Unreal Engine 4 - Custom Camera Controls (Pitch Limits, Mouse Wheel Zoom)!

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The Polygon Pilgrimage

The Polygon Pilgrimage

Күн бұрын

Пікірлер: 52
@GentlyGiantGames
@GentlyGiantGames 4 жыл бұрын
I spent all morning trying to make my own blueprints to limit rotation on a fps character. Threw the min and max limits in and it was all I needed, thanks!
@thepolygonpilgrimage
@thepolygonpilgrimage 4 жыл бұрын
Glad it helped!
@AgateSpace2339
@AgateSpace2339 Жыл бұрын
to this day precisely what i needed! thanks!
@tampajoeyz230
@tampajoeyz230 4 жыл бұрын
Nice tutorial. Thank you. I used this to switch from a third person to first person to examine items with limited camera movement.
@fl260
@fl260 5 жыл бұрын
Thank man, precisely the kind of info I needed.
@thepolygonpilgrimage
@thepolygonpilgrimage 5 жыл бұрын
Very glad I could help! :)
@kirilltar9853
@kirilltar9853 6 жыл бұрын
Perfect! Just Perfect!
@KrugerFS
@KrugerFS 4 жыл бұрын
One might say Pitch Perfect.... :P
@jello788
@jello788 4 жыл бұрын
hows that game coming along in 2020?
@storm_quake
@storm_quake 3 жыл бұрын
Hey man... do you know what the node is called for "Set View Pitch Max/Min" I can't find that node at all. I'm using UE 4.26 so I'm not sure if the name of the node has changed or what.
@thepolygonpilgrimage
@thepolygonpilgrimage 3 жыл бұрын
Sorry its been a long time since I've done Unreal. I'm not really sure.
@hammodh500
@hammodh500 2 жыл бұрын
I finally know its when you get the camera manager bring a line from the return value and type set max it will show for you and also work with min
@TheEpicSpire
@TheEpicSpire 3 жыл бұрын
i already have an event begin play, when i try to do this it won't let me. is there a work around?
@rossgribben3001
@rossgribben3001 3 жыл бұрын
if i understand you correctly, the workaround would be to add a Sequence after Event Begin Play
@nativeblack5251
@nativeblack5251 6 жыл бұрын
A question for you if you could help me? I building a TPS. I want my camera to always stay behind the player while limiting the degrees in which the camera can fully rotate. I guess something similar to gears of war? just with an added camera rotation. I figured out how to set a min and max rotation. which did work until I moved(rotated ) the player. The min max rotation seemed to be set in world space and not relative to the player or camera position. When the Player (moves)turns so should the camera(staying behind the player) and when the player rotates(camera only) it should stop in either direction at a set min and max. Thank you for any help you have to offer.
@jonlon4406
@jonlon4406 3 жыл бұрын
Aha,the original is there,very nice!
@thepolygonpilgrimage
@thepolygonpilgrimage 3 жыл бұрын
What original?
@jonlon4406
@jonlon4406 3 жыл бұрын
@@thepolygonpilgrimage I`ve seem this tutorial elsewhere,but that just a screenshot.
@thepolygonpilgrimage
@thepolygonpilgrimage 3 жыл бұрын
@@jonlon4406 Elsewhere other than my YT channel? Where?
@jonlon4406
@jonlon4406 3 жыл бұрын
​@@thepolygonpilgrimage A blog,referenced your method.
@exhorts
@exhorts 6 жыл бұрын
Hello Matt, where you able to make The smooth transition? I found out about Finterpolate and V interpolate but I was not able to make it work correctly. Did u get it working? Great tutorial. Thanks!
@thepolygonpilgrimage
@thepolygonpilgrimage 6 жыл бұрын
Esdras Gump I ended up using a lerp. Try that and see if it helps Let me know if you are still having troubles :)
@Torbulous
@Torbulous 5 жыл бұрын
@@thepolygonpilgrimage I'd like to know how to smoothly zoom in as well. I tried lerp but I don't really know what to do with it. Any chance on a tutorial? : ) (or if it's easy enough to just explain here?)
@thepolygonpilgrimage
@thepolygonpilgrimage 5 жыл бұрын
@@Torbulous Sorry I have switched to Unity from Unreal and this is a very old tutorial at this point. If it helps, in unity we do this by multiplying the lerp value with a time differential. I dont know if Unreal has something similar but if so you could try that. Best of luck!
@Torbulous
@Torbulous 5 жыл бұрын
@@thepolygonpilgrimage oh alright! Thanks for the quick reply! I'll give it a shot : ) Good luck with everything!
@DanielZellmer
@DanielZellmer 7 жыл бұрын
Great idea. I will follow and build the game with you to learn more. Only one thing would be better for my learning curve, if you would really do every step in the video. It happens often, that i try to find some commands for example to rebuild a tutorial on youtube and the command doesnt exist anymore. This would i only know easily, if i see it completely step by step in the vid. There are more reasons :). A really step by step would be nice. thx for all and be happy to see more.
@thepolygonpilgrimage
@thepolygonpilgrimage 7 жыл бұрын
Daniel Zellmer Will do! I will make sure the rest of the videos show every step. I appreciate your viewing the tutorials! :) Let me know if I can be of any other help
@bubunbunto185
@bubunbunto185 5 жыл бұрын
hey matt, good video I have touchscreen pc project, and i can't find good tutorial about zoom in and zoom out with two finger, please if you know the right metode to do that... thankyou very much..
@orlandocancel8016
@orlandocancel8016 2 жыл бұрын
Thank you!!
@thepolygonpilgrimage
@thepolygonpilgrimage 2 жыл бұрын
You're welcome!
@jhonaspardini3458
@jhonaspardini3458 3 жыл бұрын
how does the camera not rotate the character? just stay behind him?
@27011788
@27011788 6 жыл бұрын
How do you clamp a specific camera if you have two cameras on your BP ?
@thepolygonpilgrimage
@thepolygonpilgrimage 6 жыл бұрын
However you clamp for one I'd guess you have to first get a list of the cameras and apply it to the other. Sorry its been a long time since Ive done unreal stuff
@27011788
@27011788 6 жыл бұрын
@@thepolygonpilgrimage thanks man, but how do I get a list of my cameras ? Imagine the same project you did in that video but with 2 camera and 2 differents settings/clamp
@thepolygonpilgrimage
@thepolygonpilgrimage 6 жыл бұрын
@@27011788 As I said it has been a while since I worked on Unreal. This might help: answers.unrealengine.com/questions/300993/how-to-get-active-camera-object.html
@27011788
@27011788 6 жыл бұрын
@@thepolygonpilgrimage Thanks !
@cr4ftsman791
@cr4ftsman791 4 жыл бұрын
I don't have this in my event graph can you help?
@thepolygonpilgrimage
@thepolygonpilgrimage 4 жыл бұрын
You dont have what? It's been a long time since I have done UE stuff.
@cr4ftsman791
@cr4ftsman791 4 жыл бұрын
When I am in my camera I do not have the same stuff on the event graph as you do. I don't really know why.
@ue4francetutos683
@ue4francetutos683 6 жыл бұрын
Hi, thanks but I can not understand the aim of "set target offset" . Can someone explain it to me please ?
@sonicsmith7
@sonicsmith7 5 жыл бұрын
What if I want to make it so that the camera cannot catch up with the player in a sidescroller if the player runs to fast?
@bortuda
@bortuda 4 жыл бұрын
thank u!
@thepolygonpilgrimage
@thepolygonpilgrimage 4 жыл бұрын
You're welcome!
@unrealengineruseng9583
@unrealengineruseng9583 4 жыл бұрын
Thank you MAN !!!
@Video-by6lp
@Video-by6lp 5 жыл бұрын
Cool !)
@lilbiba9509
@lilbiba9509 7 жыл бұрын
i search this tutorial 3 month
@thepolygonpilgrimage
@thepolygonpilgrimage 7 жыл бұрын
I think you mean that you have been searching for this for a while. If so I am sorry it took so long but very happy to have provided it to you. If there is anything else you are looking for please let me know and I will be happy to look into it for you. Thanks very much for the view! :) Cheers~
@BunnyCoder-i1s
@BunnyCoder-i1s 7 жыл бұрын
thank you.
@ithec25
@ithec25 Жыл бұрын
top ^^
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