Unreal Engine 5.4 Feature Highlights

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Unreal Engine

Unreal Engine

Күн бұрын

Unreal Engine 5.4 is packed with new features and improvements to performance, visual fidelity, and productivity that will benefit game developers and creators across industries. Find out more at unrealengine.com/whats-new.
With this release, we’re delivering the toolsets we’ve been using internally to build and ship ‘Fortnite Chapter 5,’ ‘Rocket Racing,’ ‘Fortnite Festival,’ and ‘LEGO Fortnite.’
Highlights include substantial updates to both in-editor and gameplay animation features, significant rendering enhancements, an extended virtual production toolset, improved developer iteration, and much more.
#unrealengine #ue5 #ue #unrealengine5

Пікірлер: 201
@JonathanWinbush
@JonathanWinbush 18 күн бұрын
Congrats to Andy and the team on releasing the motion design tools! 🎉🤙🏾
@dumpdump9898
@dumpdump9898 18 күн бұрын
Your tutorials have been a huge help!
@andyblondin7384
@andyblondin7384 18 күн бұрын
Thanks Winbush!!! Huge thanks to all the Beta testers
@JonathanWinbush
@JonathanWinbush 18 күн бұрын
@@andyblondin7384 absolutely thanks for having me along for the ride I'm excited these tools are now out in the community!
@Matthewfurry
@Matthewfurry 18 күн бұрын
Hello winbush How to do it now nanites shadings, optimize shader, hardware ray tracing How do I do?
@JonathanWinbush
@JonathanWinbush 18 күн бұрын
@@Matthewfurry how do you do what in particular?
@pitcrowley
@pitcrowley 18 күн бұрын
At this point i'm convinced they're gonna release new and improved real lives with UE 6.
@acay5722
@acay5722 15 күн бұрын
UE6 is just gonna be one giant megacomputer which controls reallife weather, volumetric clouds and sun rays XD
@jackmorton7406
@jackmorton7406 18 күн бұрын
Holy crap that Nanite improvement is insane!
@KimboKG14
@KimboKG14 9 күн бұрын
tesselation: how many subdivisions would you like? nanite: yes!
@ComfortZoneComic
@ComfortZoneComic 18 күн бұрын
got 5.4 ....opened a few existing projects...all things seem okay....thanks !
@Pikastation28
@Pikastation28 18 күн бұрын
This is the best time to be a 3D animator and I really want to use unreal engine 5 to animate things.
@OnMars3D
@OnMars3D 18 күн бұрын
"Finally" is right, the movie render graph has been a long time coming!
@SuperMyckie
@SuperMyckie 18 күн бұрын
Really curious to see how it works
@PhilipZeplinDK
@PhilipZeplinDK 14 күн бұрын
Animation rigging and displacement maps are exactly what I was hoping for 🎉
@HomAxz
@HomAxz 18 күн бұрын
I cant even begin how amazing this update is. The motion graphics, sequencer, viewport, outliner, quick retarget.. just amazing.
@KartoonDevelopTips
@KartoonDevelopTips 18 күн бұрын
It's Finaly out!! Can't wait to test the Motion Matching and Motion design more, amzing job!
@_Garm_
@_Garm_ 18 күн бұрын
would fun to see more and better 2D support in the engine :)
@andrew8253
@andrew8253 18 күн бұрын
Godot
@_Garm_
@_Garm_ 18 күн бұрын
@@andrew8253 godot is ok, but i want work with Unreal :)
@cheekychaise3199
@cheekychaise3199 16 күн бұрын
Have you tried paper zd? I thought about it but eventually decided to abandon 2d altogether.
@TheFlashStickman
@TheFlashStickman 18 күн бұрын
As an animator who just started learning CG character animation a couple years ago in Blender, these new UE animation tools look very approachable!
@ebrahim_mr
@ebrahim_mr 18 күн бұрын
Thank you for the motion matching system. it will help us a LOT 😍❤
@xorengames
@xorengames 18 күн бұрын
This is awesome! Upgrading to 5.4 right now. Cheers!
@Abdessamad889.
@Abdessamad889. 12 күн бұрын
Hey guys, Amazing job. But the engine is so heavy on some systems (at least mine.), I really hope that you take optimization in mind.
@KostasMachete
@KostasMachete 18 күн бұрын
Amazing work! Now the only thing’s missing is the motion matching sample with the animations so we can study more of this tool.
@lordnaps
@lordnaps 18 күн бұрын
the retargeting, tessellation, & rendering upgrades 😍
@rano12321
@rano12321 17 күн бұрын
okay the movie render graph is probably the biggest update for vfx people.
@user-fi8bn6ct8t
@user-fi8bn6ct8t 18 күн бұрын
For the unification of 3D... Holy😮
@thomaseichler2368
@thomaseichler2368 18 күн бұрын
As always there will be no disappointment in UE ever seen
@Homi3
@Homi3 18 күн бұрын
Very Exciting Update Can't Wait to Use It This Is the Only Thing That Gives Me Excitement and Motivation Nowadays
@AGCreationsflorida
@AGCreationsflorida 18 күн бұрын
Been loving this app! Green screen is so easy, fast and has amazing results in a short time.
@Oldyellowbrick
@Oldyellowbrick 18 күн бұрын
I’ve only just got into Unreal as a motion designer and loving it 👌
@DarkSession6208
@DarkSession6208 18 күн бұрын
JUST TO MAKE SURE SOMEONE READS THIS. The Motion Movement Component (Mover 2.0) is now included but theres ZERO documentation on how to get it even into the Player Character Blueprint... Not even on reddit nor discord anybody knew how to do this. Again great documentation from Epic releasing CRITICAL stuff that was needed years ago and then not giving any examples.
@pedrosilvasouto7320
@pedrosilvasouto7320 16 күн бұрын
you all should try one day to play a future videogame named "Portugal: Rise of the Ornurenses" that will launch on Steam and it will be made on Unreal Engine 5 in a few years This game is a sci fi game set in Portugal where a young man named Sérgio created several robots in shape of mythical creatures for an exposition at the Web Summit... in this game players can play as one of this robotic mythical creatures like Griffins, Chimeras, Werewolves, Gargoyles and many others and complete quests across places like Sintra... I should not give too much spoilers but this game in the future will have expansions and players will be able to explore the full Portugal from north to south and even some alien planets as well in this new "pagan and robotic Portugal"
@MichaelDomer
@MichaelDomer 10 сағат бұрын
fake
@waltthayer3459
@waltthayer3459 18 күн бұрын
Imagine making your own Halo animated movie
@germane.s.5727
@germane.s.5727 18 күн бұрын
Great! Will be nice to play games using this technology. Does anyone knows why the old dotted Sony log appears with the word Sting on the ship at the end of the video? XD
@thevestarr
@thevestarr 18 күн бұрын
Two words: Hell. Yeah.
@xxdeejinxx
@xxdeejinxx 18 күн бұрын
Do the performance improvements in UE5.4 mean that
@lFunGuyl
@lFunGuyl 18 күн бұрын
"setting up a leg in just a few steps" Ohhhhhh 😅
@GorkaGames
@GorkaGames 18 күн бұрын
Amazing!! Can't wait to dive deeper into Motion Matching! 🔥💪
@ThiagoLionheart
@ThiagoLionheart 18 күн бұрын
We are waiting Motion Matching 500+ Animations Project from EPIC to work on a Parkour Project 😉
@eleonora7490
@eleonora7490 18 күн бұрын
I understand nothing, but everything is awesome ❤
@philippevm
@philippevm 18 күн бұрын
That snow scene with the truck will be downloadable?
@Mr_Dee
@Mr_Dee 18 күн бұрын
That’s a whole lot to take in!! Awesome release🎉
@Z0MBUSTER
@Z0MBUSTER 18 күн бұрын
Noice ! But...Anytime for the promised Epic Laucher overhaul though...
@DarkSession6208
@DarkSession6208 18 күн бұрын
this, we needed that overhaul 4 years ago.
@FPChris
@FPChris 17 күн бұрын
Add a video editing suite.
@insertanynameyouwant5311
@insertanynameyouwant5311 13 күн бұрын
when Nanites are able to work with all the characters, it`s game over for retopology! Some day....
@dconnectzone
@dconnectzone 18 күн бұрын
Awesome! just updated few minutes ago.
@christmworkflow2886
@christmworkflow2886 18 күн бұрын
Nice Qol improvement , crazy update again.
@wingedhussar1453
@wingedhussar1453 17 күн бұрын
Hi could unreal engine 5 get cloud coverage update where shadows or daytime gets dim when clouds go over
@megitsune714
@megitsune714 18 күн бұрын
Is motion matching performant or should i just stick to the classic state machines for my parkour game?
@Matthewfurry
@Matthewfurry 18 күн бұрын
Very awesome unreal engine 5.4 nanites shadings and rendering
@shadowarez1337
@shadowarez1337 12 күн бұрын
Is Direct Storage something you can add within this or is that entirely done through Direct X 12 programming?
@judasthepious1499
@judasthepious1499 16 күн бұрын
unreal updates with new features, is faster than me learning it..
@GES1985
@GES1985 18 күн бұрын
Unreal Engine needs an official chatbot ai that can help noobs like me with blueprints
@alphachip
@alphachip 18 күн бұрын
Awww yiss... now we just wait on that sweet motion matching animation demo coming later.
@TheEmaestro14
@TheEmaestro14 18 күн бұрын
Anytime I see developments in Motion Design I immediately await new sports graphics packages for NCAA sports broadcasts 😂
@dmangamesSTUDIO
@dmangamesSTUDIO 18 күн бұрын
Retargeting is huge! Also interested in the cloud DDC
@freddyready8756
@freddyready8756 18 күн бұрын
Animation tools that every engine likely would want. Also nice to virtual scene improvements, but still feels like distance still has its faults or background type used.
@JenAnty_JA
@JenAnty_JA 18 күн бұрын
What about bugfixes? 😅, can't wait to test it! 🎉
@dave3269
@dave3269 18 күн бұрын
MacOS full screen? iOS push notifications without needing to build from source? Right clicking on Magic Mouse / magic track pad?
@zuinfibe947
@zuinfibe947 16 күн бұрын
It takes me more to download the new Unreal version, than Epic to release the next one.
@frankynakamoto2308
@frankynakamoto2308 18 күн бұрын
What unreal engine 5.5 needs is to automatically detect the humanoid character And with a click of a button explain it which are the knees, the elbows and also the neck So it should scan the body and create a humanoid skeleton and also automatically apply those same features being explained, so the knees the elbows the neck all is autonomously added on its own, And also to have voice commands Where we tell it and it speaks back A virtual assistant SOPFiA So we explain This robot is made of steel, and it automatically makes it all steel frames, and that the steel is destructible And we explain it to procedurally generate a city and it generates a city on its own.
@AnimeEye1
@AnimeEye1 18 күн бұрын
can anybody tell me that should i use blender or unreal to make animation, my type is to make cinemaric shot like movie not gammes. please tell
@RolyPolyGames
@RolyPolyGames 18 күн бұрын
Any links to guides on setting up or getting started with a lot of this? I'm going to be doing A LOT of animating soon.
@Lloyd_2001
@Lloyd_2001 17 күн бұрын
Is unreal trying to become the new blender?
@CGYI-zb3ho
@CGYI-zb3ho 18 күн бұрын
I don't understand the in-editor animation and rigging stuff. From what I gather, can you automatically rig the unrigged model in-editor by just adding the module asset to the project? Or does the skeletal mesh need to have bones and weight paint integrated before bringing the assets in?
@user-zw1bb2qn4i
@user-zw1bb2qn4i 18 күн бұрын
I believe the model should be rigged before hand and then you can easily animate the character using the new IK feature which move the adjuscent body part accordingly
@staiain
@staiain 18 күн бұрын
I wish adding HDR support became mandatory for all new games
@CosmicComputer
@CosmicComputer 17 күн бұрын
UE 5.4 is ❤
@ArtVandelayInc
@ArtVandelayInc 18 күн бұрын
Does anyone know how to control gizmos with middle mouse button like in the video? When I press mmb it just do panning like before. Is there a setting for it?
@ArtVandelayInc
@ArtVandelayInc 18 күн бұрын
Apparently, it's a new plugin. You gotta enable in in the plugins. Called TRS Gizmo. Then again enable it in the editor preferences. Search for gizmo and you'll see it. It doesn't support snapping though.
@emfresh8348
@emfresh8348 6 күн бұрын
Bhvr is having a field day with this update
@fm_ography
@fm_ography 18 күн бұрын
Looks great! But I can't find the free animation pack mentioned in your show on the UE marketplace?
@ApexArtistX
@ApexArtistX 18 күн бұрын
Update the image plate issue
@ryanisanart
@ryanisanart 18 күн бұрын
new TRS gizmos dont allow you to alt+click and drag to create duplicate?
@terminalstrm
@terminalstrm 16 күн бұрын
I have been looking forward to UE 5.4 and these enhancements to VR/XR. It is time to build!
@StandaloneVR
@StandaloneVR 17 күн бұрын
Helloo, will you use AI real time animations for NPC and main characters to have a hyper cool realistic scene? Will unreal 5 work with Qualcomm VR GPU for VR standalone games?
@gabrielepardi5178
@gabrielepardi5178 18 күн бұрын
Those are great news especially the ones on the optimization Looking forward to this update and cobgratz to rhe team for their hard work
@KhanShafkat
@KhanShafkat 18 күн бұрын
Everyday is a new improvement
@EtzeNuegez
@EtzeNuegez 18 күн бұрын
JUICY!
@kurtXhecticXpl
@kurtXhecticXpl 18 күн бұрын
That terrain ;0
@PauloHF18
@PauloHF18 18 күн бұрын
I would like to see an improvement in upgrading the project to a new engine version without corrupting the project, I had problem from 5.0 > to 5.1 > to 5.2 and now I don't trust it anymore
@DxBang3D
@DxBang3D 17 күн бұрын
00:45 Why are dragons so often made with vertical pupils? It would make sense if they were small animals.
@victorvdr9
@victorvdr9 18 күн бұрын
Amazing! Does anyone know some documentation or tutorial to do this 1:56 ? Can't wait to try this!
@martinibomb
@martinibomb 18 күн бұрын
You just enable tessellation in the material options and plug data into the displacement node, make sure u got nanite on tho
@victorvdr9
@victorvdr9 18 күн бұрын
@@martinibomb thanks!
@PeirceLorenz
@PeirceLorenz 17 күн бұрын
@@victorvdr9 the normal map is also animated. see their gdc episode with snow guy
@RobCardIV
@RobCardIV 18 күн бұрын
if you have to drag and drop everything. that means everything was pre packed in other platforms. not really created in ue4. so instead of sayin g"creat" you might want to saay " use assets effeciently"
@user-sh4pt2qk1y
@user-sh4pt2qk1y 18 күн бұрын
What the hell is "software variable rate shading via nanite"? Is this something we need to setup? does it gets activated automatically?
@dlai5884
@dlai5884 17 күн бұрын
Great, I hope we can continue to enhance the character animation function, I really like using it!
@fabio656
@fabio656 17 күн бұрын
Da para fazer Artes e Projetos ?
@kellowattentertainment
@kellowattentertainment 18 күн бұрын
Wonderful stuff. You guys need to work on your Water Plugin though. It needs some serious improvements.
@martinibomb
@martinibomb 18 күн бұрын
I think it's depreciated or something lol
@kellowattentertainment
@kellowattentertainment 17 күн бұрын
@@martinibomb that's an understatement. Any modification to it and you'll see the water breaking
@jakobvonderessen
@jakobvonderessen 14 күн бұрын
some great improvements. cgi will become more and more accessible, also with ai, as time flows
@mikemerezhko
@mikemerezhko 18 күн бұрын
Great news! Have you switched Fortnite to it yet?
@nahasathossainnibir2410
@nahasathossainnibir2410 18 күн бұрын
Any C++ related updates?
@DarkSession6208
@DarkSession6208 18 күн бұрын
Any BP related updates* ... still waiting for rollback and client prediction in Blueprint .. they abandoned us more than the C++ guys.
@hkrause6565
@hkrause6565 17 күн бұрын
how long until they integrate an AI assistant?
@ohheyvoid
@ohheyvoid 18 күн бұрын
Woo!!! Updating now
@admiral40k
@admiral40k 12 күн бұрын
Next up is UE5.5, you can now experience life 2
@eliasdadkhah2894
@eliasdadkhah2894 17 күн бұрын
please return matrix awakens demo in store
@branidev
@branidev 18 күн бұрын
I have a question as Unity dev, when Unreal have new version can you update your project it its new version? Is this like Long term supported version? or it is coming out like in beta version first and it is not stable? help me understand
@H1JaX
@H1JaX 18 күн бұрын
It has just come out of Beta and is now part of the stable release versions. As for upgrading your project version, for the most part, yes your project can be updated seamlessly to the latest version of UE5 with the click of a couple of buttons. Only under rare circumstances would you not be able to update to the latest version, but usually it's only a couple of alterations. Hope this answers your question
@branidev
@branidev 17 күн бұрын
@@H1JaX thanks so another example how simple is Unreal, Unity is a mess of a software in many ways
@H1JaX
@H1JaX 17 күн бұрын
@@branidev It depends on whether you prefer Unreal Engines built-in Blueprint (Node based system, no hardcoding required) or you have extensive C++ coding experience, Mixing between the two is pretty common practice, although it is totally plausible to create a game in Blueprints alone. There is a vast amount of information through official documentation and KZbin with step by step guides and sample projects available for both Blueprints and C++. The best way I could sum-up Unreal Engine, Very easy to learn and pick up, but hard to master. You will always be accumulating knowledge to add to your Game Dev arsenal 😄
@deepelements
@deepelements 18 күн бұрын
This is mind-blowing.
@fabio656
@fabio656 17 күн бұрын
Da para Construir uma Ponte ?
@PATPOILofficial
@PATPOILofficial 17 күн бұрын
Soon demo technique for ps5? 🙏🙏🙏🙏
@metafuel
@metafuel 18 күн бұрын
Thank you Epic.
@procrastinator24
@procrastinator24 8 күн бұрын
Every 5.x update so far was really a banger! way to go!
@Ro3D_DigitalInsights
@Ro3D_DigitalInsights 18 күн бұрын
This is huge as always!
@CameronRule
@CameronRule 14 күн бұрын
Guess I'm learning C++ now?
@volvy6555
@volvy6555 18 күн бұрын
MAN this is UNREAAAAAAAAL (6)
@huhuhuh525
@huhuhuh525 17 күн бұрын
i am waiting for the day unreal engine rebrand to real engine
@No_Plastic
@No_Plastic 17 күн бұрын
You're not far off. It's been mentioned before and already has a working title as "RealTime engine" RE -
@electromonkey.artstation
@electromonkey.artstation 18 күн бұрын
Epic updates! As always 😉 Go-Go Unreal Engine!
@unreolog8699
@unreolog8699 18 күн бұрын
Epic! As always
@JustPablo5000
@JustPablo5000 18 күн бұрын
Now please tell these studios to make something worthwhile. I get it, games are gonna look gorgeous now but we need them to be solid releases.
@wowmedialtd
@wowmedialtd 17 күн бұрын
It amazing cgi voodoo.....but I'm a little worried that I'll commit weeks of time learning a system that I may not be able to afford once the payment model starts.
@evaander
@evaander 17 күн бұрын
how to get a job at UE?
@Chocoronat
@Chocoronat 13 күн бұрын
Well done, can we get AI voices for characters, please 🐧
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