Unreal Engine 5.5 New Features Elevation Isolines With PCG

  Рет қаралды 2,789

renderBucket

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Күн бұрын

Пікірлер: 6
@roja
@roja 12 күн бұрын
Love all the 5.5 PCG tutorials!
@EvrenSaracgilArchitecture
@EvrenSaracgilArchitecture 13 күн бұрын
its only work landscape or can we use static mesh to?
@Enryo-
@Enryo- 11 күн бұрын
Yes you can.
@MCA-GK
@MCA-GK 12 күн бұрын
Why not use landscape render texture
@shotgun1995hot
@shotgun1995hot 13 күн бұрын
Is this optimise for game ?
@renderbucket
@renderbucket 13 күн бұрын
Optimized just as much as using any other PCG feature. Its the same as if you were to scatter something manually.
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