Unreal Engine 5 Beginner Tutorial Part 4: Modeling Tools Advanced

  Рет қаралды 28,616

Bad Decisions Studio

Bad Decisions Studio

3 ай бұрын

In this episode, we explore the "Model" Tab and learn to manipulate faces, edges, and vertices. We will also learn how to insert edge loops evenly, and extruded faces with precision to create pillars and use the bevel tool to round the corners of our hangar.
Important Links 🔗:
Epic Launcher Download - store.epicgames.com/en-US/dow...
Reference Viewer - www.pureref.com/
Thanks to Polycam for sponsoring this entire course! ❤️
Here is that sweet promo code we promised you guys:
Type the code "BADDECISIONS" on poly.cam/ to save 30% on their Pro Plan.
If this course is helping you, please take 2 minutes to rate our podcast on Spotify or Apple Podcasts, It will help us SO MUCH, you have no idea lol 😅
Spotify - open.spotify.com/show/12jUe4l...
Apple Podcasts (Scroll down to review)- podcasts.apple.com/us/podcast...
Podcasts mentioned in this course 🎙️:
Blender Guru - • Blender Guru: The Stor...
Pwnisher - • Internet's BIGGEST 3D ...
Felix Jorge - • Virtual Production wit...
Emonee LaRussa- • The Art of Motion Grap...
Reference for making the spaceship 🔍:
1. www.10news.com/lifestyle/expl...
2. blenderartists.org/t/starwars...
3. / 507077239286068548
4. starwars.fandom.com/wiki/Hang...
5.veniceogar.xyz/product_detail...
Chapters 📚:
Unreal Engine 5 Beginner Tutorial: Introduction
Part 01 - Installation and using Templates
Part 02 - Navigating the Interface like a pro
Part 03 - Modelling Tools Basics
Part 04 - Modelling Tools Advanced
Part 05 - Lighting
Part 06 - Intro to Materials and Textures
Part 07 - Material & Texture Basics
Part 08 - Material & Texture Advanced
Part 09 - Scene Decoration
Part 10 - Post Process Volume
Part 11 - HDRI
Part 12 - Importing Assets
Part 13 - Importing Character Animation
Part 14 - Clone Characters
Part 15 - Adding Details with Decals
Part 16 - Cameras, Rig Rail, and Crane
Part 17 - Animation and Sequencer Basics
Part 18 - Animation and Sequencer Advanced
Part 19 - Render Setting & Console Commands
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#unrealengine5 #ue5 #unrealengine #unrealenginevfxtutorials #unrealenginetutorial #blender3d #blender

Пікірлер: 175
@신용인의게임채널
@신용인의게임채널 2 ай бұрын
I'm watching this tutorial from South Korea. I'm so grateful that you guys put this video up because we don't have such a high level of tutorials in Korea yet. Thank you so much for releasing this tutorial for free. I still think it lacks modeling capabilities compared to other software, but just the fact that it is possible to model in a game engine is a huge step forward. You guys recognize the potential and future of Unreal Engine being free and accessible, just like Blender. I saw the potential of your channel when I saw your NARF video and immediately subscribed to your channel back when you had 1000 subscribers, and now you have over 70,000 subscribers. I can't tell you how happy I am to have found your channel from so far away in Korea. Once again, thank you so much for making these videos.
@shackshack1613
@shackshack1613 Күн бұрын
5/20 videos completed in less than 1 week. LESSSSS GOOOOOOO. Appreciate the content guys
@carsoncody405
@carsoncody405 7 күн бұрын
This is sweet. I dont really think my laptop will handle the full course but we will see! These videos are a great help
@nimaheydarzadeh
@nimaheydarzadeh 3 ай бұрын
2 videos a day? You guys are perfect. So much love and respect for you 2 ❤❤
@badxstudio
@badxstudio 3 ай бұрын
Yes 2 videos everyday until we post all 20 ..Thanks buddy
@LichBoo
@LichBoo 3 ай бұрын
I can only handle one per day or my brain is gonna extrude :)
@nimaheydarzadeh
@nimaheydarzadeh 3 ай бұрын
@@LichBoo I agree. But I'm happy they post 2 vids per day, for those who are willing to learn faster 😁
@lidestudios5094
@lidestudios5094 10 күн бұрын
My modeler crashed everytime I tried to get the polygon to have rounded corners, so I had it with straight edges. Kinda sucks that I had to do a lot of stuff different than what’s in the video, but you guys teach everything about modeling pretty darn well to the point that I’ve been able to come up with alternative designs easily. I love unreal, you guys are the best at teaching it as well
@themagicbeans
@themagicbeans 2 ай бұрын
Thank u so so much guys for this beginner course! Followed every single step so far!
@BelalAhmed-zg6xr
@BelalAhmed-zg6xr 3 ай бұрын
two videos in two hours !!! this is amazing
@CamIsMac.
@CamIsMac. 3 ай бұрын
0:55 Reviewing Pillar Reference 1:59 Enlarging the Space Hangar 3:01 Modeling the Mesh 5:05 (Ctrl + z) vs (Crtl + y) Tip 5:39 Insert Edge Loops 8:15 Creating the Small Pillars 9:25 Selecting Pillars Faces 10:31 Hit Back Faces 12:23 Extrude Front Pillars 15:53 Modeling Back Pillars 19:16 Extrude Back Pillars 20:54 Insect Back Pillars 23:00 Select Pilar Faces 25:14 Bevel Selected Faces 26:29 Insect Bottom Pillar
@rajeelakshmi3550
@rajeelakshmi3550 26 күн бұрын
thanks guys..i have one doubt..i am getting warning like "modeling.Polyedit.edgeLimit is 60000"..can you please help me
@oluwatonilobaerinle6111
@oluwatonilobaerinle6111 24 күн бұрын
@@rajeelakshmi3550Set it to 90000, can you see your cmd in Unreal Engine?
@StevieStreams
@StevieStreams Ай бұрын
You guys are incredible. It's coming along great.
@SamsaraOhara
@SamsaraOhara 3 ай бұрын
This is amazing guys, thank you for all your efforts. So clear and precise.
@ianludwig6382
@ianludwig6382 25 күн бұрын
You guys are so freaking awesome. I’m stuck in between being a competent modeller and a 10% noob ue user. These vids are made as though you are part of a group and it’s so easy to follow. Thanks again from Australia 🇦🇺
@barrywebber
@barrywebber Ай бұрын
I love your enthusiasm guys. Really enjoying this course!
@user-yy2xn7pn7f
@user-yy2xn7pn7f 21 күн бұрын
You guys are awesome. really appreciate you.
@BuzzFish
@BuzzFish 3 ай бұрын
Love y’all’s content thank you!
@FelipeGallego
@FelipeGallego 3 ай бұрын
FLAWLESS! Thank you! So far, the best way to learn UE5 I've seen around
@yonatanmelki4255
@yonatanmelki4255 11 күн бұрын
You guys ,are explaining very good!!! Bravo
@mingjuncai-pu5ci
@mingjuncai-pu5ci Ай бұрын
looking forward more tutorial videos ! These videos are really really helpful!!~~~ Love you guys!
@chuckmoment
@chuckmoment Ай бұрын
you guys are awesome, i lagged on watching this serious but a couple episodes in and I don't even want to sleep because I want to keep watching this. great energy and very entertaining.
@CGDive
@CGDive 3 ай бұрын
This series looks awesome! Can't wait to find some time to watch through it :)
@badxstudio
@badxstudio 3 ай бұрын
Yooo look who is here
@user-uk3zu1dg3x
@user-uk3zu1dg3x Ай бұрын
thanks for your work guys
@danialamiri3897
@danialamiri3897 Ай бұрын
you are so cooool guuuys,thanks for these wonderful course ❤❤❤❤❤
@the-secrettutorials
@the-secrettutorials 3 ай бұрын
Wait we don't even have to wait for the courses 🤤 This day just keeps getting better!
@badxstudio
@badxstudio 3 ай бұрын
hahahah thanks a lot man
@JustThyce
@JustThyce 3 ай бұрын
Thank you guys for making these videos, always thought it would be a daunting effort to get started at UE and been creatively stuck for such a long time, just made this far and already feel I can get some of my concept ideas into life. Really appreciate your effort in making this so easy for us.
@badxstudio
@badxstudio 3 ай бұрын
Your comment made our day. Glad it is helping. That is our goal.
@ArtemisStern
@ArtemisStern Ай бұрын
Still here! Thanks to you I have just created my first object :D And it is an amazing feeling! Playing with the direction of the light is awesome! Since everything is a design choice I decided to make a small change on my own using skills you showed me. Instead of making "slides" at the bottom exactly the same as in the video, I added a "window" to each one like on the other big elements and then pulled thee bottom of each one making a smaller slide. Amazing video guys!
@aarondwilliams2002
@aarondwilliams2002 Ай бұрын
Surprised I'm still going. Thank you guys for making this journey interesting enough for me to keep improving my skills! LETS GO
@Motivationstormofficial
@Motivationstormofficial 3 ай бұрын
I am new to unreal engine, i just poster my first video ever on youtube Few days ago, and i just came back to this Beginner course just because i noticed that i'v missed so many tiny and IMPORTANT details, i recommend to evryone to follow second by second these videos cause it's SUPER rich with informations, and i love the way you guys Teach us its just so Fun and Cool and EASY to undertand with this process, Thank you SO MUCH for the effort you guys doing !! really ... New Sub from Morocco - Casablanca
@lixiangyuan4829
@lixiangyuan4829 3 ай бұрын
Thank you so much! I've been using 3DS Max for more than a decade, and I was really lost when it came to UE. I'm so lucky to have found your tutorials!
@badxstudio
@badxstudio 3 ай бұрын
Oh welcome to unreal engine then
@Vloghunt
@Vloghunt 3 ай бұрын
Thank you guys for your awesome tutorials
@badxstudio
@badxstudio 3 ай бұрын
Absolutely
@pirogamermohit
@pirogamermohit 2 ай бұрын
This channel is amazing, very good for begineers
@TFArseling
@TFArseling 9 күн бұрын
"What if I mis-selected the part" "So let's do that, I 'mis-selected' all of that." I know it was unintentional, but that kind of humor is one of my favorite kind of humor. 😂 It makes being taught a lot more fun ^^
@rubberdog
@rubberdog 3 ай бұрын
Awesome tutorial guys, you've opened up modelling in unreal for me, big thanks and peace from Scotland
@badxstudio
@badxstudio 3 ай бұрын
That's great to hear bro..btw, in the next few chapter, we still revisit and talk about more features in the modeling tools
@truedna1053
@truedna1053 15 күн бұрын
SO LUCKY I FOUND THIS GUYS THEY DOING SUCH AMAZING WORK:::::
@badxstudio
@badxstudio 13 күн бұрын
Absolutely my friend thank you so much for saying this!
@mikedeveloper21
@mikedeveloper21 3 ай бұрын
Very good tutorials guys. I was waiting for you when you make something like this. I wish you good luck. Keep moving and I really hope you will get the 100 000 youtube playbutton.
@badxstudio
@badxstudio 3 ай бұрын
Thanks a lot buddy! Glad you are enjoying it
@VelhacoTV
@VelhacoTV 3 ай бұрын
You guys are freaking awesome! You have no idea how much this mean to me! This is a dream come true! I never in my life though that i could do something like this! Thank you!!! Lets keep working!!! 💯❤
@badxstudio
@badxstudio 3 ай бұрын
Thanks for the love man
@debmarkproductions
@debmarkproductions 15 күн бұрын
As in Blender, the bevel does have the subdivision parameter to increase the number of faces in the bevel. I set it to 3. If you don't see the subdivisions in your version of Unreal, it is in 5.4.1.
@GES1985
@GES1985 3 ай бұрын
After this tutorial series, what do you have in mind? Im hoping some sort of deep dive in blueprint nodes for common gamedev uses. You guys are so easy to understand, and theres a gaping hole for good teachers for this content
@phuctran6559
@phuctran6559 16 күн бұрын
Amazing guys. +1 sub ❤️
@qhwecumexez336
@qhwecumexez336 Ай бұрын
learning a alot
@truedna1053
@truedna1053 15 күн бұрын
TODAY WAS MY FIRST DAY I DID 3 VIDEOS
@badxstudio
@badxstudio 13 күн бұрын
HELL YEAH!!!!
@violentpixelation5486
@violentpixelation5486 3 ай бұрын
Love it ⚡💯♥️
@danielebabini8730
@danielebabini8730 3 ай бұрын
too busy for 10 days because of work but now...lessss gooooo
@KimSjborgPedersen
@KimSjborgPedersen 3 ай бұрын
Good humor or not, it made me smile while I learned that you can also make 3d models in unreal, thanks for that I'm ready for more episodes
@badxstudio
@badxstudio 3 ай бұрын
Hahahahha glad it clicked :D
@PolyRidge
@PolyRidge 3 ай бұрын
Unreal needs better hotkey support... number one reason i have a hard time going from Blender to Unreal is how powerful Blender hotkeys are VS how manual Unreal feels... But this is a surprisingly powerful set of modeling features. im impressed this can be done in unreal at all!
@pacificlinedesign19
@pacificlinedesign19 3 ай бұрын
Great stuff.. I find it quicker to over select and then come back with ctrl when selecting the faces. 😁
@badxstudio
@badxstudio 3 ай бұрын
Lol we do that too sometimes!! CHEEKY!
@PBPVIDEO
@PBPVIDEO 3 ай бұрын
Well done guys, cheeers
@badxstudio
@badxstudio 3 ай бұрын
Absolutely
@syzor2781
@syzor2781 2 ай бұрын
For those who have the "This tool is currently disallowed from operating on a group topology of this resolution. Current limit is set by "modeling." problem you just type in the cmd box "modeling.PolyEdit.EdgeLimit = 90000"
@crmak7
@crmak7 Ай бұрын
26:11 You can now add more subdivisions in v.5.4.1
@danialamiri3897
@danialamiri3897 28 күн бұрын
Im here agaaaaain,keep going guuuys
@RobertoMettifogo
@RobertoMettifogo 21 күн бұрын
I just realised that I can change the camera speed while moving with the mouse wheel.. good to know from the beginning.
@davidkovarik483
@davidkovarik483 26 күн бұрын
Bevel subdivisions added already in recent update! :)
@motivationalmusafir7999
@motivationalmusafir7999 3 ай бұрын
thanks brother....
@badxstudio
@badxstudio 3 ай бұрын
You're welcome!
@lazylaz4rd578
@lazylaz4rd578 3 ай бұрын
Im finally here :D
@maheration
@maheration 2 ай бұрын
Thanks for the tuts :) I modelled the ship in Blender bcz I hated the modelling tools in UE hehehe
@wayneparker1235
@wayneparker1235 3 ай бұрын
Really loving this process! Thank you so much for doing this! Btw, where are you guys based!? The buggy you guys took a scan of is in the desert. KSA?!
@badxstudio
@badxstudio 3 ай бұрын
Thank you so much buddy. We are based in Vancouver and Dubai and the buggy was in the desert in Dubai
@PorterTheProdigy
@PorterTheProdigy 2 ай бұрын
The views for this video and the last 2 are all at 77.3k really good retention
@lln6123
@lln6123 Ай бұрын
This is a nice tutorial for learning a new engine! But isnt there a mirror option for your modelling plugin? :D One other thing: In the Video they made at around 27:30 a change to the model which is pretty much illegal in CGI xD They intersected parts their own model, which can cause several problems: -if you want to see your spaceship from the outside, you see the intersecting Faces passing through the floor. It doesnt matter what you try to do to fix this, it will always be a hack :D So rather add another "ring" or "edge loop" or however its called here again, and make that last few extrusions part of the overall mesh. -if you want to work further on this mesh (several itterations are common in this working field) you will always have to deal with this setup, it gets like the "weakest link of it's chain". Especially when programming, you cant afford that anymore. -Even if you manage to have both faces align "perfectly" that will cause problems like z-fighting (you can look that up quickly on KZbin, once you understand what "CG z-fighting" is, you'll always know if you see it again. For a small project like in this example, thats really no problem, it serves its purpose. But for larger projects you'd rather avoid this.
@nickibrownaj
@nickibrownaj 2 ай бұрын
You're both "persistent geniuses" ;) Leveled up my modeling aptitude in 3 hours. Thanks, @badxstudio!
@HussinKhan
@HussinKhan 3 ай бұрын
Thank you for doing this for the UE community! We should talk soon!
@badxstudio
@badxstudio 3 ай бұрын
Absolutely
@Dita610
@Dita610 10 күн бұрын
These videos are great! Thanks guys:) Does anyone know how to be able to see the checker board lines and the bottom of the hangar? I've tried to find the settings but with no success. I can see just a solid color.
@uyku
@uyku 3 ай бұрын
I watched 4 videos in one breath and now I started to feel like "I know kung-fu" kind a think. I will install Unreal Engine immediately on the weekend. I watched some other tutorial videos but I couldn't understand the what's goin on. The way you explained it is very successful. I can't wait for the next video. let's see what this lighting is..
@badxstudio
@badxstudio 3 ай бұрын
hahahaha we tried to simplify this as much as possible man!! Thanks for the love
@Ariesblack90
@Ariesblack90 3 ай бұрын
WHERE IS PART 5 ... I CLEARED MY DAY FIR THIS
@badxstudio
@badxstudio 3 ай бұрын
it's OUT!!!!
@lz4090
@lz4090 Ай бұрын
nice, i always love working with ue5 modelings tools, i only have a basic blender exp. I think in 5.4 there is already a bevel options to increase the subdivision to make it more smoother. Also I hope you can tackle on the remesh-simplify options (ue standard, oem, etc), normals/tangents, especially when trying to reduce polygons of certain mesh like a wall was made via cubegrid but you did boolean operation or made a hole using cubegrid, it makes extra geometry to i simplify the mesh, at times the settings are good, sometimes some shading problems occur. Also hows the mirror stuff in unreal engine, i was thinking of mirroring that mesh should that you will only need to edit like extrude it on one side and have it mirrored hehe thanks
@boilcoin2637
@boilcoin2637 Күн бұрын
I have encountered the same problem. Simplifying the mesh hasn't helped me.
@giob1232
@giob1232 Ай бұрын
I love following along! I have run into an issue? I believe I had everything checked properly following everything, but for some reason when I look at my screen vs yours @ 16:01, the edges that touch the spaceship walls have this accordion look to them. How can I fix this for my future projects?
@Ehsanenoyi
@Ehsanenoyi 3 ай бұрын
ممنون از شما عزیزان بابت این ویدیو ها ❤
@badxstudio
@badxstudio 3 ай бұрын
Khahesh mikonam dadash
@Vaikyvibe
@Vaikyvibe 3 ай бұрын
Nevermind i simplify it.👍
@iphonepoyson
@iphonepoyson Ай бұрын
I know im pretty late here but the side things would be probably called structural ribs. Or something like that
@danialamiri3897
@danialamiri3897 28 күн бұрын
in the latest update,subdivision option added to Bevel.
@StevePaulSounds
@StevePaulSounds 3 ай бұрын
Amazing vid! How would you recommend just learning modelling only in Unreal? I'm finding this much easier than blender..... maybe cos the best teachers :) And when do you think they'll fix it into 1.0?
@anthonymal8569
@anthonymal8569 7 күн бұрын
Appreciate your tutorial.. I'm using the latest update for Unreal, I notice the model selection area is different, which I've still been able to follow along, but I can't select individual faces on the rim, inside the tunnel I can only ( after selecting polygroup), even with faces icon turned on. How do I fix? Thanks!
@eraezr
@eraezr 2 ай бұрын
Will this tutorial teach how to add first person gameplay?
@NZDarkKnight
@NZDarkKnight 25 күн бұрын
Hey guys, How did you turn on the grid on the reference grid on the floor of your model? I don't have this enabled on the latest release 5.4.1 by default and measuring is super tricky!
@user-li8py5ns4y
@user-li8py5ns4y 3 ай бұрын
U guys cool👍
@badxstudio
@badxstudio 3 ай бұрын
you cooler
@user-li8py5ns4y
@user-li8py5ns4y 3 ай бұрын
😂
@joemanhwihan6874
@joemanhwihan6874 3 ай бұрын
@28:01 how do you get these grid lines on the floor? I Thought it was the floor but thats hidden in view...?? Mine doesnt have this 'measurement'
@cut-no-one4082
@cut-no-one4082 Ай бұрын
Is there a way to save a selected (vortex) group while polyediting?
@user-pu3fl5mt4o
@user-pu3fl5mt4o 8 күн бұрын
I m watching FRO PAKISTAN, and i really like it
@JIVETURKEY600
@JIVETURKEY600 3 ай бұрын
Thanks for making these... I never knew id be taking advice from 1 Direction fans lol
@joemanhwihan6874
@joemanhwihan6874 3 ай бұрын
@14:14 After you accept, Is there a way to go back and reselect or edit parts from this section? I accidentally selected a pillar adjacent and couldnt figure out how to push back my mistake. I ended up starting over but I wanted to know if there was a way
@joemanhwihan6874
@joemanhwihan6874 3 ай бұрын
@20:06 - how can you CTRL+Z later on? Wouldnt you have to reselect everything and go into extrude?
@xZxOxVx
@xZxOxVx Ай бұрын
Greetings, my UE became quite slow (I'm using 5.4), I got 12-15fps and 65-75 ms , is that normal? I really enjoy learning this but being so slow is annoying. Is there any way to fix it? My shadows are not as nice as yours, I have a lot of small black dots instead. My processor: Intel(R) Core(TM) i7-10700F CPU @ 2.90GHz 2.90 GHz Ram: 16GB Graphics card: AMD Radeon RX6600 Do I have to get a better graphics card or is there any other way to improve this (like internet speed or hard disk memory)? I have tried updating drivers but it's pretty same.
@balajigopalin
@balajigopalin 2 ай бұрын
End of episode you extrude the phases of bigger pillars and see grid line for exact extrusion which is not showing in my US 5.4 Mac system. Especailly grid showing on floor.
@juzzanimate7976
@juzzanimate7976 3 ай бұрын
the hexagon i created has too many subdivisions at rounded corners so bc of that i am not able to add the 8 loop cuts
@MadoSuliman
@MadoSuliman 11 күн бұрын
how can i change the limit of displayed edges because i can't access the polyed
@TooCoolVids
@TooCoolVids 28 күн бұрын
For some reason I don't have the grid pattern on my floor. For example, in the video he selects the faces on the ends of the big columns, insets, then drags out to one block on the grid before dragging down to create the columns sloping into the floor. But there is no grid visible for me to have a benchmark to know how far to drag out to. I just have to guess and hope the slope on both sides look the same.
@tadakuniyasuda8214
@tadakuniyasuda8214 Ай бұрын
Does anyone have any advice when accidentally creating too many meshes while performing 'Insert Edge Loop' , breaking the whole thing, creating way too huge files? I was lucky that I did not save it, so I reloaded it start over. As far as I know the unreal does not allow you to 'undo' multiple times, so if you accidentally create too many verteces, faces, or edges by accident, you are screwed.... am i wrong?
@Kranos_CG
@Kranos_CG 2 ай бұрын
Any new updates for these in 5.4?
@Lucaswhitehead74
@Lucaswhitehead74 2 ай бұрын
I'm really struggling with the inset I have all of the points selected but it only does it to a single point and not all of them but I am very new to all of this so it is probably something I'm doing incorrectly
@refanferdian1065
@refanferdian1065 18 күн бұрын
sir i have problem at 17:20 it says that my plygroup edit "is currently disallowed for operating on a group of topology" cause it has passed the limit of 60.000 displayed edges.. im not sure what i actually do before cuz i followed you with no miss. now i cant go to my playgroup edit again.. i try to ctrl+z but its not working. Can you help me sir?
@danodesigndanomotion2068
@danodesigndanomotion2068 2 ай бұрын
Start Chapter 4
@drbigbud2602
@drbigbud2602 13 күн бұрын
when I did the extrusions I had black cracks on the curves was wondering if there's any fixes
@RendyAksmala
@RendyAksmala 10 күн бұрын
did you find any solution?
@joaquinmarcos2045
@joaquinmarcos2045 3 ай бұрын
cool
@badxstudio
@badxstudio 3 ай бұрын
Yessir!
@soikotsarkar7863
@soikotsarkar7863 3 ай бұрын
love from bangladesh bro 🇧🇩🇧🇩🇧🇩🇧🇩
@badxstudio
@badxstudio 3 ай бұрын
Love ya brother
@DeepakkumarSharma-fs2yx
@DeepakkumarSharma-fs2yx 3 ай бұрын
That pillar called Jaamburaaaa
@u-droff4117
@u-droff4117 17 күн бұрын
Bro I have issues in modelling polyedit limit....can I resolve...?
@brigu88
@brigu88 3 ай бұрын
I have an issue here and maybe you guys can help: once i was done with the large pilars and the smoothing of corners, the engine didnt allow me to add more poly to the spaceship, meaning i wont be able to add the glass in the chapter ahead cause i maxed out the modeling for some reason. Any help on this? What could i have done wrong?
@syzor2781
@syzor2781 2 ай бұрын
I have also that problem !!😢
@syzor2781
@syzor2781 2 ай бұрын
in the cmd box enter "modeling.PolyEdit.EdgeLimit = 90000"
@adamlopez1627
@adamlopez1627 2 ай бұрын
I got an error with the modeling, "This tool is currently disallowed from operating on a group topology of this resolution." > polyedit.edgeLimit > topology has 60,000 edge limit. Currently at 63,000. I''m new to UE5 and can't seem to find the correlation/fix to this . Some direction would be much appreciated. Thanks Chat
@mahshad9207
@mahshad9207 Ай бұрын
I'm having the same problem and can't find any solution to it
@3Dfilmmaker84
@3Dfilmmaker84 3 күн бұрын
What means: Scalability Cinematic?
@leventeczutor8239
@leventeczutor8239 2 ай бұрын
Instead of selecting all of those faces individually, would it not be possible to just create one column and copy that everywhere, and then mirror it to the other side?
@badxstudio
@badxstudio 2 ай бұрын
If you find that out pls let us know too
@leventeczutor8239
@leventeczutor8239 2 ай бұрын
@@badxstudio sure, I will. I just know that in other 3D programs it is a possibility, and I never modeled something twice that is repeated, like a column, a window, or something else. I just copied it.
@IanHylandsPhotography
@IanHylandsPhotography 3 ай бұрын
Thank you! And instead of pillars I think I would call them ribs personally...
@badxstudio
@badxstudio 3 ай бұрын
Ohhh you are right!!!!
@marnusvantonder4502
@marnusvantonder4502 3 ай бұрын
1:20 I think they are called ribs
@badxstudio
@badxstudio 3 ай бұрын
Oh that for sure is a better name!! Thanks 🙏🏼🙏🏼
@charlieriel8930
@charlieriel8930 8 күн бұрын
i believe the "pillars" in vehicles are called bulkheads?
@charlieriel8930
@charlieriel8930 8 күн бұрын
ps great content btw!
@_bymahi_
@_bymahi_ 3 ай бұрын
👌👌
@badxstudio
@badxstudio 3 ай бұрын
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