man, this was helpful tutorial about topic, which is super important, but unfortunately not popular. Keep it up!
@zaxisup2 жыл бұрын
Part 2: Texture Validation in up! Link in the description.
@Happyday58910 ай бұрын
very helpful, thanks a lot :D
@MikolajFАй бұрын
what you are doing in @6:30 - looking for variable from the function input. it is a dangerous practice. Probably ok in validators but never do it in normal blueprints. It's because variable name does NOT updates when you change its name in function input, so you can easly break your function.
@ArseniyShved2 жыл бұрын
Awesome
@구원자-j8m2 жыл бұрын
Wow Bro!! you are using 21:9 !!! I was surprised that the screen resolution was fitted in my screen!!
@zaxisup2 жыл бұрын
Yep. It's all I had available at that moment. Wasn't ideal, but it worked. I'll be switching to a standard aspect ratio for future videos.
@RV-bc9yi5 ай бұрын
Hello, Hello, thank you for this very useful video. I have different errors and I do not know how they should be renamed. I drop you some here if you can help me to understand that would be really cool. [AssetLog] D:\Projet_UNREAL\Vauban 5.3\Content\Game\Map\Island.umap: Soft references /Game/Game/Map/Island _Start which does not exist. (AssetValidator_AssetReferenceRestrictions) [AssetLog] D:\Projet_UNREAL\Vauban 5.3\Content\Game\Map\IslandStart.umap: Soft references /Game/Game/Map/Island_Start which does not exist. (AssetValidator_AssetReferenceRestrictions)