Unreal Engine 5 Blueprint Asset Validation Tutorial

  Рет қаралды 5,768

Z-Axis Up

Z-Axis Up

Күн бұрын

Пікірлер: 8
@lukask.3465
@lukask.3465 2 жыл бұрын
man, this was helpful tutorial about topic, which is super important, but unfortunately not popular. Keep it up!
@zaxisup
@zaxisup 2 жыл бұрын
Part 2: Texture Validation in up! Link in the description.
@Happyday589
@Happyday589 10 ай бұрын
very helpful, thanks a lot :D
@MikolajF
@MikolajF Ай бұрын
what you are doing in @6:30 - looking for variable from the function input. it is a dangerous practice. Probably ok in validators but never do it in normal blueprints. It's because variable name does NOT updates when you change its name in function input, so you can easly break your function.
@ArseniyShved
@ArseniyShved 2 жыл бұрын
Awesome
@구원자-j8m
@구원자-j8m 2 жыл бұрын
Wow Bro!! you are using 21:9 !!! I was surprised that the screen resolution was fitted in my screen!!
@zaxisup
@zaxisup 2 жыл бұрын
Yep. It's all I had available at that moment. Wasn't ideal, but it worked. I'll be switching to a standard aspect ratio for future videos.
@RV-bc9yi
@RV-bc9yi 5 ай бұрын
Hello, Hello, thank you for this very useful video. I have different errors and I do not know how they should be renamed. I drop you some here if you can help me to understand that would be really cool. [AssetLog] D:\Projet_UNREAL\Vauban 5.3\Content\Game\Map\Island.umap: Soft references /Game/Game/Map/Island _Start which does not exist. (AssetValidator_AssetReferenceRestrictions) [AssetLog] D:\Projet_UNREAL\Vauban 5.3\Content\Game\Map\IslandStart.umap: Soft references /Game/Game/Map/Island_Start which does not exist. (AssetValidator_AssetReferenceRestrictions)
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