Unreal Engine 5 - Google Maps API & Cesium - Full tutorial PT 1

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Kams1

Kams1

Күн бұрын

Пікірлер: 404
@kimtindall1744
@kimtindall1744 Жыл бұрын
The fact that this is even possible is incredible to me. I'm not a game developer, but as someone working in a field, I can really appreciate the work that had to go into making something like that happen. Imagine if you could bring something like ARMA to a real-world place this way! That's just incredible... Thank you so much for the video, you're awesome!
@CaptainShonko
@CaptainShonko Жыл бұрын
Bro, this! What with Arma 4 coming and the tight modding community who knows.... Would love to see it!
@Catinthehackmatrix
@Catinthehackmatrix Жыл бұрын
Its to make a game run smooth with live steaming data at the same time, some just rather a good smooth gaming terrain map.
@JamesZero
@JamesZero Жыл бұрын
someone working in a field.... you are a farmer?
@C-709
@C-709 Жыл бұрын
@@JamesZeroAre you joking or just being dense?
@JamesZero
@JamesZero Жыл бұрын
@@C-709 he said he was working in "a" field, so
@Northzen
@Northzen Жыл бұрын
Thank you! Your channel is a gem and your guides are one of the best ones in this area.
@short-shorts
@short-shorts Жыл бұрын
This is cool, would be good to be able to have the engine recognize map detail and compare with megascans, then replace with the most similar megascans asset. Kind of like what Microsoft flight sim does.
@py_a_thon
@py_a_thon Жыл бұрын
What would be good is if we cared about the real world as much as we care about a cool recreation of a pixelized world based on LIDAR scans, megascans and satellite imagery and whatever else. That seems good.
@short-shorts
@short-shorts Жыл бұрын
@@py_a_thon This digital world will be the new history book. How about going back to a place you recall as a child or as it was hundreds of years ago.
@py_a_thon
@py_a_thon Жыл бұрын
@@short-shorts That would indeed be a culturally valuable use of the idea. I am a bit cynical to be fair though.
@SynthaticBeats
@SynthaticBeats Жыл бұрын
@@py_a_thon you anyways have a point, just keep in Minde we are 8 billion we can do important and not so important stuff at the same time i believe. Maybe people get into coding or math because of those video game ideas. That would probably be quite beneficial for everyone I think, because those skills are so versatile
@py_a_thon
@py_a_thon Жыл бұрын
@@SynthaticBeats GPT writes better code than I can lol.
@Mushbee
@Mushbee Жыл бұрын
Great and straight to the point tutorial! I started some testing after seeing latest google i/o event but stopped as it seemed there could be charges to my credit card if I surpassed some limit. Since I haven't read yet google documentation about it I decided to postpone this to a later date, but it would be great to have more info on this, a 2nd part for this video would be greatly appreciated for sure!
@tagrandmere0782
@tagrandmere0782 Жыл бұрын
will be interested too, is it free for real or just a kinda demo ?
@Native_Creation
@Native_Creation Жыл бұрын
@@tagrandmere0782 it's free to an extent, like $200 worth of credit, but even if charged, I think it's only a few bucks?
@MrKams1
@MrKams1 Жыл бұрын
So far it's free for me, api expires after a while but I just create a new one
@Coldman-vc8hp
@Coldman-vc8hp Жыл бұрын
@@MrKams1 U accidentally posted your API key at 5:17 and 5:19
@michelguerrerostudios
@michelguerrerostudios Жыл бұрын
UFF , THAT'S JUST PRETTY AMAZING , THE GAMES PRODUCTION A MOVIES IS GONNA BE A HIT IN THE NEXT YEARS, MIXING GOOGLE AND METAHUMANS TOGETHER! DAMN
@chrisket2981
@chrisket2981 Жыл бұрын
Video appeared in my “Recommended,” glad I clicked! Awesome stuff!
@MrKams1
@MrKams1 Жыл бұрын
Hi all, many thanks for watching - PT 2 is here - kzbin.info/www/bejne/Z33Pmn55rciAf8U Shows how to - Import character and walk, crop, add water, materials, cinematics, day to night cycle, 3d scan, boats, trees, lighting, and more inside 20 minutes ! please like and sub!
@losci4340
@losci4340 Жыл бұрын
Amazing video! Would love to see a part 2 showing how to export parts of the map if that is possible
@nicolasdesola3332
@nicolasdesola3332 Жыл бұрын
Second this !
@MrKams1
@MrKams1 Жыл бұрын
part ii is live ! kzbin.info/www/bejne/Z33Pmn55rciAf8U
@juanproano7777
@juanproano7777 Жыл бұрын
Wow! Iam CG Artist in the field pf archviz for more than 10 years now, and this is an awesome tool! Thanks for the video.
@ichigonubetube
@ichigonubetube Жыл бұрын
I plan on using this as foundation for an open world map based on a city. I know theres a ton of stuff that needs to be done to it, but its nice to have an accurate terrain and scale. I plan on personally doing the texures, foliage, materials and making the models, its just nice to have a starting point.
@Conorscorner
@Conorscorner 11 ай бұрын
I totally expect that you've made no progress on this..
@ichigonubetube
@ichigonubetube 11 ай бұрын
@@Conorscorner I don't have as much free time to do it. The problem with it is the tiles don't stay place. When ever you view it from a different angle, what ever was being rendered is cut out. I've read into it and I believe you can down load the data so it loads faster, but I don't have too much available information on keeping the map static so I can modify our build on it.
@treyespy7208
@treyespy7208 Жыл бұрын
this is incredible! cant wait to see where this leads us!!
@thegoodolddayz6183
@thegoodolddayz6183 Жыл бұрын
Imagine what you could do with this.... A map of the world in UE5 with fantastic detail. Could maybe go into 1st person and walk around the entire world. Microsoft kinda achieved the same thing with using Bing map info for Flight Simulator X, but with this, you could touch it up with a lot of details, use nanite and Lumin to make good lighting. Would look fantastic.
@GregoryEsman
@GregoryEsman Жыл бұрын
Matched with AI to clean up the weird buildings
@herikle
@herikle Жыл бұрын
@@GregoryEsman and another I.A to apply movement to cars and people.
@tisthallium
@tisthallium Жыл бұрын
@ГЕНИЙ ОРТОДОКСАЛЬНОГО ТРАНСГУМАНИЗМА They said the same thing when they first founded/created google earth. Said that it would never be possible due to ram requirements yet look where we are now lol. This type of idea is more than plausible with today's technology, just depends on who wants to take on the project and if they have the time and dedication to complete it.
@jimj2683
@jimj2683 Жыл бұрын
@ГЕНИЙ ОРТОДОКСАЛЬНОГО ТРАНСГУМАНИЗМА You can stream the world like they do in MSFS2020. Local + cloud hybrid is the best.
@tisthallium
@tisthallium Жыл бұрын
@ГЕНИЙ ОРТОДОКСАЛЬНОГО ТРАНСГУМАНИЗМА Have you done anything large scale inside unreal engine 5.2? It is absolutely possible with todays tech. One of the key features of Unreal Engine 5 is the Nanite technology, which allows for incredibly detailed geometry in real-time. This technology enables you to create high-resolution models and textures without worrying about performance limitations. Culling and Occlusion: Use occlusion culling techniques to prevent rendering objects that are not currently visible to the camera. This can significantly improve performance by reducing the number of objects that need to be rendered. Unreal Engine offers occlusion culling features, such as Hierarchical Level of Detail (HLOD) and occlusion queries, which help optimize rendering. Static and Dynamic Batching: Grouping static objects and combining them into a single draw call can improve rendering performance. Unreal Engine supports static batching, where static meshes with the same material and properties are merged into a single draw call. Dynamic batching is also available for certain types of objects that have similar properties and can be combined. Lightmap Optimization: Unreal Engine utilizes lightmaps to simulate realistic lighting in static scenes. Optimizing lightmap resolution and quality settings can improve performance while maintaining visual fidelity. Proper UV unwrapping and packing of lightmap UVs on static meshes can also help reduce memory consumption and improve rendering efficiency. Efficient Material Usage: Complex materials with multiple shader instructions can impact performance. Use material instancing and parameterization techniques to reduce the number of unique materials. Minimize the use of expensive material features and effects that are not necessary for every object Keep in mind this is something would absolutely without a doubt only run well on PC's with more than average hardware. This is all coming from a Lead Programmer/Engineer who has worked for various studios that develop open world games. I understand many will say it is not plausible but I promise with today's technology it could be done. Like I said before though, It would simply never happen in my opinion. No sponsors would ever fund a game that involves every country due to political reasons. Which means nobody would be able to pay the company that is developing said game until release which would not workout for a game this size. It would need a massive amount of funding and a large amount of resources within all departments.
@yatharthajadhav3246
@yatharthajadhav3246 Жыл бұрын
as soon as I plug in my API, i get error 403. code, please help
@xeviltimxy
@xeviltimxy 13 күн бұрын
403 - problems with access. Check you token for api
@jade_lin
@jade_lin Жыл бұрын
Thank you for making this, I'd love a part 2 version that's helpful on what use cases or Cesium-specific things we can do. 👍
@tastydish7340
@tastydish7340 Жыл бұрын
Great tutorial. Due to the low fidelity and resolution in close up shots, it has no good practical use at the street level unless you take shots from 800 meters away (AT LEAST), but this is definitely the start of some great tech. It can also be used to zoom to a location to use it as a template to then come in and block out and make photorealistic with other assets. Thanks for sharing good sir!
@danielmethner6847
@danielmethner6847 Жыл бұрын
That's what I'm thinking we're heading to. Generative AI can take these blurry images and match them to real images of the same location to select the right assets and enhance the area.
@BoominGame
@BoominGame Жыл бұрын
@@danielmethner6847 That would be next level, could actually be done as a plugin..
@michaeliacono2595
@michaeliacono2595 Жыл бұрын
Unreal ! Thanks for the easy to understand explanation. Will be a great help for Pre-visualisation of location shooting. Will definitely explore. Cheers !
@mrthoms0n1
@mrthoms0n1 Жыл бұрын
Coming out of Unreal 5 engine is the best thing to happen to gaming industry since probably ever.
@yikes5455
@yikes5455 Жыл бұрын
How do you delete the part of the map you don’t want?
@fuzzyhenry2048
@fuzzyhenry2048 Жыл бұрын
Can we cut off the mesh of an area and make it normal static mesh. Cuz I don't need the whole Earth and internet connection if I want to use it in a game scene.
@eyeidea
@eyeidea 3 ай бұрын
Clear and to the point. Thank you for this Cesium / UE tut.
@Dougget
@Dougget Жыл бұрын
Now all we need is a A.I. that understands via computer vision what's vegetation, terrain, buildings, etc etc and choose automatically the closest asset to replace it, maybe cross reference the geo location with street view and generate also street level detailed maps via a assets. Welcome to a truly open world game
@Arthr0
@Arthr0 Жыл бұрын
a truly open world game will be where you can go to your neighbours house and rob that house in game
@stephaneschambion
@stephaneschambion Жыл бұрын
At this rate, it's probably a question of mounths only
@aidorrocks
@aidorrocks Жыл бұрын
wow, thanks for the video. just appeared in my feed. good to hear a familiar accent on youtube. i must look more into this as i'd love to be able to use this to make a deathmatch game featuring me & my nephews using the street & surrounding area where they live as a map. though i'm working on a game at the minute, so it'll have to wait. just had a quick look at your videos, you've got a new subscriber. keep up the awesome work.
@nana-wf7ot
@nana-wf7ot Жыл бұрын
I got an error here, do you know how to solve it? LogCesium: Error: [2023-08-10 21:04:23.925] [error] [TilesetContentManager.cpp:729] An unexpected error occurs when loading tile: Request failed.
@auto_Silencer
@auto_Silencer Жыл бұрын
I loved it. I subscribed. And would love for a tutorial on "how" on part two. coz I loved your process of explaining chronologically (make sense).
@tye_will
@tye_will Жыл бұрын
This is amazing & mind blowing simply off the hypothetical wonder, congratulations 🙌🏾
@KillerTacos54
@KillerTacos54 Жыл бұрын
Incredible video man, glad to see it showing up in my recommended
@ahmedelattar8259
@ahmedelattar8259 Жыл бұрын
I am getting this error LogHttp: Warning: 000004465D020000: request failed, libcurl error: 6 (Couldn't resolve host name) LogHttp: Warning: 000004465D020000: libcurl info message cache 0 (Could not resolve host: key=) LogHttp: Warning: 000004465D020000: libcurl info message cache 1 (Closing connection 4) LogCesium: Error: [2023-07-16 11:12:31.756] [error] [TilesetContentManager.cpp:731] An unexpected error occurs when loading tile: Connection failed. ( I removed my Map AP key from the comment), can you help me?
@Contemplatium
@Contemplatium Жыл бұрын
Now we just need to throw in a 3d generative AI model to expand upon the buildings and foliage topology.
@kagz100
@kagz100 Жыл бұрын
even better unreal to super impose generated materials /mesh on the buildings
@damnman7226
@damnman7226 Жыл бұрын
what would be great is for you to learn how to do it manually first
@kasperdahlin6675
@kasperdahlin6675 Жыл бұрын
And expand it the entire world🙂
@vincemcclelland1991
@vincemcclelland1991 Жыл бұрын
Excellent tutorial. I had no idea this was even possible. Thank you.
@MrKams1
@MrKams1 Жыл бұрын
Check put the updated tutorial, much easier no api needed !!
@matiasyepez6638
@matiasyepez6638 Жыл бұрын
Is it possible to have just a specific area? Not the whole world
@alexandrzaitsev952
@alexandrzaitsev952 Жыл бұрын
Interested in the answer as well, need a specific city area.
@airfox
@airfox Жыл бұрын
When i change the lat/long it brings me somewhere other than intended and doesn’t feel quite right when “flying” in/out.
@airfox
@airfox Жыл бұрын
Help! Id love some guidance to get this working.
@locateli615
@locateli615 Жыл бұрын
I tried place playerstart at a far away diferent state and the screen turns black please any ideas why this is? If placed near starting location then everything spawns normally lights, geo, etc
@nomisnibor
@nomisnibor Жыл бұрын
Are the meshes recognised as nanite meshes? Also, is there a way to fix the LOD so that for any zoom we do not see any LOD change?
@Native_Creation
@Native_Creation Жыл бұрын
Not nanite, there are settings to adjust LOD transition. There may be ways to cache things too.
@Durant_X
@Durant_X Жыл бұрын
great video! seems simple enough, but when I added the Url + the API key then "Refreshed tileset" nothing happened
@bruscopa
@bruscopa Жыл бұрын
same here, did you figure it out?
@matthewisikhuemen8907
@matthewisikhuemen8907 Жыл бұрын
Amazing stuff!!! Would love to see part 2
@Phoenix_VR
@Phoenix_VR Жыл бұрын
4:00 that's exactly where I was stuck!...continuing to watch and hope you found a solution for why nothing loads for a shipped build.....
@lucianodaluz5414
@lucianodaluz5414 Жыл бұрын
I was working on it, and now everything disappears. The API quota is ok, and everything is the same but the entire city doesnt show up anymore. :(
@NorseGraphic
@NorseGraphic Жыл бұрын
Open world gaming became much more realistic. I’d imagine you could make a post-apocalyptic setting by saving the project-file separately and start tweaking the buildings and trees/foliage.
@eternalgames9978
@eternalgames9978 Жыл бұрын
Is it possible to erase areas/geo? For example I have an updated building model for an architectural project I'm working on that needs to be placed where the old building is on cesium
@Native_Creation
@Native_Creation Жыл бұрын
Yes, using Cesium Cartographic Polygon.
@xjuliussx
@xjuliussx Жыл бұрын
And what if the user wants to have only the surface of terrain for earth google maps, and not the cities nor the lights during night vision. Is this doable or is depending on the tiles provided from Google maps app?
@thomasreynolds6305
@thomasreynolds6305 Жыл бұрын
Did you adjust settings in Cesium 3d tileset and or use warm up frames in render que getting a lot of cool popping
@HixxyDubz
@HixxyDubz Жыл бұрын
im concerned as to what kind of uses would this be for? like could it be used for a game?
@murattyngo
@murattyngo Жыл бұрын
This is black magic bro. And thanks for this amazing tutorial
@RoadwayVR
@RoadwayVR Жыл бұрын
Is there any way to take one of Tiles and export it as FBX to blender and do some optimzation?
@harrychristopher8548
@harrychristopher8548 Жыл бұрын
how do i cut off certain parts so whole world map wont be in engine and how do i change textures to clay or none satellite while keeping certain sections
@TheWordandI
@TheWordandI Жыл бұрын
Is this an actual 3D city you can walk around on streets etc? Like the city sample?
@chadgtr34
@chadgtr34 Жыл бұрын
the streets are empty, and no pedestrians, do you know how to add them manually?
@SOUKADEN
@SOUKADEN Жыл бұрын
Hello! Thank you for your guidance tutorial. I have followed to your guides, then completely get the same result as in your video (in Paris, USA and Europe countries) can see 3D map the same yours. But, when I try change coordinates to my origin country which is in Cambodia (SE Asia), my UE5 screen turn black only when I change to unlit then can see my country maps only 2D surface (cannot see 3D building and 3D staffs). Please let me know if there is any error. Or, is it related to Google Map Platform, that cannot show 3D map for my country? Here is my Cambodia Country Coordinates: 11.5564° N, 104.9282° E Could you kindly have a try with this coordinates, and see if you get the same results as mine or everything is OK? Regards, KADEN
@seozero00
@seozero00 Жыл бұрын
Hello! I'm a college student studying in Korea. I'm experiencing the same issue where, if I change the coordinates to Korea, it appears as 2D. If you've found a solution, could you please share it?
@twilightfilms9436
@twilightfilms9436 Жыл бұрын
Can you please do a more detailed tutorial on deep can you go into the city? I mean, can you be at the street level and add your own 3D character or green screen actors walking down the street? If this is possible, no need to shoot exteriors anymore, not even b-roll……I’m very exited if this is possible……thanks for the video though!
@diolemmen6936
@diolemmen6936 Жыл бұрын
it is possible but it doesnt look good at all The buildings only look good from a distance with fog and shaders
@Native_Creation
@Native_Creation Жыл бұрын
Theoretically, but you will want to replace the geometry using Cesium Cartographic Polygon, which means you'll need a higher detailed models/assets to replace everything closeup. This is where photogrammetry can come in handy. I added a post-process that also sharpens things, which helped bring in more detail.
@Planetdune
@Planetdune Жыл бұрын
It is just basically Google Maps data... isn't really all that detailed if you get close.
@salarsalahi
@salarsalahi 9 ай бұрын
Legend you are. Thank you sir for the beautiful quick tutorial
@alexlavertyau
@alexlavertyau Жыл бұрын
Works for me in edit mode, but when I add third person player and play the maps don't load
@lel7531
@lel7531 Жыл бұрын
Can't wait for part 2
@topvirtualtourscom
@topvirtualtourscom Жыл бұрын
Hi, can you tell me what it could be a problem, when I copy the coordinates from Google maps (as you did) and paste it in Latitude, nothing happened. I tried to zoom in and out as you did but is always staying at the same location. Am I supposed to click somewhere else after inserting the Latitude? Thanks.
@buster5661
@buster5661 Жыл бұрын
I'm having this issue as well. I didnt have this issue 2 months ago
@4dvideos
@4dvideos Жыл бұрын
this is working great but I want to be able to make a map from google maps that isn't constantly streaming from the API and save it in high quality. How can I do this?
@leandrosn962
@leandrosn962 8 ай бұрын
Thanks! Very comprehensive and step by step intro! =)
@diluciousOK
@diluciousOK Жыл бұрын
Thanks so much for sharing this! Cheers from Miami!
@diluciousOK
@diluciousOK Жыл бұрын
Hi @Kams1 This is what I did with your great tut! Thanks again kzbin.info/www/bejne/qaGuiGODbrSrmck
@jumpieva
@jumpieva Жыл бұрын
so can you clarify the issue you had with getting the tiling not to mess up with cinematics? this is exactly what I want it for, not a game...
@DorangoBread
@DorangoBread Жыл бұрын
Did anyone play that game from like 2000 where you are looking at google maps and zombies would spawn and you could fight off zombies in your own neighborhood? It was like a top down 2D game. Imagine that game now-a-days with this technology. Would be pretty sweet!
@MrMontanaNights
@MrMontanaNights 4 ай бұрын
I think you're talking about Zombie Outbreak Simulator maybe? It was a flash game in the 2010s. I think they made an Apple app too.
@Marti_Mirage
@Marti_Mirage Жыл бұрын
but what if there is no map, you can create a city?
@red4666
@red4666 11 ай бұрын
how do you get the tiles to preload and avoid streaming LOD pops?
@SurajJatin
@SurajJatin 4 ай бұрын
I have a small doubt will character can move in the environment
@Native_Creation
@Native_Creation Жыл бұрын
Nice tutorial, wish I had this when first testing it out. I've been trying to figure out best settings or a way to cache in the buildings to avoid LOD pop when moving around.
@SuleBandi
@SuleBandi Жыл бұрын
any luck with the LOD popping? Can't we "just" preload a certain area, to avoid the loading in and out?
@yurid.7224
@yurid.7224 Жыл бұрын
Any success?
@krischmiel2231
@krischmiel2231 Жыл бұрын
Hi. Thanks for the tutorial. Is there any way to freeze the buffer? So that the loaded part of the terrain never loses geometry again
@Cybermonkey07
@Cybermonkey07 8 ай бұрын
Can you do this without the buildings ? Like just an empty environment of a specific location ?
@CaliHomie
@CaliHomie Жыл бұрын
great tutorial! please continue this series. I really want to know how you twick fog, light ect. Is that possible to use Ultra Dynamic Sky and Wather with this Cessium? I wonder if Cessium Sky is necessary to use. In understand that I have to give my card data but they do not change. Cessium charge somewhere? is it somewhere paid?
@planet_asylum9059
@planet_asylum9059 9 ай бұрын
Hi, I'm curious what's the benefit of using the source as URL versus cesium Ion?
@amadoundiaye3156
@amadoundiaye3156 Жыл бұрын
it won’t let me add url i keep getting a message
@aryanbarure1479
@aryanbarure1479 Жыл бұрын
is there a reason why i cant see the 3d models in it?
@qaesarx
@qaesarx Жыл бұрын
WARNING! You leaked your API key in the video! At 5:17 you masked it but there is a pop up that shows the entire key. Generate a new key ASAP (if you didnt notice it already)!
@MrKams1
@MrKams1 Жыл бұрын
It's expired, thanks though ;-)
@RoddKane
@RoddKane Жыл бұрын
Could you please mention the license restrictions?
@kuba4
@kuba4 8 ай бұрын
Hi I have this issue, every time I decide to click on Blank 3D tiles tileset my UE5 crashes. any idea why is that happening? Thanks in advance :)
@ESportsKwara
@ESportsKwara 6 ай бұрын
i tried it, google console rejected my card while trying to register for the api. pls help
@themando-smith
@themando-smith Жыл бұрын
can u extract map data to a seperate file to use it offline? so to not need to use the api the whole time?
@AlekseyKonshin
@AlekseyKonshin Жыл бұрын
Hello friend, unfortunately due to the policy I can't make maps api key, please tell me how you can solve this problem.
@KennisonMedia
@KennisonMedia Жыл бұрын
when i add the sun and sky i just get a big white bright expanse. running a 14gen i9 and 4080 so its not hardware. Is it download speed? I dont get it
@MrKams1
@MrKams1 Жыл бұрын
Switch to unlit view in unreal to check if landscape is there, if it is there then it's not a geometry issue, check the brightness of ur sun
@natanaelgauna3600
@natanaelgauna3600 Жыл бұрын
I have the issue that everything looks flat inside Unreal. Any suggestions what could that be? Thanks! :)
@rafaellopez7201
@rafaellopez7201 Жыл бұрын
Awesome tutorials!
@mikecolton9176
@mikecolton9176 Жыл бұрын
Once you bring a map in can you edit the surrounding buildings add or remove them, change the landscape etc? I'm a total newbie so any help is appreciated.
@MrKams1
@MrKams1 Жыл бұрын
check pt II , shows you most of that
@amigoface
@amigoface Жыл бұрын
can we use this in commercial projects ? especially for the data that come from google
@pjtren1588
@pjtren1588 Жыл бұрын
Forgive my stupidity, but could something like this be used as a skeleton of a game. The nearest anyone has come to this is Microsoft flight simulator. Could someone create usable roads and npc?
@RoddKane
@RoddKane Жыл бұрын
Not to mention the license
@electricmedic5636
@electricmedic5636 Жыл бұрын
can anyone tell that why are my buildings not coming out of the ground meaning they are just shown flat as they have been drawn on the map.
@buster5661
@buster5661 Жыл бұрын
Google hasnt 3d generated that area probably
@thilinarupasinghe7968
@thilinarupasinghe7968 Жыл бұрын
Great Tutorial, Thanks for Sharing. Is it possible to access Streets, like add 3d elements to the streets?
@fotiosrappos3997
@fotiosrappos3997 Жыл бұрын
can you edit buildings? Like for example add a building in a certain location and alter the ground and add trees and stuff like that
@Ultracruiser120
@Ultracruiser120 Жыл бұрын
Could be a gamechanger for Xplane to catch up with MSFS
@kenshank405
@kenshank405 Жыл бұрын
It seems the models and textures are streamed and you can make adjustments but it is not on your system or in the project. If you work for a couple minutes the whole thing shuts down because you can only stream for a short time - not enough time to get anything accomplished. I think you may have to pay for time streaming after that. Is there a way to keep the models and textures so you can use it in a real project.
@MrKams1
@MrKams1 Жыл бұрын
Hi please watch the new video in the comments, no api needed. It works faster and should not dissappear. However you are correct the data is streamed from Google like all other platforms using earth.
@kristianrabakov8579
@kristianrabakov8579 Жыл бұрын
Didn't work for me. After I pasted the URL and the API key, I hit Refresh Tileset, but it doesn't appear.
@juancarlos-wt2kn
@juancarlos-wt2kn Жыл бұрын
same problem, did you find the solution?
@murattyngo
@murattyngo Жыл бұрын
Well, same :/
@murattyngo
@murattyngo Жыл бұрын
@@juancarlos-wt2kn Solved. Be sure you enabled map tiles. I enabled it but when creating map API, created new project. searched map tile api again and it wasn't enabled. Hope this solves it for you too.
@kingmannu8777
@kingmannu8777 Жыл бұрын
whenever i type the LAT, LON, it turns into black screen, any suggestions, unreal engine 5.3
@MrKams1
@MrKams1 Жыл бұрын
Hi check my new video, link above. Updated workflow
@David-et3wj
@David-et3wj 2 ай бұрын
how can i use this for a particular city or street not whole map , is there any chance
@lostsynapse
@lostsynapse Жыл бұрын
Your whole api key was visible when hovering over it @ 5:18 i would advise you to generate a new one! Ty for the video!
@chiya_mohammed
@chiya_mohammed Жыл бұрын
My problem can’t adding master card because from iraq all limited.hoogle not support iraq.
@lodge1877
@lodge1877 Жыл бұрын
This has a lot of potential. For Virtual production, or TV. From a video game perspective, the quality isn't good enough for First Person or Third Person games. There is a long way to go.
@samstratten1331
@samstratten1331 Жыл бұрын
I think it helps for MVPs though. If you're looking to block out real world locations to play test it might save time at least.
@alperencngzzz
@alperencngzzz 6 ай бұрын
Hi, I have a question for my ai project. Is it possible to import buildings with their height information, or just create cities with building height information attached?
@MrKams1
@MrKams1 6 ай бұрын
Hi it may be possible with the Cesium dataset or from other Google maps data but not natively with this project. Also bear in mind that accurate 3d data is really only available from certain cities
@alifaraz2193
@alifaraz2193 Жыл бұрын
Absolutely loved this!
@GregRakers
@GregRakers Жыл бұрын
Great stuff!! Let's create a multiplayer first person shooter with my neighbourhood as the map, or do some hardcore racing in my city!!! Hahaha... would be awesome!
@DaysVFX
@DaysVFX Жыл бұрын
Just to inform you, your google api is on screen without being blocked.
@trumpwasmyfrienduntilhesto2204
@trumpwasmyfrienduntilhesto2204 Жыл бұрын
This just blew my mind. The entire planet inside a single project? Is it possible, for instance, to "copy" an area from this API, paste it into a new project, so that when the API expires it won't be deleted?
@aldenpedulla5853
@aldenpedulla5853 Жыл бұрын
Great video! What's the simplest API restriction worth setting up?
@kidoctulus01
@kidoctulus01 Жыл бұрын
At 5:19 you are showing your API Key. Don‘t know if this matters 🤷🏻‍♂️
@Nibbylol
@Nibbylol Жыл бұрын
Thx so much for showing this, really useful, wondering, made an entire project and added cameras etc but when I open it now it doesn't load the cecium stuff, is there a way to save this kind of project and open it successfully every time without having to rebuild it? think it has to do with the API stuff but not sure?
@outsidewithquad8123
@outsidewithquad8123 Жыл бұрын
What type of computer do I need to do this? Currently I have a MacBook Air with 4GB RAM & 125 SSD
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