You can get scaling control of the texture by adding a Scaling parameter and connect it to all three TextureSize (V3) inputs. I am using a value of 1000 for a ground grass texture that is 8K. Add this and this works remarkably well.
@lucmccubbin51862 жыл бұрын
how do you get a scaling parameter? it doesnt appear when i search it after right clicking.
@MichaelMoellerTRLInc2 жыл бұрын
@@lucmccubbin5186 Right click select Parameters then click on the arrow if it doesn't expand and in the drop down list select ScaleParameter.
@KnoxicKnoxy692 жыл бұрын
I see Scalar Parameter but not scaling parameter.
@haideRMe Жыл бұрын
thanks alot man
@nourie4473 Жыл бұрын
youre the goat
@BroncoGammon Жыл бұрын
For people asking how to scale the texture. The easiest way I found was to hold 1 and click and you will get a Number node and hook it up to all the WorldAlignedTexture Node's TextureSize pin link then set the value of the Number node by clicking on it and changing the number in the value box on the left of the screen.
@ECHSBACHS Жыл бұрын
Thanks !
@MingmongAcosta Жыл бұрын
you saved my day
@guillermodominguezmelendez6904 ай бұрын
Super well done tutorial. Gets straight to the point and actually works.
@watchandproduce5 ай бұрын
Very well done tutorial. To the point and well explained.
@maris8278 Жыл бұрын
Thank you so much! Have been watching several tutorials for texture tiling and this one nailed it
@0ldinside2 жыл бұрын
this is the only video and hundreds that I managed to find that fixed the bug, thank you very much, bro
@JumboTTV2 жыл бұрын
Man.. I've been making material instances and adjusting the tiling for a while and just thought to myself "this cant be the way people do this" This was a life saver, thank you! I wish you had gone into size and rotation a little if you know how to do it since I can't use Text coordinates any more. You can simply use a constant for the size and set it above 1 to make it bigger, I'll figure out the rotation side of things I'm sure. Great video thanks alot!
@crizzlyroom Жыл бұрын
Thank you that will help and save a lot of time.
@RadikalizedEternally10 ай бұрын
Thank you for the video brother your the first person I found in 3 days that make it super simple to understand to tile a world fully everyone else makes it rocket science.. you should upload more and more we need genuine old sports like yourself.. thank you🌻🪷🌻
@JayGee15 ай бұрын
Super easy to follow 👍
@ndrfa61104 ай бұрын
6/2/2024 this still works!
@andrewkinsey87542 жыл бұрын
Thanks for tips! 1,000th subscriber :)
@Ad0r0k Жыл бұрын
Exactly what i was looking for (except the mic xd)
@ondrejgavenda4417 Жыл бұрын
Thank you so much for this tutorial! It’s simple, easy to understand and still right to the point.
@Pancake_Bunny1 Жыл бұрын
Amazing! now i can make games! thanks!
@peterallely54172 жыл бұрын
You could go into the modelling tools mode and do a UV box projection and fix the UVs for blocky objects pretty quick, right?
@ECHSBACHS Жыл бұрын
Thanks !
@idecided8522 жыл бұрын
By far the most helpful tutorial I have ever clicked on.
@haideRMe Жыл бұрын
Thanks for the helpful Video ^^
@Hellseeker1 Жыл бұрын
To resize, just add a scale multiplier and connect the output to all three texture size inputs for the Word Align boxes. Scale to your heart's desire, remember to apply and save.
@avlsw1763 Жыл бұрын
I have created the material without a problem but it simply does not appear on my landscape when I try click and drag it on?
@keeper317963 жыл бұрын
I'm not positive but I think I can find out where to buy your stuff down below, correct me if I'm wrong.
@erdbeerbus2 жыл бұрын
if u want changing the scale ... at 6:38 ... can u please explain how that runs? thanx in advance
@_assassa_64392 жыл бұрын
you can set a tiling in material instance parameters. Just check the box "tiling/offset " and then set required in Tiling X and Tiling Y
@Ubjustu Жыл бұрын
Thanks a lot bro, I completely missed the little arrow for the X and Y tiling !!
@Dylbert Жыл бұрын
Thank you so much
@chris094232 жыл бұрын
Can someone explain how you can use the wall texture by separating the textures from the interior and the exterior of a building wall???🙏
@occularmalice2 жыл бұрын
Totally useful for a newb like me! I knew my textures were screwed because I was using stretched cubes for geometry. I thought it was going to be an exercise in UV editing (which I have no idea how to do well) but this worked perfectly for me. Subscribed!
@PIPOXO2 жыл бұрын
If you open up the material instance for the megascans materials there’s a tiling parameter
@viniciusnoyoutube Жыл бұрын
That's way better. Thanks! Just open the material and search for tiling than alter the values of the Tiling X and Tiling Y.
@joelscharen19362 жыл бұрын
What is the Shortcut for "WorldAlignTexture"?
@runejuulbrunshj60992 жыл бұрын
WAT, perhaps. If you're thinking about how he copied it, the shortcut for copy is Ctrl+W
@Enkeria Жыл бұрын
When double click, it doesnt show a .. window for me to add those nodes.
@vebrymanyu97202 жыл бұрын
Thanks
@zameen359 Жыл бұрын
All metrial is free?
@BrianCruz-f2j Жыл бұрын
what are your pc specs
@lennarthese655 Жыл бұрын
to me the textures seem darker when doing it like this. Does anyone have an Explanation for that?
@berkancakan Жыл бұрын
had the same problem. I had the 3 texture objects in the wrong order. the brownish goes on top, then the yellow one and then the blue one
@lennartzdesign2728 Жыл бұрын
my problem was that the normal node was not set to sample normal textures but color. Thanks for the reply though :)
@denver_83972 жыл бұрын
Why u cannot just link base colour, normal and roughness, spectacular?
@MingmongAcosta Жыл бұрын
How can I adjust the color?
@joemakesfilms2 жыл бұрын
When I do this the bricks look way too small, any ideas?
@MichaelMoellerTRLInc2 жыл бұрын
You can get scaling control of the texture by adding a Scaling parameter and connect it to all three TextureSize (V3) inputs. I am using a value of 1000 for a ground grass texture that is 8K.
@compadrelucas2 жыл бұрын
thanks buddy.
@loganflowers400 Жыл бұрын
all of my textures have 5 textures and idk what to do with them
@Everygokuhasitslung Жыл бұрын
I meant how to edit a texture of an object
@eightrice Жыл бұрын
when I drag the three files from the megascans texture it comes up as texture samp[le, not texture object, and that's not connectable to the next node
@Q_B..2 жыл бұрын
I just don't like "tutorials" when someone is telling me: just click this and click that do this do that without explanation why I should do it, what it does and how this works... this is not tutorial....
@RiverOTR2 жыл бұрын
agreed
@tt33tt33 Жыл бұрын
its my favorite kind of tutorials...i dont wanna watch a 30min video of the guy explaining a milion things, just tell me how to do what i came for and make it as short and easy as possible 😂
@H3iMda11_G0d Жыл бұрын
@@tt33tt33 right? Imma try what he just showed now and see if I can get it to work.
@RadikalizedEternally10 ай бұрын
Exactly he made it super easy to follow if you can’t follow this video your an idiot 😂😂😂❤️🔥love his work
@BenTheDev Жыл бұрын
For me its not free? it says subscribe please help
@yvtteka2 жыл бұрын
some earrape moment
@GraveUypo2 жыл бұрын
there has to be a way to do this per object instead of per material. it's so stupid
@chrishansomeanimations31472 жыл бұрын
okay now how do i scale
@chrismarcatili25402 жыл бұрын
This is a pretty good video that shoes how: kzbin.info/www/bejne/sGfRlKCZosaliKs
@johndoe357172 жыл бұрын
Actually didn't work
@madman107692 жыл бұрын
Jesus lord thank you
@Hellseeker1 Жыл бұрын
This seems like the thing that should be built in automatically for all material types. Why is this Engine so unnecessarily tedious? I've used Maya, Inventor, and Fusion 360. I cut my teeth on hammer. Why is Unreal Edit always such a shit show? This is exactly why I never liked working on Unreal Engines. Yes it's powerful but damn you got to learn the basics all over for stuff that should be intuitive. Christ I got to go in and play this mini game with wires and boxes just to make a brush for crying out loud. I just wanted to resize a damn texture.
@michaelmenzi8334 Жыл бұрын
Sorry, but not helpful at all. This solution provides NO control over individual UV tiling params. I have to look further.... thanks anyway.