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@ssd3d3 жыл бұрын
Sir, please can you make a detailed video on baked lighting? with any random scene or Archviz scene would be very gratefull. No RTX , only baked lighting >>scratch to production. So that artists like me can also helped.. and Would be very kind bcoz sir ....Not everyone has rtx gpu thank you .
@HeavensDisciplesGames Жыл бұрын
2:14 LOL. That pop-up window. Dynamic lighting is the way to go for me.
@paapaai0333 жыл бұрын
Very useful video. the best part is "are you staying hydrated ?" my hands automatically went to the water bottle.
@randallcromer663 жыл бұрын
Nothing is as important as good lighting effects because it sits the stage for everything else in a space. I've noticed that the unreal engine has some of the best tools for creating the most realistic environments. If only they could find tunes the memory use for easier coding. Because as it is now the memory overhead is way to high to be useful in the kind if games that I've been working on. So it's either I have to use the unreal engine lighting system sparsely or I have to write specific code to do what I want to do. Maybe with Unreal 5 it will improve. Thanks for the video and for the information.
@MonkeyTrade2 жыл бұрын
This is what I was looking for for a long time. A simple tutorial with high quality basic ways
@VRDivision Жыл бұрын
Thank you soo much! I'm glad you found it useful!
@DustyAnimations3 жыл бұрын
Light mass settings from world outliner, this was due to be told in the very beginning. Good tutorial btw.
@baranwalabhineet3 жыл бұрын
Any particular reason for an elaborate tutorial on CPU lightmass when GPU lightmass is wonderful
@hardcorerick8514 Жыл бұрын
Thanks this is so awesome - it's cool to see you getting 'Lumen like' effects even in UE 4.27 because of your understanding of all the lighting properties - also that CTRL+1 trick is so damn useful XD
@annadoynikova2050 Жыл бұрын
Thank you so much for your tutorials! always interesting
@VRDivision Жыл бұрын
Thank you so much Anna!!! Let me know if there are more topics you are interested in learning in unreal ^___^
@ahmadnour74493 жыл бұрын
fantastic man , I have been waiting for a content like this
@charles3dart6833 жыл бұрын
You should have more views. Your explanation is awesome
@emmanueltafur25963 жыл бұрын
Thanks a lot. Really articulate and clear tutorial. Keep up the great work.
@ue4arch3 жыл бұрын
Nice brother!
@VRDivision3 жыл бұрын
woww!! I'm honored brother thank you ❤❤
@legendofpersia4 ай бұрын
great tutorial!!
@VRDivision3 ай бұрын
Thank you! Cheers!
@petrsehnal79903 жыл бұрын
Great video! Thanks for explanation. Helps.
@nkariuz99263 жыл бұрын
Another cracking tutorial 👌
@ariondigital85183 жыл бұрын
Super helpful, thank you!
@anasasfor42563 жыл бұрын
Creative 👌, thanx
@VRDivision3 жыл бұрын
Thank you! Cheers!
@leotsui1231 Жыл бұрын
Anyone has an issue static spot light doesnt work (like turned off)? I tried different setting under Global illumination suc has "none" and "lumen" but the issue still unsolved, very frustrated why such a core lighting function is not working in such a powerful software....
@artalchemist31743 жыл бұрын
Great video
@jorgemendesalves5272 жыл бұрын
Can you share the 3d max file?
@cuchoolivares65153 жыл бұрын
Great video as usual my friend. One question. Any ideas in how to improve exterior landscape (with grass and trees) cinematic renderings? I come from c4d octane and I can't get any decent results in ue4...
@Malachism2 жыл бұрын
Is it possible to mix HDRI skies with a Directional Light? I'd like to see the actual sun and blooming sunrays from the Directional Light and also benefit from the beuatiful HDRI sky images.
@VRDivision2 жыл бұрын
Yes, that's possible! you can just change the cubemap on the skylight, use the HDRI you want, and place the Directional Light whereever you like
@repositorytutorial3d502 жыл бұрын
Hi! thanks for your great tutorials! I'm trying to bake lights in UE5 but lumen does not support baking, do you think there is a way to bake lights in UE5?
@rajsalagre54433 жыл бұрын
Great Tutorial! I have a question for you. Now that the GPU Lightmass is also available, which one you would recommend to use CPU or GPU Lightmass? Which one you use personally?
@victorudosen47545 ай бұрын
CPU LIGHTMASS IS MILES AHEAD WHEN IIT COMES TO DETAIL AND ACCURACY IN EVERY ASPECT
@JamesBrett20083 жыл бұрын
If someone wanted to learn unreal lighting core principles starting today should they watch UE4 videos or only 5 now?
@harshitpenamata26823 жыл бұрын
everything is good when its white or grey material but when the textures are dark , its a whole new scene
@VRDivision3 жыл бұрын
That's right, sometimes it's recommnded to bake your scene with a grey mat then change the colors of the textures to dark after the light bake!
@harshitpenamata26823 жыл бұрын
@@VRDivision I mean , when the mat is white/grey , the AO , shadows and GI look amazing , but when i change the materials , it doesnt look the same. So is it better to bake the light with my original textures and tweak accordingly ??
@xiadisun87153 жыл бұрын
Wondering what cpu you were using? It was so fast~
@VRDivision3 жыл бұрын
It's ryzen 1800x , it was also super fast because lightmap rez is super low :3
@archcast55503 жыл бұрын
me watching this with my old GPU..... and with tears decides to go back to r.lightpropagation =1 technique.
@VRDivision3 жыл бұрын
I know the feels bro I know the feels! You can still achieve a lot with CPU lightmass ♥️ lemme know if you need any guidance!