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@cristian4Ай бұрын
This is one of the best explained and useful tutorials about materials I've ever watched. He stops to explain every node and everything he's using and it's really useful. P.D. The use of the PreviousFrameSwitch for the unreal anti-aliasing system is really useful too. Thank you very much.
@VinoVenitas10 ай бұрын
That first and last effect were my favorite. Thank you for another good one. Keep up the good work.
@jomesiasАй бұрын
Those orbs are looking EPIC!! 🎉🎉
@theshaderpilgrim61514 ай бұрын
Dude... you're so powerfull ! A true magician 🧙♂😀. Moreover, it's really a pleasure to follow your explanation. Keep up like that
@ChuanChuanSaga Жыл бұрын
Your VFX video is impressive. Thank you for sharing!
@UnrealCG Жыл бұрын
Glad you liked it!
@aleca8910 Жыл бұрын
This is exactly what I'm going to use, my friend. Thank you very much.
@UnrealCG Жыл бұрын
Glad to help
@tamasfodor23129 ай бұрын
Amazing Video :D Keep up the good work
@XehanortLP7 ай бұрын
Holy smoke - those are some serious effects! Keep it up man!
@despia52746 ай бұрын
Hey, your videos are amazing. Please keep up this great works!
@freedomofspeech21002 ай бұрын
I appreciate the help! :)
@ealdie2410 ай бұрын
Thank you so much for this
@ilyesbaba Жыл бұрын
Finally new tutorial video ❤🔥🔥 Please make video for beam laser stylized please 🙏
@ronen_elishaev3 ай бұрын
Hey great video! I followed exactly what you did but I can't see the material in realtime viewport, looks like whenever I change off Masked it appears, but then when I change it back to masked it becomes invisible and I can only see the shade of it.
@ronen_elishaev3 ай бұрын
regarding the fire vortex one
@FreeRadical6663 ай бұрын
Very useful. Thanks alot
@s3rbon7883 ай бұрын
Thank you for this great tutorial, keep up with the great content. How can I scale the sphere?
@UnrealCG3 ай бұрын
You can do that inside Niagara initial module with mesh scale parameter
@s3rbon78825 күн бұрын
@@UnrealCG Hi, can i scale it on sequencer like it expand over 10 seconds? Or something like that, sry I am just learning... For example Uniform Sprite Size to change from 1 to 1000 in 10 sec.
@dokid06118 ай бұрын
Hello, great tutorial, anyway i can't find the M_Radial_Ramp, does it comes from a plugin ?
@UnrealCG8 ай бұрын
Use radial gradient then and I don't think so. Not sure
@dokid06118 ай бұрын
Starter content wasn't part of my project.. I realized 3 minutes after asking, thank you :)
@66dante66610 ай бұрын
thank you very much for the guides. you are very helpful. this helped me a lot. please make more videos спасибо большое за гайды . очень помогаешь. это очень мне помогают. пожалуйста делай больше видео
@MrLieka5 ай бұрын
Amazing !! Is it possible to have an object with the red sphere as a sort of material ? or to apply it on the surface of a body ? thank you very much in advance!!
@UnrealCG5 ай бұрын
I think you could apply it to aa surface
@johnnyspie11 ай бұрын
If you shut down the light in your game level, will this globes shine enough to be visible from a decent distance?
@789alizaidi Жыл бұрын
amazing video
@UnrealCG Жыл бұрын
Thanks!
@liomizar9910 Жыл бұрын
Wonderful lesson! Thank you for your lessons) I have a question. If you look at the ball directly, then everything is fine, but if at an angle, the sphere is distorted and the inner part seems to fall out of it. How to fix it?
@UnrealCG Жыл бұрын
Try setting the facing mode to camera position for the mesh emitter
@liomizar9910 Жыл бұрын
@@UnrealCG Facing Mode is set to Camera Position, but it doesn't help. At an angle, the sphere is still distorted.
@UnrealCG Жыл бұрын
Try unticking use local space and sweet if that changes anything or try reducing the size of the inner Vortex a little bit
@liomizar9910 Жыл бұрын
Thanks for the answer) Problem solved. The Face Mode setting needed to be set to Camera Position for static meshes and for vortex particles the Face Mode setting was set to Face Camera Position. Local space has no effect. There is one more question. The refract does not work for me in version 5.1. In the material, everything is set as you have for the VortexOrb effect, but this is not visible at all. I have tested other materials with refraction, but what does not work. No distortion visible. Can you tell me what the problem might be?
@BootstrapParadoxd Жыл бұрын
To what degree can these types of effects be replicated in multiplayer? 1st example: if this effect were attached to a player actor like a power up effect... 2nd example: if this effect were spawned like a ball to be thrown at another player... like a weapon projectile. Would other players see it? Would they see the same exact effect being replicated or just a localized effect being activated on their own client game, but the effect would still accomplish the same visual effect. Thank you!
@UnrealCG Жыл бұрын
I think most VFX just run locally. So each person will see their own.
@divyeshpatel640011 ай бұрын
I really love the contents you make but if its possible can you break down a tutorial for beginners, please like for material, niagara, or blueprints.
@qr75579 ай бұрын
a question . Is it possible to create a system for humidifying and drying clothes? I mean, if the person goes into the water, the clothes will get wet, and when he comes out of the water, the clothes will dry
@UnrealCG9 ай бұрын
Yea, simple was is to have a parameter that lower the roughness value when it's wet and have a higher value when it's dry try 0 and 1 for testing
@qr75579 ай бұрын
@UnrealCG Will this be dynamic? Can you make a video to explain this?
@reefkenig58746 ай бұрын
Anybody has any problems with the emmisiveness of the vortex? I used all the correct parameters but my vortex does not produce light and it seems like thin wires moving around
@renixok1953Ай бұрын
For me “override materials” isn’t working at all.
@sergiovelandia3d3706 ай бұрын
I love you !
@evolutionaer21613 ай бұрын
You are !
@macaquitogamesbr8 ай бұрын
best niagara video ever....but yet you could slow it down a little bit....niagara has a lot of properties and is very confusing if the guy doing it is hushing
@fragelius7 ай бұрын
distrortion doesnt doo anything for me any1 with same problem?
@olizanela3779 ай бұрын
Great, but you kill the tutorial with that transitions bro.
@dummyaccount38234 ай бұрын
14:40
@Leo_gamesYTT6 ай бұрын
i can't find the T_Fire_tiled_D
@UnrealCG5 ай бұрын
it's in the starter content
@ismael89268 ай бұрын
great effects but its way too fast, i can copy it bit by bit but i didn't understand what was happening