awesome! thank you! UE is just getting better and better with each version!!
@cyberjism2 жыл бұрын
dude, the improvements with the materials is so nice...no more having them stretched to the extreme
@IDaiszy10 ай бұрын
So concise, thank you!
@CanalDojogames2 жыл бұрын
The best improvement for ue5. It is amazing because i dont need to keep going to blender and do all the work to export for ue5. Who knows we can see sculpt and cloth build on UE in future.
@SpeaksYourWord7 ай бұрын
Is that available now
@KieranOConnorUK3 ай бұрын
I like it. This video's like a crib sheet for people who don't use it very often. Packed a lot into 8 minutes.
@trexor678 ай бұрын
I cannot write my gratitude in English because is not my native languge, so: Muchas gracias amigo, estuve por meses buscando esa herramienta de trazar líneas para luego extruir pero ningún video lo mostraba, pero tu video si me lo ha enseñado y ahora que he aprendido puedo hacer muchas más cosas con esa herramienta! En serio muchas gracias!!!
@billB1012 жыл бұрын
I discovered the new pivot mode the other day, saves me so much time with imported fbx files.
@UnrealUniversity2 жыл бұрын
so true, it is a really great mode
@keefman85 Жыл бұрын
I do like your videos, but I really wanted to create a shape that was in the thumbnail, kinda disappointed that shape never showed up in the video
@UnrealUniversity Жыл бұрын
sorry man, will try to make future thumbnails more accurate
@d_Howard2 жыл бұрын
How can I move the door handle to the other side? The door will never be able to be opened the way it is now. : )
@s.patterson56989 ай бұрын
Haha... I noticed that immediately. Pivot point should be placed on the other side...but maybe it is easier to move the handle like you suggest😊😅 But I get the point he was making.
@PirateWasHere2 жыл бұрын
Decent tutorial🍕🍻
@zero_udk3 ай бұрын
love it, now i dont need to go back and forth in blender to make simple and even sometimes complex objects.
@DuneGames11 ай бұрын
Worth it alone for showing how to permanently change the pivot point!
@silvatongueentertainment19505 ай бұрын
Thank you for this video.
@djsalis2 жыл бұрын
thanks for the video :)
@kaleidophon Жыл бұрын
Why did you put the pivot point on the handle side of the door? Weird.
@DiagonalCoff33 Жыл бұрын
Thank so much for this info! It will really help me in my current project!
@tamgaming98612 жыл бұрын
Thank you - thats awesome to see. Its sometimes really hard to manipulate things with vertex and so on - but it is possible.
@anaelisa33654 ай бұрын
How can I make the morph modification appear in the viewport instead of having to press play?
@terrablader2 жыл бұрын
looking for connect, bridge tris or polgons did you find?
@janimusicshorts77072 жыл бұрын
very cool, didn't know that ue had this plug in
@bibilnv Жыл бұрын
Whr is vertex,edges selection option
@aeonakf Жыл бұрын
Uisco, do you know how to make a non-instanced mesh when using the Alt key. So I create a cube, press alt and translate the cube in the x direction producing a new cube. However when I make changes to the new cube the same changes are reproduced in the original cube. Do you know how to create a new cube that is not an instance of the original cube so that changes are not reproduced in the original one? cheers.
@ИгорьСчастливцев Жыл бұрын
Thank you
@lonewolf_studio2 жыл бұрын
Very helpful! Keep it up.
@UnrealUniversity2 жыл бұрын
thanks for the support :)
@jongofett2343 Жыл бұрын
does this have a knife tool?
@xensorica Жыл бұрын
can you animate that parameters?
@yearight1205 Жыл бұрын
When do you predict that it's going to be viable to actually use Unreal Engine's modeling system as opposed to doing this in Blender, then importing it in?
@mikecapson18452 жыл бұрын
i wish there would be a mirror tool, lets say for modeling human faces, or symetrical objects
@djsalis2 жыл бұрын
Working on normal static mesh, I can make it fit into each other (for example, a smaller empty square in a larger empty square). Is there also such a possibility in the modeling option?
@andrinSky2 жыл бұрын
one Question about the Tool "PolyExt": how can i draw on a Static Mesh? When i used this Tool it did always draw on the Ground but never on another Static Mesh? I hope you know the Answer?
@UnrealUniversity2 жыл бұрын
I am not sure you can, I have not used the polyext tool on top of another mesh, so far I have used it to block out things
@aalmutairi66042 жыл бұрын
After you use polyext . Press the keyboard (cutler+left mose) in the same time on the static mesh you want to drowning on it .the grid will be on the static mesh
@andrinSky2 жыл бұрын
@@aalmutairi6604 THANK YOU VERY MUCH!!!
@jlssculpturedesign81402 жыл бұрын
Thank you , I'm new to ue5 , I made a landscape and made a square building, I'm trying to do a angled roof ,is their a tool to erase the parts which over hang due to I using flat sqaures at 400x300 on starter pack ?
@pankajchand67612 жыл бұрын
For an interactive game built with Unreal Engine 5, is there any way I can make it so that an external module will generate and supply a list of values for all the required edits to a model, and the game will produce the edited model automatically?
@mathajar95632 жыл бұрын
Hiw can we do texturing?
@SwastikSrivastava2 жыл бұрын
Pls make its second part too
@jlssculpturedesign81402 жыл бұрын
Ie the triangles on the sides of roof .thank you
@8ballproductions9192 жыл бұрын
Idea: can you make a tutorial on how to take a custume blender walk animation, and bring it into unreal engine starter character so your character can walk around with your custume animation. i need it for a lego thing im trying to do softwares: blender to unreal engine 4
@DarthMaui10 ай бұрын
Wow. Less Blender for me! Really way better for so many purposes.
@DailyPaily2 жыл бұрын
Time to look for gpu
@UnrealUniversity2 жыл бұрын
ahaha I got a new pc when ue5, tbf I was using laptop before
@gertvanbeelen110110 ай бұрын
Great explaining, but all the sounds your mouth makes is really distracting. Maybe play with the threshold setting on your mic. *I`m easy to trigger, so take it with a grain of salt* Overal good video!
@mae2309 Жыл бұрын
so cool the pivot point I just to do 3 steps to change it... hahaahahaha control + MMB to move it. then open the right clikc menu and go to pivot.. this is nice!!
@greenking11102 жыл бұрын
Sir, Please upload tutorial about how to make policeman AI like GTA v in ue4.