Use Adobe Substance SBSAR Files in Cinema 4D R26 & Redshift 3.5.2, with complete parameter control!

  Рет қаралды 11,559

Michael Pavlovich

Michael Pavlovich

Күн бұрын

Пікірлер: 12
@MarcusKulik
@MarcusKulik 2 жыл бұрын
Great tutorial, just so you know; you can duplicate the imported sbsar in the substance asset manager (right click > duplicate) and then in the node editor select all the c4d shader nodes, then click substance shader, then drag the duplicated substance asset to that field to make a variant without duplicating the sbsar file itself; this will replace the linked substance asset in all of the selected nodes. It's also quicker to just click the substance in the substance asset manager to access its properties instead of clicking through and twirling down the properties of a material. Saves a lot of time when you end up making lots of adjustments!
@MichaelPavlovich
@MichaelPavlovich 2 жыл бұрын
Oh perfect, much better, thanks for this!!
@aristotles-lantern
@aristotles-lantern 2 жыл бұрын
Thanks Mike, I feel like more and more of us are going to be forced to transition to C4D, what with the Maxon acquisition and then the phasing out of the Keyshot partnership. I'm glad you're with us and holding our hands.
@williambotero9119
@williambotero9119 Жыл бұрын
Great video! I followed your steps and it all looked great. I thought I could then add the converted material to the asset browser for later use. When I tried to reuse the material from the browser it turned black. I made sure RS was on so it wasn't that. Am I missing a step?
@SkidChill
@SkidChill Жыл бұрын
Thanks for this! Making the shift from Keyshot and this has me excited to learn more. It looks like your brass went black in the bottle. Did something change?
@IRSculpts
@IRSculpts 2 жыл бұрын
This was really cool! Thanks for making this!
@ttmmaacc
@ttmmaacc 2 жыл бұрын
PA: Substance engine isn't supported for M1 chips in R26 yet, you'll need to roll back to R25 to use the substance pipeline.
@akramabdulbaqi7605
@akramabdulbaqi7605 2 жыл бұрын
thanks man,
@briansmithphotos
@briansmithphotos 2 жыл бұрын
Same with M1 and 2023 - but instead of rolling back you can run 2023 with Rosetta to get the Substance Engine.
@SashaFromSaintP
@SashaFromSaintP 2 жыл бұрын
Hey, Michael! Is your substance painter quckstart course still relevant? It's been six years, and I can download there fom google disc only the mesh you provided, no custom materials. Could you please elaborate on that?
@richlevine2707
@richlevine2707 2 жыл бұрын
Great tutorial thanks. I have the M1 and 2023 with Rosetta but when I bring in substance materials they are still looking wrong. I have the redshift render tag enabled and changed the resolution. Not sure what it is.😢
Creating environment materials and meshes in Substance 3D Painter
46:20
Человек паук уже не тот
00:32
Miracle
Рет қаралды 4,2 МЛН
бабл ти гель для душа // Eva mash
01:00
EVA mash
Рет қаралды 9 МЛН
TUTORIAL | Redshift First 10 Things To Do: My Workflow Revealed!
45:48
Greyscalegorilla
Рет қаралды 80 М.
Learn Redshift For Cinema 4D In 40 Minutes
41:56
renderbaron
Рет қаралды 43 М.
Adobe is horrible. So I tried the alternative
25:30
Bog
Рет қаралды 1,2 МЛН
The Ultimate Showdown: Blender vs Cinema 4D
21:40
School of Motion
Рет қаралды 72 М.
Cinema 4d 2024: Redshift Jitter Node
14:55
Behind the Button
Рет қаралды 963
Raise your Redshift Game: Layering Materials
1:26:24
Maxon Training Team
Рет қаралды 17 М.
QUICKTIP | The Right Way to Set Up Your Skies in C4D
6:13
Aharon Rabinowitz
Рет қаралды 23 М.