UVW Unwrapping in 3ds Max Part 1

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Denis Keman

Denis Keman

8 жыл бұрын

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In this short series we will cover the basics of UVW unwrapping in 3ds Max. In the first part we will unwrap a box, rectangle and a cylinder which will help us learn about the Unfold and Flatten Mapping.
Part 1: • UVW Unwrapping in 3ds ...
Part 2: • UVW Unwrapping in 3ds ...
Part 3: • UVW Unwrapping in 3ds ...
Original post at: www.dkcgi.net/2015/12/14/uvw-u...
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Пікірлер: 133
@TheHawk005
@TheHawk005 5 жыл бұрын
Hey there Dennis I hope you read this. Today was a hard day for me because my teacher who is supposed to help me and push me towards becoming better told me that I am not worthy of any job in 3d and I am not going to get a job in 3d even I am trying to do my best and I was even on verge of giving up because I couldn't do unwrap or anything but this video my man. I unwrapped my model in 3 to 4 clicks. There are some people I will remember my entire life and you are one of them. Each and every tutorial of yours is like gold mine which many people haven't found out yet thank you from bottom of my heart for your tutorials.....!!!!
@DenisKeman
@DenisKeman 5 жыл бұрын
Keep your head up man, and disregard your asshole of a teacher for trying to bring you down. I generally don't like to call people by bad names but if there is one thing i really really don't like is teachers who instead of helping people and uplifting them, are trying to make them quit and think they are too stupid to understand something. Remember, like i say in every of my videos, i hope you learned something new and always keep learning. P.S. It's messages like yours that still keep me creating new content and making everything available for free for everyone. So Cheers
@omniamarouf
@omniamarouf 5 жыл бұрын
keep learning .. keep going
@tomasrampas1230
@tomasrampas1230 7 жыл бұрын
Awesome! Thank you so much for this tutorial series. Everyone shows super complex stuff, but nobody covers basic shapes one by one. Thank you
@IgrwOw
@IgrwOw 6 жыл бұрын
this thing is amazing. now i can model complex objects and texture them perfectly with real world textures! u are the best Denis!
@DenisKeman
@DenisKeman 6 жыл бұрын
Cheers man glad you picked up something new here
@vilokaaa
@vilokaaa 7 жыл бұрын
Incredibly informative tutorial. Explains as simply as possible which takes skill itself so thanks for that!!
@BobbyZgangialf
@BobbyZgangialf 7 жыл бұрын
I was just looking for a unrap tutorial, and I am pleased to know that you can always count on Denis Deman vids! Good job man.
@ThePlugTurtle
@ThePlugTurtle 4 жыл бұрын
lil waynes your man for that topic, this is un-WRAPPING bud
@Jez2008UK
@Jez2008UK 8 жыл бұрын
I have watched a TON of UVW Unwrapping videos and your's is by far the very best. Thank you sooooooo much. What all the other videos fail to do is explain WHY you need to unwrap, WHAT it is you're trying to achieve and you covered that right in the very first few moments. I am subscribed and I can not wait to watch the other videos in this series. Once more, FANTASTIC, and THANK YOU !
@DenisKeman
@DenisKeman 8 жыл бұрын
+Jez2008UK Thank you for your positive comments, and i am really happy you found it helpful. Cheers
@amguruprasath8037
@amguruprasath8037 7 жыл бұрын
Best tutorial in this topic on youtube :) Keep up the tutorials, in the long run this channel ll be a library for 3ds max users.
@norviksetareh617
@norviksetareh617 7 жыл бұрын
it's already my library bro
@nicholaspaul4095
@nicholaspaul4095 5 жыл бұрын
This channel has been such a God-send man, Thanks for all the useful advice!!
@DenisKeman
@DenisKeman 5 жыл бұрын
Cheers buddy and welcome to the channel, hope you learn bunch of stuff here.
@geee7672
@geee7672 5 жыл бұрын
You are a master!! Probably the best and yet very simple so far
@petronellakarelse4414
@petronellakarelse4414 Жыл бұрын
I could listen to Nice tutorialm talk for hours man what a passionate dude ❤️
@hananatalay7312
@hananatalay7312 6 жыл бұрын
Thank you!!! Very good teaching, voice, and language.
@Awakenbeing
@Awakenbeing 6 жыл бұрын
I have been learning a great deal of stuff about 3ds max.Thank you for such a nice explanatory tutorial.
@DenisKeman
@DenisKeman 6 жыл бұрын
Cheers man glad you are learning new stuff
@siddheshphatak4456
@siddheshphatak4456 5 жыл бұрын
Nice tut, gr8 explaining, learnt wht i had to learn, satisfied wid the tut...thnk u @Denis Keman sir...Love frm India
@westminsterstudios7353
@westminsterstudios7353 6 жыл бұрын
Great videos, these are really helping me, very clear and easy to understand....
@TheCelonia
@TheCelonia 3 жыл бұрын
Great explanation. Thank you so much for this tutorial series.
@FlavioDiniz
@FlavioDiniz 8 жыл бұрын
perfect timing, i'm having a hard time trying to master this!
@DenisKeman
@DenisKeman 8 жыл бұрын
+Flavio Diniz hope the videos help you out. They should cover the basics of the Unwrapping
@1ltic
@1ltic Жыл бұрын
yours is perfect. These are going to takes loads of ti off the learning process.
@Royal_Vengeance
@Royal_Vengeance 8 жыл бұрын
Really good video man ! The best and most easy to follow along I've seen in years !
@arnavgundewar3619
@arnavgundewar3619 Жыл бұрын
Perfect tutorial, I just bought it and tNice tutorials helps heaps
@jc2286
@jc2286 4 жыл бұрын
Awesome breakdown for beginners
@idgeek
@idgeek 8 жыл бұрын
Great tutorial! VERY informative. Thank you very much!
@DenisKeman
@DenisKeman 8 жыл бұрын
+Phillip kim Cheers
@user-dw4kh2qn5e
@user-dw4kh2qn5e 5 жыл бұрын
thank you soooooooooo much, it really helped! (from south Korea)
@Sven2157
@Sven2157 5 жыл бұрын
UVW is not just a term. They are coordinates, but XYZ was already taken; like the end of the English alphabet ... UVWXYZ. Each pixel of a texture, gets it's own coordinate in/on the model/space. UVW mapping is essentially telling each of those pixels where they need to go.
@WanderlustWithT
@WanderlustWithT 8 жыл бұрын
Thank you so much, learned a lot from this.
@spydergs6982
@spydergs6982 7 жыл бұрын
Awesome tutorial man!
@hanhnguyenmy1694
@hanhnguyenmy1694 4 жыл бұрын
Easy to understand. Thanks !
@damlaayyldz2551
@damlaayyldz2551 4 жыл бұрын
Thank you very much, learned a lot from this
@tcoo1999
@tcoo1999 6 жыл бұрын
Great tutorial. When you cut the first seams and then click unfold the box unfolds exactly how you would expect. However I have noticed that if you don't bother to cut the seems and click unfold, Max seems to unfold it the correct way anyway?
@whissy242
@whissy242 8 жыл бұрын
Thanks for sharing. I have one question. Do you really need to make seams if you use projection? It seems that you seams on the cylinder are useless.
@khadizatulkobralima5317
@khadizatulkobralima5317 Жыл бұрын
If it is intriguing to you, you won't be forgetting it easily
@jhonathancamiloochoagaitan4670
@jhonathancamiloochoagaitan4670 Жыл бұрын
That's such a huge complint. I rember watcNice tutorialng Nice tutorials videos/channel with hundreds of thousands of subs when I was just starting out
@neels
@neels 5 жыл бұрын
Great tutorial, thanks a lot.
@peterorban9947
@peterorban9947 8 жыл бұрын
Thank you it helped a lot!
@bearwolffish
@bearwolffish 5 жыл бұрын
Fantastic job
@ShereefHisham
@ShereefHisham 3 жыл бұрын
Beautiful tutorial .. thanks
@peacefulworld9330
@peacefulworld9330 Жыл бұрын
I tried and it is installed thank u very much anda
@AIPALADINI
@AIPALADINI 7 жыл бұрын
thanks alot, it clarified alot of things :D
@Roozy_Persepolis
@Roozy_Persepolis 8 жыл бұрын
As always, great tutorial.Thanks for all tutorials. I usually make the seams and pelt in 3DS MAX , then I export (GoZ) to Zbrush, go to UV Master plugin. click on Use Existing Seam , and hit unwrap. It sounds silly and time consuming, but I have been doing this forever and it works almost impeccably for me.
@DenisKeman
@DenisKeman 8 жыл бұрын
+mrroozbehm1985 Well i wanted to make a video that would stick to 3ds Max alone just so i can explain the basics behind the UV Unwrapping. As for going out of Max which is something i do as well i will either take the GoZ road as you do, or i will export it as a .obj file and reimport it into 3D Coat and do the UVing into 3D Coat and get the unwrap as well.
@DenisKeman
@DenisKeman 8 жыл бұрын
+johnbeyer Well i really don't know why your textures seem low res as the software you noted can do a 2K and 4K maps. As far as UVing goes it's a must if you have to deal with a low poly model that has baked maps applied to it. For texturing you can go either with Photoshop and paint on the UVW Map which is now a bit outdated, or you can paint in 3D Coat or ZBrush or if you want to have even more control with PBR textures you might want to go with Substance Painter or Quixel Suite. Oh and MARI is in this mix, but that's one helluva expensive software that you would use for professional projects that supports 8K+ resolution images.
@DenisKeman
@DenisKeman 8 жыл бұрын
***** Mudbox isn't bad by any means, i just prefer ZBrush due to the fact that it can deal with so much more poly count since it went 64bit and keep it stable. I do have in plan to start making videos about ZBrush as well, but it all depends on the free time i have and the requests i get for videos
@barisakbay
@barisakbay 8 жыл бұрын
+Denis Keman Thanks for the tutorial Denis and I would really appreciate any Zbrush tutorials from you :)
@DenisKeman
@DenisKeman 8 жыл бұрын
barisakbay Uh uh .. this is the real question. What would you like them to cover ?
@stavros7277
@stavros7277 3 жыл бұрын
Great stuff! Thank you very much!
@jonathandefer5466
@jonathandefer5466 Жыл бұрын
production. Thanks again!
@nihatrustemov4727
@nihatrustemov4727 8 жыл бұрын
you are perfect man , big thanks :)
@DenisKeman
@DenisKeman 8 жыл бұрын
+NIhat Rustemov Glad it was helpful. Cheers
@oantuxiracaigiracainay
@oantuxiracaigiracainay 8 жыл бұрын
THANK YOU VERY MUCH, I LOVE IT
@leroyfriehe4942
@leroyfriehe4942 Жыл бұрын
Nice tutorial I just got the yamaha PSR E363 and I connected it as a midi controller however I can't figure out how to draw the notes with my
@FreeKiLLuminati
@FreeKiLLuminati 4 жыл бұрын
Nice Denis
@Mrarielariel
@Mrarielariel 7 жыл бұрын
thanks for this tutorial
@jeanikbischof1006
@jeanikbischof1006 7 жыл бұрын
Hello, Im doing the same, I cut a pillow for the borders, but I dont know why, in the middle, the program cuts a square that I did not tell to cut, and mark it with the green line... I dont know what to do :(
@SHADOW47izLIVE
@SHADOW47izLIVE Жыл бұрын
If i just finished my work and save, the format is .softp , is tNice tutorials type of file compatible with other DAW? like ableton or LogicProX for
@lululululu22
@lululululu22 5 жыл бұрын
Thanks man.
@rumenangelov7372
@rumenangelov7372 3 жыл бұрын
Wow nice video and well explained! Thank you! Deferentially Subscribe
@BHDSHANTHO
@BHDSHANTHO 8 жыл бұрын
THANKS A LOT..KEEP IT UP MAN...
@ashiqrahman3870
@ashiqrahman3870 2 жыл бұрын
Thank you so much sir
@AdilKhan-fn7nz
@AdilKhan-fn7nz 10 ай бұрын
hi sir when we unwrap an object like cylinder then how we apply a texture to it...can you plz explain it...i mean after unwrapping whether we will also apply the uvw map or just will leave it as unwraped
@kapilsuthar1371
@kapilsuthar1371 6 жыл бұрын
thank you for tutorial
@naveenprabhu_Vlogs
@naveenprabhu_Vlogs 7 жыл бұрын
Thank you so much.... one of the best tuts
@DenisKeman
@DenisKeman 7 жыл бұрын
Glad you enjoyed it .. there a couple more videos about UVW unwrapping in the making so stay tuned
@naveenprabhu_Vlogs
@naveenprabhu_Vlogs 7 жыл бұрын
Yes Denis , Im Watching it, Thanks
@Elshan_Aliyev
@Elshan_Aliyev 7 жыл бұрын
Hi Denis, please works on marvelous des models unwrap uvw
@DenisKeman
@DenisKeman 7 жыл бұрын
You do know that once you export a mesh out of MD it comes out UVW unwrapped, just tick on the option to preserve UV's.
@jadenkarim5367
@jadenkarim5367 3 жыл бұрын
you sound like Dr. King Schultz from the movie Django Unchained :) btw nice tutorial, it helped, thanks!
@DenisKeman
@DenisKeman 3 жыл бұрын
Being told i sound like Christoph Waltz just made my day :)
@alima34
@alima34 5 жыл бұрын
I am having a hard time applying textures on polygon faces of ready-made book models with uvw map modifier. Unwrapping a book 📙 to apply textures on its cover is a challenge m facing right now. 😖
@tranhieu4953
@tranhieu4953 8 жыл бұрын
thank you by signed in 2 account, liked and shared. Have a good day ! :)
@DenisKeman
@DenisKeman 8 жыл бұрын
+Tran Hieu Thanks man, the important thing here though is that you liked it and hopefully learned something from it
@Whistleblr
@Whistleblr 5 жыл бұрын
!!!HELP!!! Im building a model of the Gemini Space capsule. I have the texture map made up as a line drawing in black and white so I can perfectly line up where all of the iconic shingles go on the outside of the CONE BUT!!!! Its not a square map! Its a pie with a slice taken out. So how do I UNWRAP a cone with a flat top? Or how do I map a pie with a slice taken out on a cone with a flat top? Thanks. P.S. There are many 3d Models of this capsule available on line but non of them have the correct pattern or I would just use one of them. Thanks again.
@DenisKeman
@DenisKeman 5 жыл бұрын
Jump in on the Discord Server and show us some images so we know how to help Discord Server: discord.gg/P9B3ujY
@bezimienny5
@bezimienny5 8 жыл бұрын
Sounds easy, because it's a box but I doubt I'll manage to do the same with more complex shapes. Good tutorial though!
@stefanbachrodt7072
@stefanbachrodt7072 4 жыл бұрын
Doubt yourself and you contribute even more to an already dysfunctional society. Honestly, with today's platforms for learning, you have no excuse not to perform on a similar scale as the "pros".
@DanielGonzalez-xt9ht
@DanielGonzalez-xt9ht 8 жыл бұрын
Exelente!!!
@jasamirabsani7324
@jasamirabsani7324 4 жыл бұрын
very thanks bro
@adamoalencar3666
@adamoalencar3666 Жыл бұрын
My GMS soft really electric and notNice tutorialng like a app. Any tips how to fix?
@m198891
@m198891 7 жыл бұрын
thx man !!! ;)
@simplifiedmaya6591
@simplifiedmaya6591 5 жыл бұрын
thank you
@radiusradii3991
@radiusradii3991 6 жыл бұрын
Just an FYI. If the rendered Checker texture of your box shows striping only on the sides, even though it looks fine in the viewport. Go to Modifier List -> UV Map. And then check the Box option under Parameters -> Mapping to give your object UV coordinates. Don't spend three hours like I did trying to figure out why the Mental Ray renderer keeps striping the sides.
@DenisKeman
@DenisKeman 6 жыл бұрын
In case your model looks crappy or irregular that means that you will need to have some sort of a UV mapping to it. If you can get away with using a UV Map be it planar, cylindrical or spherical then all the better, if not you will have to do a UVW Unwrap. In any case even when you see that something is wrong, it;s a good thing because you will learn how to fix that which is broken.
@MrDino1953
@MrDino1953 Жыл бұрын
There are green seams and blue seams. What is the difference between them? And how can I delete a green or blue seam if I need to?
@applepie1835
@applepie1835 Жыл бұрын
does anyone know where i can get the pirated version of soft soft
@randalllangford666
@randalllangford666 2 жыл бұрын
Guiding per resolution pixle motion ?
@LearnDreamInterpretation
@LearnDreamInterpretation 6 жыл бұрын
very good channel thanks for this video but you create night interior scene and exterior scene in vray and 3ds max
@Royal_Vengeance
@Royal_Vengeance 8 жыл бұрын
I don't have a " Checkered Pattern " like you do . All my spheres are grey in the Material Editor . What do I do ? Please help thanks ;)
@DenisKeman
@DenisKeman 8 жыл бұрын
Click the "Show Map in Viewport" button in the textures tab. That is probably the case here
@Royal_Vengeance
@Royal_Vengeance 8 жыл бұрын
I mean the spheres for the material selection are gray as they have no presets in there. I don't have that checkered grid he puts on the model.
@DenisKeman
@DenisKeman 8 жыл бұрын
Well if you don't have the checker texture in your diffuse slot you can grab one from Google www.google.com/search?q=checker+texture&espv=2&biw=1920&bih=1085&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjDucGXwbjNAhXIPRoKHXXhCuMQ_AUIBigB
@Royal_Vengeance
@Royal_Vengeance 8 жыл бұрын
Makes total senses XD
@Royal_Vengeance
@Royal_Vengeance 8 жыл бұрын
Thanks you man ! Helped to know to put it in the diffuse slot :)
@DaNOliveiraDaN
@DaNOliveiraDaN 5 жыл бұрын
I couldn't even start: my lines are not red, they are green. When I select the edges and click on convert to seams, NOTHING HAPPENS!
@daviddrown4416
@daviddrown4416 4 жыл бұрын
I can't find an answer to this anywhere but I found a possible fix. When you are looking at the Peel menu, scroll down past Projection, then Wrap, then you will see Configure. Under Configure, un-check Map Seems. My edges now turn red when selected and now when I click on 'convert edge selection to seams', it turns blue.
@daviddrown4416
@daviddrown4416 4 жыл бұрын
OK, I thing I figured it out. When the box is created, every edge is already a default seam, in green. Go to modifier list and add UV Mapping Clear. If you have already converted the box to Editable Poly, collapse all and there will be no more seams. The edges will be white and they will turn red when highlighted then blue when converted to a seam. If the box is still a primitive when you add the UV Mapping Clear, all you have to do is convert to Editable Poly and the UV Mapping Clear will collapse.
@IlyaRa
@IlyaRa 6 жыл бұрын
how did you make edges of the box in black color?)
@DenisKeman
@DenisKeman 6 жыл бұрын
You have to be more precise like what minute of the video did i make the box black ?
@IlyaRa
@IlyaRa 6 жыл бұрын
sorry. i mean in the beggining of the video 0:11 your box has black edges (not sides) how did you make them black? somewhere in interface settings?
@DenisKeman
@DenisKeman 6 жыл бұрын
That's simply because the box selection color is set as black and the material applied to the box is gray.
@SoPlayTop
@SoPlayTop Жыл бұрын
Damn you bro
@DMalenfant1
@DMalenfant1 6 жыл бұрын
1:35 to open material editor just press 'm' thanks.
@krutoyinfo
@krutoyinfo 4 жыл бұрын
I like watching english speaking tutorials
@bealagman8402
@bealagman8402 Жыл бұрын
mine too
@SairentoHiruGuy
@SairentoHiruGuy 7 жыл бұрын
I do not understand how is it so many squares ????? Because a square portion are reduced, and hence the amount should be less squares !!!
@petrhafan1265
@petrhafan1265 Жыл бұрын
I was looking for a normal crack for a long time and stumbled upon yoWay...
@Mqpz.
@Mqpz. 8 жыл бұрын
Denis sthap pls. Its 2016 outside, stop unwrap boxes
@DenisKeman
@DenisKeman 8 жыл бұрын
+Plung Ton Your commend made me giggle. Your comment will be valid in two weeks as it is still 2015 outside :) In any case this video and the other two are meant for the people that are just starting out, and it really would have been screwed up if i took on a complex model and then started explaining everything on it, or even if i started jumping across different software. In any case i prefer to have a basic video for when i make a more advanced one i can call back on the basic one.
@amguruprasath8037
@amguruprasath8037 7 жыл бұрын
Very true.
@minemail542
@minemail542 Жыл бұрын
.☮️.✌️.
@aijazsaifii
@aijazsaifii 5 жыл бұрын
For seemless texture kzbin.info/www/bejne/d6rdg4qtZ5Wpm80
@tomshum4999
@tomshum4999 Жыл бұрын
5 minutes into the video and I'm already lost mainly because I'm day dreaming and have a low attention span , soone out there know
@beatrizcouto5876
@beatrizcouto5876 Жыл бұрын
coming over from softtrap tNice tutorials is much more complicated lmao
@stepanchickilev5692
@stepanchickilev5692 7 жыл бұрын
This tutorial is misleading. Unfold procedure does not use peel seams. If you look closely 10:50 you steel have blue seam on the model. You even can unfold without any seams and get cross-shaped unwrap. Or vice versa - convert all edges to peel seams and steel you'll get the same result.
@austinjoseph8849
@austinjoseph8849 3 жыл бұрын
UV mapping is much easier in Maya.
@fairyleash
@fairyleash Жыл бұрын
Sa.
@ExacoMvm
@ExacoMvm 5 жыл бұрын
Maybe its easy on a box, but 3ds Max has worst UV Unwrapping ever, i would suggest to just buy Unfold3D, you will learn the software in 50sec.
@DenisKeman
@DenisKeman 5 жыл бұрын
Well if you go over any of my newer modeling tutorials where i go over the UVW unwrapping you will see that i infact use UNfold3D :)
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