✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂 patreon.com/JonasNoell
@mikegentile132 жыл бұрын
Glad to see that Chaos sponsored this. Hopefully they will sponsor more videos in the future!
@F10F11hm2 жыл бұрын
Congratulations on getting the sponsorship! Your hard work got the well-deserved appreciation at last, here's hoping that partnership continues!
@3DRnD2 жыл бұрын
Nicely done example of using these great new features in vray 6 👍
@MALZman2 жыл бұрын
Nice Video! like the Ocean Mat it's so vibrant.
@PS01032 жыл бұрын
Chaos sponsored! I'm really glad to see that :) And I'm not surprized, that they spotted you, your videos is really stand out. Congrats! p.s. still amazed how this clouds works, like a magic.
@JonasNoell2 жыл бұрын
Yeah I’m quite surprised by the instant rendering time. Every time I tried to do some clouds using other methods it was basically unusable.
@nbyriel2 жыл бұрын
Great stuff Jonas! :)
@BL420vfx2 жыл бұрын
Good short explanation! Thank you. 😁
@scpk22462 жыл бұрын
REQUEST: How to make "RAIN-SOAKED SCENE" in 3Ds Max -(in Lumion this is a super easy effect)
@scpk22462 жыл бұрын
Hi Jonas, please make a Vray Camera Lens tutorial, explaining the relationship of 1-Field of View, 2-Film Gate and 3-Focal Length -in a technical and proper way
@rainytsang86642 жыл бұрын
Love your videos, very informative.
@Radinian2 жыл бұрын
To the point. Thanks man!
@Soluna_y2k2 жыл бұрын
Hey :) Thanks a lot for your videos! Can you maybe make another video about the finite dome or do you have any advice on how to use it if you have floor lines or infinitely long roads, etc.? I´m really having a hard time setting it up with my car renderings...In one of my scenes I´m using the "Derelict Highway Noon" from polyhaven. That´s one example for such an infinite road but I can´t set it up properly. Either the sides are stretched or the proportions look incorrect. I would´ve linked the HDRI but youtube keeps blocking my comments if I insert a link in the comment :/ Thanks a lot again! :)
@JonasNoell2 жыл бұрын
You won't be able to get a 100% correct result because the spherical HDRI only looks correct from 1 point in space (where it was captured). The finite dome allows to project the HDRI on a very simplified geometry which improves on a lot of problems compared to the classical implementation. However if you have for example a distincive pattern, or lines, etc. on the floor it will be hard because you will always notice that those will become curved or angled due to the projection at one point. If you need a perfect result (that works only from one angle though) then use backplates. Or build custom projections by mapping everything on custom geometry that you build (timeconsuming and often times not possible if you have complicated vegetation and so on). The finite dome is an easy accessible tradeoff that will be never be perfect but often times good enough, depending on what you are trying to achieve :-)
@Soluna_y2k2 жыл бұрын
@@JonasNoell Thanks so much for your answer! I first thought that this new finite dome method might be a full replacement for the "old" way to render cars but your explanation totally makes sense now that I think about it! Liebe Grüße :-)
@KiseliOpanak2 жыл бұрын
Pretty nice, keep it up !
@nel.barroso832 жыл бұрын
Awesome!!!
@filippopovic0142 жыл бұрын
Thank you for all tutorials, they are really useful! I am really curious about how did you make water look this nice, and that shallow part so vibrant. Can you tell us a bit more about lighting and material you used to create this effect?
@JonasNoell2 жыл бұрын
I will probably make a tutorial about thisl, so just keep an eye on this channel
@Mefu7202 жыл бұрын
@@JonasNoell +1 from me, I also wonder how do you make your water look so good
@Team_rk2882 жыл бұрын
Can u do the ocean material and ocean toutiral with ships
@Team_rk2882 жыл бұрын
It will helps to make a project for me
@JonasNoell2 жыл бұрын
Yup, will add it on my list.
@Team_rk2882 жыл бұрын
@@JonasNoell hope you do fast waiting for your upload ❤️
@larv89302 жыл бұрын
Slick!
@cinurwe2 жыл бұрын
How are you getting such a strong vignette like transition in the sky of brightness where the sun is to dark blue in the upper right corner further from the sun. I've been messing around with this and can't get the same effect. Do you have a curves adjustment or LUT applied in the frame buffer? I've seen this same effect in some of your other videos.
@JonasNoell2 жыл бұрын
Yeah LUT is applied and also you can apply a color correction to the sky and play with the gamma or intensities.
@jieliu65162 жыл бұрын
I recently watched ACES related videos in VRAY. I have a question. After ACES is applied correctly, how can I correctly use LUTS in Vray? Which linear, srgb, log? in the lut layer should I choose? Or go to Davinci or use LUTS in PS? Can you give me a solution or make a video. . thanks.
@JonasNoell2 жыл бұрын
You normally would just use the ICIO profile and not use any additional luts. If you don't use ICIO and insist on using a LUT then I guess it should be for linear.
@fadisoueidi41272 жыл бұрын
Hello. Your videos are great, the info and the pace are perfect. What is the best way to create that island. I mean rocks and mountains. Thank you.
@JonasNoell2 жыл бұрын
You can use Quixel Megascans for that. I have a tutorial in my channel where you can find all the necessary information about how to set this up! 👍
@fadisoueidi41272 жыл бұрын
@@JonasNoell thank you. That is so kind of you. Cheers 🍻
@ESnet3D2 жыл бұрын
I like the new Clouds feature - but i think i'm not going to use it soon. The Clouds always looking way to dark ( = rainy ) at the bottomside. Hope Chaos will fix this
@JonasNoell2 жыл бұрын
Additional settings would be welcome, like to adjust the cloud contrast or some way to tint them
@F10F11hm2 жыл бұрын
@@JonasNoell It's such a good feature we can only hope it'll get constant improvements and more options further down the line!
@scpk22462 жыл бұрын
Hi Jonas, please do make a video explaining "Proper Way of changing Vray Cosmos Path / Folder Location" -because changing its folder location with the already-downloaded assets, tends to give an asset error on the scene - it's not showing properly or asset becomes box only
@JonasNoell2 жыл бұрын
I think you should post those kind of problems in the Chaos forums to get someone from their team to look into your problems
@mikkokovasiipi2 жыл бұрын
Thanks for another video! Do you know how to get fully clowdy sky?
@JonasNoell2 жыл бұрын
You can set the density to the max value of 1 for the most amount of clouds.
@makadi862 жыл бұрын
where can I find a tutorial for making this sea material?
@JonasNoell2 жыл бұрын
I'm working on it, so subscribe to not miss it!
@sujitlasrado5 ай бұрын
Could it be possible to purchase/download this scene?
@JonasNoell5 ай бұрын
I have very similar scenes on my Patreon. This scene in particular is not available on Patreon as it was a sponsored video
@scpk22462 жыл бұрын
Hi Jonas, can please tell us of your Computer Specs? (PROCESSOR | RAM | VIDEO CARD) thanks
@JonasNoell2 жыл бұрын
I did so many times before: Threadripper 3990x, RTX 3060TI, 64GB
@scpk22462 жыл бұрын
@@JonasNoell WOW! that's so amazing! That's why your viewport seems not updating at all - but actually updating in milliseconds because of the Monster Specs that you have... I'm jealous hahaha
@Team_rk288 Жыл бұрын
Did you do postproduction after render
@JonasNoell Жыл бұрын
Only in VFB
@Team_rk288 Жыл бұрын
@@JonasNoell what format did you save final output jpeg or png
@JonasNoell Жыл бұрын
Normally exr
@Team_rk288 Жыл бұрын
@@JonasNoell but after save in exr format vfb color correction is not matching
@JonasNoell Жыл бұрын
@@Team_rk288 There are some vfb elements such as luts where you have to enable that the adjustments are saved into the image. Or the colors are not matching because your device or software tries to apply an automatic display correction because it assumes that the exr would need it to display correctly
@aakashghazu32532 жыл бұрын
👍👍👍👍👍👍❤❤❤
@angrybadger25502 жыл бұрын
did u used a LUT in this scene ?
@JonasNoell2 жыл бұрын
I always use LUTs or FilmicTonemaps
@angrybadger25502 жыл бұрын
@@JonasNoell what was the name the LUT ?
@grimmjowarrancar7649 Жыл бұрын
hello sir can you give us that scene?
@stephenhibberd43092 жыл бұрын
Cant wait for the Maya version!
@sayradow10292 жыл бұрын
Woww
@Team_rk2882 жыл бұрын
u from which country bro
@JonasNoell2 жыл бұрын
Germany
@Team_rk2882 жыл бұрын
@@JonasNoell Germany is there any chance for work😁
@minds4game2 жыл бұрын
Guess I no longer need Forest Pack Pro.
@JonasNoell2 жыл бұрын
Depends on how complicated scatters you require :-)