V-Ray to Nuke | ACES Multichannel EXR Workflow

  Рет қаралды 3,185

Jonas Noell

Jonas Noell

Күн бұрын

Пікірлер: 20
@JonasNoell
@JonasNoell 10 ай бұрын
✅Check out Patreon for all my scene files, bonus videos, a whole course on car rendering or just to support this channel 🙂 patreon.com/JonasNoell
@aligadzhiev5589
@aligadzhiev5589 10 ай бұрын
thanks man, there are not much people who make ACES tuts 👍
@GabrielMendezC
@GabrielMendezC 10 ай бұрын
Really cool tut. Thanks Jonas 👍
@F10F11hm
@F10F11hm 10 ай бұрын
Amazing and so useful. Thank you, Jonas!
@purankumawat-p9r
@purankumawat-p9r 10 ай бұрын
Good work Jonas 🔥
@LeafCG-bin
@LeafCG-bin 10 ай бұрын
很棒的教程
@jaylee2656
@jaylee2656 10 ай бұрын
👍👍👍👍👍👍👍👍👍👍👍👍👍👍
@addamski
@addamski 10 ай бұрын
Hi Jonas, Just about to watch anyway but will I be able to follow this in Fusion do you know?
@JonasNoell
@JonasNoell 10 ай бұрын
Works pretty similar there. I checked it also out in Fusion recently. But you should probably download the Reactor Plugin to assemble the Multichannel EXR. Probably will also make a tutorial about the process if the interest is there.
@addamski
@addamski 10 ай бұрын
I have reactor, a Fusion tutorial would be great if you have time, I think everyone uses one or the other of those two. I've not used Fusion a great deal in day to day work yet as I've not had the time to sit down and work out the best workflow from Vray to Fusion, so it would help me a great deal if you did one! 👍 @@JonasNoell
@jackarnold3293
@jackarnold3293 10 ай бұрын
@@JonasNoell very interested in fusion workflow. Fusion is much more likely to be picked up by people because they can get it free inside of DaVinci resolve, and the standalone studio version is 10x cheaper than nuke. Less interested in the use of multichannels. By splitting the channels up at render time you can optimise your use of them in your fusion files, and decrease loading times especially across servers.
@JonasNoell
@JonasNoell 10 ай бұрын
@@jackarnold3293 Yeah, I 'm just in the process of switching to Davinci Resolve because of that 🙂 I also prefer to split up the channels, but somehow at least Nuke had issues with Cryptomattes if they were not part of a multichannel EXR. Not sure about Fusion though, haven't tried that yet...
@F10F11hm
@F10F11hm 10 ай бұрын
@@JonasNoell A video dedicated to Nuke & Fusion, the differences and similarities between them when it comes to workflows would be great.
@ДмитрийКрючков-з2ж
@ДмитрийКрючков-з2ж 10 ай бұрын
How to deal with v-ray grayness, when I see an image rendered in v-ray I can tell by the lack of depth
@JonasNoell
@JonasNoell 10 ай бұрын
Ehhh not really sure what you mean, can you make some example?
@dConceptdk
@dConceptdk 10 ай бұрын
ACES is a mess to work with. Why does VRay not automate all the maps settings when switching to ACES, that should be a pease of cale to fix.
@JonasNoell
@JonasNoell 10 ай бұрын
It is automated if you name tag your textures. Otherwise it doesn’t know what colorspace the image is in. But I do agree that it would help to default to sRGB for color maps and raw for all data maps in the shader. They do that for normal maps already.
@AyushBakshi
@AyushBakshi 10 ай бұрын
​​​When you connect using substance utility in Maya it makes the node graph with right color spaces itself.i was expecting similar stuff for nuke n 3ds max@@JonasNoell
@piotrus3333_CGI
@piotrus3333_CGI 8 ай бұрын
oh come on. aces 1.2 in 2024? why?
@JonasNoell
@JonasNoell 8 ай бұрын
Somehow it’s difficult to find any newer version for download at least at the time I did this video. But if you have a newer one can you point me to where you got it from? 😀
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