VAD Maya to Unreal Lookdev: Import FBX meshes with textures from Substance Painter & Maya into UE5

  Рет қаралды 12,181

Derek Flood

Derek Flood

Күн бұрын

Пікірлер: 27
@dubardmickael1961
@dubardmickael1961 8 ай бұрын
hay mate, im beginner in 3D i was wondering can we use this process for an ready game asset ? please , btw thanks for the video
@derekfloodVFX
@derekfloodVFX 8 ай бұрын
Not sure I follow. Can you say more? What would you want to change on the ready game Asset exactly? The model? The textures? The material?
@lmoola9
@lmoola9 Жыл бұрын
Hi there , t I'm struggling to know how to bring in a character, shade it or lookdev it and then be able to save the setup and use it for animated shots with the same material groups on my character. Im new to unreal and looking for the best approach. im used to Houdini lookdev and rendering Thanks!
@derekfloodVFX
@derekfloodVFX Жыл бұрын
Have you tried the approach in this video?
@DGFA-
@DGFA- Жыл бұрын
Hi, how did you disable the animations coming with the project? When I start the level there are animations for crowd the main character and traffic.
@derekfloodVFX
@derekfloodVFX Жыл бұрын
I believe I just turned off their visibility
@DGFA-
@DGFA- Жыл бұрын
@@derekfloodVFX Thank you :)
@李小龙-r5z
@李小龙-r5z Жыл бұрын
Hello, where can I get it M_ DF_ Default_ Coat Material
@derekfloodVFX
@derekfloodVFX Жыл бұрын
I’m going to make that available on the Unreal Marketplace. Stay tuned for details!
@rshiya5018
@rshiya5018 Жыл бұрын
what if we have multiple meshes , for example a 3d room full of stuff . then we should do this process for each or we can combine them all and have several uv islands?
@derekfloodVFX
@derekfloodVFX Жыл бұрын
You can do both. In my example, I am importing multiple meshes with the "merge meshes" option. You could also not select that and get the meshes separate. In both cases, the material instances will be assigned corresponding to what was saved out of Maya.
@riretime975
@riretime975 Жыл бұрын
How to get the plug in
@derekfloodVFX
@derekfloodVFX Жыл бұрын
Are you asking about substance, Maya, or Unreal?
@riretime975
@riretime975 Жыл бұрын
@@derekfloodVFX i using Maya 2018 How can i connect blin material automatically for unreal.
@derekfloodVFX
@derekfloodVFX Жыл бұрын
@@riretime975 I put a link in the description for the Bridge tool. However, it is written in Python 2 and so will only work with Maya 2022 and up.
@riretime975
@riretime975 Жыл бұрын
@@derekfloodVFX thankyou for your support ❤️
@angeltifatifa
@angeltifatifa Жыл бұрын
Thx 🙏a million you just save my life 🥰💕
@derekfloodVFX
@derekfloodVFX Жыл бұрын
Awesome!
@Maraik89
@Maraik89 Жыл бұрын
Thanks for your effort but is there a way to transfer from Maya directly to unreal with textures? Like datasmith
@derekfloodVFX
@derekfloodVFX Жыл бұрын
I wish. Looked a long time and didn’t find anything. That’s why I made the video., LOL!
@Maraik89
@Maraik89 Жыл бұрын
@@derekfloodVFX 😂
@Kindrien
@Kindrien Жыл бұрын
When can I get Unreal Master Material from Unreal Marketplace? I applied all the other Custom tools, but I can't use them because I don't have Unreal Master Material. I want Unreal Master Material. I wonder when it will be released.
@derekfloodVFX
@derekfloodVFX Жыл бұрын
Very soon hopefully! It is being reviewed by Epic now, which typically takes a week. I made a bunch of improvements to it and I'm really excited to share it.
@derekfloodVFX
@derekfloodVFX Жыл бұрын
Uber Shader is now avaialble! kzbin.info/www/bejne/inathptjYpmno80
@gabrieliuspocevicius5583
@gabrieliuspocevicius5583 Жыл бұрын
thanks bro
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