Dual Longplay of Virtua Fighter 3 (Arcade vs Dreamcast) comparison

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VCDECIDE

VCDECIDE

Күн бұрын

Пікірлер: 227
@CorporalDanLives
@CorporalDanLives Жыл бұрын
I saved up like crazy to import the Dreamcast and VF3 as soon as it came out. I can't express how my mind was blown when I played this in my dorm room. People dog on this port but man, it was like having a Model 3 board of your very own.
@ENFDO
@ENFDO Жыл бұрын
yeah, me too. i bought a japo with vf3tb in jan 1999 and was awesome. 1000 uss dollar.
@swarthybullxxx
@swarthybullxxx Жыл бұрын
Honestly the GameCube was more like a super powered Model 3 because of the PPC processor. But either way the DC was good on its own merits. Like a consolized Naomi.
@ENFDO
@ENFDO Жыл бұрын
@@swarthybullxxx for those Who bought dc in 1998 and first fall 1999 the wow factor was umprecedent.
@aryinc
@aryinc Жыл бұрын
@@ENFDO in 1998 this system was a must have. There where no talks off ps2 in 98. For a short dc had the impact. in 2000 when i saw tekken tag2 running on ps2 hardware i kinda knew dreamcast was done for.
@ENFDO
@ENFDO Жыл бұрын
@@aryinc yeah, i bought Dc in Jan 99 and ps2 in june 2001, and TTT around that date and was stunning. But for me, TTT lacks in that infinite 3D background with 0 interaction. Anyway thats the way u said. Now everybody who dont fucking know how was then and type as they lived then. Dc in Nov 1998 and 1999 was amazing and VF3tb was nearly arcade perfect. For more was the first time Sega brought a game so so similar to the millionaire arcade board.
@nasanchez964
@nasanchez964 Жыл бұрын
The Dreamcast version is the one released in Japan. It had some issues, like the broken shadows. It was corrected in both the European and US version.😊 Apart from that, the textures in the arcade version are in a higher resolution and the colors are more vibrant, but the Dreamcast was nearly perfect port.
@parazels83
@parazels83 Жыл бұрын
Ironically, Dreamcast was famous for its bright and vibrant colors, but not in this game.
@RECHOOSENONE
@RECHOOSENONE Жыл бұрын
dreamcast has changes in model geometry - i hear model 3 use squre polygons, then dreamcast claasic triangle.
@MH-yp6wg
@MH-yp6wg Жыл бұрын
@@RECHOOSENONE That is actually not a question of geometry. You can display every quad using two trianges just fine, and it does not even use any more hardware resources than quads. But it changes texture coordinates, so it requires some work to adapt.
@RazorEdge2006
@RazorEdge2006 7 ай бұрын
The main difference is the backgrounds. They look more detailed in the arcade version.
@tasseiviews2947
@tasseiviews2947 Жыл бұрын
The Dreamcast version actually looks closer than I thought.
@Muaito
@Muaito Жыл бұрын
When Ive seen this in arcade, I thought there will never be a better game 😂
@lazarushernandez5827
@lazarushernandez5827 Жыл бұрын
Aside from a few issues mentioned, VF 3TB captured the arcade version. Gameplay was standard Virtua Fighter, you knew what you were getting control wise, a solid, if rushed effort. The main problem is that VF 3 came out in 1996. The other fighters that came out for the Dreamcast around launch were based on newer games and looked more impressive. -Dead or Alive 2 was identical to the arcade sequel that came out in 99/2000 (because the DC was the same hardware as the Naomi), -and Soul Calibur was a remake of a PS1 level/arcade sequel to Soul Edge released in 1998. It obliterated the arcade version.
@Longlostpuss
@Longlostpuss Жыл бұрын
Correct, VF3tb was already kinda outdated by the time it received its console port. I still bought it of course, but I'd already played it to death in the arcades and it took a backseat to the other fighters you mentioned. Still needed to be in your home collection, as it felt rude not to.
@Jolly-Green-Steve
@Jolly-Green-Steve 18 күн бұрын
There is no way VF is 3TB. It's a few dozen megabytes at best.
@8991125
@8991125 Жыл бұрын
No se por que, pero aún a esta fecha 2023, me parecen increíbles los gráficos de Dreamcast/AM2
@ningen5
@ningen5 Жыл бұрын
la model 3 es algo impresionante para la epoca
@sfwilliamGuile
@sfwilliamGuile Жыл бұрын
@@ningen5 para la epoca sí, pero hoy se ve una mi3rda, muy muy feo
@ningen5
@ningen5 Жыл бұрын
@@sfwilliamGuile si para vos se ve feo estas ciego hermano anda a jugar al fornite 😂
@alxxx9404
@alxxx9404 Жыл бұрын
​​@@sfwilliamGuile Vaya comentario más absurdo haces!!! 😂. Poco habrá mejor gráficamente que virtua fighter 3 o soul calibur. Pero si prefieres los fighting games de hoy en día que son mierda pura allá tú.
Жыл бұрын
Ese era el potencial de dreamcast, playstation 2 ganó por la trayectoria de la playstation. mas a nivel de hardware dreamcast fue muy superior a mi parecer.
@sdmayday
@sdmayday Жыл бұрын
I bought a Saturn to play Virtua Fighter, a Dreamcast to play VF3, a PS2 for VF4 and I absolutely had to break the bank to get a PS3 at launch for VF5. Since then, I stopped buying new gaming consoles.
@always_trust_all_scientists
@always_trust_all_scientists 11 ай бұрын
love it..
@psychopassisamasterpiece1997
@psychopassisamasterpiece1997 3 ай бұрын
VF6 got possibly teased by sega
@BeatEngine-qr7if
@BeatEngine-qr7if Ай бұрын
VF6 confirmed
@AbbasKhan9364
@AbbasKhan9364 Ай бұрын
I guess it's time to break that bank for the PS5 now.
@sdmayday
@sdmayday Ай бұрын
@@AbbasKhan9364 no way around it :D
@Gildog77
@Gildog77 Жыл бұрын
I don't understand why the DC port gets a bad rap. It's not perfect, but still very good.
@hoifungso4433
@hoifungso4433 Жыл бұрын
GENKI only have 4 months to made this ports to Dreamcast (match JP Dreamcast Released)
@aj_gen_ace
@aj_gen_ace Жыл бұрын
It looks fine to me.
@ultimateman55
@ultimateman55 Жыл бұрын
The video did a nice job of explaining why if you read the captions. I think the biggest issue was touched upon towards the end: it failed to improve upon the arcade regarding extra modes or unlockable characters. Namco had been adding in extras like this for 3-4 years by the time VF3 released and Sega failed to adapt to the market expectations.
@eponymous7910
@eponymous7910 Жыл бұрын
It's because a year after its Japanese release it was effectively competing with Soul Calibur (and later Dead or Alive 2) in NA and the EU
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
Compare it to the other games that were released along side the US launch of the system. It comes up short.
@maurojose6786
@maurojose6786 Жыл бұрын
Dc hardware and games are still impressive after twenty years.
@JohnCharb87
@JohnCharb87 Жыл бұрын
The Sega model 3 was quite amazing. Developed by Sega and Lockheed Martin it was considered the most powerful arcade board at the time.
@praystation
@praystation Жыл бұрын
did you just google this information?
@swarthybullxxx
@swarthybullxxx Жыл бұрын
That's the model 2. The Model 3 uses a PowerPC CPU and a GPU made in cooperation with Real 3D.
@MH-yp6wg
@MH-yp6wg Жыл бұрын
@@swarthybullxxx Model 3 actually does not have a GPU. It is a modified Pro-1000 image generator from Real3D (which still belonged to Lockheed-Martin BTW) with a whole PCB as a video board housing many processors working together. The PowerPC is part of the Real3D Pro-1000.
@eponymous7910
@eponymous7910 Жыл бұрын
Awesome! Any chance there'll be a vf4 evolution arcade vs vf4 evolution ps2 vid in future?
@slashrose3287
@slashrose3287 Жыл бұрын
Genki was formed by ex-AM2 crew, development was followed by Yu S. himself...the real problems of the initial VF3tb release were time contrains (just 6 months development time) and next to no SDK available at the time: with all these heavy problems, conversion itself was rather good neverthless. Of course, not developing a more polished product for the US release is a different situation, all by Sega fault of course (Sega has always done this big mistake: "running" behind competitors, first Nintendo then Sony (killing MD/GEnny lifespane for a rushed SS release is the worst decision they did, same as DC with a rushed release which killed SS). Speaking about BAD conversion, I find Sega Rally 2 the WORST conversion ever made: THREE months development, using the pathetic WindowsCE which CRIPPLED DC performance (unstable 30 fps, which arcade at 60 fps rock solid, probably 15-20 in split screen, a 128-bit console...), another stupid Sega decision.
@sm4sh3d
@sm4sh3d Жыл бұрын
Sega Rally 2 was certainly far perfection on Dreamcast but it wasn't as awful as the first Daytona USA on Saturn
@slashrose3287
@slashrose3287 Жыл бұрын
@@sm4sh3d DC is about FORTY times more powerful than SS, a more than perfect Model 3 conversion is mandatory with all that power...while (agai) first SS Daytona conversion was rushed, at least the fundamental gameplay was there...
@sm4sh3d
@sm4sh3d Жыл бұрын
@@slashrose3287 I don't know if it was 40 times more powerful than a saturn, but it was certainly slightly weaker then Naomi and definitely not on par with model 3. Not making excuses, that's just how it is. Great ports were still possible, but that would have required Sega to have a competent management at the time.
@slashrose3287
@slashrose3287 Жыл бұрын
@@sm4sh3d Facts: DC rendering up to 3 millions (triangle) poly/s --> latest Model 3 version (step 1.5) = 1,5 millions/s (triangle) poly/s, half DC rendering "power". Also, real SS rendering seen in games is nowhere near 80.000 (quad) poly/s (PSX maybe 100,000 triangle maximum, with all effects applied). Naomi is arcade DC counterpart with double RAM.
@sm4sh3d
@sm4sh3d Жыл бұрын
@@slashrose3287 it's funny you're not aware of Model 3 Step 2.0 (and a 2.1, but it's basically the same) that came out in 1997, one year before the Dreamcast, and is vastly superior to the home console. Spitting out raw meaningless numbers doesn't really mean anything btw, the Model 3 architecture is a multicore monster with something else when it comes to memory and bandwidth. If you really need a number, I guess the good old GFLOPS should fit your needs, even if I'd argue that a number doesn't mean everything. Model 3 Step 2. 0 has a Floating point performance estimated at 3 GFLOPS. The Dreamcast reaches 2.1 GLOPS.
@John-tk6wd
@John-tk6wd Ай бұрын
I remember first seeing this game in the arcade in alaska around 1998 and was blown away, eventually got it for dreamcast what a dream come true, just crazy how advanced the graphics were back then to be honest.
@Raco130
@Raco130 Жыл бұрын
Thanks for your vidéo and analysis !!! I had Vf3tb after I had DOA2, ouch !
@sodeyroth9611
@sodeyroth9611 Жыл бұрын
Pai doing dab before everyone in 2010s 😅
@bluenomad73
@bluenomad73 Жыл бұрын
Dreamcast was nearly perfect port. Amazing!
@always_trust_all_scientists
@always_trust_all_scientists 11 ай бұрын
I truly believe part of the virtua sega series demise was due to the name. VIRTUA is sooooo 90s. it ages the series. it doesnt bother me but i think anything called virtua will date you back to the 90s.
@BurritoKingdom
@BurritoKingdom Жыл бұрын
Better background textures and anti-aliasing on the Arcade version. I think with more time the devs could have got it arcade perfect. Background textures are compressed more on the DC version.
@michaelc5217
@michaelc5217 9 ай бұрын
Hello VCDecide, will we have the pleasure to watch a comparison between Model 3, DC and LaD Inf Wealth versions in the near future?
@vcdecide
@vcdecide 9 ай бұрын
yes
@cocacolaholic
@cocacolaholic Жыл бұрын
It's not perfect but it was closer than any previous virtua fighter port, altho it had some minor visual differences I really enjoyed the home port and remains my favourite virtua fighter
@SaminPK
@SaminPK Жыл бұрын
Brilliant comparison. Dreamcast's neutered port exposed!!
@scudkleemann
@scudkleemann Жыл бұрын
VF3tb's background、image resolution in Dreamcast is so poor!
@aj_gen_ace
@aj_gen_ace Жыл бұрын
You have no idea how bad I want this game. I bought a used Dreamcast over a year ago, but the store didn't have too many DC games I was looking for.
@LukeDodge916
@LukeDodge916 Жыл бұрын
I'll be honest, I wasn't gonna start collecting for Dreamcast again, but Daytona USA and VF3 make me want one again bad.
@trevagraham1605
@trevagraham1605 Жыл бұрын
If you can find a reputable rom site you can download the rom and burn it onto a CD to work on the Dreamcast. The Dreamcast doesn't have security blocking this.
@darksoulsong
@darksoulsong Жыл бұрын
I recall VG magazines speaking about this port like it was dog shit, but it looks pretty decent to me.
@johndd9140
@johndd9140 Жыл бұрын
VF3tb may have some flaws in its graphics and lacked extra content, but the gameplay was spot on. Sega made great arcade games.
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
That's kind of the problem. Arcades were Sega's bread and butter more-so than the home market, but arcades were really starting to die out. People buying games at home wanted more for their $50 than a 1-to-1 arcade conversion. Companies like Namco understood this, and would make substantial additions to their home ports.
@giovannimarcelodasilva768
@giovannimarcelodasilva768 Жыл бұрын
Mesmo a versão do Arcade sendo melhor nos gráficos eu fico com a versão caseira do Dreamcast, mais pela praticidade de poder ir nas configurações e tb por ter gráficos bom mesmo sendo um pouco inferior, pois no conjunto da obra a versão caseira sai ganhando mais
@onlypvpcaterina-6669
@onlypvpcaterina-6669 23 күн бұрын
A close side by side, But the dreamcast version had a lower polygon count and lower resolution and texure quality, But was a lot brighter looking than the arcade, All in all a good conversion for a home console.
@kordianronnberg9090
@kordianronnberg9090 Жыл бұрын
Minor differences in textures, lighting, and geometry don't bother me. But I don't like certain artistic changes. The Shun Di station was hit the most. The set design had a wonderful mood, straight from Enter the Dragon. Now it's empty and blind. I also miss the fog in Aoi Station - it added a lot to the melanholic-romantic atmosphere. Apart from that, a great port. In my opinion, VF 3 is the last game in the series that completely avoided the Tekken inspiration and offered a very original atmosphere, close to the realism of Shenmue. I'm curious what the series would look like today if it continued on this path.
@Longlostpuss
@Longlostpuss Жыл бұрын
VF6 should have come out around 2007 and should have been looking somewhat like what Tekken 8 looks like now. Sega were always ahead of the technology curve, but it just feels like unless something literally photorealistic comes out now that nobody has ever seen before, Virtua Fighter will never again capture the technological marvels of its past, not least because graphics in general reached a point of diminishing returns a few years ago now.
@largadeugnt
@largadeugnt Жыл бұрын
Joguei esse game quando lançaram o DC no Brasil e era impressionante msmo com problemas. Neste momento 9:34 dá pra ver que tinha muito o que fazer ainda.
@MrReedEnt
@MrReedEnt Жыл бұрын
Why were the colours so washed out in the Dreamcast release?
@LucasSilva-hv5qv
@LucasSilva-hv5qv Жыл бұрын
2:05 A PAI nesse jogo é idêntica uma menina que conheci em 2017 quando estava no ensino médio é incrível a semelhança .
@miqueinhamgtow2961
@miqueinhamgtow2961 Жыл бұрын
devia ser assustador conviver com ela
@TheFred128
@TheFred128 Жыл бұрын
@@miqueinhamgtow2961 😂😂😂😂
@timkasansky2528
@timkasansky2528 Жыл бұрын
Lighting on Dreamcast looks flatter. The whole scene always looks a bit more uninteresting.
@allenwong8474
@allenwong8474 Жыл бұрын
why not use 3tb version of Model3 for comparison
@RECHOOSENONE
@RECHOOSENONE Жыл бұрын
yeap , i see its too
@OfficialDRELOSKi
@OfficialDRELOSKi Жыл бұрын
The vs screen was so cool to me
@sm4sh3d
@sm4sh3d Жыл бұрын
It's still half decent for a rushed port, it's a shame Sega has such little consideration for its arcade jewels when it was time to move them to their home console
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
Sega seemed to have it stuck in their head that people were still content with shelling out "new game" prices for arcade games with little-to-no improvements. Sega being Sega killed Sega as we knew it.
@jeanjacqueslundi3502
@jeanjacqueslundi3502 Жыл бұрын
I don't know about other games, but they did great with VF2's port to the Saturn.
@IronImo13xoxo6
@IronImo13xoxo6 Жыл бұрын
Dreamcast begining, developer didn't know the dreamcast. but After you have soul calibur, dead or Alive 2, project justice Shenmue....I also think that Virtua Fighter 4 could have run on Dreamcast with a few concessions with even a better result in terms of resolution than on PS2
@GreatHealer.
@GreatHealer. Жыл бұрын
Great port imo. Sadly too little too late. When Soul Calibur was released and killed this game stone dead.
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
Soul Calibur was one of the games that convinced me to buy a Dreamcast! Granted I bought one after the prices fell off a cliff, due to Sega announcing it's end, but that was a windfall for me! The other game was Code Veronica.
@STAXONDECK1
@STAXONDECK1 Жыл бұрын
Sega really should have polished it more and had extra content, Virtua Figther has way more depth than the button mashi Soul Calibur but than again most people are retards 😅
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
@@STAXONDECK1 Yeah, Sega did *not* understand that the gaming public was done buying 1-to-1 arcade ports for full price. You needed to sweeten the pot.
@Crystallums
@Crystallums Жыл бұрын
The Dreamcast version isn't bad but... some details have unfortunately been lost along the way, while others have been gained in the adaptation, for example some colors, sprites, polygons and perspectives, etc.
@MsonicBoom
@MsonicBoom Жыл бұрын
Qualidade das observações, sempre impressionam.
@Vectorman2X
@Vectorman2X Жыл бұрын
They nail it with vf3 back then i never believed that i will have model3 graphics in front of my tv but sega made it reality. Never regret that i pay a beefy price to have my dreamcast from japan with vf3
@rh8560
@rh8560 Жыл бұрын
Slight difference but Dreamcast definitely had more power to possibly do a perfect port
@ENFDO
@ENFDO Жыл бұрын
no it havent. DC cant match Model 3 raw power. DC was something like the half M3 power. Check daytona 2.
@rh8560
@rh8560 Жыл бұрын
@@ENFDO thanks for the information,I just feel like they could have gotten closer
@ENFDO
@ENFDO Жыл бұрын
@@rh8560 Im agree!!!
@WWammyy
@WWammyy Жыл бұрын
I agree especially when you compare games like Soul Calibur and Dead or Alive 2 which far surpass even the Arcade Virtua Fighter 3. They could have done an amazing port.
@rh8560
@rh8560 Жыл бұрын
@@WWammyy that's what I was thinking
@김정호-z2s5b
@김정호-z2s5b Жыл бұрын
드림캐스트버젼의 진짜 문제는 그래픽이 아니라 컨트롤러....
@RazorEdge2006
@RazorEdge2006 7 ай бұрын
The main difference is the backgrounds. They look more detailed in the arcade version.
@hababacon
@hababacon Жыл бұрын
Arcade has better background detail with additional textures and lighting effects. DC has better character details. Go to @3:21, you can see more detail tex😢on the characters. Look at @4:43, the guy shoulder, it's more detail on the DC. Look at the hair, there's more there on the DC version. However, overall, the arcade takes it.
@hababacon
@hababacon Жыл бұрын
Coming back to this video I have a few more observations. The Dreamcast has better audio, music just sounds more live. Dreamcast has better Z Buffering and clipping. Less joints intersecting or or close clipping. Look at Lion left arm and you will see what I mean @5:51.00. I think why the DC is sharper in or even having better textures is due to the increased resolution. Model 3 games run in this 496 by 384 resolution. Almost all DC games run 640X480P so you will have abit more resolution to play with on Dreamcast. Later on in the video at @10:00 you can see the water is clearly better on the arcade. So I think Genki tried to get the characters perfect, but neglected the backgrounds abit.
@gphsog763
@gphsog763 11 ай бұрын
was Pai L.V.O.D(ers)?
@beeaye7944
@beeaye7944 8 ай бұрын
It was a decent enough home conversion, but I'm convinced Sega AM2 could've made it arcade perfect if it had been ported in house and not rushed to meet the Dreamcast launch. As it is, the differences are mainly the inferior limb modeling, the muted color palette, and much lower-res textures on the Dreamcast backgrounds.
@SamaSaku1
@SamaSaku1 Жыл бұрын
Dead or alive 2 came on Dreamcast in 2000 not 1999. Vf3 TB display more polygons than Soulcalibur on Dreamcast.
@rubendarioreymartinez2073
@rubendarioreymartinez2073 Жыл бұрын
El juego en Dreamcast va a los mismos fps que el Arcade pero se nota mucho la reducción de las texturas y le quitan algunas cosas de los escenarios . Saludos desde colombia 🇨🇴
@peranzanesforever
@peranzanesforever Жыл бұрын
esque la version dreamcast es la version arcade 3tb,, no son las mismas
@entertainmentwizard2703
@entertainmentwizard2703 Жыл бұрын
I heard the North American Dreamcast version did have improvement over the Japanese version but it still was not arcade perfect!
@hoifungso4433
@hoifungso4433 Жыл бұрын
RAW POWER of Dreamcast only have 80% of MODEL3(VF3 TB Arcade using the Model3 150% power-up new Ver.) GENKI staff really done this JOB well.
@entertainmentwizard2703
@entertainmentwizard2703 Жыл бұрын
@@hoifungso4433 No the problem was the dev kits they were using were not yet able to take full advantage of the Dreamcast and that didn't allow the team to push the Dreamcast to it's limits!
@paulk4697
@paulk4697 Жыл бұрын
@@entertainmentwizard2703 model 3 was more powerful than dreamcast!
@entertainmentwizard2703
@entertainmentwizard2703 Жыл бұрын
@@paulk4697 Yes but the primary reason the Dreamcast version of VF3 was not great was because the team was using early dev kits that were not taking full advantage of the Dreamcast's capabilities!
@athos5359
@athos5359 Жыл бұрын
@@paulk4697 dead or alive 2 looks better than VF3 TB using model3step1
@senorsnipey1595
@senorsnipey1595 7 ай бұрын
Man I loved this game so much! So quintessentially SEGA! Dreamcast was an absolute beast.
@wwemegaman1898
@wwemegaman1898 Жыл бұрын
Amigos cual es mas potentes gamecube o dreamcast dime Zara Twilight Princess podia correr en las dreamcast sin poblema
@sfwilliamGuile
@sfwilliamGuile Жыл бұрын
Dreamcast es muchísimo más potente q Nintendo GC. Dreamcast fue la segunda mejor consola en hardware, perdendo solamente para xbox classic
@santitabnavascues8673
@santitabnavascues8673 Жыл бұрын
Game Cube era más potente que Dreamcast. La GPU de game cube era más rápida y disponía de hardware para transformación e iluminación lo que le permitía procesar y renderizar 10.000.000 de polígonos por segundo frente a los 3.500.000 que podría alcanzar la GPU de DC, por contra, Dreamcast tenía más memoria de video, 8MB frente a los 4MB de GC, lo que le permitia texturas de más resolucion. En una revisión posterior, la placa Naomi2, que era descendiente directa de Naomi, que era el hardware de Dreamcast dedicado al arcade, si tenía TnL por hardware por lo que de haber podido disponer de él, Dreamcast podría haber competido en igualdad de condiciones con PS2, XBOX y Game Cube. Naomi2 fue la placa sobre la que se hizo Virtua Fighter 4, lo que debería dar cuenta de su potencial
@wwemegaman1898
@wwemegaman1898 Жыл бұрын
@@santitabnavascues8673 no era 10 millones de polígonos era 20 millones de polígonos por segundo que podia correr gamecube solo que nunca se uso y dreamcast podia correr más de 3 millones de polígonos por segundo y Xbox 13 millones de polígonos por segundo y ps2 16 millones de polígonos por segundo amigos a si gamecube era las mas potentes de su generación amigos
@Flynn-games
@Flynn-games Жыл бұрын
shun's body shows fewer polygons between the pelvis and legs.
@TehAbdullah
@TehAbdullah Жыл бұрын
Look at the water effects in Ms. Umenokoji's stage on the Arcade version these graphics were way ahead of 1996 sadly only to be downgraded on DC
@aryasmayodi8115
@aryasmayodi8115 Жыл бұрын
AM3 VS GD ROM FORMAT
@SuperKillerdreams
@SuperKillerdreams Ай бұрын
What’s crazy about the Dreamcast port is that it’s there like it’s all soooo there from the model 3 but yes you can tell the DC just had some slight and I mean SLIGHT cutbacks but all the hate genki got back then for a rushed port is a little over done The DC port looks 98% close to being sega model 3 arcade perfect It was bassicly model 3 in our home no doubt about it
@gphsog763
@gphsog763 11 ай бұрын
하나 연계기combo기를 추가함으로 본 핵심해당의 존재감을 유지했다는 방안기조차용
@TheNoNonsenseNinja
@TheNoNonsenseNinja 11 ай бұрын
Dreamcast was the first console to really bring the arcade home in an affordable way and in some instances like with Soul Calibur, the ports were better than the arcade. It's a shame so many dismissed and overlooked it in favor of the PS2 because it played DVDs.
@wilderness_over
@wilderness_over Жыл бұрын
Sega best power on ARCADE.
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
Which was really the problem for them at this point in time. Arcades stopped being the driving force of gaming by the end of the 90s.
@ediocorrea-corretor-imoveis
@ediocorrea-corretor-imoveis 22 күн бұрын
Na epoca foi algo fora do comum evolução grafica com os mesmos comandos e movimentos do primeiro titulo. Ja os jogos de hoje não tem este pulo grafico que teve esta epoca mesmo a tecnologia sendo 10x melhor.
@kingsavageson4879
@kingsavageson4879 Жыл бұрын
I had this game, & was pleasantly unaware that it wasnt arcade perfect.... Whats with some of the washed out looking colors on DC? Still a dope game on DC tho...
@OSA5000
@OSA5000 8 ай бұрын
That thumbnail baha
@feps9555
@feps9555 Жыл бұрын
Ambas as versões são incríveis a Model 3 era uma placa incrível nada chegava perto dela até a chegada do Dreamcast ,algo que podia ser dito na comparação é que a versão TB é uma atualização do arcade lançada em 97 ou seja a versão Dreamcast se baseia em outra versão não no VF3 de 96 mas que a Sega podia ela mesmo ter feito a conversão podia pois além de ficar igual ao da Model 3 poderíamos ter as duas versões no GD o 3 e sua atualização TB assim como o Saturn possui o VF2 e o VF2.1 no mesmo CD
@retroshow
@retroshow Жыл бұрын
''algo que podia ser dito na comparação é que a versão TB é uma atualização do arcade lançada em 97 ou seja a versão Dreamcast se baseia em outra versão não no VF3 de 96'' ---------------------- 04:01 ''Continuing, the Virtua Fighter 3 released on the Dreamcas is actually a port of a revision of the arcade version of Virtua Fighter 3 released in 1997'' 04:22 "In 1997, Sega released a new version of Virtua Fighter 3 in arcades entitled Virtua Fighter 3tb, where "tb" stands for "Team Battle" 05:18 "this is the most significant change between the original version of Virtua Fighter 3 released in 1996 and its "3tb" revision released in 1997'' 05:37 "and it was this "3tb" version that served as the basis for the port to the Dreamcast, which was the new console from Sega that would be released at he end of 1998...''
@RetroGames4K
@RetroGames4K 3 ай бұрын
I don't know why the Dreamcast version has that kind of annoying fog... I think Dreamcast could've done a perfect version.
@debielaloprazio3898
@debielaloprazio3898 Жыл бұрын
faltou poligonos nas articulações no dreamcast, e usaram efeitos de fog em alguns cenários. port meio porco. provavelmente por falta de tempo. mas ainda assim chega perto do arcade.
@atomiswave2
@atomiswave2 Жыл бұрын
It'a pretty cool game I'm just not into 3d games that much
@cyberngarenfetcher4117
@cyberngarenfetcher4117 Жыл бұрын
Arcade Model 3 wins!
@PixelShade
@PixelShade Жыл бұрын
The Dreamcast has a higher rendering resolution compared to the Model3 Arcade version. 640x480 vs 496 x 384. Unfortunately a lot of the stage textures are worse quality because it is a port, and they most likely use the same cookie cutter large file-size texture format during the conversion process. This would of course not be the case if the game was designed around the Dreamcast and each texture being curated for the game. The Dreamcast had a lot of different texture formats... One that I find most amazing is the compressed 16-color paletted textures (16 colors is more than enough for certain texture materials like grass, wood, stone, concrete, etc. while more complex textures with a vast variety of colors like a building facades or intricate and colorful clothing pieces, signs etc would require bigger file sized texture formats)... Anyway, that format has a compression ratio of 32:1 + 2KB of overhead... Most compression rates today are 4:1 or 8:1. So theoretically you could fit about 60MB worth of texture data on the Dreamcast 8MB of VRAM.... Keep in mind that the Model 3 had a graphics ROM of 64MB for the whole game. So in reality the Dreamcast could theoretically have much higher quality textures than the arcade. Also the 3tb version on the Dreamcast has the same issue as Street Fighter Championship edition had... worse color schemes on stages... Like how Jeffereys tropical stage the moonlit stage looks worse than the daylight version. or how Akira's Dojo stage has worse coloring on the outside woods in conjunction with worse lighting inside the dojo. This is the case for Virtua Fighter 3tb on the arcade as well... It's like the fighting game companies had to change stage coloring to make people realize it was an updated version of the game.
@xcom457
@xcom457 Жыл бұрын
mmm Killer Application.
@santitabnavascues8673
@santitabnavascues8673 Жыл бұрын
La niebla que eligieron para Dreamcast la beneficia poco. Los gráficos son iguales, pero en DC se ven blanqueados
@OdeioFiller
@OdeioFiller Жыл бұрын
Gostava muito de fighters megamix, do saturn. Fica nítido que tem elementos deste virtua fighter.
@1993StrangeBoy
@1993StrangeBoy Ай бұрын
Sim, o time do Virtua Fighter 3 ajudou na criação do Fighters Megamix e os personagens de VF nesse jogo possuem alguns golpes que eles ganharam no VF3, além de ter o sidestep que foi implementado no VF3 também Além disso a personagem Janet possui o mesmo moveset da Aoi (personagem nova do VF3)
@anthonyrizzo9043
@anthonyrizzo9043 Жыл бұрын
Arcade version looks better, more color more contrast, less foggy, character models seem to have more polygons, and higher texture res, less aliasing so either better Anti aliasing or higher resolution on the arcade. Other than that the Dreamcast veraion still looks good and gets the job done, its not like its at all bad.
@MH-yp6wg
@MH-yp6wg Жыл бұрын
Actually the resolution was higher on DC (640x480 vs 496x384). Model 3 actually had it's own form of edge-antialiasing (which the DC either did not have or at least no game used), so it is possible they made use of this in the arcade.
@RECHOOSENONE
@RECHOOSENONE Жыл бұрын
Anyway its not bad port. Folowing port VF 4 to ps2 dont looks aracde perfect.
@PONTOCRITICO
@PONTOCRITICO Жыл бұрын
O problema com o Dreamcast nunca foi hardware, sempre foi pressa, notoriamente mal explorado e por isso abandonado prematuramente. Converter um hit dos arcades pra consoles ou computadores domésticos não é tarefa tão simples requerendo uma miríade de manobras técnicas pra transpor o máximo de fidelidade possível. Não precisa ser uma Model 3 pra exemplificar isso, pois a Midway T Unit criou sérios problemas pra todos os sistemas que tiveram ports das versões do Mortal Kombat até então. Eram todas bem nerfadas, com definição e cores muito abaixo dos fliperamas. Logo, dizer que só por ser um jogo de 4 anos não ia dar trabalho pra converter é bem bota nas bolas, a questão realmente é dedicação e infelizmente na decadência que a Sega se encontrava, isso estava em falta junto com o incentivo.
@Leo-xh8pp
@Leo-xh8pp Жыл бұрын
Concordo! Sim sempre foi pressa fazendo mal uso doque o console dentro das suas limitações poderia fazer ! E quando foi bem explorado no seu curto tempo de vida tínhamos gráficos lindos como sonic adventure 2 , Dead or Alive 2 , Test Drive Lemans 24hours por exemplo que tinham quantidades elevadas de geometria e texturas! Pega o Dead or Alive 2 da TECMO e olha a quantidade de polígonos e texturas usadas nos cenários e personagens! Os personagens de DEAD OR ALIVE 2 são muito bem construídos sem nenhuma quebra de polígonos e as roupas tem movimentos suaves tudo à 60fps em um Dreamcast! Fora os cenários que são multi-niveis! As texturas e o Nível de polígonos em Dead or Alive 2 para Dreamcast são superiores às do virtua fighter 3 original e o port do virtua fighter 3 TB ! No sonic adventure 2 usam essas mesma texturas que usaram no Dead or Alive 2 pra efeitos de comparação! Então eu concordo totalmente contigo!!! Ótimo comentário! Nunca foi Hardware Faltou a Própria Sega ter mais atenção com o console! Aliás o Dreamcast é o meu favorito justo pela resolução, cores saturadas e texturas belíssimas !
@PONTOCRITICO
@PONTOCRITICO Жыл бұрын
@@Leo-xh8pp Agora tem até Counter Strike pro Dreamcas e ele rodando o game com um pé nas costas... A Sega deveria permitir o relançamento desse console pra empresas como a TecToy e não ficar criando caso por isso. Não digo que ia vender que nem água, mas interessados não iam faltar. Garanto que fariam tanta coisa pro sistema que muita gente ia pensar duas vezes antes de condená-lo pela falência da Sega.
@Leo-xh8pp
@Leo-xh8pp Жыл бұрын
​​@@PONTOCRITICO já pensou! Pena ser um sonho distante! se algum dia eles relancarem um Dreamcast mini espero que eles façam um Dreamcast mini à altura desse console ! Uma pena a TEC TOY e a Sega não serem mais as mesmas como foram um dia ! No caso da Sega por causa das diferenças/intrigas entre Sega do Japão e Sega dos Estados Unidos que viviam em uma disputa interna 🤦 além da péssima administração da Sega ! Pior que até do Saturn eu tenho admiração, mesmo com suas dificuldades de programação, porém o Dreamcast não tenho o que reclamar.... bom a não ser o controle ter menos botões!😅
@PONTOCRITICO
@PONTOCRITICO Жыл бұрын
@@Leo-xh8pp Infelizmente a Sega é passado, amigo e quem detém os direitos da marca hoje só faz games meia boca pros sistemas de agora, isso pra ser lisonjeio. O dia que surgir um clone chinês do Dreamcast como os tantos pro Famicom, SNES e até o Mega Drive mesmo, quem sabe eles acordam pra cuspir. Não é impossível - inclusive pro clone chinês...
@Leo-xh8pp
@Leo-xh8pp Жыл бұрын
@@PONTOCRITICO verdade! 😔
@gphsog763
@gphsog763 11 ай бұрын
너의 행사를 여호와께 맡기라 그리하면 네가 경영하는 것이 이루어지리라 잠언 16:3/개역개정
@andreazaghen5364
@andreazaghen5364 Жыл бұрын
Model 3 version have better sharp texture mapping
@imafreakinninja12
@imafreakinninja12 6 ай бұрын
If a game needs to rely on "extra content" in order to be good, then maybe it's just a bad game.
@bizarroeddie1
@bizarroeddie1 Жыл бұрын
another Dreamcast port in which whoever made the port completely ignored AM2's colors of choice. Backgrounds look much worse, even if very similar, because of this.
@TiagoxInside
@TiagoxInside Жыл бұрын
O port do Dreamcast é bem mediano, tanto que o Soul Calibur do Console esmaga ambas versões deixando VF3 totalmente obsoleto! Soul Calibur Dreamcast é considerado um dos melhores jogos ate hoje 98/100 Metacritic!
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
Soul Calibur was fantastic! I bought an Agetec stick just to play it back in the day. Now that was a heavy stick. Well built.
@Mitjitsu
@Mitjitsu 2 ай бұрын
Virtually indistinguishable, if anything the Dreamcast version is superior.
@fabiojuniooliveira6862
@fabiojuniooliveira6862 Жыл бұрын
Comparando a foto dela sorrindo no arcade e ela séria no Dreamcast ficou bem melhor no DC, pois no fliper ficou com cara de doida 😂
@chiefflash
@chiefflash Жыл бұрын
the dreamcast port was utterly disappointing graphically especially after playing Soul Calibur lol
@gphsog763
@gphsog763 11 ай бұрын
Lvod is one. Of dfc main circles about broad casting system It has not great machine Butsystem is very imperialitstic thing
@gphsog763
@gphsog763 11 ай бұрын
Shalom
@kamikazilucas
@kamikazilucas Жыл бұрын
its crazy this came out the same time as mario 64, this is eons better visually than mario or anything on n64
@jayclarke777
@jayclarke777 Жыл бұрын
You're comparing arcade boards in the multiple thousand $ range to a $199 N64?
@kamikazilucas
@kamikazilucas 10 ай бұрын
@@jayclarke777 it dosent matter how cheap the n64 was its still impressive
@wordsshackles441
@wordsshackles441 Жыл бұрын
Alright, alright, but the DC version has much improved image quality, why would you chose to ignore that fact in your little expose is really, really strange, since it really is the most noticeable difference between the 2...
@asuryadi7
@asuryadi7 Жыл бұрын
Sega swap the background
@alistairblaire6001
@alistairblaire6001 Жыл бұрын
People really hated on the Dreamcast port back then but side by side it's not that bad. Especially considering what arcade ports were typically like in the 90's. The geometry and textures are slightly worse but definitely not bad. The only ugly part of the Dreamcast version is the shadows and lighting.
@gphsog763
@gphsog763 11 ай бұрын
That is not right In fact That was my, pose at picture taking
@aderitosantos1695
@aderitosantos1695 Жыл бұрын
Dreamcast pelo custo barato 128bits sega nao ficou mal visto todo frente Sega model 3 era poderoso e caro inumero processamentos parelos graficos(seu cpu power PC era inferior dreamcast notei IA adversarios mais agil dificil , Se houve-se mais tempo desenvolvimento VT3 dreamcast, ficaria mais refinado texturas poderia aproximar versao arcada, assim como ficou Soul Calibur,
@SomeOrangeCat
@SomeOrangeCat Жыл бұрын
Soul Calibur was a good argument to buy a Dreamcast. 3tb, not so much.
@PRCREA
@PRCREA 9 ай бұрын
This game is nice but it looks unfinished, especially with lighting effects and other things that polish the game. It's too dry to me.
@RodrigoLima013
@RodrigoLima013 Жыл бұрын
Dreamcast obviously can't render teeths.
@gphsog763
@gphsog763 11 ай бұрын
本格 붕격운신쌍호장
@shalashaska68
@shalashaska68 Жыл бұрын
I dont think this series ever got a good looking entry, it has always looked awful compared to competitors.
@gphsog763
@gphsog763 11 ай бұрын
Community And Their p a r
@gphsog763
@gphsog763 11 ай бұрын
Through them in CHRIST ON WORSHIP to GOD
@NathanOZlegend
@NathanOZlegend 4 ай бұрын
He ascended into heaven and sits on the right hand of God the Father Almighty. From thence he shall come to judge the quick and the dead.” So Jesus is in heaven.2 Apr 2016
@herayury
@herayury Жыл бұрын
직접 이식을 안하고 외주를 이유가 뭘까 ;;; 이해가 안되네 ;;
@avjaarsveldt
@avjaarsveldt Жыл бұрын
Yes the Jap version had it problems, but it was still a great port. The joints never really bothered me.
@judevernichter2.0
@judevernichter2.0 Ай бұрын
This port was sent to die in American territory,Sega knew it was cooked by SC1 so they threw into the desert for a quiet death in favor of the other fighting games the console had back then. Maybe someone will fix it now that modding Dreamcast games is possible,fingers crossed.
@chadbrick67
@chadbrick67 10 ай бұрын
Arcade is always perfect remember this when you try to lie..hence the saying ARCADE PERFECT
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