I owe you my career in Animation for games, thank you Armanimation!
@armanimationn3 ай бұрын
@@andresuaza so happy to hear I help you
@mintismymeme4 ай бұрын
Your videos have been very helpful learning resources! Please keep it up whenever you can!
@armanimationn4 ай бұрын
That's the plan!
@monkeyjay134 ай бұрын
Fantastic work Arman.
@armanimationn4 ай бұрын
Glad you like it
@riddic44444444 ай бұрын
youre such a pro. thanks for the video. really useful technique
@armanimationn4 ай бұрын
@@riddic4444444 thanks 🙏
@predator89004 ай бұрын
So cool!
@ekansago4 ай бұрын
Thank you, Arman! Great!
@Magic__Man4 ай бұрын
Арман, спасибо тебе!😊 Всегда интересные решения и вдохновляющие видео! Ты лучший!❤❤❤
@armanimationn4 ай бұрын
Спасибо тебе ты всегда тут с позитивом
@DriftingTadaa4 ай бұрын
great tutorial! thanks!
@armanimationn4 ай бұрын
You're welcome!
@atnogh96734 ай бұрын
really cool
@neuropunk_cama4 ай бұрын
Thank you very much!
@igorvysotskiy98294 ай бұрын
@armanimationn Thank you so much for such wonderful and helpful tutors! Can I ask if there are any restrictions on png sequences in regards to frame count or texture resolution?
@armanimationn4 ай бұрын
@@igorvysotskiy9829 depends on the game
@ItachiWayne4 ай бұрын
it's not good, too much mesh. use AE to export effects fbf, You will optimize size and mesh.
@armanimationn4 ай бұрын
@@ItachiWayne Thanks for sharing your process. This technique did not use any additional textures. Just one mesh. Mesh becomes bad when it is directly animated creating deform keys
@tortillayamy23544 ай бұрын
Agreed. Masking with many mesh vertices requires a lot of memory when playing
@tortillayamy23544 ай бұрын
However, if it's simply for video production, it's a good technique.