Vlambeer's Rami Ismail - "No Holding Back" - D.I.C.E. 2014 Summit

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Variety

Variety

Күн бұрын

Пікірлер: 9
@Goreiilar
@Goreiilar 10 жыл бұрын
Rami is my hero.
@Studiofaeltube
@Studiofaeltube 10 жыл бұрын
Vlambeer are an inspiration to me. Rami and JW rock.
@MichaelPohoreski
@MichaelPohoreski 10 жыл бұрын
@12:47 Engines & popular games made with them: * Unreal (UDK) - Anti-chamber * Source - The Stanley Parable * Unity - Gone Home * Game Maker - Samurai Gun (& Hotline Miami) * Haxe - Papers Please * Mono - Towerfall * Twine - Depression Quest
@officialdinodoestuff
@officialdinodoestuff 9 жыл бұрын
Antichamber was made in Unreal?! Also every Vlambeer game except maybe 1 or 2 of them has been made in game maker.
@floatingchimney
@floatingchimney 5 жыл бұрын
Michael Pohoreski Haxe is NOT an Engine, it’s a programming language.
@QuasimodoCrew
@QuasimodoCrew 10 жыл бұрын
Rami gets me so pumped. Dude is on top of things.
@notsoren665
@notsoren665 8 жыл бұрын
You seem like you're on top of things with Doko Roko.
@PassTheGrenadePlease
@PassTheGrenadePlease 8 жыл бұрын
I love this interview so much, their first game I ever played was Super Crate Box and while I thought it was a fun pick up and play game in short bursts--it was not until I played Luftrausers that I really enjoyed games made from Vlambeer. And then came Nuclerar Throne, which I enjoy to bits and pieces. Whatever Vlambeer makes, I know they have a purchase from me. One of my favorite developers who genuinely love making games and are fun to play.
@thomsip1990
@thomsip1990 10 жыл бұрын
Haven't taken a good look at presskit() yet, but it sounds awesome. Thank you for this
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