[VRChat] Quick Material Optimization

  Рет қаралды 2,804

Cams Avis

Cams Avis

Жыл бұрын

Fast tutorial for material optimization easily applicable to VRChat.
Get the model I am VTubing in: camsaviis.gumroad.com/l/CamsRemi
Check out my Shop: camsaviis.gumroad.com
SimpleBake addon: blendermarket.com/products/si...
UVPackMaster addon: uvpackmaster.com

Пікірлер: 14
@nicoledailey2322
@nicoledailey2322 Жыл бұрын
If you ever made an avatar creation course I’d pay for it🤞 this is such a clutch tutorial bless
@paaniccc
@paaniccc 3 ай бұрын
#1 great tutorial, wish more creators would truly care about optimization #2 holy fuck i just bought simplebake because of you, you are so sigma i owe you all of my organs it's so goooooooood hope you're doing well :}
@DizzMan22109
@DizzMan22109 Жыл бұрын
Love all the effort you do Cam, very sadly though I see a lot of creators not giving 2 rats about all of this. Like it's been how long since you made the extremely easy steps of showing us how to set up WD off and yet WD on is still the standard for avatars as of today.
@SilverLighting
@SilverLighting Жыл бұрын
Thank you! I learned how to atlas materials a while back, but you have shown me a few things to make it faster and easier. Keep it up!
@xNanochip
@xNanochip Жыл бұрын
Very helpful Cam! Now I wanna see your retopology work flow :)
@CamsAvis
@CamsAvis Жыл бұрын
You can delete your first UV after you're done! Otherwise you'll have to select your atlassed UV in your shader when you take it into Unity
@SilverLighting
@SilverLighting Жыл бұрын
I was curious if you were going to mention anything about it. If you didn't do it though, how/where do you change the UV in unity? In the import settings for the FBX or something?
@CamsAvis
@CamsAvis Жыл бұрын
@@SilverLighting It'll be shader based - and different per shader :)
@badnin707
@badnin707 Жыл бұрын
very nice, thank you for making this!
@HoshouNeko
@HoshouNeko Жыл бұрын
omg thanks. i was doing "good" old manual baking T_T
@DarkSwordsman
@DarkSwordsman Жыл бұрын
holy fuck, those addons are insane. trying to manually bake in blender is a HUGE PITA. Thank you so much
@omniaesthetic1256
@omniaesthetic1256 Жыл бұрын
This is amazing info! I really wish I knew about those two plugins last time I made a Quest version of my main avatar. Atlasing the manual way was true pain, lol.
@Serxne_
@Serxne_ Жыл бұрын
Save you some time at 8:10; enable the Node Wrangler add-on, click on the Principled BSDF, and press ctrl+shift+T (May be just ctrl+T or shift+T for you, hotkeys vary based on set-up and add-ons); it should prompt you to pick an image, ctrl/shift click all your texture files, then click "Principled BSDF Setup," it will automatically arrange all your nodes for you.
@DarkSwordsman
@DarkSwordsman Жыл бұрын
I run a 4K texture and a few other 2K textures and my texture memory is only 45 MB. Some people just manage to make their texture memory skyrocket for no good reason. I have a feeling they aren't actually overriding the texture quality, so things that could be 1K or less are still 4K
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