People are ridiculous about not sharing FOBs. One game, the enemy managed to fly some blackhawks behind our lines and spotted mine and another players FOB. So we both used a little of another players FOB. So he started team killing our arty with bombers and screaming at us in chat. Absolutely ruined a nice day I was having playing the game
@smokeybear1597 Жыл бұрын
yea i have met people who don't use the FOB fully unless they are a arty spam most of the time it's like half or above half at the end of the game.
@Corindon3 ай бұрын
I don't even use my fob, I place it down and forget it then put a ping message saying to use it
@Ungood-jl5ep Жыл бұрын
I love watching these massive battles. So much chaos.
@McLoed22 Жыл бұрын
Wouldn't it be cool if the Tower Blocks collapse when they have taken too much damage? Everything just absolutely flattened after the carnage of a battle.
@Hoffmatic Жыл бұрын
They do
@yousaidthusly461 Жыл бұрын
OpFor should have know that SAS are close-quarters only. If any of you run into that situation either keep cqc units obscured near the back line or push them waaay up next to the enemy; which with SAS is unwise without hard infantry support, but they start shredding at cqc if they aren’t against engineers and within their range. Treat these units as supreme auxiliary units, and surround them with proper infantry, then micro them to take out hvts
@Lykas_mitts Жыл бұрын
12:25 reminds me of that scene in one of the World in Conflict trailers where a Hind pops around a corner just flying right on the deck. (only video of it I can find on youtube seems to be "GAME * World in Conflict: Soviet Assault * HD * Launch Trailer")
@infestedpotatoes Жыл бұрын
Just bought Warno today. Slowly making my way through the tutorial! Hope I get to play with y'all soon!
@star5398 Жыл бұрын
Id love to see a big city map like this or something on Steel division 2
@tramachi7027 Жыл бұрын
Kinda sad Vulcan didnt even acknowledge or show once the collapse of that far left flank across the pond lol Like watching it on the map and seeing RedFor just getting absolutely broken through and BlueFor being able to set up a bridgehead was interesting to follow :D
@steveh8658 Жыл бұрын
Wow! That was epic! Thanks for casting Vulcan.
@YoshiBlad39 ай бұрын
Apparently NATO was listening to Katyusha remixes.
@XxSoGRAMBOxX Жыл бұрын
KA 52 I watch every video to the end. This time I wasn't eating but instead playing farming simulator 22 with you on the 2nd screen. Great battle dude!
@cody12345249 Жыл бұрын
Oh good! I love these 10v10's, so much chaos
@walrusking3802 Жыл бұрын
Man what a tremendous carry on your part for the team lol.
@allenliu88208 ай бұрын
imagine if they ever add the ability for engineers to dig trenches and other types of fortifications
@moodymouse Жыл бұрын
KA52, loving the Warno content atm Vulcan! Thanks for all the fantastic entertainment, this was a belta!
@dakaodo Жыл бұрын
Really fun to watch w your commentary!
@SR_Killer Жыл бұрын
Ur enemy destroying ur infrastructure is a really good tactic for forcing u too flee
@Johnnymac66 Жыл бұрын
Ka-52, Vulcan! Thank you for that showcase!
@dylanskrzypek5397 Жыл бұрын
Real life right here. Tens of thousands of troops in Adivka or however tf you spell it. I imagine this with all the artillery
@TheCptNutter Жыл бұрын
Ka-52. Brilliant match and super close finish.
@МатвейКим-з9ф Жыл бұрын
The amount of artillery strike right on the city is kinda warcrimish
@ivanthegod49 Жыл бұрын
This is one of the coolest things I have seen till today . if I had money I'd buy warno in this second
@Jake_the_Ging Жыл бұрын
man i wish i could do 10v10s with bots, would be epic to try these battles offline or just with a buddy
@_-JonDoe-_4 ай бұрын
Take this gameplay and put it in 40k…
@EenNoorderling Жыл бұрын
2:10 Ok, this is literally my first two minutes watching this game. I had not Heard of Warno before I discovered your channel a day ago (watched the video where you sold Steel Division II) I've been an RTS fan since I was a kid and only just recently began rediscovering my love for them in the form of the Total War franchise. So, this is my first taste of a more modern RTS game like this, and it looks sick, the graphics and scale have expanded immensely from my younger days in Halo Wars. But this scene I cited seems WAY overboard. Literal simultaneous fire from every building to every other building? it looks nuts but I feel like its taking away the tactics that I tend to enjoy in an RTS like total war. My first feeling was that the number of units just needs to drop in a game like this 10 v 10. this picture makes it look a rediculous run and gun COD scene. Is there a mode or rule that can be put on a game to slow it down? From my perspective it feels like the units they are battling in the city right now have no meaning or value. They will die and it's ok because they will be recycled. I suppose what I'm getting at it a game like SQUAD a tactical military simulation game. some servers have a one life component where two half ish companies of men fight over control over a map or objectives. making one strategic mistake was fatal for the game, because the unit or advantage that was lost could not necessarily be replaced. MoiDawg does crazy cool top down commentary of these squad games that really makes it feel like watching a RTS game like this except each engagement can make the difference Maybe I speak of imagination, but an RTS with those high stakes could be exhilarating. With a long setup and skirmish that leads up to a large brawl. that may be only half this size, but it doesn't matter because more guns and explosions doesn't always make it better. Maybe it is a bad first impression, but it feels like the chaos I saw in the first two minutes of the battle waters down the Strategy in RTS. Are there such thing as Real Time Tactical games? idk if this makes sense I just ended up spewing some thoguhts. Love the videos so far though Vulcan.
@PacificEmperor Жыл бұрын
I haven't played Warno but I have played its predecessor, Wargame: Red Dragon so, assuming that it's the same mechanics, I can try to answer some of your questions. At 0:37 there is an example of a battlegroup that you can customize. The x3, x20, x2, x2, etc. at the bottom left of each unit is the amount of that unit that you can spawn in a game. Once you spawned all of them then you can't spawn anymore. Each unit while having limited health, also has limited ammo and fuel. All three of these can be replenished through an FOB or supply vehicle, which in return has limited amount of supplies. So all in all if you are wasteful with your units, you'll run out of units to spawn, you'll run out of supplies, and the units that you have spawned won't be able to move without fuel or shoot without ammo. I don't know how it works but 10 v 10 lobbies are sort of like preset lobbies. Like a regular person can't just create a 10 v 10 lobby. Regular lobbies go from 1 v 1 to 4 v 4 (or can be asymmetric like 1 v 4) and you can have bots as players. 10 v 10s are all human players. So you wouldn't be wrong to think 10 v 10s are ridiculous. They're supposed to be. Some games can last for hours.
@EenNoorderling Жыл бұрын
@@PacificEmperor This is good to note, I will definitely have to watch some of the smaller player games to see if it fits my expectations a bit more. Thanks for your input!
@OrangeGills Жыл бұрын
Late reply, but important to note that in this scenario, 2 players from each side have funneled their entire opening forces into a compact urban area, so yeah the fighting there will be intense but that is an exception for the game, not the norm. "From my perspective it feels like the units they are battling in the city right now have no meaning or value. They will die and it's ok because they will be recycled." Armies have limited units, for example the SAS at the start of the game was a really bad loss for his opponent, probably why the player ragequit shortly after the opening skirmishes. None of those units are replaceable. "but it feels like the chaos I saw in the first two minutes of the battle waters down the Strategy in RTS." Players can give orders to their units during deployment, before the battle starts, so what you saw wasn't chaos or a click-fest, all of those units had their orders before the fight started and were moving to pre-selected positions.
@monolithranger2950 Жыл бұрын
Ka-52, man these 10v10s can be intense.
@anarchy4812 Жыл бұрын
Vulcan has to small of a following for the work he puts in
@nicholaszonenberg8023 Жыл бұрын
Love watching these awesome 10v10 :D
@peterhans8433 Жыл бұрын
Yeah still hoping sd2 would get a cool city map obviously not with highrises but possibly with some industry complexes and a few parks and so on maybe even a river through the city P.s ofc watched to the end so Ka 52 it is😂
@wilhelm74506 ай бұрын
How the hell entire city is not leveled up after all those rocket artilleries?
@RIP_Greedo Жыл бұрын
Have machine gun crews/teams been buffed lately or has the meta shifted? I used to never see them in multiplayer, now they are really common. (Especially on this map, which at least makes sense bc its infantry-heavy.)
@stephanhernandez897 Жыл бұрын
Oh god, what a hell 😂
@deggz4 Жыл бұрын
ka52. great game vulcan!!
@nicobenji0248 Жыл бұрын
Looks like it's time to shift over from red dragon to warno? Lol
@jujijo3149 Жыл бұрын
KA 52. Just wondering who the hero of the game was, a T-64 or an Igla?
@DeadCyberSpace Жыл бұрын
What a game!
@shubhamsingh-hn3tr Жыл бұрын
Love ur videos
@vektor_2019 Жыл бұрын
Ка-52. this game was incredible
@benjaminshtark5977 Жыл бұрын
i have this game but cant play, its too difficult...
@Interdiction Жыл бұрын
What is the game like to learn ? Is it self explanatory
@VulcanHDGaming Жыл бұрын
It can be difficult to get into, but definitely worth it!
@LeCrabeStratege Жыл бұрын
The NATO leavers really did lose their team the game. Had NATO kept two human players putting pressure on the left instead of two AIs, Vulcan probably couldn't have sent as much troops in the middle to contest Charlie.
@wickedcool1337 Жыл бұрын
ka-52 - good stuff!
@admiralxiberras8 ай бұрын
KA52. I assume this was a replay of sorts that you were watching? I might've missed something at the very start, but I could see you giving commands. One thing I did notice was how little you used your Mig-29, you could have used it to clear the Helicopters over the centre of the map nearer to the end.
@zehvitu Жыл бұрын
ka-52 epic game
@adrianfessmann4027 Жыл бұрын
Ka-52 :D
@snoopyyy_23 Жыл бұрын
why are the vehicles so fast? is video fast forrwarded?
@_ShahriarKabir Жыл бұрын
But why is not the building destroyed... The building should be grounded after bombing, it would be immersive
@mikellapaslmike6679 Жыл бұрын
Not the stadium 😢
@zerorootx Жыл бұрын
i have no idea whats goin on here.
@ronaldfreeman1787 Жыл бұрын
Ukraine war gone very hot
@Salty_Bear Жыл бұрын
How fighting in Ukraine looks like:
@wolfhammer44 Жыл бұрын
Ka-52
@roelbosman1326 Жыл бұрын
K52
@helltarrist Жыл бұрын
They really need to nerf artillery rate of fire and accuracy imho, there is TOO MUCH in 10v10s. The fact that it can level out cities and is such RNG dependant is kind of trash. Artillery should only be able to be used to: 1. Dig out entrenched enemies 2. Clear paths 3. Smoke advance 4. Force enemies out As it stands, it's an INTEGRAL part of the gameplay. When it should actually (imho) be a minor support unit with niche uses. Sure you can counter-battery, but you can immediately move after firing every time perfectly which negates that. So it becomes this boring battle of shoot and scoot, adding unnecessary annoying micro. Use it? Boring. Don't use it? You're boned. I like all other combat in the game and the way you need to know even infantry interactions, but I hate arta.
@Arhatu Жыл бұрын
British people must also rise up against capitalism.
@mikellapaslmike6679 Жыл бұрын
Bro is transmitting live from gaza the Israeli and hamas war 💀💀💀
@DrejXArmy Жыл бұрын
KA52
@juliusfelix82169 ай бұрын
k52
@bartvanpoppel22 Жыл бұрын
Wow u took long to upload this one, is from almost a month ago. Played as varkensgebraad (roasted pork in english) bombarding ur city with full card of mlrs.
@a12shotman Жыл бұрын
was 30:00 you? lol
@bartvanpoppel22 Жыл бұрын
@@a12shotman a teammate i think. You can see a far bigger volley going slightly to the left. I had 4x he mlrs + 2 cluster mlrs.
@tuvinskiy_eblet Жыл бұрын
Aka'cia
@forestgaming3993 Жыл бұрын
ka52
@andrewdove44 Жыл бұрын
They should limit the amount of arty Llowed
@StephMcAlea Жыл бұрын
What Warno needs. Refugees (-pts for shelling towns) Trenches. Mines. Parachutists. Naval combat. Extremely expensive low yield nukes. Medivacs.
@roberteverette4484 Жыл бұрын
Definitely 👍. I think that Trenches, mines, and parachutists; are basic in need on any battlefield. I don’t believe Eugen, will add Naval combat.
@cpt.flinch3930 Жыл бұрын
Sadly your constant camera movement made me dizzy.
@cristitanase6130 Жыл бұрын
First time seeing WARNO and.... it looks awful! It's a genuine mess! The UI, the colors, the contrasts, the lighting. Sorry to say but Eugen lost the plot. Red Dragon still has no real competition.
@cameronwells82 Жыл бұрын
Are there "Tactical" 10v10 lobbies in warno? I like playing with fewer units.
@somewhereovertherainbow1171 Жыл бұрын
Warno is way too fast to be a simulation, it also lacks the tactical depth. It is all about how fast you can click per second... I did not enjoy playing it really. I am also hoping that "Broken Arrow" is different and has more tactical depth. Also hoping that Broken Arrow gets released this year, there is nothing about it lately.
@Bonqiqi Жыл бұрын
Broken arrow will be even heavier on micro when compared to Warno.
@somewhereovertherainbow1171 Жыл бұрын
i am not complaining about micro, i am complaining about tactical depth and speed. also maps, movement, infantry are all really cheesy and flat in WARNO. Infranty is weird and feels somehow uncontrollable, maps are all the same, acceleration and deceleration is not realistic at all@@Bonqiqi. In fact the micro should be in tactical depth not in how many click per seconds you can make. There is a very small community (around 40 players world wide) that plays sudden strike RWM mod since the 1990's until now. I was part of them, we are ranging from 20 to 75 years old, that game is 2D but it is way more fun that WARNO and games last 4 hours sometimes