Speaking about abstracting Vulkan... its something that got me on my first Vulkan project. I just couldn't resist try and make abstractions without full understanding of what going on. That resulted in me loosing a lot of energy in a wrong place. Indeed, if it's your first vulkan experience - make abstraction as simply as possible (if at all), do not devote too much energy to that.
@pengie_9 ай бұрын
This is such a good talk and I hope this video gets more exposure, thumbs up!
@luthecoder6 ай бұрын
Can we get the official docs to show how to setup Vulkan using dynamic rendering please 🙏
@CBaggersАй бұрын
Very useful, thanks!
@n00dles410 ай бұрын
brilliant talk, thank you!
@robrick936120 күн бұрын
Avoiding abstraction is advice I wish more tutorials followed. I'm trying to learn the API, not someone's idea of how to abstract the API.
@SBH61810 ай бұрын
I started using Vulkan a year ago and these are the exact mistakes I made
@jamesroome448510 ай бұрын
Is there a recommended graphics debugger for macOS?
@eqxba9 ай бұрын
It's XCode itself, it has numerous features in graphics debugging.
@jamesroome44859 ай бұрын
@@eqxba thank you. I’ve recently used it and it works well.