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▼Effect creation tool "Effekseer"
effekseer.github.io/jp/
▼Dash state acquisition plugin "ConfigGetter"
steamcommunity.com/sharedfile...
▼RPG Developer Bakin sales page
store.steampowered.com/app/10...
🎲 Profile 🎲
Aspiring to be a manga artist until elementary school, but when he encountered "RPG Maker" in junior high school, he began to dream of becoming a game creator.
He touched a "pen tablet" and "Photoshop" for the first time at a vocational school.
After a series of events, he got a job at a normal local company.
He held art study sessions and illustrator social gatherings on Nico Live.
He began drawing commercial illustrations for social games and consumer games as a side job.
He left the company he had worked for for over 10 years and moved to the game industry.
He is currently working as a freelancer.
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Game development experience: 20 years
Photoshop experience: 15 years
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▼BGM: KZbin Audio library
/ audiolibrary
▼SE: Sound Effect Lab
soundeffect-lab.info/
00:00 About Effekseer
00:43 About the sprite tool
01:14 Creating a dust cloud picture
01:55 Saving the project file
02:20 Creating a parent node
03:10 Loading an image
05:19 Changing the whole frame
06:11 About animation
06:53 Movement
08:43 Rotation
09:30 Enlargement
10:13 Fade out
11:10 Transparency
11:40 Role of the parent node
12:47 Export
13:33 Import with Bakin
15:53 How to use the workshop
17:05 Create a common event that emits dust clouds
#bakin
#effekseer
#gamedevelopment
#gamecreator