Excellent tutorial. I had already learned how to walk on Aaron Blaise's course, but this detail of acceleration, deceleration and timing made all the difference. Thank you for your time in teaching us! Please give us more training courses so that those of us with less purchasing power can also climb the ladder of the art of animation and come work with you in the near future..
@alfredocassano3194 Жыл бұрын
Thank you so much!
@kariharry65015 ай бұрын
This was meant to be a walk cycle tutorial but it made me understand timing chart more
@adagi993 Жыл бұрын
This walk cycle tutorial makes a difference!
@visdevil Жыл бұрын
Can't thank you guys enough for this kind of content. Thank you SOOOO MUCH! You guys keep my luv for animation sooo ALIVE!
@figuraine Жыл бұрын
This is absolutely incredible! You guys are one of my favorite animation studios and this video is very informative to me, as a beginner animator myself. Thank you for uploading these animation tips and tutorials! You don't know how much you mean to us.
@costaluca7810 ай бұрын
Many thanks Alfredo, that's very useful
@PaperWolfe Жыл бұрын
Thanks so much for sharing the modified software with us! This will be a game changer for me using grease pencil in blender
@TRNimen10 ай бұрын
So useful. Thank you!
@ahmedabz5761 Жыл бұрын
Excellent tutorial 🤩 thank you for it !
@ValhallaForArtists Жыл бұрын
EPIC STUFF! Thank you so much! It would be awesome to see a full walk through waht you guys did in your version of Blender! Thank you so much again for this educational content! ITs gold!
@guillaumecloutier5162 Жыл бұрын
Having this for free is awesome, Il will try it and follow your tutorial, thanks! Is there a way to have the same workspace that spa has with the custom tools? 👀
@alfredocassano3194 Жыл бұрын
Hi! Thanks for your question. To get the same workspace, make sure you are on the 2d full canvas (the tab on the top bar) and also, on screen right, select the tab called "SPA anim2D" which has all the custom tools. If not visible, press N to make that section show up.
@AstaMuratti Жыл бұрын
thank you so much - what a wealth of information! uploads from SPA Studio always amazing - from visual and educational standpoint) SPA's version of blender is a miracle indeed, makes such a difference, comfortable tools free us for creative experimentation. may i ask - if i am making an animation for a friend's music and it is free to watch/listen, no financial ties involved - can SPA's version of blender be used for it?
@mix-up9003 Жыл бұрын
Very nice I hope you will make more demos with SPA's version of blender in explaining your process. Looking forward to seeing more of your stuff in the future.
@mohamedmamdouh7637 Жыл бұрын
Welcome back I so like your tutorial
@alpizstudios Жыл бұрын
@juanarayaart Жыл бұрын
I would love to recreate this exercise in Blender as well
@3ngan498 Жыл бұрын
Amazing!
@alfredocassano3194 Жыл бұрын
thank you!
@overcesium Жыл бұрын
Grandissimo Alfredo, always the best! Do you think there will ever be Blender SPA for Mac?
@alfredocassano3194 Жыл бұрын
ciao caro Nicola, spero tutto bene! Non credo sia prevista una versione Mac purtroppo. Un abbraccio :)
@snofixart Жыл бұрын
please make more videos on spa blender.
@14choidh Жыл бұрын
This is awesome! can you share the link to the custom version of Blender that SPA developed? right now the link in the description goes to the standard Blender build!
@mohamedmamdouh7637 Жыл бұрын
Please add all drawing process when animation or when drawing made video speed because I would learn and see when drawing And thanks to much
@Muthukaviyarasan Жыл бұрын
😃👍🙋🏻♂️
@dajhancco Жыл бұрын
¿algún día hará un tutorial en español ;-;
@jeremy3ddave422 Жыл бұрын
More videos...
@mycollegeshirt Жыл бұрын
just a tip, don't start on frame 1, start on frame 0. This way your frame numbers make more intuitive sense. when you have a walk cycle on march time. (12's) like his. you're twelfth frame is your twelfth frame, instead of it ending up on 13. cutting frames in half becomes easier. because halfway to 12 becomes frame 6, instead of 7, half of that then becomes frame 3. And since when your working in 24's your "tool frames" are usually 12, 8, 6, 3. It makes getting the halfs a lot easier and a lot more intuitive.
@alfredocassano3194 Жыл бұрын
thanks for your comment. What you suggest makes sense only in this specific case, but in any other case especially if what you do is part of a shot in a production, you might want to revert to common rules where the first frame has to be 1. Imagine a movie with 600 shots! Many seconds could get lost if you count either from 0 or 1. Also, with experience you will get used to put important drawings on odd numbers as most of the cases can be covered with animation on 2s, then you start resorting to even numbers for smoothing it out/give more snap or inbetweens (this was a rule on Space Jam 2 for example). Anyway, again, most depends on the specific conditions (context, style, language etc) so whatever makes you work faster and more effectively, go for it!
@commonwunder Жыл бұрын
Excellent technical skills... but the final 'walk cycle' is very effeminate. Who walks like that, with energetic fish waving about for hands?