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This is a capture of me and a friend playing the battle mode in Mario Kart: Super Circuit for the Game Boy Advance. This is not an emulator and was not played on the Wii U Virtual Console. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I'm player one (Yoshi) and Drew is player two (Toad).
I decided to record some new battle mode footage from this game in 60 fps to replace my old footage. As much as I would like to record a four-player battle in this game, I don't have enough hardware or even enough people around to do that, so I'll have to settle with two-player footage for now.
I think I received Mario Kart: Super Circuit around its release date in 2001, but I never got the chance to try the battle mode until my friend Luke and I tried it back in 2013. I was, however, able to try the single-cartridge racing several times back in the day, which was a neat feature (albeit a limited one).
Drew loves the battle mode in Super Mario Kart, and since I had an extra copy of Super Circuit lying around, I asked him to give this game a try and help me record some new footage. He was happy to oblige. We played on all four of the maps in this mode, but you could certainly say the battles were one-sided.
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller via a GameCube/Game Boy Advance Link Cable and Drew is using a Game Boy Advance SP connected to the Game Boy Player with a multiplayer link cable.