GREAT work and great explanation! We need more of these tutorials!!!! Best, Ben
@durangogames41465 жыл бұрын
Awesome! Thanks for sharing, there's really not that many breakdowns like this out there for Unity. Much appreciated!
@HelloBard6 жыл бұрын
Looks great, thanks for showing us how you did it!
@AdAstra912 жыл бұрын
This tutorial is GOLD, really professional level. Thank you so much.
@kkevinC5 жыл бұрын
Very clever! Thanks for this!
@stupidusernameize5 жыл бұрын
Amazing. Thanks for sharing. Just what I need for inspiration.
@HendrixVas4 жыл бұрын
Nice tutorial... Got it working pretty quickly =) (Trickiest part was to align uv'map of the circle in Blender) =)
@anlumman38972 жыл бұрын
Hey, Alt + Shift + A = Enable/Disable objects in Unity. I mean, it's one of the shortcuts that makes life worth living
@harmonyskates76 жыл бұрын
Interesting process
@valdreamtv7438 Жыл бұрын
very helpful, thanks a lot!
@Jaypordy4 жыл бұрын
thanks for the video. anyway to get this working for 2D? just the bottom part of the waterfall would be enough
@serdobsky_3 жыл бұрын
I found out about your arts after Arcane
@CanalDojogames5 жыл бұрын
It really matchs my game im making, i got an water like this,but to make it more fast and waterfall with bubbles (or fog smoke) i dont have.. The fog smoke i can manage ofcourse, but the water fall fast ''running'' is what i wish
@sonickeith5 жыл бұрын
how did you animate the water falling? was it all done in maya?
@suprecam98805 жыл бұрын
Thank you
@Daxter15 жыл бұрын
Thank you !
@enricllopis93045 жыл бұрын
Thank you a lot for doing the breakdown!
@nickdcarver5 жыл бұрын
Sure thing!
@carloscavalcante58945 жыл бұрын
Amazing Nick!! Would pay to have this Toon/Lighted shader :D
@nickdcarver5 жыл бұрын
Thanks! The shader itself is just the Unity one found in the Standard Assets package.