Hi! I've converted this shader to Shader Graph by now, here it is : www.patreon.com/posts/advanced-urp-41188449
@gameexplorer49634 жыл бұрын
You are awesome. Thanks!
@IcePhoenix-cy3pp Жыл бұрын
Thanks. the shader graph was a big help. Do you know if it's possible to add transparency to your new or older water asset while still using Universal RP
@NutyRiver4 жыл бұрын
Thank you for this explanation! I couldnt figure out where to even start with the interactivity part
@isaactinoco8478 Жыл бұрын
I very rarely comment on videos, but on this one, I had to. Dude, you don't understand how much you helped me! Keep it up!
@ThomasStewartDev4 жыл бұрын
Ooh this is great! I think I might refer to this while I'm building my next game!
@MinionsArt4 жыл бұрын
You can tag me on twitter if you use it !
@julianarnold79924 жыл бұрын
You indeed are a shader goddess.
@MinionsArt4 жыл бұрын
Haha thanks, I'd just say a shader witch, not quite that high level :P
@oyunlarveparodiler32213 жыл бұрын
@@MinionsArt i am sure you are
@papermartin8793 жыл бұрын
using depth as is to control the water color is fine but you can use the depth to reconstruct the world position, and then use the y axis and you'll get a similar but much more "stable" result
@RoGiftRBLX4 жыл бұрын
this is so cool. came from the unity video with that Owl video :3 Keep it up my guy
@jlbeck7773 жыл бұрын
This is absolutely marvelous! Love it!
@MrLanarana3 жыл бұрын
I love it, I think we'll have a talk about it sooner or later
@benjaminward74724 жыл бұрын
Amazing work!..we are using for our game now :)Thankyou!
@sukebanichigo733111 ай бұрын
Thank you for this but it will be more helpful to see how you do it!
@tyleraikey124 жыл бұрын
Awesome work!
@MinionsArt4 жыл бұрын
Thank you :D
@alyssafaden94432 жыл бұрын
just BRILLIANT
@theoneandonlylg38243 ай бұрын
This is so cool!
@gameexplorer49634 жыл бұрын
Amazing work. Thank you for sharing.
@범스턴4 жыл бұрын
I LOVE IT 💘 Thank you
@MinionsArt4 жыл бұрын
Thanks! Glad you like it ~
@457Deniz4574 жыл бұрын
Really good ! Nice 💪😊 And also thanks 😊
@MinionsArt4 жыл бұрын
Thank you!
@nazirich Жыл бұрын
Awesome! Thank you so mush!
@davidReyGD4 жыл бұрын
thanks for this tutorial, really.
@PostVROfficial3 жыл бұрын
You need to make a tutorial on this because THIS IS F*CKING AMAZING!!!!
@MinionsArt3 жыл бұрын
The full tutorial is linked! :D
@AniketSingh-hr8mi4 жыл бұрын
nice. good work
@ameyamishra Жыл бұрын
INSANE
@brntcnnmnАй бұрын
hello! i wanted to know how are the textures on the stones made? how do they blend like that even when you move them? thanks!
@geardagumgeard2 жыл бұрын
amazing!
@TarikDurmaz11 ай бұрын
I'm trying to figure out this asset since yesterday and I'm loving it. I have one problem however. The foam effect is seen not only where the plane intersects with antother object, but also when an object is between the water plane and the camera. For example, if the water plane is on the ground and there is a rock above it, not intersacting it, when the camera is above and looking down at both the rock and the water plane, there the foam effect is seen around the rock which is not touching the plane. I suspect the problem is about unity settings but I couldn't find a solution. Any suggestions, anyone?
@MWA-Games5 күн бұрын
Hey! I am a big fan of your Waterall Shader. I have actually a question about it! Is it correct that the AdvancedWaterfall.shadergraph doesn't have the top noise and the side noice texture attached on the start, because that's actually what I am missing at the moment! I got already my own plane Mesh, but those 2 materials are missing to have it working. Can I reach out somewhere to have contact with you or can you show me where you got those textures from? Thankyou in advance :)
@kbbhjv8062 ай бұрын
the shade in the link doesnt work in urp it has a pink material when it generates tthe material any fix !!!
@lib48612 жыл бұрын
love you
@onewayroad37652 жыл бұрын
How did you make the rock
@vrtech4733 жыл бұрын
When my character in front of the water, it also distort my character? any chances of the solution?
@ryanisthewind3 жыл бұрын
WOW! such a great video. may I ask how did you learn to write shaders?
@ghua4 жыл бұрын
Great tutorial, thanks for sharing. I have a question- is it possible to write a shader for painting over a 2d texture? think painting app for kids - copying brushes, painting solid color?
@MinionsArt4 жыл бұрын
I have an older example here for drawing over textures, it's pretty primitive though www.patreon.com/posts/15961186
@cinegraphics3 жыл бұрын
Is the normal shader code faster than shader graph version?
@Rioni2 жыл бұрын
Awesome tutorial, I love the explanation on how it works. I just have a question that's not related with the video, Is your rock texture handpainted or is it procedural?
@Rioni Жыл бұрын
@Concrete Oh true, I didn't notice that, Thank you! ^^
@IngmarCrone4 жыл бұрын
Hi, I like your work allot. Also, are you Dutch by any chance?
@MinionsArt4 жыл бұрын
Thank you! Yes I am dutch, you can probably tell by the terrible accent :P
@IngmarCrone4 жыл бұрын
@@MinionsArt Well it takes one to know one :D
@Pandiculate_4 жыл бұрын
The updated waterfall shader link looks like its only for Legacy unity. Is there any plans on converting to a shadergraph for URP support?
@MinionsArt4 жыл бұрын
I will convert it in the future! Don't think there will be a video for it though cause the graph will be a monstrous mess with this many features.
@anashamid53472 жыл бұрын
who are you
@TheTrips014 жыл бұрын
This is beautiful,exactly what i need but i have no idea how to convert shader code to shader graph 😭😭😭
@MinionsArt4 жыл бұрын
I've made a post with the shader graph version by now :) www.patreon.com/posts/advanced-urp-41188449
@rigidbodyinteractive69463 жыл бұрын
Hello, magnificent work. ❤ I cannot make the water flowing following my river path. It flows always on the same direction. How to fix it?
@ApocalypsFroid4 жыл бұрын
share this project download please dear :)
@MinionsArt4 жыл бұрын
The code/graph files links are in the description/ first comment. Download of the project file is for patrons only.