we ROASTED your games

  Рет қаралды 10,975

BiteMe Games

BiteMe Games

Күн бұрын

Пікірлер: 42
@MaitreRaptor
@MaitreRaptor Жыл бұрын
Dude from BiteMe : I'm Gonna ROAST YOU MOUAHAHAHAH Also Dude from BiteMe : I'm actually really glad to give back to this community so here's some really constructive comments on all your games. Really great job guys I love you all
@zoltanborbas9080
@zoltanborbas9080 Жыл бұрын
Hi Martin, thanks for the mention, Stellar Sovereigns is indeed a complex game and its true it is not for new comers to the genre but it was the game I always wanted to play :), which was admittedly not a sound business approach! I learned a lot making my first game so I hope I can put all that to good use on my new project, however I am still dreaming up new features to Stellar Sovereigns, I just cannot help myself! :) Whish you guys the best for your upcoming project!
@zoltanborbas9080
@zoltanborbas9080 Жыл бұрын
@@micshazam842 Stellar Sovereigns has in game info for each of its UI broken down to each panel separately that you can access on demand, with highlight pointers to guide your attention as explains the purpose of Its sub-elements. Indeed, the game does not holds your hand in how to play it, rather it gives you as much info as needed to understand its systems, the rest is up to the player in what ever way they want to manage their inter stellar empire. I must admit I find it difficult to create a manual that explains how to play a 4X since there is rarely one right way to go about it. As a 90's kid, playing games to figure out how to do so was part of the experience, I might add back then I didn't even understand English :) The game also has numerous automation options to help manage combat and colony development, which is customizable for individual units and per colony; each option is coming with tooltips breaking down their effects and explains how they work. In essence you are sending out your fleets to explore solar systems, colonize planets, gather resources, fight threats, build more fleets to explore further, expand to new systems, exploit their resources and exterminate all who stands in your way, the rest is all in the game's info panels and UI tooltips.
@GingerCat_Studios
@GingerCat_Studios 2 ай бұрын
Are you the developer? That's awesome, I made a comment just now, maybe you think it's important to analyze, I wish you success friend
@8x8BitGames
@8x8BitGames Жыл бұрын
Awesome to see my game featured here! :D
@Ferenc-Racz
@Ferenc-Racz Жыл бұрын
Martin. Although I still not watched your video (in progress) I already like this roaster video, because I already see you try to help them with advices and with extra visibility. Although they even could be your competitors you are supportive with them. Respect for it!
@YourEveryDayJo
@YourEveryDayJo Жыл бұрын
You guys are such a resource for aspiring developers. Thank you for putting in the time to collaborate and interact with the community, we’re all better for it!
@LukasOsouch
@LukasOsouch Жыл бұрын
Jif, standing for Jraphics Interchange Format.
@forasago
@forasago Жыл бұрын
Giraffics, not Jraphics
@andrewcyber4
@andrewcyber4 6 ай бұрын
I always think about that! 😂 That's why I say the hard G in Gif.
@aaronrodriguez-sl5vq
@aaronrodriguez-sl5vq Жыл бұрын
I think you have nailed the feedback. I found the Steam page analysis especially helpful because I'm currently working on one for my game. If this series continues, I would love to hear your insights on my game once it becomes playable.
@bruceburnett5372
@bruceburnett5372 Жыл бұрын
Constructive criticism is helpful. Destructive is easy and not. Nice job.
@arjunheart5859
@arjunheart5859 10 ай бұрын
I think you're too nice to "roast" game devs. Not saying that's a bad thing, just not quite what was promised.
@obscurin6859
@obscurin6859 8 ай бұрын
I really liked how he broke down gaming systems and what fits in what case. Not just, oh I liked it, it’s not convenient, but why isn’t it convenient. I see very little of this on KZbin
@GingerCat_Studios
@GingerCat_Studios 2 ай бұрын
Wow, I found this game very interesting, mainly because I love Stellaris, and I imagine that the creator must have made a better Stellaris with more things that should have, but for the same reason mentioned something made me afraid to play, probably because it doesn't have Portuguese and it's a very complex game, but I agree that it seems to be very difficult to learn, maybe the game should have its interface improved, maybe "hide" certain things more deeply, like putting categories inside other categories, so that it never has too much information but continues to be complex, many Paradox players don't use all the features and still play, I'm one of them, I know I could become a "Pro" player if I use everything the game offers, but being able to play until the end by clicking on just a few things is what motivates me to keep playing 4X
@zaftnotameni
@zaftnotameni Жыл бұрын
if your next game shows anywhere near the level of improvement your videos are showing it will be a blast
@victorvoiz8839
@victorvoiz8839 Жыл бұрын
Should've named the video GIVING CONSTRUCTIVE FEEDBACK our viewers' games XD
@LundisGameDev
@LundisGameDev Жыл бұрын
Make more of these please! 😊
@rodprogramdev9253
@rodprogramdev9253 Жыл бұрын
Would love to hear feedback for a game that I'm developing. However, I still haven't setup a steam page yet, still learning the process. The demo is currently on itch on a web browser. Thank you
@bitemegames
@bitemegames Жыл бұрын
shoot me an email with your build to coachme [at] bitemegames.com
@godspeargames
@godspeargames Жыл бұрын
I see you have acquired a greenscreen 😌 welcome to the gang
@hendazzler
@hendazzler Жыл бұрын
Where can we find the video of Chris doing your steam page teardown?
@bitemegames
@bitemegames Жыл бұрын
Unfortunately it's not a public video, it was part of a coaching initiative funded by the Belgian government, and it wasnt just our store page he roasted. -M
@hendazzler
@hendazzler Жыл бұрын
lol, thanks!@@bitemegames
@Definesleepalt
@Definesleepalt Жыл бұрын
when trains in forge industry ???? D: DLC soon?
@forasago
@forasago Жыл бұрын
Wow, how will the charred corpses of these developers ever recover from being roasted so hard?
@balabub
@balabub Жыл бұрын
Please do more of this type of content.
@Definesleepalt
@Definesleepalt Жыл бұрын
last game has UI that looks like it was made for a phone game , not a bad thing but it does seem out of place on steam market , should be on the android market
@RedPlanetPictures1
@RedPlanetPictures1 11 ай бұрын
It brings me great joy to hear "jifs". Would give 2 thumbs up if I could.
@FlintFortDev
@FlintFortDev Жыл бұрын
New interesting video format? 🧐what can I say.. ROAST 🔥 + additional motivation to finish my game and show it off 👻
@naimakka1949
@naimakka1949 9 ай бұрын
JIFS😩😩WHY
@ElektronikArzt
@ElektronikArzt 4 ай бұрын
Jraphics Interchange Format
@channyh.221B
@channyh.221B Жыл бұрын
Hi 'Martin', you're doing a great job!
@pixelart0124
@pixelart0124 Жыл бұрын
I also like jifs in steam pages
@rickyfilms8379
@rickyfilms8379 10 ай бұрын
For project apocalypse the problem is the same as most triple a games which is that choice does not matter without consequence
@lildgamedev6885
@lildgamedev6885 Жыл бұрын
Bite me low key lookin built 😏
@icarus_ap
@icarus_ap Жыл бұрын
your youtube sub is growing fast
@ScareyBusey
@ScareyBusey 3 ай бұрын
"I had to squint" Well, dont play on a 24" monitor, ya pleb, lol.
@disobedientdolphin
@disobedientdolphin Жыл бұрын
I'm not trying to be negative here, but to me as a game developer it would sound a little bit odd to have my game's steam page criticized by devs that did launch only one game, that performs rather poorly (according to your own after release videos!) and which stated that they don't have a clue about marketing. Just read Chris' blog directly.
@slecuyer21
@slecuyer21 Жыл бұрын
There is a such thing as peer reviews. Also the devs submitted their games to be roasted, it’s not like he’s just shitting on some random person’s game.
@evlnu3495
@evlnu3495 Жыл бұрын
1st
23 mistakes we made making our first game
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Noodles Eating Challenge, So Magical! So Much Fun#Funnyfamily #Partygames #Funny
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When Should A Game End?
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9:27
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Roasting (and tierlisting) our viewer's games | #01
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Why you should (not) do early access!
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Why 96% of Indie Games Fail
14:31
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Why do cozy games suck?
14:46
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Why Aren't Games Fun Anymore?
34:15
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Dealing with scope creep in your game
12:23
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DEFINITIVE Indie Gamedev Genre Tierlist
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Practical tips to plan (and finish) your game
14:19
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はじめしゃちょー(hajime)
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