Weekend Project: Color Animation Editor (part 3)

  Рет қаралды 5,379

Jonathan Blow

Jonathan Blow

Күн бұрын

Пікірлер: 7
@indytoylab2396
@indytoylab2396 Жыл бұрын
Such a huge fan of you and your work
@sanjacobs6261
@sanjacobs6261 Жыл бұрын
If you want a name that's independant of time (as opposed to color animation) and independant of space (as opposed to gradient), we in the VFX-world would call this a color ramp editor. So maybe color_ramp?
@GarrethandPipa
@GarrethandPipa Жыл бұрын
at this point I have been programming for 45 years by the time I got to college I CLEP'd out of every computer class I needed for my minor. I got out into the real world worked as a commercial artist for 6 months.... solved a programming issue that saved the company about 4 million I have been a programmer ever since. By the time I felt that my education was lacking in the field in 5 or 6 years I was so far beyond the professors in a practical sense sure they could teach whatever they thought was important but solving complex problems and fixing bugs they were amateurish.
@slothchunk
@slothchunk Жыл бұрын
remember that time when emacs almost fucking died when we pasted 16MB of text and tried to go up a line? this will be really funny looking back. really really funny.
@debugger4693
@debugger4693 10 ай бұрын
Your skill is admirable, but any UI you can think of can probably be done easier and better in html and css. This was already solved by thousands of engineers who developed web standards (and browsers) during decades free for everyone. Could you not leverage an existing html renderer or similar to display menus, buttons and those kinds of things? I can only imagine how hard it must be to implement all that by yourself.
@ssmith5048
@ssmith5048 9 ай бұрын
You are joking right? -better in css and html? ffs...did you happen to notice the language he is coding this in? He wrote the language and compiler and 've seen him compile and build large programs on his streams in less time than the shitty products these thousands of web people you mention wrote. - I think it a far stretch to call them engineers.
@FewKinG
@FewKinG 2 ай бұрын
Hey @jblow888, since you took all the effort to be precise, in linear_srgb_to_oklab, in the returned vector, 3rd component, first coefficient, you dropped one digit too much for float32. Or am I wrong here? Btw, I appreciate your thoughtful approach to communication and your strive for excellence, it's very inspiring. Thank you and best of luck!
Weekend Project: Color Animation Editor (Part 1)
2:14:40
Jonathan Blow
Рет қаралды 20 М.
Players push long pins through a cardboard box attempting to pop the balloon!
00:31
За кого болели?😂
00:18
МЯТНАЯ ФАНТА
Рет қаралды 3,5 МЛН
Weekend Project: Color Animation Editor (part 5)
1:40:04
Jonathan Blow
Рет қаралды 4,3 М.
Game Engine Programming: Drop-Down Console
3:24:51
Jonathan Blow
Рет қаралды 37 М.
Godot Ocean Waves
6:40
AntzGames
Рет қаралды 11 М.
Weekend Project: Color Animation Editor (part 2)
2:44:01
Jonathan Blow
Рет қаралды 5 М.
How 3D video games do graphics.
3:03:13
Jonathan Blow
Рет қаралды 211 М.
Bed Bugs- What You've Been Told is Totally False
23:47
Mark Rober
Рет қаралды 45 МЛН
TCP/IP for Programmers
3:03:31
Eli the Computer Guy
Рет қаралды 231 М.
Improving Invaders (part 1)
4:35:48
Jonathan Blow
Рет қаралды 36 М.
Backyard Squirrel Maze 2.0- The Walnut Heist
16:41
Mark Rober
Рет қаралды 101 МЛН
Most Dangerous Trees You Should NEVER Touch
24:19
BE AMAZED
Рет қаралды 17 МЛН
Легендарная гонка (перезалив)
1:08
ПРЕМИЯ ДАРВИНА
Рет қаралды 985 М.
Super Hero's Cars vs Super Villains #11 😱 BeamNG.Drive | The Real Granny
1:10
Sprunki Game | LIKE And SUBSCRIBE To Help SIMON find the Culprit!
2:06