Wandering around haunted deserts at 2:00am is fun. Highly recommend 👍
@Ryu_D2 жыл бұрын
I prefer haunted desserts. Way tastier. XP
@Off-colorsign2 жыл бұрын
I cant say i dont agree
@chompythebeast2 жыл бұрын
Drink Cactus Juice™!
@jacobwhite9342 жыл бұрын
This was really fun to watch, It's inspiring to see how much of OOT we never really knew about, or could even find out about through normal means
@Defender18762 жыл бұрын
2 am must be very cool at that time
@nerdokiddo81062 жыл бұрын
the reason the desert is shaped like that is because it cuts off after the hills start descending, where you would normally never see the sand past that point.
@ExalinExcels2 жыл бұрын
11:24 "I'm a very vanilla ocarina of Time player" said the man who spent 24 full hours in a VR version of it
@anlev112 жыл бұрын
It would be cool to see a VR version of majora's mask
@blueflamethegamergoldfish12522 жыл бұрын
@@anlev11 and scary cause the giant moon
@realmczappa2 жыл бұрын
@@anlev11 yes, if by “cool” you mean “pants-shittingly terrifying”
@MetroAndroid2 жыл бұрын
8:35 Coincidentally, back in March, ZFG actually hookshot to that box and broke it in an OoT romhack that gives you an ultrashot that's twice as long as the longshot. Though it's a romhack, that part of the map is otherwise unchanged. You can see this in his video "How Far Does the Ultrashot Reach?" at 13:10.
@chompythebeast2 жыл бұрын
I was just thinking about the Ultrashot! I guess I forgot he actually got to that box with it. It'd be kinda neat to see him get there using standard tools and glitches, just to get video proving its possible. A drip of content for Dry
@Infindox2 жыл бұрын
Gerudo Valley was always "mysterious" to kid me. Especially with how the Haunted Wasteland was, and the fact you could go to the dungeon area as a kid but not anywhere else. Much like other weird things in early 3D games, and the internet being newer then, it was rife with mystery.
@N_0_I_Z_E2 жыл бұрын
this game has been out for more than 20 years and somehow this man can still find a way to make enjoyable entertaining content
@Lunix64282 жыл бұрын
I don't know why but right after I saw this I decided to do everything in the video I don't know if it's just so entertaining all of your videos are entertaining thanks for everything whenever I'm sad or down I just watch you and it cheers me up like a lot so thank you for being awesome
@mvpandrew932 жыл бұрын
*You aren't alone.*
@DragonSlicer2 жыл бұрын
Unless you turn off your monitor then you are alone XP
@Natef892 жыл бұрын
Shut up kid
@TeamBlueToad2 жыл бұрын
I always loved the Haunted Wasteland in OoT. There's something about it's mysterious ambience that i just really like.
@WilfredCthulu2 жыл бұрын
(Screams in distant desert pyramid). Seriously I didn't even know about the bombchu shop for a while.
@camwyn2562 жыл бұрын
Sometimes things are left behind, not because they were forgotten, but because they're integrally tied to something else that they can't be removed, so are moved out of bounds
@mickkelley37762 жыл бұрын
A similar situation to the carpenter's tent thing can occur in the inverse, where Adult Link can enter Jabu-Jabu by walking at a very precise location (it's easier on the 3DS version, but that's not important). The ice is meant to cover the loading zone, but due to an oversight a tiny portion of it is still accessible as an adult.
@ScAr_wlvrne2 жыл бұрын
On 64 the loading zone is inside the ice and you have to clip in some way (I think ledge clip or weirdclip work?), but on 3D you can just walk along the edge of the ice. I always do that in the 3D Randomizer lol
@chocmilk2 жыл бұрын
This loading zone still exists in OoT 3D. I remember entering Jabu-Jabu as adult Link on my first ever playthrough, but I've never been able to replicate it.
@while.coyote2 жыл бұрын
The answer to "why would the developers do this weird collision thing?" is always "they were being rushed for time and didn't notice".
@XcaliburKurosaki2 жыл бұрын
This reminds me of the @AnyAustin series where he reviews obscure and not normally seen/observed parts of N64 games such as Ocarina Of Time, Majora's Mask, Super Mario 64, and even Wave Race 64
@SwankyBox2 жыл бұрын
I will have to check it out! Sounds like my kind of content!
@chompythebeast2 жыл бұрын
@@SwankyBox Austin's channel is an absolute gem, and has managed to fly under the radar for going on a decade now. His style is so sincere and often borderline absurdist, and that's reflected in his editing and his music. I think he even referred to you and your channel several years ago when he was doing a series called Eggbusters, where he used you and Son of a Glitch as examples of shows with a similar premise to Eggbusters but with more polished execution lol
@Joshi_the_Yoshi2 жыл бұрын
Your dedication to breaking one crate that's hard to reach amazes me. This is why I love you Swanky.
@lijahihrig95692 жыл бұрын
There is always the Swordless Link glitch. If you perform a glitch where Link's sword is taken, then when adult rides Epona the C button objects are available. Using the hook shot on any object causes the chain to come out, but Link stays on Epona. Upon dismounting Epona, Link is then able to freely "fly" or move in three dimensions until you hit the collision of whatever it is you hookshotted. Search Swordless Link glitches on KZbin, they really are fascinating. It is kind of a way to freecam without cheats on official and unofficial hardware alike. By the way, I haven't really Subscribed to anyone in about eight years or more and your channel broke the record! Love your videos. They always capture that feeling of childhood nostalgia. I know you felt it too, because you convey it so well. You convey that mysterious intrigue and wonder that eluded us and you bring me back, all the way back to when magic was real.
@Shader10192 жыл бұрын
8:01 Well... Seeing Ganondorf being physically dominated by a gerudo was NOT something I ever thought I'd see OR ever thought to ask myself about him... No judgement or anything, we all have our own interests. Keep doing you, Ganon. Just saying, my whole perspective on him is now forever changed... 😅
@chambeet Жыл бұрын
I also have very few memories of the desert as a kid. I just repeat the game as an adult, and even then, I didn’t spend much time here, although I did beat the Gerudo Training Center. By this point of the game, most people are narratively ready to beat Ganondorf and get it over with. Still a 10/10 game.
@mcmoozack2 жыл бұрын
This video gave me so much nostalgia. 10 years ago I would spend hours upon hours watching videos on Ocarina of Time Easter eggs, glitches, and hacks. I thought all of OoT had been discovered and dissected, so I'm glad to see there's still stuff left to find. Great video!
@runnersdialzero12442 жыл бұрын
Definitely noticed that box as a kid on my N64, definitely used the moon jump to reach it, definitely smashed it with the Megaton hammer. I was surprised you could even land on something that was so far out of bounds.
@swishfish88582 жыл бұрын
I'd imagine you didn't explore the desert as much because of where it ends up in the game's progression, right near the end of the game. Because it's so far in, you naturally won't have spent as much time there as in all the other regions. And because it's not THE end, you don't go there any time you boot up your savefile to go fight Ganon again. It's remained unexplored thanks to the real estate rule: location, location, location!
@ComicTail642 жыл бұрын
As a fan of nostalgic video game videos, I loved this! I always appreciate your style of taking us back to childhood memories by telling small tidbits of information or story involving past memories of the game. It's fun! And seeing you explore these games now with the knowledge you have as an adult, but the curiosity of your inner child, is awesome. Would love to see more videos like this!
@bigchungus78702 жыл бұрын
It be like ocarina of time irl when you revisit childhood games
@riahlexington2 жыл бұрын
I ran into the invisible warp by accident during an entrance randomizer and I was very confused before I figured out what was happening.
@habitsrabbit2 жыл бұрын
I was messing around with an emulator and explored the spirit temple as young Link. I got into the giant statue by floating out of the map and back in through the hidden tunnel. It was a fun experience.
@BLOODY__FATALITY2 жыл бұрын
I love these kinds of videos because they totally seem like the types of things I'd do as a kid but I didn't play OOT until I was like 15.
@legitpotato05952 жыл бұрын
I really like the new thumbnail style. Great work Swanky!
@VixYW2 жыл бұрын
One thing that always intrigued me about the haunted wasteland is that it's a one way road. Meaning that you can't use the requiem of the spirits as a shortcut to the valley or the fortress, unlike all other warp songs in the game. Would be really cool if there was a way to safely navigate back to the gerudo fortress from the colossus.
@MykelLinden2 жыл бұрын
Well, if you've got a REALLY good memory, you CAN walk backwards through the Haunted Wasteland, but of course, Child Link can't cross the "river of sand" at the Wasteland's beginning. But if there's any glitch that can let Child Link get over the river, you will find the gate leading out of Gerudo Fortress is, understandably, shut. So you CAN get back to the fortress from Desert Colossus, but sadly, it is a futile attempt. I only know about the shut gate because I once used an Action Replay on the Gamecube version out of curiosity. XD
@drygnfyre2 ай бұрын
The Haunted Wasteland path is fixed so you actually can navigate backwards to the fortress. You can enter normally as an adult. However, if you do this as child Link, there will be a guard on that side who won't let you through.
@VixYW2 ай бұрын
@@drygnfyre In theory you can, in practice you will fail. But it is really funny they bothered to place a guard there "just in case".
@drygnfyre2 ай бұрын
@@VixYW As child link you would need a way to get across the River of Sand. But otherwise it's not hard to get to that point as Child Link, you just need to know the path. I would assume most players just use cheats to get past the River of Sand.
@VixYW2 ай бұрын
@@drygnfyre Knowing the path is what I think to be nearly impossible. Little to no landmarks, reduced visibility, AND the quicksand on top of all that. Ah, and you gotta do it backwards too. Yikes.
@MuffinTopGames2 жыл бұрын
The right half of the thumbnail is golden, I want it as a poster. True final boss. Gerudo Patrol Guards The real reason Ganondorf left is because he kept getting arrested haha!
@williamdrum98992 жыл бұрын
"I'm a vanilla Ocarina of Time player" Coulda fooled me lol 😉
@clay28892 жыл бұрын
I love videos like this. There’s something so special about exploring out of bounds areas in open world Zelda games. Currently doing that in BoTW
@Tacomuch2 жыл бұрын
In the first circular room in the Ice Cavern, I always remember being able to z-target something under the ice in the center of the room. Drove me nuts trying to figure out what it was!
@Knightmessenger2 жыл бұрын
Big fairy?
@WilfredCthulu2 жыл бұрын
Really been enjoying the most recent videos a lot more than what was going on for a while.
@kirbygamer06402 жыл бұрын
There’s something so special about SwankyBox just talking about something in an unscripted video. Then again, almost everything SwankyBox talks about is special, especially gaming mysteries like this that are so obscure yet so fun to think about.
@UltravioletNomad2 жыл бұрын
I always assumed he was falling down into a white void, I don't know why hed be spinning like a sky diver otherwise..
@rexellate2 жыл бұрын
4:13 I can 100% guarantee the reason it is this shape is because they simply deleted triangles (faces, etc) from the geometry of the map and weren’t concerned with making it into any particular shape. Almost like the texture was already laid out, and it would have been more work to move the geo again, so they just deleted what they didn’t need (which means no redoing of UV texture maps)
@vectra40742 жыл бұрын
I can testify that you can tell there is a box in the background. I've only ever played the original N64 version and I obsessed about it a bit. Tried hookshot, bombchus, I think I even tried to light in on fire with an arrow. My game knowledge was not refined enough to get me there. It was still fun to try though. I'm glad you finally did.
@jakec31722 жыл бұрын
This is actually awesome! Before you even said anything about hide and seek for multiplayer, I was thinking the same thing! It reminded me of playing RuneScape with clan mates. You’d get hints from the hider and have to go find them. Or they’d send a screenshot of where they were. Funny how we both came to the hide and seek conclusion.
@guyfriend74112 жыл бұрын
This is a sweet birthday gift for me! Thanks for making an intriguing video, Swanky!👍
@SirCorn2 жыл бұрын
I really enjoyed this video. I've spent a lot of time in OoT just wandering around as a teenager and experiencing the vibe that the game put out. There is a lot of unimplied weirdness in that game (further illustrated in sections like this) that provoked thought and exploration without any real narrative payoff. That's one of the reasons these games are so enthralling to me.
@ArnieMcStranglehold2 жыл бұрын
I like all of your out of bounds videos because it reminds me of a time when I was still a kid, before I knew the conventional limitations of video games. I would wonder what was out in the distance, if I could ever reach it.
@MBheARTed10 ай бұрын
Hanging off the back of that far off create = best hiding place in the desert
@yazmenakamura67502 жыл бұрын
7:37 Gerudo Guard: Halt! Stay where you are! Link: Nope. (rides off with Epona)
@chompythebeast2 жыл бұрын
This was a really fun vid! Someone get ZFG on the horn to reach this Crate Over the Desert Abyss Edit: Was just reminded of the Ultrashot incident! Nevertheless, it'd be neat to see him (or someone) get over there using standard tech
@khannywanny2 жыл бұрын
woah so this is what it feels like to have a video released 3 seconds ago
@ZachAttackIsBack2 жыл бұрын
Who would have imagined in 1998 that someone a quarter century later would be making videos about some random crate in the desert of Ocarina of Time?
@phantomhurricane6662 жыл бұрын
i'm curious about the monument in Goron City. at the top, there's a platform suspended by three ropes. on that platform is a carving that 'used to have something placed there'.
@alexmoran82812 жыл бұрын
It used to hold the spiritual stone of fire
@dominicbonogofski2 жыл бұрын
Yeah, it held the Goron's Ruby until Darunia took it and locked himself up in his chamber, since all the Gorons were trying to eat it, and Ganondorf was trying to steal it.
@stopdont82362 жыл бұрын
How did you not put it together that it was meant for the goron's ruby
@Master1Morrison2 жыл бұрын
I love the video of you spawning guards to arrest link in odd places
@DaniloGanzella2 жыл бұрын
new OOT category, destroy desert crate%
@SterbiusMcGurbius2 жыл бұрын
And that's why chasing after some Gerudo tail in the desert will always be one of my Pixel Portals.
@CyranofromBergerac2 жыл бұрын
I broke it when I was a kid messing around with GameShark. Levitating was my favorite thing to use.
@CLxJames2 жыл бұрын
Swanky: “I’m a very vanilla OoT player” Also Swanky: what if we freeze time to make a giant Stalchild?”
@amandaggogo2 жыл бұрын
Your videos never cease to entertain! Always love the OOT ones especially!
@yazmenakamura67502 жыл бұрын
8:00 Well, at least Ganondorf won't be alone in the Void. He'll have someone to satisfy his needs in that Lonely Pit. Ganondorf, you lucky Bastard. 😏
@MisterM2402 Жыл бұрын
0:57 - Anyone know how he can move the camera around freely like that? I want to get some footage of the game for a video, but not the actual gameplay, just flying around the map.
@garrettlamberth97372 жыл бұрын
Keep up the great work ! I always enjoy your videos 👍🏻
@kizuyo20732 жыл бұрын
I legit spent the most time in the Gerudo Valley just for the BGM alone lmaoo
@TimothyHuffGuitar2 жыл бұрын
Awesome video bro! Praying we'll see more!!!
@walls_of_skulls60612 жыл бұрын
Here's something I've never heard a single person mention: the medallion that zelda wears during the child sections is the same symbol as the red gravity flipping gem in stone tower temple in majoras mask
@Link_1952 жыл бұрын
the one thing i remember doing way too much as a kid in this game was becoming a kid and going to the spirit temple and trying to go through the wasteland as a child to see the gerudo fortress as a child, never did complete that
@HighPriestFuneral2 жыл бұрын
Interestingly, if you do there is a Gerudo there, though the gate is shut. She's surprised that a kid managed to cross the desert, but rules are rules so aside from some text acknowledgement, not much else of worth in doing so. It is neat they thought of it though.
@perks62922 жыл бұрын
I wonder if that watchtower behind the warp was walkable too
@llauram36502 жыл бұрын
"why would they definitely very intentionally choose (probably after lots of meetings with Miyamoto and Yamauchi) to make this wall walkable and this other wall not." this is just not how game development works...
@llauram36502 жыл бұрын
legit answer is that it was probably disabled intentionally in the fortress as they needed to optimize it, whereas in the desert there's a lot less geometry so they never needed to do an optimising pass.
@TheCreepypro2 жыл бұрын
as a person who loves this game and tried to explore the desert this is fun to know
@Bopperann2 жыл бұрын
Ganondorf havin' the time of his life.
@s0r032 жыл бұрын
I like this content a lot better then some of the nonesense that was out for the past few years it’s more like your older stuff which was great and what I originally came to the channel for
@power-backinblack2 жыл бұрын
I was 18 when the game came out and the internet did have limited rumors. But I found the pyramid and was told it would lead you to the triforce. Spent hours and hours combing that desert, trying to find the triforce. Obviously to no prevail.
@Sauraen2 жыл бұрын
The "pyramid" is actually the end of the mountain/wall to the north side of the entrance from Gerudo's Fortress. Because the way the N64 fog works (which is used to create the sandstorm), any geometry farther away than a certain distance is cut off, so you see just the end of the wall and then it stops and looks like a pyramid shape. We showed the "pyramid" during one of the Staff Roll cutscenes of Triforce%.
@gotsm99592 жыл бұрын
Okay the answer to all your questions is that n64 dose not have enough logical power for unique codes for ever asset and most of the scenery is just painted and dose not have any code associated to it directly. The boundaries of the map are invisible wall codes and those 3d models are build out of generic assets and just retextured. Complex codes and unique textures simply did not exist on n64 because the firmware was already hard to code for so Nintendo did not bother to try to code things out of bounds or modify the code since players would not normally reach that area.
@edfrees4 ай бұрын
I would like to see a ROM hack where all areas are replaced with the miniature versions.
@Postposterous2 жыл бұрын
Great stuff man!!! I bet I could turn the sand/wind off. Would make things easier to see. Could probably make a fly hack also. Posty loves you.
@jerome4722 жыл бұрын
the speedrunner zfg actually broke that box before while he was practicing on stream
@llauram36502 жыл бұрын
The loading trigger for the tent being there as child link isn't a mistake. That's just game development. You can't get there as a child, why would they disable it?
@chompythebeast2 жыл бұрын
It's interesting that the room is empty as child, though I guess those guys have flags that move them around already within expected play anyway. You'd think that they'd've removed loading zones alongside assets while they were at it just as a matter of course, but I guess they just didn't for whatever reason, and nobody in the bug crunching phase managed to pull off the trick to get over the gate as child, even though I remember people doing that back when the game was still new
@vincenthall59082 жыл бұрын
@@chompythebeast yup. I was like, 7 playing this game and I got over there and into the nonexistent tent. I think if a 7 year old can accomplish it, its a mistake 😂
@lpfan44912 жыл бұрын
@@chompythebeast Yeah, it is *almost* impossible to just jump over the gate, but not entirely so. So they probably didn't even know it was a thing. Similar to how it is possible to get to the bottom of the well early without glitches by using the angry chicken-cutscene because Link falls through water if he falls into it during a cutscene.(And yes, not a glitch because that is just a limitation to their engine in a similar vain to Doom's infinite tall-entities. It is an early 3d-game, I don't blame them, lol.) Of course, the 3DS remake fixed this by putting a rock there in the daytime-map.
@Wakish00692 жыл бұрын
idk why but I have literally no memory of Gerudo Desert as a kid, I remember every other location but this one is completely foreign to me
@BrimstoneMoth Жыл бұрын
i did loved herudo valley used to explore it a lot, knowing there must have been something else to that wasteland xD
@awakenedcrowl2 жыл бұрын
Nobody: Absolutely Nobody: For real tho, NOBODY: SwankyBox at 2am: "So, about this STUPID crate...!" (no offense, jsut found it funny, lul)
@Hyperion-57442 жыл бұрын
On soul reaver 2 and legacy of kain defiance i also use moon jump to explore out of bounds area's. Good video by the way.
@apieceoffabric2942 жыл бұрын
6:56 That my friends, is known as a Terrorizer spot.
@marvelousmaker2 жыл бұрын
My guess is that the collision was on because it was going to be something else and got scrapped. So they just hid it behind a sand storm. that's why some walls you can walk on some walls or just an unthinking developer. (not everyone is one is on the same page at the same time)
@bamdad49272 жыл бұрын
The desert area is my personal favourite area of the game and my favourite part of the game So happy that i saw this Very cool 👍
@KateSuhrgirlPlays2 жыл бұрын
I actually did always think it was the camera facing down like he was falling into a void opened below him. Btw are you still doing super mario minecraft final part?
@endy90592 жыл бұрын
lol I remember being fixated on that same crate as a kid. Even tried the bombachu method.
@emperortrevornorton31192 жыл бұрын
I often thought that the fortress looked completely different from the haunted waistland view and this just proved it wasn't just a simple low detail miniature of what it actually kinda looks like
@Nintendude.2 жыл бұрын
Thanks, never like the desert (or levels with this type of setting) but did spend a ton of time in the Archery Training Area and wonder how big was really the desert.
@nintenster2 жыл бұрын
"im a very vanilla OOT of player" -moon jumps
@IndyGibb2 жыл бұрын
I wonder if the devs leave these things in the hopes that someday someone will break the game, and go to these places, and be very, very confused.
@Faceplay22 жыл бұрын
Loved the video man, gosh I remember as a kid, I always wanted to try to break out of the map area. I know it sounds really stupid but at the time I literally thought if you could figure out how to get out of a map you would end up where the majoris mask area was. Granted at the time I was like six years old lol but yeah.
@robo30072 жыл бұрын
Open the heart piece chest on top of Gerudo Fortress as child Link. You'll be in for a surprise!
@ByoKora7752 жыл бұрын
11:54 I realized the box was a box but I was never interested in reaching it
@DrunkDuckXD27 күн бұрын
I wonder if OOT would have felt bigger or smaller if we didnt have loading zones like in BOTW
@TheAaronRodgersTao2 жыл бұрын
Would’ve been cool if you got that heart piece in the beginning
@chancehenderson2482 жыл бұрын
Love your videos hope one day you'll get to do a video on majoras mask.
@comet_crash2 жыл бұрын
Can't wait for the crate% speedruns
@esotericVideos2 жыл бұрын
Here's hoping one day we see a speedrun of Crate%
@NemoracStrebor2 жыл бұрын
New Speedrun category: crate%
@7Wolf772 жыл бұрын
Game shark code press L to levitate. Always wondered why there was a heart piece way out there.
@613-shadow94 ай бұрын
i'm kind of sad that the pyramid isn't real or even a background asset.
@Nixoth2 жыл бұрын
Ganondorf getting stepped on 🤣
@fatalwaffle17152 жыл бұрын
Cool Video!
@brian81522 жыл бұрын
i love your channel!
@sanstime2 жыл бұрын
Cool Zelda secrets very awesome 🙂👍
@karl40552 жыл бұрын
I love oot there's a bunch of stuff that you aren't supposed to get right away I always do like the heart piece on dodongos caver just jump from the corner where you throw bomb flower and you can land on the ledge without flower I get it when I'm kid link always
@herschie91 Жыл бұрын
On the original N64 in 240p on a CRT, the crate looks just like three tan scanlines.
@creationanimationz63632 жыл бұрын
Yo ocarina of time is my childhood your a childhood bringer