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Everquest Next promised to be revolutionary in the world of MMORPGs, with Landmark along side it as a sister project to feed into it. But it wasn't meant to be... so hopefully we can find out what ever happened to Everquest Next?
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EverQuest Next was a planned massively multiplayer online role-playing game (MMORPG), meant to be the successor to EverQuest, EverQuest Online Adventures and EverQuest II. The game was in development by the Daybreak Game Company, but the project was terminated in 2016.
The game was not planned to be a sequel or prequel to any of the games in the EverQuest franchise; it was planned to present to players a "parallel world" of Norrath, one in which some of the locations and characters may be familiar, but specific relationships and events can diverge from the official storylines of the other games. The developers had stated an intention to return to a style of gameplay more like the original EverQuest, while retaining the advances in MMORPG design that have developed in the years since that game first launched. Daybreak Game Company was using their game engine called Forgelight for EverQuest Next, making this the second game to use this engine. Forgelight focuses on lighting effects and game characters. This engine is being used for eighth generation consoles and has been discussed as "amazingly intuitive".
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