What Happened To Omega Strikers?

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Akshon

Akshon

Күн бұрын

What happened to Omega Strikers?
Omega Strikers is a free-to-play action sport video game by Odyssey Interactive. The game can be described as a competitive 3v3 foot-brawler like Mario Strikers with a roster of characters, each with their own unique set of abilities similar to a MOBA like League of Legends.
Developed by ex-Riot Games employees and featuring cross-play across all platforms, Omega Strikers beta launched in late 2022 with an ambitious marketing campaign. Odyssey Interactive went all out with their marketing efforts starting off with a Creator Vs Event that saw some of the biggest names across KZbin and Twitch rally their respective communities to compete for the grand prize of being immortalized in-game with a custom skin.
The hype for the title's launch did not let up as Odyssey Interactive would go on to work with Studio Trigger to create an anime-style music video and go on to advertise their game in a Nintendo Direct.
Despite having so much going for it in terms of both marketing and hype, Omega Strikers failed to retain player numbers and growth in the months after launch which has left many to wonder how a game with so much ambition and momentum behind met such a sudden demise.
In today's video, we will look into the rapid rise and tragic fall of Omega Strikers.
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Пікірлер: 765
@OdysseyInteractive
@OdysseyInteractive 9 ай бұрын
Hey boss, loved how the video came out!! We totally still love OS and we love seeing everyone's passion for it. The passion of our community and people like you are really what drives us. We learned a lot from OS and are super excited to show off our future titles with all of the things we learned, so we can't wait to get that into your hands as well
@patrickcarter2829
@patrickcarter2829 9 ай бұрын
I look forward to seeing what Odyssey's next installment will be.
@skrimiche
@skrimiche 9 ай бұрын
based and omegapilled
@viski659
@viski659 9 ай бұрын
Thank you as well for creating OS
@Grilldude
@Grilldude 9 ай бұрын
I've done nothing but play OS since release
@screeno42
@screeno42 9 ай бұрын
Said it back when the shift was announced, but I'm curious how you'll be growing the story and world of the ip and can't wait to see what's next!
@DroidoBoyo
@DroidoBoyo 9 ай бұрын
it breaks my heart to see this game go down so early.. hopefully their new game does well
@skrimiche
@skrimiche 9 ай бұрын
It's still kicking! Most of the devs moved on their new project, but a few are still working on Omega Strikers for balance patches, map rotations, etc.
@360spider06
@360spider06 9 ай бұрын
And also remember multiverses came beck ff14 made a come back and that unreal engine smite-like game (I can't remember the name atm) came back after a while. So as long as the community keeps the game going and the team keep cookin we good
@RadicalMac
@RadicalMac 9 ай бұрын
@@360spider06 Predecessor? aka Paragon remake
@Akshonmedia
@Akshonmedia 9 ай бұрын
We hope so too. They hit all the right points when it came to marketing a title and standout in a difficult time where there are so many great games to play.
@DerpFlour
@DerpFlour 9 ай бұрын
@@RadicalMac they’re probably talking about gigantic Edit: nvm lol
@NuageMH
@NuageMH 9 ай бұрын
The staff can be proud of themselves, I had a ton of fun playing that game with my friends, I never play defensive/support roles in those type of games but playing goal keeper trying to snipe the ball and helping my mates from the across the field with Ai Mi was a ton of fun, I hope I'll be able to see those characters again in their new game because I definitely love their aesthetic
@DarkSnake78990
@DarkSnake78990 9 ай бұрын
It sadden me because the OST are so fire.
@snil4
@snil4 9 ай бұрын
I would've never tried this game without James Landino's songs in the game, also this game has Arin Hanson's (yes, this Arin Hanson) best voice performance.
@Traumachu
@Traumachu 9 ай бұрын
I loved everything about this game apart from playing it. Really a shame.
@bestieinslot
@bestieinslot 9 ай бұрын
As the tournament organizers for omega strikers' entire public lifespan, this video brings mixed emotions. So many missteps by the developers, but also, at its core, Omega Strikers has such a strong concept that keeps its dedicated players. The playerbase may be shrinking, but the grassroots competitive scene is still very active :)
@Reniquaid
@Reniquaid 9 ай бұрын
So true bestie.
@EMBERBLAZEFLAME
@EMBERBLAZEFLAME 9 ай бұрын
@itisapineapple
@itisapineapple 9 ай бұрын
Long time no see.
@Dropleto
@Dropleto 9 ай бұрын
Retweet as someone who has been in and following the competitive scene since launch, we aren’t done yet, the competitive scene is still thriving and looking to continue
@johnathanmiranda127
@johnathanmiranda127 9 ай бұрын
Shout out to the TOs for being the real heros for setting every single bracket up!
@Yato_q
@Yato_q 9 ай бұрын
i'm telling you as one of the last 500 players playing these 500 players are unyielding
@badonkadonk6655
@badonkadonk6655 9 ай бұрын
Fr, as a High Silver Player....I have never touched Gold at all xD
@nilly0052
@nilly0052 9 ай бұрын
Till the day the servers shut down I *will* keep playing!
@TyshawnGreen
@TyshawnGreen 9 ай бұрын
WE AINT GOING NO WHERE !!!
@wavykiwii6530
@wavykiwii6530 9 ай бұрын
We want ody to succeed, and we love our game!
@JoeyTM
@JoeyTM 9 ай бұрын
LONG LIVE OMEGA STRIKERS (also nerf kazan
@michaelwheat4594
@michaelwheat4594 9 ай бұрын
For those still around or interested. The actual esports scene for OS is still very much active with a great bunch of passionate people that are committed to Ody and the game. From NASA, NASL, to collegiate there is still a lot of OS to be played and enjoyed.
@TheTsuyuki
@TheTsuyuki 9 ай бұрын
Not only esports, ranked is still very much active. The only caveat is that prime time in your timezone is the only time where you will get queues, but in that time the game is completely playable. The game is amazing, definitely recommend it even now.
@akashP998
@akashP998 9 ай бұрын
Nah bro its dead
@TheTsuyuki
@TheTsuyuki 9 ай бұрын
@@akashP998 Bait used to be believable.
@barriakarl
@barriakarl 9 ай бұрын
Doesnt matter if i cant get a match. Take for example splitgate, basically abandoned, but i still can play matches anytime on the main modes. Really liked this game... such a shame.
@Gigi-zr6hp
@Gigi-zr6hp 9 ай бұрын
@@TheTsuyuki with less than 1k active players and sadly no consistent updates unlike other popular esports titles (League, Valorant, dota2, csgo, etc.)
@cosmic1116
@cosmic1116 9 ай бұрын
As someone with over 500 hours in this game, Thank you so much for bringing it up to the spotlight with this video! This video was a great walk through memory lane :D
@siegebug
@siegebug 9 ай бұрын
500 hours and not a single gameplay video on your channel? I called bs.
@vuklind_9301
@vuklind_9301 9 ай бұрын
​@@siegebugWhy should they? I have over 1200 hours on Warframe but I don't have any gameplay uploaded lol, one thing doesn't correlate to the other
@siegebug
@siegebug 9 ай бұрын
@@vuklind_9301 should be easy enough to provide evidence, right?
@jammed_yam
@jammed_yam 9 ай бұрын
@@siegebug 500 hours is not a lot of time lmao. you don't have to make a game your entire personality
@Caketurtle7
@Caketurtle7 9 ай бұрын
@@siegebugold ahh
@mjdevlog
@mjdevlog 9 ай бұрын
I remember the game was overhyped at the beginning of it's release when it has the whole anime trailer marketing (which is quite genius marketing). I do respect the developers though, they seem very transparent about the development of the game, both the positives and negatives.
@daies07
@daies07 9 ай бұрын
How was it overhyped? (Genuinely curious, not trying to be snarky - wasn’t paying attention to it during its go to market phase)
@johnfoster6063
@johnfoster6063 9 ай бұрын
It definitely got a lot of attention before it was ready for general audiences, no tutorial (tutorial still kinda sucks now) lame practice mode, no options for custom games, and a lack of common team-play features. Even the awakening draft system which is like the heart-and-soul of the replayability of the game wasn't implemented All of that said, if only they had the marketing now. The game is getting like super polished and has tons of great features
@dieptrieu6564
@dieptrieu6564 9 ай бұрын
@@johnfoster6063 Tutorial isn't important for these type of esport game, tbh. Their game is just way too niche and should work more like a mobile game than trying to be multi platform
@johnfoster6063
@johnfoster6063 9 ай бұрын
@dieptrieu6564 Ehhhhhh disagree a bit considering how much I've talked my friends through it. Like the devs I think they should be shifted focus AWAY from mobile
@skrimiche
@skrimiche 9 ай бұрын
The devs at Odyssey are great and it's clear that they really care about their community. They engage with players in the Discord server regularly and are pretty transparent about their plans for the game and the future. It's been a long time since I've felt like my input as a player mattered for a multiplayer game like this. I really hope their next game takes off and they get the recognition they deserve.
@Churchtwinblades
@Churchtwinblades 9 ай бұрын
I LOOVED this game. So so much. I only got to play one day of the Open Beta but was hooked. Then, was travelling on game's release, but I had downloaded it on my Switch to play. Got home and was grinding the ladder. Got up to Gold, which was a goal of mine to do so in years. Love the characters, the art, the stages, but most of all, the music! Oh, the music is phenomenal. Got my girlfriend to play, and a couple of friends, and it was great. But then, people stopped playing. The community got sweatier and sweatier. Casual games were just as competitive as ranked. And eventually, the fun dripped out for me. I couldn't enjoy a game, even if I was winning because of the effort I had to put in. I wasn't getting enough out of my time playing it, so I stopped. It hurt to see that Odyssey was moving to other game development, but I was glad to see it's in the same universe. So I keep my hopes up. I dunno if I'll be as invested in the next game as I was this one, mostly because I don't want to have that same sense of heartbreak. But I want to be.
@eduardoserpa1682
@eduardoserpa1682 9 ай бұрын
It's kind of inevitable with PvP games. Either you keep up with the rest of the player base, or you move on after having your fill. The important thing is having the game be playable after the bulk of the audience has moved on.
@mewwww17
@mewwww17 9 ай бұрын
Yeah, if you're ever interested in coming back to the game, as someone who's played a hell of a lot of it, my advice is to buddy up. In-general it's more fun with friends. 6 player custom lobbies are the best if you can manage it, if not the competitive discord often runs pickup games which are pretty laid back
@AverageYTcomment
@AverageYTcomment 9 ай бұрын
The curse of live service pvp games strikes again
@martin99110
@martin99110 9 ай бұрын
Yeah that’s the issue Everyone wants a casual game but there will always be a loser team. People don’t want to lose even if it’s a “casual” game.
@LumaTo
@LumaTo 9 ай бұрын
IDK. I'm my experience people don't want to lose 100 games before winning their first.​ @@martin99110
@worksadman
@worksadman 9 ай бұрын
I started playing OS right around their November announcement that sunset the game, and I am pleasantly surprised by how much more the game developed since then. An updated friends list/chat functionality, a 3rd season nobody was expecting, continuous addition of new items, and item/map rotations manage to keep the game fresh. Devs work hard to address game depth issues and as a result the competitive scene is actually pretty strong. I think this is one of the games that really benefits from having a friend that's good at the game because it's just one of those games with a steep learning curve and a high skill ceiling. I still play Omega Strikers and it is so much fun!
@kyotheman69
@kyotheman69 9 ай бұрын
to bad game pretty much failed, attention span is most important thing in f2p games, its not there people won't play and spend money, if they arent' spending the game shuts down quickly
@thekoifishcoyote8762
@thekoifishcoyote8762 9 ай бұрын
They managed to get the "basement dweller moba" and "pure casual mobile" stigmas at the same time. That's kinda impressive.
@rkrigney
@rkrigney 9 ай бұрын
this comment is gonna keep me up at night SHEEEEEEEEEEEESH
@nekrosis6560
@nekrosis6560 9 ай бұрын
The thing is that there's a ton of basement dwelling moba players on mobile so it works
@thekoifishcoyote8762
@thekoifishcoyote8762 9 ай бұрын
@@nekrosis6560 I didn't even know there were mobile mobas. Don't they take a lot of CPU?
@nekrosis6560
@nekrosis6560 9 ай бұрын
@thekoifishcoyote8762 Yeah I used to play primarily mobile mobas in the past, like onmyoji arena and stuff. In some countries, it's more common for mobile players to be sweaty and pc to be casual. To play a moba like mobile legends or some, not really. Mobile legends can play fine on any ok smartphone and a good internet connection. Some of them need more beefy phones and make it start cooking (Big reason I switched to playing league on pc from wild rift, phone get too hot).
@ohreally69
@ohreally69 9 ай бұрын
​​@@thekoifishcoyote8762mobile legends and Honor of Kings have a huge playerbase....and recently Wild Rift
@Striker_Central
@Striker_Central 9 ай бұрын
Thank you so much for covering Omega Strikers! The community is still as vibrant and awesome as ever, with tons of opportunities for casual and competitive gamers. Give it a try! 💖💖
@ultimatemacchia
@ultimatemacchia 9 ай бұрын
I think the main reason the game failed is that they didn't realize how much the short game length was a key selling point and the release changes made games way longer Like there aren't a lot of multiplayer games with play sessions under 10 min, especially outside of mobile
@drjamaymay405
@drjamaymay405 9 ай бұрын
Yeah I completely agree. Items and level scaling are cool, but in an air hockey game where you expect games to last 5 minutes max, it doesn't fit.
@PlasticShitlord
@PlasticShitlord 9 ай бұрын
Actually true, i know people who played the game non-stop during beta but bounced HARD when the release happened and the games became longer (i still fucking hated the times where no teams could break the +2 goals difference to win)
@Bubbble_Bear
@Bubbble_Bear 9 ай бұрын
Theres also the Awakening system in my opinion, it made the game unsure what it wants to be, it has a system made for party games while still being a competitive game making it a balance nightmare. Oh no, that guy got the best awakening he can get guess the game's over. or Oh no, 5 sets later my ideal awakening didnt even appear once. Like, It can't decide if it wants to be pure fun (difficult with the competitive nature) or pure competitive (drives the casual playerbase away) which leads us to this weird middle ground where its win harder or lose harder
@PlasticShitlord
@PlasticShitlord 9 ай бұрын
@@Bubbble_Bear honestly, I feel like the awakening system, as flawed as it is, is leagues better than the loadout system we've had because it'd just mean people would run 1 or 2 meta ones and nothing else (unless you're a Luna goalie main, in which case you're forever bound to be the Eject Button slave either way lul)
@Bubbble_Bear
@Bubbble_Bear 9 ай бұрын
@@PlasticShitlord On a balance perspective, the old system was better its just that people kept choosing meta picks for obvious reasons, they were too strong. All they need is some adjustments and it is workable, the problem with the new system is that the balancing itself is a gamble. Awakenings are free to run around being busted because theres only like 1-3 characters that are broken with the awakening but the 2-4 characters that use the awakening okay-ish can deny it. Meaning a good player can snowball the game just by being first pick but also suck having to put that effort in if rng says they aren't able to pick their best in slot. Not to mention, having to balance each awakening for every character is hard when each one tries to appeal to 2 stats more or less, Chronoboost is busted on Era, Octavia, etc. But its alright with some like X. Its just waaaaay too all over the place to reasonably balance or play out
@EspyMelly
@EspyMelly 9 ай бұрын
The lack of any kind of single-player/co-op/bot mode for people to try the game without apprehension was likely the biggest death-knell. Casuals aren't that interested in trying a type of game they're not familiar with by getting stomped and flamed by other players until they get the hang of it. You NEED some way to ease them in, and regardless of what the sweats might try to tell you, casuals are the LIFEBLOOD of competitive games. You need them to inflate the game's numbers and maintain a high population, you need them to get invested in your game enough to share it with others. We're long past the age of games where you could get away with just pitting everyone against eachother and letting them figure it out, there's not enough time in the day and there's too many other games.
@Neptas
@Neptas 9 ай бұрын
That's a huge +1 for me as well. Even the very bad bots in Rocket League are still fun to play against, because when you're a beginner, you're just as bad as them. And when you're good and want to introduce the game to some friends, having bots keeps the spirit fun and lighthearted. Way too many games nowadays forget the importance of bots.
@kenim
@kenim 9 ай бұрын
The biggest proof casuals casuals love PvE and have PvP anxiety for me is HotS. Probably more than half of players were PvE only players.
@vincentcarl9907
@vincentcarl9907 9 ай бұрын
I cant believe they didnt have a bot game mode.... I would have quit LoL if I had to go straight into PvP
@sikul3237
@sikul3237 8 ай бұрын
What about valorant tho, they don't have PVE mode
@vincentcarl9907
@vincentcarl9907 8 ай бұрын
@@sikul3237 shooters do kinda havr the reputation of not needing a pve though. It obviously can benefit
@mrspartacust
@mrspartacust 9 ай бұрын
Well. We did it boys. It was a good ride for how short it was. Shoutouts to all the discord bros who got warned talking about guilty gear repeatedly. I definitely saw player retention as a problem because there wasn't many game modes or much depth to it. At least the devs definitely had a vision and motivation for it as well as learned from it. There was totally toxicity in the game though, probably a league curse.
@G33ke3
@G33ke3 9 ай бұрын
As a competitive player within Omega Strikers, I put a lot of time into the game very early on in hopes that it would take off as a big esport... I always kind of knew in the back of my mind as I competed that there was little chance of the game actually becoming the next big esport, but I'm still really grateful for the great game we got and the great community I met along the way. As a particularly dedicated player, there are lots of little things I'd have loved to have gone or been done just a little differently so that as many other players could have experienced the game as possible, but even though OS couldn't be the next big esport, it still has a dedicated community of players that love the game, and as far as I can see, they aren't going anywhere. Thanks for making this video. I hope some of you reading this might try the game at some point. I promise that if you get past the learning curve, there really isn't another game like it.
@poweroffriendship2.0
@poweroffriendship2.0 9 ай бұрын
Honestly, Trigger Studios once again outdid itself for making the animation of the Omega Strikers trailer going hard than it should be.
@NeverduskX
@NeverduskX 9 ай бұрын
I started playing this game near the end of its lifespan. On one side, I love the game, the concept, the characters. On the other side, the new player online experience made League of Legends look like My Little Pony in comparison. This game drastically needed a better MMR system, because tons of new players (including myself and my friends) would try it out for a few days and immediately get bounced off because we were playing against literal Champion-level players before we could even adjust to the controls.
@kyotheman69
@kyotheman69 9 ай бұрын
oof i hate when this happens, I'm glad LoL fixed their MMR system since you are placed in leagues like bronze, silver, gold, etc.
@shulershifty6240
@shulershifty6240 9 ай бұрын
AFKs were the biggest turn-off for me. It felt more egregious to have one, moreso than in League.
@christianboustani8284
@christianboustani8284 9 ай бұрын
Seeing this video on my recommend broke my heart. Because when I did play this game, it was genuinely so much fun. This was the game I could see becoming a big esport
@whisker163
@whisker163 9 ай бұрын
ITS STILL GOING STRONG!!! WE'RE STILL GETTING UPDATES!!!! KEEP PLAYING OMEGA STRIKERS
@soren8807
@soren8807 9 ай бұрын
I've been around since the pre alpha days where the game was not nearly finished and I can say it's crazy seeing where the game has gone. They say they are focusing on another game but Odyssey still puts time into Omega Strikers so please feel free to check the game out the community is still so alive. I'd be glad to show you the game
@Bubbble_Bear
@Bubbble_Bear 9 ай бұрын
Current SEA player here, kinda breaks my heart how our community boiled down to a local neighborhood cause everyone who plays this game knows each other in the community discord server. As a result, the skill gap between newer players and people who played the game for at least 500 hours is just massive. All I really ask for this game is a better tutorial having a similar one to Rocket League (making people recieve the core from various angles and make them score, defending the barrier or goal from various angles, etc) just as neat practice to the most important foundation in this game which is just hitting the core
@vwnt
@vwnt 9 ай бұрын
Sad to see what is essentially a top down version of lethal league died
@dw-yl3ln
@dw-yl3ln 9 ай бұрын
It being 'too competitive' is definitely a factor for me. When it's 3v3 and everyone is right there, the blame gets thrown around very quickly and very strongly. I play goalie a lot and the amount of times both the opposition and my own team would waggle around me and spam the 'FREE' emoji was nauseating. Especially as some maps just seem unfair if you pick wrong. Just had a game on the narrow, two laned map with the wall in the middle. The opposition just ran to my end of the lanes immediately each point, crowding me and the defense. Couldn't get the ball out at all, and couldn't save successive shots coming in from all angles. My team didn't pick characters that could KO them, so it was just that for 9 points and a loss. All while being called 'FREE.' Instant quit afterwards.
@Karlyr_
@Karlyr_ 8 ай бұрын
Sounds like you got matched with players that weren't really your skill level. Sounds like smurfing to me. Which is something that people were shouting at the top of their lungs from day 1. Something that the devs failed to aknowledge.
@Tater8q3f
@Tater8q3f 9 ай бұрын
I think one of the biggest failures is to appeal to the casual market by forcing a competitive scene. The moment I learned that I can't play couch co-op with my friends I immediately lost interest. Letting this game grow as a party game, and then find its competitive audience seems much more feasible to me. Same goes for you Multiversus
@Cyclopsided
@Cyclopsided 9 ай бұрын
This is one of my favorite games, and I still play it multiple times every week with friends. LOG IN. we are still playing.
@mewwww17
@mewwww17 9 ай бұрын
Same
@IcyPinaColada
@IcyPinaColada 9 ай бұрын
This video beautifully edited and captured omega strikers' rise and current stage. The player base may fluctuate, but it has a strong foundation of committed players who have loved the game since beta. I don't know about you but I'm still in love with this game! It's wonderful to see other players I've played against in the comment section! Alright back to the comp grind! Good luck in your games :3
@LovenO.S.
@LovenO.S. 9 ай бұрын
Great Video well done. There are plenty of us rock kickers still around. I'm made so many friends through this community. It has been a real pleasure playing Omega Strikers.
@zoey.steelimus
@zoey.steelimus 9 ай бұрын
I went as Ai.mi for halloween last year and it was a big hit. All my friends used to play omega strikers, but we are still moba nerds so that never turned us off. I'd love to see more titles set in that universe.
@Pedropaulopoloni
@Pedropaulopoloni 9 ай бұрын
Just picked the game back up last week after not playing for a couple months, it's still SUPER fun. I really wish it could have a miraculous resurgence, I really don't get why there isn't more people regularly playing, it's a really high quality experience. I'm still gonna keep playing it, and whatever Odyssey cooks up next, they seem like a really talented and passionate bunch.
@Instantone
@Instantone 9 ай бұрын
This game was amazing, and still is. It kind of has a small resurgance right now, but nowhere near where it was. I pre-registered it, not caring for it. Once I saw it’s marketing, I was excited and I was not disappointed when it came out. I was addicted to it for weeks, since the day it released. Then it just…died. I still remember the day they announced the end of updates, only made my already terrible day worse. I didn’t know how much the game ended up changing my life. It kind of revived my interest in gaming in general. It actually got me to leave my comfort zone and talk to people for once, even if it was just online. Still sad the game has to face this, but the fact they still release content even after saying they would…well stop releasing content. But hey, there is a small resurgance, so maybe it has a chance of coming back.
@saintyoo
@saintyoo 9 ай бұрын
The game is fun and had a lot of potential. It could have had a niche like rocket league. The video touches on it, but to me it didn't have enough depth for the hardcore gamers while still feeling too clunky for casual gamers. It sat in an akward middle ground.
@skrimiche
@skrimiche 9 ай бұрын
Man, I used to watch your OWL analysis vids all the time. Did not expect to see you make one for Omega Strikers, but I'm happy to see it, even if it only came to be because of the game sunsetting. :')
@Railer890
@Railer890 9 ай бұрын
What a great video. I loved being able to see the developers talk about the game and discuss the things they did well, but also be open about the things they didn't do as well. It's clear they really learned from the things they did wrong.
@jfmedits1577
@jfmedits1577 9 ай бұрын
The interview with the devs was really nice
@michaelquintana2590
@michaelquintana2590 9 ай бұрын
I played prior to the Vyce and Octavia release. I liked what I played, but it had issues like a lack of feedback from in-game stimuli, a frantic main menu that required a degree to operate, some strikers were just TOO powerful (those damn blobs…), and the soullessness of in-game animations. That last point in particular is a real shame because these characters look so awesome and deserved the same amount of expression as Studio TRIGGER gave them.
@khongbiettuc7445
@khongbiettuc7445 9 ай бұрын
I still play the game almost everyday. We gonna hold on until nobody left. It's unfortunate that the game is very unfriendly to new players. Competitive is the only available mode and the skill gap is too much for new players to have any fun
@matthewfife5115
@matthewfife5115 9 ай бұрын
I’m glad the new games they are making are taking place in the same universe. I still semi consistently play the game and absolutely love it, and I especially love the characters. So much that I’ve spent a good bit of money on this game and I don’t regret it one bit. It’s also incredibly kind of the developers to convert all the premium currency spent on this game to the game they are making next.
@FoxeyeValkyrie
@FoxeyeValkyrie 9 ай бұрын
Just started playing a couple of weeks ago and Juilette and Asher are some of my favorite character designs in games today.
@SouloxYT
@SouloxYT 9 ай бұрын
I had so much fun playing this game and know how hard it is to keep a live-service game up, especially in this economy with its constant competition with 50 million different battlepasses. I hope their next game goes well or that Sparkball does well!
@MangaGamified
@MangaGamified 4 ай бұрын
Late but I can relate to that "stench" 7:27 was refering to. Mobas after the initial honeymoon phase, is all about Deathball comps, does not matter what your skill level is, a hero was still not designed to be able to 1v9 other heroes. Unlike FPS games like BF1, if enemies clump up together, you can just chuck a grenade or prepare a tripwire Minenwerfer, disincentivized grouping up.
@exoqqen
@exoqqen 9 ай бұрын
you guys are kicking it still, i hope we get to watch you for many more years. As much as i'd never want to miss the amazing dev interviews and insights, a (pro)player perspective would've been great here. Of course it's harder to show off the general sentiment of the scene/players but seeing the other side is really important to me! So many games i turned away from where public media/discussion never covered things i and the players around me had issues with that made us leave
@Grizz343
@Grizz343 9 ай бұрын
With so many games over the past few years coming out completely unfinished for copy pastes of games that came before it, omega strikers was SUCH a breath of fresh air, I've always been much more of a competitive shooter kind of guy and im not even into anime at all, but omega strikers was just THAT GOOD OF A EXCECUTION, the fact that slop like halo infinite, overwatch and call of duty remain and games like this disappear really drives me crazy. "mOdeRN GAmiNg"
@maziio646
@maziio646 9 ай бұрын
I had no idea it even came out tbh
@Chief_Chimp
@Chief_Chimp 9 ай бұрын
One of my favorite games of all time suffered from a similar downfall. Battlerite was so much fun and i played it for a long time, but the playerbase steadily declined, I imagine because of the Moba perspective. They tried to recapture the fire with a battle royale mode but it didnt work out too well. Happy for the studio though, theyre making V Rising now and that seems to have its own success.
@RadicalMac
@RadicalMac 9 ай бұрын
God Battlerite was so fun, I miss it dearly.
@Warkanam
@Warkanam 9 ай бұрын
I'm so glad you're making a video about this game, I love it and spend a lot of time in it, I hope the team will be able to bring back big content for the game
@timeless1882
@timeless1882 9 ай бұрын
I really loved this game, I rarely play a game competitively due to my anger issues, but this game just had me hooked (Also, rank was kind of the only mode that most people played). I put in about 300 hours into the game, and I kind of stopped playing due to the announcement that they were moving on to another game and the fact that they kind of said they couldn't fix their match making system. Also, it didn't help that they still didn't add a block option, especially since there was so many afkers and feeders. The game had so much potential and the reason I kept playing the game for so long was thanks to the community. I don't know if I will support their other game due to how they handle this game, but I do wish them luck and I might try out their other game since I do really love their characters.
@NotShalune
@NotShalune 9 ай бұрын
I love Omega Strikers so much. It's brought me so much joy. It takes me back to the days of dedicated server PVP where you get to know your team and opponents over the course of a match.
@commandoxbox3604
@commandoxbox3604 9 ай бұрын
this gameplay was amazing one of my favorite games that died, hope it comes back one way or another, the gameplay loop was so good and characters were great
@RavenGG.
@RavenGG. 9 ай бұрын
Played the beta with friends and during creator tournament and really enjoyed the game. Near the end started feeling lack of variety but still enjoyed the experience. Didn’t come back to the game until some time after the actual release and by that time the skill gap between new/returning players and the active player base was too high - didn’t feel as casual and felt like it would take too much time to improve enough to compete. Overall the game has a great concept, unique and well designed characters and fun gameplay. The problems are lack of variety and not being new player friendly due to the high skill level of active players.
@Guarrow
@Guarrow 9 ай бұрын
The game is so great, I had so much fun on it. But it always felt like I was playing a mobile port of a game even tho I've heard that the mobile port is barely playable because the controls aren't great So that might have been it's death sentence. Should have been made for PC and consoles all along, even now we don't really see a huge playerbase for Fortnite on mobile and PUBG mobile has it's playerbase in the East. It's pretty hard for a western game to make their game successful on the east if it's not by accident. On PC and consoles with crossplay, better graphics, without a mobile UI and overall just a pretty nice gamefeel that you can have on any game that isn't for mobile ... it might have done better. I'll keep an eye on their next projects, but it's a damn shame that Omega Strikers didn't had much more success, it's really a fun game
@MoonlitDhampir
@MoonlitDhampir 9 ай бұрын
I remember playing this game and absolutely loving it but the mobile first turned me off. I loved the character design, the music, and how it actually played. I'll be watching them for their next game so fingers crossed they bring everything they learned to the next one!
@mattxstarx
@mattxstarx 9 ай бұрын
i'm pretty miffed i was busy in life around the time OS came out. I wish I payed more attention when it first came out, this is all up my alley. thanks for the video!
@Jammy_Dodger
@Jammy_Dodger 9 ай бұрын
Been playing this game since public release, and it's been so fun but the new player experience and lack of marketing after release is probably why the playerbase dropped so quickly
@KrimsonTVN
@KrimsonTVN 9 ай бұрын
I totally thought this game would blow up after that initial streamer push. I enjoyed this game from the concept to the charachter design. I'll enjoy it as much as I can. Thanks for covering this game and it's devs and I hope they feel a level of appreciation for this game
@richardrobles7000
@richardrobles7000 9 ай бұрын
Its crazy that everything came to place for the time of release and now just part of an archive
@igkewg
@igkewg 9 ай бұрын
For those who want to play OS in a less popular region (SEA for example). I recommend joining Discord for that specific region as we do custom or queue together.
@zackarybain
@zackarybain 9 ай бұрын
The saddest part, for me, is that I have never even heard of this game until this video and it is EXACTLY up my alley. It's a real shame they stopped support for it, though I have my eyes on their next project
@6emsYo
@6emsYo 9 ай бұрын
I *loved* this game. What killed it for me, was the lack of in-game communication. If you wanted to have a squad (the only way you should be playing ranked), you had to try to find someone in the discord server which was nightmare-ish tbh. I still have a ton of clips that I'm super proud of that idk if I'll ever post 🫡 RIP
@MrGameguyC
@MrGameguyC 4 ай бұрын
Fingers Crossed for Byte Breakers.
@UrsoValen
@UrsoValen 7 ай бұрын
I joined the odyssey (see what I did there? ;) ) when the game launched... and man did I fell in love with the gameplay, the music!, the characters!! and most importantly: the community!!! I'm still playing to this day as one of the 500 people (I'm mid plat rn) The devs are definitely on to something! the gameplay is just super exciting, never boring and when I started grinding competitive the game just clicked for me.
@kingofnamek
@kingofnamek 9 ай бұрын
I played OS when it came out in closed beta, it was really fun and interesting concept-wise, but the top-down, sideways view felt awkward in the long run. Ultimately, I'm glad they're keeping the world they created going because they've struck gold with that. It feels as recognizable and charming as LoL, without feeling like a copy.
@irukafish
@irukafish 15 күн бұрын
Man I loved this game, played it with 2 friends of mine. And just watching my old clips gives me hype, some of the insane shit you could pull was wild
@ZenitsuAgatsuma0-0
@ZenitsuAgatsuma0-0 9 күн бұрын
ikr? i have the game, but i never get to find anyone online. i loved it, i used to play it last year. And now theres like almost no one bro ☹
@Namipew
@Namipew 9 ай бұрын
I remember I was really excited about this game when the first creator thing happened. But then I got a bit busy and when it came out I didn't have time to test it out. Shame to see it go like this. But i wish the devs best of luck on their future stuff!
@kstarcstarplays
@kstarcstarplays 9 ай бұрын
I remember diving into this game when it first released. I love how fast paced it was and the plays were STELLAR! I played it all the way till I burned out sadly on the summer event as I wanted to record it and try to post the stuff for the summer events story online though life took up to much of my time and sadly speed ran that event on the last two weeks. I think another factor that might've kinda hurt the games longevity is that it did try to sell itself as a fast and quick game, if you look at what info is out there, the beta used to have games be first to score 5 goals wins (it's still like that for least quick play but the change to sets did kinda hurt it). There also at least from what I can tell not consistent content creators, heck the summer event was under slept as only one or two people actually posted the story stuff (granted not everyone likes dating sim type stuff but still). Plus, none of the big-name people like Alpharad or CdawgVA or anyone really picked up the game for the long term and only touched it for the aforementioned creators vs. Though it is kinda sad that isometric camera angles are frowned upon due to games like League as I never viewed OS as a MOBA. Regardless I play the game every now and again but sad to see it fall off. Hopefully the Ody team keeps up the good work on their next and future projects down the road. P.S. Loved the video
@moxikyutube6924
@moxikyutube6924 9 ай бұрын
Developer actually TRYING to make a game fun, even if it doesn't last, is still a great thing to see and their games I WILL play in the future!
@theblackhood1164
@theblackhood1164 9 ай бұрын
i want to see an omega striker fighting game honestly. The characters are already perfect for it and hey if they could get help from like arcsystems or something that would just make it even better.
@jfncho
@jfncho 9 ай бұрын
Overextending platforms for launch is what killed Mighty No 9.
@furyberserk
@furyberserk 9 ай бұрын
... It didn't kill shovel knight or bloodstained, yet yooka layle only had one platform I think. Mn9 died due to some confusion and empty spaces. The buffs weren't explained, the bg and fg had mixed color, uninteresting design, some of the controls I heard were glitchy and didn't works, and lastly, most of all, the expectations were not a 2.5d game either with powers or traversal. People funded the concept without the end result being feasible. Some would dash to absorb and still get hit, or need frame perfect dashes to avoid instakills and traps, you can't run and shoot, it bricked the 3ds, the alt fire was useless. The list goes on. But the dlc clawgirl was said to be entirely hype.
@Neptas
@Neptas 9 ай бұрын
Thinking the "too much platform" killed Mighty No 9 or OS is silly. Both had issues deep into their gameplay the dev couldn't fix (although it wasn't as bad in OS of course). Those have nothing to do with the platforms. A bad gameplay on PC or a bad gameplay on Mobile is still bad gameplay.
@CharlesAngelus
@CharlesAngelus 9 ай бұрын
​@@NeptasThe multiple platforms on launch defintely exacerbated the game's inherent issues. For each additional platform one works on, you need more time to program, QA test, and more. Like if there's a problem on one platform out of three, that's still going to hold back development on the other 2 versions. MM9 basically divided it's development time in 5 trying to target every possible platform on launch, which then led to them skimping out on focus testing, level design, and the cinematics to get all versions of the game on time, even after their innumerable delays. I mean I do agree that the game design seemed to inherently suck ass, but it's a bit more nuanced than "the gameplay was worse on one platform"
@Neptas
@Neptas 9 ай бұрын
@@CharlesAngelus If the game had tech issues, or lots of bugs, your arguments would be valid. But it's not the case, game designers work on game design, and don't care about the actual platforms. The only thing that could impact game design are the controls, but again, the controls were fine on all platforms. The programming team did its job, the QA team did its job, the game designers didn't, and instead blamed the other team for something they were responsible for.
@abaddon1503
@abaddon1503 9 ай бұрын
That’s definitely not the case. Persona 3-5 got released on modern consoles last year and aside from Portable having some minor graphical and sound issues, they all seem to have turned out okay on every console. If anything what killed Mighty No 9 had more to do with the game itself and the missteps in its marketing. -“anime fans on prom night” -the one above leading the game to get roasted by Sonic’s Twitter when the franchise was at peak mediocrity-badness, oof -the fact that dashing is pretty much the biggest core part of gameplay -insta kill moves -the terrible way sound is handled -the music for the most part not being stellar when Mega Man’s key point of interest was music
@EternalArctic
@EternalArctic 9 ай бұрын
I’m so sad that this is the state of the game. I still love this game and play it very regularly, even making it to challenger and competing in various tournaments. I believe that this game *couldve* thrived, but man bad delicious from devs, and a very generous monetization strategy made it so they couldn’t make enough for the game to continue.
@abhinandhari7812
@abhinandhari7812 9 ай бұрын
Omega strikers was indeed one of the best games I have ever played. The gameplay, the music .etc
@ShvemOrlok
@ShvemOrlok 8 ай бұрын
Bro, i swear i tried to recommend OS, out of 20 people that i recommended this. Just 1 played consistently and still plays with me, and one just was to watch lore and fanarts I've felt a larger competitive spark with this than KoF, Smash or Street Fighter, and i try hard in those. Like, this game really had charm, and i'll love it till the day I leave this world
@RiceeAndSpam
@RiceeAndSpam 8 ай бұрын
Absolutely love this game - the concept, mechanics, music, etc. It was so fun and had so much potential. It is unfortunate how it did not blow up like it should. Absolutely had a blast playing it. So many possibilities and moments..
@ARaider510
@ARaider510 9 ай бұрын
Man I loved omega strikers. It was my favorite game for most of 2023 and I think 2022, my memory is shot. But once they came out with their postmortem, I just lost all desire to play it. You’re not supposed to kill your game, you keep going with it and improving on it. I’ll look forward to what the studio has next, but knowing that they’ll quit and run on that too if it doesn’t have instant success really sucks
@squidrecluse2336
@squidrecluse2336 9 ай бұрын
Fun colorful characters AND an air hockey vibe!? How'd this one slip by me? It's right up my ally. Free to play, hmm? Definitely checking this one out.
@tekkenwatcher8011
@tekkenwatcher8011 9 ай бұрын
Ahhhh, Omega Strikers… I remember playing this game regularly when it first came out. And I’ve been trying to find time for it, but I just can’t see myself playing it as much as I used to. And by no means was this game bad, no! I loved playing it! It just… I dunno, felt stale after a while for some reason…
@ChamAramis
@ChamAramis 5 ай бұрын
"Hey, I like this game! I want to support it by buying a skin!" Goes to the store. Sees a cool skin. Costs 1300 premium currency. Goes to the premium currency store. Lowest bundle is 500 currency units. Second lowest is 1100 currency units. Third lowest is 2300 currency units. Sighs. "Yeah, no."
@Nabbitman
@Nabbitman 9 ай бұрын
I love this game. And to be frank, I was honestly a bit nervous to click on the video, afraid of what might be said. But I can’t deny that the game really did just crumble after a few months. Which I’m upset about. But I just hope, that some time in the future, no matter how many years it may be, if I’m still alive and Odyssey announces that Omega Strikers is getting a reboot or a giant new content update, I will play it to death. This game means so much to me. Odyssey is amazing as a team, and even if the gameplay might seem boring to some, it sure isn’t for me when all these abilities are flying around and the core turns red. Thank you for covering this passion project. Can’t wait to see what Odyssey is play testing either later this year or early next year.
@UnownPeepOffical
@UnownPeepOffical 8 ай бұрын
Dude I LOVED this game and i got so sad that its discontinued :c its a really good game in my opinion and it takes an extremely unique spin on MOBA games which are my favorite type of games ik ik touch grass lol yet it's true and seeing a game like this was a breath of fresh air!
@CollegiateCorestrikeLeague
@CollegiateCorestrikeLeague 9 ай бұрын
WE ARE SO BACK!!!!!!
@maxcosta806
@maxcosta806 8 ай бұрын
Its a real shame OS can't sustain a consistent player base, because it was and still is one of the most fun competitive Co-op games I think I have ever played with and against friends in. I am not exempt from being one of those that stopped though, being there from open beta and jumping in and out a few times. But its at that stage where you need to get 5 friends on board in order to play it...
@saltycawfee4748
@saltycawfee4748 9 ай бұрын
Omega Strikers was probably my favorite game of 2023 and it sucks it fell off the way it did.
@joshuas9
@joshuas9 9 ай бұрын
Thats gotta be an amazing feeling though having your fav anime company go "Oh YEAH we all played it was awsome we are SDO FUCKING IN for making a music video" Also that opening song? KICKS ASS
@falconeshield
@falconeshield 9 ай бұрын
All that money for a game people barely remember. Should've been a limited series on Netflix.
@joshuas9
@joshuas9 9 ай бұрын
@@falconeshield Thats beside the point XD
@jrvinwav
@jrvinwav 9 ай бұрын
Battlerite gameplay in the Omega Strikers universe with consistent content every month would be awesome! I like the sports, air hockey style gameplay but it just doesn't pull dedication enough. It kinda got seen as an arcade game so naturally players would be done with it in a month or so.
@dbzlucky7462
@dbzlucky7462 9 ай бұрын
Literally never heard of it until now.
@Atokun
@Atokun 9 ай бұрын
I played this like madman during beta, end up buying the founders pack, I didn't spend my coins and was waiting the for next battle pass or skin. when I came back, it was the end game :
@jetflash100
@jetflash100 9 ай бұрын
If they weren't constrainted to mobile and its singular top down view, they could have made the game look similar to a Mario Strikers which would have marketed it better.
@fredriddles1763
@fredriddles1763 9 ай бұрын
PHEW. I played Omega, was happy, but it couldn't hold me forever. I'm glad the studio is moving fast and jumping to a new project before their resources burn out. They probably made a ton from the initial hype for Omega Strikers, they should be able to try their hand at a more sustainable game for next time.
@Maqso
@Maqso 9 ай бұрын
i played the open beta but even then, when i wasn't in the mood for ranked and wanted to play normal matches, queue times took really long. then when the game came out, it was right beside the release of honkai star rail, so i ended not playing it again
@B__ri__d__ge
@B__ri__d__ge 9 ай бұрын
been playing this game for 1698 hours so far, can't understand why the game didn't grow much higher numbers, it's too perfect to not.
@FlowersgotPowers
@FlowersgotPowers 9 ай бұрын
This game is so good and I still play it daily. The community is absolutely amazing and the gameplay is always worth coming back to! (Well, bar solo queue) Something I dont feel is talked about enough is the non-gameplay factors in this game, being the music and the lore surrounding the game. Every character has an amazing backstory and absolutely stellar theme! Im one of, if not the biggest listener to the OS soundtrack because just how much I love it. All I can wish for in the new title is that we get more awesome music and more lore. Keep at it Odyssey.
@Daikuro1
@Daikuro1 9 ай бұрын
They accidentally made a game that had too much genuine competitive integrity for mass appeal. I put almost 500 hours into OS and ended up around Mid Diamond, occasionally hitting Challenger. It was a fantastic and unique experience but it definitely was too competitive and punishing for mass markets. I loved it and still do but I don't know how and product can be hardcore PvP and still attract a huge following. It's always going to be a dedicated niche.
@Karlyr_
@Karlyr_ 8 ай бұрын
I seriously do not think mass competition is a problem. Look at LoL. Competition is the name of the game over there and it's still kicking. HARD. The problem definitely sits with the new / unskilled player experience. They basically have nothing covering smurfs and account sharing. Low skill players are part of the ladder too. If you start to ignore them, they stop playing. It's exactly what happened. Concerns about poor matchmaking was there from day one. And reports of players with over 20 smurf accounts for themselves are there. How is a new / unskilled player supposed to have fun if they are constantly matched with top 500 players. They aren't. And they stop playing.
@magmarneal
@magmarneal 9 ай бұрын
This video made me install Omega Strikers
@skrimiche
@skrimiche 9 ай бұрын
Hope you enjoy it! If you need help with anything, the official Discord server is a great place to ask.
@sladevalen
@sladevalen 9 ай бұрын
I hope in the future it gets a rerelease or a sequel of some kind. It was one of the most refreshing game concepts in years
@armlesskirby
@armlesskirby 9 ай бұрын
Got back into OS a few weeks ago. This game is so much fun and I've never been one to enjoy mobas or sports games. I encourage people to watch some videos and try this game out if it looks interesting to you
@slyoperator7723
@slyoperator7723 9 ай бұрын
I'm proud of theses devs. I'm one of thoses players that played this game for a short while & quit, but I can't deny that I have been thinking about this game and its world all the time. I love the aesthetic, it's characters and concept. So I'm very glad Odissey isn't just closing Omega Stryker's doors, but instead keep expanding its world through a new project, I can't wait to see what they'll do next.
@kyledoran1671
@kyledoran1671 8 ай бұрын
As one of the 500 strong, I can say this game is amazing, and Odyssey is a studio to watch for there eye for what makes a good game
@pokijuubmnkjnl
@pokijuubmnkjnl 9 ай бұрын
I had no idea that the game was in life support... Played it for a fair bit and really like the game in general. Really helped me to reconnect with some friends that i get distant because different interests. I stoped playing just because i played other things, but i was still waiting for some new character or something to come back to the game.
@forgedh2486
@forgedh2486 9 ай бұрын
Man, this game was so sick. Unfortunately I couldn't really get my friends into it so my interest ended up waning as well. I hope for the best for the devs in the future.
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