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arcadeheroes.com - Anytime a popular arcade game hits the scene, there is a clamor for porting it to consoles - often with the demand that it come to consoles first or as soon as is possible. Here, I present the three different perspectives of ports to you to consider: 1) The game consumer 2) The arcade operator and 3) The game developer. I also provide some history on the subject, covering 1982 and the crash (to a quick degree).
The 3rd one's perspective is provided to us by Eugene Jarvis, CEO of Raw Thrills and designer/producer of many arcade games since the 1980s, including Defender, Robotron 2084, Cruis'n USA and many more.
#arcade #gamingvideos #gamehistory
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