Follow the Twitter for laughs and gaffs: twitter.com/eckhartsladder Music in today's video: HOME - Resonance Allison - Warm Allison - Endless Reflexions
@isaiahmoreno30676 жыл бұрын
EckhartsLadder i like how there's 64 likes but 48 views.
@sempronhj74986 жыл бұрын
waiting for someone to dislike the video so we can crucify them
@scifience82976 жыл бұрын
do a viper mark 2 (BSG) vs v-wing
@luigithegreat13316 жыл бұрын
I'm late
@jayburn006 жыл бұрын
Please do scifi intelligence agencies, either vs or comparison (star trek (section 31), star wars (which has a lot, GAG, Imperial Intelligence under Isard, New Republic Intelligence, Sith Intelligence), Halo (ONI), etc. etc) 3rd or 4th attempt.
@vichodeivis12196 жыл бұрын
One without explodium in the warehouse?
@RandomPerson-nd2lf6 жыл бұрын
Vicho Deivis there is no such thing as a warehouse without explodium in it in movies.
@randomguy-tg7ok6 жыл бұрын
That's because it's called *ASPLODIUM.*
@generaljimmies34296 жыл бұрын
Who let that Oberth-Class Starship in here!?
@atomicbuttocks3 жыл бұрын
Damn it. **slowly drags away 2 tons of volitile chemicals**
@fatherofjman24752 жыл бұрын
But where else do you store all your volatile Explodium? You need that shit for all your diabolical schemes
@TeraQuad6 жыл бұрын
I was literally was going to recommend choke points. Laser grids space mines Interdictor generators I would also have shield generators providing more power and secondary shield to those Golan platforms. Kind of like the orbital defense platforms cardassia had in DS9.
@imperialgaming36896 жыл бұрын
Use one of the shield generator for my star fleet like how they use a shield generator for the death star if that was possible
@ciphergalm11742 жыл бұрын
build the base in the core of the world
@KaiHung-wv3ul Жыл бұрын
Don't forget the high ground.
@ChrisKetcherside7 ай бұрын
A billion lazer guns powered by a Kylee crystal
@ESFNinja6 жыл бұрын
A coffee machine is mandatory in every base.
@a.morphous666 жыл бұрын
Don’t forget a proper restaurant. Preferably a Dex’s branch.
@crystalsmith58966 жыл бұрын
(Both) are mandatory in a base.
@benefistben78446 жыл бұрын
Captain Cutter oh and guns (but they arent neccesary).
@Arrakeen776 жыл бұрын
"I always have coffee when I watch radar, everyone knows that!"
@creaper13766 жыл бұрын
Does it look like they care?
@PerovNigma6 жыл бұрын
There's also something to be said for the geography of your world. If difficult to traverse, it would make things difficult enemy forces approaching on foot. For example, lava (such as Mustafar), jagged mountains and storms (see Eadu, Rogue One), both (see The Clone Wars' Citadel arc), desert (see Tattooine, Jakku, and Jedha), or oceans (see Kamino). In the case of Kamino, there's also less space to have to defend. Underground caves (see Geonosis) can also be used to stash supplies and/or secret projects being operated on.
@GLitchesHaxandBadAudio6 жыл бұрын
But there is also the double edged aspect of some of these worlds such as Mustafar being a literal hell whole, i.e, worlds that also are difficult for you and your allies and assets to traverse. A naturally habitable world would be preferable for more localized sources of materials and resources (Food, water, breathable air, etc.). Another thing I would add is the capability to cloak the planet in some way from sensors and maps to prevent spying and accidental discovery, like in Episode II how Kamino was erased from the archives. There is also the possibility that you could locate the base/planet in one of the several satellite galaxies that are known to orbit the main galaxy.
@andrewlentner6 жыл бұрын
Very good breakdown of common planet geography types and their affects. Also I liked that you used examples.
@jsndiamond26 жыл бұрын
Another thing to consider is if you can make an enemy pay for every inch of ground taken. So putting this base on a paradise world doesn't make sense. But neither does putting it on a planet like Mustafar. Maybe a desert world like Tatoonie or frozen like Hoth. Force them to use special or additional equipment or resources to conquer and they probably won't.
@fuzzyhair3216 жыл бұрын
GLitches, Hax and Bad Audio nothing wrong with a death world, makes better humans. Look at catachan lol
@Azavelika6 жыл бұрын
An ocean planet would limit visibility and mess with sensors so it would be hard to defend if any enemy troops managed to get some subs to the surface.
very nice base, very practical. id name the planet after a planet that already exists, or one thats under rebel control. for instance, if we named it yavin 4, and the rebels were to overhear talk of a defense force there, theyed send troops to their yavin four thinking the imperials are attacking it not the imperial planet. sorta like iceland and greenland.
@crystalsmith58966 жыл бұрын
Milk 7504 word! Man😀🤔🔥
@elizataylor17266 жыл бұрын
Milk 7504 shit thats actually smart
@Milk-zn4yc6 жыл бұрын
still no favorite from out lord and savior ((((((((((((((((((
@a.morphous666 жыл бұрын
“Hey, I heard they have a vital production facility on Mustafar.” “How about that. Let’s get going.” Heheh.
@CyberSkuII5 жыл бұрын
Fighting them PSYCHOLOGICALLY I like it (Happy cybr)
@scytheseven91736 жыл бұрын
Obvious location: deep space. If you make it cut of and self-sustaining, it would be pretty much impossible to find a deep space installation with no way to navigate to it by hyperdrive.
@covenantoflegions68256 жыл бұрын
Scythe Seven yup
@Erika-gn1tv6 жыл бұрын
You could build it into a rogue planet if you want building material on site. Plus you could dig it down into the surface for extra protection.
@scytheseven91736 жыл бұрын
Yeah, but the rogue planet's gravity well would interdict any ships travelling in hyperspace. To make it truly undetectable, you need to make it self sustaining with no gravity well an as few EM emissions as possible. Even better: if it was staffed with droids, it would be invisible even to the force.
@Erika-gn1tv6 жыл бұрын
I don't think that a small planetoid would have that much of interdiction, and it's unlikely that you'd bump into one anyway considering the vast distances between them. And as an added bonus, the planet itself would be a _perfect_ isolator for radiation. Rogue planets have basically no emissions whatsoever and if you find a cold one, you can use it as a massive heat-sink. Dig yourself into the surface, and you're invisible!
@scytheseven91736 жыл бұрын
I'm not sure exactly how big a gravity well has to be to interdict a ship in hyperspace, but since it is Star Wars, even a tiny chance that some space adventurer could accidentally stumble on to the facility is basically 100%. If Star Wars didn't follow such rules, it would be an excellent idea.
@chrissytheconqueror70496 жыл бұрын
You've made it into the Star Wars Tricks memes! Congrats! I've been looking forward to this!
@darthfenrir48926 жыл бұрын
Christian Haider Trick memes. like spinning.
@cakecookingnerd6 жыл бұрын
a suprise to be sure but a welcome one
@scottmurphy49466 жыл бұрын
Star forge producing CIS droid ships all day
@reagangaitens71546 жыл бұрын
Scott Murphy Infinite tri-fightets ftw
@jakemcalister85616 жыл бұрын
Star forge ception
@matthewwiles19746 жыл бұрын
So many donuts
@tenletters58896 жыл бұрын
yes
@CyberSkuII5 жыл бұрын
Unbeatable cause LUCREHULKS fit the profile for it to build and also an absolute TERRIFYING amount of buzz-droids. Also for the legitimate defense, gonk Droids with a hidden eclipse-like wepon
@darthvader45946 жыл бұрын
The perfect base should be built on mustafar where obi wan used high ground.
@barrybend71896 жыл бұрын
Hello there!
@elliottknifton89026 жыл бұрын
And put some sand there as back up
@Erika-gn1tv6 жыл бұрын
Well, you'd know, wouldn't you?
@jarjarbinks54516 жыл бұрын
Darth Vader YOUSA SCAWY
@highground79236 жыл бұрын
Darth Vader He did indeed use me, I let him because he needed more memes
@unknown404x6 жыл бұрын
Anakin getting 3rd Base with Padme
@adammucci34636 жыл бұрын
Ayyy
@glitchymariostar64956 жыл бұрын
I love this commant
@nickdummythicc33616 жыл бұрын
😏
@jeetshannigrahi53155 жыл бұрын
Can u pls explain?
@keatonburton60645 жыл бұрын
Lol
@Jack-ck4vi6 жыл бұрын
One that’s loaded with guns, has great planetary shields and has great technology and power and also have a giant fleet guarding it so like capital ships and space stations and golan defence platforms and stuff like that also I would have an ion cannon and a bunch of hangers with good star fighters with lots of power generators to power all of the technology
@timmaximilian92866 жыл бұрын
Commander Doom also choose a planet with almost no real landig zones to make it impossible to drop a large amount of tanks
@user-Jay1786 жыл бұрын
Commander Doom yeah great base.
@reaperfellsans84786 жыл бұрын
Commander Doom and lastly, no possible inside traitors or weaknesses that blow up the entire thing
@DaAsianJuan6 жыл бұрын
dont forget the high ground!
@L._.A-066 жыл бұрын
Yup and then the entire thing will fail in a few minutes as you didn’t mention having any resources to repair/power all these “ships”
@mustang22626 жыл бұрын
Bases, finnaly
@chrissonofpear36576 жыл бұрын
And no treble.
@Arashmickey6 жыл бұрын
Bazes, Finnaly
@user-Jay1786 жыл бұрын
This is awesome yesterday I was actually thinking about this topic and now you made a video about it and so far your base is amazing and also great video.
@user-Jay1786 жыл бұрын
Hi
@jaxsom126 жыл бұрын
Factions compared Idea: Best military leaders - excluding force users. Who had the best Generals and Admirals for their military type.
@pelinalwhitestrake81952 жыл бұрын
CIS
@BobaFett-ck5zq6 жыл бұрын
I've got it, the high ground think about, no-one (except obi-wan) could get to that hight
@adudewithabetsyrossflag81254 жыл бұрын
It actually has a much more practical use. Say an orbital strike failed and starfighters are unable to take down its defenses. Then the enemy would be forced to use ground troops, which can be easily dispatched by any anti personnel and anti vehicle weaponry. Ie. You attack that base, you're in for a bad day
@willannexstad84326 жыл бұрын
You have improved so much i remember finding you on starship versus
@kennethkates31406 жыл бұрын
Attempt 70: Please like and comment a number, thank you 🙂. 1) StarCraft vs Halo Can Reach survive a Zerg invasion? 2) 2 Harrower Dreadnaughts vs 1 Imperial Star Destroyer 3) Factions Compared Best Military Commander 4) Behemoth class Battlecruiser vs Venator Star Destroyer 5) Top 5 Imperial commanders from canon 6) Mandator class Dreadnaught vs Resurgent class Battlecruiser
@immotion6656 жыл бұрын
Kenneth Kates these are good I hope eck sees them
@1nt3rD1ct0r6 жыл бұрын
I'm thinking in terms of technology, Harrowers are 3500 years older than ISDs so there's pretty much no way for them to win. Their shielding is weak, they have less guns and less powerful guns, a smaller fighter capacity, and far worse hyperdrives. Same goes for the Mandator by a smaller margin. It is significantly bigger but has worse shields, was already known to be slow and clumsy, and the Resurgent was known as a top of the line battle cruiser that had some of the most advanced tech to date. It's a ship that's built to be as powerful as a super star destroyer but is only a fourth the size.
@1nt3rD1ct0r6 жыл бұрын
I just don't think it's a fair fight, though the Behemoth is probably much more matched towards a Venator than the Eclipse. Good correction there.
@James-lh7rj6 жыл бұрын
Kenneth Kates one! For sure
@rufaant70036 жыл бұрын
Clone comfirmed
@bennychesney71856 жыл бұрын
Hey Eck, my proposition for a future video is more of an idea is for a new series. The idea would be for an iconic "supercapital" ship like the eclipse or the executor, give it a small escort fleet and pin it against a fleet that would leave the playing field even. The fleet make up and size would be completely up to you; whatever you feel stands a chance against the super's. I think this could work with your current series, star ship verses, or as somewhat of a stand alone. Super Capital ships are one of my favorite aspects of the star wars universe and a combination of your knowledge, enthusiasm, voice, and story telling capabilities would make for an amazing few videos. Either or everything I've watched that you've made I've loved; keep up the amazing work. P.S. I loved both episodes of the after endor series and would love to see them return. You are an amazing story teller!
@fuzzchallenge33736 жыл бұрын
Bruh love the base I would want to be in your army
@crystalsmith58966 жыл бұрын
Fuzz Challenge me too! butwould it part of the rebel tho?
@night_sin5 жыл бұрын
@@crystalsmith5896 it would be called Ecks Army. Ecks empire. Boom, perfect
@neelyferguson78944 жыл бұрын
I'd name mine after a unknown planet, and slowly leak the name. The rebels will try to find the planet, while I'm on the other side of the galaxy sipping tea
@fadelsukoco30926 жыл бұрын
Smart droid minefields at the choke point and reserve battle groups at nearby systems for rapid response, maybe? Also, some decoy installations using jammers or something would be nice.
@ltnagle24926 жыл бұрын
The perfect base has no acidity.
@codyallen28384 жыл бұрын
Ha
@Ash-cq6bh6 жыл бұрын
Overkill
@tomokokuroki25066 жыл бұрын
No overkill if the enemy has plot armor.
@a.morphous666 жыл бұрын
There’s no kill like overkill.
@thomasgodridge59456 жыл бұрын
Overkill is underrated.
@Ash-cq6bh6 жыл бұрын
Definetely
@susanmayes456 жыл бұрын
there is no such thing as overkill
@thatautistrob5 жыл бұрын
I was really happy to see you bring up the ion-mass driver 1-2 punch. Well played, sir. On top of the laser nets, this grand invasion fleet just turned into a horrified scrap heap of panic and confusion. “Launch the fighters.” Well played, indeed. I would name the planet Bastion. It’s most definitely a “bring it” last stand sort of planet.
@xshullaw5 жыл бұрын
Atharia - Home Planet: A verdant Garden World with mostly uneven, valley-like terrain. The primary command structure is located 1600 meters beneath an ocean, with a large tower and small airbase above water. *Orbital Defense:* Grey ships with red stripes. Black eye emblem. Golan Defense Platforms - Heavy Turbolaser loadout Fighter Hangars MC90 Cruisers Allegiance Star Destroyers The Blasted Maul - Eclipse Dreadnought Thalia’s Vengeance - Eclipse Dreadnought My Last Ticket - Eclipse Dreadnought The Heated Welcome - Eclipse Dreadnought No Respite - Eclipse Dreadnought The Silver Gate - Eclipse Dreadnought Carrack Frigates X-Wing Starfighters Tie Defenders Vulture Starfighter Droids *Lunar Defense:* Starfighter Airbase Shipyards Heavy Turbolaser defense Ancillary shield generators *Ground Defense:* Planet-wide shield generators Local shield generators Ion Cannons Hypervelocity Cannons ID-Magnetic Mines Communications scramblers ATAPs SPHAs Droidekas Super Battle Droids B3 Ultra Battle Droids Super Tactical Droids Vulture Starfighter Droids V-Wings
@redrickgale51546 жыл бұрын
Well, I'd have to say ground forces and possible military camps/control points. So something like a bunker or a series of trenches. Not only that but you'd want some sort of command center to operate certain defenses like the planetary shield and ion cannon. Then maybe a few bases from which you could ferry troops and armor to basically anywhere on the planet to fight the opposing side. Possibly a few ships in atmosphere for bombardment since your own ships in orbit would be unable to.
@bluemilk666 жыл бұрын
ooo. How about any base but the one on Crait. No fucking air defense and the 4 turrets were stationary. The enemy would have to be DIRECTLY in front of the turret for it to work.
@immotion6656 жыл бұрын
GONKTOPIA. I can see it now
@night_sin5 жыл бұрын
Your suppior officer : gonk Droid
@arthurberk90275 жыл бұрын
gonk mouse droids
@genericprofile23815 жыл бұрын
nobody could get past the thought of raiding it
@codyallen28384 жыл бұрын
Unlimited power!
@zevil_24695 жыл бұрын
You have made videos on the best bases, fleets, and armies. Can you make a video on what would be the best special forces in star wars?
@linewater26903 жыл бұрын
I love the Endor base for some reason. (Both the parts join in the movie and the one on Battlefront 2) it look so awesome imo and yet sorta minimalistic, while still being intricate.
@anonymouscommenter75786 жыл бұрын
My perfect base would have a very similar fleet to yours, there would be dozens of planetary shield generators, all built mostly underground for maximum protection. Then for the main base there would be 3 ring walls with towers and towers placed 15m apart, these towers would have turbolasers and laser towers in a bivariate basis. This would provide 720° of protection for redundancy purposes. All warehouse and generators would be placed underground, especially the bases secondary shield generators. These generators would be in 3 groups, one for each ring wall and bailey so there would be redundancy for the sieges. This would allow for a drawn out siege. There would be outpost across the planet and in space containing hangars for rapid fighter mobilisation to anywhere needed. At the main fort there would be a higher concentration of hangers and all optimised for rapid deployment obviously. I would have a decent garrison guarding the bases and it’s surrounding to allow for hidden threats to be protected early. There would be security cameras everywhere so we don’t have a repeat of the Scarif platforms. Finally the central citadel would be mostly an underground bunker to provide protection from planetary bombardment but there would also be a 3 pointed star shaped surface building with 3 heavy ion cannons on each point for orbital protection.
@codyallen28384 жыл бұрын
The logistics of all that would be pretty complicated.
@bruh-fw7op6 жыл бұрын
The best base? a fanbase
@Dalipsingh1111116 жыл бұрын
Hey, Ecks! You have been mentioned in the Video "Star Wars Memes #25" from "Star Wars Tricks"
@benjaminprentice68374 жыл бұрын
Going to be honest, once you start considering the usage of natural interdiction fields, you've got a lot of advantages. For example, Kessel can only be approached from one specific route. You need one star destroyer at most to defend it. Add onto that YV tech, and you could easily design a highly useful defense, if a planet has multiple moons, consider shattering one, creating an asteroid field that you can then fill with Dovin Basals creating hundreds of mini gravity wells, and making it harder to approach. A planetary shield array under that would be pretty effective so long as the previously mentioned gravity wells weren't effecting it.
@lightspeedvictory6 жыл бұрын
X-83 Twintail vs. Tie Defender (the Legends version)
@ZechsMerquise1954 жыл бұрын
Unless the target that needs to be defended cannot be moved, I would go for a mobile base, like the Arc Hammer. No defense can beat mobility and secrecy. And no defense is absolute or impenetrable. Related to that, I always wondered by the emperor's storehouse on Wayland was stationary, and not on a mobile asteroid like the Eye of Palpatine. Its one thing the first order did correctly with the Supremacy. Though they effed that up by bringing the ship into an active battle.
@ThrawnFett1236 жыл бұрын
Since you are talking about a base, I feel the need to point out that you are ignoring the rest of your hypothetical solar system. Since habitable planets don't tend to be alone in their systems in the starwars universe, even if they are dead worlds they still provide a decent forward base, fallback positions, hunters blind for ambushes, etc. Defenses in depth are crucial to provide an advantage, and as it stands you are looking at 3 layers only that when they collapse lead straight to your home base. The fleet as at range, the space based defenses, and the ground defenses. My recommendations: Place a secondary fleet of rotating ships to maximize combat readiness at the far side of the nearest gas giant (if available, though most solar systems seem to include a few, look at our own). This should allow them to hide fairly well in it's magnetic field and provide you a hammer to strike against the anvil of your main defenses. Build a deep complex into the closest rocky planet to the sun you can safely get to. Tidal locked worlds may be easier to get closer, rotating ones may need to be a bit farther from the sun. Again the magnetic fields and intensity of the star should help shield the complex from sensors making it difficult to spot and attack easily. As a single hardpoint defense it will easier to concentrate "less" resources for a larger impact here. This gives you a fallback position with the sun at your back to maximize the choke points forward and allow more efficient use of whatever most likely reduced resources you still hold. This also allows you to continue the fight without having to give up local space solely to the enemy. Finally make sure you have at least some starfighter manufacturing capability located here. Nothing else will provide enough resource to manufacturing time ratio to make it worthwhile with the presumably reduced supplies. Speaking of manufacturing split it among different area's of the system. Your home base should definitely maintain repair docks for the main fleet, as well as more starfighter/assault craft manufacturing. However capital ship manufacturing should be moved to where the best resources are in the system to maximize their efficiency. This will either force the enemy to split up their forces instead of concentrating them in one area thus allowing you to pick targets of opportunity, or they will have to focus on one objective at a time allowing the other relative free reign to either grow your fleet or perform hit and run attacks and cut their supply lines. Finally put large active guided mine fields in any and all areas of the system not crucial to your daily activities, and keep more deactivated mines and mine layers on standby at asteroid/moon/planetary bases across the system to close the gaps once the attack happens and your own forces consolidate. They can also be used to close the gaps left from destroyed enemy ships and mine sweeping activity. These should be activated only in batches so the enemy cannot see the entirety of the mine fleet at any given time, to force the enemy commander to be much more cautious throughout the entire attack due to the continuous threat they produce. Ideally the mines should also be tied into the communications network to allow both remote deactivation to allow surprise attacks from new angles the enemy cannot retaliate against, and fail over networking so that if for any reason your primary comms go down they can function as a line of sight repeater network (very secure and near impossibly difficult to detect or jam in Star Wars) to still allow you to control your defenses.
@avonthesageoc49804 жыл бұрын
This guy is going to build a empire thats spans all of existence
@TimaeusEXE6 жыл бұрын
I love talking about military for star wars and possible bases, ships, fighters, defenses, weapons, and armor.
@KShenoy23043 жыл бұрын
I will give best training possible to my stormtroopers so that they can actually shoot the target 😂😂
@warwolf30056 жыл бұрын
I wouldn't agree. Such heavy defences would be very hard to keep a secret. Drednaught means over 100k crewman, it's support fleet is another 200k, then we have stationary defences and ground forces... Likely another 100-200k people. The problem is, that every person on the list is a potential leak. Most of them have family, civilian friends and so on. You need to make sure that they get some shore leave, or else morale will severly drop down. Each of those visits means more possibilities of leaks. But you can make sure that they won't talk? You tap their connections, bug their houses... But that leaves more possible sources of security breach. While normal inteligence personel won't have to know anything about the secret base, interegators and superiors need to know at least glimpses of what's going on. While you can likely hide the costs of building such a fascility and as long as you use slaves/droids to build it, you should not run into seciurity breaches from workforce. However, what you can't contain is the supply needed to keep the place running. Human needs over a kilogram of food per day, your advanced defences will require multiple spare parts, tons of fuel, energy cells, coolants and so on... Surely you can attempt to manufacture it on site, but that increaces the number of people who could jepordise the security. And in the end, when someone finds out that there is a large, off the charts base they will find a way to break through your defences... In my opinion, the best way to do it is to hide it in plain sight. Make an underground base in an area around a mine with a processing plant next to it. Mining operation is an easy explenation for cracks below the surface (base) and the processing plant should provide enought of a power signature to hide bunker's power sources. Then you dig up 2 additional exits (asside from the one from the Mine). One is a small emergency exit, while the other houses fast light freither with stealth coverage. (Hawk 1000 with stealth plating and whisperthrust engines would be perfect here, as it combines stealth, agility and impresive speed)
@lamario2954 жыл бұрын
Shield World on the far edge of the Unknown Regions
@luckysix10156 жыл бұрын
Ok so prefect base defense. The scraf planetary shield. Lots of Golon plantforms A number of capital ships, frigates, and corvettes. Planet side A Hoth like shield. Lots of AA guns. Tie Strikers. An Army. No 5 day from retirement baafons.
@weldonwin6 жыл бұрын
I'd include a Hyperspace Minefield on the approaches to your base. These are basically gravity well generators, combined with hyperspace wake sensors that can detect when ships are approaching the defence perimeter and will then scan for an IFF code to identify them. If they get the code, then the minefields will remain inactive, if not, the mines activate, either ripping the intruder out of hyperspace to be intercepted by elements from your defence fleet or being destroyed outright. Kuat Drive Yards used this exact system as part of the defences of Rothana, which was one of their most secret and guarded corporate assets.
@BIGBOSS-bu1jt6 жыл бұрын
eckhartsladder"what would you name this planet" me "uhmm, cadia seems like a very suitable name I would think" :P
@LJChannn3344 жыл бұрын
Indeed. THE PLANET BROKE BEFORE THE GUARD DID!
@Milk-zn4yc6 жыл бұрын
just smack a superlaser on it and ittle be perfect.
@kevinshu48836 жыл бұрын
Why a superlaser? You're the one trying to defend the planet, not destroy it!
@Milk-zn4yc6 жыл бұрын
a superlaser on the planet. so you can make big ship go boom.
@HollowDarkSkies5 жыл бұрын
Rebels are only good at blowing up spheres with super lasers on them. It’s just as much of a weakness as a strength.
@irenerivera48275 жыл бұрын
Nibiru mount it on a big cube
@schnebot5 жыл бұрын
i always loved Byss for its inaccessibility except the Byss run hyperlane which itself was heavily defended artificial route. and the system had 2 terrestrial planets.
@StormWolfJachinDue6 жыл бұрын
I'd say you have a pretty sound battle plan. Planetary Turbolasers, Kinetic Weapons, and Ion Cannons. A powerful shield. and a massive fleet. It looks pretty solid to me.
@jeffreycarman218510 ай бұрын
6:59 another thing I would include, besides a check point at the hyperspace entrance, would be a network of probes in the deep-space around the planet to be sure nothing is getting through in normal space.
@jadenrocks226 жыл бұрын
I would probably use your fleet and the hyper velocity/ ion cannon combo but if we’re able to use anything I’d have old droid ships as well. Cheaper to produce and if they go down it’s easier to replace. So I would put the droid ships out front and send the droid star fighters in first. On the ground I would have preferably either clones or commando droids or at the very least battle droids patrolling the entire planet so then there isn’t any one safe place to set up a fob. I would also have some droid transport ships for rapid deployment/response and some laat for support/ strike missions. I would also have multiple vehicles including Artillery and I would have atmospheric fighters in the sky. Finally approaching the base I would have mines/traps everywhere along with turrets all over the base I would also have one of those gungan type shields and as a last resort I’d send out rancor’s or some sort of monsterous beast to send them in dissarray. Then FINALLY In case of a true emergency/ being overrun I would have a base self destruct and preferably a planet wide self destruct so nobody makes it out.
@iszox29733 жыл бұрын
Use the Planetary shield platform from scariff just with more opening stations that can be individually opened and closed this way you can fire weapons and would have to destroy all the platforms
@jacobescobedo79926 жыл бұрын
I 100% liked your ideas of bases I think it would be perfect.
@RetractedandRedacted5 жыл бұрын
Mother in law as the receptionist
@gustavusadolphus4256 жыл бұрын
But what would the base itself look like? would you build it underground, above ground? would you use mountains or hills? Would you build it on habitable planets or inhabitable ones? Personally I would go for a uninhabitable planet with difficult weather (constant storms or the like) that way the weather itself helps protect the base. Love the videos!
@alexrator76746 жыл бұрын
Grab Hoth and put on a few layers of orbital shield generators (like in Rouge One), put some capital ships in the middle of layers . Throw in more lasers, turbo lasers and projectile turrets. Group these guns together below the entrances of the shield, make sure they are within range of other defensive turret groups. Put in some extra outposts on the ground and some orbital cannons to hit mega-capital ships. Plus a few orbiting platforms. THERE YOU GO!
@galbert1176 жыл бұрын
Name of Planet: EckhartsFortress
@sim.frischh97816 жыл бұрын
The biggest drawback of a base is just that, it is immobile. Hence you have to either go all secret or full defense. Important here, something you did not define in your example, is the FUNCTION of the base. Military supply outpost, secret hideout or scienetific research all have different demands which will factor in your ballance between stealth and strength.
@zakiducky6 жыл бұрын
I'd add some cloaked ships or orbital defensive structures into the mix to flank and ambush attacking forces. Mass driver weapons and minefields are also nice (ideally also cloaked when it comes to the latter). The mass drivers would increase the risk for attacking forces significantly if we are to assume they can bypass shields as they do in some Star Wars media. A mini super laser would also make a nice addition, whether ground or orbit based. Besides the practical benefits of having one- especially as a last line of defense- it serves as a great area denial tool. Engaging one would require either some black ops type mission or trying to bum rush it with a lot of your forces at once. But doing the latter is really gonna fuck up your fleet because it's gonna automatically target all of your largest ships one by one. And even if you go in with only fighters, corvettes and other small support craft, they might get chewed apart without the larger cruisers to back them up. Even if the fighter zerg somehow succeeds in defeating the super laser, you may not have enough left to adequately protect and support the larger capital ships in the ensuing slug match with the remaining defensive fleet. Super weapons, especially when deployed defensively, make a great deterrent.
@tonystank30916 жыл бұрын
What this installation needs is a plan and some fallback points should the unlikely event arise that your fortress is compromised. Have some underground escape tunnels. Maybe some bomb shelters of some kind. Have some secret hangars where high-profile officers can quickly make an escape. Maybe have a lambda shuttle, or a Raider corvette as a getaway ship. Just keep those kinds of things in the back of your mind.
@HawkTheRed6 жыл бұрын
Perfect Base? Don't have one, keep on the move!
@kevinshu48836 жыл бұрын
That is true in general, but there are still some things that inevitably have to be stationary, like shipyards or research facilities, or, if you can find a way to get those to move, the planets you rule over.
@covenantoflegions68256 жыл бұрын
A huge fleet with mobile shipyards, research ships, farms, etc lol
@kevinshu48836 жыл бұрын
To be fair, the Supremacy is precisely that. It is a mobile base of operations, shipyard, and research facility for the First Order. I don't know about farms though.
@night_sin5 жыл бұрын
@@kevinshu4883 you don't need farms just a constant good supply
@DoubleDareRuben5 жыл бұрын
You should have vehicle factories and academies so you you can train and build more troops and vehicles. You should also have inter doctors and dreadnaughts
@speedweed96586 жыл бұрын
heyo eck its me joke man
@the_bohemian45366 жыл бұрын
The Cup Collection tell me the duck story
@danielsneed32356 жыл бұрын
No, tell a chicken joke
@speedweed96586 жыл бұрын
daniel sneed whyd the turtle cross the road? cuz it was suicidal
@theoneyoudontsee83155 жыл бұрын
i like the aggressor type pairing ground weapon defense idea!
@kristiankember89736 жыл бұрын
In the clone wars a moon near cammino was used as a detector for enemy ships. Also anikan used a strategy of having walkers on astriods to attack ships on two fronts. You could do the same if you have a moon cause it can be supported 24/7.
@cominguponinfra-red30386 жыл бұрын
Replicators vs a Unified Star Wars universe (180th try now, *_I._** WILL NEEEEVER EEEVER GIVE UP!!!)*
@josephpalaiologos6 жыл бұрын
You keep track?
@cominguponinfra-red30386 жыл бұрын
+Tyler Michaeli Yeeeep. This has been a thing for quite a while now
@johnsmith-sq6nu6 жыл бұрын
coming up on infra-red good luck
@jamesrichardvankliff92626 жыл бұрын
we´ll get you there buddy
@cominguponinfra-red30386 жыл бұрын
Thanks you two
@George-Hawthorne5 жыл бұрын
Novatron: A planet sized Star Forge producing Upgraded CIS machines (no B1 grade junk ) with Centerpoint Station Tractor Beams located in the Unknown regions. The Main line of defense is a central ring that acts as a powerful Planetary shield and a shipyard packed to the brim with Gravity Well Projectors, Ion Pulse Cannons, V-150 Planet Defenders, Mass-Driver Cannons, Heavy Quad Turbolasers, Quad Point Defense Laser Cannons and Superlasers. Between the ring and the surface, kamikaze space mines and an energy grid projecting from the surface. All defences manned by droids. Think of Unicron's planet form but more spherical and no spikes or horns.
@mr.snapple13996 жыл бұрын
Please do this video Space Battleship Yamato vs Super Star Destroyer Eclipse
@a.morphous666 жыл бұрын
It really depends on which fires first. If the Eclipse shoots first and hits, Yamato is dead. Then vice-versa. But if both miss, then the Eclipse will win simply due to how many weapons it has.
@claviusbase52753 жыл бұрын
When you were explaining your planetary defense cannon combo with the ion and hyper velocity cannons all I could think was noob combo but for spaceships lol
@Pastry6566 жыл бұрын
Nice “Throne World” you’ve got there~
@MapleLamia6 жыл бұрын
I think you missed what I like to call hyperspace sneak attack. If a ship can use hyperspace to get past any outer defenses you have set up in space around the planet, and they can make a risky deployment and/or bombing run, that's a major weakness. You also forgot stealth entrances, as that's how Rogue One managed to get the Death Star plans, and spies could disable or divert forces elsewhere whilst their side prepared for an attack. I would have security cameras, multiple security rooms, with locked doors that only ever open when an officer is leaving or entering, with a multi-stage opening procedure, airlock, and rooms inside for officers to sleep incase of a suspected breach, so it would be almost impossible for a whole system break to occur, and a security team constantly with any security officers or other important officers critical to the stations protection.
@nanomachinesson25136 жыл бұрын
Add a limited range Rakatan hyperspace interdiction station like in Kotor. Anything that jumps in at the edge of the system is destroyed, but your fleet inside the range of the station is fine
@seyacosmoprowertheseedrian2757 Жыл бұрын
Personally, this is why I love Saijo. Not only is the planet full of mountains, oceans and river valleys according to the wiki (Which a well placed base could essentially be a one way entrance on water) Its also right out of reach from Hyperspace lanes or secret hyperspace lanes, meaning getting to the planet is hard for those attacking I dont know if the planet has moons or asteroids from what I read in Legends, but from the description it could have a base
@snobross6 жыл бұрын
There is one thing I would like to add. Reinforcements. If the planet has a moon or asteriod field, then it is best to set up reinforcements to the main fleet. Also a couple of suprise fleets waiting in secret in nearby systems isn't a bad idea either.
@Stingra876 жыл бұрын
Anyone can make the perfect base. The key to making the discussion truly interesting is throwing in the variables that prevent you from being able to just turtle up indefinitely.
@airistal6 жыл бұрын
A large inductor field setup will force all incoming to approach from farther out and give defenders prep and coordination time.
@darkwolf44346 жыл бұрын
Nice video as always, Eck!
@IrishPhoenix76 жыл бұрын
All your base are belong to us
@craftyyt27454 жыл бұрын
MEME
@Restilia_ch5 жыл бұрын
I'd throw a smaller intercept fleet with an interdictor along the hyperspace lane approaching the planet to catch any unauthorized visitors. Kind of like a checkpoint. Authorized ships would be there at a certain time and/or have response codes to validate their identity. Those that fail, get blasted before they even reach the planet. Yes, if some ship escaped that they'd be sure to think that something valuable would be beyond such a checkpoint and a large enough force could get past it. But it's not meant to stop everything, just slow things down for a ship waiting outside the interdiction zone to jump away and warn the main force.
@TheArthoron3 жыл бұрын
In the X-Wing Books, Coruscant is protected by overlapping shield spheres so that you can gap one section of the outer layer to let a ship in then another section that doesn't line up on the inner layer so that nothing can get straight thru. As well as Golan II Defence Platforms and Capitol Ships. Imperial II Star Destroyers supported by Victory II's and Lancer Frigates. The vulnerability was the Solar Array Mirrors that were largely undefended and underappreciated as the horrifically powerful weapons they were, simply because of their longtime domestic use.
@casbot712 ай бұрын
Another small lifeless moon/large asteroid further out that's actually a disguised moveable battlestation or huge capital ship, or it has a hidden internal dock holding a powerful force ready to launch. It waits for the enemy fleet to commit to invading the Planet and place themselves in the optimal position to attack the planetary defences/fleets and the shield. Then it drops the pretense and moves in to hit them from behind, being the hammer to smash the enemy against the anvil of the planets defences and/or regular defence fleet.
@trebacca96 жыл бұрын
Hmm... Seems pretty solid. In addition, I'd say you wanna be somewhere with only one known safe hyperlane leading to it, with several space station checkpoints along the way, spaced out by a few hours' hyperspace travel at least. Each checkpoint has a truly enormous gravity well generator, large enough to catch any ship traveling that hyperlane and thus act like a roadblock in a canyon, along with several weapon stations like the Golan platforms, and assorted other means of destroying anyone caught there without proper clearance, plus a separate Interdictor Cruiser as backup in case the main gravity well generator goes down. Have each station check any incoming ship/ships, complete with a full inspection even when they have the correct codes. Each station also beams a constant status update to the main base via the Holonet, so that if any of them gets destroyed/disabled, the main base is alerted of the incoming force with hours to spare. Additionally, if someone shows up unexpectedly, say by finding a hyperlane you didn't know about, the fact that no craft checked in with the checkpoint stations on the way here guarantees that the unexpected arrivals are hostiles to be destroyed immediately with extreme prejudice, not simply unannounced friendlies. . Finally, as for main base location on the planet, the 'center keep' in medieval terms, you want a big flat area, say a few kilometers in diameter, surrounded on every side beyond by extremely rough terrain, with an all-but-unassailable fortress in the center. The wide flat area gives the approaching enemy no cover, so ground-based turbolasers would pulverize any approaching troops or shuttles, and the rough terrain surrounding makes it exceedingly difficult to deploy troops outside your range and get them into position.
@julianjacobs80086 жыл бұрын
Love every video but I’m leaving this comment to just say your thumbnails are so fucking dope, I love the new ones, so aesthetically pleasing
@rufaant70036 жыл бұрын
Another good way of defending is having unexpected hidden fleets or hidden armies (remember the battle of endor? The empire hid its best fleet on endor with the new death star under construction, hoping to suprise the rebels with a big threat)
@exiledforce1076 жыл бұрын
Ideal defense Orbital: A planetary shield. a defense fleet of about 100 vessels. -Cruisers and frigates close to the planet -Multiple corvettes and Interceptor type starfighters on patrolling the fringes of the system -Orbital gun platforms scattered around the planet.
@MrNiceGuy2146 жыл бұрын
for my space units, i would have a defense fleet, golan platforms, the valor space station, space mines, scouting sensor, laser defense satetillies, and put orbit docks and orbital repair yards so ship can detach and go into battle quickly. for my ground area, hypervelocity guns and ion cannons along with anti fighter turbolasers and capital ship quad turbolasers if they enter atomosphere. also have a planetwide planetary shield and back up power generators if thet take out the electricity during the attack. also maybe a moon, to hide a heavy fleet or spare shield generator.
@JohnNathanShopper5 жыл бұрын
Who made that amazing illustration at 2:35! Fracking gorgeous!
@keatonburton60645 жыл бұрын
Eckhartsladder I think my ideal base would be well protected as well as well hidden. It would have the following defenses and assets: Orbital defenses: The first line of defense would be a laser grid surrounding the whole planet. Next would be a sizeable defense fleet of battlecruisers, cruisers, destroyers, and corvettes with several gaps in between the lines. Covering those gaps would be backup laser grids to fully prevent enemy access to the surface. Finally, closest to the planetary shield, I would have more cruisers and destroyers in the back of the lines, and I'd also have Golan II defense platforms armed with all manner of weapons; turbolasers, laser cannons, ion cannons, projectile weapons, you name it. I would also have orbital weapons stations around the planet, as well as a relay station on the planet's moon to warn against enemy attacks. Ground defenses: For my ground defenses, I would have shield generators, ion cannons, hyper velocity cannons, turbolaser towers, AA guns, and a garrison force. If the enemy gets through to the surface, the garrison force would utilise anti-infantry and anti-vehicle turrets and a defensive trench system. There would also be underground bunkers in case of aerial or orbital attack, which would include further escape tunnels for base personnel. Basic utilities: The base would have barracks for the troops, vehicle production facilities, starfighter hangars, prison facilities, officer's quarters, and artillery batteries, just in case the enemy lands ground troops near my base. Natural Defenses: There would be a range of mountains miles ahead of the base with a pass which was only wide enough for infantry marching single file. Between the mountains and the base, there would be a maze of canyons which would have excellent sharpshooter positions. There would also be cave systems behind the base in case there will be need for escape. Secrecy level: I wouldn't let anyone know about the base unless they were people in my faction, and even then, I would only allow high-ranking officers onto the planet. Name: I thought about this for awhile, and I decided that I would name this base Sanctum Base.
@sonofjack62864 жыл бұрын
Here's something good. A large base with a lot of storage for supplies, it's self sufficient with a good power output, it's got a large amount of landing pads and hangars for ships, mostly fighters and gunships, most being able to function in both void and atmosphere, and a couple speeders, maybe a corvette or two, some good, thick walls of concrete and a foot thick layer of steel on the front layer with machicolations for the troops to have safe firing arcs, a triple gate that is hard to get through without wasting a lot of time, flak guns to prevent air assaults, as well as artillery, mortars, rocket batteries, and turbolaser towers, maybe an ion cannon and a hypervelocity gun, one to down shields on a ship in orbit, the second to deliver a heavy beating to said ship, as well as a few large garages for tanks, bikes, walkers, small and medium-sized ones. A large central building might serve as the command center, it also possesses strong transmitting and recieving towers for communication, as well as having multiple cafeterias, infarmaries, barracks, and other such rooms for the garrison, most of which are underground with most of the other stuff. The base also has a shield generator to protect from orbital bombardment, it's also in the mountains which makes it difficult for an army to attack, while also having a canyon about a hundred meters from the wall, the other side of the base is up against the mountains, literally, the mountain serves as the rear wall, with a single particle bridge being the only way in or out, maybe there'd be a line of concrete bunkers and pillboxes, with heavy blaster emplacements of course, that can be sealed off with automatic steel doors, six inches thick, that require a six digit code to access it, there are also explosive charges placed in the bunker so attackers won't be able to get into the base through it, once the troops within evacuate, either because flamethrowers are coming at them or the bunker is breached, or there's toxic weaponry, they blow the bunker and deny the entrance to the attackers, all of this is if they even manage to get across the bridge though, but you can't be too careful. The planet is also heavily defended, there'd be a large shield gatehouse with multiple gates, two or three Golan platforms, perhaps Two's, with also smaller stations that function as giant hangars, the main fleet would be composed of mainly heavy cruisers, with a good amount of corvettes and missile destroyers that fill in the gaps in between the cruisers. The PDF would also be well trained in both ranged and close quarters combat, with squads of specialists in between the regulars, most of which are native to the world, which would likely be a largely populated world and an economic center, and are veterans of a couple of campaigns and they're at the base rather than retired cause the pay for defending it is better than that of a standard military job, and they're still close to home so they'll fight harder, I'd say there'd be two to maybe four or five thousand organic troops, with perhaps a thousand droids of varying types, B1s, B2, D-wings, perhaps a half-company of commandos, and as many super heavy jetpack battle droids, perhaps a couple squadrons of vulture droids, and one of hyena bombers.
@Cracked_Moon6 жыл бұрын
I think pirates had it figured out: asteroid fields. Pop a space station in there or hollow out a few asteroids for your facilities. Then you’ll want to use gravity generators all over the place so you can create pathways for your own vessels/impede enemies ships. If possible, it would be great to have laser grid arrays as seen in that one Clone Wars episode with the Diathim. As we get closer to the base(s) itself, wed see some asteroids outfitted with laser cannons and turbolasers. Very small recon defense outposts. At the base, it would be nestled in somewhat of a clearing (gravity generators) so that a shield could be set up here. However this altogether would be impossibly expensive. Gravity generators and recon outpost are a must. The shield generator, which ought to be smaller than a planetary one at least, probably be cheaper than the laser grid so we’ll go with that. But even then, possibly too expensive for pirates or the like. You’d definitely have to rely upon secrecy here.
@shellkellam12265 жыл бұрын
please make a episode on the best plant for a military base
@shadowstar58106 жыл бұрын
Hey Eck! Do you think you could do a video where you create a task in a sci-fi universe, ask the viewers to create a plan to solve this task, and then pick your favorites and feature them in a video?
@charleschamp98266 жыл бұрын
Assuming this is after the battle of Endor, since you mentioned cloned bodies for the emperor, anyone could look up their history and see what part the Ewoks played in that battle. So I'd also do a scorched earth campaign against any locals so only Empire personal are the only sentient/sapient beings in the entire system. That way if any enemy does somehow end up in the system there'd be no one there to help or hide them. As well as no remaining tools, weapons, shelter, etc they could possibility use to help in their survival. I'd even go so far to terraform the planet into a difficult to traverse, inhospitable hell if possible so even the planet itself will work against an enemy should they somehow get there.
@NashTheEmperor6 жыл бұрын
That intro has a great base
@DemigodoftheSea6 жыл бұрын
Building your primary base out of a mountain, preferrably one surrounded by empty desert or ice would be excellent, however a planet with minimal atmosphere would be preferrably. While a mountain surrounded by flat terrain creates few means of attack and a high ground to make any attack difficult, any desert or ice planet such as Tatooine or Hoth has frequent storms which could provide cover for incoming stealth troops and mess up sensors. Minimal atmosphere reduces this as well as determining that any invading force would require specialized equipment simply to land on the planet, and even with the specialized equipment they will have to keep infantry presence to a minimum, thus you can focus far more on anti-vehicle armaments while having snipers to pick off what infantry is present. This also makes individual shots far more deadly, but your troops would also be kept to a minimal.
@elizataylor17266 жыл бұрын
I would include some form of space based minefield using some kind of ion mines if possible these would be hidden in and deployed from the asteroid field. Also a shield gate like the one on scariff could be valuable as a massive primary hangar bay which could launch hundreds of fighters within minutes. Another valuable addition would be some sort of communication and sensor jammers which could prevent enemy ships communicating with each other. This would make coordination of an assault much more difficult and if they can't coordinate then it's basically like shooting at headless chickens. Also the jammed communications prevent them requesting reinforcements or transmitting the planets location or defensive capabilities to whoever they fight for. If the planet has an asteroid field you could place cannons on the asteroids. Now whether those are ion cannons turbolasers or laser cannons im not sure. You could also build hangars and interdiction technology into the asteroids to entrap and flank attackers especially if those structures were hidden or somehow camouflaged. So picture this: a hostile fleet jumps into the planets orbit and, immediately has their communications and hyperdrives jammed. Then they begin to take fire from the defensive fleet, the planets moon, the planet itself and any space stations orbiting the planet. At the same time hundreds of fighters appear from the planet, fleet, and space stations, and the moon. Naturally the fleet focuses fire on those fighters and attempting to retreat. As they fire on the fighters in front they begin taking fire and bombs from the rear as, out of nowhere cannons appear on the asteroids and bombers fly from hangars hidden within the field. The first of the retreating ships suddenly loses power out of nowhere as previously unseen ion mines detonate leaving the ships to drift waiting to be destroyed. Surrounded on all sides with no means of escape or hope of reinforcements the fleet is quickly eliminated. And just one more although I'm not certain how useful it could really be. You could have giant hologram projectors which could create really convincing holograms of ships, making it look like there are more ships than there really are and increasing the chances of any ships survival by creating the possibility of enemy ships firing at things that aren't there
@teerminatormugu55695 жыл бұрын
The planet I would probably use is in a Lah Mu, it is introduced in rogue one where the erso family lived in a small island near rivers, timber, and food, and allowed agricultural needs. And I probably have a bunker outfitted with towers camoflaged within its surroundings and turbo laser cannons, anti air crafts, and turrets and ion or heavy cannons, and planetary shielding strong enough to handle orbital bombardment. I would also plan out different to spread trenches connecting to the bunker like the Crait outpost in the last jedi. I would also have tanks and soldiers spread out more and send in patrols of starfighters, I will also establish different divisions like military operatives and security bureaus.
@teerminatormugu55695 жыл бұрын
I would also want a blockade established mostly heavy and bully ships armed to defend like a lucrahalk and repair and hanger platforms as well as a bridge control. I would also need corvettes and support ships for these huge ships. And maybe if it is far apart the blockade, you can put a field of mines near hyper space jumps where enemies can get hit but I wouldn't incase out ships need to retreat. *the problem is building this base is very costly and can waste a lot of resources, and stealing won't always help.*
@adammullarkey49965 жыл бұрын
Ideally, the planetary shield should be generated from multiple locations across the planet, with plenty of overlap so that, if one goes down, others are able to fill the gap. Also, it should be possible to activate the shields from one central command station, but deactivation should be far more decentralised and generally more difficult (for instance, requiring an access code (or more than one) to be entered at each generator station before the shield in that area can be deactivated). This, in combination with the overlap I mentioned, would prevent a small infiltration team (say, Luke, Leia, Han, Chewie, R2 and 3PO) from landing on the planet and opening the shield (or a part of it).One area you entirely failed to cover was what you'd do if the enemy managed to destroy/disable the STO weapons and orbital defences and penetrate the planetary shield. Obviously, the next line of defence should be atmospheric fighters (plus any survivors of the space battle), supported by anti-aircraft weapons like flak and surface-to-air concussion missiles, who should focus on preventing transports from landing on the planet where possible.If that was unsuccessful, the next step would be ground defences. Something similar to the rebel defences on Hoth would probably work fine; entrenched infantry with anti-infantry and anti-vehicle turrets. Vehicles would also be suitable. Large, slow, heavily armoured vehicles with limited firing arcs like the AT-AT would probably be quite effective in this kind of scenario, because the infantry and turrets would prevent outflanking manoeuvres, and because there's no need to go anywhere. However, light, fast vehicles like AT-STs and Sabre Tanks could be used to rapidly counterattack outflank and encircle enemy landing positions, putting them on the defensive.The last line of defence should be quite obvious; in the event that the enemy have broken through the orbital defences, the planetary shield, the aerial defences and the ground troops, and are about to capture the facility, a self-destruct sequence should be available. However, this is (obviously) not suitable if the enemy can gain nothing from the facility, or are already intending to destroy it anyway, because all it would do is prevent you from recapturing the facility later. A self destruct system should still be in place, though, in case your priorities change.In my opinion, though, the ideal base wouldn't be on a planet at all; it should be in space, preferably mobile. This way, the enemy have to know where it is before they can attack it, and, even then, it can simply run away. Also, it's significantly harder to board a ship than to land on a planet, particularly for a small strike team. This would also be particularly effective when the defender's infantry are, man-for-man, better than the enemy's, as was the case for the Empire against the Rebellion, because the cramped fighting conditions and lack of vehicles would mean that only small groups of infantry could fight in any one engagement (and possibly vehicles in hangars or other open areas). Also, automated turrets could be placed in vital locations, such as the bridge or the engine room, as could local shield generators (like the one used to capture Obi-Wan, Anakin and Palpatine on the Invisible Hand).Basically, I'm thinking something like the Death Star; a large, mobile space station, do away with the superlaser (or replace it with a smaller, Eclipse-level one) and use the power for better shields, more turbolasers, and add point-defence weaponry and possibly ion cannons (possibly even ones similar to the ones used on the Subjugator class). Then, make sure to provide it with a full escort fleet (dreadnoughts of the latest available type, (preferably Eclipses or Sovereigns) Star Destroyers, Interdictors and plenty of anti-fighter ships), give it plenty of fighter capacity (and fill that capacity). Provide it with as much infantry as possible to prevent boarding actions, and have other on-board defences in case that isn't enough.Finally, spend most of the time cruising around the galaxy at random, or hiding in hard-to-reach places like the Deep Core or the Unknown Regions. If the enemy find you, jump away (without the fleet, if the fleet can defeat the attackers) and use some interdictors to prevent them from following it (sacrificing one or more interdictors if necessary). If they manage to catch it again, repeat the trick, or choose to stand and fight. If you choose to stand and fight, launch all fighters (from both the station and her escorts), and engage using only the escort fleet. Keep the station back from the fighting, using it's superlaser or Subjugator ion cannon(s) (if it has either/both) to destroy/disable major enemy capital ships in the main battle. Keep a significant fighter force nearby, and use them and the on-board conventional weapon systems to defeat any small force that breaks through the escort fleet. If the enemy defeat the escort fleet and don't attempt to board, activate the self-destruct.If they do attempt to board, use on-board defences and fighters, as well as any remnants of the escort fleet to stop as many of the boarding ships as possible. If they manage to get into the hangar, have one or more turbolasers built into the hangar walls to destroy boarding craft as they attempt to land. Then, have auto-turrets, infantry and, if possible, "ground" vehicles in hangars and guarding docking ports or other access points (watch where landing craft are heading and have defences in position before they land) to prevent the enemy from leaving the hangar, and to block chokepoints leading to critical systems. Use internal sensors (if possible) or patrols (if not) to see where the enemy are heading and deploy troops in positions to stop them. There would be no significant internal spaces, like on the Malevolence, requiring the enemy to navigate a long and complex maze of corridors, using shields and blast doors to create chokepoints and block obvious access routes. And, once again, if all else fails, self-destruct.