I like how Quantity Over Quality is the biggest section.
@Alex169o6 ай бұрын
W!+!!!!!!!!
@Gouda9926 ай бұрын
Gamefaq god, I am not worthy!!!!
@dawrench536 ай бұрын
There's still quality though
@H2ORaccoon6 ай бұрын
Common CyricZ W!!!!!!
@alphavarg1236 ай бұрын
The goat himself commented, thank you for all your time and effort put into your guides good sir.
@JacobGaming-zm6ec6 ай бұрын
As a peakuza 5 enjoyer this video makes me want to get into some more random encounters in tsukimino
@FoxMcCloud-643 ай бұрын
80%story 20%game
@5persondude6 ай бұрын
“Yakuza 5 will have seamless transitions into fights” 🙏 *(fights now occur every 5 seconds)* 💀😭
@ExtremeMan106 ай бұрын
And RGG even added mechanics from other games too! Now every enemy will be master martial artist just like in Kurohyou 2.
@gokudoni6 ай бұрын
Oh dear... this truly brings a tear to my eye. You finally achieved your yume my dear kyodai
@devilleon76 ай бұрын
Thank you! I've yume'd on the kuza til I ryu ga gotoku'd 😭
@Haankaas6 ай бұрын
Cue the Saejima saying "Baba-chan" compilation! Also, we got gokubroni AND leon here? Based.
@sined98196 ай бұрын
On skibidi you aren't hating on Peakuze 5.
@devilleon76 ай бұрын
What the sigma did you just say to me?
@gianncmedina78056 ай бұрын
What in the Ohio Rizz
@spyrocyndersword65166 ай бұрын
No to the three of you.
@thebinksake87416 ай бұрын
On ohio he not be trifling on Peakuza 5
@RufusM6 ай бұрын
I will fight everyone here
@Machine916 ай бұрын
"Local Man Loses Sanity by Yakuza 5" - Part 2
@sonoda9446 ай бұрын
Part n more like
@Eustace_Winner6 ай бұрын
The Yakuza 5 rant
@route77productions6 ай бұрын
After time and time again where he would rant on a live stream we finally have a dedicated video😭
@iminmisery4376 ай бұрын
This video is almost as long as the average street encounter as Shinada.
@nicholaspaynter35816 ай бұрын
@iminmisery437 I disagree, I got bored in my street fight, watched the video, and I'm still only half way through the last guys health bar
@keonmerrill19416 ай бұрын
18:56 I feel the victory road contestants could've just been the street boss mechanic in Kiwami 2. The punks just standing there like in Yakuza 6 would've been great also
@justabomb86296 ай бұрын
WE MAKING OUT THE SNOWY MOUNTAIN VILLAGE WITH THIS ONE 🥶🥶🗣🗣🗣🔥🔥🔥🍖🍖
@georgewashington57536 ай бұрын
devilleon7 hates the Thugs Everywhere System
@smokedsanjl6 ай бұрын
Peakuza 5 we shall die on this hill 🗣️💯
@gianncmedina78056 ай бұрын
YEAAAAA
@nickwash3r36 ай бұрын
not as replayable, makes sense
@jemsyago71636 ай бұрын
It makes sense these gripes would be made known to Leon in particular since he tends to replay the games a lot.
@coolwolf5066 ай бұрын
Yeah I played it twice and my god yeah its one of those games you play once to the say the least which sucks to say about Yakuza.
@andresashura55506 ай бұрын
I’m going to be honest bro, I thought “hating on yakuza 5” was a joke and yakuza 5 was actually your favorite game LMAOO
@hisooskaАй бұрын
@@andresashura5550 it was actually his way of gatekeeping the game all along. He selfishly wanted to keep the masterpiece to himself🤧
@Norrabal6 ай бұрын
57:29 another thing ive been trying to get out there is the very strange mechanics behind Aizawas fight in 5. Its unique, but its far from any good, I personally despise it. For whatever reason, Aizawa tracks your movements in his final fight, to a point where you can't dodge behind him. In other words, he can't be whiff punished. And this is a yakuza 5 ism, but his guard can't be broken either, and he just uses his own knock back move to get you off When I tell people this they become suprised, and I can't say that they're at fault, because yakuza 5 lends itself into easily being cheesed, and I as someone who doesn't like to do that, imagine my suprise when as soon as I got to the final boss of 5 Masato Aizawa was fundamentally flawed in terms of combat, and nobody knew. Thats when I searched up his fight online, where 99% of all of the people who did used bounding throw loops, So just to prove I wasn't crazy i looked at your no upgrade of the game, lo and behold. That fight is an absolute nightmare without the necessary skills. Its honestly insane how they implemented something so weird and unfair, but managed to have it be unintentionally hiddeb by even more unbalanced design.
@maxwellpaynewell53056 ай бұрын
You've put more work into dissecting that fight than any no damager ever will. For what it's worth, I think they wanted that fight to be more spectacle than substance. It would explain the obnoxious amount of non-interactive segments. His moveset being the most counter-punishable in the game (besides Kanai, arguably) means that most players will just stun and pummel him until they get to watch another QTE sequence. They also probably just never considered that someone would play the game in a way different from their very specific vision for the game. Either way, valuable information to have, so thank you for that
@Norrabal6 ай бұрын
@@maxwellpaynewell5305 that was my first take after beating the game, he was a mechanically flawed fight carried by its own spectacle.
@hub_1.156 ай бұрын
Holy fuck this As a person that doesn't do any side content on 1st playthroughs This fight was genuinely fucking hell with no sorts of counters And as u said i dont like cheesing fights with grapple loops so it genuinely was one of the worst and longest fights in the series for me Its so flawed yet i see it praised by everyone cause they are blinded by cool music and 3 qtes Its baffling how bad the fight is on a technical lvl
@bipstymcbipste56412 ай бұрын
@@hub_1.15 I played that fight normally with counters and shit and even then I was like man this guy is so easy to tiger drop. Doesn't make sense story wise. Kinda looks cool but oh my God, stop with the cutscenes and let me play! Why are those so longgg
@H2ORaccoon6 ай бұрын
I say this as a completionist for every Yakuza game: I love Yakuza 5, but oh my God, I do not want to go through that game again. Every point you made here I agreed with in one way or another. Whether it was the bloated content amount (which is fine if you're casual, I'm just a masochist), the weapon crafting (which is really only practical on Shinada, but also the Equipment Skill Levels didn't help either), the insane amount of dialogue, especially the Coliseum and half of the tournaments with the most annoying gimmicks ever (I'm looking at you, Limited Berserk w/ Akiyama) etc. I really would love to go back to this game, but I just can't bring myself to do it because of how much the game seemingly does not want you to play through it again.
@dragoknighte486 ай бұрын
5's weapon crafting I have the least problems with of any Yakuza game. Unlike 3 or 4 you don't have to go on wild goose chases just to be able to find blueprints that'll tell you what you can craft in the first place, on top of needing the items to actually craft them (and in 3's case, the game straight up lies to you what items you need for crafting). And 0 is the worst of all, throwing you into a gambling waiting simulator where you throw millions of yen into the abyss and stand around to see if you get anything decent, heaven forbid if you actually needed to unlock something specific
@H2ORaccoon6 ай бұрын
@dragoknighte48 my main gripe with it was specifically for completion, the other games were not (as) bad, but since you had to craft every weapon in 5, I think the only game worse than 5 is Ishin
@virtuousevent6 ай бұрын
WE AREN’T CHASING THE YUME WITH THIS ONE 🗣️🗣️🗣️🗣️🗣️🔥🔥🔥🔥🔥
@blessedbybobo6 ай бұрын
this truly was our yakuza...
@SrBones12346 ай бұрын
This whole time I didn’t know you could skip those dialogues. I was just smashing my A button like crazy 😭
@OneManCast6 ай бұрын
Hot Take: I want you to do some essays involving the Trails series.
@V_Kurgan6 ай бұрын
The primary thing I noticed in Y5 during my time playing through is that it really can be summed up into the term "Series Hybrid". Y5 in part sometimes feels to me like it's having an identity crisis on what it's trying to accomplish. Does it wanna be it's own thing? Does it want to be a Previous Yakuza games? Does it want to shift into something new? I get the fact that the engine shift meant more work had to be put into the game, but you can't just look at me and tell me that there's direction to what's going on with the game, be it story, mechanics or something along those lines.
@buy_skyrim69456 ай бұрын
WHAT IS THIS GUY'S PROBLEM WITH DEADSOULS?
@greybigfoot17226 ай бұрын
Have not watched the video yet but I bet he’ll include the crazy unavoidable encounter rate when he was playing as saejima that one time
@koschwarz2756 ай бұрын
Akiyama missing side content were in Kurohyou. Where Tatsuya making ramen for him to finish it. It was there all along.
@ahuman51926 ай бұрын
1:02:05 I've racked up a lot of hours and I never knew a random encounter could start because two guys decide to settle their argument by fighting you
@jonnycoldcutz68256 ай бұрын
What you hate about the victory road, I love about it. I even stopped playing ng+ on legend mode because the victory road doesn't reset and I wanted to go through and beat it all over again. So I restarted the game on legend mode with a fresh save just for that
@SarmInTheHat70306 ай бұрын
This video made me realize how little i remember of yakuza 5 idk if blocked out of my memory or it all the bad paddling i like i can remember the basic gest of every other yakuza game probably due to the design of game i still love it mind you Great video btw ❤
@bipstymcbipste56412 ай бұрын
I remembered all of it. I like to do most missions before I finish chapter and I was sick of racing and taxi. Overtime I low-key enjoy taxi but the racing is so bad..and the hunting jfc it's so slow..boxing the bear is faster than shooting the bear. I basically did the main side quest before descending with Baba and I wasn't enjoying it in this game. I'm the guy who fucking loved doing real estate and unlocking things while money came in. I can't block all that out
@jffj14256 ай бұрын
True, what is the deal with this guy and yakuza 5?
@devilleon76 ай бұрын
He has to stop
@dragon6667776 ай бұрын
1:09:05 i remember reading somewhere that akiyama wasn't part of their original plan for yakuza 5 at all, and he was only included in the game because of his popularity in yakuza 4 i don't know how true this is, but it would explain why he feels so randomly inserted into the game compared to the other 4 characters, as well as having the shortest standalone story and the least amount of dedicated side content, he is more of an extension of haruka than his own character and it shows in basically every aspect of the game between the gameplay and even the story, he's there in haruka's story because she can't fight and does it on her behalf also as an addendum to this, voicing my own thoughts as someone who considers yakuza 5 to be the best game of the kiryu saga, I can definitely attest that the game is much more overwhelming than its brethren in how much content there is, I had initially started my first playthrough with the intent to do all of the sidestories and substories, only to be massively fatigued by the time that I reached the end of shinada's chapter that I said "I don't care, I'm finishing the game", completely ignoring all of the final few substories that only open up for each character during the final chapter after having made the effort to complete all of them beforehand because I had already spent over 60 hours getting to that point and the game was failing to keep me engaged, shinada's story being as good as it is was what kept me going enough to finish the game instead of dropping it for a bit because of burnout, something I hadn't felt at all when I was replaying the older games, even during yakuza 3 which I considered to be the absolute lowest point, the game's content bloat is extremely apparent and i do think that while it's nice to have so much to do, it's much more easy to get burnt out on it than any of the other games from my opinions a lot of the game's side content also doesn't really feel good to do at all, from what I can currently recall. minigames like pachinko speak for themselves in my experience in how they're something I didn't want to engage with at all, but haruka's sidestory especially mainly consists of just repeating the same performance of so much more and almost none of her other songs that it's mind-numbing, just repeating the same task over and over with the game pretending it's any different, and a lot of her tasks are similarly just asking you to do the same thing you've already done, but slightly different or "more difficult", there isn't really a lot of variety in it and it's where the side content fatigue started to set in massively for me
@Neskess2 ай бұрын
I got so tired after Saejima part that i had to take year and a half break from Yakuza 5. Just too much stuff 😢
@sawt326 ай бұрын
Glorious, i've been waiting for this!!! You finally converted the stream rants to video form lmao 😅
@pandagrog89576 ай бұрын
funny thing is that i agree with most, if not all of your criticisms , but i still think this is my favorite game in the series. I just adore the characters and the storyline, and while im probably in the minority i loved the Haruka section. I highly recommend Majuular's video on the game as i think he nails why the games story is really special.
@mashtikasiokart21696 ай бұрын
Finally, the video we've been waiting for ages. The Ultimate 1 hour Yakuza 5 Ranting.
@matek17046 ай бұрын
40:45 Can we have y5 bike heat action? -We have that at home: 43:29 Rare moment of Devilleon actually looking for encounters
@walterb.35926 ай бұрын
I'm still currently in my first playtrough of the franchise (at judgement now), but even on my eventuall replay I will play it for the story firstly, which means i will not skip dialouge and cutscenes so that doesnt bother me in yakuza 5
@nintonintendo15 ай бұрын
Yakuza 5 is incredible but its a one time experience kind of thing. I platinumed this game some days ago and while I had an absolute blast, I will never 100% it again lmao.
@torchila6 ай бұрын
24 views and 25 likes in 1 minute, bro transcended
@raisklose67856 ай бұрын
I just realized I could watch Devilleon7 content like this for a really really long time and not get bored. Somehow it always scratches the right itch at the right time
@SMT_Enjoyer696 ай бұрын
Leon has achieved YUME
@EvilMightyTrashАй бұрын
I'm coming back to rewatch this video because it's genuinely a good video, but I gotta say here 20:16 that enemies in Y4 did way more Komaki Knockbacks, you know the fat guy in the Kamurocho Hills Long Battle with the hammer? Yeah he can use that, even though he's slow as hell and has A HAMMER IN HIS HAND, truly Ed before Yakuza 6. On the same note, I think its cool that Majima learnt it in Y3/Y4, it makes him more challenging and fits in with the lore of 0 as they have history, it'd be cool to see him use it again but y'know. I do like the idea of enemies having all these Komaki moves as it makes it seem like he actually has a presence, it's just that word gets around to the wrong people like thugs, hence why some street encounters will have goons who can use it, most likely not intentional, but that's my "theory" or idea.
@taahanajam86346 ай бұрын
A follow up video on Yakuza 5 story would be great. Also would love to see more essay videos on potential future Yakuza titles.
@dominadaemonisociopataenpr64986 ай бұрын
Will be waiting this story related video impatient.❤
@etherealenchantment57426 ай бұрын
There was actually a time in yakuza 5 where I somehow managed to get into three consecutive fights with no normal gameplay in between them.
@MrMyNameIsBifana6 ай бұрын
My favorite despite its flaws and I will die defending this but yakuza 5 ran so yakuza 0 could fly. Will watch the video now xD.
@charleswilson20625 ай бұрын
@@MrMyNameIsBifana true
@CogzillaOfDojima6 ай бұрын
Learning about holding r1 to auto skip dialogue from this video is huge for me lol I'm going for 5 platinum right now and didn't know this
@ShatteredPedestal76 ай бұрын
Something that’s similar to the Victory Road is the Beigoma in Eiyuden Chronicle. Where you have to run around battling people by spinning tops, it’s like Beyblade. Only thing is that it’s a tedious process as the starting Beigoma is trash. You have to go in areas where they drop Beigoma. Okay so I do that and come to find out, there’s different tiers and elements of Beigoma. The bronze Beigoma you start with is barely enough to start the entire side quest, as Reid, a character you have to recruit for the true ending, is your first hurdle to start the quest. Then I realize I don’t even get the Beigoma from the generic characters I beat, instead it is low level items. The boss Beigoma can be obtained, but not the generic npc’s Beigoma. To get more Beigoma, I have to run in areas and beat monsters…yup, not other npc’s that play Beigoma, monsters. Fortunately you can increase the item drop in the game with accessories but wait! You want the top tier gold Beigoma’s? You’ll have to wait until late mid game to open the areas for you to get them, and even then, some gold Beigoma are trash! I understand games needing extra content to justify the prices they’re selling, but both Victory Road and Beigoma are just not worth the hassle. Now lucky for me, Eiyuden has a new game plus feature where every character you unlocked stays unlocked, even at the beginning of the game. You only recruit them again for story reasons.
@ShatteredPedestal76 ай бұрын
Also to get Reid as a playable character, you have to beat 11 bosses. 6 of those with Gold Beigoma. It’s a tedious and long task and the stats Reid has is not worth it, he’s level 11 at END GAME. Now that might be no problem, just level him up. He still has worse stats than a level 80 character when he’s 99.
@NeonArcaneSaint6 ай бұрын
I really like when you make videos like this , it's nice to see your thoughts on these yakuza games considering how many times you've played them cause you always point out some things I never noticed lol great job as usual my dude.
@devilleon76 ай бұрын
Really appreciate the kind words thank you ❤
@shingkung39746 ай бұрын
16:26 i think this is one of the examples that yakuza 7 really mimics the traditional jrpg games’ design into their game. IW paved their way of making their own style of jrpg
@walterb.35926 ай бұрын
Baba Chan
@RoboticEdward6 ай бұрын
I'm excited for this since I definitely enjoyed it but the issues certainly piled up as time went on. It has some good highs but the lows are either super bad or just middling.
@CrystalFissure5 ай бұрын
Exceptional work with this - definitely keen to hear you talk more about the story at a later date too.
@LThanhHao2326 ай бұрын
The most annoying thing about this segment (40:05) is that the animation is very elablorate and cool that it should have been a heat move. Heat move would at least make those weapon revelation worth getting.
@bananabuns13696 ай бұрын
Shinada is such a miss for me, for a baseball player, he doesn't throw punches like hes throwing a baseball, he doesnt slide and breaks peoples shins like hes sliding to the home plate, is he even a baseball pro? i know its weird to get mad about it, but come ON HE LITERALLY THROWS HANDS LIKE HES SWINGING LET ME HAVE *FUN*
@lobsterdeliveryspecial6 ай бұрын
personally i feel like victory road was such a super, super cool concept that isn't executed that poorly outside of three things: 1. it's almost ENTIRELY LUCK BASED finding the dudes in the first place 2. the contesters only occasionally have visual distinction from normal thugs. if i have to find him, why do i have to guess which one is him? 3. the contesters are also somewhat difficult to find, anyway, though there are spawn points
@DomEReapeR3 ай бұрын
I was very surprised to hear about your thoughts on Yakuza 5 because I always felt like 0, 5 and IW were my favourites in the mainline, it totally makes sense after this video though, and especially coming from someone who does multiple playthroughs. I think the only problem I can relate to is the multiple fights, I pretty much don't notice nerfs/buffs to characters or power differences, hell when you asked about favourite characters to play I literally said ''Saejima'' out loud and my jaw dropped when the results showed haha, I just loved being a powerhouse who could break through anyone's defenses. At the end of the day for me as a casual player it's the same amount of content as 0 but with more variety, and the longer I can live inside each game before I move on to the next, the happier I am. But I'm glad I watched the whole video and can see where you're coming from now.
@bipstymcbipste56412 ай бұрын
I feel like those people don't know about herculean spirit or tiger drop
@shaheen52816 ай бұрын
Hello devilleon, as a long time fan of your content who's also from Bahrain I love watching your videos!! Please do a fan meetup here in Bahrain, there are a lot of kyodais here in Bahrain who love watching you and who would also be open to the idea. Please keep doing what you do :))
@devilleon76 ай бұрын
Hey hey! Appreciate all the love, man. I've spoken to a few Bahrainis sometimes during my streams but I'm not sure how much will show up if I ever did a gathering. Maybe one day though ❤
@MKG_1012 ай бұрын
learnt quite a lot of new stuff from this vid after completing my first playthrough yesterday (e.g. food spirit increase heat action dmg, very strong points which I didn’t consider were climax heat system and said dragon spirit/tiger puppetry/ accidental launch strike/ useless meteor tackle, and also some point on game crashing at +60fps) happened to me when I was doing one of shinada’s ultimate match
@Gokinaf6 ай бұрын
Btw idk if you add this in the video but: If you wanna start play new game after you made breakout to 25 lvl for Haruka, it gonna break all Haruka part in new game + , its problem of remaster, idk if is it the same for original Yakuza 5 (I started replay all Yakuza games on new game + and find this critical bug) edit: If you wanna make new game + with your Premium Adventure you can simply just rename your PA Save file in CL Data file and stuff you get when played PA, you get in new game + (tested)
@jahnhub6 ай бұрын
LETS GOOOOOO (ive never played this game)
@okamoto14144 ай бұрын
Now you did, a lot
@collinhenson34016 ай бұрын
Akiyama's Launch Kick is a great move in yakuza 5 if you dont actually launch the enemies as you can infinite them on the ground and do a decent amount of damage on those unbreakable colisseum bosses. When I grinded everything for platinum (including those weapon revelations yeah they sucked) dodge launch kick was my main form of damage for many enemies and infinite looping enemies on the ground with launch kick. Yakuza 5 is still one of my less favorite yakuza games (y4 and yk2 probably lower due to prison section in y4 and I just didn't care for yk2). Also, one massive chore you didn't talk about is completing the hostess storyline. Where you have to complete all hostesses for each character. Go to Kamurocho as Akiyama to his club to start it and go back and talk to all the characters and then with each character go back to their city and talk to the hostess there and then back to Kamurocho to check in with that hostess before finally unlocking the final hostess and still having to do a regular hostess grind before then switching back to Akiyama to finish the section.
@matheusgaldino66576 ай бұрын
Great to have my comment on a video. ACTUALLY both Shinada and Akiyama parts in coliseum are a pain in the ass for 100% it... Still have nightmares with it.
@TimotheusVA6 ай бұрын
What ?! The funny KZbin man has a problem with the greatest game ever?! Truly this must be his evil twin brother angelleon8 that is secretly working for the jingweon mafia that is behind this video
@StellaHamms6 ай бұрын
Fun fact about the Akame cabaret club visit mission and your talk of DE being able to skip everything: You can skip the entire cabaret club thing first thing. Just press start and quit. It counts as finishing it.
@VirtuousAezon6 ай бұрын
Oh to add on, i made a mod for Yakuza 5 that lowers the enemy encounter rate to be something similar to the rate of the beads of fortune
@TheSifitisifi6 ай бұрын
I love when you make videos like these cause I just watch them in one sitting while I work. Well done 👌🏼
@Mr.ANDERSONYOURASCAL2 ай бұрын
I'm actually thankful for the Premium Adventure warning, I'm currently going through the entire series and getting their respective platinums, so I could definitely see myself missing that little bit of information
@lukecwolf6 ай бұрын
The quantity over quality thing being the largest section was understandable, but what I didn't expect was the length of combat oddities. And the weird thing it also kind overlaps with quantity over quantity. For instance, In one regard you have Kiryu and Saejima who essentially gains superhuman powers. In another regard, shinada has the weirdest moveset but it's simple and effective. And then Akiyama got nerfed but got weaker superpowers. And then all their abilities and stats are weird ... But at least that sort of paved the way for 0's style changing gimmicks and the Judgement series by extension?
@CamPopplestone5 ай бұрын
I played the entire series in a row in 2022 for the first time when they were put into game pass. 5 is where I almost quit. I just didn't enjoy it, after also being a bit meh on 4 as well. I really didn't like the Saejima sections, and I found the switch to multiple protagonists was a bit underwhelming. It worked for me in 0, but then I got used to Kiryu. By the time 5 rolled around, it just felt forced and like each characters section were half baked. I did actually like Haruka though. But I barely touched the sub stories on this game, and took a month break after beating it before going on to 6. I enjoyed 6 a lot more for the more focused approach back with Kiryu. And have loved the series since. I've replayed all the mainline games this year except for 5. I just don't want to play it again. It's not terrible, but it was just exhausting
@spamhands69936 ай бұрын
The weapon revelations make me think that it really should've been something you can do from a low cost upgrade. Especially the ones where you run at enemies with an item, which 0 does, with Beast.
@ima42486 ай бұрын
Haven't watched this yet and I've just skimmed around, but I will definitely listen to it in full while doing something else at some point My view of the game boils down to how incredibly bloated it feels, to the point I found myself playing it out of a sense of duty towards the series rather than actually enjoying the unfathomable tons of extremely dissonant content (which you're forced to engage in multiple times) Also the combat was off, and while everyone now has extremely clear quirks (Kiryu having insane backturn combos and Dragon Rage, Saejima with forced restand combos and so on) rather than just working off bound like the past games there was such a clear power gap between protags If the entire game was designed the way the entirety of the Shinada section was, I would have enjoyed it a LOT more since it felt extremely refreshing RGG has finally moved on from playing off of people's nostalgia and is branching out into refreshing and coherent innovations in the later entries, but the PS3 era suffered the most from the stagnant formula they had been holding on to for so long Still, at the very least, the game's highs were unbelievable and the music is a top 5 contender throughout ALL of the games, but I'm never replaying the fucking game I'm not going through Saejima's hunting sidestory ever again
@regalcartoon59326 ай бұрын
That’s what is great about this series. Me personally, Yakuza 5 is my favorite game in the series while Yakuza 4 is my least favorite by far. But I’ve seen people who will live and die by Yakuza 4 but don’t like Yakuza 5 that much. But when every single game in a series has a sizable number of people that say it is their favorite…you know the series is good. Yakuza 0, Yakuza Kiwami, Yakuza Kiwami 2, Yakuza 3, Yakuza 4, Yakuza 5, Yakuza 6: The Song of Life, Judgement, Yakuza: Like a Dragon, Like a Dragon: Gaiden, Lost Judgement, Like a Dragon: Infinite Wealth. There are supporters and detractors for all of these games. All of these games are beloved by people who claim their favorite game is the best in the series. It is actually really good that we can’t agree on which game is the best.
@bmsviasol3176 ай бұрын
26:41 No seriously why the fuck can't I do my wall heat actions as Shinada while in a *cage match*
@thatnaaaa4 ай бұрын
26:32 most people don't do the side content for every yakuza game lmao that doesnt mean anything
@thatnaaaa4 ай бұрын
but other than that, i remember being the most annoyed replaying yakuza 5. while i do think it's one of the better games, it downgrades allot of things from previous games. i'm still glad that they didn't block half of the protagonists from coliseum.
@MustafaTurgutDenizer6 ай бұрын
26:48 YOOOOO I'm so glad my tweet made into the video! Mom I'm famous now 😂
@WozViral6 ай бұрын
Damn Yakuza guy having a beef with Peakuza 5? You're gonna have some random encounters with me
@decyst62945 ай бұрын
Playing IF8 54 times or probably more than that because of choking was really a tedious slog no defending that. Bead of good fortune and walking speed really helps with the annoying encounter. The encounter was kinda neat though where you can move around and ready your weapon during the encounter intro, really a sneak peak of the encounter we get in the later dragon engine.
@synthiandrakon6 ай бұрын
The dream segments could have been cool, like imagine if instead of it being a weird detour in the story, the dram segment was just something you had access to at any time as saejima when he was in prison. Where like at any time you could return to his room and dream of the city and it let you have access to like minigames and stuff in the city. Maybe not substories but maybe just let you walk around fight people, so some karaoke and pool when you felt like fucking around in saejimas part
@Shade4976 ай бұрын
That special weapon attack would have been a cool feature if there wasn’t a grind attached even though it’s a bit useless
@sonicslayer06 ай бұрын
I just finished yakuza 5 and I thought it was great. Every character felt very fun to play..... except for Shinada. It may be me just sucking at playing him but I felt that he relies on grabs WAY too much and it just made him super unfun to play with. I love grabs and grab heat actions but the fact that any enemy can just slip out of my grabs and block 90% of my hits unless I get behind them. It makes the bosses a slog to get through since you have to get behind them or you aren't going to do ANY damage at all since you cant even do the mediocre meteor tackle since they just break out of it. It seriously sucks that you're forced to use weapons that you HAVE to store in your inventory which takes up space I could be using for healing. Otherwise the game was great.
@NeonIceyy6 ай бұрын
Actually didn't expect this to be all technical, no story involved whatsoever, but you're right in that it's more subjective. (Can't wait for that specific video, if there will be one) I agree with a lot of points you brought up still. Especially whenever you made comparisons to previous games. As I feel on their own, a lot of these changes wouldn't really hurt Yakuza 5 that much. But the combination of it all is what essentially drove me mad, little by little. The Upgrade system, Colluseum, No shared item sets, IF8, Encounter rate, and enemies being more aggressive in general with grabbing and surrounding you, ect.. And there are some I wasn't even aware of like the Premium Adventure lock.. Very ironic for this game specifically where you're spoiled for content, but aren't allowed to properly keep it... I also really appreciate the combat comparison to 4. (I had a feel those Twitter polls would lead to something) I just grew so attached to the tight, fast paced combat of 4, that I knew the jump to 5 would be slightly difficult to attach, but.. it's honestly just such a painful downgrade for me.. Kiryu and Saejima not as much, it's more just the engine probably. But Akiyama is such a bizarre change to me, he ended up becoming my least favourite character to play as in the game. (Even Shinada I was able to find some enjoyment in.) Since you asked how many times I accidentally did that weird accidental flip move; EVERY SINGLE ENEMY, I'm not kidding, it happened at least once each encounter, I eventually just gave up and just accepted not having any control over him. Nothing against people that still enjoy him in 5 obviously, but he was easily my least favourite part of the game, which I never would've expected coming after 4... On a positive light, I think this games' biggest saving grace is the vast amount of exploration and side content. (I hate to admit how much I returned to the dance rivalries just to listen to those specific songs) This is easily where I also believe the writing gets really good and shines proper. I can see a lot of the care the devs put into the world of Yakuza 5! It's just a shame it ended up in kind of a mess I suppose hahah.
@NeonIceyy6 ай бұрын
I'm sure there will be similarities in the video, but to Me, Yakuza 5 is a game that starts seemingly great, but slowly drains more and more of your excitement away the further you get into the game.. The story just has this very unsatisfying way of revealing its mysteries I think, and the more the plot continues, you feel the characters all become more and more stupid by the end. And their only driving motivation is.. Haruka performing in the dome. (Which she technically does for someone else.) Personally, the fact that Shinada's story is probably the most consistent and interesting in the entire game, even though it doesn't matter at all to the main plot, is very telling. Same goes for how the combat gets more and more annoying over time, and the game just really trying to overstay its welcome by the finale. It's also such a massive middle finger to you if you loved 4 and hoped the story would continue from that. It rips Everything away that 4s Ending had built up for seemingly no reason other than desperately giving these characters new conflict. Which in turn made each story feel incredibly worthless in my opinion. Saejima returns to prison, because of course he does. Even though getting his innocence proven was the entire goal of his previous story. Kiryu ran away from Daigo yet again, even though he promised he'd help him out in the Tojo this time. Haruka... needed to be playable for some reason I guess? Turning her into a completely different character in the process, instead of just introducing a brand new female. Akiyama, same story as Haruka. They had no idea what to do with him, but he HAD to be playable I guess.. And Tanimura just Never existed apparently. Not a Single cameo or mention of him in the Entire Game! (Unless you 100% the game, which.. thanks I guess?) I'll leave it there for now. I'll probably add some more thoughts once I finished the video though.
@axothesleepdeprived6 ай бұрын
Yakuza 7 3hr rant when?
@devilleon76 ай бұрын
I have maybe 5 minutes maximum in terms of ranting with that game
@axothesleepdeprived6 ай бұрын
@@devilleon7 damn need me some hours long vid explaining the never before noticed flaw of 7's story, combat and minigames (Which is just an excuse for me to listen to some lovely guy making hours documentary about 7)
@maxwellpaynewell53056 ай бұрын
@@axothesleepdeprived doesn't cover minigames, but the single negative video I've found about Yakuza 7 goes into good depth about a lot of problems I hadn't even considered when I finished it, and I didn't like it in the first place. I have literally at this exact moment learned it is deleted. Day ruined. Sorry I couldn't share it before that happened
@FilthyCasualty6 ай бұрын
@@maxwellpaynewell5305 The single negative video of Yakuza 7 that the Like A Dragon team doesn’t want the public to know about. Don’t let them censor us 😔 (I’m joking I would have liked to see that video because I enjoyed the game but I felt like I had gripes with it but don’t have the words to describe what my issues are).
@limppickle43066 ай бұрын
@@maxwellpaynewell5305 where might I find this video?
@sniper7126 ай бұрын
i love me some Yakuza 5, but that story is dogwater. absolutely atrocious
@rising00926 ай бұрын
Ohh boy Yakuza 5 rant part 2, gonna listen to Hailstorm in the background of this for the true yume experience
@owlplus0016 ай бұрын
DevilLeon video essays are GOD TIER
@jeannecaelum51676 ай бұрын
I understand your points about Peakuza, now that i look back and probably have big fat glasses of nostalgia on. Was a great watch!
@queuedjar45786 ай бұрын
I remember catching some yakuza 5 slander on one of your streams, then purely out of arrogance and spite booting up the game just to play a bit and enjoy it. 5 steps out of serena got into 3 encounters in a row. Lost all my motivation to continue and got humbled really quick haha.
@wanderlust_gaming6 ай бұрын
Oh, I have been waiting so long for this video!
@kennethshiro95006 ай бұрын
I've platted Y5. I love 60-70% of Y5. but when I hear someone say "I hate Y5". I'm like yeah i get that. I t very nearly didnt make over the pond to us, because let's face it the localization team was like "no one will care about this", then zero happened.
@coolwolf5066 ай бұрын
Tiger dropping in Yakuza 5 was the easiest game to perform it in as well as being able to combo it multiple times in a row
@MilkJugA_4 ай бұрын
I had a bigger issue with random encounters in yakuza 1 than yakuza 5, weirdly enough.
@apurpledragon6 ай бұрын
Can't believe my meme comment was right on the previous stream, gonna listen to this while I play some of my modded games.
@shunshirai6 ай бұрын
This is the one game that almost broke my completionist streak, and every point you've brought up is 1000% valid. I still remember the torture of grinding to the top arena spot with *each character* and how long that awful grind took me. 😭
@IkMastanaChala5 ай бұрын
I'm not sure if you mentioned the thing with Haruka and Locker keys but that really pissed me off. Atleast make her inventory shared with Kiryu or smth, I just lost 20 items 😢
@walterb.35926 ай бұрын
Great video, Id love if you did a video about the story
@sliippy21526 ай бұрын
yakuza 5 is so peak I could die
@003SONE6 ай бұрын
Great video. Where did you get your shirt from?
@JaylenKiwami6 ай бұрын
To be quite honest, I think meteor tackle is much much more useful than the air combo, mainly cuz... Meteor tackle actually works on (almost) everyone. Even if you get stopped super fast you can use your heat action with mashing, and using it near walls will just deal a bit more damage Meanwhile Akiyama can't even use it on Kanai. Even Saejima and Shinada can use their climax heat moves on him (provided you change the characters around with mods so you can actually get those two to fight Kanai in the first place)
@P0ly5586 ай бұрын
Been waiting for this video for a while let’s goooo
@-seijuro.k6 ай бұрын
At least I like they used bosses qtes in the ultimate battle