We have a few potential topics for an upcoming video but can't narrow it down to one. Which would you pick? 1) How Lasers Work? 2) How Bitcoin Mining Works? 3) How Transistors Work? 4) How WiFi Works? 5) Recommend something else. FYI- we are already planning videos on GPU Architecture, CPU Arch, Generative AI, and Quantum Computers. The problem is that each of these requires a mountain of research and script writing/ editing to get a cohesive lesson. Therefore, we try to mix in videos that still cover complex topics but have a more straightforward script. For Example, for explaining CPUs- there are just sooo many different directions and ways to write the script vs. how bitcoing mining works a little more straightforward (yet still complex) of a script. Also, for my computer (Teddy) and the lead animator (Mike), we both use 3090ti graphics cards.
@bluezul752 ай бұрын
Video on transistors would be great!
@cwalcott482 ай бұрын
A video on WiFi would be excellent! Would love to see explanations of: - The different bands (2.4/5/6GHz) and how they interact with their environments, why some can go through walls, why multiple sources of the same frequency band operating on the same channel can interfere with each other. - How WiFi compares to Bluetooth/long lines/radio/etc. - Access points and how they operate together in large workspaces.
@gandhiisback39402 ай бұрын
5) how transit systems work, like the inner workings of the NYC subway would be amazing
@SlySk2 ай бұрын
3, transistors ! They’re so mysterious :o Even after researching them I still can’t wrap my head around them.
@llamasaveur2 ай бұрын
+1 transistors
@JaredOwen2 ай бұрын
The amount of detail in this video is astounding - well done!
@Abdullah-Muzamil2 ай бұрын
details in your videos are also excellent
@DemPilafian2 ай бұрын
The amount of triangles in this video is astounding!
@Eagle-1822 ай бұрын
Big fan of your channel
@andymoral2 ай бұрын
Unbelievable and outstanding. Love your work!!
@thawzinkhant17592 ай бұрын
The GOAT is hereeeee
@Mockermay2 ай бұрын
It feels illegal to watch this for free
@yay-r6j2 ай бұрын
hopefully they keep it that way and find amazing sponsors and also get paid well from KZbin itself. content like this should be accessible to everyone, at any time. this info can help so many curious minds grasp such complex topics as these. much, much love!
@aadhya84592 ай бұрын
But i dont have money🤕. I just hope these type of vids keep coming.
@YellowFlash4692 ай бұрын
true
@niterlock2 ай бұрын
20000 shell credits
@danjan7132 ай бұрын
Nice donation
@_guber_2 ай бұрын
Still can't believe that content of this quality exists free. Thank for your hard work❤
@rajugundu2682 ай бұрын
Yeah broi
@dolo3Ай бұрын
I pay every month for premium and content this good is still worth whatever i pay now.
@LRiga2 ай бұрын
I am always amazed by how you always manage to make extremely complicated and technical content accessible "to everyone." Thank you!
@mahermagdy46042 ай бұрын
As a computer geometry developer, i am blown away by your easy to follow explanation. Keep it up
@1111112222232 ай бұрын
I love how contemporary your videos are. Most educational content, especially in computer science, tends to refer to outdated technology and/or use outdated figures, but you always use the state of the art that's currently available, which is very refreshing.
@jonathansung81972 ай бұрын
Ray tracing is about 40 years old with SIGGRAPH papers from the 80s like Kajiya's.
@ViciousTuna20122 ай бұрын
@@jonathansung8197 In your race to be a smartass you only showed how you didn't understand their comment. In the video he not only goes over how the core concepts were outlined decades ago, but how they're achieved on modern computing hardware. Hence, contemporary.
@JesusPlsSaveMe2 ай бұрын
Revelation 3:20 Behold, I stand at the door, and knock: if any man hear my voice, and open the door, I will come in to him, and will sup with him, and he with me. HEY THERE 🤗 JESUS IS CALLING YOU TODAY. Turn away from your sins, confess, forsake them and live the victorious life. God bless. Revelation 22:12-14 And, behold, I come quickly; and my reward is with me, to give every man according as his work shall be. I am Alpha and Omega, the beginning and the end, the first and the last. Blessed are they that do his commandments, that they may have right to the tree of life, and may enter in through the gates into the city.
@LuisSierra422 ай бұрын
@@jonathansung8197 But they didn't explain the original paper or the earlier applications but the most recent ones
@jonathansung81972 ай бұрын
@@LuisSierra42 everything they described (with the exception of the RTX GPUs and gaming) in the video was already established by the late 80s (BVH, global illumination, etc.). They didn't even mention anything about metropolis light transport, monte carlo methods, or photon mapping which were innovations of the 90s. This video is a basic introduction to ray tracing, and is not state of the art in any way. The only modern part it covers is the real-time applications for gaming where they make visual sacrifices for the sake of performance. If it were state of the art, it would also cover wave optics simulation (2024), which computes light as a wave as opposed to a ray, producing inference visual effects such as the rainbow glimmer of a CD.
@ExploringNew12 ай бұрын
Easily one of the best videos on KZbin
@Khomann2 ай бұрын
you commented this 3 minutes after the video was uploaded lol
@ExploringNew12 ай бұрын
@@Khomann lol the first 2 minutes are still amazing
@zxshd2 ай бұрын
one of the best channels too
@prsworld2 ай бұрын
Every time!😂🎉
@Sandfennec2 ай бұрын
Ooh you better watch the episodes on how SSD storage works & the Transmission Electron Microscope 🔬
@Tigrou77772 ай бұрын
<a href="#" class="seekto" data-time="1209">20:09</a> the detail of the zoom into the 3090 GPU (GA102) is just incredible.
@pinpointping61752 ай бұрын
Right? Nightmare texture 😮
@sac_kriКүн бұрын
Bro they made new vid on GPU watch it
@jvitor.csantos2 ай бұрын
Man, people who both created this video and the entire ecosystem for CGI like video cards, the way they work, etc. are so genius. It is unbelievable how complex this subject is.
@hamza-trabelsi2 ай бұрын
yes it is both amazing m complex but also simple . there is no such thing as 3D rendering , it is all 2d, it is all arrays of numbers and colors ,
@wedusk2 ай бұрын
Once again, an amazing video and a perfect follow up to the one about rasterization. As a professional in the industry, I will be using this video for introducing new-comers to the field. Thank you for helping the community grow🙏
@Sports_In_MotionX2 ай бұрын
Funny how I watched this video while waiting for my render to finish... Stopped my render mid video, finished the video and made adjustments in blender based on the info I got from the bid. I now even understand the text that you get before the render starts (blender) BVH etc. This is quality content.
@Doyle692 ай бұрын
30 years to get to a stage where Path tracing was possible, now we have a KZbinr using similar software on a High spec home PC creating us videos on how it was made possible, crazy times.
@j.pj.p714310 күн бұрын
sir, it looks like you had worked on this, am i correct
@juanromero-fi2cfКүн бұрын
my uni final animation project took 6 days on 3 pc with 1.2 ghz procs and 256 mb of ram back in 2001, thinking this same project would take less than an hour on my actual hardware is crazy
@jcm26062 ай бұрын
<a href="#" class="seekto" data-time="1557">25:57</a> What you're describing here isn't Lumen, but Lightmass, Unreal Engine's light baking system. Lumen doesn't bake lighting, instead it dynamically samples lighting along a set of low resolution screen-space and world-space probes, then resolves the lighting stored in the probes against the actual screen geometry. EDIT: Want to say that your visualisation of screen-space raytracing is probably the best I've ever seen, as it does an excellent job at showing the lack of information for off-screen and occluded surfaces. Whoever pitched that visualisation for the video, well done.
@BranchEducation2 ай бұрын
Ah, this is a good distinction. I spent many days trying to work through exactly what techniques Lumen used, and I was aware of the world-space probes, but needed to keep it to just a few examples of ray tracing in video games. Sorry that we mixed up lightmass and lumen. Also thanks for liking our screen-space!! It took a good amount of time to dynamically figure out the correct node setup in blender to have the scene change based on the 'camera view' / a set of planes to cut things up.
@Navhkrin2 күн бұрын
@@BranchEducation Lumen part is very inaccurate in video, but rest are so well made! Lumen is pretty complex algorithm that uses combination of distance fields, surface cards, screen space tracing and voxel tracing to achieve its results and would probably take 5-10 minutes if you wanted to explain it on detail. Heck you could make another advanced ray tracing video that covers Lumen's software and hardware paths, ReSTIR, radiance cascades and so on. If you guys contact Brian Karis, I'm sure he would be willing to help you clarify how Lumen works.
@Zarsky88Күн бұрын
AFAIK Brian Karis is the developer behind the other key UE5 feature Nanite, not Lumen. @@Navhkrin
@rishavchakraborty9380Ай бұрын
Keep doing the great work! Love your videos!!!!
@atyla70672 ай бұрын
We need more of this type of educational videos on KZbin.
@saladamista82262 ай бұрын
Every time I see a new Branch Education video in my feed, I think: "Time to get a little smarter." I haven't even started watching the video yet, but I'm leaving this comment because I know it's always done with the highest quality. Thank you very much Branch Education!
@mrmoneybagz2 ай бұрын
As a Blender user, I have watched several videos on Ray Tracing. I can say that this is by far the best and most in-depth explanation I've ever come across. I've added it to my bookmarks.
@kslavov2 ай бұрын
The dedication and level of detail in this video are otherworldly!
@vishantshah35242 ай бұрын
I don't usually comment. In fact this is my first ever YT comment. This channel deserves to be highlighted by YT. Such incredible detail and knowledge at free of cost! Just insane. RESPECT 💯
@Sadboi.burningsoul2 ай бұрын
BranchEducation the youtube MVP, The holy bible of computer tech
@kinggambo3682 ай бұрын
True 🤞🏻
@UrielCopy2 ай бұрын
Its kinda insane the level of detail and complexity in these videos! Slick animations with extremely good sense of how to explain and teach. Brilliant, amazing stuff, and im baffled that this is free..
@rayargames2 ай бұрын
Branch Education this is the best video you've ever made, we love you, keep it up!
@nishant_bhardwaj2 ай бұрын
You will watch their other video and say the same. That's how good this channel is
@charlesabboud1613Ай бұрын
It’s astounding how complex ray tracing is and just how well made this video is..I knew it was very complex, if anything after your explanation, it seems even more improbable and more impressive that any CGI is ever done.
@fslurrehman2 ай бұрын
Due to its philosophy of freedom and sharing, Branch Education is the leading educational channel.
@fracta72 ай бұрын
I can't imagine the amount of time to research all this and make animation about it. Amazing work as always!
@xeqqail35462 ай бұрын
24:46 here you go for this vid
@That_Awesome_Guy12 ай бұрын
800 hours
@beaconing76892 ай бұрын
you don't watch fully don't you?
@cybercat20252 ай бұрын
AI should also help with the research
@abhilasha43342 ай бұрын
We always underestimate how far we come in technology, doing that much calculation in less than seconds is massive, thank you for making a great video
@tetradb_2 ай бұрын
This video hits all the marks for me, it's top quality and incredibly well put together. From the rich subject knowledge, presented in a very palatable way for someone with less technical knowledge, while still getting to the nitty gritty. That's topped off with a streamlined script and narration, complemented by a well thought out, clear, easy to follow and well choreographed animation. 👏👏👏
@bigsurf77Ай бұрын
The quality of the video is insane, thank you!
@jimmurphy60952 ай бұрын
I started ray tracing with POVRay back in the day even before programs like Moray came out. All text based and written in the programming script. I remember waiting overnight for my renders to finish. Awesome content.
@douglasiram79372 ай бұрын
Thanks! I'll need to watch this more than once!
@staryskies2 ай бұрын
i just want to say I never really thought I'll see something like this,in this caliber and quality you guys are doing absolutely outstanding work,and hands down one of the best channels out there for those type of things
@abyabraham18452 ай бұрын
The depth you go with ease and still providing detailed explanation with these crazy graphical representation is AWESOME.
@howdoes8242Ай бұрын
amazing work!!
@jstsmvds2 ай бұрын
I've not watched the video but I'm writing this comment for my friend who made animations from <a href="#" class="seekto" data-time="150">2:30</a> to <a href="#" class="seekto" data-time="960">16:00</a>, and I want to say that you are working with the best chlenderist of all time, keep working with him, Sherdil Dovronov SILA 🇺🇿
@lllllllllbek2 ай бұрын
Keygen don't play
@joao13soares2 ай бұрын
I wish superb-quality videos like this one would be around sooner. I could sit for 3 hours of content like this but struggled to focus for 30 minutes during university classes on the same topic. So it wasn't a matter of lack of interest on the subject but rather how it was delivered. Glad that we nowadays have access to much more interactive options for educating ourselves.
@johnnysvensson2 ай бұрын
Great video as usual!! One small inaccuracy i noticed around <a href="#" class="seekto" data-time="200">3:20</a> is that normally you don't simply apply a texture to your model, instead you create and apply a material that consist of several different "textures", for example the actual surface texture, a normal map, a diffuse map and a specular map. I believe it's important to distinguish between the two in order to avoid confusion. EDIT: Back in the days of rasterization it was more common to simply apply a texture to your surface but the standard today is materials.
@BranchEducation2 ай бұрын
Haha, we're very aware of the complexity of textures on models. We just needed to make a simplified description of building a 3D scene before we dove into Ray / Path Tracing. Like- we skipped the entirety of keyframing/rigging.
@johnnysvensson2 ай бұрын
@@BranchEducation That's fair :)
@Florianski2 ай бұрын
The production quality is absolutely insane
@parthfilmz2 ай бұрын
thank you for creating high-quality videos explaining very complex topics in a simplified manner
@MarcusMainali2 ай бұрын
Your videos are Always Worth the wait!
@Splntxx2 ай бұрын
Easily the best explanation of these concepts on KZbin!
@Kratoseum2 ай бұрын
I do a lot of rendering in my work, you guys nailed this. Outstanding work!
@HostileTakeover22 ай бұрын
Amazing! This is like the modern equivalent of those old mechanical education videos. Like the one explaining a car gear box, or the one explaining differential steering from the late '30s which were the golden standard of explanation. They were made so clear anybody could follow these complex processes even if not understanding fully. I think the people who worked out the logistics of the concept would've loved to have had this as reference.
@psumant58662 ай бұрын
Thank you for helping millions for free🙌
@cosmagabriela2362 ай бұрын
Best explanation for why path tracing is so demanding on technology so far and also an unparalleled eduacational video.
@TheRealLink2 ай бұрын
As a gamer for well, ever, as well as a pretty avid Blender user these days to both learn, game mod, and render scenes for others, this video was INCREDIBLY well-made! I instantly recognized the Blender scenes you loaded and chuckled as I've benched those numerous times with advancing hardware. It is pretty amazing how far we've come in such a short time - for example, while not a feature-film, simply compare the original FFVII Playstation opening from 1997 to the Remake's version in ~2022 for an example of how GPU and compute power have evolved. It's great that GPUs are still advancing rapidly and are not stuck in CPU 4-core hell, haha. The aspects covering BVH and other RT forms was great too as while I knew what they were, learning more is always good. Keep up the great work!
@snopz2 ай бұрын
This channel is one of the best I’ve come across, and it’s surprising that you have only 1.85M subscribers-this content deserves so much more recognition! Unfortunately, many people today spend hours scrolling through TikTok, Instagram, KZbin Shorts, etc., missing out on the kind of educational content that could truly impact their lives. Offering such high-quality content for free is incredible, and I deeply appreciate your effort. I hope your channel continues to grow as more people discover the value of what you provide. Thank you, and keep up the amazing work!
@CaptainAlvin3502 ай бұрын
Branch Education are really doing alot I learnt how battery work with them last year
@DarzkiixАй бұрын
The work put into these video is absolutely commendable
@iguess7997Ай бұрын
<a href="#" class="seekto" data-time="790">13:10</a> so basically the camera acts exactly like the human eye. Except there is no human, no eye, no real light source or real object to be seen, its all just computers.. so insanely cool
@walidkartobi2 ай бұрын
Can believe I get to watch this for free! Tremendous amount of time and effort has been put into this and I'm appreciating every pixel of it!
@luxor9352 ай бұрын
Props to the people who created this❤
@musfidurrahmanmusfic3986Ай бұрын
The workforce and dedication you had to put in this video is just mind blowing. Keep it up brother
@minomxmk42252 ай бұрын
its mind blowing how i just can't describe how incredible is this channels videos are!
@dzxtricks2 ай бұрын
People keep saying ray traced games aren't optimized enough even a 4090 needs dlss and whatever else. But after watching this, a game uses any form of ray tracing at all is a miracle 😅
@lombredeshakuras14812 ай бұрын
That's exactly the point people aren't looking at. Having working real time ray tracing, even on some lower end hardware such as RTX 3060 or 4060, it's just a miracle and we are inches away of real time true photorealism. Each generations are just way better at tracing rays. It also accelerates game dev, but since performance is still an issue for now and we don't see much of it. With it, we'll also see more physics based interactions because now, lighting is done automatically and correctly whenever something moves. But in the next years, game dev will definitely be faster with ray tracing in mind and the absence of engine building at each change on the project. It can also be used for simulations like sound
@NeovanGoth2 ай бұрын
Absolutely. People like to complain about "lack of optimization", while not understanding what incredible amount of optimization went into both algorithms and hardware to make this possible.
@zxcv4042 ай бұрын
Typical AMDumbs praise Rasterization because RT run like 💩 on their cards
@DragonOfTheMortalKombat2 ай бұрын
Brokes cry and don't understand let them live in ignorance with old graphics. This video might be too much for them to understand lol
@DragonOfTheMortalKombat2 ай бұрын
@@NeovanGoth agreed 100%👍
@SubatomicPlanets2 ай бұрын
Yes, a new video! And it's about Ray Tracing!
@vadimg81262 ай бұрын
As a GPU software engineer - kudos, amazing video. However, I wish every pixel was indeed independent - you have dependency between neighboring pixels(if one pixel will be black and the pixel next to him will be completely white it will look awful). So in modern graphics engineers, blending is a must. So it's even more complicated than what is presented.
@jcm26062 ай бұрын
Not to mention that modern GPUs compute multiple pixels together in lockstep, which can cause problems if the pixels are having to take different paths through the code due to divergent branching, or having to load data from different locations in memory due to divergent memory accesses. This is the entire reason why the 40 series of NVIDIA cards have shader execution reordering, as that reorders pixels to group pixels together if they're taking the same path through the code or accessing the same locations in memory.
@HenryLoenwind2 ай бұрын
That's what oversampling is for. With a thousand primary rays per pixel, you only ever get a black next to a white one when the divide between a black and white object exactly lines up with the pixels. Otherwise there will always be a pixel that samples both objects partially. And that is for a render without atmospheric (volumetric) effects. If those are on (and when you render with a thousand rays, you better have them on unless you want your result to look artificial), the scattering along the path of the primary ray will produce even more partial pixels. Please don't forget that this video primarily explains the ideal case, i.e. what big movie productions use. The optimisations you need to render in real-time on a single GPU are mentioned briefly at the end.
@farsheedd2 ай бұрын
Oh, this is mindblowing how you created every small detail in both models and narration 🤯
@oi_sobagi8 күн бұрын
This video is absolutely brilliant! I'm never taking Ray Tracing for granted ever. I came here after your video on how graphics in video games work, and now since you covered RT in a video of its own, I'm looking forward to the video on DLSS next. Keep up the great work!
@grahamthomas93192 ай бұрын
👇Blender Artist loving this!
@mathysherbreteau95242 ай бұрын
Amazing content and beautiful vid !
@AMITH112 ай бұрын
It's amazing that this sort of high quality videos are available for free
@princeajaero79032 ай бұрын
I am so glad that the editors use Blender for their video. As a Blender user, it makes the whole video easy to understand.😁#blender
@MikeRadjabovАй бұрын
we use Blender for all our videos, even for final editing 😀
@thowheedh2 ай бұрын
One day I will sponsor at least one of your video Insha Allah
I don't usually stop everything I'm doing when I see a KZbin video drops, but I had to do so for this one.
@Ray-ff2vb2 ай бұрын
Huge respect for this educational video
@ilynpayne7491Ай бұрын
I have been watching KZbin for years but this is next level of production and explanation this channel clearly needs more subscribers I really enjoyed watching this even though I'm not a video producer or graphics designer <a href="#" class="seekto" data-time="293">4:53</a>
@YadraVoat2 ай бұрын
<a href="#" class="seekto" data-time="12">0:12</a> - Excellent animations as always, but unless I'm mistaken the T-65B X-wing can only fire when the S-foils are in attack position? 😎
@hawkeye87652 ай бұрын
☝️🤓
@JediSentinal2 ай бұрын
Correct 😂
@Byt3me212 ай бұрын
It's a common mistake
@phoenix01662 ай бұрын
Priorities
@ernad3952 ай бұрын
<a href="#" class="seekto" data-time="681">11:21</a> Sir, a second ray hit the towers.
@Dontae.Hawkins2 ай бұрын
😂😂😂😂😂😂😂 …. Wait…. Ima New Yorker 😢
@Amox625Ай бұрын
😂😂😂😂😂@@Dontae.Hawkins
@xanderlinhares2 ай бұрын
Note for viewers: this video details classical “ray tracing” and not path tracing but seems to use the terms interchangeably. That said, it’s still an incredible video.
@ZEPRATGERNODT2 ай бұрын
The work that is put in to make these videos as awesome as they is quite tremendous. Everything is so good, that it’s easy to take it for granted. Today’s video was nothing less than stellar.I definitely appreciate what is done and I wish I had money to contribute.
@gatoperrocerdo806622 күн бұрын
¡Gracias! This content is pure gold. Regards from Colombia!
@antoniovinciguerra89822 ай бұрын
I can‘t say I can fully comprehend how I‘m able to play Star Citizen but this video sure has gotten me closer than ever to understanding this marvel that lives inside my computer case. Thanks!
@aceofspades0012 ай бұрын
*Scam Citizen 😂
@paul921pdk2 ай бұрын
Your videos are the best thanks.
@BranchEducation2 ай бұрын
Glad you like them!
@mr.mechanicalcreationer13522 ай бұрын
Our waiting is end
@nighttime953922 күн бұрын
Great animation and narration.
@shownickbhattacharjee21582 ай бұрын
I wish i were working with you. You guys such a genius... Very fortunate to have such channels.. keep it up.. 👍
@SubatomicPlanets2 ай бұрын
I feel like CGI has peaked in 2006 with Pirates of the Caribbean 2. Davy Jones is one of the most realistic CGI characters ever in my opinion. I think this is because CGI is just used too often today. Almost every shot has CGI in it in most new movies.
@BranchEducation2 ай бұрын
I agree. Davy Jones Cgi was really perfect. Tho it probably relates to the computational power of the computers. When teraflops became super cheap then any studio could make cgi and then they probably competed more on price and sacrificed the Davy Jones level of quality
@KentRoads2 ай бұрын
CGI is MUCHH more expensive than performing a lot of scenes irl! in one movie, it was cheaper to crash a jumbo jet into a hangar than CGI it lol
@thenewculture.2 ай бұрын
Percy Jackson King Kong 2005 is peak
@prosiescoteau21522 ай бұрын
@@BranchEducation There's a really good video explainer on it if you search for it. The main things are that (1) the character had wet shiny skin which meant they didn't have to deal with subsurface scattering, just specular reflections. (2) the character's costume made his face be the only exposed skin he had. His forehead and neck are covered, so they didn't have to deal with making those wrinkle realisticly as he emotes and turns his head.
@johnnysvensson2 ай бұрын
and i bet there is even more CGI you don't notice.. The best CGI is the CGI you don't see :)
@ElvisRandomVideosАй бұрын
You guys are amazing! I work in the semiconductor industry and the videos you’ve released on it are spot on. Very well explained and providing an amount of detail for us to have a general understanding of the topic. I’m very grateful that you guys take the time to do this!
@JagjitguptaАй бұрын
I'm also a 3D Artist and appreciate to Branch Education team, you all are Legends.
@mikekelliher992 ай бұрын
Phenomenal work! I’d also love to see you team explain how Remake/Remasters for games work
@costinnovac60922 ай бұрын
The graphics used in this video is ridiculously high end. I was just perplex. Easy one of the best video.
@davinci30432 ай бұрын
One of the best videos on youtube, from the best channel of the platform.
@61sandeep2 ай бұрын
Mind boggling concept even greater effort to explain it in the way you did. Fabulous!!
@aliplayz1704Ай бұрын
Love it! I haven't thought about that algorithms at play.
@Siddarth_006Ай бұрын
Excellent work done, this video should be seen by all... How much hard work you have done by making this... I really appreciate it
@Stinkelbart2 ай бұрын
This is amazing! I love the animation and how detailed it is-great job! About five years ago, I wrote a research paper in middle school on ray tracing and how computers generate realistic-looking images. I could have really used this kind of visual animation for my presentation back then. Thank you so much for the immense amount of work you put into this.
@BoHunter2010Күн бұрын
As always, stellar job of making the complex simple.
@amitjh082 ай бұрын
This is the best channel in its segment. The animation detailing is just outstanding. The explanation is very simple & comprehensive...!!!
@tttac7692 ай бұрын
this is the kind of videos i searched to build some knowlegde about computer graphics and hardware. its astonishing how complex the things are we see every day.
@jestinvarghese10482 ай бұрын
The way you guys explain the concept is amazing. I develop GPUs and I wish I had seen these videos while learning the architecture.
@iamklevy2 ай бұрын
I just can't wrap me head around the process of making this video it's amazing to watch this on youTube nowdays, very thankful for finding people like yourselves who wanna add something valuable to the world. big love from Egypt 😘😘
@anturon2 ай бұрын
Thank you for the great work, your dedication is astonishing and deserves to be followed and supported!
@cdk23092 ай бұрын
another really cool video that really makes you appreciate all the research and technology that goes into making CGI
@johndah3984Ай бұрын
I wish branch education has a course where we can buy and learn such detailed animation. I just love branch education ❤. I regularly refresh their page to see if a new video is out!
@KreoskyАй бұрын
You all are really helping me a lot with these videos, many thanks to the Branch Education Team
@arjunverma1520Ай бұрын
Most Informative Channel on YT
@ZZ-vl5nd2 ай бұрын
I've been a subscriber flr a while , snd always enjoyed your videos in the plane.