Playing PbTA with a group of experienced DnD 5e players is a great way to get seasoned "gamers" back into the mindset of being newbie "players". Anytime I get newbies to play DnD 5e a lot of time is spent telling them "oh, you can't actually do that as you are too low level, don't have that skill etc. etc." and over time they internalise that message, stop being creative, and start "gaming" with character rather than "playing" a game.
@cana0 Жыл бұрын
this video, despite being about a completely different game, is possibly even more valuable than the usual dnd vids because we get a new perspective on how to play rpgs
@Bene_Singularis Жыл бұрын
Thanks for that emphasis on the "call and response" aspect of roleplaying games. This is such a critical fundamental that we all tend to forget about. It's eye-opening to have mentionned it like you did.
@rcschmidt668 Жыл бұрын
A coworker and I had a presentation today. We were able to support each other’s points and feed off each other in discussion. It was a real Kelly and Monty moment. ❤
@CW-hw8nu Жыл бұрын
Me and my friends recently started an Apocalypse World game. It creates so much more roleplay than other ttrps I've played. Having to actually describe your actions and what your character is doing adds detail to characters that really lets you see their personality. Whereas in dnd most players just say "I attack." or "I investigate." roll their d20 and move along.
@katecritt Жыл бұрын
This is one of the things that drew me to Exalted, my first RPG love. It mechanically incentivises adding detail and narrative description to your actions by awarding bonus dice. Its a much more complicated system than this though, which makes it hard to use as a vehicle to get people into the hobby. The Apocalypse system looks much more accessible. I will always have a soft spot for crunch though.
@lkriticos7619 Жыл бұрын
You might like City of Mist. It uses a similar approach and has a lot of flexibility in terms of what you can do as a player and a GM.
@Cyolx Жыл бұрын
I did a game where we played A Quiet Year to create a magical city and the surrounding area, and then did a MotW game based in that city, where the monster had the ability to wipe memories. The players had an additional layer of having to solve the mystery of what they had been doing the past 24 hours in addition to finding out where and what the monster was. Lots of fun and I hope to run a sequel soon.
@jordangerding4336 Жыл бұрын
That’s a genius idea! My group recently did A Quiet Year session and it was a blast, and I can only imagine what it would have been like to follow that up with a game session with another system!
@TheRealMuckluck Жыл бұрын
I love that idea, because it tickles the same part of my creative brain as the false hydra (yes, I still love false hydras, even if they're overdone; sue me :p). Having the double mystery of a quest itself, and trying to find out what you've technically already discovered but can't remember can make for some great stories. The version of this (via false hydra) that I've wanted to do is: 1. Have the campaign start with the classic "party meets up in a tavern" opener. 2. Campaign starts at level 3 or 5. 3. Players start investigating something innocuous, as would be normal for a new, 1st level party. 4. Quickly start finding evidence that something is massively wrong in this village/town. 5. Lots of evidence of missing people, and things devolve from there. The twist: Turns out, the tavern is just a place they stopped at for the night, in pursuit of a completely different quest. They've actually adventured together for quite a while, which is why they're level 3-5. It's just that the false hydra made them forget when they stopped for the night, so they wouldn't leave the village come morning (thus staying in its "larder"). So now they have to first solve the hydra problem, then figure out what their actual quest is, what they've already found out, and what they've missed in the time they were under the hydra's spell.
@goodberry4825 Жыл бұрын
I absolutely ADORE Masks: A New Generation. I think 5e is still one of my favorite ttrpgs but Masks sparked such intense, amazing world building and character dynamics like nothing I've seen before at my table.
@air3jordan Жыл бұрын
Missing/exceeding a DC by 5 or more is definitely a great way to incorporate the varying degrees of success or failure. I haven't gotten to play with the PBtA system, but after watching this video I definitely plan to utilize that mindset in future D&D games!
@seancravens5366 Жыл бұрын
Immediate like for you two tacking/exploring another TTRPG
@pndmike6330 Жыл бұрын
Perfectly timed! Just picked up Avatar and have been learning the PbtA framework. Thanks so much for the deep dive!
@PsychedelicLasagna7 ай бұрын
Avatar Legends is such a good game! I've only played in a single one shot as of yet, but I've read over the rules multiple times just imagining all the cool ways you could make a character and use the moves and techniques! It was my first intro to PbtA games, but now I've picked up Apocalypse World, and I'm about 3/4 through my initial, in depth read through. So far really liking it. The threat map is a really useful tool for almost any RPG prep, and something I wish I've been using some form of all along.
@tabletopbro Жыл бұрын
I've long believed that Dungeon World is what most D&D players are looking for when they first hear about it. Shouts to y'all for sharing this wonderful system with a larger audience!
@GiganticPawUnit Жыл бұрын
One of the biggest things about PbtA games to me is the distinction between moves that say "when you do this, roll the dice and get a result" versus moves that just say "you do this". In some cases, the game system tells you that it's simply not interesting or productive to leave certain actions up to chance, or that a character of a certain type is expected to be able to do it in any story in the game's genre. There's a particularly nice halfway point between "roll for this" and "you can do this" in moves like Dungeon Worlds "Bend Bars, Lift Gates". This move simply says "when you use force to destroy an obstacle", not providing any condition to fail to destroy it. The move then has you roll for the consequences of that - for example, maybe it made a lot of noise, and there's no way that door is going to be locked again unless you've got a locksmith with you. The bottom line there is that the fighter in your party is physically able to break open that door (if you aren't chained to the wall of a jail cell or anything... but then maybe they can break the manacles too), or clear the fallen rocks out of that passage (if you've got time before some enemies catch up to you). The game tells you that's gonna work, but then warns you that it's likely to cause some trouble if you don't roll well.
@AndrusPr86 ай бұрын
The game also gives a chance to give the players the chance to narrate what happens. Otherwise, if another character tries to attempt the same thing you'd actually be "waiting to see what happens" which is one of the triggers for a GM move. Thus the fate of that action falls on the GM.
@farrelfoster-lynam6683 Жыл бұрын
Oh man, I wasn't expecting a discussion of PbtA games, super happy to see this as content Apocalypse World, and it's progeny opened my eyes into new ways of gaming, when I needed it most. It radically changed the way I view character and world building. Tthere are so many idiosyncracies that can apply to RPGs of all forms
@jbirkins Жыл бұрын
Love seeing this, thank you. I am running my first monster of the week game this coming weekend, inspired greatly by the games on this channel.
@marks6928 Жыл бұрын
I picked up Monster of the Week after seeing you guys talk about it. Can't wait to try it sometime soon.
@johnathanrhoades7751 Жыл бұрын
I really want to get the Avatar RPG to the table…I’ve read Dungeon World multiple times and love the Fronts, degree of success, player driven narrative, etc. Also, Perilous Wilds is a PbtA supplement and it’s one of my favorite books ever for generating fantasy discoveries and dangers.
@quickanddirtyroleplaying Жыл бұрын
19:03 Players should never say "I roll Perception," because the GM is the one who tells them when to roll. Also, a player saying "I roll Perception" is just not role-playing, because they're making out-of-character meta-statements. A player should interact with the game world as their character: "I look around for any possible danger."
@jacobrodgers7743 Жыл бұрын
For degrees of success in D&D (or other 5e-based games), just use the 'succeed by 0-4' and 'succeed by 5 or more' conventions. I lean heavily on it in Ruins of Symbaroum and the upcoming Ashen Frontiers. Gives you a well-scaled range of options like PbtA, and makes modifiers and advantage/disadvantage more important,even on skill checks.
@three-cats-photography Жыл бұрын
I disagree a little with the idea that creating a PbtA game for a new genre is as easy as putting on a new coat of paint. Good playbooks are deeply reflective of the genre's character types, and will have a good selection of playbook moves that capture the essence of the type while still giving the player some flexibility. Doing that right can be hard, and doing that right 6-8 times over can be especially hard.
@shadoww4818 Жыл бұрын
Getting some of my D&D group into a Masks West Marches! Its so cool and I love that were building this suer hero world together!
@wakkowarner8637 Жыл бұрын
Glad to see you review PBtA games. Since discovering them some years ago these systems (and the off-shoot Forged In The Dark) games have been my preference. I've done what you are doing and recommended people who play other systems to at least read the rules and ideas and steal them for their other games. If you cover more, make sure you go over Fronts in more detail. I also liked that you mentioned the DM is a player too! I think that is another aspect of the "Play to find out what happens" of the system. This mental realignment can help forever DMs feel like they are a player again!
@crownlexicon5225 Жыл бұрын
I'm definitely interested in seeing more content like this! I appreciate the different views and how to incorporate them into my 5e games because, as interested as I am in other systems, convincing my friends to learn is difficult, and means I need to pick up the DM mantle Which is fine, I like to DM from time to time, but I dont want to be the forever DM
@judemiller Жыл бұрын
Watching for applicable tips for my first session DMing tomorrow!
@katecritt Жыл бұрын
I really can't wait to try a Powered By the Apocalypse game. I recently picked up the Avatar Legends books so hopefully there's a gap in my group's schedule soon to run a one-shot. Thanks for continuing to cover non-DnD RPGs, its always good to see them getting love.
@hideshiseyes2804 Жыл бұрын
Great video, thanks. I love PbtA. After several years DMing 5E I was frustrated with various elements of it, and while googling for inspiration for some kind of overland travel system (something lacking from 5E) I found the “Perilous Wilds” expansion for Dungeon World, then found the original game and it became my favourite rpg. From there I tried out a bunch of other PbtA games. Everything you say about these games and how valuable they are for GMs of any system is spot on, but in particular this idea of setting out the stakes before you roll dice. So many unsatisfying moments in 5E disappear overnight when you start going “ok so if you succeed x will happen and if you fail y will happen”.
@Retri51 Жыл бұрын
My favorite DM sessions was playing a dungeon world derived system. The fight was so much fun, weird and dynamic and ever since I've had trouble playing dnd style combat.
@Vagabond820 Жыл бұрын
Thank you for sharing this content. I watched a video today that was complaining about 5e being to time consuming to prep and I think this topic is part of the reason why.
@Loalrikowki Жыл бұрын
Great pitch for PbtA. I think telling your audience more about the idea of soft and hard moves from the GM as a way of putting pressure on the players would probably be good fodder for a follow-up.
@nabra97 Жыл бұрын
5:36 - it possibly describes what we were doing wrong with our game. In our case, it was "monster always attacks you if you make mele - and only mele - attack and hit automatically". And overall "can you do it with moves available to you?" rather than "say what you want to do, and we will decide what move it is". Nobody of us really knew the system.
@amingusamongus Жыл бұрын
We had big fun taking a break from our regular P2 campaign with a session of Sentinel Comics that uses a similar but maybe even more robust “success at a cost system.” Success almost always came with either a minor or major “twist,” and it was up to the player, in consultation/negotiation with the gm, to determine what that twist would be. It was a core enough part of the mechanics that your character sheet even provided a list of prompts for those twists based on the sources of your superpowers. It was kinda amazing how quickly everybody’s twists built on each other and snowballed into pure madcap wackiness in the best possible way.
@quickanddirtyroleplaying Жыл бұрын
17:23 The MC can't ask for a dice roll unless the character triggers a move via their actions in the fiction. If anything, the move where you have to think the most about the "why" is Do Something Under Fire (other games may call it Act Under Pressure or Face Danger). With those moves, you have to think about what the danger is that the character is trying to avoid; if there's no danger and if it's possible for them to do the thing, they just do it.
@alexandernigro1435 Жыл бұрын
I'm currently in the process of translating a bunch of rules that I originally made for a heavily homebrewed D&D setting into a "Powered by the Apocalypse" ruleset. So I would absolutely LOVE to see a guide video from you guys about how the Apocalypse rules work and maybe even a video about how to adapt those rules to your own campaign world. That would be faaaaantastic!
@radyoung7794 ай бұрын
New subscriber here. Love the channel. I am a middle aged gamer who missed a few editions of D&D. 5e is fun and all but I recently got into a game of Dungeon World and I love the narrative heavy nature of the Apocalypse system. I am an old school theater nerd playing a Barbarian. I get extra experience for creating backstory and details about my culture. My improv background is definitely my most useful tool. It's really fun being involved in weaving the world along with the DM. We have played for a few months and the world in which we play has become much better defined.
@chrisg8989 Жыл бұрын
Dungeon dudes! You guys rock! Keep on doing what you do! 🇨🇦
@OleIngvarStene Жыл бұрын
I backed the latest Monster of the Week Kickstarter - only because I saw your live plays and liked what I saw!
@itribbits633 Жыл бұрын
Knowing that Monty played a lot of Dungeon World explains a lot about how awesome his DMing for Drakkenheim has been. Glad to hear you guys talking about other games and why they aren't just D&D clones!
@sword7323 Жыл бұрын
Honestly I’d love a general breakdown of this system, it sounds really fun.
@jirhonarmstrong4107 Жыл бұрын
I really enjoyed this video, I run a lot of apocalypse world games from monster of the week to Kult divinity lost. And I love them. They really let everyone at the table from players to GM play a game together
@grunealge3869 Жыл бұрын
Thank you! You guys showed me monster of the week and I learned to love it so much. Especially for episodic one shots as a alternative to the main game.
@dm4life579 Жыл бұрын
I love this video guys and thanks for covering PBTA. In a way Vincent and Meguey baker have changed the way ttrpgs are played forever. Pbta has brought countless hours to our table and we never looked back.
@VoicesOfChaos Жыл бұрын
"If what you love most is tactical combat, you might hate PbtA." THANK YOU!!! I played PbtA and it is totally not for me. I play for the crunchy stats and character building. I want roleplaying and improv at a minimum honestly. I get so tired of people praising PbtA and telling everyone to play it when it is totally not designed for me. I do find it weird that "degrees of success" is such a big praise of it when other TTRPGs (Patrhfinder 2E of course) and even previous editions of D&D have also had it.
@Shiyaku93 Жыл бұрын
I love the new videos exploring different systems! I recently picked up Mork Borg, I'd love to see your take on the setting / system
@MrBrauk Жыл бұрын
This is the best video Dungeon Dudes has put out in some time. Please keep doing videos like this.
@jemimaunicorn6446 Жыл бұрын
Love motw, I used your one shot to help me understand the mechanics and flow and had my favourite one shot playing it.
@Albatross0913 Жыл бұрын
WOO! love you guys, I've been away for a while and trying to catch up on what I've missed. You've both inspired me to get a campaign back up and running and have helped me to improve my DMing.
@jacobsargent5367 Жыл бұрын
I'm curious to know what you Dudes would think of the Fate system. It's designed to be setting-agnostic and give the players and GM a lot of freedom to build the world they want to play in. There's enough overlap with the stuff that PbtA does well that you'd probably enjoy it a lot.
@solaries3 Жыл бұрын
Love these videos that are more about how to play TTRPGs more than specifics of D&D.
@marshall4439 Жыл бұрын
Great video, loved this content. "Lessons learned from different RPG systems" is a great format. Would love to see more like this. Thanks, dudes! EDIT: Also, since you asked, my favorite systems have been "Savage Worlds" (ease of play and adaptability) and "Legend of the Five Rings 1st or 3rd ed." (incredible setting, deadly combat, lots of ways to solve problems that aren't combat)
@DeltaJumperTrey Жыл бұрын
I’ve actually starting applying a percentile success feature in my 5e games. I started with magic item and ammo effects. Like Arrows only break if you miss by more than three based off target creature armor class. One of my players mentioned it was cool and added a level of intensity to combat knowing they couldn’t just retrieve all their arrows freely.
@solar4planeta923 Жыл бұрын
Anything that increases the fun is good. I've taught new D&D players by putting all the rules on myself and the role play choices on them. It's easy to get tactical with more experienced players. Thanks for the reminder to focus on the story!
@charlespinell5091 Жыл бұрын
Well thank you for that synopsis of the game and I know that I will never play it not for me but good job. I'm glad you guys like it.👍
@anothermicrobe755 Жыл бұрын
This approach to narrative combat sounds absolutely wonderful, I'll definitely be giving it a shot!
@edwardg8912 Жыл бұрын
You guys should definitely check out City of Mist. Excellent game with really cool character building.
@GrievyMassacre Жыл бұрын
We played a Dungeon World campaign for about 6 sessions two years ago between our last 5E campaigns. It helped all of us, GM and players to improve our play and make narrative more fun rather than just triggering mechanics.
@mgrlam37 Жыл бұрын
I'm currently the GM of a game for the first time ever. I wanted my friends to discover the SCP Foundation universe and chose the Monster of the week system because of the horror/mystery and rules lite vibe. This was definitly the best move (pun intended) I could have done ! The game is SO FUN and easy to grasp that we are now at our 6th session while it was supposed to be a 2 or 3 sessions adventure. All I had to do is search a map that represented a great containement facility, list all my favorites SCPs and think about how they would act to fit the "stats" of MotW's monsters and then throw them at my players and see how they react and reconfine them. Turn the lights off and add some creepy music and we got some heavy tension moments ! I'm having a solid blast, this is perfect for a group that prioritize story telling and in dept descriptions. 10/10 would GM again !
@riggler28 ай бұрын
Glad I found this specific video from you guys. I'm in the midst of a deep dive in the Forged in the Dark (a one degree removed from PbtA) system, specifically Scum & Villainy. Will be skinning it as a Star Wars game in the near future.
@nnewman1129 Жыл бұрын
Really great video, and I think it's quite valuable even for GMs and players who only want to play D&D, because you can still take those lessons and apply them. I've been playing MOTW for a while and have really been enjoying the system. I've found it really encourages roleplay and it's much easier for new players to understand. I'm also planning on running MASKS, and aside from the benefits of PBtA systems in general, the rules seem to really encourage and guide players to act out emotional responses to whatever's happening which is something that I think could then be applied to other RPGs and therefore allowing for deeper stories to be told.
@RLKmedic0315 Жыл бұрын
I qould love to hear more of the rules and how PbtA works.
@tabletopbro Жыл бұрын
Each PbtA game has a different ruleset so it depends on which one you wanna play!
@charrleschervanik3632 Жыл бұрын
I ran a one shot using this kind of system, set in the wild west. It was a good way to introduce a new player to the table. An unrelated one-shot to the main campaign to Guage strengths and weaknesses.
@BubblingBrooke Жыл бұрын
The degrees of success thing is deffo the biggest one and it really helps with determining consequences!
@kaowas Жыл бұрын
After my group switched to online gaming in 2020, I needed a better system to run online because all of my D&D prep was on physical graphs and in a notebook. So we jumped on Monster of The Week and I have never had more fun running a game than with MoTW. And, like you're suggesting, after we went back to D&D, I found that my GMing style changed drastically and I brought that MoTW flair to D&D. I truly believe that every DM should try GMing a PBTA game at some point because it is a freeing experience and opens up your mind to what can be and not what should be.
@timothyshiflet6564 Жыл бұрын
Excellent! I've wanted to try PBA for a long time. Now I definitely will. FYI, I had very similar results in my D&D games after GMing Fate Core. Highly recommend it. Might be an idea for a future show.
@johnmagowan63938 ай бұрын
Love this. Always looking for info on other games.
@Calebgoblin Жыл бұрын
In my optimistic imagination, this earmarks the beginning of the return of great apocalypse movies and media
@ngreene9199 Жыл бұрын
PbtA games are really great for beginner DMs, too. Not only are they very rules-lite, they're great for teaching you some really useful skills for running games in any system.
@oowatwat Жыл бұрын
This is so clear and informative! Loved this video and would love to hear yall talk about more PbtA games. Would also love it if y'all could dive into Forged in Dark system
@taylorfriend6787 Жыл бұрын
I enjoyed this video alot and I do incorporate things like this already but I love the laid back aspect that the game makes yiu take
@MrNhoj509 Жыл бұрын
Love to see an actual play with you folks playing Bluebeard's Bride! Love that PBtA game.
@SplinterInYourEye Жыл бұрын
Backed Astromythos. Looks amazing. I hope more back it for those stretch goals.
@Threnody42 Жыл бұрын
My first GM experience was running MotW for a group at my library! Avatar Legends is another great PbtA game, it takes the framework and adds in a bit more tactical combat, not hugely tactical, just a bit more structured than say Monster of the Week. It also does a great job encouraging people to roleplay and interact with mechanical bonuses to being involved in developing each other's characters throughout play. Really fun stuff, and a great way to encourage improv as well!
@Heritage367 Жыл бұрын
This was an amazing video! More content on PbtA please, and if you can, maybe some Savage Worlds content? These are the two non-D&D systems I'm the most excited about.
@PartialDemon Жыл бұрын
I am also waiting for the day The Dude dive into Savage Worlds. Its such a dynamic system and I think it would be right in their wheel house.
@omerhoffmann887 Жыл бұрын
Amazing video. I have long moved to PbtA style games. I would just add that by definition, most PbtA games tend to involve the character background into the story, making the emerging narrative much more personal, engaging the players in new and surprising ways, while taking some load off the GM
@geoffreyperrin4347 Жыл бұрын
I've run monster of the week once and I'm hooked!
@brftntsky Жыл бұрын
Thank you for this video! I've been curious about pbta since your video introducing other systems. I've only DMed 5e once and ready did not enjoy combat because it was too rulesey for me. This video is really inspiring me to give pbta AND DMing a(nother) try! ❤
@r3liability Жыл бұрын
Just reading the basics of PBTA. It inspired me to work out a rulebook about duelists in Venice(other cultures tbd) at a grand party, where you need to Balance a sharp blade and wit to be the best in the city.
@SamuelWelch-po1ut Жыл бұрын
A lot of what is being said in this video is things I learned from OWoD and Exalted 1st and 2nd edition. My players were all about being descriptive with everything they did, especially combat making for more engaging than them just saying "I attack with my sword"
@newnewdaniel Жыл бұрын
Yes, please give more on this system.
@TheDrewjameson8 ай бұрын
I don't play D&D, and I do play a bunch of PbtA games, and this video was really helpful and enjoyable for me. I would love it if you guys did more videos on different approaches to games (or different games). Nothing against D&D, which I think is fine, but I love hearing you all's perspective on something else. Thanks!
@greyclaymore Жыл бұрын
Great video! I love MotW, and DM'ed several adventures with my players, who love the game. I'll be running an Avatar TLA game soon. I would watch any PbtA videos or live plays that you guys make.
@Saru5000 Жыл бұрын
I was lucky enough to grow up playing with a group that understood that ttrpg adventures should be scenarios, not stories. Reading the GM section of Masks was like meeting someone who's totally in on the same wave length as me.
@JohnPyrich Жыл бұрын
One of the best pieces of advice I've ever heard is that you only roll dice if the outcome is uncertain.
@MrSeals1000 Жыл бұрын
Absolutely love seeing Kelly rock that Ginny Di beanie!
@Mr_Kyle_ Жыл бұрын
MORE MONSTER OF THE WEEK!! :D Those videos are soooo much fun, do eet
@fchrisb804 Жыл бұрын
I think this was great and I would love for you to cover Dungeon World and in particular the supplement Class Warfare!
@TheWagner1205 Жыл бұрын
Jason and David over at The Gauntlet have a phenomenal podcast about Dungeon World where they really dissect the game. Their Dungeon World Basics series is a great way to jump in if you’re just getting started: kzbin.info/aero/PL26DVDSsqVz4EXs1wzaJ67lxTEzu-FCoZ
@r3liability Жыл бұрын
I got Thirsty Sword Lesbians for my bday after the ogl debacle. PBTA seems like a great system for rules lite and narrative games, which is a lot easier than juggling my 5e campaigns. I've used a scaling success during some of my loot and rewards before.
@celtcelt26693 ай бұрын
Lovely intro to ptba, thanks guys! I hope it to by eyes opaning to dnd players
@borgy1337 Жыл бұрын
Love that you're covering other systems! Question: in D&D the combats can get long. Wouldn't the variable success mechanic increase that due to the GM having to come up with the in-game results of a partial success/fail multiple times per turn? I can see a long battle where the DM would have to invent 10+ "partial" effects?
@DungeonDudes Жыл бұрын
Good question! Most PTBA systems don't have granular combat encounters like D&D -- combat is much more abstract in these systems
@DungeonDudes Жыл бұрын
I wouldn’t use the varied success for combat as much as I would apply it to skill challenges. Things like investigations, or social encounters, seeking information or other common D&D moments. In combat I would use this when the player wants to do something interesting and unique, like throw an enemy out the window, or knock down a support beam or anything of that nature. In those instances when a player asks “can I do this cool thing” instead of give me a DC 15 athletics check, you can say “roll athletics” and if they roll in the middle it can be a lot of fun to say “so yes, you can do the thing… but”
@KristensEpicAdventures Жыл бұрын
This is a great video! I've played some Monster of the Week, and I'm definitely guilty of just saying "I want to Investigate a Mystery" instead of creatively coming up with something for the story my character would like to do, and letting the Keeper tell me what type of role to make. I can get caught up in the mechanics sometimes and forget how different these games are from D&D. Thanks for this 🤓
@TwIsTeDTeDDy177Ай бұрын
someone else once said that while they really appreciate the new design choices of the 2024 DMG & PHB that they still wish that for some sections like character creation and roleplay, that they would take more inspiration from other games, especially popular ones like PbtA
@oKingLexx Жыл бұрын
Where DND is like playing a video game, PBTA is like playing a movie.
@jameswarren4111 Жыл бұрын
Yes more on this plz
@JDragon272 Жыл бұрын
I randomly stumbled upon a random topic online about “Powered by the Apocalypse” stating that D&D players could also play them too. I recently started getting into TTRPG, but am a Solo Player, social problems, and mostly works evenings and nights (my job). Having yet to try out one of these, mainly the one that caught my attention being Apocalypse World (also saw the 2nd edition).
@ArkhBaegor2 ай бұрын
Ironsworn is PbtA-like (not 2d6, but very much has the same concepts) and built for solo from the ground up, it's really an amazing game. The rules are highly adaptable to any setting if you don't want to use the default one. I regret not getting into it earlier tbh, it blows all my other solo experiences out of the water
@DrogoMistweave Жыл бұрын
I'd like to know more. It puts me in mind of Numenera and the Cypher system which is rules light, admin light and character focused. I had the same revelations playing Numenera and the much reduced cognitive load on the DM allows much more creativity.
@benjamingagne88 ай бұрын
Ironsworn has been a huge inspiration for me as a GM!
@gonzaPaEst6 ай бұрын
This is a fantastic video! Other than calling PbtA a "2d6 system" (technically incorrect), I agree with everything you say. But I am nitpicking here. It does not take away from the great advice you give. Awesome job!
@Joshuazx Жыл бұрын
Very good topic, very good discussion.
@dylanhunter321 Жыл бұрын
Commenting for the algorithm - great vid dudes!
@juanignaciopesoa6248 Жыл бұрын
I ran a Monster of the Week game without ever having run anything before. We had a great time and even managed to get a friend playing, who is a bit rule-avert. I liked the episodic nature of the game, as it prevented players from wandering off the main action. This sort of "railroading" was, however, compensated by the freedom the players had within the main action, since almost nothing was set from the outset.
@goattron Жыл бұрын
Id love a how to play video, maybe one for players and one for DM's if i cold send player a 5-10 min youtube link to they might be more open trying a new system. I think most DMs want to try new rules but in my experience its getting the players onboard that is hard...Id also love the DM videos that more in-depth hear things explained and seeing examples is very helpful in boosting confidence and I tend to learn more form listening than reading... GRATE STUFF.