TIMESTAMPS ▼ 00:00 Start 01:15 Camera Angles 02:29 Cryptic Storytelling 04:09 1v2 Boss Encounters 05:06 One Note Gameplay 09:14 Reused Enemies & Bosses 10:30 Obscure Side Quests 12:52 Conclusion
@R3DHULK10 күн бұрын
Great video my guy. I agree with the cryptic storytelling, I like most fromsoft games but I love/hate that I have absolutely no idea what is going on and it's never really explained. I'm not asking for exposition dumps or 10 min cutscenes or anything, but I'd like an ounce of dialogue that isn't nonsense.
@WassupJack29 күн бұрын
Great video! Completely forgot I was watching a KZbinr with 12 subscribers😂
@The_Talix29 күн бұрын
😂 Thanks man. Glad you enjoyed the vid
@jpcodm546028 күн бұрын
I didnt even realize. What the hell?? I thought that guy is a known youtuber
@i_alwaysmis60703 күн бұрын
yeah, it was only when i went down to like I realized this xd
@Rivr_Shen2 күн бұрын
69 now
@Henrex_13 күн бұрын
I think my biggest problem with the reused enemies is that so many of them don't always feel like they have any real reason to be reused. Stuff like the Cemetery Shades are one thing, especially in the locations where we find them, but there are still so many enemies in Elden Ring that we don't know much of anything about, or anything that would give them good reason to be in these particular areas.
@stephenmartland-buck959015 күн бұрын
I absolutely love this game but agree with one note game play. Imagine an NPC asking you to take a walk to the nearest cliff view point while they talk about lore. Or some of the merchants teaching you to play a soothing instrument/skill like fishing. Hell, even a quest line that could only be completed with stealth/no weapons... but I still love ER. Great video!
@jarb30182 күн бұрын
Also, anyone that played the souls trilogy before elden ring, got a little annoyed by the repeated moveset for different weapon types. Ex: the Powerstanced hammer and axe movesets are both identical, and in the axe case, it even plays the sound of a blunt weapon hitting the ground during the combo, as if they just copy pasted it and didn't even bother to change the audio And after such a long time since the first teaser for Elden Ring, everyone was waiting to see the old weapon classes getting reworked and have completely different animations, instead what we've got was the sema old moves from ds1 that were already reused in ds3 before and now again, like why??
@xXLunatikxXlul20 сағат бұрын
@@jarb3018 so true. I have nothing wrong with reused assets or some animations, but ER takes a *very* large chunk of animations from older games, every the bones are the same for certain enemies
@jarb301819 сағат бұрын
@@xXLunatikxXlul I also don't have anything against reused assets, but when they've been reused through 3 games already it starts to look really cheap. And it's not like FS doesn't have the talent to make new ones, we can look at Bloodborne, Sekiro and even the new DLC weapons to see what the animation team can achieve when they're allowed to do what they want. But I think that the decision to reuse these decade old animations was made by the staff to play as safe as possible with their biggest project at the time
@VivianAckersКүн бұрын
I feel like the cryptic storytelling severely undermines any attempted hard-hitting story beats too. Melina sacrificing herself was made out as this big dramatic and heartfelt moment but all I'm left with is the question "what was that all about?" because I don't know who the fuck I've spent the entire game with, there simply isn't enough information on her to get to know her, and you don't actually spend enough time with her to build any real emotional connection Edit to add about one-note gameplay: Demons souls had the philosophy of making all boss encounters unique in gameplay, with the vast majority being some sort of puzzle
@Hwachaaah26 күн бұрын
camera would solve so many of the issues! also i usually play keyboard and mouse but for elden ring i bought a controller. i really wish camera + dodge wasn’t so awkward on controller. i also don’t mind the 2v1 boss fights as a gimmick, unless it’s vs NPCs! i dread the leda fight every time
@alanmacdonald145724 күн бұрын
what you say about the side quests is so true, how much fun it could have been to discuss it with friends before the internet like when i was young, i member and googling it, wondering how we might have discovered it for ourselves....great stuff i agree with everything you say other than your lack of a pvp section, a whole video could be made about that but i understand its not a pvp game so fuck it
@seansullivan59652 күн бұрын
Biggest thing for me was lack of direction on the side quests. But man, one of the best games of all times we'll be talking about years from now.
@saveriocarro939919 сағат бұрын
Every fight is at least a 2 vs 1 fight when the camera wishes for you to die
@noname-eu4jx2 күн бұрын
I personally love the fact that the game doesn't bother you with anything,YOU decide what happens next,you set the objectives,either you go fight margit or go and loot limgrave for better equipment.But yeah,without youtube a wouldn't be able to complete 90% of the sidequests since the game tells you fuck all about what you need to do next(which is annoying bcs you miss out on BUSTED loot). And some of the main game bossfights aren't great,a lot of the dungeons and open world bosses(reused bosses) are just boring and not worth doing,the only bosses i really enjoyed where Margit/Morgott,Radahn,Maliketh and Godfrey(Radagon would be another favorite if they didn't fuck up Elden Beast). All in all great video, it's nice seeing someone talk about the parts of the game that aren't that great.Most of the vids about Elden ring i've seen just glaze the fuck out of the game,but i feel like a lot of it stems from the fact that the game released at a time where most videogame releases where horrible.Great game nonetheless,i have 200+ hours on it.
@curl86868 күн бұрын
You've summed up my own view of the game's flaws almost perfectly. Most of these felt even worse in the DLC for me, especially in the later parts of it. I'll also add that Consort Radahn felt way too overtuned for my taste (before the nerf, anyway; maybe he's more manageable now, dunno). That said, I cannot stress enough how much have I enjoyed almost all the other boss battles (both in the base game and in the DLC). To me they are the highlights of this game, as the game's qualities all shine through them: the stunning visual art, the crispy audio, the hype inducing music, the fluid combat system, the old-school-inspired RPG mechanics and the fascinating worldbuilding. I definitely agree that many of the flaws should be criticised much more often (the fandom often seems way too fanatically apologetic about them, imo). But at the same time, I think that the game deserves all of it's praise considering it's unparalleled status as an immersive "carve out your own dark fantasy odyssey" simulator.
@SaxSlaveGael25 күн бұрын
I think this was a wonderful video. I learnt something about the links of DS to OoT (which is one of my favourite games of AT). I think all your points are solid criticisms honestly. The one note point was also very interesting, and I tend to agree. There's many parts of this game that felt like they wanted to go down that path to do other things, like you said crafting, but ultimately the entire crafting system isn't really rewarding. So another side reward system other than exploration and beating stuff would certainly change the pace of it. Couldn't agree more with story telling Sekiro comparison.
@The_Talix24 күн бұрын
Thanks for the kind words, really appreciated! Just a hunch, but I think maybe they had initially planned to have the crafting system play a larger role than it ended up being.
@SaxSlaveGael24 күн бұрын
@The_Talix Absolutely agree I think there are many things pointing towards certain parts not being full implemented.
@dando306528 күн бұрын
crisp video, high production quality and overall smooth watch. very gud, men
@The_Talix28 күн бұрын
Much appreciated!
@tylerhughes47853 күн бұрын
Underated channel you desserve more subs
@AzizAkery19 күн бұрын
What a great take, as I much as I love elden ring I agree with most of ur points especially story telling and npc interactions and the camera when fighting large enemies
@The_Talix19 күн бұрын
Hey, glad to hear you enjoyed the video. Thanks for stopping by!
@xXLunatikxXlulКүн бұрын
Oh look - a nuanced take on Elden Ring and not just glazing, what a miracle.
@PointlesslyNecessaryConvosКүн бұрын
They consistently put out some of the greatest games ever made but they all have a ton of flaws
@allthe1Күн бұрын
0:52 best use of footage ever
@remiremington10 күн бұрын
Idk with the side quests, I never found them unclear. This is my first Fromsoft game and the quests seemed intuitive. Like if I didn’t know what to do next, the answer was always just a few educated guesses away. I like the design, it asks the player to do some problem solving without asking anything unreasonable. I get why people use guides tho, as some unique rewards require specific steps. Great vid
@highlord284128 күн бұрын
Commander Gaius. End of video
@The_Talix28 күн бұрын
That charge attack gives us all nightmares
@SaxSlaveGael25 күн бұрын
Lmao!
@Stanzbey692 күн бұрын
We def needed another one of these videos lad! Class. Def not being sarcastic rn!
@hhowdy20 күн бұрын
Elden Ring is my favorite game of all time, I love it even to its shittiest parts. But I agree and basically every point, Fromsoft has this strange development style of no innovation for certain things. Like for example the boss rush mode in Sekiro, why is this not just a staple now? Why wasn’t that in Elden Ring? I mean like, I don’t really care but what if it’s not in the next souls game too? The next game is going to be linear and image they remove jumping or something because it’s going to have that Dark Souls like feel.
@shutup103714 күн бұрын
That is what wrong with people. Sekiro always been its own thing
@briquesbts3 күн бұрын
The dlc
@venividivici199018 күн бұрын
Agreed with every point in this video.
@shutup103714 күн бұрын
The camera during first phase of Nameless King in DS3 also freaking shit.... this is just become fromsoft soulslike staple..... dont remember I have this problem in Sekiro against the Guardian Ape. Also, I agree with all of your point
@PaulAyres-ho5kz18 күн бұрын
Excellent and enlightening, with a comprehensive thought provoking dialogue. 🎉
@JimmiJuiceonGaming13 күн бұрын
Good point about large boss fights, camera angle could be better. I also found it funny that everything and everyone in the world is trying to kill you.
@Blinkers2007GameDev6 күн бұрын
I love this game. Still a 10/10 for me
@heck75nj20 күн бұрын
I never liked Torrent's appearance. I wish they add armor sets for him in a future game and even change his appearance to something more like the Night's Cavalry horse which looks so bad ass.
@dagyowoo890328 күн бұрын
I like your video works; keep moving forward it👍
@oof502028 күн бұрын
The cam has always been a problem in fromsoft games. Nice video. Don't forget to subscribe people. Support small KZbinrs. 🔥
@jamesbingley946227 күн бұрын
Ocarina of Time FTW. Great video bro
@jeffcole88383 күн бұрын
Git gud guys all you need
@jacobhero157718 күн бұрын
Side quests to a T
@ManGazColoRaDaz-c9k3 күн бұрын
🐐
@Stopsighspeeder28 күн бұрын
Maybe the graphics?
@The_Talix28 күн бұрын
What is it that you dislike about the graphics? For me the art design is really unique but I suppose it can come down to taste