What’s Next for Zelda?

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Endo

Endo

Күн бұрын

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@kinnikinnik3593
@kinnikinnik3593 Жыл бұрын
All I want from a zelda game, someday, is a postgame state. I want to explore a world I've saved, please, I'm begging. Edit to address a couple things! I'm okay with the current formula! I've put countless hours into zelda games and 100%'d all but tri force heroes bc I lost the game cartridge (also no friends to play it with). It doesn't actually bother me that much to be put back before the final boss, postgame would just be a cherry on top! Hard modes exist in a few games! It's cool and I enjoyed it with OoT and Skyward Sword but it's also technically the same game and thus not really a postgame. Minish cap is also a good game! Kinstones are the bane of my existence but I got them all nonetheless. Still can't play the game in a state where Vaati is defeated, though. To call TotK a postgame for BotW isn't entirely wrong, but it's still far from correct in the same way as MM being postgame OoT. Sequels aren't postgame, they're a second game that follows. BotW postgame would still take place within BotW, after Ganon is defeated. The oracle games are a weird case. The linked game gimmick? mechanic? whatever you want to call it. You get some extra items and npc stuff, and to fight the real final boss. Wahoo! I am once again in a pre-Ganon save-state. Yes a postgame would require extra development time, yes there would need to be additional story elements to explain monsters after the defeat of the resident big bad. I also happen to be a Pikmin player, so I am more than willing to wait longer for a more satisfying game. Unlike a lot of people, I have boundless confidence that Nintendo can absolutely pull it off.
@scottevensen2615
@scottevensen2615 Жыл бұрын
Something like Dragon Quest Builders
@danjo2080
@danjo2080 Жыл бұрын
THIS. God damn they keep doing her dirty with this 'reset to before the Ganondorf fight' save state bs. If people want to fight him again it would be so simple to just make a memory version playable kind of like Champion's Ballad.
@danjo2080
@danjo2080 Жыл бұрын
It's so unsatisfying to put her back in limbo to ceaselessly wait around
@megfey3909
@megfey3909 Жыл бұрын
I KNOW. It’s all I want. I’m begging, Nintendo. Please.
@CaptainQwark4
@CaptainQwark4 Жыл бұрын
The two latest God of War games pulled this off just fine
@lemon8577
@lemon8577 Жыл бұрын
If they make a movie, I just hope it looks like Princess Mononoke
@ThatAnArchyDude
@ThatAnArchyDude Жыл бұрын
Nintendo should just pony up the dough to commission Studio Ghibli to create a Legend of Zelda movie already. At this point, it seems like that's the only way Zelda fans will ever be happy with the concept of a Zelda movie.
@RealHero_of_Time
@RealHero_of_Time Жыл бұрын
Fr bro
@gabetweedie774
@gabetweedie774 Жыл бұрын
@@ThatAnArchyDudeI think Miyazaki is retired now though
@Zminator1986
@Zminator1986 Жыл бұрын
Get Studio Ghibli on the line!
@pedroespana6281
@pedroespana6281 Жыл бұрын
Sounds like a good idea
@Cure_Hana
@Cure_Hana Жыл бұрын
I want to see a similar open-world formula to BOTW/TOTK, but exploring other continents outside of Hyrule. Literally the last time Link traveled someplace beyond his homeland (that wasn’t a dream world or an alternate dimension) was over 20 years ago in Termina; and Sidon’s wife, Yona, being from a different Zora domain indicates that the Zelda universe is bigger than just one land mass.
@Narwhyn
@Narwhyn Жыл бұрын
Yeah. In OoT, Ganondorf vows to soon take over the world, not just Hyrule, which implys that there's more out there than just Hyrule, which we know to be true.
@Natsu24ify
@Natsu24ify Жыл бұрын
Spirit trackers isn’t in hyrule
@azure_Soph
@azure_Soph Жыл бұрын
Yeah, it's obvious when looking at the map for botw/totk it's obvious that hyrule is in the corner of the land mass/continent it's on. Wish we could explore more. Hopefully, we can if Totk/Botw gets another sequel or in a new iteration of the land
@lanzamaxxing
@lanzamaxxing Жыл бұрын
Termina is an alternate dimension, however in oracles of ages/seasons link is in holodrum.
@Zucker1210
@Zucker1210 Жыл бұрын
@@Natsu24ify it is
@Yomomma387
@Yomomma387 Жыл бұрын
I would love a twilight sequel. Also miss the dungeons and exclusive weapons you got from them. Maybe they could combine that with TOTK open world concept, and I could be satisfied lol.
@enhypenchaos
@enhypenchaos Жыл бұрын
Yes PLZ
@miscellaneousmedia3753
@miscellaneousmedia3753 Жыл бұрын
What would that look like? Everything was wrapped up there for good, to undo the events and ending would mean completely retconning it
@braedynmacdonald8652
@braedynmacdonald8652 Жыл бұрын
@@miscellaneousmedia3753maybe perhaps a prequel or some loose end that could come up in some magic nintendo way
@quintonconoly
@quintonconoly Жыл бұрын
SAME YES
@quintonconoly
@quintonconoly Жыл бұрын
@@miscellaneousmedia3753 bit of a cliffhanger how Midna just left at the end never to be seen again
@DonkeyFilms
@DonkeyFilms Жыл бұрын
I just want it to blend traditional progression with the new open air design. Those two can work together
@kukri52231
@kukri52231 Жыл бұрын
Yes, like elden ring. Open world that funnels you to linear dungeons.
@whyiwakeup6460
@whyiwakeup6460 Жыл бұрын
They really could make vital things clearer. Getting a main rune shouldn’t be somewhat obscure because you falsely tell the player to not enter a main section of the map
@pakigangsta5
@pakigangsta5 Жыл бұрын
@@kukri52231lol don’t compare that trash to Zelda. Incomplete overpowered enemies game.
@caliborr3173
@caliborr3173 Жыл бұрын
@@pakigangsta5somebody’s bad at video games that aren’t for kids
@axellim9334
@axellim9334 Жыл бұрын
​@@caliborr3173lmao
@caravaneerkhed
@caravaneerkhed Жыл бұрын
Hopefully it’s a culmination of everything they have learned and comes together in a way we could never expect. I’ll just be happy if the dungeons are great, and the story is coherent.
@boggle4763
@boggle4763 Жыл бұрын
If the depths are back, I would love to see little dungeons which light up more light but are like shrines but longer. It could be like the towers above ground and each one would be under a big landmark in each region like death mountain in eldin
@caravaneerkhed
@caravaneerkhed Жыл бұрын
@@boggle4763 god I hope towers shrines and the chasm do not make a return, at least not the chasm in any sense of how it is in totk. I’d be interested in an underground like that perhaps… but not the one portrayed in totk at least not again
@sakuparkkonen2959
@sakuparkkonen2959 Жыл бұрын
Jesus died for our sins on the cross and rose from the dead three days later!
@Narwhyn
@Narwhyn Жыл бұрын
​@@sakuparkkonen2959the koroks died on the cross
@Parvahti
@Parvahti Жыл бұрын
@@caravaneerkhedagreed! I was so curious about the depths, I explored there first and was pretty disappointed in how repetitive it was. The only exciting thing down there were the 2 dungeons and 3 Yiga fights. Not even a fitting reward for lightning up all light roots. The towers and shrines were ok though.
@shadruw6354
@shadruw6354 Жыл бұрын
I hope that the next Zelda game explores the oceans, what under them and things like islands or shipwrecks.
@netweed09
@netweed09 Жыл бұрын
Yeah, I'd go with this. We got the Open World - so a truly Open 'Wind Waker' and exploring a more vast world with Oceans (preferably a new Hyrule or even totally new Region) is the way. _Or_ space - but I don't know how that would work. And with the Successful formula now established with Tears where they can blend old with new: I think we won't be disappointed.
@oliverchalfant7923
@oliverchalfant7923 Жыл бұрын
I was thinking this too. Just found a boat today and it was kind of lame because there's only like 1 island to explore. I don't exactly need a windwaker remake, but incorporating the seas and underwater territory into the open world format would be great.
@jjackson6082
@jjackson6082 Жыл бұрын
Being able to swim like Horizon would be nice
@javiervasquez625
@javiervasquez625 Жыл бұрын
Underwater exploration needs to be a thing again.
@c0mpu73rguy
@c0mpu73rguy Жыл бұрын
@@rachedsoussi9802Not targeted towards 5 year olds if possible XD
@a.jthomas6132
@a.jthomas6132 Жыл бұрын
For the next Zelda game, I would like the relationship of Link and Zelda to flourished even further, bringing back the Triforce (since it has been within the Princess the whole time), the return of Demise, exploring the world outside of Hyrule like Yona's domain, and to see our beloved pair become new rulers of Hyrule.
@dustinhernandez-eaton42
@dustinhernandez-eaton42 Жыл бұрын
It be cool to get like king link and queen Zelda and it’s set like 70 years after so you’re a new link
@boggle4763
@boggle4763 Жыл бұрын
Demise is long gone the closest demise that’s not demise is ganondorf with the secret stone
@gentlemanbronco3246
@gentlemanbronco3246 Жыл бұрын
I would like to see that too which is why I can appreciate some spin-off games set in the same world as totk. Like a spin-off game that focuses more on Hyrule’s rebuilding.
@dustinhernandez-eaton42
@dustinhernandez-eaton42 Жыл бұрын
@@gentlemanbronco3246yeah that and it be cool if they did another county that invades if they use Gannondorf again have him be burn out side of hyrule
@ProphetofGermaine
@ProphetofGermaine Жыл бұрын
I want some form of vaati fight
@dorkydoodle3573
@dorkydoodle3573 Жыл бұрын
If they do end up making a movie, I really hope they’d partner with Studio Ghibli since I think it would be the best studio to match the vibes of the Zelda series. BOTW and TOTK were both already obviously inspired by films like Totoro and Princess Mononoke in their style and story, and seeing a 2D Zelda in the vein of classic Ghibli would make an immediate classic!
@anxiousinsomniac9648
@anxiousinsomniac9648 Жыл бұрын
Oh boy do i have news for you
@alexmanley-ryan8740
@alexmanley-ryan8740 Жыл бұрын
I'd like to see a new "red" link. We've had green and blue, the colours of farore and nayru, so now its time to see a red-tunic hero with a more powerful approach
@IHitTheWater
@IHitTheWater Жыл бұрын
Extreme long shot (hehheh) but maybe Link gets corrupted by what's left of Ganondorf? Idk but something like that might work.
@mixiekins
@mixiekins Жыл бұрын
​@@IHitTheWaterit wouldn't be far-fetched, either. We've already experienced getting handicapped (figuratively and literally) by Ganondorf trying to take us out and nearly succeeding. I'd be interested in seeing a duel of control-taking. There's a seriously missed opportunity from Wind Waker with regards to the command ability you gain in the tower where you control the little stone dudes; the boss was a stone head with disembodied hands which I immediately tried to take control of in the same way as the little ones, thinking that you'd battle via "stop hitting yourself" tactics. It would be wild to have Ganondorf try his hand yet again at commandeering our stuff a la guardians and the arm-withering blast, only to have given us the key to power like the shadow shard in Twilight Princess, allowing us to give him a taste of his own medicine. We're halfway there with the Zonai arm and the Slate/Pad, and it's already been proven in Wind Waker that powers of good can use control magic.
@alexmanley-ryan8740
@alexmanley-ryan8740 Жыл бұрын
@@IHitTheWater I could get behind that. Fighting to stop his influence spreading across you, could lead to a great dark link situation
@TheKeybladeKeeper
@TheKeybladeKeeper Жыл бұрын
@@mixiekins My take on "corruption" could be something like Metroid Prime 3 - the corruption becomes an ultimate attack but there's a risk with using it, maybe have it use heart containers or fill a corruption meter that could lead to a game over like MP3. This would give a more "powerful" approach to Link too which would fit with the Red/Din/Power theme.
@justclxxy
@justclxxy Жыл бұрын
I kinda want to see a Zelda game that is kind of modern, not like modern with huge city’s and stuff but like ancient Japan with larger villages and not just tiny towns.
@Lcren.90
@Lcren.90 Жыл бұрын
I was talking about this. What if they made a modern day time Zelda, like our realm just two regular people, and they become the next chosen warriors to defeat the rise of demise. I would def like to see the art style in real engine like khs. But that’s just me.
@ChickenNuggetCancer
@ChickenNuggetCancer Жыл бұрын
I mean we were kinda starting to get that in ToTK. Look how much Tarrey Town was starting to expand. As well as both BoTW and ToTK having advanced ancient technology I think the next installment will have more advanced weapons and technology as well as fully fleshed big towns (which is also something the Switch would really struggle with). Imagine an entire underwater Zora City, A city inside Death Mountain, A big island similar to Lurelin Village’s tropical theme, etc. It’s definitely possible.
@waffen98
@waffen98 Жыл бұрын
I rather cut out my own kidney.@@Lcren.90
@frewtlewps1152
@frewtlewps1152 Жыл бұрын
I hope the next Zelda game takes inspiration from Metroidvanias and A Link to the Past. Completing massive linear dungeons could unlock new areas of the map, and there could be other overworld puzzles that unlock secrets and alternate routes to get to the final dungeon faster.
@Thebug5501
@Thebug5501 Жыл бұрын
Id love it if there were more metroidvania qualities to the next legend of zelda game
@been_rly_n2_paragliding_lately
@been_rly_n2_paragliding_lately Жыл бұрын
I would argue that even the games beyond ALttP have metroidvania mechanics. But yes, this is literally all I want. Freedom is great but some parts need more constraint and focus.
@carolinemohr60
@carolinemohr60 Жыл бұрын
I think it would be awesome to see a Zelda game in the style of something maybe like elden ring. A little less graphic and terrifying maybe. But another idea I’ve had for a while would actually be to see it in the style of a game like Hollow Knight. I know Zelda II already tried the whole 2d platforming thing but things are different now and honestly I don’t think it’d be a bad idea. I mean the hand drawn art style and all of the collectible story items and the the lore and the design and diversity I feel like all are aspects that the Zelda series already has but this time we’d see it from a different angle. Maybe not as a mainline game though. It would be cool to see as a smaller thing like the handheld titles or how they released links awakening (2019) between breath of the wild and tears of the kingdom
@raysay1818
@raysay1818 Жыл бұрын
​@@been_rly_n2_paragliding_latelyI think the lightning temple was so impactful for me because of exactly this. it was its own confined experience seperate from the open world but used all of the mechanics the open world uses.
@DrDolan2000
@DrDolan2000 Жыл бұрын
I would personally love another side-scrolling Zelda. I know most people are less than fond of Zelda II, but side-scrolling wasn't really the problem
@hegluj6796
@hegluj6796 Жыл бұрын
I feel that the next game will have some worth of party. BOTW and TOTK focused a lot on the sense of loneliness and while TOTK kinda uses the concept of having a party, it could be way more fleshed out in a new game
@MuljoStpho
@MuljoStpho Жыл бұрын
I've kinda thought for a long time that it has felt like Nintendo keeps toying with the idea of using a group of adventurers instead of a lone adventurer but they keep letting it fall short so the extra heroes become supporting cast instead. Several different games throughout the series keep cultivating the seeds planted by the "Hylian Knights" in LttP's lore. The transformation masks in MM each contained the spirit of somebody who had been respected among his people. OoA had the character Ralph kinda running around on his own parallel adventure offscreen. FSA mentioned the mysterious "Hylian Knights" again, with corrupted spirits of four knights acting as boss fights. And FSA's gameplay if you played singleplayer used a neat formation-based idea where you could control all of the characters at once as a team. (I'm still bitter that TFH ****ed up so bad and made the solo gameplay unplayable in some parts instead of just bringing back the team controls which had already worked great in FSA. Only game in the series that I've ever hated.) TP had that whole mismatched band of "freedom fighters" that were already trying in their own ways to help the kingdom even before they recruited TP Link's help. SS had Groose and all of the other students of the Knight Academy. BotW's lore is all about a cooperative effort between champions of all of the races in Hyrule's alliance, but then the actual gameplay in the game's modern day is still just a solo adventure. And then there's TotK... I suppose technical issues in having a bunch of NPCs keep up with the player led to the party members needed to be teleporting phantoms instead of keeping the actual character around. But the result is that that added a team but it feels like yet another effort that stopped short of giving us team-based gameplay and it ultimately just feels like a solo mission with a bit of added flare.
@sinteleon
@sinteleon Жыл бұрын
@@MuljoStpho I'd note that while there's the phantoms as your main party, there ARE events where you assist other groups in specific zones, AND we technically do have a mini-party for each of the 4 dungeons (well, 1 partner, but still) And of course there's phantom hourglass, where you technically control both Link and Zelda. Of course, there's always the alternative of making a character that flies, and thus wouldn't have issues keeping up. And with that in mind, there's 2 clear candidates for such: Another fairy companion, except giving the fairy companion actual combat capabilities and potentially player control (like cappy in Odyssey), or... Fi (need I say more?).
@louiseb3146
@louiseb3146 Жыл бұрын
That's so unlike Zelda games. That's why they will totally do exactly this!
@ZephyrK.
@ZephyrK. Жыл бұрын
Zelda is an adventure game not an RPG, the focus will always be on a Link.
@louiseb3146
@louiseb3146 Жыл бұрын
@@ZephyrK. Thank you dear Mr/Mrs only-literally-speaking! Of course the main focus is Link, just like watching totk trailers tells us. Despite this obviousness, Hyrule and companions can still have some importance.
@sitinadiahbohari5171
@sitinadiahbohari5171 Жыл бұрын
I really want a zelda game that has more advanced combat like for example sliding under enemies as a flurry rush or maybe using the enviroment to links advantage
@gabrielmeyer5644
@gabrielmeyer5644 Жыл бұрын
Isn't using the environment to Link's advantage already the main gimmick of BOTW/TOTK's combat?
@Gafafsg
@Gafafsg Жыл бұрын
@@gabrielmeyer5644Yeah, but that’s best demonstrated in pushing boulders onto enemies from a hill (at least that’s the example they used when BotW was coming out). They combined the physics engine with combat, but there aren’t too many opportunities to put it to good use.
@bad.D
@bad.D Жыл бұрын
i get what youre saying but i also think totk has some of the most advanced physics and techs in any game period, its way deeper than just swinging your sword and shooting arrows, but only if you want it to be. idk what its all called but you seen the crazy dudes shield bomb blast into backwards jump attack into shield surf with glide suit cancel fly across the earth shoot glitched 5 stack arrows with time bomb bullet time throw boomerang into homing circle and take a selfie while silver lynel gets obliterated
@AzumarillConGafasBv
@AzumarillConGafasBv Жыл бұрын
Then play Wind Waker dude
@rtothec1234
@rtothec1234 Жыл бұрын
They should take their time in whatever they do. I would love to see them do another 180 like they did with Majora’s Mask. In particular, the 3 day cycle.
@WhyUHaf2BeMad
@WhyUHaf2BeMad Жыл бұрын
this is all i want , a remake or something similar to MM. with the graphics we have today i think it would look so amazing and im imagining the zora guy that was dying (mikau iirc) just standing up and rocking tf out to some sick tunes
@leodefine86
@leodefine86 Жыл бұрын
Just keep the open world and add very large and challenging dungeons with a great theme and music, i think it can be done in a way that works for this current free style game design. TOTK temples are a great improvement in that direction, they can just keep improving to reach the level of the iconic OOT dungeons. Also, they can find a way to ditch the mechanism of telling the story through memories, and make it more in line with player progression like the old games. I think all of this can be done in the open world game format, the team just need to be creative and think out of the box.
@bowser1166
@bowser1166 Жыл бұрын
I don’t know why you would have to be creative to make a linear story or a story that simply doesn’t take place in the past. It‘s not hard at all.
@firesnakex8
@firesnakex8 Жыл бұрын
@@bowser1166 It's funny because a link between worlds had a perfect story that took place in the present and that game was open world as well.
@bowser1166
@bowser1166 Жыл бұрын
@@firesnakex8 I mean, that’s another reason why I just don’t get this whole approach to the story in TotK. I’m not finished with it yet, but I already don’t understand why you would choose to make a really great story with suspense and plot twists if you can experience the story without any suspense at all if you simply don’t watch the memories in the right order. It made sense in BotW, but it barely does in TotK. Zelda is way better for stories that progress as the game progresses…
@firesnakex8
@firesnakex8 Жыл бұрын
@@bowser1166 Exactly. The story is even more frustrating because I just feel like I am walking around to watch videos about the story if that makes sense. Like why do I have to walk around and put so much effort just to watch like 2 min or 1 min videos when I can just search it up? It would make more sense if the cutscenes felt like actual events or like I'm actually participating in the story where there's build up and the cutscene gives me direction as to what I have to do next like an actual cutscene.
@jackzimmerman9654
@jackzimmerman9654 Жыл бұрын
Exactly. The story needs to progress with the player. It ruins all the suspense of it and it doesn’t allows for less creativity for the story. My problem is that the world feels kind of static like because the story is in the past and ganondorf isn’t really playing an active role in the story until you go to where he is. The games has to be slightly less modular in terms of what order you complete the quest and make it so there is a correct order to complete the story to make it more coherent and make it so the story can happen more in the present. For example they could let you do the regional phenomena happen in whatever order the player wants, but you can’t complete other main quest until all 4 are complete. Moving on for the next game it would be cool if the incarnation of demise appears somewhere on the same continent as hyrule but not in it and Zelda and link have to go on an adventure to stop him and they form an alliance with other countries. Mabye the sages would come with you and you would participate in dungeons in other countries. There could also be a defense scenario where you have to protect another country or city from the demise’s attack. Maybe the triforce can be spread across the continent which allows the new incarnation of demise to obtain the triforce of power. Could also provide information to link and Zelda about the origin of the curse and the original sealing of demise as other countries might have it recorded. Another cool idea I saw was if the person who eventually became Denise’s incarnation wasn’t evil and was corrupted because something happened to him such as a major loss due to war or something and demise’s hatred took advantage of that. It would be better then just having a one dimensional villain who urges to rule. Then the story can be about saving that person and removing demise’s corruption. Or it could go like the incarnation of demise would be trying to produce a new body for demise, so once the incarnation of demise had his corruption removed demise would descend into this new body and become the final boss you fight with the help of the person who you just removed the corruption from.
@AdvancePlays
@AdvancePlays Жыл бұрын
I think the fans would go nuts for an OoT/TP type game. You see it in literally every single discussion of the franchise today - "I loved BotW and TotK but I miss the dungeons/puzzles/story/atmosphere of the previous games" etc. Zelda never needed to change things up, variations on the theme always sold and reviewed well. You don't realise how different the other 3D games are, and how they do all flip the formula. A game with a really refined, really classic, traditional formula that only OoT and TP really capture would recentre the series. Give it a bigger world, with relatively free exploration, but still with the limitations and locks that are so satisfying to overcome through story, combat, puzzles, and dungeons. Not as freeform as TotK, but not as restricted as Skyward Sword. A bit like Mario Odyssey, discrete freely explorable areas locked behind mechanical progression instead of player progression.
@Scrummy64
@Scrummy64 Жыл бұрын
The _older_ fans would for sure, and I'm very much one of those people who misses the old formula, but unfortunately the fact of the matter is that BotW and TotK have brought in a _lot_ of new fans who would likely view any regression from the newer games' freedom as a negative. The franchise has officially evolved for a new generation, and it seems like Nintendo have no intention of looking back... at least, not for the larger games. To me, the obvious fix seems to be to continue on their current trajectory with the big games (i.e. massive freedom, innovative mechanics, long dev cycles), but to also sling us some new 2D and/or top-down games in between with the classic, more linear gameplay. They would be substantially less financially risky to develop than a larger game with old mechanics, could be developed alongside the next "main" game by just using two teams with Aonuma overseeing both, and would ensure that all the fans are kept happy. If we can get our Mario Odysseys while still getting our Mario Wonders, the Zelda franchise can get the same treatment
@about_average8808
@about_average8808 Жыл бұрын
Most of that is driven by nostalgia. Those games are still incredible, the formulas are outdated. If you were to open the game up more, you just end up back at the new games or the og one.
@omegalilbchass8270
@omegalilbchass8270 Жыл бұрын
@@about_average8808 how are linear games outdated?
@AdvancePlays
@AdvancePlays Жыл бұрын
I'm gonna call nonsense on all that with the very simple rebuke that Skyward Sword HD again sold and reviewed exceptionally well. Which goes double given that game's design ethos, which is at the far end of the spectrum to BotW. The idea that the series was getting stale is an ahistorical retrospective that doesn't line up with contemporaneous sources🤷
@lasergabe
@lasergabe Жыл бұрын
Nintendo has confirmed they are not returning to the traditional style anytime soon
@Yggdravil
@Yggdravil Жыл бұрын
Wouldnt mind a time travel oriented game where link goes between different states of hyrule (pre calamity, flooded, pre founding ect)
@Vinnay94
@Vinnay94 Жыл бұрын
Second this.
@monkeygameplay5455
@monkeygameplay5455 Жыл бұрын
nice idea there will be the botw state the totk state and 100 years after totk state the botw state and totk state will be the same as totk and botw but in one game and the 100 years later state will be a destroyed hyrule that will be smaller and in which there are only 20 people still alive with only 10 shrines because hyrule is partially destroyed nintendo should hire you
@dpackerman4203
@dpackerman4203 Жыл бұрын
Personally I think the next Zelda game should be a completely new universe because we’ve already played 2 games with this one and it’s getting old so it’s time to move on.
@pyrrhuloxia53
@pyrrhuloxia53 Жыл бұрын
Hell yeah best thing ive heard all day
@monkeygameplay5455
@monkeygameplay5455 Жыл бұрын
@@dpackerman4203 after 6 years new kids will be big enough to buy the games plus 4 new tiktok worthy abilities plus the fanboys everyone will praise the game even if it has 3000 koroks so they wont drop this formula dont think so
@TheUntypicalGerman
@TheUntypicalGerman Жыл бұрын
This game will forever hold a special place in my heart. I had a really good childhood, but OoT was still one of the best parts of it.
@waldevv
@waldevv Жыл бұрын
On one hand the TOTK ending is a solid end, but the post-credits scene still makes it sound that there is still some work to be done for "eternal peace" so I'm hoping for a third game in the series, maybe Zelda's new powers can be used to stop something before it even happened or something. No idea where they're going to go but the ending just seems like Nintendo intentionally avoided painting itself into a corner by doing a solid ending but also leaving some things open so that they can decide later. Considering the massive success of the game I'm hopeful they continue the story, assuming that they can make it work gameplay wise so people don't complain it about being on the same map etc. again. Maybe also do something else than spend the game rescuing Zelda once again
@TheKeybladeKeeper
@TheKeybladeKeeper Жыл бұрын
Could be an interesting way to incorporate a new villain again. Since the Ganon/dorf of that time is eradicated. Though just about every "Hyrule" game has had Ganon/dorf in it, and every game with the Master Sword had him too. I couldn't see this Link not using the reforged Master Sword after its importance in TotK
@Elchinodawn
@Elchinodawn Жыл бұрын
i think its better to move on, aonuma said tears of the kingdom said was a botw that was way too big and they decided to build from that, and he also said totk won't have a dlc since he considers game is complete and most ppl (including me) want to see another hyrule and new characters, i like the ones we have now, but you can't get much more from them, neither the characters or the world map and next gen nintendo console will be powerful according to leaks, so they could fully take advantage of it
@meitordev
@meitordev Жыл бұрын
An open world Majora's Mask-like game would be so great. I can imagine that the world being in a constant loop makes more possible to make the world more alive (having complex routines for each character and multiple events in the world) and actually being able to live inside the story instead of just "remembering" it.
@officiaI_95
@officiaI_95 Жыл бұрын
having transformation masks from majora's mask or something similar would be fun to use in open world, like zora swimming in water areas and goron rolling speeding across the map
@king_pathik
@king_pathik Жыл бұрын
I just want the next zelda game to be the scariest shit ever piss my pants levels of scary - dark souls-ish style scary but MORE scary
@king_pathik
@king_pathik Жыл бұрын
I take back what I say about dark souls
@the1necromancer
@the1necromancer Жыл бұрын
A lot of people have speculated that in hindsight, Master Koga's 'death' in BotW was an teaser for The Depths, and that the LoZ team had been planning on making that area even back then. When we look at Master Koga's 'death' in TotK, it's clear that the next installment will send the franchise to even greater heights.
@Stoopid420
@Stoopid420 Жыл бұрын
Space Ganon
@SonOfIzalith
@SonOfIzalith Жыл бұрын
Well, I mean, Koga is just sent to the surface after we beat him in TotK, so nothing wow here
@WhyUHaf2BeMad
@WhyUHaf2BeMad Жыл бұрын
it makes sense since totk was made because they had so many dlc ideas for botw
@LD-hs9iv
@LD-hs9iv Жыл бұрын
It'd be cool if we could experience the other lands in Hyrule, the out of bounds lands Or what if we went back in time to the Zonai period?
@MrsDuck13
@MrsDuck13 Жыл бұрын
OOOH ZONAI PERIOD. That actually sounds really cool
@sinteleon
@sinteleon Жыл бұрын
Still voting for other lands. We know they exist, we've visited a couple in the 2D zeldas outright, and TotK throws a massive teaser in the other Zora domains too.
@Vinnay94
@Vinnay94 Жыл бұрын
I wonder why Nintendo didn't add Time Travel in the first place? And no, the Tears are basically the same as BOTW Memories.
@monkeygameplay5455
@monkeygameplay5455 Жыл бұрын
@@sinteleon yeah other lands there will be shrines again and dungeons that are all the same (activate x terminals) and we will wait 8 years this time plus the game will be 80 dollars anyways i don't think they could reuse the same map another time but it's nintendo we never know what they could pull off maybe they could add space this time around ? (which will probably be 3 percent of the game map and still be shown in every trailer).
@javiervasquez625
@javiervasquez625 Жыл бұрын
Holodrum, Labrynna, Hytopia, Termina, Sea of the Ocean King, Land of the Lokomos, Lorule, Subrosia and the Sacred Realm. There are several other lands beyond Hyrule Kingdom so there's definetly a possibility for a sequel set in some other far away realm.
@beastslayer8729
@beastslayer8729 Жыл бұрын
I hope the next Zelda game goes hyper fantasy. With all the pseudo tech we have seen in BOTW and TOTK, I would love to see a focus on magic and spellcasting. Maybe a link who fights with a sword in one hand and spells in the other. All of our item upgrades would be in the form of spells. I think it could be a fun change to the formula that opens the way for the return of old items like the hookshot or dins fire to appear in the form of spells.
@Hermanos1995
@Hermanos1995 Жыл бұрын
Please don’t make link a magician 🤦🏽‍♂️ He supposed to fight with sword and shield and not with magic spells. I hope they don’t to shit like that.
@dantea3813
@dantea3813 Жыл бұрын
@@Hermanos1995 at this rate he might have a ray gun in the next one so i kinda hope they do make him a magician :D
@scrappy2082
@scrappy2082 Жыл бұрын
​@@Hermanos1995 Link has been shown to use magic tho, heck he's been doing it all the way back in Zelda 2 with the spells
@0xD15EA5E
@0xD15EA5E Жыл бұрын
⁠@@Hermanos1995explain the medallions in ALTTP and the literal magic spells you get given in OOT (Din’s fire, Nayru’s love, and Farore’s wind) if Link supposedly “doesn’t use magic”. What is a magic meter for if not spells?
@Yamooski7
@Yamooski7 Жыл бұрын
@@Hermanos1995you really want them to be the same every time? Cmon have some imagination
@Kable10
@Kable10 Жыл бұрын
Would love a completely revamped combat system, that mixed with an even more unique story.
@nahtanan4526
@nahtanan4526 Жыл бұрын
I mean, it could be possible that the next game takes place in space. In Breath of the Wild, if you beat Master Kohga as he falls down into a hole which we now find actually hinted at the depths. Now in Tears of the Kingdom, once you beat him, he will get launched out of chasm from rockets and possibly higher than the sky and stuck in space which is where the next game could include.
@frankfernandez2690
@frankfernandez2690 Жыл бұрын
They can keep the same map but add ideas like portals to transform the terrain, just like the zelda game where you could enter walls, there is also the concept of Mario entering paintings, and twilight princess going into the twilight realm. I would love a concept like that where each zone actually changes, so you have 2 or 3 different versions of the desert, the wetlands, goron mountain, etc and you have to solve terrain puzzles going back and forth
@been_rly_n2_paragliding_lately
@been_rly_n2_paragliding_lately Жыл бұрын
Respectfully, I really think using the same map a 3rd time would be a mistake.
@briandipierro8865
@briandipierro8865 Жыл бұрын
This idea reminds me of Oracle of Seasons and Oracle of Ages! Almost like a mix between
@enklenkeame6078
@enklenkeame6078 Жыл бұрын
if they gonna make a sequel for totk which seems unlikely they have to make big changes to the map, like actually massive changes I think they're just gonna start a new timeline with a new hyrule but keep the open world thing
@theskywalker8416
@theskywalker8416 Жыл бұрын
i think they will change the whole thing to keep it fresh. Reused once is good enough .There is something that make familiar things (enemies, items, ...) if they are reused will make the game less interesting
@IrisXen
@IrisXen Жыл бұрын
​@@been_rly_n2_paragliding_lately ever played a yakuza game?
@Astrovite
@Astrovite Жыл бұрын
I think it'd be really cool if they could do a game with multiple dimensions. Have Link find a tuning fork looking thing (would be the main item of the game). And with that tuning fork, Link could "tune in" to other dimensions. These dimensions could be alternate versions of Hyrule, or other places entirely. Say like 4 Dimensions total, like the seasons in Oracle of Seasons. And have a time limit that can be upgraded similar to the battery pack in ToTK. When that meter runs out, Link is sent back to the base dimension. Visiting them this way, Link would appear as an ethereal form. But across the land, there could be larger, towering tuning forks, similar in size to the towers in BoTW/ToTK. Using these could allow Link to fully transport his physical body to the other dimensions and set whichever, as his "base dimension". The dungeons could exist in the same locations but be completely different in the dimensions. Say you go to the hypothetical "Fire Temple" You encounter an impassable river of lava. You've tried literally everything to cross but nothing works. Switch to another dimension, and...in that dimension it's the "Water Temple". And that river of lava is a river of water. Now that assumes Link would pop back out at his new position and not at the position of origin. Possibly the game could start with Link resetting to the position he switched from, but then later get the ability to switch back at the new position. Link could also possibly pull back objects, where instead of Link being ethereal, the object is, and will de-spawn after some time.
@11338325
@11338325 Жыл бұрын
Personally for me, for the next Zelda game, I'd love it if they kept the art style, game mechanics and open world of "Breath of the Wild" and "Tears of the Kingdom". But I'd want it to take place in a land besides Hyrule, because *SPOILER* for anyone who's fought the final boss in "Tears of the Kingdom" and gotten to the Demon Dragon stage, or even explored the Sky Islands, you can see the curvature of the planet the game takes place on. It's a big world which Nintendo can take advantage of.
@andrewj22
@andrewj22 Жыл бұрын
Agreed. The only Zelda games I've ever played are BOTW and TOTK, but I'm already tired of the same set of four regions/allied nations (gorons, rito, zora, gerudo), and the formula of having a main sub-boss related to each of them. That can all easily be changed without sacrificing anything that makes Zelda great.
@matutegamer9255
@matutegamer9255 Жыл бұрын
​@@andrewj22u should play tp and sw
@katea764
@katea764 Жыл бұрын
OMG YESSSSSSSSSS
@miguelb.3317
@miguelb.3317 Жыл бұрын
I'd love to play as Zelda in a main line game. Imagine that! I think you could do a lot more with her as the playable character. Or make her the main character in the movie and that she has to save Link. That way we don't have to worry about a bad voice for Link lol
@janielsantuago3762
@janielsantuago3762 11 ай бұрын
shittiest idea ever
@chrissyo25
@chrissyo25 Жыл бұрын
I would honestly love a Zelda movie. It’d definitely be a classic and I’d be watching it years from now in nostalgia. Just because of how much the Zelda franchise had given me during my childhood. However there’s one thing I’d be worried about. Link has never spoken in any of the games, and I have a feeling they’d want that in the movie. It wouldn’t feel right if they did it. I hope if they ever do make a Zelda movie link stays as the silent knight. That’d be perfect.
@netweed09
@netweed09 Жыл бұрын
Ugh, no thanks! This is the issue; people are never happy and satisfied with a High standard 'status quo' we got in a game like Tears. Always seeking something totally new; a movie. Next, a comic game. Next: The Legend of Paper Zelda. Lol. 🤦‍♂🙄
@Vinnay94
@Vinnay94 Жыл бұрын
I've met people who don't talk much. It's certainly possible to have Link either talk little or not at all.
@_Sloppyham
@_Sloppyham Жыл бұрын
@@netweed09Mario movie proved you can have a fun movie based on nostalgia
@netweed09
@netweed09 Жыл бұрын
@@_Sloppyham Yes, sort of (I didn't find it that amazing but it was a bit of light fun.) But that's mainly because they did stay loyal and faithful to Nintendo's assets - not just add a whole bunch of 'Illumination' cringey stuff to it, or the dreaded Spongebob like droll vibe. But still, the movie was very much aimed at kids.
@tms_brogan90
@tms_brogan90 Жыл бұрын
@@netweed09that’s true I don’t really see a Zelda movie being made since link doesn’t speak and I don’t want some random actor voicing link that doesn’t sound like him
@VVEGA2940
@VVEGA2940 Жыл бұрын
2026 is really the year to look out for, it being the 40th anniversary of the franchise. My guess for it is either some ports of old games to the switch, or a new remaster/remake like with Awakening. And then an announcement/teaser of their next main project
@fyyfnyyn
@fyyfnyyn Жыл бұрын
hopefully by 2026 the Switch won't be supported anymore
@Zucker1210
@Zucker1210 Жыл бұрын
@@fyyfnyyn It probably will even if nintendo release a new console because there are 120m switch users and they wouldn't wanna ditch them
@inkyoggy
@inkyoggy Жыл бұрын
I’d love to see a Zelda game in a new world with a different art style, maybe with hand drawn elements or animation. Combine that with a killer new story that is more linear than totk/botw and focus on the personal experience/aesthetics of the gamer, and I think it would be 10/10.
@aleletigo3820
@aleletigo3820 Жыл бұрын
I remember finding a fanmade map of hyrule that was a mix between windwaker and botw. Mostly open ocean but instead of dozens of tiny islands, it had archipelagos for the different regions in botw, each with a large main island where i imagine the exploration is more similar to botw
@caiusmadison2996
@caiusmadison2996 Жыл бұрын
A great idea, would be to mix three Zeldas, the 16 bit in that there are mirrored evil/dark, and good/pure realms, then Windwaker on ocean with more islands and land sections to it. Then Sky areas too, that make up the rest of the possible map. Both worlds have all three elements. You'll need 3 inventory pages to do everything possible in all areas.
@collieboy9721
@collieboy9721 Жыл бұрын
I feel like for the next Zelda game, they should set it in the future with more buildings (temples) and maybe a couple new regions.
@KitsunoIRL
@KitsunoIRL Жыл бұрын
If they completely remade OoT and Majora's Mask from the ground up as a paired bundle, I'd play the shit out of it
@elninoson5282
@elninoson5282 Жыл бұрын
Anyone else enjoying tears alot but not feeling that Zelda magic anymore?
@ThaPolarBoy
@ThaPolarBoy Жыл бұрын
Yea I try to figure out if it’s just a natural thing due to us getting older & having so many years of Zelda games in our past that now it doesn’t feel the same. Or is it bc the games are just so different now
@MrShirial
@MrShirial Жыл бұрын
I would love a spin off of either Sheikah or Ikana Kingdom
@ClaytonFromMidgar
@ClaytonFromMidgar Жыл бұрын
So I time traveled 6 Years into the future and found out "The Next Big Nintendo Console" would release featuring one of it's games being the first M Rated game in The Legend of Zelda series known as The Legend of Zelda: Dawn of Hyrule which would be it's first game for that system and the last game for Nintendo Switch, but also on that system we would have an HD remake of Kirby 64: The Crystal Shards, Super Smash Bros: Fatality (First T Rated Smash Bros since Brawl), an Untitled F Zero game, a New game titled "Destiny's Path" which would be an RPG title starring a character named Troy, another new game titled "Ranger Danger", The sequel of Arms would be titled "Arms Vs Legs", and last but not least we would have 3 new Mario titles which are "Super Mario Fantasy", Super Mario Bros Infinity, and Mario Kart 9
@mythdominus
@mythdominus Жыл бұрын
The next one should be open world but with a linear story, give us one long coherent story with characters and towns, but in an open world. So open world + linear
@dave4054
@dave4054 Жыл бұрын
For a small channel, the editing is astonishingly good. Hope to see you grow over the years!
@pubertdefrog
@pubertdefrog Жыл бұрын
5:30 I disagree with the green clothes thing, they clearly care enough about it to put old ones in game, and a new version for botw link. Most likely thing is it’s gonna be the green tunic with some neat twist to it (just pls don’t be 21st century link… that one looked cursed)
@OldTrumanBar
@OldTrumanBar Жыл бұрын
This was a great video, the effects, the music, and the reasoning was all very good. Please make more
@aelelrjamot
@aelelrjamot Жыл бұрын
A multiplayer zelda game where it’s kinda like xenoverse 2 you get special moves create a character choose a race and all that type of stuff would be nice for once
@parkietruben
@parkietruben Жыл бұрын
I'd love it if they made a vr remake of majora's mask with the same open world concept as botw and totk
@lostforwar5619
@lostforwar5619 Жыл бұрын
i'm hoping the next zelda game will focus on the land outside of hyrule, making the kingdom of hyrule seem like the great plateau
@SonOfIzalith
@SonOfIzalith Жыл бұрын
Lmao lower your standards do you even realize what you're asking for ? 😂😂
@Curlywhrly
@Curlywhrly Жыл бұрын
I would like to see the triforce come back in the next game and also actually advance in technology to around late 1800s and further
@elimgarak1127
@elimgarak1127 Жыл бұрын
Yeah lets not involve guns in Zelda. It doesn't need to be thematically shit. It can stay where it is.
@Luxembourgish
@Luxembourgish Жыл бұрын
No, Tears of the Kingdom already was heavy on advanced technology and crossed the line in some areas. The Legend of Zelda is supposed to be a "medieval tale of sword and sorcery" according to Miyamoto. Rather than throw out the genre and make the series unrecognizable with a modern day Hyrule, why not explore more lands outside of Hyrule on the planet instead?
@aratherbritishdinosaur
@aratherbritishdinosaur Жыл бұрын
I’m actually with you here. Having some proper technological development would be a nice change of pace rather than having all the tech be ancient and unusable by anyone other than Link.
@brandonroque2226
@brandonroque2226 Жыл бұрын
That's a neat idea.
@Luxembourgish
@Luxembourgish Жыл бұрын
@@aratherbritishdinosaur Why does the series *need* to change its identity that radically to the point of being unrecognizable? The tech is kept ancient to ensure it doesn't overshadow the medieval castles, swords, and knights that make the series what it is. Should Metroid suddenly become set in the stone age where Samus wears a bearpelt and uses a throwing spear, because "change for the sake of change"?
@Little3Pigs
@Little3Pigs Жыл бұрын
I want them to make a game with underwater sections, is something I want from the moveset.
@llamafade7452
@llamafade7452 Жыл бұрын
What I think will be innovative is having a interactive villain, because throughout zelda games (or so i heard cuz i only played the recent 2) ganon is mostly only present during a couple cutscenes and the final fight. I think what would be cool is a villain that is throughout the open world and wether you go and find him or not it impacts the ending and the game can have multiple endings and final fights.
@squidpile
@squidpile Жыл бұрын
Maybe some new antagonist that roams the map and, if you come across it, the only thing you can do is run
@Mad_T3
@Mad_T3 Жыл бұрын
Honestly I hope we do go into the future in the next game. We went so far back in the past in ToTK that I’m not sure going back more would be a good idea. Give us Hyrule and more lands set in the future. Completely change up the landscape and towns and hell put new ones too. What would each town and landscape look like in the distant future? Like maybe Gerudo Desert isn’t a desert anymore and is a huge ocean or the ocean near Lurelin Village is vice versa. It would be interesting.
@Diseased_Lichenthrope
@Diseased_Lichenthrope Жыл бұрын
Honestly. If TOTK's sequel was space themed, I wouldnt be surprised. They already have a zero gravity mechanic, it just seems crazy enough that they might do it.
@omegalilbchass8270
@omegalilbchass8270 Жыл бұрын
Why would it be though? Zelda isnt meant for space
@Spastic110
@Spastic110 Жыл бұрын
@@omegalilbchass8270Zelda wasn’t a building simulator or robots but now it is
@omegalilbchass8270
@omegalilbchass8270 Жыл бұрын
@@Spastic110what does that have to do with what i said
@MarioFRC32
@MarioFRC32 Жыл бұрын
​@@omegalilbchass8270if someone can make it work, it's Nintendo
@amyhartman6786
@amyhartman6786 Жыл бұрын
What if the Zonai species were not actually native to Hyrule but "discovered" it in search of their vital resource the zonaite? Because for some reason it seems they were not capable of fully living life on the surface so they had to build most their housing structures in the depths or in the skies. Only things on the surface you see about them are statues really. Actually even in the depths you only see the robots "constructs". You don't see any evidence of the goat people being down there in their real form in any memories, are there any?
@froggycolouring
@froggycolouring Жыл бұрын
Ocarina of time was the first zelda game I ever played, I hadn’t really heard much about it I just picked it up after beating kirby 64, and without it I probably wouldn’t have been a zelda fan today. I also thought majoras mask was fun, so I’m excited for wherever the franchise goes next!
@hewe0157
@hewe0157 Жыл бұрын
Just a small correction: Tears of the kingdom uses a different engine than breath of the wild. Which makes sense, if you think of it. BotW was planned as wie u game, and so the engine was made for wie u. TotK was fully planed to release on switch. It uses the same engine as splatoon 3.
@reddodeado301
@reddodeado301 Жыл бұрын
Ehhh, it's moreso that Splatoon 3 and Switch Sports use a refined Breath of the Wild engine, and Tears was likely built on said refined engine. Ocarina of Time was built on the Mario 64 engine, and I believe Mario Sunshine also has traces to the Mario 64 engine as well
@dante19890
@dante19890 Жыл бұрын
No , it uses the same engine. Totk was built upon and expanded on the foundation of Botw.
@reddodeado301
@reddodeado301 Жыл бұрын
@@dante19890 Yeah, again, it's more that Splatoon 3 and Switch Sports use a version of the BoTW engine instead of the other way around. They probably just took the refinements of the engine used in those two games and applied them here.
@RonVandeil
@RonVandeil Жыл бұрын
I hope it's a BotW/TotK style game in another land. Use something like the Great Sea (some huge archipelago). I can picture a map with multiple large islands to explore. You would have a boat or other methods to travel. You would also be able to swim around underwater like you are floating or flying (eventually with more strength). Pirates. Island villages. Water beasts. Underground cities like Bioshock. Im pretty sure there could be something there to make the game feel new while not too limited by the tediousness of getting around in water.
@LostSoulSilver
@LostSoulSilver Жыл бұрын
PLEASE a return to form, in the style and flair of Link to the Past, or Ocarina of Time. Zelda used to be so colorful and iconic and medieval
@glitchhhhhhhh
@glitchhhhhhhh Жыл бұрын
I imagine the next Zelda game would be a classic 2D Zelda but with a crazy game mechanic that we can't even imagine yet. They like to do this. And that 2D Zelda will bridge the gap for the new 3D Zelda and holy, I can't imagine how they're going to top BotW/ToTK so I imagine they go with the Open World formula with some twists and obvs. a new map. Until one day they have the technology to blow our minds again. I love to get surprised by Nintendo's incredible creativity.
@christopherking8603
@christopherking8603 Жыл бұрын
New formula and old formula mixed would be perfect i miss dungeons and bosses and getting a special item in the dungeon
@christopherking8603
@christopherking8603 Жыл бұрын
@@christheclamper6614 i guess but zelda is better
@surrealsunrise4436
@surrealsunrise4436 Жыл бұрын
I just hope they’ll make a completely new game with a new link and zelda, a new map and a new art style. I personally miss the old Zeldas but I don’t think that format will return What would be great are big dungeons with harder puzzles (cuz totk just got so much easier), more monsters and epic battles (like in Tp) and maybe more Middle Ages vibes like we had them in other games (just a personal opinion tho) They also kind of forgot about the Zelda lore ik Totk because the story doesn’t make sense. I hope the stories will be better in future games
@Ribcut
@Ribcut Жыл бұрын
Multiple save files in 2023 is apparently a feature beyond their current budget
@ojltaylor4875
@ojltaylor4875 Жыл бұрын
No one is talking about how well edited this video was, loved every bit of it
@cylangford8962
@cylangford8962 Жыл бұрын
Maybe not space, but they could utilize other dimensions. We already went to the Twilight Realm in Twilight Princess, so maybe we could visit that and others?
@Saintlukas123
@Saintlukas123 Жыл бұрын
Bring really big OOT type dungeons back
@Imdot_
@Imdot_ Жыл бұрын
Oh come on, every time Nintendo gives us a new Zelda game I always think "How are they gonna top that?" and then they do, Every. Single. Time.
@jorgefernandez9010
@jorgefernandez9010 Жыл бұрын
I’d love to see a spherical world, a whole planet. Caves and sky islands remain. I’d also like to have the possibility to explore the seas, even under the surface. I’d like to be able to repair my weapons. I love that they degrade, I don’t like I can’t fix them. I’d like to see Hyrule after the big fight against Ganondorf/Ganon. I’d like to see it in its full glory and beauty. It would be great if Link were able to fight without weapons, punching and kicking. I think that’s all.
@phantom1951
@phantom1951 11 ай бұрын
Did this man just predict the Zelda movie????
@EndoYoutube
@EndoYoutube 11 ай бұрын
Yes
@brandonroque2226
@brandonroque2226 Жыл бұрын
I think exploring a new land in the open world format is definitely an idea that is due on deck, but I think that first BOTW should be a trilogy that ends with the Dark World.
@zephryus
@zephryus Жыл бұрын
No, that's enough of the hero of the wild.
@coryfreake9070
@coryfreake9070 Жыл бұрын
​@@zephryusAgreed. They had their chance to prove that a sequel was better than a new game, and they failed to deliver the level of change to equate to a new game. I think his story is done. The only reason I think people want a third game is because they know that they weren't satisfied with the conclusion.
@swankypants6227
@swankypants6227 Жыл бұрын
Oh my goodness this is a great video, you succintly put into words what has been floating around in my head for a bit after tears of the kingdom. I'm excited because I know whatever game they make next is gonna be good.
@MyUncleWorksForNintendo
@MyUncleWorksForNintendo Жыл бұрын
I definitely trust the Zelda team to come up with something amazing no matter what. But something, possibly more conservative (from a development standpoint) I had thought of that I really would love to see is one more game based in this Hyrule and this game engine, BUT some time in the past before the Calamity when everything was flourishing. You see SO MANY ruins and abandoned things when you explore BOTW/TOTK and it makes my imagination run wild and my mind thirst to see what all these places looked like in their peak! Imagine traveling Hyrule and seeing all these thriving little towns and villages filled with people and shops and things to see and do. They could call it The Legend of Zelda: Age of Prosperity or something. Of course, there must be some evil to defeat (and it'll always be Ganon in some form...), and I'm not sure exactly how to fit it in, but I know they could figure out a way. It would be really cool to see a near pristine bustling Hyrule with all the beauty we've seen in these past two games, but to the max. Or maybe it's set in the future after TOTK after Link has saved everything and Hyrule has finally been rebuilt as Zelda wanted to. I really just want to see this world in it's prime.
@HawkeGaming
@HawkeGaming Жыл бұрын
4:50 In BotW Master Kohga was defeated when he fell down the Gerudo Mining Chasm. In TotK we discover that he fell into the Depths, which becomes a new major area. When we defeat him in TotK, he is rocketed back up the chasm into the sky. In the next Zelda game, I think we'll fight him in space.
@Luxembourgish
@Luxembourgish Жыл бұрын
That's Sci-Fi in space not Zelda anymore. Kohga is a minor goofy character. Zelda is a "medieval tale of sword and sorcery" described by Miyamoto.
@TsarBomba69420
@TsarBomba69420 Жыл бұрын
We gotta get this man past 50k subs!
@TheGlobalGaminator
@TheGlobalGaminator Жыл бұрын
Anyone watching after the announcement?
@Megarobotsquadron
@Megarobotsquadron Жыл бұрын
I would love a third one in this series that acts as a windwaker remake. instead of stamina. you would increase the depth you could swim to and you could go down to the sunken Hyrule that we know
@Croter8ment
@Croter8ment Жыл бұрын
Too many people have a fear of swimming in deep water, it would be too scary.
@raysay1818
@raysay1818 Жыл бұрын
The legend of subnautica
@maaki50
@maaki50 Жыл бұрын
@@Croter8ment that's why people tackle their fear in games like Subnautica
@monkeygameplay5455
@monkeygameplay5455 Жыл бұрын
windwaker is a beautiful game even now and even if you without the hd remaster/remake (idk) why would they make it all pixelated like totk ?!
@dpackerman4203
@dpackerman4203 Жыл бұрын
By the time the next Zelda game come out we’ll have been playing in the Botw/Totk universe for over 10 years. We’ll all be sick of it if they made a third one. Let’s just reboot the franchise like normal. It’ll be much more refreshing.
@thatboiijohnny7133
@thatboiijohnny7133 Жыл бұрын
I’d love to see a sequel to twilight princess or an actual majoras mask remake
@monkeygameplay5455
@monkeygameplay5455 Жыл бұрын
yeah finally a normal person that wants an actual zelda game unfortunately they found a nice way to farm botw's engine so it's unlikely especially because they are targeting players that don't have a lot of attention span so shrines will definitely come back somehow (probably the sky islands will fall and then you or underwater or something).
@dpackerman4203
@dpackerman4203 Жыл бұрын
Eventually people will get sick of the current formula. Eventually the cries for traditional Zelda will grow loud enough for Nintendo to listen. Eventually traditional Zelda will be back.
@andrazprelec8263
@andrazprelec8263 Жыл бұрын
"What could they possibly do next?" Have a decent story, give acctual interesting rewards for exploration instead of just weapons and crafting materials, improve the combat system the possibilities are endless
@Jan-jm6pm
@Jan-jm6pm Жыл бұрын
EVERYBODY is saying it‘s gonna be a movie but y‘all WRONG. It‘s gonna be an anime! I‘m callin it. It would fit so well with the personalities and plot of the current two games
@GottaLoveDepecheMode
@GottaLoveDepecheMode Жыл бұрын
Many agree that in the next LoZ game, Hyrule shouldn't be the main location and this will happen as there is a general trend within 3D Zelda games; locations generally alternate between Hyrule being present or not. I also believe that the next Zelda won't take so long because most tend to overlook a significant aspect of BOTW/TOTK, which is the physics engine; this is the biggest reason why TOTK took long and it shows in how successful the system works. Arguably, the devs aren't just going to abandon it especially since they confirmed the open-world format is going to stay for a while. This may be a hot take, but I personally don't want the cell-shaded style to be back for the next game. It's definitely a next-console game, so I would like to see semi-realistic like TP or a mix in-between mediums, but just not this style completely again (the differences in style helps in differentiating games and Link imo). As for the divisiveness between old and new fans, all I hope is the devs adopt the "A Link Between Worlds" format which smartly appeals to the aforementioned.
@swankypants6227
@swankypants6227 Жыл бұрын
No
@NekoMouser
@NekoMouser Жыл бұрын
I'd love to play a third entry in this world before we move on, but one set outside of Hyrule. You can see land beyond the borders on the map and edges of the kingdom. I'd love to step onto it. I'd love there to be some larger, world-spanning third act to the plot that reveals an even larger threat, not just to Hyrule, but to the entire world--and one that would see Link traveling back and forth in various ways to different kingdoms, in various states of having already fallen or being on the precipice of falling, to their own versions of Ganon (either different threats or literally multiple different forms and iterations of Demise as 'Ganon' in each kingdom with different appearances and powers). Maybe Hyrule was the only ones to fight him off, which is why Link has to be the one to go out there and help others to do the same. Who knows, but I would LOVE to get something like that and THEN wrap it up with a classic trilogy bow and move on to a new time, place, and format afterwards.
@Ty-vj4wg
@Ty-vj4wg Жыл бұрын
@@NekoMouserI feel like they should stray away from Ganon and make a completely original villain for the next game. With both gloom and malice, we’ve seen a lot of the typical LOZ villain in the reason iterations. I think we need something new.
@dpackerman4203
@dpackerman4203 Жыл бұрын
You’re not entirely wrong about the cell-shaded style. I think it looks too “bright” and I can’t see any textures. Link looks fine, but all the other characters are ugly (especially NPCs, but that’s getting super picky so I don’t really care too much about them). They definitely should change the graphics a little just so it doesn’t feel like Botw again (an also so it actually looks good).
@Smileyreal
@Smileyreal Жыл бұрын
@@NekoMouser Might as well just make the entire planet, hyrule, termina, whatever other continents are there. Let us explore the entire thing.
@TheRealGoofBall123
@TheRealGoofBall123 Жыл бұрын
I don’t mind a new Zelda game, but I don’t want the fandom to go and be mean and unfriend people who don’t give the game 10/10, that happened with my friend, I said it was 9.5/10, we have never talked since.
@Denis-zo6qo
@Denis-zo6qo Жыл бұрын
TotK is a fantastic game, probably one of the best I‘ve ever played. However, there are still many things that come to mind which have a lot of room for improvement. First in line is definitely the storytelling. While I think the story of TotK was more interesting than the one of BotW, structurally they basically just copied the story of BotW. The divine beasts were replaced by the temples, the champions were replaced by sages, Links memories were replaced by flashbacks aka dragon tears and Ganon was replaced by Ganondorf. I wish they would have found a more interesting approach to tell the story because nothing that happens while you visit the different regions of Hyrule has any impact on the story itself and characters don’t have any story arc or development. You meet Ganondorf in the beginning of the game and than he just does nothing for the rest of the game and just calmly sits there waiting for Link to come and kick his ass. So that’s my biggest wish for the next Zelda: a more interactive story and more dynamic story events that have impact on characters and the world. I‘m aware that is probably difficult given the non linear game design, but there must be away to bring a linear story and a non-linear world design together.
@nochannelmusician769
@nochannelmusician769 Жыл бұрын
Absolutely agree. I think people get caught up with the device building and expanded map and they look at TOTK as an absolute upgrade that makes BOTW obsolete. I personally feel like 90% of TOTK’s charm originated in BOTW
@monkeygameplay5455
@monkeygameplay5455 Жыл бұрын
if you think totk is a good game then you didn't play a lot of video games that's for sure (and probably never touched botw) haven't you got bored of the game already?! same dungeons 150 shrines ouch which get boring real fast the building mechanics were fun at first but when you realize that when you die or walk away your creation disappears AND you need resources to make them you feel depressed same thing for fuse its fun at first then gets boring especially because its tedious you have to drop an item each time to fuse it plus there are fewer useful possibilities than i initially imagined side quests are chores sky islands are 2 percent of the map (less or more) and are all either empty or the same the depths are literally the overworld map copy pasted and get tedious and less scary after 2 hours (less or more) there are still a lot of complaints about how this game is not even close to good let alone perfect i give it 2/10 especially because its just more botw.
@nochannelmusician769
@nochannelmusician769 Жыл бұрын
@@monkeygameplay5455 nah it’s still a good game. How tf can you play this game and think it’s a 2/10? Cmoooonnn
@dpackerman4203
@dpackerman4203 Жыл бұрын
I loved Totk and played it for over 200 hours, but my fear is 3 years from now I’ll not like it anymore because it’s so boring after the first time. That’s exactly what happened with Botw and this game ran the same blueprint as Botw, so I could see myself never playing Totk again once I finally get bored of it within the next year or so. That’s why I feel like a Zelda game (or any game rather) needs good storytelling and iconic moments that help motivate you to go back and play it again years down the road. Botw had none of that, and Totk has very little of that.
@dpackerman4203
@dpackerman4203 Жыл бұрын
@@monkeygameplay54552/10? Huh. Aight. I’ll give it an 8/10.
@brunosanchez8076
@brunosanchez8076 Жыл бұрын
If they make a Zelda movie, i cannot think about any other studio other than Studio Ghibli to carry on the project
@Bingo_the_Pug
@Bingo_the_Pug Жыл бұрын
“Old Man Link.” We’ve seen him as a child, a teenager/young adult. I wanna see him in his older years
@RetroCheats
@RetroCheats Жыл бұрын
I'm curious if we have to wait til the next decade to get a NEW non-remake Zelda game.
@omegalilbchass8270
@omegalilbchass8270 Жыл бұрын
Considering we usually get 1 zelda game per year i dont doubt they’ll probably cook something up over the next 7 years
@RetroCheats
@RetroCheats Жыл бұрын
@@omegalilbchass8270 There's 6 1/2 years til the next decade!
@omegalilbchass8270
@omegalilbchass8270 Жыл бұрын
@@RetroCheats ok and?
@dom3306
@dom3306 Жыл бұрын
Call me crazy but we're definetely getting a new 2d zelda in between the long wait for the next "real" game
@RetroCheats
@RetroCheats Жыл бұрын
@@omegalilbchass8270 just sounded like you believe we will get a new one this decade (2024 - 2029), which is possible
@elitesoldier501
@elitesoldier501 Жыл бұрын
I’m very interested in a new art style. I’d love to see them go towards a more realistic looking visual style similar to Twilight Princess after using the cel-shaded cartoon like style of BOTW/TOTK
@thekingkid
@thekingkid Жыл бұрын
TOTK is a masterpiece but imagine if they added underwater exploration and we could explore the oceans and lakes
@getpape4126
@getpape4126 Жыл бұрын
It’s far from a masterpiece it’s glorified dlc that’s 70 dollars
@thekingkid
@thekingkid Жыл бұрын
@@getpape4126 just imagine how much more we could explore with underwater exploration and the zora armor acting like it did in majors mask that would be sick
@Luis-vx1tx
@Luis-vx1tx Жыл бұрын
Studio Ghibli is the only studio worthy of a Legend of Zelda movie
@Zejoant
@Zejoant Жыл бұрын
Honestly, i hope they go back to the old linear formula
@Titanusrex1616
@Titanusrex1616 Жыл бұрын
I really hope they make a final game in the BOTW timeline which should be a mix between Wind Waker and Majora’s mask cause really want to explore beyond Hyrule also it would be cool to go underwater and explore the debts of the sea, also Skull Kid with Majora’s mask making a grand canonical return would be epic
@danimalee8358
@danimalee8358 Жыл бұрын
Tbh I would love a brand new 2D Zelda complete with gorgeous pixel art or even a more paper Mario art style 🤩
@dpackerman4203
@dpackerman4203 Жыл бұрын
They’re making a new 2D Mario, maybe 2D Zelda is next 🤞
@BonkyBoko9
@BonkyBoko9 Жыл бұрын
I hope it’s a live action film, just imagine how much better it would be to have like a twilight princess type movie, but I want it to be different story from the games. Link is living a normal life on an outset island type area, and then he is called upon by the goddesses to travel to Hyrule and save the land, but something happens along the way that we haven’t seen in the games before. Something like that!
@simpleecasual7138
@simpleecasual7138 Жыл бұрын
I hope the next game gives us stuff like UNDERWATER COMBAT, and exploration We already got land, sky and underground exploration Imagine what Nintendo could manage to do with the vast ocean
@wilfredfizzlebang5012
@wilfredfizzlebang5012 Жыл бұрын
They’ve established a lot of new information about the Zonai and the foundation of the kingdom of Hyrule. I’d put the next game either during the founding of Hyrule and base it around Rauru and Sonia, or after the imprisoning war as the Sheikah prepare for the Great Calamity.
@micahgibbel3139
@micahgibbel3139 Жыл бұрын
They are making a movie
@charismatic9467
@charismatic9467 4 ай бұрын
You think Totk was not only good, but better than botw? LMAO never clicked off a video faster in my life
@EndoYoutube
@EndoYoutube 4 ай бұрын
Still had the time to comment lol
@Kriae
@Kriae Жыл бұрын
Having a "Zelda Galaxy" with Hyrule being an entire Solar system could be neat.
@watchf
@watchf Жыл бұрын
I thought about this too 😂
@AquaKingNXP
@AquaKingNXP Жыл бұрын
the funny thing is they are making a movie
@BA-vv4jy
@BA-vv4jy Жыл бұрын
The next Zelda won't be in Hyrule but will have new Zonai sandbox toys. Shhh.
@alexapproach
@alexapproach Жыл бұрын
With Zonai technology now all over the place as of TOTK, it would be interesting to see a technologically advanced Hyrule. The Zonai research team and the Yiga both were toying around with the technology already.
@Luxembourgish
@Luxembourgish Жыл бұрын
That would make the series unrecognizable. The technology in TOTK was already pushing it too far. Miyamoto described the series as "medieval tale of sword and sorcery". We could instead explore more lands outside of Hyrule on the planet, rather than kill the series' genre.
@Gabriel-Tár
@Gabriel-Tár Жыл бұрын
It's quite clear that technology doesn't mean "advanced future". Basically, technology has always been described as something from the distant past. Look Skyward Sword, there used to be ancient robots in the distant past, or even TotK, where the Zonai construct co-exist and merge perfectly with the Ancient world aesthetics. So, no. The Zelda world is not "medieval", not because it isn't, but simply because it doesn't have the same history as our world. In the Zelda franchise it looks like the farther you go in time the more technology you're going to have, and the future is about decline and loss of past achievements
@Luxembourgish
@Luxembourgish Жыл бұрын
@@Gabriel-Tár Legend of Zelda is medieval as Miyamoto described it as "medieval tale of sword and sorcery". The fantasy aspect means it's what a medieval type world would look like in a fantasy realm. The advanced tech belongs to other lost civilizations long past, not Hyrule proper as we see it.
@Psycho-go5yr
@Psycho-go5yr Жыл бұрын
Ocarina of Time is STILL the best Zelda game. Don't get me wrong. I like Breath of the Wild and Tears of the Kingdom...but... there is one thing that prevents them from surpassing OoT. Koroks...I hate those little plant jerks. Until the Kokiri are brought back OoT cannot be surpassed. I WILL hold a forever grudge over that.
@thor0n1
@thor0n1 Жыл бұрын
movie theory worked
@Leonkennedy19992
@Leonkennedy19992 11 ай бұрын
The fact that you predicted the zelda movie is insane.
@Bedroomstew
@Bedroomstew Жыл бұрын
I'd love one of two things - if its a similar open world with BOTW or TOTK, i'd like the challenging and puzzling incorporated temples, and expansion on the dark world as in Twilight. And/or a sequel to Majora's Mask.
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