I'm really happy to hear this spoken outside of typical games media journalism, and all without alienating the practice of gaming as a hobby? Good stuff, made me smile genuinely, as someone who regularly clocks in many hours.
@henri4356 Жыл бұрын
Lame
@jerry37905 жыл бұрын
People who go to casino’s want to gamble. People who play games don’t. Removing loot boxes will be beneficial to everyone except maybe EA.
@metametodo5 жыл бұрын
They don't want initially. But like it or not some of them _learn_ to want to gamble. It's more complicated this aspect of wanting, desiring. Either way I agree this has no use besides giving companies money through exploiting fragile psychological characteristics in the human mind.
@DragoNate5 жыл бұрын
@@metametodo I think it's more that they just want to get whatever it is because it's rare/awesome or in some cases, the only way they're going to "win". Some of those gambling mechanics are basically pay-to-win because they give out things that _actually_ put you ahead of others who don't pay. So I don't think it makes them "learn to want to gamble" just that they're addicted to the game & have no other possible way to get those things.
@Mr.Beauregarde5 жыл бұрын
@@DragoNate *pay to gamble to win* is insidiously distinct
@DragoNate5 жыл бұрын
@@Mr.Beauregarde Is it?
@Mr.Beauregarde5 жыл бұрын
@@DragoNate demonstrably
@happylittlemisery5 жыл бұрын
Gotta spend more money. I am still missing both Stealth Olivia (SS tier) and Muscle Hank (SSS+ tier) characters to complete entire collection.
@kingjames48865 жыл бұрын
I got a holographic muscle hank first try.
@BrainsApplied5 жыл бұрын
*It's very similar to phone notifications* Sometimes you have a notification "a reward", sometimes you don't... It's a lottery! And that's why you just keep checking your phone even though you should be focused on homework.
@badi12205 жыл бұрын
like clash of clans and other free to wait games. Hey, wake up at 3am to tap this soo you can wait more. little rewards spaced out and if you want more, then pay.
@greensteve93075 жыл бұрын
So glad that smartphones and social media weren't around until a few years after I left highschool.
@JanBartnik5 жыл бұрын
It's fascinating that some companies are going for "well, we're completely removing loot boxes then" and others are "you know what we need to change? Let's call it a _surprise_ _mechanic_ and add a virtual slot machine in the game"...
@ThrottleKitty5 жыл бұрын
"Dark Flow" sounds like Flo from the Progressive commercials super villain alter-ego name.
@MegaHellsy5 жыл бұрын
She knows you've paid too much on your insurance....you've been a bad, bad, naughty boy. :P
@SmeiskAudio5 жыл бұрын
Somehow, I feel that if Progressive got wind of this idea, it would be turned into an actual commercial. And then the internet would draw fan art about it and.... oh. Oh dear.
@ThrottleKitty5 жыл бұрын
@@SmeiskAudio the internet will r34 anything
@badi12205 жыл бұрын
The sad part is that big game publishers know these things, and they are actviely doing this to make more money than they need, preying on children and problem gambleres whom wanted to escape gambling and finding gambling in video games. And of course, thank god for Jim.
@metametodo5 жыл бұрын
Money, right?
@jaywebb01135 жыл бұрын
well here is the thing regarding kids... they dont have bank accounts/credit cards etc to buy the loot boxes. they have to get that from parents.
@metametodo5 жыл бұрын
@@jaywebb0113 children robbing their parents credit cards is so common that it's even a meme. You're assuming the parents are completely responsible, make good decisions and are aware of everything, that's never a good assumption to make.
@ZombieBarioth5 жыл бұрын
@Compulsive Walker No its not, but then neither is blaming the thing rather than the irresponsibility of the parents, which is a big part of the argument surrounding loot boxes. Its no different than blaming media for exposing children to adult content, which is what irks me about all this. A lot the people going after loot boxes for harming children are the same ones who would be quick to point out how media has age ratings. They aren't advocating for them to be restricted to adult ratings like normal gambling, they're arguing for them to be banned outright "for the children" because they don't like it. An AO rating would sort things out just fine, and those who don't want them can just avoid the games just like they would avoid casinos.
@metametodo5 жыл бұрын
@@ZombieBarioth it definitely is different from censoring media for contentious content. A nude person doesn't harm a soul, the basis for censoring adult media is conservatism, religion, and nothing more, if you'd like to avoid this content from your kid okay, but it's just your opinion and costumes, it's not something that affects everyone pretty equally, it's a matter of opinion and preferences. However, criticizing gambling cricles is based on psychological studies (as you can see which comment section we are in), and psychology affects and involves every single human, making vulnerable from babies to elderly, psychology isn't affected by opinion, and is way more studied and scientific than any conservative stances. So the harmful effects of gambling is a serious matter. It's not the same at all. The first is a matter of opinion and costumes, the second is a security matter because we humans cannot avoid being vulnerable to this, so there has to be a responsibility from the part of the game itself and its creators/administrators.
@seekittycat5 жыл бұрын
Game companies: There isn't enough research on surprise mechanics yet! -literally puts in a slot and pachinko machine so old research can apply now
@DetectiveBarricade5 жыл бұрын
Everyone: shows a mountain of research and evidence damning gambling mechanics Game companies: "we disagree with the interpretation of the research and evidence"
@arahman565 жыл бұрын
- Creates a game trailer that's 20% gameplay and 80% slot machine.
@GunnarClovis5 жыл бұрын
Hey, I'm a game developer, background in video gamedev, but I now work in the casino gaming industry: Casinos actually hate being compared to video game loot boxes, because loot boxes are much much worse and more manipulative than casino gambling. All gambling games (table or video) are made and heavily-regulated so that the odds never change. You have the exact same chances of winning any game you would ever play; same odds of a jackpot, same odds of a near miss, same odds of a royal flush or a two pair or whatever it may be. It's literally illegal to do otherwise. A slot machine or casino card game has no memory, it doesn't know or care when you last won or lost, or who is even playing. Whereas loot boxes in AAA games or mobile games are NOT random, they do NOT have the same odds of winning each time. A casino game is a fair roll of the dice, but a loot box is not a roll of the dice despite the game publishers want you to think they are. Loot boxes are an algorithm, specifically tailored to each player to maximize their revenue generation. A loot box knows when you last won or lost, it will intentionally do near misses to trigger your brain, it will change the "odds" unfairly to maximize its manipulation of the user. Microtransaction sales are the worst of this, as these games will individually create sales per user according to their adaptive algorithm, specifically offering sales on the digital items it knows you want at the price it believes you're most likely to make a purchase at when it thinks you're most vulnerable to this kind of sale offer. Digital goods don't actually cost anything for the publisher to sell, all price is artificial, and will be tailored for maximum manipulation. So yeah. If you tell a casino game designer or casino manager that AAA game loot boxes are gambling, those casino people will be very offended, as casino stuff (while designed to take money of course) are far less slimey 😅
@kujmous5 жыл бұрын
...continues scrolling through social media... curse you dark flow
@SwapnilJha5 жыл бұрын
Join the dark side @kujmous
@mythology24675 жыл бұрын
"Hooked kids up to slot machines" *An Ethics board would like to know your location*
@typingcat5 жыл бұрын
Hooks the Ethics committee, too.
@Master_Therion5 жыл бұрын
Me: What can slot machines can tell us about our brains? Is that even possible? SciShow: You bet!
@THETRIVIALTHINGS5 жыл бұрын
lol I see what you did there >.
@marie-christinelandry69835 жыл бұрын
Love how the show just encouraged whistle-blowing on dubious research to keep people gambling in video games 👍
@genesises5 жыл бұрын
@no no It is regarding the last part of the video where they say there are places to reach out to if you find unethical research regarding lootboxes being done in the workplace. I was also confused at first :p
@Roroxane5 жыл бұрын
Aaaahhh, I came looking for this !
@line-mariefortier26295 жыл бұрын
And me too!
@manguy015 жыл бұрын
I will never gamble. Because I know I have an addictive personality. Any video game with a randomized reward that lets me try again and again will have me hooked for hours or even days of soft-resetting to get what I want. A good example is shiny pokemon. Or loot drops in Diablo.
@badi12205 жыл бұрын
And there are people who dosen't know and they can fall into the trap of gamiling in (ESRB E or PEGI 3) games, or children who dosen't realize that tis uses real money. And just imagen that Bobby requireing you to pay for loot after a boss in diablo.
@Lightning90605 жыл бұрын
Ive been gaming for years and the lootboxes are a cancer in our community. We all hate it, and greedy companies know that, so they hide it behind jargon to get away with it. If anyone doubts me look up NBA 2k20. It litterally had people playing slot machines to get players they want, ans the game is rated for EVERYONE. So your 8yr old kid can litterally pay money to play slot machines. And its even worse than real life slot machines cause there is absolutly no chance to get that money back.
@DetectiveBarricade5 жыл бұрын
Monetization in general is a cancer in the video game industry. Rather than put any actual effort into quality games people will be happy to buy and play, many of the largest publishers put out games that test players' patience to push them towards spending more money. It doesn't matter to them if they anger the gaming community with these because they only care about keeping the "whales" hooked and spending - regardless if those people can afford to keep spending or can even help themselves.
@flyingpiggie9795 жыл бұрын
The whole “even if your ‘strategy’ is pulling a lever” thing made me unexpectedly crack up.
@NewMessage5 жыл бұрын
So this is why I can't stop thinking about cherries!
@GeorgeNoiseless5 жыл бұрын
This is the video on gambling/loot boxes that we need years ago! Thank you very much for expanding on the specific psychological pitfalls for problem gamblers.
@rosebrandon05 жыл бұрын
Thank God for Jim Sterling.
@stevenaudet5 жыл бұрын
Looks like "surprise mechanics" to me!
@kdasberg5 жыл бұрын
Natasha Dow’s Addiction by Design is a great book if you’re interested! If I remember correctly, it’s more of an ethnography about slots in Vegas than psychology, but still interesting.
@0ctothorp5 жыл бұрын
CS:GO had those near misses baked into it because of the way the "slot machine" spun around the dial would just barely tick off a valuable item before landing on an item that isn't as valuable.
@furatceylan85 жыл бұрын
thank you for this episode. it really never peaked my interest, but i´m glad i saw this. because, as a child of the 80s, i used to play - and to an extent still do - computer games and i had noticed how much empty time i was investing, that would be more beneficial for studying or working. i still play games recreationally, but i really noticed how many many games over the years adapted their online game offerings to encompass such small items, that get you hooked. at the end of the day, you are investing small in game purchases - it´s really not a lot of money you lose, but that small investment of money, keeps you from quitting the game and do something more productive or entertaining, because you are being conditioned to want to reach that daily goal, that daily perk, this weekly or monthly accomplishment. and all you really do is, spending hours infront of a display, moving shiny objects around, smiling and more often than not cursing at your opponent. now isn´t that nice for entertainment!
@Leeqzombie5 жыл бұрын
Oh god, dark flow perfectly explains so many of my useless distractions (common with my ADHD). Interestingly, my father is a pathological gambler, and it's his side of the family with all the ADHD (he shows symptoms himself too). This makes me want to look more into ADHD and pathological gambling symptoms. There are higher rates of addiction in those with ADHD than those without, and a big part of ADHD is seeking immediate gratification and differences with dopamine. This video was more interesting than I expected, not that I was thinking it would be boring or anything.
@Graghma5 жыл бұрын
You can tune (and slot companies do) the reels to have more 'near misses' to take advantage of people's idea that a near miss is better than any other miss. There are also partial wins (where you get less than the bet back) that work on the same sort of principal.
@ericpowell965 жыл бұрын
I watched this video in the morning and when I went out to get coffee my mom told me I have a nice alarm (the sound at the beginning). This coupled with the subject of the video gave me the idea to make an alarm out of sounds from a video game I like to make me more excited to wake up. Has anyone else tried this?
@u.s.isnolongertheworldsgua21883 жыл бұрын
I did, how is your progress on your project
@ericpowell963 жыл бұрын
@@u.s.isnolongertheworldsgua2188 I never actually did it haha. Thinking back I can't even remember which game I was thinking about, it's been so long since I've played anything. ¡Ahorita tengo curiosidad! Te agradezco por el recordatorio.
@francovivanmichelon9086 Жыл бұрын
The "flow" and "wired" state you experince while doing things like gambling, speeding, extreme sports, drug taking, drinking, smoking, some video gmaes and movies is awesome. And very hard to obtain in other activities. And it require a lot of effort and focus to achieve doing non risky or pleasurable experiences. But if you manage to obtain it to study or work you will almost certainly become rich and sucessfull.
@JohnnyLeven5 жыл бұрын
Great video! This really explains how I feel when playing competitive Rocket League. I feel like the matchmaking is setup to induce flow there.
@MichaelMiller-rg6or5 жыл бұрын
Also, I used to work for a company that printed lottery tickets. The near miss effect is something the scratch off lottery industry takes full advantage of even though if you think about it there is no such thing as an actual near miss where little pieces of preprinted cardboard with special ink over a scratch area is concerned. But its easy enough to print lottery tickets where you have to match 3 in a row to simulate the idea of a near miss by printing tickets that have 2 out of 3 of the symbols you need nearly exclusively.
@typingcat5 жыл бұрын
I don't have addictive personality. Everything becomes boring, quickly.
@ilikedota55 жыл бұрын
You should have left a link at 7:20 for those potential whistleblowers (i know its technically being a leeker)
@andrewhahn19835 жыл бұрын
I really liked that little poke at developers to call out predatory mechanics. Hold people accountable and don't let them slip something in at the eleventh hour.
@drasco610845 жыл бұрын
Thank you for including the last part about ethics
@MilnaAlen3 жыл бұрын
It's interesting how intermittent reinforcement can be good or bad. Like unpredictability as a flow trigger opposed to gambling. And how it's demonized, even though personally as a ADHDer it has been really helpful in relationships where I'm treated well, otherwise I get utterly bored in 3 months. I think it's the intention that makes the difference, whether it's to support or selfishly take advantage of. Not that intermittent reinforcement is always abusive.
@ResortDog5 жыл бұрын
There has never been an end of humans trying to live off other humans and gambling is the most mental addiction.
@cloudkitt5 жыл бұрын
What does it say that I find slot machines brutally, *insufferably* boring?
@Devieus5 жыл бұрын
Probably that you're a functioning member of the human race.
@inphuriated5 жыл бұрын
fun and engaging surprise mechanics!
@ThatgirlinSeattle5 жыл бұрын
Question. What is the difference, if any, between a company that makes drugs as addictive as they can to maximize profit and a company that makes slots as addictive as they can to maximize profit?
@capsith5 жыл бұрын
Reasons (health, legal, etc.) to stop the companies.
@unleashingpotential-psycho94335 жыл бұрын
Slot machines 🎰 teach us we like shiny things 🔥
@gregrowe11682 жыл бұрын
Slot machines trick you into playing in a number of ways. Yes there are near misses but also false wins, spins in which you do get a win but it’s less than your bet. It’s still a loss overall but your brain is tricked into thinking something good happened and it gets a reward response. The colors, sounds, and graphics themselves allure players to keep playing as well. You also many times trick yourself into thinking there is a pattern in the randomness of the spins that doesn’t really exist. You think you can predict when a win is coming but you can’t. And the oldest myth to slots is that if you feed it enough money and play long enough, a big win is certain to come. It just isn’t true.
@infinitecanadian5 жыл бұрын
A standard microscope would be FAR from 'Boring' - and a Stealth Olivia would indeed be 'Legendary'
@francovivanmichelon9086 Жыл бұрын
it's amazing how human brains are wired to enjoy risk, novelty and unpredictability
@theprowitzproject94035 жыл бұрын
In the same realm of timing payouts, the tones that slot machines emit are specifically chosen to trigger sensations of happiness and excitement in the players. It draws players in and to those most susceptible, keeps them playing.
@Hollowdude1511 ай бұрын
I never knew that gambiling games did that to people and great video man :]
@alandonaly4575 жыл бұрын
I don't know if loot boxes are the same as gambling, but the video games industry is counting on it being just like gambling.. Addiction is a great business asset, and a wonderful tool to rob people while pretending not to.
@stephaneclerc6675 жыл бұрын
As someone who asked to be barred from casinos, thanks for this video, i learned a lot and will definitely keep staying away from it.
@alexe57253 жыл бұрын
You can really apply this slot machine concept to any behavior u want from anything or anyone
@reptilianstudios89945 жыл бұрын
There probably is dome nuance there, buying in game currency? Not gambling, loot boxess? Gambling
@MichaelMiller-rg6or5 жыл бұрын
That schedule of reinforcement thing sounds a lot like positive reinforcement in dog training.
@christelheadington11365 жыл бұрын
This explains why I don't play slot machines.
@InfectedChris5 жыл бұрын
I don't go to the casinos, but my hometown has one and I looked around and it was depressing. Old people literally with their oxygen tanks on the stool next to them. Just wasting time and money while breathing disgusting smoky air.
@KyuVulpes5 жыл бұрын
The only thing I am addicted to, is gaining knowledge.
@Gr3nadgr3gory5 жыл бұрын
What about oxygen?
@andrewbrandtmbgy9082 Жыл бұрын
awesome video very interestting
@hannah-nv2lv5 жыл бұрын
Plot twist: Those slot machines aren't random. They used science and research to keep us playing it.
@Devieus5 жыл бұрын
They're random, but that doesn't mean they're not scientifically designed to keep people playing them.
@kellygreen26625 жыл бұрын
Thank you for this video 💞💕💞
@LOGICZOMBIE3 жыл бұрын
GREAT WORK
@davidperry4013 Жыл бұрын
Aristocrat leisure limited, a major manufacturer of slot machines have designers that knows human psychology so well.
@raivis29735 жыл бұрын
I played video games for over 10 years, the ones with loot boxes and all.. Got out from the depressive gamers life with some help and after half a year of freedom one weekend tried slots for the first time.. Oh boi. There is no way I can trust money to my self ever again. I guess opening loot boxes was just a training for the real gambling. Thanks Geben
@Alverant5 жыл бұрын
If they weren't gambling, the video games industry wouldn't be skirting the legal definitions so much.
@chemlearner27212 жыл бұрын
Hank. I used to work for a casino. I've seen horrible things. I don't think I will change the world/gambling addiction but what is that number to talk about the horrible gambling thing?
@ArgzeroYT5 жыл бұрын
This only is really effective on me when the near miss turns out to have an alternative purpose or use. For example, in a game where I value playing with others, getting something I can't use that others can is helpful (such as in Borderlands), on the other hand, when I'm playing solo and have no interest in multiplayer play, unless the items my character can't use sell for a sufficient amount of in-game currency it feels meaningless and in all honesty has the reverse effect on me, making me want to play it less. Maybe that's just because I am a game designer so I readily notice these sorts of things and they turn me off, but that's been my experience anyway. I do agree though, that what you're saying is what the research, as far as I can tell, does say, so I'm not saying its wrong, just that it hasn't really been my personal experience so maybe the truth of it is a bit more complex.
@0xBADFECE55 жыл бұрын
Man am I glad that early on, I was a cheapskate that vowed to never spend any real money on in-game currency.
@cosmicnautilus13455 жыл бұрын
Loot boxes are credited as the biggest gambling mechanism in online gaming, meanwhile, GTA V has a casino.
@squeedles_19435 жыл бұрын
HANK ITS GAMBLING !!!! Thank you for sharing this information friend
@ts256795 жыл бұрын
It's always such a shame that research is trailing behind the damage. I'm certain that the company's and "regulators" are fully aware that what they do isn't ethical or healthy. They know the way they treat their staff and customers as well as journalists and governments is beyond contemptuous. They just don't care. The CEO's make millions, or billions, their staff are disposable, they think their customers are idiots (though sometimes we do act like it), games journalists are either corporate mouth pieces or blacklisted and governments are slow to act, easily distracted by baseless moral panick and hung up on technicalities because those "regulators" work for the games industry and make generous campaign donations to further their agendas.
@bk2pla5 жыл бұрын
I gotta say, deleting Candy Crush was a relief. Damn Ponzi scheme!
@RealDaveTheFreak5 жыл бұрын
Well mostly it's publishers forcing developers to implement these mechanics. :(
@deathbornium5 жыл бұрын
Gambling has been always a frustrating and bad experience for me. Maybe because I know that I won't get anything from it. I quite enjoy flow tho. For example I love to play WoT Blitz (not for the loot boxes or anything, I just enjoy the simplicity of the gameplay) and I find myself in a flow situation where I enjoy this piece of trash game more than I should.
@kille65255 жыл бұрын
As a slot machine developer this is very interesting
@Funk-Fox5 жыл бұрын
omg i finally get the steath olivia skin!! :OOOO
@LucGendrot8 ай бұрын
Wow his hair really was straight back then, I'm already so used to the chemo hair
@benjaminbowman18665 жыл бұрын
6:08 sounds like my diminished rewards from smoking weed and drinking
@nathanb15385 жыл бұрын
Made me lol I feel you
@aliensoup24204 жыл бұрын
The ridiculous thing about "pay to win" video games is that you don't actually need to pay for anything to play or win - they capitalize more on impatience. Players don't want to actually play the game, they just want to smash their opponents as quickly and easily as possible. I played a couple popular mobile games and never spent a penny, but competed satisfactorily. I definitely experienced the addictive nature of these games, as they kept me signing on daily for hours at a time to complete the multitude of scheduled tasks for rewards. Once the rewards are collected the player thirsts for more to get their characters over the edge to the next level. The solution is to pay for the extra rewards and possibility for immediate advancement. Some people justify it as a nominal fee for a bit of daily fun, but after you add up a few dollars per day it sums to $100+ per month. Ordinarily a person would only pay $5 - $10 total for the privilege to own a computer game - but now they are forking out $1000+ per year just to play a game. I quit playing out of distain for the amount of time I spent on the games - and the increasing complexity of the game mechanics. The game developers kept adding more mechanics for increasing the power and ability of characters, and of course, this added more opportunities for the player to pay to gain advantage over these extra features.
@firefoxwaffles53575 жыл бұрын
I ban myself from making even a single microtransaction on loot box or gacha. I'm extremely vulnerable to them and know I wouldn't stop....
@UnderstandingCode5 жыл бұрын
Check out Bill Bure on Conan in 99. He did a bit about this.
@ACAB.forcutie5 жыл бұрын
Whenever I play slots, I'm really playing with the algorithm. I spend $20 and a couple hours with free drinks watching for patterns and trying to think "if I was a regular person, what would the algorithm expect me to do? What could I do to convince the algorithm to let me win this round?" Sometimes I cash out and switch machines to see if my outcomes change whether I use the slip they print out or cash I could go to the bar and drink there, or I could spend that money on slots and have entertainment AND the drinks
@Arda.D5 жыл бұрын
Read Power of Habit by Charles Duhigg folks. There is a whole chapter on this topic
@sadakotube5 жыл бұрын
Thanks. I've always wondered why lootboxes or gambling never appealed to me and now I know.
@Megalopros5 жыл бұрын
you should go watch the "let's go whaling" lecture, it immediately starts by saying "we will leave the ethics of it on the side for now, let's focus on psycologically manipulating people into spending as much as possible"
@TheFuzzician5 жыл бұрын
while this is obviously troubling, I find these studies absolutely fascinating. It shows us just how easy we are to fool. The fact that more people bet on dice rolls if they get to roll (rather than just having them rolled by a machine) is utterly bizarre, because of how obviously wrong that is. I always cringe whenever i hear coworkers say things like "you gonna play to win" when it comes to gambling, as if there is any strategy in any of these games. Unless you are gambling against other humans, you are always playing a losing game. The best defense against this is education. The more we understand about our own behavior, the easier it is to guard against tricks like these. As a wise man once said "The person who thinks he cannot be fooled, is the easiest person to fool".
@TigerHawk7095 жыл бұрын
I just want slot machines put back in my Pokemon games!
@TecnoNaas5 жыл бұрын
I'm addicted to slot machines and they have destroyed my life. I go in and think I'll only spend X amount and leave broke. Unable to pay bills or buy food. I just lost all my money yesterday on slot machines and the depression , frustration and anger I feel at myself is so intense I can't function at any normal level at all. I have noticed a major correlation between taking Xanax and playing till I have nothing left so from now on if I'm taking Xanax, zimmos or Valium I am making sure I've no access to money. I have a very difficult week ahead again now cause I took extra meds and thought I could control myself.
@ginnyjollykidd5 жыл бұрын
Lotteries are fixed. The lottery company knows how many winners they send to each outlet, they know the odds of a payout happening. The more people having the same winning number, the less the individual winner gets, because the lottery company is not going to pay out the same amount to each winner. And if no one picks the winning number (they can tell the odds by how many play), then the lottery company shrug their shoulders and say, "Sorry about your luck," and keep the money themselves instead of looking for another winner. And if a vendor posts that they hard a winner, that's a heads up that the odds of getting a win there has decreased. Ultimately the games are meant to separate people from their money.
@alexengland38095 жыл бұрын
Ginny Jolly, actually under the Mega Millions and Powerball they don’t ever “keep it all for themselves”, because that wouldn’t be profitable in the long term. They take a cut of every win in taxes and pay employees of their groups. Most of it either rolls over to another bigger win later (thus enticing more people to pay into it and get more money out) or is won and paid out (with a cut taken from in taxes). It’s also meant as a way to pay money into the government as taxes considering lottery tickets are from a non-profit government organization. They even advertise the lotto by saying that proceeds go into the education fund (and to help children because of that. This is a draw because of how people care for children and it gives them a moral reason to buy in). Also, they don’t know. The ticket numbers are either randomly selected by the machine or picked by the one purchasing the ticket in the store that sells them. Maybe scratch-offs are like that though considering those come with the numbers printed on them already.
@eugenetswong5 жыл бұрын
If you want to study gambling, then go study Chucky Cheese and the customers.
@rickseiden15 жыл бұрын
I'm so sorry, Hank. This is a really interesting video, but I kept getting distracted by how the color of your t-shirt messed with the green screen effect, and made it look like the editors had pasted your head onto someone else's body.
@RebeccaWalker-e2i2 ай бұрын
They say the slots are programmed to give back a certain percentage and the higher you bet the higher that percentage is. Ask yourself what the percentage is of people who lose their entire bankroll to the casino and leave broke to the percentage of people who actually leave the casino with more money than they started with and you have the true percentage. True percentage is on a good day 3% of people will win, on a bad day 0% will leave winners. So your true odds of winning are 0 to 3%. If people understood the true percentages they wouldn't risk their money.
@BradenBogdan5 жыл бұрын
I can see how "flow" fits within flight simulators, like I can relate to! : p 🇨🇦
@zebobez27155 жыл бұрын
Psych major I can confirm this is taught in psych class, a whole lot
@Babarudra5 жыл бұрын
But, but, but, I have a system that'll never lose. I just need $50,000.
@Gr3nadgr3gory5 жыл бұрын
I've got a better system, all I need is a casino matinence outfit.
@gregrowe11682 жыл бұрын
There are casino slot machines that you can win on if you have enough money and time. Some have must hit by jackpots. Once the jackpot amount gets close to the max, like say it’s $9900 for a must hit by $10000 jackpot, you can win. But it sometimes still results in an overall loss even being that close. Each spin only adds a few cents to the jackpot so while if you play long enough you will be guaranteed to win it, you might spend more than $10000 to win $10000.
@ChimpDeveloperOfficial3 ай бұрын
youtube algorithm got me on the dark flow
@ratoh17105 жыл бұрын
""""""Suprise Mechanics"""""" tend to exploit the exact same mechanisms that make gambling what it is. Just because it doesn't look like gambling on the face of it doesn't mean i isn't.
@bludshock5 жыл бұрын
"Dark Flow' There is a star wars joke there somewhere
@musingartisan5 жыл бұрын
Video games are so often advertised as being "...the most addictive game...". In what other industry is addictiveness seen as a good thing? Does the tobacco or vaping industry advertise as being addictive? Coffee? Alcohol? Gambling? If any of these things advertised on their packages that they are MORE addictive than their competitors there would be all kinds of social and political backlash, but for some reason, as for many of the negative aspects of gaming, they are seen as a boon. And we let them get away with it. Video game industry, particularly online multiplayer video games, are a very perilous and lawless place right now. Our laws and politicians - 90% of whom do not even have smartphones - need to catch up with the technology and do their jobs of protecting their citizens.
@tncorgi925 жыл бұрын
Except that when I watch SciShow episodes I feel like I'm winning every time. 😉
@ginnyjollykidd5 жыл бұрын
Really, this goes for virtual rewards for virtual currency, too. One very complex game was "Hogwarts mystery" of the Harry Potter world. Introductions were all well and good, but the story didn't happen till "third year." The storyline was so bogged down in the play of the game. (same classes, same actions, same rival harangueing you till it's like you're physically beat up each time you play.) The fun stuff didn't happen very often, though you could make it happen more often if you paid real money for the virtual currency. I could probably put the elements of the storyline in a fifty-page book half the dimensions of the average 200-page SF book. The first Harry Potter book is three times the size of an SF book, and the second one is five times. And the rest are bigger. And Warner Brothers doesn't need anybody's money; they get enough from their moviegoers.
@cngwt39795 жыл бұрын
i dont gamble, thanks to my need to not lose
@theoverseer3935 жыл бұрын
I want the Dr Turtleman skin
@greensteve93075 жыл бұрын
Dark matter, dark energy, and now dark flow! When will the darkness stop!?
@pencilfriendpaperscribbler60325 жыл бұрын
That explains pistachios.
@fgregerfeaxcwfeffece5 жыл бұрын
Just one minor complaint. you used micro transaction as interchangeable with lootboxes at one point. Which is not the case especially for the topic of this video. Lootboxes or "surprise mechanics" are the term for the random stuff. Micro transactions on the other hand can be perfectly fine as they just describe "paying a small amount". I think we can all agree that buying a pack of gum for 1$ and pulling the lever for 1$ are totally different things in this context. Both are microtransactions, but only one is -gambling- a surprise mechanic.