Listening to the story at 1:29 had me like "wow this sounds really similar to something that happened to me", and then I realized that it was something happened to me, as I was the one that commented the story
@Sterling_Silver04 Жыл бұрын
lol I was watching and it had me at the Aragorn/Legolas mix an I went "hey wait a minute"
@sandman4321011 ай бұрын
Congratulations on your fifteen minutes of KZbin fame
@aneeshnadgouda5524 Жыл бұрын
"why would you ban time travel? You just gotta..." *proceeds to describe why one would ban time travel
@dreamwanderer5791 Жыл бұрын
Yeah I'm not sure how you plan around going back an entire year without just hard shutting it down or metagaming your ass off.
@Limrasson11 ай бұрын
@@dreamwanderer5791 Time travel is a mess to begin with. Even if the story isn't written dynamically. So most of the time it's up to the DM and the only two D&D examples I know of are wish and divine intervention, both of which gives the DM control over what happens. Otherwise I would say that anytime it's abused the future version of the character also comes back in time to stop themselves from changing the past.
@David_Apollonius9 ай бұрын
Going back one year in time is not an ability that a PC should have. And honestly, time travel stories usually don't make sense as writers throw in grandfather paradoxes and causality loops that contradict the story.
@Limrasson9 ай бұрын
@@David_Apollonius Even if you suspend your disbelief as much as you can, unless your story IS about time-travel, it screws the story over. It just becomes a tool to invalidate consequences, decisions and the general flow of the plot.
@FelnalАй бұрын
@@Limrasson I mean, the DM can also just declare that whatever changes are made through time travel just creates a new branch timeline rather than change the timeline entirely, and add a stipulation that the players will get booted back to their own timeline after a while so they can't stay in the new one. Stops time travel shenanigans from derailing the plot and creates a setting for a different campaign at the same time.
@Jessie_Helms Жыл бұрын
My party went straight up to the bishop of my powerful homebrew faction and just straight up asked, “So, do you know why the goblins stopped raiding up north?” A closely guarded secret by Civilization’s Light and something pretty much only the Druids who sent the party also knew. After having informed the captain of the city guard who said they should be discrete about said info. I had a double take both in and out of character and they asked again. “Okay… we need to call this session here cause BOY do I have some world building and individual character choices to make concrete”
@DarkKnightofIT9 ай бұрын
We stole the BBEG's casting focus with magehand, in trying to resist it he rolled a Nat 1, aaaaand polymorphed himself into a sheep. _during our first encounter with him_
@jdxanadu872 Жыл бұрын
DM of the second story here and yeah, I should've seen it coming. Luckily I was able to improvise the rest of the session, but man did I have to take a moment because the player just skipping the entire dungeon broke me for a moment
@saymyname261811 ай бұрын
How was the player even able to scout an entire dungeon twice by his own though? I'm a DM now, so I have to know. He said he was a Rogue, so I'm guessing he didn't turn into a spider like a Druid would to scout the dungeon.
@jdxanadu87211 ай бұрын
@@saymyname2618 first time it was really good stealth checks. I made him roll a stealth check in most of the rooms (a say most because I didn't want to make him do it in every room because that seemed tedious and unfun) and rolled against him every time. Nothing ever rolled higher than him Second time was the good stealth checks again and also the bard casted invisible on him. There was also a mistake on my part that I didn't realize until after the session. There was a monster in the dungeon that had tremorsense that should have detected him.
@saymyname261811 ай бұрын
@@jdxanadu872 Thanks for the reply. So, invisibility is a spell I should watch out for if the objective is just "get the thing and come back". It would be good to set up some traps in that case then I think, so even if the enemies can't spot him, he still needs to watch ou for something.
@spartanhawk7637 Жыл бұрын
I think one of the party members' backstories is gonna completely derail us later on...She's a princess and the sole survivor of House Rogarvia, the ruling house of Brevoy...meaning she still has a claim on the throne. A throne which is currently held by House Surtova. A house which tried to have her married into it multiple times to cement a claim on the throne. Yeah, we have a straight up war of succession on the distant horizon, and when I asked the DM about it he replied with "Yep, and none of y'all have politics lore so none of your characters know this is even a possibility!"
@DrEgonCholakian Жыл бұрын
That makes me really want to play a war of succession court intrigue campaign
@David_Apollonius9 ай бұрын
@@DrEgonCholakian I think Pathfinder has something like that. It's called War for the Crown, but I don't think you get to decide who to side with. Murder in Baldur's Gate does do that by allowing you to choose between 3 nobles, but it was written for D&D Next and ends at level 3 or something. And, I'm guessing Spartanhawk is playing Kingmaker, which is a Pathfinder campaign where you get to build your own kingdom in the wilderness.
@GrifoStelle8 ай бұрын
The crown princess. Doesn't know politics. That's the only job a princess has. Understand the powerful and how to impress them. At the very least the ones repeatedly seeking political alliances with her, at a dead minimum the guys who murdered everyone and had her deposed. Even the endling of the Hapsburg line knew the basics of politics, what no marriage no heir meant... and he had severe disabilities. Did princess go through the amnesia or 'happened as a baby" trope? What is the justification for the princess's total inability to fathom understanding the court she was raised in?
@spartanhawk76378 ай бұрын
@@GrifoStelle Simply put, she was raised by an opposing noble house, purposefully given the bare minimum explanation of the subject, and was planned to be kept as a political token in an arranged marriage. She escaped with the help of her witch patron and managed to found the kingdom through war with a bandit leader. Effectively she's learning on the job while my character tries very hard to make sure the kingdom doesn't burn itself down in the background. Think a Hand of the King role from Game of Thrones.
@thetwojohns6236 Жыл бұрын
While there have been plenty of times my players have broken a campaign, I've always been fairly good at improvisation. I also like sending players down pretty deep rabbit holes. So when the BBEG, for example, was presented with a better argument and way to achieve goals that fit with both his and the party's plans, the newfound ally simply gives up his part of the overall play, and reveals yet another BBEG the players didn't even know about. Campaign back on track and players congratulate me on making an even more intriguing campaign. When this needs done, I usually have a villain waiting in my folders, or just quickly flesh one out, building him in later between sessions.
@NotThatVinny Жыл бұрын
Long story short: Players: So, is this a load bearing wall/pillar? DM: Uh... Players: Can I make it one?
@Landis963 Жыл бұрын
DM: Um... Make an Intelligence check.
@NotThatVinny Жыл бұрын
@@Landis963 You can level up either by encounter or milestone - guess which one was picked.
@Landis963 Жыл бұрын
@@NotThatVinny Hmm. There's only one reason to ask such a question: to short-circuit a combat encounter. As such, I have to assume encounter.
@christopherpurches2774 Жыл бұрын
I had a group in a homebrew setting decide to go a-viking as it were. It was a homebrew setting and I had asked the group before the planning phase what sort of game they were interested in, with a list of options I knew I could easily run. Setting and campaign were planned out. There was going to be a raid on their town, and soon they would use the wreckage to build ships and set sail for themselves. Eventually, they would meet a convoy of refugees setting sail for lands unknown, conducting their own raids and having other adventures along the way. Instead, they successfully killed the entire raiding force in their first encounter, with the exception of one who they spared and ultimately adopted. So, I adjusted. The convoy came to them, and they joined in. At the time, I was unaware that Jorm (the surviving raider) was a pet NPC to the group, and had him departing the convoy when it stopped near his homeland. Instead of remaining with the convoy and continuing to the actual viking adventure, the party decided to follow Jorm on his journey inland to find his brother. I called an end to the session in that moment and let the group know that this would take them far and away from any semblance of "vikingness" that was intended for the campaign, at which point I was informed they would rather follow the pet cardboard cut-out. They went with it, and, though it wasn't the campaign they said they wanted and not what was originally planned, they had a good time and I had a good time running that saga.
@MrInitialMan5 ай бұрын
I derailed a campaign in Session _Zero._ The campaign is that we are on the hunt for a magical thief. My character is a rogue, and he has a goat-drawn cart with a sack on it (actually the biggest bag of holding available). I slip a note to the DM. "My character is secretly a warlock. He is the thief you are looking for." DM reads the note, ponders for a moment, writes something on it, and slides it back. His reply is "YES!!!" underlined three times. We both knew that any Thieving Shenanigans under the excuse "It's What My Character Would Do" would be highly unwise; he's trying to hid in plain sight. Ohhh, it got gloriously _messy_ when the other players figured it out.
@NotEpimethean Жыл бұрын
Not a singular stunt, but my changeling assassin rogue has been able to successfully murder three different world leaders, with four more to go. And also just causing general chaos. It's gotten to the point where my DM asked me specifically what I was going to do because I have a habit of infiltrating the bad guys side, then going on a mission and persuading the boss to help me (enemy of my enemy kind of thing)
@alexkuhn5188 Жыл бұрын
That Druid had a WHALE of a time!
@savonhlee638511 ай бұрын
Adopted a baby Tarrasque.
@williamsrdan Жыл бұрын
@5:45 story beginning at. I should add, that the Heal, Mass spell used against the undead army included at least one Metamagic Feat: Maximize Spell. It may have also included Chain Spell. This would be how the spell was able to destroy the entire undead army with maximum hit point "damage." So, not quite as BS as it sounded from my original story.... If anyone was questioning our rule interpretation. I had forgotten the Metamagic Feats until hearing my story read by someone else. It was a lot of years ago. Thanks for sharing!
@MironxTrygon11 ай бұрын
It doesn't seem like derailing for me in the bard-enthraller story. Was the bard DMPC or was the story a case of PvP. It seems like the second. Anyway, it is very wrong of DM to act this way. Wtf tree, wtf resurrection of the bard. I'm ok with arguing about if you are able to suggest this while you are enthralled. But all the consequences seem implausible and unfair. Some ways of enthrallment in 3.5e give you an option to suggest anything you just need to follow orders. Others are more alike of the 5e's charmed condition. In this case you should not want any harm to the enthraller and should not suggest them to drink from this flask. You may argue about what was the case but in the second one DM could just deny your action and let you try something else. Tree fall was so dumb as an idea of solving the problem. In the first case (you should follow the orders but you may do anything that is not against them and don't delay them) it was a brilliant move of your assassin. And no matter was it a dmpc (bbeg or else) or another player DM should go with it. Because it was very clever of you to defeat someone trying to enthrall you.
@kahnyfox45923 ай бұрын
My character had aquired 20 "strange potions" which was pretty much, you drink it, roll a d100 and use the table our dm has for random effects. i gave out 3 potions to each of the party members and we had a drinking contest. one player turned into a werewolf, the other ethereal until one player turned into a tarrasque and upon freaking out my character threw a potion at him whilst also drinking one. we now had a Level 12 tarrasque with Godlike Powers for the next 10 ingame days. but my character after drinking the final potion, became schizophrenic and paranoid that the shadows were coming to get him. after a few days had passed everyone was normal.. but my character, and we met up with the campaigns plot npc's to launch an attack on some demons that were destroying a pixie town. my character kept rolling poorly when it mattered and rolling super well against the rest of the party trying to stop me. long story short. I grabbed magical crystals that were effectively Miniature Nukes and self detonated, killing myself, badly wounding 3 other party members and vaporizing the npc's nearby. but atleast i scared the Demons away. the GM stopped the session right there for 3 weeks till he had re-written the story to work around us killing the npc's by accident and it all worked out in the end. In the next campaign (same world but 300 years later) a new world map had been made and at the location of the explosion was now a lake named after my character. During that campaign my character also died via exploding themselves (warforged with a damaged core) got shot with a nat 20 and blew up. this is now a thing, all my character's die by explosion
@beegirl880910 ай бұрын
We befriended the coterie that was supposed to be our rival party coterie thing and scrapped all our GM's plans (we play a modified version of VTM: Bordeaux By Night)
@frostbite07077 ай бұрын
Made a murder mystery one shot. Over four in game days they had to solve four separate murders caused by a world turtle cult. Day one, group finds most of the clues but gets stuck on a piece of lore that foreshadows the final boss of the one shot. Party convinces themselves that there is a dragon beneath the house(there is but they shouldn't know that yet.) and abandons the murder investigation to spend several hours trying to dive into the well or cause property damage trying to find the "dragon". They get lost in the garden, the dwarf tries to repel down the well but trips in and the dragonborn lets go of the rope. The three players outside the well fumble each's strength check trying to pull the dwarf back up with a second rope. I was laughing so hard and wanted to get back to the murder mystery that I told them they pass because all three were pulling.
@applesauce9994 ай бұрын
We had an overpowered knight with metal armour literally just there to kill 2 of our players and escape and be a BBEG for multiple sessions. Heat metal is powerful and he died mid escape.
@Nostripe361 Жыл бұрын
we almost broke one of our dungeons. A friend tried to use his wizard's magic to break a hidden door open. Well he broke it but it didn't open. So our group went on, only to find out it was our only way to go and the real mechanism to open the door. Ended up ,after a long while trying to figure a way to magically open the door, we ended up breaking the wall a small bit next to it and allowing the Artificer's homunculus to crawl into the door to mend the broken gears.
@maxmcgregor6178 Жыл бұрын
My players in a school campaign built their characters around being chaotic and 2 of them made children of the intended bbeg (The Eldrazi from MTG) so now they are trying to get the eldrazi to eat the world while being hunted by that worlds CIA and FBI
@silverknight55697 ай бұрын
just had this happen in our last session. one of the guys involved in a smuggling operation our team of ghost hunters has stumbled on comes to the inn we are staying in. on track at this point. fighter and druid make him think he is going insane by first just mouthing as if they are talking to him culminating in the fighter slamming his fists done and storming off, druid says in celestial " sorry he is overly dramatic when he is hungry"..... the smuggler doesn't speak celestial and so just hears the warforged druid (i made him as a transformer) speak what can best be described as heavenly words with angelic undertones and echos (DM described it as such because he found this thing hilarious). smuggler thinking he has lost it gets up to leave.... still on track just slightly turned. Bard convinces him to drink with him and gets him properly drunk and pliable to answer his questions.... very on track.... when the smuggler starts to close up the druid asks the inn keep if she could bring a bottle of the very good wine that she and her husband were keeping safe for us.... and mixes in some glowing moss he had found. (at this point Dm couldn't speak because he had stopped breathing) at a signal the cleric distracts the inn keepers wife getting her out of the room. Druid gets up leaves the room and the "inn keepers wife" returns and delivers the bottle of wine she says the bard had ordered... then leaves the room and the druid walks back and sits at his table. the mix of alcohol and the moss causes smuggler to collapse and enter a state where he would answer/ do anything we asked/told him (yes we had him slap himself to check). we decide to take him to our rooms to question him so fighter and druid grab him by the ankles and drag him out with the bard following behind acting drunk (we explained that the smuggler had had too much wine which the bards behavior reinforced). back to the cleric she is distracting the inn keepers wife with questions and sees us coming upon hearing the smugglers head bonk on the stairs (worked out it wiped his memory of the entire interaction) on our way up. well needless to say we got our info and managed to derail the entire session in a way that almost broke the DM
@SquirrelGamez11 ай бұрын
I once cast Banishment on a world-ending demon that just got summoned in. DM said the demon is so high level compared to me, it can only fail its save on a nat 1. DM and I lock eyes. DM rolls. Nat 1. We both burst laughing.. Not a true derail however as this was the end of the campaign, but still meant the campaign ended like your average Tuesday instead of a cataclysmic apocalypse event.
@lukediehl1210 Жыл бұрын
Commenting before watching, so there's a possibility my DM submitted this one. My ranger had been kidnapped by a hag as a child, and as such, took fey as favored enemy. We ended up in the Feywild, and our quest giver was, you guessed it, a hag. When she stepped out of the room, the party started ransacking the place for loot, so I figured we were just taking her out and I set a trap for her. Turns out, she was meant to be the final boss. She had legendary actions, and we were level 5. Half the party died, and the campaign pretty much disintegrated. My DM was pretty cool about it, at least to my face, but I still feel horrible about torpedoing something he was so excited about
@pulsefel9210 Жыл бұрын
that last one has me thinking why the dm didnt just mirror the encounters. if the exit is at the entrance it wouldnt be hard to do that
@Sterling_Silver04 Жыл бұрын
Couple of reasons on it, main one being we were all fairly new to it, though he has a bit more experienced than us
@postapocalypticnewsradio Жыл бұрын
PANR is posting a comment with SUBSTANCE. As requested.
@tonylawson6636 Жыл бұрын
Wish do I need to say something more. Ok AD&D 2nd Ed and it was a full on wish from a ring. The DM gave it to me because I was the only one he could trust to use it for the party. Psionics just came out and he was running one as the bad guy. He keep teleporting in blasting us and teleporting out. While we were in a fight. The third time I used the ring to drain all the PSP's from the bad guy and give it to the Psionics in our party. Not knowing anything about Psionics. The DM said that I could not do that. I was like why not it is just afeting two people. No that is not why. It is that if you do the bad guy would fall unconscious in the floor and the next four sessions are gone as will. This is the big bad guy of my campaign. You were not supposed to be able to kill him. I end up draining 300 PSP's and as a reward for letting the DM bend the rules to save the big bad guy. I got a ring of limited wish for My fighter mage.
@christopherturnley21579 ай бұрын
Was a player in our groups 3rd campaign. It was advertised by our dm to start as a sea adventure at my character’s home island. 3rd session in we are sailing for our lives, away from a demon/zombie outbreak carrying my tribes artefact to its next destination. This artefact was the only known natural metal substance that completely nullified magic. And it just so happened to be taken from my pc by the captain for safe keeping. While on the boat my party member happened to find a merchants locked chest. Being the curious cat he is, he opened it. Erupting out of it came an Orb of Annihilation. (Dm rolled for the loot on a table) For the uninitiated, this orb is a magical all consuming force controlled by a wand. My friend, bless his heart, had no idea. Well, after 10 minutes of running away from this orb that was chasing him and carving up the ship at the same time, the captain arrives and can only think of one thing. She takes out the all powerful naturally magical canceling artefact and lobs it like a damn grenade into the all powerful magic consuming orb of annihilation. Dm literally gave up after explaining the two objects colliding and erupting space and time. I Stepped in to dm the session after for about a year. Decided the implosion created a tear in all space and time, made a wormhole into 9 adventures I would’ve like to run. The party then chose which space in time to explore (ended up being the pumpkin farm at the start of the Witchlight Carnival). With the idea being if they ended entering the wormhole, they were split into three groups, each different versions of themselves at different times they were entering the tear. (Past present and future). And if they ever left the wormhole they would be confronted be their past selves who had explored a different adventure. (Their future selves had died to Strahd and they would have found out after the fact if they chose to enter Into the Mist before Berovia) About halve way through the adventure into the fey wild and DM wants to DM again 😅. Ah well, was fun while it lasted! TLDR DM burnt out after his npc broke his own game via an implosion in space and time with back luck and my character’s backstory.
@wetheepiphany3 ай бұрын
Dang, I hope you get another shot at running a campaign with this setting one day, that story sounds epic
@thedarkbard11 ай бұрын
Haven’t had it yet (though we are playing the lost mines of Phandelver, a pretty straightforward module, and my players are all new. But my dad is an extremely clever software engineer, so combined with my absolute fool of a friend, its only a matter of time.
@Adriarcher Жыл бұрын
So, I was DM in a Lost Mines of Phandelver campaign. First time most of my friends and I played DND. They had succesfully cleared the mannor, and went to Cragmaws castle to rescue Gundren, who is supposed to be their boss and questgiver in order to complete the campaign. So, they sneak in, and fight in the boss room without alerting the whole castle. So far so good right? But then, the goliath barbarian/warlock decides that Gundren has to give them the map to the mines. Or else. A few rolls later, Gundren is trying to flee, and to try to stop him they knock on the dining room's door, making EVERY goblin in the castle attack the party. The other three PCs were fleeing the scene while trying to kill some goblins, but the barbarian went ahead and killed Gundren. Then he came back to help the others escape into the woods. Lanfus, dwarven cleric of Tymora with a 19 ac was 1HP and drank an invisibility potion, while surrounded by hobgoblins and their wolves. Then the wolves succeed on a perception check with smell to atack the cleric and he dies anyway. The others leave him there to be looted/feasted upon, and go to where they "killed" Gundren to get the map for themselves. In the meantime, I rolled a 20 on a death save for Gundren, so he got 1hp and conscious, and had him run to the town and alert the townsmaster. We never played again
@wyatttyson7737 Жыл бұрын
I’m the DM for a group that just finished up an adventure and returned to town and set up an adventuring business. Our barbarian has decided that the mayor, who has been nothing but nice to him and the party if a little dimwitted, must be assassinated so that he can be replaced. Specifically so that his secretary, who “has the real power” (she is just competent and has also been nothing but helpful if a bit abrasive) can be replaced with a party member. In order to help this, the barbarian declared himself the new judge since the current town judge was off on vacation, faked a diploma from a fake college, convinced a town guard to lead him to the judge’s office, and broke in and stole all the Judge’s paperwork and files. The rest of the part all think the mayor’s secretary is some form of witch, despite her doing literally nothing to warrant that charge. Meanwhile, the Captain of the Town Guard actually is a double agent for the ultimate BBEG of the campaign, yet no one even bats an eye at him…
@coffee113911 ай бұрын
That last one really reminds me of the first campaign i was in with a group of friends. Spoilers for Lost mines of Phandelver. Running through LMoP, our party consisted of a dragon sorcerer, fiend warlock, life cleric, ancients paladin and the shadow monk (me), we'd just hit level 3 (or were approaching it, its been a long time since we began this campaign) when searching for Glass staff we stumbled through the caves that connected to the manner house, we managed to avoid everyone and basically accidentally go straight to Larno, we went through the secret door and used what would become a reoccurring method of dealing with casters. Dropped a silence spell, i ran in and grappled, disarming them of their focus/components pouch, the caster escaping the grapple, running out of silence where the warlock would verbally berate them, only for them to be knocked unconscious by the paladin We did the same thing for the red wizard necromancer, a mage and more recently a shaman (our DM used LMoP as a base and built on it after Venomfang and wave echo cave was completed)
@Hippiehawp Жыл бұрын
OMG I’m so glad to see another one of these videos!!! I can’t wait to get off work and watch it! This topic is what got me into this channel! That and the long cons
@SDS_Solar Жыл бұрын
If i was a dm and someone did use timetravel, i would make it like a self fulfilling prophecy type thing but still change enough to where it still felt new
@DoGTripwire Жыл бұрын
So.... my party started as prisoners in the underdark. The goal was to work with an imprisoned drow rebel assassin to get out... well. I thought it was taking too long. So my hexblade charlatan started talking to prisoners and managed to start a riot to get us out early. In the process I convinced the Kua-toa to jump in the deep pit with the chaotic stupid player so as to get rid of him as a problem. The prison break worked after a few nat 20 rolls and bad rolls for the DM. Entire plan on how to get to the surface had to be rewritten. Chaotic stupid player ended up screwing us all over later though as he charged into a cave we were scouting and revealing it was full of werewolves. After blowing our cover.
@seleckt6600 Жыл бұрын
My party had a Bugbear paladin/hexblade. Nothing out of the ordinary, right? Wrong. He was a Paladin/hexblade/assassin/gloomstalker/fighter. He wore robes and tried to be stealthy. And sometimes, it worked. Most of the time, it didn't. He wasn't so bad as to be a hinderance, but he certainly would be better as just a normal paladin, Or paladin hexblade. Shoehorning in the whole stealth thing really just wasted about a third of his levels. Because once his sneak attack was done (or failed), he was just a FAR worse paladin. Or so I thought. Turns out, his true potential had been hidden in plain sight the entire time since session 0. It's just that, he never used it. And nobody ever did the math. Fast forward all the way to the very end of the campaign. The DM threw a Tarrasque at us. Or rather, we stumbled into it sleeping. This was the BBEG that had been destroying cities every year or so. Now, the entire party was in agreement to tip toe our way the fuck out of there. All of us, except the fighter rogue paladin warlock ranger guy. He asked the DM if he attacked it, would he get a surprise round. All of us, immediately OOC, went up in arms about NOT to wake up the fucking Tarrasque. But the DM agreed, that yes, if he attacked it while it was asleep, he would get one surprise round. We are all level 20 at this point, but hadn't taken a long rest in a while, and nobody was up to fighting a Tarrasque, ESPECIALLY when only half ready. Again, the ENTIRE party practically begging him not to attack the tarrasque and wake it up, because it was practically guaranteed to be a TPK. Paladin said, and I quote "This is going to take me a few minutes to do the math. If you have to use the bathroom, now is the time.", and began scribbling into his notebook. About 10 minutes later, he slides this paper to the DM. DM checks it over, and after a few minutes says "Fuck. Look, I'll let you do this, but this will destroy you, body and soul. You will die, and you will not come back. Are you absolutely sure you want to do this?" Rogue/ranger/warlock/paladin pauses for a moment, turns to us, and says "witness me". And casts haste on himself. Everybody rolls initiative, and paladin goes first. Cue, the highest damage I've ever seen in a single turn. Again, all of this was hidden in plain sight. We all knew his abilities, but nobody ever really sat down and did the math on it. Except fighter/rogue/ranger/warlock/paladin. He apparently did the math on it before session 0, and has been hiding this trick up his ass for almost 2 real world years. You see, assassin gave him Assassinate. Every hit on a surprised creature is a critical hit. Which meant they all landed. And did double damage. He wielded a Flame Tongue Greatsword. 4d6 (Slashing Damage) + 4d6 (Flame Tongue fire damage) + 4d6 (Bugbear surprise attack) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) + 4d6 (Dread Ambusher extra attack) + 2d8 (Dread Ambusher bonus damage) + 4d6 (Flame Tongue Fire Damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier) + 4 (Aura of Hate) + 4d6 (Great Weapon Master Extra Attack) + 4d6 (Flame Tongue fire damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) + 4d6 (Extra Attack) + 4d6 (Flame Tongue fire damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) + 4d6 (Slashing Damage Second attack action from Haste) + 4d6 (Flame Tongue fire damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) + 4d6 (Dread Ambusher extra attack) + 2d8 (Dread Ambusher bonus damage) + 4d6 (Flame Tongue Fire Damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier) + 4 (Aura of Hate) + 4d6 (Extra Attack) + 4d6 (Flame Tongue fire damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) ACTION SURGE! 4d6 (Slashing Damage) + 4d6 (Flame Tongue fire damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) + 4d6 (Dread Ambusher extra attack) + 2d8 (Dread Ambusher bonus damage) + 4d6 (Flame Tongue Fire Damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier) + 4 (Aura of Hate) + 4d6 (Extra Attack) + 4d6 (Flame Tongue fire damage) + 10d8 (Divine Smite) + 10 (Great Weapon Master) + 4 (Charisma modifier, pact of the blade/hexblade) + 4 (Aura of Hate) For those who don't care to read all that shit, here's the total. 84d6 + 106d8 + 180. Or 370-1,532 damage. As he was rolling this damn mountain of dice, the DM described his veins as radiating light and bursting open, his eyes disintegrating and his body falling apart as he rolled his dice. He overkilled the tarrasque on the very first turn of combat by about 200 damage, and tore his own soul apart doing it. Our paladin/fighter/warlock/rogue/ranger was dead and gone, couldn't be brought back with true resurrection, wish, or even direct divine intervention, because his soul was annihilated. But he killed a fucking tarrasque, the BBEG of the entire campaign, in a single turn. Every city in the game world built a statue to him, and that's how we (he) saved the day.
@reyvynnightveil1706 Жыл бұрын
I mean... I would allow it, under those circumstances... however, I would also inform that player that I hoped it was truly worth it, because I'd never invite them to another game again. While kind of a neat, if broken, thing to do as a single character, destroying 2 years of buildup and effectively removing every other player from the decision making process AND the final conclusion because you meta-gamed one broken ability is the epitome of "that guy" behavior. I might even Mar his entire send-off, if I were a player, by telling everyone he died doing something stupid, but not to worry because WE stepped up and thwarted the threat.
@ShallowTeal Жыл бұрын
Revy you kind sound like a "that guy" so I would chill out a bit
@reyvynnightveil1706 Жыл бұрын
@shallowteal2521 yeah, I wrote a limited list, you wrote a book, but I'm the problem... /s
@nguyendi92 Жыл бұрын
@@reyvynnightveil1706nah, you are "that guy". The player played a hamstrunged characters for 2 years, let other people shine with their combat. Narratively speaking, he wouldnt be able to get there and do it by himself. All his teamate have to delivered a walking nuke that do less than standard performance to deliver the killing blow on the BBEG. That just make a great story for EVERYONE at that table. And seem like everyone at that table enjoy that story, even the DM. That is what make it mattered in the end
@reyvynnightveil1706 Жыл бұрын
@nguyendi92 I guess some people need their labels. I gave a limited number of possible outcomes that I *might* consider based on extremely condensed and limited information. If everyone had fun, that's exactly the right way to play, not gonna argue that. However, some of you like to label everybody as a "that guy," without even knowing them. You don't know anything about me or how I run my games (extremely casually, for the most part), but if it makes you feel "superior" or something to slap a label on me, cool. I've been called worse, by better people. Have a nice day. :)
@alexdlocoa Жыл бұрын
@2:45 Somebody ripped off the Oxventurers! Lol. Guess they're getting pretty popular.
@Maddog3060 Жыл бұрын
A couple of these sound like the DM/GM was going for a TPK before they got derailed.
@DomyTheMad420 Жыл бұрын
1:00 tbh? on that DM for allowing TIME TRAVEL MAGIC
@uchihajunior5648 Жыл бұрын
I don't know if it counts but, here it goes... I was playing on a table with the ONE DnD playtest 7 rules, wich made some prety amazing changes for the archfey warlock, making his bonus action lead to prety crazy situations, i was playing a chaotic good half-elf archfey warlock named Klaus, he had 14 levels on archfey warlock and 3 levels wild magic sorcerer, total of level 17, the wild magic in-world-cannonicaly came from a gift from his patron that made him a full eradin elf, turning him into a full blooded fey, not only a half elf any longer, we also had a chaotic good female tiefling with 15 levels in paladin and 2 on fighter named Dan, a lawful neutral male deep gnome with 14 levels in artificer and 3 levels in wizzard, and a lawful good female human level 17 life domain cleric faithful to bahamut, the thing about Klaus... is that he was truly loyal to his patron, even with the confusing circunstances of the sighing of the contract, the fact was his life would be absolute shit if he didn't sigh it, i told the DM about this, and he didn't ignore that part of the story, he just tought my character would change his mind with a bit of added context, he made a scenario where the thing that ruined Klaus's was, and i put an emphasis on this, "partialy" his patron's fault, altough her intention wasn't directly that, her actions did cause the event, feeling a bit of guilt, she gave my character the contract that would mitigate his situation in exchange for him becoming her servent and give him the warlock powers, the contract made him unable to disobey orders, but it also granted access to rewards proportional to the amount of orders he obeyed, he could either do one big order, or do a lot of smaller ones, but with that he earned the GJB (the good job badges, a currency that only worked with klaus's patron). The thing is... we got all the way here without disobaying her, but also without claiming any of the rewards we could get with the GJB, that we were basicaly hoarding at this point (remember this, it will be super important later), since we never had an emergency that would need it, we just kept then in a bag, and untill now, whenever her orders had some evil implications, we found loopholes to obey the orders without cousing harm to the world, wich she didn't complain about since she got what she wanted from it. So the scenario that the dm tought would make my character want to brake his contract was that she gave him an order to kill all the other player characters within the next 48 hours, wich started an usual "brake the contract" storyline... however... the circuntances he created for klaus to become an enemy of her... weren't enough (at least not on Klaus's point of wiew, the truth was pretty messed up, but the positives he got out of his life after becoming her servent weighted much heavier in his moral balance), so my character decided to kill the entire party (i'm not murderhoboing, you'll see it later), so... since my character had the aspect of the moon eldritch invocation, he didn't need to sleep, so while everyone started a long rest, i was using short rests to build my sorcery points (wich i always did since he's a coffeelock), but before his 6th short rest, he used a scroll to cast haste on himself, and then he casted eldritch blast twice on the cleric, once with an action and one with a bonus action, killing him, then proceeded to use the fact they were surprised to use 2 fireball scrolls on the artificer and the paladin with my 2 actions from haste, they survived, and then using the dissapearing step (a DnD ONE playtest 7 archfey warlock feature) to both teleport and become invisible with my bonus action (yes, teleport and invisibility with 1 bonus action, playtest 7 warlock is way too fun😂), since i knew they didn't have any reveal invisibility scroll among their prepared items nor did they have it among their currently prepared spells, i maneged to kill both of then on my next turn... so... to avoid a tpk, we brainstormed with the DM, and then we came up with this: my patron summuned me to to her little pocket dimention, as usual, but this time she was... surprised, she tought i would try to find a loophole, or that he was no longer loyal to her after recent revelations, and this time her avatar was a pretty looking driad (she uses different appearences depending on her mood), and then he had a good character moment where he reflected about sighing the contract got him to meet her, kelly the pixie, and his best buddy, damian the mercury dragon, so most of his happiness klaus's current life was due to becoming her servent, so he was still loyal to her, then... i rolled for seduction... i succeeded, then after some... private moments... i rolled for persuation for her to revive the party if they sighed a loyalty contract to her with simillar terms to his, i succeeded, but before that, he warned her of most of the loopholes he found in his own contract that would allow then to brake free if they wanted, so now i got all the party revived, and unwillingly loyal to his patron, without expending any GJB, wich will in handy now, since i did kill then, technicaly fullfilling the order, wich was the most rewarding out off all of her quests we had so far, i got 50 good job badges when all of her previous quests earned us 61, to a total of 111, wich i used to get the godamm staff of power for my character (i was tho only member of the party without any legendary item in this point of the story), wich costed 100 good job badges, and we were now supposed to continue our quest, but now we get to the one loophole i didn't teach my patron about, now each of us got the good job badges separetly, wich ment that the kill my party members quest was now technicaly obeyed by all of us, so we got an extra 150 GJB, and from now we get basicaly 4 times the usual amount, wich we maneged to use to get another staff of power for the wizzard, and later on a wish scroll wich proved crucial before the end of the campeigh.
@captainpikle74444 ай бұрын
That whale story was from the Outside Xbox DND campaign. That literally happened word for word.
@slugman70703 ай бұрын
Doing the LmoP We ended up doing the Finale for TDoIP and killed CryoVein, took his hoard and built a fortress in a rundown town and paid to have everything rebuilt forcing the people into life debt cause we didnt do it out of charity. We also Unionized a group of goblins against their bugbears overlords. never made it too the Mines XD
@NeedsContent Жыл бұрын
This are all easily dealt with by an experienced DM.
@herecomestrouble2965 Жыл бұрын
these "esucky" characters are getting out of hand
@caderan5807 Жыл бұрын
I was playing a moon druid anf my party mate was a vengeance paladin. We were trying to decide how to get into a keep and fight a false Queen. So from the airship, I shifted into a giant spider and lowered myself to tether the airship to the keep. Dropped a line to the front door but the paladin and i decided that'd be too slow. Spying a near by window we went with the plan of rappelling through SWAT style. The two rounds we had to wait on the party to climb down was all it took for the two of us to just about end her life.
@theamiralgarner Жыл бұрын
We were supposes to stop the rebel, we joined them, took control of the organisation, joined force with another country, let them think we couldnt conquer the main HQ of our former employer so we laid siege, we went away for a "supply run", we conquer the other country castle with the rebel army, took all their stuff , hire mercenary to destroy our ancient employer castle and army, betray the mercenary by flooding the dungeon while they were looting the gold. We started indirectly( or directly) a civil war because the 3 princes of the other country because they were disagreeing on who would take command of the remaining army. The campaing ended after the castle was set ablaze( drunk us) and lost all our newly acquire gold and decided we were vanishing under new identities in another country. The end. That scenario went for 5 weeks or so with 2 x3h hame per week. We had our fun.
@yeetus55726 ай бұрын
Why is it always the rouge who is the least evil
@nobodyshome67922 ай бұрын
This has literally never been an issue or problem for me. I build worlds, and always have alternate campaigns and things to do set up in advance. It is called "being a competent Game Master". Folks should try it out sometime.
@Dark0possum11 ай бұрын
Imagine a DM that let his rogue to scout ALL AROUND the dungeon and back again with a very good stealth roll. Twice. Just why? It will be much more easy to start each session with a "everyone roll d20 for luck, the one who get 20 just won the game and can describe how exactly, see you next week guys"
@shadowroamer Жыл бұрын
What annoys me about the 2nd story is that the referenced super-heavy except for the chosen and accepted of Mjölnir, is wholly and entirely an MCU concept. In actual mythology, Mjölnir was just rrrrreally freakin' heavy, and Thor was just really damn strong. Made even stronger by his belt, the Megingjörð, said to double his already prodigal might. Plus he had those iron gauntlets, the Járngreipr, that helped him wield Mjölnir. So in fact, the whole Mjölnir-style is really MCU-Mjölnir style.
@sabieleclipse579910 ай бұрын
Arms & Armaments 3.5ed contains magical weapons that would fit the description. The last campaign I did with my old group actually utilized such weps
@Skyfighter6410 ай бұрын
The concept predates the MCU, and is in fact lore as old as Thor's introduction to Marvel comics. Given that the MCU is so pervasive in current year pop culture, it's not a surprise they use that as a reference point. It may not be true to the original mythology, but it aint exactly new.
@ashtongiertz8728 Жыл бұрын
4:03 how do you fail to cast sleep? Did the pimp NPC seriously have that much HP?
@katherinepurvin7802 Жыл бұрын
Might have rolled a Nat One
@OrtegaSauce15 күн бұрын
Dndads bag of beans
@ashtongiertz8728 Жыл бұрын
4:42 what's the difference?
@deepseastonecore3017 Жыл бұрын
is the grinch his first name or his species name?
@sampy901Ай бұрын
Isekai is pronounced Ee-say-kai (Kai is pronounced like guy, I sounds like the letter E)
@MasterChef1957 Жыл бұрын
My dm wanted our characters to die so we had to make new ones he got so mad when we didnt die he quietly rage quit the campaign and blamed it on me Edit: we had no session 0 we had no idea our characters were supposed to die he just expected us to die but never put us in a life or death scenario? Idk man sounds like bs to me
@joolding6022 Жыл бұрын
Isekai
@trexsol164911 ай бұрын
isekai is pronounced eee-seh-kay
@pikachuattack5429 ай бұрын
You pronounced isekai wrong
@Cptn_Candy Жыл бұрын
ban time travel, I wouldn't but i'd impose some serious penalties for going backwards more than say 10 seconds. For every minute you go back you loose 10 off your life span or something like that so traveling back in time a full year would, in essence, leave the chronomancer at best an old man with like 3 hp and 2 ac and at worst a pile of bones and dust where they used to be.
@Unlawfulzergling Жыл бұрын
first!
@CommanderJPS Жыл бұрын
2nd! (congratz on the first 😁👍)
@postapocalypticnewsradio Жыл бұрын
Such speed!
@flyingturret208thecannon5 Жыл бұрын
I asked the DM “Are you Sure?” And he said yes. That’s how I leveled the Capitol of the tyrannical kingdom, gained sight into the present, past, and future, forced the DM to implement a change log to nerf me RIGHT after a level up, and I’m still a problematic combatant, and I’m not even level 10.
@nikoladedic6623 Жыл бұрын
I swear, you must saying isekai so poorly on purpose.