The worst part about sunset wilds not having an actual sunset is that apparently in TOUR, the sun actually sets on a lap, so there is no excuse for Nintendo removing that feature
@cattooma Жыл бұрын
yes there is. Mk9's lighting engine does not support it. Most lighting in MK8 is baked, it's "fake"
@Jesterman Жыл бұрын
Damn, I hope they fix the lighting in MK9 before they release it, then.
@vesha6274 Жыл бұрын
@@cattooma a mobile game supports it but a freaking console doesn't, makes sense
@mottdropsie Жыл бұрын
@@vesha6274I assume because the much worse graphics and detail means it doesn't take up near as much memory as Mk8 does.
@mrdocena8082 Жыл бұрын
@@vesha6274 It makes sense when the game isn't made to do it. Compare old apps with new apps. Some new apps give little to nothing in functionality and flexibility, while some old apps have tons of functionality and flexibility. Depending on the engine of the app, it can be very limited or very open - AKA: It doesn't matter if a game is new or old, if a game is on a console or a phone: if the engine doesn't support it, it doesn't support it. Look forward to the next game.
@mr.gio649 Жыл бұрын
Los Angeles Laps is the MOST innacurate map out of all the city tracks, the air isn't an ugly grey and there aren't tents everywhere
@The1000YearWhore Жыл бұрын
Can't wait until there's a San Francisco course and the players all get "Smash and Grabbed" at the starting line.
@deadmeme739 Жыл бұрын
At least London Loop kept the anti-homeless benches
@Yolwoocle Жыл бұрын
To be fair, Paris Promenade isn't filled with homeless people and protesters 😂
@michaellovegrove9467 Жыл бұрын
And there isn’t a single latte sipping yuppie complaining about inflation in the Sydney track.
@powerfullpummel6417 Жыл бұрын
Yeah more smog is needed tbh.
@dillongeorge5866 Жыл бұрын
Honestly Sun Wilds is not too bad, hopefully they add Sunset Wilds at some point 😎
@nascour5991 Жыл бұрын
lmao
@MusuemBucket Жыл бұрын
*Wilds
@jasperstuart5745 Жыл бұрын
The Booster Course pass Team Should Tell The engineers to Add Dynamic skybox Lighting,In order to Bring Back The Sunset Mechanic,Because It Called SUNSET WILDS,without it Ya Better Rename this track Wild West Dusk
@nascour5991 Жыл бұрын
@@jasperstuart5745 yeah nintendo doesn't care all the shitty courses are probably gonna stay the same. Maybe they'll change wilds a little but that's it
@nolanjthesupergoanimator2909 Жыл бұрын
Sunset Wilds was not bad, but it would have been 100 trillion times better if an environmental transition from sunset to night was added to the track
@omegabrain230 Жыл бұрын
Honestly I didn’t even know the path with the bounce mushroom existed on squeaky clean sprint and I’ve played the course at least a dozen times yet you noticed it when you were new to the track so thanks for showing me that path exists
@Latestmustace Жыл бұрын
That mushroom looks SO out of place! Like who’d put a freaking mushroom in your bathroom.
@zedogd6267 Жыл бұрын
@@Latestmustaceyeah, agreed. It brings down the track slightly but it’s still my favourite wave 5 track
@willterry7012 Жыл бұрын
@@zedogd6267I think its a potted mushroom.
@ThePengumCrew Жыл бұрын
moldy bathroom :)
@benamisai-kham5892 Жыл бұрын
I legit found it on accident last night on my 4th time playing it
@agent_beta420 Жыл бұрын
When I saw that all the gimmicks in the koopa cape tunnel were gone I remembered the coconut mall parking lot and thought “HAVE THEY LEARNED NOTHING?”
@strange2638 Жыл бұрын
No because those gimmicks were removed in 7 😃
@agent_beta420 Жыл бұрын
@@strange2638 1. I forgot about that 2. As soon as i remembered that, i realized it didnt matter because omitting hard obstacles from wii is a mistake they made in WAVE 1
@strange2638 Жыл бұрын
@@agent_beta420 yea I can agree, they messed up with coconut mall.
@Tom-pn8kg Жыл бұрын
Yeah, they remove all challenge and it sucks
@MP_Guz Жыл бұрын
@@strange2638 7 at least added cheep cheeps as obstacles, 8 didn't even have those
@SaddieMoon Жыл бұрын
2:03 This joke about Toad got me.
@not_kjb Жыл бұрын
I was wheezing
@Sammyz_Official Жыл бұрын
Once wave 6 is finished, i really hope they go back and repolish some of these tracks, cause they all look so outve place compared to the base tracks and wave 3-4 Granted they probably wont, but its nice to imagine it 😢
@kendallmonge649 Жыл бұрын
My main issue is that they don't really play as well as the base game tracks. It isn't just Squeaky Clean Sprint or Athens Dash; none of them (save for the super basic ones that are hard to mess up, like SNES Mario Circuit 3 and 3DS Toad Circuit) feel nearly as polished or fun because they weren't made for MK8. At the very least, I'd love to see them repolish the tracks to improve their gameplay for MK8. But I doubt that'll happen :/
@jakejake9803 Жыл бұрын
I think people exaggerate how good wave 3 and 4 look and even were. People look at the ONE track, Waluigis Stadium, that looked somewhat like a base 8 track and say that Rock Rock Mountain dosen’t exist
@QnjtGWonQNqVsbYyzjx4 Жыл бұрын
Yeah, the wave 1 and some of the ‘lazier’ track
@dumbasscactus Жыл бұрын
@@jakejake9803fym RRM looks like a base game course??
@dumbasscactus Жыл бұрын
(it doesn't)
@halfhydra7280 Жыл бұрын
I think this wave was especially rushed in particular compared to the previous couple. Vancouver Velocity according to leaks was not supposed to come until next wave (would've made sense for winter), but it got bumped up. Tracks like Athens didn't suffer from those sudden turns in Tour because the smart steering collision would prevent you from ever hitting it, and the path on Squeaky Clean Sprint (which we will see in Tour in a couple weeks) would autocorrect your trajectory on the mushroom short cut as well. It's almost like these tracks weren't made for this game, and they weren't implemented with that in mind at all, because there was zero creative effort here when it came to making sure stuff fits the game, it's very clear with all of the visual problems aside from the fact that they "don't look like base 8" including the oversized background elements (have you seen the scooter on Paris Promenade?), usage of the 2d audience consisting of 4 frames, and horrible camerawork for some of these turns and shortcuts. It's really really sad that Nintendo has opted for this kind of release, because I bet it's terrible for the team behind these tracks to have such a short time to make this work just as much as we the audience will notice that they are half baked.
@jaxsterminator8634 Жыл бұрын
IT WASNT FUCKING RUSHED THEY WORKED SO HARD ON THIS AND YOU HATE ON IT FOR NO REASON
@davimp Жыл бұрын
@@jaxsterminator8634 guy, STOP critizing others opnions! If hal thinks that the tracks look like a downgrade (wich I also think) than you SHOULD NOT critizise him from placing an opnion!
@Willty64 Жыл бұрын
totally agree
@savagejack5714 Жыл бұрын
Are you fucking kidding me? "Wahh, arrows don't point in the direct position, it's blind" That's not how it goes It tells you the GENERAL AREA to go so you're not lost And that's what those arrows do
@Willty64 Жыл бұрын
@@savagejack5714 the arrows point in the direction to go
@burnypython8230 Жыл бұрын
The question I have regarding Sunset Wilds is why would they release this track so late into the BCP considering that we have better GBA courses in Tour such as Bowser Castle 4? They also could’ve went with Yoshi Desert if they want a GBA desert themed course. This is the last GBA course we would be getting in case you don’t know.
@Machination_24 Жыл бұрын
Especially when we account the lack of actual sun-setting. Yoshi Desert’s layout is still pretty faithful-ish to the original, and Bowser Castle 4 got a great reimagining, they were right there..
@Roxleton Жыл бұрын
@@Machination_24they probably didnt choose yoshi desert due to DDD, and GBA BC4 due to SNES BC3 possibly getting in the pass
@a18yearoldonyoutubeluigi Жыл бұрын
I think the reason why they brought back Wilds specifically is cause they are aware of its fan favourite status and wanted to bring it back only for that reason alone. If fans knew that it would have been like this, which I personally had concerns about since it was leaked to be in the game, they never would have wanted to see it come back. But Bowsers Castle 4 never would have happened with SNES Bowsers Castle 3 likely being in the final wave.
@a18yearoldonyoutubeluigi Жыл бұрын
@@Machination_24to me it’s kinda flat and boring though idk.
@a18yearoldonyoutubeluigi Жыл бұрын
@@Roxletonor because it was a generally less popular track.
@awakenedcrowl Жыл бұрын
I went into this video like "Damn, I just don't get how people can still b*tch about those games. I played it and it looked just fine". Then it got to the parts where you showed the Athens Dash houses. Man, I'll never b*tch about anyone b*tching about tracks again. That example was really hilarious, lol
@Aktedya1-jt7vw Жыл бұрын
Im glad you mentioned the walls in the Athens Dash part. In general, i think the BCP pass walls will screw you over MUCH more then in the base game. To be fair with Daisy Cruiser, they changed the pool part since 7, and it's the kind of change where reverting back to the Double Dash way would feel a little weird imo.
@oscarzxn4067 Жыл бұрын
It doesn't really makes sense to make it like Double Dash with the underwater racing for better or worse, it only can be replacing the pool with an infinite voide in the center or something like that which makes no sense.
@Fraser_SG Жыл бұрын
@@oscarzxn4067They could just add in that purple fish from the NSMB games that gave me nightmares as a kid
@stormy_does_stuff Жыл бұрын
@@Fraser_SG unagi or porky puffer?
@mikayel6175 Жыл бұрын
@@oscarzxn4067they could just add fenced
@NIntender684 Жыл бұрын
They could’ve made it so that driving on the pool floor slows down, just like when you go off-road
@Zwiebelgian Жыл бұрын
As someone who has played a lot of (and exclusively until recently) mario kart wii, the half pipes in the booster pass drive me mad. You always leave them on a similar angle, no matter how you entered them. That might be „more realistic“ but in a game like mario kart, that shouldn‘t be the focus, and it just ends up feeling horrible.
@YounesLayachi Жыл бұрын
Yeah, they kill your forwards momentum if you enter with a drift and instead boost you into a wall
@a18yearoldonyoutubeluigi Жыл бұрын
Personally they make me laugh with how crazy they can get, that is why I don’t mind them.
@YounesLayachi Жыл бұрын
What's most disappointing is that Nintendo doesn't go back and fix the wave 1 and 2 tracks that they butchered by rushing them to release. wave 3 and especially 4 showed what a non-rushed track selections looks like, but sadly wave 1 and 2 will forever remain in that sorry state, unless Nintendo are waiting until all the tracks are released to fix them, but that's unlikely knowing Nintendo. And now wave 5 and perhaps 6 might also need some serious fixing.
@jaxsterminator8634 Жыл бұрын
THEY WERE NOT RUSHED
@loganmarshall3395 Жыл бұрын
keep telling yourself that buddy.
@a18yearoldonyoutubeluigi Жыл бұрын
Erm, the cars in Coconut Mall? But yeah I don’t expect retexturing on those first two waves at all.
@Pyrodiac Жыл бұрын
@@a18yearoldonyoutubeluigi Changing how the cars move slightly is not completely remaking almost the entire track visually.
@harrybest2041 Жыл бұрын
What's rushed about wave 2?
@professorshyguy5173 Жыл бұрын
As a competitive player I rarely ever focus on the visual aestheitc and prioritize how the track feels to drive/how it flows in a high level race. In all my hours of grinding the tracks I NEVER noticed the background in Athens and the rough models in SCS I'm glad visuals never bothered me cus youre 100% right some of these look egregious compared to wave 4 Also regarding that wall on athens, that's a physics interaction seen universally in this game. If u hit map geometry at certain angles it shoots you 90 degrees.
@megastarwarsrocks99 Жыл бұрын
There’s no such thing as a competitive Mario kart player
@Roxleton Жыл бұрын
i can agree with that. Has happened to me on GBA mario circuit’s retro blocks. I ended up getting 8th
@deadbobomb6445 Жыл бұрын
@@megastarwarsrocks99Online and TT don't exist anymore guys!!!!
@Roxleton Жыл бұрын
@@megastarwarsrocks99 thats like saying competitive splatoon doesnt exist
@deadbobomb6445 Жыл бұрын
Yep I don't give no shits about visuals if I can see well enough for it to play well, and maybe that's why I enjoy 3DS TC because I actually enjoy the game 💀💀💀 but I guess I'm stupid
@4daptability991 Жыл бұрын
When they first revealed the Booster Course Pass for $24.99 I thought it was a steal. It's fun and by no means bad, but the Tour Tracks blend together. Now it seems they knew about the quality and priced it accordingly.
@jaxsterminator8634 Жыл бұрын
THE QUALITY IS TOPNOTCH DUMBASS
@YounesLayachi Жыл бұрын
You're spot on
@Brianna_Q Жыл бұрын
Nah man, it is a steal.
@iLoveBread260 Жыл бұрын
@@Brianna_QIts worth it bc every wave as it goes on it keeps getting better and better
Athens feels very fresh to me as far as city tracks go. The ancient design and more hazards like boulders help it stand out.
@nolanjthesupergoanimator2909 Жыл бұрын
Yes, but the background houses AND mountains are not even near as fucking detailed as in nearer parts of the track
@Igna311 Жыл бұрын
@@nolanjthesupergoanimator2909ut do you really notice them when racing? NO!!! That is just being nitpicky (if the word exists) at anything But yeah they gotta fix those bland textures
@Chill-n2c Жыл бұрын
@@nolanjthesupergoanimator2909Who TF is gonna pay attention to the background during the actual game nobody
@didrxnx5089 Жыл бұрын
@@Igna311 I mean at the glider part when you basically go straight my eyes kinda stray off and then all i see are lego bricks in the back, so yes. A lot of other people probably also do that and notice the downgrade in quality.
@milkshakedraws6944 Жыл бұрын
@@nolanjthesupergoanimator2909I think it’s worth mentioning that Athens was meant to be in Wave 6 initially, so it’s possible that the graphics were rushed and the devs didn’t have time to give the track its proper visual respect.
@BeanyTA Жыл бұрын
I have a handful of disagreements with this review, but a massive amount of respect for its level of objectivity. It's funny, my first impressions of this wave and wave four were pretty much the opposite experience of yours. When I first played Wave 4 I thought it was mostly boring with a few high points but when I first played this I loved a lot of the stuff out of the gate. I've since grown to appreciate more aspects of Wave 4 and I can't deny any of the critiques of this wave with maybe an exception to one or two of them. I've already enjoyed your reviews quite a bit but the commitment to telling it like you see it is something I deeply respect.
@iLoveBread260 Жыл бұрын
I disagree with some stuff, he didn't talk about the beautiful shiny visuals in koopa cape, and I think he's focusing too much on the track visuals rather than the track layout and how it plays tho, altough the part when he talked about how good visuals wave 4 had, I felt like wave 4 still kinda struggle with some tracks visuals, like Amsterdam Drift felt really copied from tour, Yoshi's Island felt like the visuals of a tour track, DK Summit kinda struggled with the visuals especially the starting line, and DS Mario Circuit had TERRIBLE grass texture, altough I will say wave 5 looked alot better than waves 1-3, but kinda the same level of wave 4, altough I do have to agree with some stuff silo hawk says, but he forgot about some really good visuals of wave 5 to talk about
@mikayel6175 Жыл бұрын
@@iLoveBread260koopa cape is not good looking. Those horrid brown rocks and that grass too. Im not sure what ur referring to with the shiny, beautiful visuals. And he mentioned all that stuff about wave 4 in his review of wave 4, his pointis that it had way higher highs
@iLoveBread260 Жыл бұрын
@@mikayel6175 I'm referring to the koopa shells and the waterfalls
@NoName-pq6jv Жыл бұрын
I feel like this review is kinda nitpicky, it’s like he’s trying to point out all the flaws he possibly can with each track.
@iLoveBread260 Жыл бұрын
@@NoName-pq6jv Idk If I can agree on you with that...altough I will say that most of wave 5 visuals look better than waves 1-3
@scorn-52 Жыл бұрын
1. As a (kind of) former Santa Cruzian, I can confirm they got rid of the Ferris wheel at the beach boardwalk 2. Omg I so wish they make Santa Cruz Speedway or smth that'd be sick
@SaddieMoon Жыл бұрын
3:48 I think the actual reason was, they just got bored of them and removed them. Not wanting to put in the effort for something they didn’t even like. Or they couldn’t think of anything else interesting to do with halfpipes. Most of the time in Wii and BC, you can just completely skip the half pipes and save some time and your placement. And you can sometimes abuse their placement, by hugging the edge of the halfpipe. Constantly jumping on and off to get easy speed. Sure you could put items only on the half pipe, but it isn’t as interesting as it being used as a shortcut, like it was in Waluigi Stadium.
@voicebross Жыл бұрын
correct
@SaddieMoon Жыл бұрын
@@voicebross kzbin.info/www/bejne/g2OZqKCBjpKYaas
@michaelvanmeter6984 Жыл бұрын
Yeah, DK Summit and Waluigi Stadium used them best so far.
@SaddieMoon Жыл бұрын
@@michaelvanmeter6984 I think Waluigi Stadium does suffer from having the half pipes you can hug. Since it has the longest sets of halfpipes in the game so far.
@michaelvanmeter6984 Жыл бұрын
@@SaddieMoon fair lol
@Purplexium Жыл бұрын
I definitely liked Wave 4 more, but I enjoyed Daisy Cruiser and Moonview Highway a lot. Daisy Cruiser looks nice (especially the dining room) and I like how Moonview Highway will randomize the placements of speed boosts making you think of a route every time you play (plus, I absolutely love the city variant of Moonview's music!) Very good review, your videos are always super entertaining!! Keep up the great work!
@brobro2673 Жыл бұрын
Yeah,moonview highway,Vancouver velocity and daisy cruiser are the only tracks that got an actually good remake in this wave,to me those are still top tier tracks
@jermx487 Жыл бұрын
@@brobro2673I disagree. Moonview Highway was butchered in terms of difficulty, and the map layout is so simple it hurts. Daisy Cruiser is also a very boring track. It was more fun when the pool was an actual falling hazard back in DD, and the cannon in the bottom part was so much better. Vancouver literally gets worse every lap. Lap one is good, but two and three are awfully generic. This whole wave is honestly a whole lot of overhyped mid, and we have yet to get a wave that surpasses wave three imho.
@brobro2673 Жыл бұрын
@@jermx487 your opinion. Anyway I think wave 4 is hands down the best wave
@JacobPDeIiNoNi Жыл бұрын
Personally I think the feather cup is better than the cherry cup with every course -Athens dash is one of the most unique city tracks, with a fun and interesting layout using lots of verticality. - Daisy cruiser is a great course that still looks pretty good in terms of art direction with some areas like the dining hall that are direct improvements, also a great idea -moonview highway is a great track from Wii that while less difficult is still pretty fun with the bomb cars adding a nice bit of strategy and the randomized panels making it less predictable. Also one of the most banger remixes in the entire game, both the highway and city sections go hard - Squeaky clean sprint is just as creative and interesting as ribbon road was (I’d say even more so, ribbon road most interesting stuff is background elements but squeaky clean you actually drive around and into stuff like the bathtub and sink) and while the textures are basic I think the lighting, color, and visual creativity still make this track look really nice overall. Plus a fun and creative layout
@Marshall.R Жыл бұрын
@@brobro2673 Bro I wish it were just an opinion. Moonview Highway is OBJECTIVELY speaking one of the worst track remakes in the entire Mario Kart series because nearly every change made completely goes against the course design established in the original. Changed car patterns: Only 16 vehicles total on the track, 3 of which are surfboard trucks that help the racer more than harm them, compared to 28 vehicles in Mario Kart Wii. Vehicles also no longer speed up on the highway section which means they are evenly distributed around the entire track at any given time. As a result, the first section goes from having pretty dense traffic to being almost completely empty. The only part of the section that retains any semblance of challenge is the sharp turn before the bridge, but due to less consistent and predictable car patterns, any collisions that happen are much less fair than before. Ramp added on the hill to the left of the second turn: Makes that route the fastest now. Racers are incentivized to leave the main road and thus interact with traffic even less. Unlike in the original version, there is no risk found within the return to the main road because of the previous problem. Ramp/wall ride section removed and replaced with grass patch: Removes a fair amount of interactivity from this area. The grass patch in its place is virtually useless in terms of shortcut potential since the turn isn't pronounced enough. Extended guard rails: If the first section wasn't easy enough already, now racers don't even need to exhibit any caution when using speed items since they can just keep boosting as they bounce off a wall instead of falling off. The only part of the entire track that doesn't have guard rails is the part that's extended outwards so far that racers won't realistically fall off anyways. Changed car behavior: Vehicles in the highway section no longer constantly change lanes to avoid driving on the dash panels. This means that racers can simply drive between the two lanes on the right side of the road and never once encounter a single obstacle, all while losing way less time than someone taking a risk-free route in the original would. The challenge presented in the original due to its dynamic vehicle behavior and high vehicle speed justified a very simple course layout for this part, but now the vehicles are far too easy to react to for this section to provide any meaningful challenge either. Even on the sharp turns, you can just stay between the right two lanes and know you'll never hit anything. While racers do still need to cross the lanes to take the fastest possible route, the vehicles are so slow and the dash panels are so much larger that there's still likely never going to be a single collision. I will concede that the change of having randomized dash panel layouts is actually good, but it would have not been compatible with the way the vehicles originally worked, meaning this change is essentially just a side effect of a much more significant and worse change for the track. As a bonus, the change of not having the cars speed up on the highway section single handedly ruins the track's thematic cohesion as well. Literally what the hell is the point of a highway if you are going to drive exactly as slow as you were going before?
@ingothasnolife8040 Жыл бұрын
Some things of note, the Split Paths in Daisy's Cruiser was from 7, I personally don't mind them, but I can see how its kinda redundant because, just take the right path, by default it's faster than the left lmao, iirc the way 7 handled it was that there was items on the left, incentivising you to go to the left side if you need items, but in the BCP that doesn't really matter anymore. Secondly, the most insulting thing about Sunset Wilds not having the Sunset is that TOUR HAS IT, meaning they 100% could've added it, but didn't, likely out of laziness, anyone who says MK8 can't handle dynamic lighting has lost it, are we looking at the same game here, even if MK8 couldn't handle dynamic lighting, they could still do a work around to simulate it, hell, as you pointed out, the Lightning literally has a effect that mimics the sky getting Darker, so saying that they couldn't because of limitations is really undermining what these guys as devs can do. One final thing of note is, as you mentioned, the lack of Anti-Grav REALLY bothers me, especially since a lot of parts in most of the courses feel like they should really have Anti-Grav, like the pipe you mentioned, that is all from me, Ciao!
@TokyoDrift456 Жыл бұрын
Making the screen slightly darker isn't the same thing as dynamic lighting
@Notyouraveragegal69 Жыл бұрын
They literally can’t, if the lightning effect was to constantly be on screen it would not only look *awful* it would also lag the game A LOT… Oh and taking the right path is slower/the same speed in Daisy Cruiser…
@ingothasnolife8040 Жыл бұрын
@@Notyouraveragegal69 as I stated, even if, the game can't handle Lighting effects like that, there is multiple ways around it, hell the most barebones thing you can do is make the Skybox change colour, will it look good? No. But it's better than simply not doing anything at all, Sunset Wilds without the Sunset is like if Cheese Land had no Cheese, you'd loose a aspect of the course that people liked about it, as for both courses, without their themes they're pretty much just 2 barebones Desert courses with barely any merit to them, the best part about Mario Kart courses is the THEMES in them, without them you get a pretty lackluster Kart racer. ...Also are you seriously trying to convince me the path closer to where you need to go in Daisy Cruiser is s l o w e r than the left??? The World Record literally takes the Right side because it is Faster, its Mathematically Faster, Logistically its Faster, how could you think it's slower??? Literally how?
@Notyouraveragegal69 Жыл бұрын
@@ingothasnolife8040 Let me guess, you love Mario Circuit 3, if so then that also has a super lame theming, even lamer than Sunset Wilds since that's at the very least a Western Desert instead of a regular one... maybe not slower, but about as fast as eachother, just because the world record takes one route doesn't mean the other one is slower...
@ingothasnolife8040 Жыл бұрын
@@Notyouraveragegal69 Nope I actually hate how they handled Circuit 3, (personally I was hoping they wouldn't include any of the Mario Circuit's, there's a reason why none of them are in 8, and they decided to choose the most bland one course design wise out of all of them.) at the very least if you're gonna add a Mario Circuit, do something cool with them... they did not do something cool with Circuit 3. Also I don't really want to keep going with this, and I usually don't like being aggressive, so, just, in short, you can literally check this yourself, boot up MK8DX, go to time trials, and look at how long it takes for you to get to the Stairs that leads to the inside of the Ship for both pathways, I promise you the right path is Faster, you can see this for yourself.
@Adam-pn8tq Жыл бұрын
My problem with this wave was just the amount of times I would get genuinely lost on like half of the courses
@destroyermcw626 Жыл бұрын
SAME!!
@theghosttm8245 Жыл бұрын
But there is a map you can turn on and off and in the Tour tracks GIANT RED ARROWS
@vroom0925 Жыл бұрын
Skill issue
@destroyermcw626 Жыл бұрын
@@vroom0925 It actually was lol now I go to the tip of the Half Pipe or correct angle and spring on forward!
@sorsor10 Жыл бұрын
@@vroom0925 Shut up, you aren't funny
@cullenhutchison6528 Жыл бұрын
Athens Dash seems like a MKW custom track. Cool layout and shortcuts and drives well if you know the track but the visuals are inconsistent, certain parts can be jank, and if you don't know the track then you will trick into many walls.
@FrazerEddyАй бұрын
Yeah, it's definitely one of the more overrated BCP tracks in my opinion.
@TheOmegaGamer Жыл бұрын
13:26 anyone else ever gets unreasonably sad at the Lester Possum scene from A Goofy Movie ? I don't know if it's the theme of losing your childlike innocence by growing up or if it's the little girl smiling at Max while being completely unaware that he is not enjoying the show but something in this scene always made me very sad
@YounesLayachi Жыл бұрын
Oh there are a lot of problems with cartoons for children because they're often made by sick and twisted adults
@TheOmegaGamer Жыл бұрын
@@YounesLayachi what you mean by that ? that wasn't really my point
@digitalgamer457 Жыл бұрын
I kinda see what you are talking about. It's moreso that Max is the POV of a young adult/teen slowly realizing that he won't be able to enjoy most things that he once considered cool. Maybe he even feels a bit of pity for the other kids there as if they might one day go through what he is currently going through. It's pretty interesting ngl.
@TheOmegaGamer Жыл бұрын
@@digitalgamer457 you nailed exactly the feeling of discomfort I have with that scene, it's the feeling of pity for the other kids that makes me sad, they're happy right now but soon they'll just be in Max's shoes and feel sad watching what they once loved, it is a very interesting scene to analyze tho I have to agree
@BluStarDogger7490 Жыл бұрын
I personally don't think the river mix of Koopa Cape is that bad. In fact the river mix was removed since '7'. My issue with this version of Koopa Cape though, and you could say it with the other retro tracks that hasn't had their track layout obviously changed, is that it feels smaller. Like, the walls and boundaries shrunk. Also, I'd thought I'd mention that the glider ramp from '7' is gone, if they were gonna remove the stream of water from the underwater section from the original, they should've at least replaced it with an underwater current in it's place or something...
@brunolike8631 Жыл бұрын
They could have added the underwater current from Squeaky Clean Sprint into Koopa Cape so it had the feel of the original. Also, they should have added the lazers, there is no reason to not include it.
@maxcastillon6246 Жыл бұрын
the current would have been such a nice touch how did they not think of that 😭
@lukeskywalker9507 Жыл бұрын
@@maxcastillon6246Because it was removed in 7.
@lukeskywalker9507 Жыл бұрын
@@trafficcone7448 They removed the lasers because the section is underwater now. It wouldn’t make any sense to have lasers working underwater. Also, even if they were fun they made no sense being there! Why are there random lasers in an underwater tube?
@robotnick9867 Жыл бұрын
@@lukeskywalker9507 Making that section underwater was stupid in the first place.
@nolanjthesupergoanimator2909 Жыл бұрын
@@robotnick9867 The only reason why that tube section was underwater because there was an underwater gimmick being added to the Mario Kart series EVER since MK7
@YounesLayachi Жыл бұрын
4:10 finally ! I just avoid jumping on these in the previous snowy Wii track especially when I'm drifting because every time they just send me straight into the opposite wall or ledge. The physics are just bad, and then the camera adds another layer, especially in split screen where we can't see the turns because the screen is vertical instead of horizontal
@burnypython8230 Жыл бұрын
DK Summit is considered to be the most polarizing track in Deluxe specifically because of how the double shortcut was translated into the Switch and the half-pipes specifically the last turn. There are a bunch of clips posted on Twitter where the half pipe on the last turn flings them to weird directions where they have to turn on smart steering so the game would re-align them back onto the main road.
@YounesLayachi Жыл бұрын
@@burnypython8230 I swear those half pipes in DK summit throw me into an abyss so deep and then lakitu refuses to fetch me and I keep falling for a while, and then lakitu carries me for like 5 seconds slowly navigating his way to put me back on the track. It's crazy
@rkroll17 Жыл бұрын
It’s a shame koopa cape didn’t get the love it deserves. Still my favorite Mario kart track of all time.
@jaxsterminator8634 Жыл бұрын
It got so much love
@Youarewhatyoueatsonic Жыл бұрын
@@jaxsterminator8634by fans, not by Nintendo
@Brianna_Q Жыл бұрын
@@YouarewhatyoueatsonicThis is the best version of the track, what are you on about.
@a18yearoldonyoutubeluigi Жыл бұрын
I thought it was fine.
@mps64 Жыл бұрын
Its like ok. The wii version is better since at least there's proper texturing, but it's ok.
@GeorgeMarionerd Жыл бұрын
You said everything I've been thinking. I still had a relatively enjoyable time with the tracks, but there's so much to criticize here. Also thank you! I've been saying for so long that opening up the underwater tunnel in Koopa Cape ruined its best part, but I've never heard anyone else say it before. Also I miss my wife Tails lol
@mottdropsie Жыл бұрын
What??? Everyone talks about how they ruined the Koopa Cape underwater part from 7 onwards.
@GeorgeMarionerd Жыл бұрын
@@mottdropsie Really?? But I've been commenting it all over the place and no one's been replying in agreement
@Roxleton Жыл бұрын
i personally think in this game specifically, the pipe in this version works better. A lot of the original intent and design of that section is gone, but i think it’s simply to make it play better in an online format. The section is insanely fast paced in this game with the added halfpipe (that just doesnt work sometimes???), and the spin boosters (which is probably why probably why they added antigravity there- to make it more interesting. The waterfall drop also just wouldnt work without antigravity). You have to understand that in online you are gonna have fireballs, boomerangs, HUGE ass green shells, and bombs in your way ALL the time in that section. If there was a current in the middle of the pipe, it would be a prime spot for items and traps. Same with the zappers. If there were zappers in this version, it would be a pain to navigate that section online.
@Anonymous_VSC Жыл бұрын
3:06 Those trees giving 2013 roblox a run for their money also lol
@davidsigura9286 Жыл бұрын
The Ferris Wheel in LA Laps is meant to represent the wheel on Santa Monica pier
@ethanator6015 Жыл бұрын
Never been to LA, but I hear LA Laps is based more off LA County. I guess Los Angeles County Laps was too many words.
@Roxleton Жыл бұрын
@@ethanator6015yes, it is. that’s why we go through Beverly Hill on lap 2
@a18yearoldonyoutubeluigi Жыл бұрын
I too felt this wave was off from the last two, and was just better than the first two. Sunset Wilds in this wave is straight up the worst track in the DLC since Sky High Sundae, a course that Nintendo brought back only because of its popularity and nothing else. However to me personally I don’t find the half pipes really annoying, in fact if anything I find the jankiness kind of hilarious. It’s that broken nature that made me enjoy Wii. It gives you some risk and reward with taking them. Koopa Cape doesn’t disappoint me cause I feel the addition of anti gravity was actually a good feature that make up for the ones lost since 7. I’ve also expected all Tour city tracks to look like ass so that doesn’t really bother me anymore. I can tell you just wish we got a new game instead of this, but for me personally, I’m fine with it, and can wait a bit longer for a real new entry on hopefully the next system. At least we have S tier music.
@EmperorPenguin1217 Жыл бұрын
I don't understand the hate for Sky-High Sundae
@nightwish1453 Жыл бұрын
@@EmperorPenguin1217 it's mainly how the entire track is anti-grav because from wave 1-2 there wasn't much use of anti-grav so they just made the entire thing anti-grav even though it wasn't originally made to be so. there are objects that allow you spin with the handrails but you can clip right through and it looks weird. there is also the complaint of it being too bright as well
@EmperorPenguin1217 Жыл бұрын
@@nightwish1453Yeah those are true, other than that it's still a solid track (I bet Nintendo only made the track anti-grav so they wouldn't have to make new colors for stained tires)
@V0ID0625 Жыл бұрын
Athens is probably my new favorite city track. But it is super difficult to ignore the trees and the buildings in the background
@Turbo-vo6hh Жыл бұрын
Yep! They look like houses from Welcome To Robloxia 💀💀
@a18yearoldonyoutubeluigi Жыл бұрын
I’ve expected all City tracks to look bad and have reuses assets since wave 3, so it doesn’t surprise, nor disappoint me anymore.
@diabeticman2194 Жыл бұрын
I never noticed the trees until this video tbh
@brobro2673 Жыл бұрын
@@a18yearoldonyoutubeluigiBangkok and Sigapore look awesome
@a18yearoldonyoutubeluigi Жыл бұрын
@@brobro2673 Singapore yeah, but both Bangkok and Amsterdam weren’t great,
@TG03 Жыл бұрын
4:05 if you think the Halfpipes are awful here, wait until you see what you can do in Mario Kart Tour's version 💀
@Roxleton Жыл бұрын
YEAH LMAO they can send you backwards, through the wall, sometimes they dont give you a special trick when you should’ve gotten one, THEY ARE CRAZY
@hhhh82user8 ай бұрын
@@Roxletoni think you can also clip out of bounds (where lakitu will pick you up) in some maps
@geno7690 Жыл бұрын
Kinda glad we got Petey Emphasis on the *Kinda*
@destroyermcw626 Жыл бұрын
And I never touched him or that catapiller
@davidv1376 Жыл бұрын
He's too big, it's hard to see the way you're going around his giant head
@NickMario1 Жыл бұрын
@@davidv1376u mean flower
@davidv1376 Жыл бұрын
@@NickMario1 giant flower head
@bryanyoung2211 ай бұрын
@@davidv1376 basically CTR Koala kong
@stanzacosmi Жыл бұрын
your critique about the scale of the sidelines has ALWAYS been a thing. It's so you can SEE the things when going fast
@creativebeetle Жыл бұрын
I was under the impression that the exaggerated scaling was due to the entire track being scaled-up to match the kart speeds/sizes in MK8 as compared to tour.
@stanzacosmi Жыл бұрын
@@creativebeetle nah. they also did that in mario kart wii where sidelines characters were drastically bigger, same with base game 8. it's done solely so that you can actually see what it is when racing.
@JacobPDeIiNoNi Жыл бұрын
They’ve always done that but it’s done to a much higher degree in the booster course pass. Just for example compare the parlor section at the start of sky high sundae to the start of super bell subway. Both have mostly toads and yoshis, and sky high sundae they look GIANT compared to the ones in super bell subway.
@cuomostan Жыл бұрын
This sure is the best wave 5 in mk8
@Mimiiii_VEV0 Жыл бұрын
You're spitting, wave 5 is the most wave 5 wave ever
@alexsanchez7457 Жыл бұрын
This is absolutely one of the 5 waves.
@Spletz Жыл бұрын
This is definitely the 5th wave
@iLoveBread260 Жыл бұрын
@@Mimiiii_VEV0Learn how to spell correctly kiddo
@MusuemBucket Жыл бұрын
@@iLoveBread260are you seriously insulting a joke comment?
@DaNintendude Жыл бұрын
Imo the worst part about Sunset Wilds is that they actually made it worse than the Tour version. Tour's version botched the layout HARD, but it had some things that the 8DX version doesn't. On the night time lap, there'd occasionally be lines of Swoops on the track that you can bump into, meaning that there's a bit more to the sunset than just different visuals. And those patches of mud? In Tour they were actually puddles of water, and driving on they were not treated as off-road. Making it off-road was an annoying change that just makes playing through the course more annoying, if anything. It was obviously designed to just be part of the track, so making them act as off road is just baffling to me.
@ironmask8860 Жыл бұрын
The problem with wave 5 is that the developers spent most of their time focusing on new characters and rebalancing old ones, and spent whatever time they had left on the maps. 🤦🏾♂️
@franciscocruzv3733 Жыл бұрын
I remember there being a mod pack that changes the graphics of the Booster Course Pass closely to that of the base game.
@jaxsterminator8634 Жыл бұрын
Why would you need that the graphics look amazing as is
@StarmisYTP Жыл бұрын
You mean the one from ZPL? That's probably the best we're gonna get to it.
@silverercoin Жыл бұрын
@@jaxsterminator8634 are you actually trolling, I keep seeing you down here saying they look good, that's the fattest dose of copium I've ever seen
@oscarzxn4067 Жыл бұрын
I think there are retextured mods which is nice but to really resemble the base game they would have to re do most of the level geometry and backgrounds and no one is gonna do that for free.
@canteensupplier9084 Жыл бұрын
@@silverercoin true, this guy does not stop with the replies on negative comments
@SchmergDergen Жыл бұрын
Your not negative for wanting/expecting the same quality from almost a decade ago within the same game.
@x3ln0ng1d7 Жыл бұрын
Moonview Highway needs more cars to really make it as chaotic as it was in Wii
@Jdudec367 Жыл бұрын
Nah we got enough cars here, there isn't too many at least.
@chromosomeboo Жыл бұрын
Never apologize, the booster tracks should have looked like base 8 tracks. Especially after many years of no updates! 😌
@nolanjthesupergoanimator2909 Жыл бұрын
EXACTLY!! AND I DEFINITELY hope that they will look like what the base 8/8DX tracks look like currently, after Wave 6 gets released
@Jdudec367 Жыл бұрын
Not really, not with the price of 25$
@nolanjthesupergoanimator2909 Жыл бұрын
@@Jdudec367 Well they could do that though even IF the BCP tracks are $25
@Jdudec367 Жыл бұрын
@@nolanjthesupergoanimator2909 Not for the price of 25$ though.
@MP_Guz Жыл бұрын
@@Jdudec367 low price isn't an excuse for low quality especially for the ridiculously high profit of a game that was sold at full price on 2 different consoles.
@futuristic_farmer Жыл бұрын
Ngl the unpredictability of the half pipes can be kinda fun. I like in the new LA map how you basically hit the ground at a 90 degree nosedive and start speeding off in whatever direction.
@yoshifan3611 Жыл бұрын
I can't tell if this is sarcasm or not.
@JesseHOH Жыл бұрын
@@yoshifan3611The way I see it is when people start a sentence with NGL, they’re not lying aha.
@Spletz Жыл бұрын
I literally love this guy he explains all my options in a way that makes sense
@WhimsicottFanatic Жыл бұрын
My favorite part about the Tour city tracks is how the completely fictional locales of all the base 8Dx courses look more convincingly realistic than the courses based on _actual real world locations_
@WhimsicottFanatic Жыл бұрын
Having played a bit with my roommate earlier tonight and being reminded about the blatant JPEG crowds in Sydney Tour [I know it had an actual name, Sydney Sprint or something, but I don't care, all the IRL city courses blend together so they're just "(Location) Tour" in my book] And that in turn made me further tilted about the visual [and even design to an extent] quality of courses from the DLC vs base Deluxe, and I feel the best comparison to make would be Donut Plains 3 vs Mario Circuit 3 Both stem from Super Mario Kart and, being that they're from the first Mario Kart, and by extension a Super Nintendo, they're obviously quite on the plain side when it comes to their origins, and even with the merit of redesigning, I don't think too much was done with DP3 outside of some tiny underwater sections with the bridges However, what DP3 lacks in an actual race track, I argue it makes up for in visuals, in that I find it to be a pleasing course to look at The abundance of clouds in the sky possibly implies the course had rain not too long before the time of racing, further noted by how wet the road becomes around the section with the Monty Moles, perhaps their disturbing of the soil causing absorbed water to resurface [note: I am not an expert on dirt, so if that's not how it works at all, sorry I guess?] Y'can even see a Toad house and some funky square trees out past the walls of the course, and it just overall feels cozy, dare I say that it's somewhere that I'd love to have a picnic at if I could Mario Circuit 3, on the other hand, is basically just the original track, but it's in 3D now Thrilling Hell, I'm almost certain the skybox of the course is the same exact one from the Mario Circuit course from Mario Kart Wii, though quote me on that at your own risk And while one could make an argument that the fact that it's so faithful is good, I'd make a counterargument that for as pathetically bland as the SNES courses were, they absolutely _need_ to be redesigned, if not the course itself than at least the visuals Like, good lord folks, being extremely faithful is not always a good thing, Pokemon Brilliant Diamond got rightfully obliterated for that among its other insane problems
@WhimsicottFanatic Жыл бұрын
On a completely unrelated and random note: While I was making that reply "addendum" of sorts, I ended up finding out that you can accelerate and brake/reverse in MK8Dx [I dunno if it might be in the original too] by pushing the right analog stick up and down, respectively I kinda love that because it's like controlling an RC car, and while don't think I'm gonna switch off of A/B for it, I still love that it's an option at all
@gamerguywcello Жыл бұрын
I think they actually tried to give equal amount of effort to each course rather than focusing solely on one track like Waluigi Stadium.
@Gumball99999 Жыл бұрын
You’re 100% right, but I think they’re just using Waluigi Stadium as a clear example to show what Nintendo can do, like the mud in sunset wilds, especially since they mention course 4 as a collective and not only Waluigi Stadium, most of the time.
@iLoveBread260 Жыл бұрын
@@Gumball99999Most of wave 4 kinda looked bad like waves 1-3 honestly, tracks like Amsterdam Drift, Wii DK Summit, Yoshi's Island, DS Mario Circuit, and Singapore Speedway feels like the graphics were STRAIGHT from tour for the most part
@Gumball99999 Жыл бұрын
@@iLoveBread260 If you think so that’s fine. I only commented to elaborate why the video referred to Waluigi Stadium the most out of the other course as a ‘good looking’ course.
@iLoveBread260 Жыл бұрын
@@Gumball99999 I can admit Waluigi Stadium is the best looking track in the BCP so far
@potatojuiceultra Жыл бұрын
8:30 as a SoCal resident, I have to hard disagree here. I don't go to LA that often, but the track 100% looks and feels like LA, or at least what it ideally would look and feel like. Like, the oil fields don't look great but they are very significant to the city, and are used well in the track. They switched it from sunset in Tour to midday in 8DX which also helps it a lot, and the new music, while very different from Tour, also fits slightly better. Also, Moonview was my favorite track in Wii and I think they handled it amazingly, the boost panels are randomized each time and the music for the city section is one of the best songs in the game!
@ThePeachTube Жыл бұрын
13:23 that was such a childish clip to play😭😭I laughed at that way too hard
@tjlnintendo Жыл бұрын
I love how decisive Wave 5 is. Some consider it the best, others consider it mid.
@a18yearoldonyoutubeluigi Жыл бұрын
To me it’s the definitive middle of the pack wave. Better than the first two, but not on par with the last two.
@tjlnintendo Жыл бұрын
@@a18yearoldonyoutubeluigi Wave 5. The middle child.
@micahfurlow2624 Жыл бұрын
Honestly, id argue wave 4 is the best wave overall Which I don't think is that unpopular of a take to be honest
@tjlnintendo Жыл бұрын
@@micahfurlow2624 Ye wave 4 was great. More variety in retros. And Yoshi’s island was excellent. I do think wave 5 has better cities imo. And Squeaky Clean is also a great track
@micahfurlow2624 Жыл бұрын
Honestly wave 5 has some good tracks, some ok ones, and one track that a lot of people despise (you know what it is)
@YounesLayachi Жыл бұрын
15:00 the "what they're capable of" argument, those talented people who made MK8 on the Wii U are long gone from Nintendo. If they were still here they'd be making better looking tracks easily.
@sahaprocks7751 Жыл бұрын
Wait really they left? I thought the people making the booster course pass was just a different team for this dlc only
@jaxsterminator8634 Жыл бұрын
Wdym “better looking” THESE LOOK BETTER
@YounesLayachi Жыл бұрын
@@jaxsterminator8634 I saw your other comments, you're a nintendo fanboy that responds with angry "UR WRONG!!1!" to all the comments in this video without making any counterarguments. And maybe you're also 12yo
@silverercoin Жыл бұрын
@@YounesLayachi naw, he said he was 16, but he may also be lying
@oscarzxn4067 Жыл бұрын
I don't think there is any real evidence they are gone from Nintendo, they are likely just making something else and the booster course pass was just given to a smaller team.
@AccursedHawk Жыл бұрын
Chill bro, the Nintendo fan boys won’t like this one…
@jaxsterminator8634 Жыл бұрын
No we won’t He’s wrong as usual
@sahaprocks7751 Жыл бұрын
@@jaxsterminator8634Fanboy Moment
@AccursedHawk Жыл бұрын
@@sahaprocks7751he’s the pure epitome of why people hate Nintendo fans lmao
@jaxsterminator8634 Жыл бұрын
@@AccursedHawkI DONT NEED TO BE PAID TO SAY THIS IM JUST SPEAKING THE TRUTH
@jaxsterminator8634 Жыл бұрын
@@AccursedHawkEVERYONE SHOULD LOVE US WE ARE THE PEOPLE IN THE RIGHT YOU GUYS ARE JUST PRETENDOS
@ShortFatOtaku Жыл бұрын
>portland camp >homeless camps and syringes LOLOLOL
@leont7956 Жыл бұрын
didn't expect to see you here lol
@NTMonsty Жыл бұрын
"I swear, it seems like Nintendo just straight up forgot what game they're bringing all these tracks to." Exactly.
@mrcwillis6970 Жыл бұрын
Didn’t realise how bad some of the tracks looked at first, sucks how they look compared to last waves tracks. Apart from that, enjoyed my time with the tracks. Hope they can end this booster course dlc well in wave 6.
@jaxsterminator8634 Жыл бұрын
THEY LOOK FUCKING AMAZING DUMBASS
@pixel3042 Жыл бұрын
if you didnt realise it until someone else pointed it out, it doesnt matter
@RammaJ56 Жыл бұрын
@@pixel3042 yea it does matter. Just because you don’t notice it first, doesn’t mean it isn’t a problem.
@dazza2350 Жыл бұрын
Don't let a youtuber dictate opinion back to you
@savagejack5714 Жыл бұрын
@@RammaJ56if you don't notice it and need someone else you talk petty and point every small thing out, yes it doesn't matter
@_puduposting Жыл бұрын
Wave 5 made me realize they aren't using the anti-gravity to their fullest in nothing, imagine the full underwater section from koopa cape being anti-gravity and you being able to drive in the walls or roof Crash Nitro Kart style, the same with the bathroom one At least the 3 new characters surprised me, I was expecting safer bets like Pauline or Diddy Kong, however I doubt they'll forget any of them and add at least one of them in wave 6
@floinkert Жыл бұрын
“the engine doesn’t support dynamic lighting changes” isnt even true modder a have been able to add the sunset back so nintendo could’ve easily done the same
@Bellyofthebeast6 Жыл бұрын
BIG agree on Koopa Cape, that's my favorite MKWii track and it's mostly because of the underwater tube with the flowing river. Not having that river automatically makes it way less fun, and then they don't even have the lasers.
@nathanblackburn1193 Жыл бұрын
That was already a change made in Mario Kart 7 and kept in Tour did you really think they'd change it?
@itsknighttime9572 Жыл бұрын
His point about the music is invalid tho. It sounds pretty much exactly the same
@Bellyofthebeast6 Жыл бұрын
@@nathanblackburn1193 I didn't know about Tour, but I did previously wonder if the changes in 7 were just hardware limitation and hoped it'd be back on a home console 🤷
@MP_Guz Жыл бұрын
@@nathanblackburn1193 at least 7 and tour kept cheep cheep as obstacles, 8 doesn't even have these
@Jdudec367 Жыл бұрын
@@itsknighttime9572 Not exactly the same but I like the new one tbh.
@t-bird6853 Жыл бұрын
4:13 "I know I'm being super bitchy" **Shows gameplay with Isabelle** I see what you did there!
@Manstam11 ай бұрын
lol thats... actually funny
@Starlight_235 Жыл бұрын
2:00 there is litterally a rock sticking out, very clearly visible. This is not a skill issue, its a vision issue
@patrickwerner4723 Жыл бұрын
6:48 what if you were big and moving at max speed could you have cleared the soda can or continued a side route
@arrowslinger-xn3lf Жыл бұрын
not really if it was a glide shroom then probably but not off a normal one
@imselfaware419 Жыл бұрын
Too much effort for Nintendo
@Fenyx_Birb Жыл бұрын
If i had to assume the difference in quality from base Mario Kart 8 to Mario Kart 8 booster pass, all i would say is that it was developed by a different team. Likely one that doesn't know how to use Mario Kart 8's engine that well.
@deadmeme739 Жыл бұрын
Nope, you're 100% right the BCP was made by a newer team. The original MK8 team is working on Tour
@nolanjthesupergoanimator2909 Жыл бұрын
@@deadmeme739 Nope, more like the original MK8/MK8DX team is definitely not working on Tour, but Bandai Namco is, but Bandai Namco is helping the original MARIO KART TOUR TEAM, and the BCP'S art direction was directed by a development director from Mario Kart Tour
@deadmeme739 Жыл бұрын
@@nolanjthesupergoanimator2909 All Bandai Namco does for Tour is making the challenge at the end of each Cup lmao
@diabeticman2194 Жыл бұрын
I honestly really liked wave 5. Didn’t really notice the nit picks mentioned in the video (I honestly think Squeaky Clean Sprint looked amazing), a lot of the tracks were really fun which is the main thing I look for in this dlc.
@jonahabenhaim1223 Жыл бұрын
Yeah but taking the sunset out of sunset wilds makes zero sense.
@diabeticman2194 Жыл бұрын
@@jonahabenhaim1223 that I agree with; sunset wilds was the only track I was disappointed with in this wave, rest were pretty fun tho
@nolanjthesupergoanimator2909 Жыл бұрын
It would look like a base game track IF it weren't even for those low poly-looking models, asphalt/noise textures onto the majority of that track, tour trees, and blocky modelling
@lilbrojoe2 Жыл бұрын
Nice job on the editing, Silokhawk. Enjoyed it in this video. The panning of the video and the filters when showcasing music or what you previously stated was smoothe.
@TheApoke Жыл бұрын
I love how in depth you go on these reviews
@AbruptAvalanche Жыл бұрын
They also left out the big sign with the koopa face on it at the beginning of Koopa Cape. It's minor in the scheme of things, but I think it takes away a bit of the personality of the course.
@Anonymimus Жыл бұрын
3:00 - THIS! Just THIS! Finally someone's pointing it out!
@@jaxsterminator8634 Lol, you're just straight up delusional then
@madmonty4761 Жыл бұрын
@@Anonymimusi care about racing in the racing game if i wanted to look at amazing graphics i would play last of us
@MaroonzAnims Жыл бұрын
Tbf this guy absolutely has justified criticism, he doesn't say 'Bad Graphics, Bad Gameplay,' however they at least tried to make the tunnel in Koopa Cape have some sort of speed in it with the anti-grav boosters, personally I agree Wave 4 was presented better but I like the tracks in Wave 5 more, Good Vid
@Noir-_-Heart Жыл бұрын
13:14 we making it out of Splash Mountain with this song, boys
@SeaOfPixels Жыл бұрын
Glad to see you're still not afraid to approach things critically and honestly. The youtube algorithm nowadays tends to promote anything that blindly praises media, and buries anything in-depth or sincere. And I mean specifically videos covering main-stream media.
@horsesteam9173 Жыл бұрын
11:09 My wife and I actually thought the mud in Sunset wilds was supposed to be oil it looks that bad
@andrescube64 Жыл бұрын
I can’t believe the Booster course pass is almost over
@heroryan321 Жыл бұрын
Surprised you didn't mention it but how bad the lighting is in the cave part of Koopa Cape. It looks like a custom track
@RoyalKingOliver Жыл бұрын
“I miss my wife tails” It’s sending me XD
@gamerrrdude4405 Жыл бұрын
“Wave 4 has a better visual presentation” *Shows the only wave 4 track that even looks anything close to as good as base game content*
@lotrfan4237 Жыл бұрын
Riverside Park also looks almost as good as base 8, so I guess there’s two of them.
@nolanjthesupergoanimator2909 Жыл бұрын
@@loganmcglynn9950 Yes, but, Yoshi's Island doesn't even look NEAR as good as Waluigi Stadium though
@WynnOliver Жыл бұрын
I have no idea why the day/night cycle in Sunset Wilds is gone because it is in Tour
@harrybest2041 Жыл бұрын
The lighting engine
@destroyermcw626 Жыл бұрын
@@harrybest2041That poor switch even on a exclusive
@nolanjthesupergoanimator2909 Жыл бұрын
@@harrybest2041 MK8/MK8DX may not have dynamic lighting anyway
@theblazingzombie2988 Жыл бұрын
It really does make me sad to see that the same developers who created the beautiful tracks that could run at 60fps on a freaking Wii U during a time that Nintendo was losing money, passes this as good in 2023 on the switch.
@DesignDoc Жыл бұрын
Koopa Cape isn't nearly as good as the original but it's waaaay better than the butchered 3ds iteration by at least getting rid of that stupid glider section that let you easily skip most of the river segment and added some gameplay elements back to the underwater section which was super bare bones on 3DS. Not great but still good.
@Justkitsyunethings Жыл бұрын
This man talks about Nintendo like a Teacher at Parents Night when the kid isn't putting in any effort but has pulled out several A exams. And I'm absolutely here for it!
@kh1129 Жыл бұрын
Have to agree, they butchered Koopa Cape! Loved the Wii version and the 3DS version was a good revisit, but Wave 5 KC is a disaster.
@courtemanche437 Жыл бұрын
Considering that we KNOW it will be at most 5 and a half months before Wave 6 drops, I hope that the team making those tracks will take their sweet time with it, and that people can be patient about waiting for it, and that that wait will be worth it and we will see base MK8 looking tracks in it. We can only hope though.
@nolanjthesupergoanimator2909 Жыл бұрын
I hope Wave 6 will have tracks that will DEFINITELY be looking EXACTLY like they have the graphics from the tracks seen in base 8/8DX on ALL FRONTS, and DEFINITELY NO NOISE TEXTURES AT ALL
@Roxleton Жыл бұрын
5 months is WAYYYY too late. 4 and a half max
@courtemanche437 Жыл бұрын
They said "by the end of 2023" for all of the BCP, so by default, that's how long they have to release Wave 6.
@Roxleton Жыл бұрын
@@courtemanche437 they still wouldnt release it that late tho. That’s just their deadline unless they brutally screw up. The wave 6 tracks are probably pretty much done currently, which is why they are able to swap tracks around and stuff
@courtemanche437 Жыл бұрын
Well, we'll just have to wait and see. And hopefully there won't be all sorts of memes flying around about how long it's taking for it to release in the meantime............
@SuperDupTNT Жыл бұрын
Nintendo has no excuses with the sunset. Some modder added it on the day of release!
@iLoveBread260 Жыл бұрын
Frfr
@Iwannabeamafiaboss2001 Жыл бұрын
One thing that’s missing in Los Angeles Laps is the crackheads as hazards either making your kart spin out and if you have a shell,star,super horn,or bob ombs to make them fly up in the air when you hit them just like how you can do it with the cars,trains,walking shy guys,and the other hazards that make your kart knock out
@andymcclurg9916 Жыл бұрын
Earthquakes or forest fires, anyone?
@Iwannabeamafiaboss2001 Жыл бұрын
@@andymcclurg9916 and the gay bars
@00demon. Жыл бұрын
@@Iwannabeamafiaboss2001don’t forget the car crashes
@blackstorm5851 Жыл бұрын
Someone from Gamexplain said this version of Koopa Cape is better 🤣🤣
@jaxsterminator8634 Жыл бұрын
THEYRE RIGHT
@StarmisYTP Жыл бұрын
I just wished they done it similar to that FatCat remix of Koopa Cape. Sounds leagues better
@MadMaxxed1224 Жыл бұрын
@@StarmisYTP Especially the underwater part. FatCat definitely makes the best MK remixes. Some of them (in my opinion) are even better than Nintendo's remixes like Riverside Park and Waluigi Stadium.
@nolanjthesupergoanimator2909 Жыл бұрын
@@jaxsterminator8634 **THEY'RE NEVER RIGHT AT ALL*
@TheDiamondCore Жыл бұрын
I like these BCP videos a lot, I think they’re pretty good and a nice analysis of the quality of these tracks, I’ll be watching the wave 6 video when it releases! That being said though, I do think particular video strayed a bit into some harsh nitpicky criticisms, but it doesn’t affect me personally in anyway so I don’t really care that much lmao
@ayylmao8031 Жыл бұрын
I'm somebody with a horrible lack of attention to detail so I always find the DLC tracks passable but when I watch your videos and you point out the details (or rather lack thereof), I find myself revaluating or straight up disliking the DLC lmao. Good video man.
@time2e636 Жыл бұрын
I mean, considering the graphical downgrade, hit boxes, reuse of bad assets and removal of essential track components, it’s pretty obvious that Wave 5 was pretty rushed, I’m surprised this video didn’t mention the fact Wave 5 broke drifting as well
@JacobPDeIiNoNi Жыл бұрын
That bug is still not very known about, especially for people who aren’t super competitive or into optimal strats (dunno if this person is)
@time2e636 Жыл бұрын
@@JacobPDeIiNoNi No I’m not but I still noticed it when I played, because I’ve played the game enough to know it really well
@JacobPDeIiNoNi Жыл бұрын
@@time2e636 well obviously some people will find out, it’s still very uncommon. I noticed something felt off too but I didn’t immediately jump to the conclusion it was a bug, I thought it might be due to the stat changes they implemented or something.
@time2e636 Жыл бұрын
@@JacobPDeIiNoNi Well that’s the thing, stat changes don’t alter how all karts control across all characters, it’s a bug
@JacobPDeIiNoNi Жыл бұрын
@@time2e636 that’s true, but it’s not like I’m casually using every single cart and character. And most people aren’t going to do that. Which is why I say, most people won’t realize that it’s bugged. Either they won’t notice it, or will notice something is off but not think much of it or assume it’s due to stat changes
@endstoneninja3845 Жыл бұрын
13:52 get it? Because there’s ice?
@LaySuperMarioLover Жыл бұрын
I just so happen to have returned to Holland from a trip to Greece, so I ABSOLUTELY know what you're talking about with the tree and house models argument there (My trip was great though! Not my first trip to Greece, that was back in 2019, but still, it was awesome!).
@Trifecta_Sports Жыл бұрын
Finally someone being brutally honest 😂 I love the BCP, but I gotta admit some tracks are very low effort even in this wave (Sunset Wilds and Koope Cape especially)
@nolanjthesupergoanimator2909 Жыл бұрын
Exactly!! ESPECIALLY with those stupid sand normal maps onto those cliffs coated in with vertex colors
@Roxleton Жыл бұрын
@@nolanjthesupergoanimator2909that doesnt make the track low effort, it just changes the style of the track
@dawsy1000 Жыл бұрын
9:44 Yes, that halfpipe's camera is fine, but it *can* launch you into a rock
@YounesLayachi Жыл бұрын
10:50 please don't insult AMD GPUs. If you weren't aware, the PS5 has Radeon GPU in it. Today AMD's Radeon GPUs offer the best performance for the price, as well as the broadest compatibility and an opensource dev-friendly technology. And the Wii U's GPU wasn't bad, it was better than a PS3, it was just held back by the ancient PowerPC CPU
@jessenoordermeer Жыл бұрын
idk if it’s just me but Koopa Cape also feels really small to me. I felt that the Wii and even MK7 had a lot more space, especially noticeable after the start/finish.
@robotnick9867 Жыл бұрын
it definitely is smaller now, it's so uncomfortable
@Roxleton Жыл бұрын
its smaller for sure, but i feel like if it was any bigger it would be too long
@robotnick9867 Жыл бұрын
@@Roxleton nah not necessarily
@Jdudec367 Жыл бұрын
Eh...I don't see how tbh. Nah it really didn't tbh.
@Jdudec367 Жыл бұрын
@@robotnick9867 It really isn't smaller, not really it feels just right tbh.
@BigBossMan53811 ай бұрын
I really like your level headed tone. You give praise where it’s due and you also critique where necessary. Giving a good name to Nintendo fans.
@ProducedByRIFT11 ай бұрын
he screams constantly
@moneykenny119 Жыл бұрын
The Athens buildings/trees are no worse than the buildings in the other cities, not sure why people are freaking out over Athen's graphics when it looks better than Sydney, Tokyo, and London. And no im not saying its good, it should be better they all should be, but people are acting like Athens is the first city track that looks like that
@jaxsterminator8634 Жыл бұрын
They look fucking amazing though
@KoopaTroopaBeachFan4879 Жыл бұрын
@@jaxsterminator8634you should have your own black mirror episode dude. You probably have glasses that make everything pretty.
@nolanjthesupergoanimator2909 Жыл бұрын
@@jaxsterminator8634 Nope. They DO NOT
@nolanjthesupergoanimator2909 Жыл бұрын
@@KoopaTroopaBeachFan4879 That's what it seems like
@KoopaTroopaBeachFan4879 Жыл бұрын
@@nolanjthesupergoanimator2909 Am I right or am I right
@voicebross Жыл бұрын
if people leave cuz you give your opinion is only a good thing that they leave.
@jaxsterminator8634 Жыл бұрын
HES WRONG THOUGH EVERYONE SHOULD LEAVE BECAUSE HE SUCKS
@StarmisYTP Жыл бұрын
@@jaxsterminator8634 Bro, stop invading everyone's opinions. Just don't take them too seriously and respect them.
@jaxsterminator8634 Жыл бұрын
@@StarmisYTPEVERYONE IS WRONG IT’S NOT MY FAULT I HAVE TO SPEAK THE TRUTH
@Pyrodiac Жыл бұрын
@@jaxsterminator8634 OPINIONS ARE SUBJECTIVE. DIFFERENT FROM PERSON TO PERSON. ACCEPT THAT YOU CHILD.
@pelican7235 Жыл бұрын
it’s important to remember this is *paid* dlc. we should expect the highest level of quality
@justsomesimplenuclearbirbs4313 Жыл бұрын
The oddest thing about the Booster Course Pass is clearly *someone* or even a group of folks *knew* what Mario Kart 8 and its original DLC looked like for Wave 4, but either because of some nonexistent deadline or maybe one of the higher-ups was grumpy nearly every other wave looks like it was ripped *directly* from Tour without any necessary changes or improvements. And I really do mean directly. Take Coconut Mall for example, the original track had so many aspects that reflected what some malls looked like but with a Mario/Nintendo twist, but when it was added in the Booster Course Pass (and then Tour) all that detail when out the window for no apparent reason. Even 7 still had 99% of the original design minus a few details for the sake of running smoothly on the 3DS. Which leads me to believe that minus Wave 4, all of the previous Booster Course Pass tracks (and maybe even future tracks) were either, actually ripped wholesale from Tour or were taken from early versions meant for Tour considering some tracks never appeared in Tour until much later with the *exact same design* seen in the Booster Course Pass.
@mug3765 Жыл бұрын
I thought you would have horrible opinions based on those thumbnails but hey, you actually had a completely solid video. Great points and well articulated while still being worth the viewers time. Important thing to note is don't be afraid to be critical and not needing to add at the end of your video an insecurity tangent about not wanting to be negative. Regardless though it sure is refreshing to watch something like this compared to the endless amount of Nintendo youtubers with the same terrible fake personalities and nothing opinions.
@mikeyhamato2012 Жыл бұрын
I never played Wii, except for that one time, where my friend offered me to play with her. But yeah, I grew up with the DS version. Anyways, I was intrigued on the Koopa track, because I wanted to see why so many fans loved it. So I played it on the booster course pass and it was kind of boring. The entire time, I thought to myself: “This is a fan favourite?” To be fair though, I also did not really enjoy playing Wii with my friend, because I absolutely despised the controls lol Either way, I do not get the appeal of that track. I think MK8 dlc was way better than MK8DX’s.