What The Last Of Us Actually Changed

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Just Write

Just Write

Күн бұрын

Пікірлер: 678
@TheNacherito
@TheNacherito Жыл бұрын
A compelling argument that Neil Druckman made in order to justify the existence of the show is that: "At the end of the day, there are people out there that are never going to pick up a controller (or watch a gameplay video), and I think that our story is good enough to be experienced in this new way, reaching a new audience." I think he was into something there. I watched the show with my mom (she has never played a videogame in her life), and she was totally engrossed in the story and even asked me stuff about the game (I never saw that happening). So in that regard, I'll say that's a pretty good explanation as to "why make this."
@mhawang8204
@mhawang8204 Жыл бұрын
That’s so sweet! A lovely bonding moment ❤️
@monovision566
@monovision566 Жыл бұрын
100%. And also the best reason to respect a story that good in adaptation. Unlike great books where we applaud a film staying true to the source, people tend to champion "not following the game too much" when it comes to games. And that makes no sense to me. Never has. There's a reason it worked so well you wanted to adapt it. Respect that reason.
@woogywips
@woogywips Жыл бұрын
Yeah, I was a bit confused about how they missed that obvious point. Most adaptations are about reaching different and new audiences with a proven IP, at least in part.
@baihou88
@baihou88 Жыл бұрын
I wholeheartedly agree. My feller and I are a bit of a Bill and Frank type. As it stands, there is precisely zero chance he would have ever sat down to play the game. As it is, we've watched the whole thing together and there's been crying. Then it's back to carpentry and smoked fish...
@minhoa7883
@minhoa7883 Жыл бұрын
I think this is one of the most important reasons for the show's existence. There are millions of people who must've had played the game but there are way more who would've never, including myself. I absolutely loved the show, its setting and its characters and so have many of my non-player friends.
@PlatyNews
@PlatyNews Жыл бұрын
The third episode also helps a LOT about the themes of the game/series of "existing is not enough, you need to have reasons to live" which explains Joel's arc
@dtipson
@dtipson Жыл бұрын
Yeah. That letter at the end is the real lynchpin of Joel's arc. By the finale, no matter what you think of Joel's decision, it's hard to see him making any other choice. His entire world steered him there, from his daughter to multiple dead friends telling him that his whole meaning as a person boils down to succeeding where he once failed.
@muscularclassrepresentativ5663
@muscularclassrepresentativ5663 Жыл бұрын
​@@dtipson she's literally his reason to live, he basically had to do that
@masongarrod6681
@masongarrod6681 Жыл бұрын
Bill's Town served that exact same purpose in the game, just in a different way
@ThornheartCat
@ThornheartCat Жыл бұрын
I would argue that Bill's section of the game still does, just in the opposite way: where show!Bill shows Joel what he could have if he just opened his heart, game!Bill shows Joel the danger of where he's going if he continues to shut everyone out.
@stephenswift9896
@stephenswift9896 Жыл бұрын
@@ThornheartCat I feel the game has a more dark and realistic edge to it as Bill didn't live this bizarrely happy existence despite basically being isolated with 1 other person in an apocalypse. I prefer the game version personally also due to how Joel is given a purpose, then shown what he'll be like without it, to seeing a community of people with purpose instead of the show basically saying the same thing twice with Tess and Bill's letter. I do deffo think as far adapts go it's good it's just there's changes like this which I'm not fond of.
@matthewlazaric3543
@matthewlazaric3543 Жыл бұрын
The biggest answer to "do we need this?" to me is that I've heard for *years* how good the last of us is but I never played it because I genuinely don't like playing those types of games. The medium of tv was a way for me to finally engage with the story and I really enjoyed my time with it.
@GiantButterKnife
@GiantButterKnife Жыл бұрын
I’m in pretty much the same boat. I hear “AAA zombie survival horror” and my eyes will immediately glaze over.
@Bruno-cb5gk
@Bruno-cb5gk Жыл бұрын
@@GiantButterKnife yeah I love playing games but if the game is trying to be a show, I'd rather watch a show. I play games that are games for a reason.
@mgormley7530
@mgormley7530 Жыл бұрын
I think the big thing with this show for a lot of people it that it's easier to get someone to watch a show for a thing you like than it is to get a non-gamer to sit down an play a game.
@DutyDuty
@DutyDuty Жыл бұрын
Yeah my parents in their 70s watched this but no chance they play the game (they didn't even know until episode 7 or so there even was a game).
@thevidkid10
@thevidkid10 Жыл бұрын
Thank you! Naughty dog has re-released this game on every console I own for a decade, but god forbid they release a new adaptation of that same story lol. Video games have desperately needed a screen adaptation to win. Uncharted (another naughty dog IP) came close but I think HBO's The Last of Us did that unequivocally.
@MxNickyE
@MxNickyE Жыл бұрын
Yeah, even as a gamer one doesn't have time/interest to play every single good game. Like, I get headaches and vertigo with FPS and over-the-shoulder shooting type games. I need to see the character's feet to avoid this. And in general, I avoid shooting builds/playstyles in favor of strategy and stealth. So I'm glad HBO adapted The Last Of Us.
@andrewzimmer9161
@andrewzimmer9161 Жыл бұрын
And "survival horror shooter" isn't most people's intro genre, anyway.
@atthebridge
@atthebridge Жыл бұрын
Certainly it worked for this non gamer.
@EHLOVader
@EHLOVader Жыл бұрын
Amplifying the subtext to text isn't all though. The game was first person only experiencing it from Ellie or Joel's perspective. But in the show they were able to show some scenes from the perspective of the groups that they'd come across in their journey, the other side of the story. Not having played the game first I wonder how this will paint my perspective of the characters when I do, like having to trust David fighting along side him against the infected before he shows his real intent.
@yhavinmiles
@yhavinmiles Жыл бұрын
*third person
@EHLOVader
@EHLOVader Жыл бұрын
@@yhavinmiles third person camera, but not third person narrative in regards to the story. You experience the game from Joel or Ellie's perspectives. In the show they can flesh out the story of the other characters like Kathleen, Dave, and other rebels. Their motivations and their perspective narratively.
@NabilTouchie
@NabilTouchie Жыл бұрын
but thats kinda the point of the second game, do I'm not sure what are they're going to do in season 2
@Bruno-cb5gk
@Bruno-cb5gk Жыл бұрын
@@NabilTouchie what they're going to do is switch perspectives more frequently since a show isn't bound by gameplay and two separate progression trees.
@lman318
@lman318 Ай бұрын
Yeah, and what we get of people not Joel and Ellie are pretty lackluster outside of episode 3.
@5FingerBallad
@5FingerBallad Жыл бұрын
I’m glad they focused more on the character moments despite the lack of infected.
@jaketaf98
@jaketaf98 Жыл бұрын
It's weird ,though, to say they focused more on the character moments and at the same time have far less character development between the two main characters and their relationship.
@bug688
@bug688 Жыл бұрын
@@jaketaf98 I mean it’s kind of impossible because a show has far less time than the game. Also games are much more personal because you actually play as Joel so it ain’t really that fair to expect the same time but damn did they really develop that relationship in the time they had.
@Starrider.
@Starrider. Жыл бұрын
agreed. If ones more context and action - there is a game. If you want to see more drama - series is the way to go
@yasielromero8236
@yasielromero8236 Жыл бұрын
Agreed, I was ok with the amount of infected we got, did not really need more of them
@DoctorJammer
@DoctorJammer Жыл бұрын
​@@jaketaf98 You're just wrongfully equating time to more character development which is common with adaptations. If the game never existed everyone would think the character development was enough.
@diiod
@diiod Жыл бұрын
i watched this show with my parents, who loved it and keep telling me how they’re recommending it to their friends. i think an adaption was needed to share this story to a wider audience
@JoeSchmoer
@JoeSchmoer Жыл бұрын
fyi this isn't an april fools things for anyone coming down to the comments to figure that out.
@Henle_
@Henle_ Жыл бұрын
I was worried 😮‍💨
@EggBastion
@EggBastion Жыл бұрын
Bu- awww...
@GalileoCap
@GalileoCap Жыл бұрын
That's exactly what an April fool's comment would say!
@beardlessdragon
@beardlessdragon Жыл бұрын
It's so interesting to hear people talk about Bill's sexuality being hidden and easy to miss. He talks about Frank in the same context as Joel and Tess (unless you don't read Joel and Tess as romantically involved either, I suppose), talks about the dangers of caring about someone, refers to Frank as "my partner", and Frank's last letter to him does not sound like two platonic friends got in a little argument. It feels like you can only miss it if you forget gay people exist (which like....some people do, but it's not really subtle imo) That said, I absolutely think they could've had better queer rep. 100% agree. I just find it so interesting that people consider it easy to miss
@BluePieNinjaTV
@BluePieNinjaTV Жыл бұрын
imo I don't think it's problematic to leave their relationship at the subtext level. Being gay is just a part of Bill's character, but it doesn't define him as what's more important is to show that he is a survivalist. While they handled that part of his character really well in the show, the game is more about Joel and Ellie's journey so it doesn't make as much sense to cut to an entire side story about how Bill met Frank in the game, thus showing that Bill is gay is less important.
@Maurrokh
@Maurrokh Жыл бұрын
I also thought it was fine to leave it ambigious because the heterosexual relationship between Joel and Tess was handled in a similar way. They didn't make a difference there
@pinkpink-kb6dl
@pinkpink-kb6dl Жыл бұрын
yeah as a queer person it never really bugged me because like you said, joel and tess were the same way. And idk a male magazine isnt exactly subtext to me, thats pretty in your face. Additionally with ellie being queer and kissing a girl on-screen, it wasn't like a one-off hidden gay character. If you have more than one, I think you earn the flexibility to have some situations more subtle than others
@AshleyMooreAMS
@AshleyMooreAMS Жыл бұрын
@@pinkpink-kb6dl I had the same feeling about the episode falling into the "Bury Your Gays" trope. At first I felt it was a bit disappointing, but after watching the whole series, you realise that pretty much every secondary character ends up dead, so the gay characters didn't feel like they were treated any differently.
@AudoPlay
@AudoPlay Жыл бұрын
And then, to hammer it home even harder, they literally have Ellie steal gay porn from him, like??? How did anyone miss this lol
@DrBdan8
@DrBdan8 Жыл бұрын
As someone who hasn't kept up with video games over the past 10-15 years I'd say this show was definitely needed. It's a great story and by making a show it's reaching a much.bigger audience
@nicole_1747
@nicole_1747 Жыл бұрын
Love your essays. Respectfully, I think this one is a bit oversimplified. Each of the changes you mentioned accomplishes something different, so it’s basically impossible to respond to the question “why make [subtext] explicit?” with one blanket answer: - With the world building in the first scene, the writers use the story’s new context post-2020 as a hook. They compare a viral pandemic to a fungal one, and use current events (including global warming) to instantly make the world of TLOU hit close to home. I can’t imagine them making this show today without at least acknowledging the COVID connection. - I still do not know if Joel and Tess are fuckin’. She spoons him while he’s asleep and facing away from her. It sets a tone, but idk exactly what it means. they still have a relationship that leaves more questions than answers. - I haven’t played the game but I’m guessing the communism mention is some necessary exposition?? Because I can’t run around exploring Jackson in a TV show. You might be right about this one being a lazy addition. Idk what was lost in translation. - It’s 2023 and there’s nothing to be gained by keeping the nature Bill and Frank’s relationship subtextual. Like you acknowledged, they did a great job with this one. - Nothing to be gained by making David’s intentions subtextual either. The audience doesn’t deserve a chance to avoid their discomfort by rationalizing Ellie’s situation as ‘open to interpretation’. Making David’s intentions more explicit forces us to fully empathize with Ellie, which is extremely uncomfortable. It turns watching this episode into a visceral experience (which I imagine helps recapture the feeling of playing it through in a 1st person game.) To answer the question of “why do we need this?” Like many other ppl, I don’t play video games. I enjoyed the hell out of the show. It’s nice to finally get the hype around TLOU.
@cameronjohnson918
@cameronjohnson918 Жыл бұрын
Yeah, thoroughly agree. This analysis felt extremely undercooked. As for Bill and Frank, whilst yeah, there's nothing worth hiding there, I'd argue the first game already does this with Ellie's DLC about her and Rylie. As someone who played the game, Bill and Franks Ep was my absolute favorite. What I think Bill and Frank is about is why Joel needs Ellie. We can't see who Joel is before Ellie comes along, but its clear why their relationship is so necessary despite the burden she initially presents. The scene of Joel guarding Ellie all night before they reach Kansas City really reminded me of how Bill was defending his compound against the bandits. Ellie is Joel's justification for pushing forwards with life and without her, he's nothing more than the marauder he lived as for so long.
@nicole_1747
@nicole_1747 Жыл бұрын
@@cameronjohnson918 Yes absolutely. I kinda brushed past this one, thank you for articulating it so well!
@Bruno-cb5gk
@Bruno-cb5gk Жыл бұрын
I'm really unimpressed with this video. It ignores the two biggest differences between mediums, a show can jump between perspectives much more freely and it has no gameplay. The first change means the show constantly switches away from Joel's perspective instead of just when he passes out, allowing for great side stories like the Kansas City arc and of course the 3rd episode. The lack of gameplay means action is used more sparingly, giving it a stronger impact when it does happen, as well as not having the plot be constantly interrupted.
@2Halfs
@2Halfs Жыл бұрын
Another subtext that was raised to text was in the last scene with Joel and Ellie. In both the game and the show, this is when Ellie first tells Joel about Riley. In the game, it could be inferred that, because Riley turned and Ellie didn't, that Ellie had to kill Riley's infected self. In the show, it's made much more explicit, both because the show includes the DLC chapter that many people didn't play until after completing the main story line and also when Ellie bring up the "first time I killed." Personally, I preferred the more ambigious approach to a lot of these elements, made it feel like you were walking through a world that had been going before you came and continued to go after you left, but I appreciate the changes Mazin and crew made to adapt the show to a TV format and in the ability to tell new stories in that format.
@chibi013
@chibi013 Жыл бұрын
The answer is yes, we did need this. Specifically because I wanted it. I definitely think if you were going to talk about Bill and Frank, you should've talked about Ellie and Riley. The two episodes compliment each other in a way the game never would have been able to, and for that reason alone, I think the show justifies itself.
@CP-ll6qg
@CP-ll6qg Жыл бұрын
Yeah, it's a kind of glaring oversight when he's talking about sequestering the queer story, because there's very much a non-sequestered queer story right there too.
@ashleybrooks-lawrence5972
@ashleybrooks-lawrence5972 6 ай бұрын
@@CP-ll6qg Well, he's a leftist communist, so.
@heathbrinkman3126
@heathbrinkman3126 Жыл бұрын
Turning subtext into text can be a better decision for filmed media vs an interactive video game. You brought up that a lot of the scenes from the game are directly recreated, and hints, winks and nods in the game are fleshed out, and asked "why do we need this?". interactivity builds a bond with the characters and the world that has a directly different impact than filmed media. For example, the Master Chief has almost no personality, retconned backstory and minimal voice acting to start, and yet the faceless space marine that is John-117 still sticks in people's minds as a definitive character in all of gaming. Doing versus watching are two very different experiences. The plot itself is almost 1:1 between the show and game, and the ludonarrative dissonance is much smaller than any other game save something like SpecOps: The Line. But, game Joel and TV Joel serve slightly different functions. I personally don't love that most games 'blank slate adjacent protagonist' is a white, middle aged, scruffy asshole, but there does need to be some reason why a "generalized" player would control a character or follow an npc. Putting things in the game into subtext that wider eyed players pick up on is super important! But a TV/Movie performance can't assume the audience interacts in the same way as a player or a media critic. Exposition is a necessary evil when you cant have TV Joel search through 25 containers in a row, murder two people, quip a bit, kill a zombie, run in circles solving a platforming puzzle, then have a heartfelt scene without that be jarring. Things do need a bit more condensing, spelling out and characterization in those moments.
@aprilchardy1
@aprilchardy1 Жыл бұрын
I needed it. I cannot play games any longer due to disability, and I LOVE the story so far.
@mr.moviemafia
@mr.moviemafia Жыл бұрын
That’s a great point that I don’t hear enough people bring up!
@Chris-im3ys
@Chris-im3ys Жыл бұрын
Queer male here. Loved the first game. Liked the second game. Adore the show. Every change feels so perfect to me. Also, I can't wait to see all the casuals react to the next season.
@xensonar9652
@xensonar9652 Жыл бұрын
It's not just a change in media. It's a change in audience. There will be millions more people seeing the story of Joel and Ellie. More than who played the game, who are a minority of a minority. I know video games are more popular now than ever, but it's easy to forget just how many people watch TV shows by comparison. It's not just money that drives a creator to take their creation to new audiences. I suspect most creative people think of the money second.
@edoardoruini199
@edoardoruini199 Жыл бұрын
My father would have never played the game or watched me play trough the whole thing, but now that he watched this show we can finally talk about this story. Of course you don't need this adaptation if you already played the game, but if you don't play games/don't play narrative single player games, this is absolutely worth checking out for you. It might even convince you to pick up the controller for the first time, knowing how good of a story can be told in that medium. You can't dismiss how many people watch tv versus how many people plays videogames when discussing whether we need this or not.
@eldong5250
@eldong5250 Жыл бұрын
I disagree that the show had no subtext of its own to raise. I felt that in Bill and Frank's story had some pretty heavy subtext that a queer relationship like theirs was, in certain ways, better off without the rest of society. IMO it seemed unlikely that Bill would've ever come out of the closet pre-pandemic, and a lot of the happiness that they shared as because they had the whole world to themselves without the fear of judgement or social expectations of how a queer relationship should be.
@Ykoz2016
@Ykoz2016 Жыл бұрын
Another reason to adapt material from one medium to another is reaching a broader audience. Most commonly adapting a book into film/ tv to reach people who don’t like to read. And I love to read. But I personally, no matter how linear or impressive the storytelling, will never play a video game. I simply don’t like them (and yes, I’ve tried). But I would watch a show based on a game if the plot is appealing to me. So while I do completely agree with everything in this video, I also think there is another common “why”. 🤷‍♀️❤️
@iche9373
@iche9373 Жыл бұрын
So you basically like to consume content in a passive way like watching or reading stuff.
@Ykoz2016
@Ykoz2016 Жыл бұрын
@@iche9373 Yeah, that sounds about right! 😂 I didn’t even enjoy choose your own adventure novels as a kid, and the most fun I’ve ever had with video games are watching others play. But I also write and create content. So I suppose its just on or off. I’m the storyteller or listening to a story. (And thinking about the story I’ve heard, discussing it with others after etc). But nothing in between, nothing interactive. And I know people who are the opposite. Can’t stand to sit still and be quiet, to just listen for longer periods of time. (Although I still wonder at the amount of people who don’t read but love books on tape 🤔). So I find adaptations interesting because while each medium adds to the story, it can also get through to a new audience (especially if there is a message) 🤷‍♀️ 👍
@iche9373
@iche9373 Жыл бұрын
@@Ykoz2016 The thing is that you listen, read, create, and interact at the same time in a good video game as if you were the protagonist in that narrative where the immersive Flow kicks in, it changes you. A good created video game is basically a book with more dimensions, surfing on a tesseract (a⁴) while you are still riding on a square (a²).
@Ykoz2016
@Ykoz2016 Жыл бұрын
@@iche9373 I think there might be a misunderstanding. I was not trying to, in any way, imply that video games are bad. Or not as good as reading/ movies. I was only saying they aren’t a pleasure for ME. That I have tried many kinds of games since childhood and have never felt enjoyment in playing them. I also don’t like watching sports, or playing D&D, or listening to audio books. It’s simply not something I personally enjoy. I will apologize if that was insulting to anyone who likes games. I just don’t enjoy them personally. So a storyline from a video game adapted into a medium I DO enjoy is more likely to reach me. Just as there are books I love that I can’t discuss with certain friends unless it’s made into a film because they don’t prefer to read. This was not a post intended to insult video games as a medium. Just to point out not all mediums are for everyone so it’s another motive to adapt. ❤️
@mikesmith-gk6fy
@mikesmith-gk6fy Жыл бұрын
So just write spent the first portion of this video justifying the shows existence but I feel there is one critical detail he missed out on: video games have and always will have a limited audience and retelling this story in tv format is a way to give this beautiful piece of media to a much larger audience than the game will ever have. I feel it’s like saying because I’ve listened to an artists songs on Spotify why would I go to a concert to hear it again.
@Call-me-Al
@Call-me-Al Жыл бұрын
The Netflix show Witcher massively boosted the amount of new players to the Witcher game series and the Witcher books, even though the show fizzled out too much in the end. I have no doubt this fantastic tv show has finally gotten a lot of people who kept meaning to play it some day to bloody finally do that, as well as get a lot of people who otherwise wouldn't have played the game to actually play it.
@mikesmith-gk6fy
@mikesmith-gk6fy Жыл бұрын
@@Call-me-Al that’s my point, why does a show need to justify its existence any more than being a great story and it’s creators wanting to show it to new people
@tomkadams
@tomkadams Жыл бұрын
The answer to the question 'do we need this?' depends on who 'we' are. Do fans of the game need a TV show adaptation? No. Should people who don't play video games have a chance to experience this story? Yes. The money thing is silly, the people making the show don't get much of the money and would likely get the same amount if they chose to work on a different project. They clearly wanted to make this show to do right by the game, and they put in the care and effort to do that.
@chrishaven1489
@chrishaven1489 Жыл бұрын
"Do we need this?" I've said it multiple times and I'm gonna say it again. Just as not everyone reads books, not everyone plays games. This is the whole godamn point of an adaptation
@mikepatton7577
@mikepatton7577 Жыл бұрын
Exactly. "Do we need this?" or "Did I/you enjoy this?" Hell yeah I did.
@KellyUnekis
@KellyUnekis Жыл бұрын
Then there are those who watch the cut scenes of games they hear about that are effectively movies.
@QuantumWalnut
@QuantumWalnut Жыл бұрын
If you force a person who watched the show first to play the game, I think they would retroactively ask the same question too.
@Thomas_Sch98
@Thomas_Sch98 Жыл бұрын
i don't think it's a smart comparison. Adapting a book is transforming a text into an audiovisual piece. So it's completely justified. Yes, adapting TLOU into a TV show is a way to allow a different audience to discover this story. But is it aesthetically interesting ? I don't think so. It's like those shot by shot remake of Psycho or Funny games. If you show them to people who never saw the originals, they would think they are great movies. But once you've seen the originals, those remakes seem useless.
@Mic-Mak
@Mic-Mak Жыл бұрын
You make a fair point, but although he doesn't say it explicitly, I think Sage's point is that the HBO adaptation was underwhelming, which is something I wholeheartedly agree with. To me it was meh. And I'm someone who has never played the games, but watched and loved many playthroughs of it, from gamers on KZbin. I was excited about this adaptation. It was supposed to come out in 2022, and I was more excited about it than *_House of the Dragon._* I think Pedro & Ella are great actors, but I was extremely disappointed. A lot of storytelling and character reveals happen during game play, and the show seems to not understand that. All the cut scene moments in the show did not hit hard for me as they hit int he game. Most of the time, they didn't hit at all. I didn't understand why Joel wasn't crying over his daughter dying in the first episode. In the game he is balling. He's an emotional wreck. The best episode remains E03, it's the only one that really moved me. But again, as Sage said, the fact that it was sequestered from the main storyline makes it lose points.
@Armadill0h
@Armadill0h Жыл бұрын
as someone who had no interest playing the games, im glad the show exists
@paulwilson2204
@paulwilson2204 Жыл бұрын
I think part of Bill in the game being an asshole up front and hiding his romantic involvements is part of what his character does for Joels development. Joel has previously done the same thing as Bill, kept everyone at arms length so he can't get too attached and also so that he doesn't need to look after someone that can weigh him down physically and emotionally. Bill's character arc is finalised, he doesn't want to leave, doesn't have any romantic involvement and is basically waiting to die. He's a cautionary tale that Joel now has the opportunity to avoid himself with his adoptive daughter. TV show Bill starts the same, but as we see him develop he chooses to let someone in. He devotes himself to this person, bends for them, compromises and leads a happy life. Ultimately, BIll chooses to leave this world with them as life isn't life without them. This is an aspirational tale for Joel, as stated in his letter. Make attachments with others and you get to actually live rather than be in a stasis of just surviving....like a zombie. I guess what I'm getting at is that even though they may have lead with an objective driven episode of "Let's have a better gay love story" the writers ALSO decided to transform the subtext of how this story affects Joel from a cautionary one to an aspirational one.
@tj3603
@tj3603 Жыл бұрын
I think yes, we do. It's a great story, but not everyone can or want to play 20 hour game to experience it. This way more people can get familiar with Joel and Ellie. Not to mention Pedro Pascal and Bella Ramsey killed it with their performances, it's one top notch acting worth experiencing on it's own.
@umamagei
@umamagei Жыл бұрын
What did you see in Ramsay's performance in particular because honestly I found both lacking. Pedro seemed bored the majority of the time and Bella just seemed out of her depth, it felt like she wasn't very confident in the majority of her delivery. Could be bad direction given the state of television at the moment but I'm really interested to hear your thoughts.
@IHJello
@IHJello Жыл бұрын
I read a joke that hopefully everyone can appreciate: While everyone was fighting to survive a deadly mushroom virus; Bill and Frank were fighting to survive their own deadly mushroom virus.
@kalehsaar
@kalehsaar Жыл бұрын
@@umamagei more often than not you can't just pinpoint, what sells a performance specifically, you either buy it or not depending on many subtle - and not so subtle - factors. what you've read as "bored" to me looked mostly like "stoic", and to my unsophisticated eye bella was quite convincingly acting about as i would've expect a girl of ellie's age with ellie's background to act. what you _may_ be referring to as "not being confident in her delivery" (or you could mean something completely different, idk) to me seemed to be a part of her character: like, she tries to act tough and competent, but is very much, as you've put it, "out of her depth" - as a character, not as an actor. granted, i didn't play the game much, so i have no clue, was it how ellie did come off there, but i strongly believe it doesn't matter here.
@umamagei
@umamagei Жыл бұрын
@@kalehsaar Ellie was exactly what you think Bella was trying to do. A tough exterior, didn't let anyone in but still showed both naiveté and fear. When Joel would kill her go to line was "Jesus Joel" with shock and disgust. Her walls didn't come down very easily and like Joel she's gaging whether or not to trust her new handlers. In episode 2 she's fully relaxed and joking around total strangers after having been locked in a room for months on end by the people supposedly helping her and is then just given away to two rough looking strangers. Ellie was hardened, especially after her infection and the death of Riley, she was borderline suicidal and had essentially lost a lot of that youthful wonder, but it occasionally shines through, like her stealing bills porn because she starts to feel safe because Joel is such a competent protector. At the end of the day I think it's poor writing and direction, being in too much of a rush to get a 15hr character drama into 8 episodes, a two season arc and some elements of Ellie and Joel showing they can trust each other like the game would have paid off. It's a story of two hopeless, isolated loners, learning to care for someone again, what was a mission turns into a parental bond. The show just went "we need a cure now, there's no time." while not going far enough to establish the infected as a threat to daily life inside the QZs. Irradicating the majority of tense situations the pair had survived and bonded over. The gay plot was nice but cut that and give one more episode to build their relationship and I feel that would've solidified their performances eventual transitions. Not an argument to invalidate your opinion, glad you liked it. Just hoping to give you a more nuanced opinion than the usual "Bella looks weird and acts creepy" crap you see thrown around. (also she's young brit in their first American performance so that's where my "confidence in line delivery" comes from.)
@tj3603
@tj3603 Жыл бұрын
@@umamagei but you are explained what they wanted to do with characters. Joel most of the series is tired, like to the bones tired of loss, and pain, and guilt, so he does not let himself feel anything, but this shit boiling under surface and shows up in micro expresions and sudden moments of rage, when he is terrifying, or joy, when it's cute af. Ellie is most of the time is terrified, because she is a kid, but she does not want anyone to know, so she is acting though, speaking louder, jumping in to fights without thinking, and all of it seam a bit fake, because it's suppose to. When it comes to real emotions, grief over brothers, or anger mixed with sorrow in fight with Joel, or that world crushing fear in scene with David, she deliver it as real as it gets.
@fourcatsandagarden
@fourcatsandagarden Жыл бұрын
"this is a commune, we're commune-ists!" just leaves me rolling every time I see that clip
@ashleybrooks-lawrence5972
@ashleybrooks-lawrence5972 6 ай бұрын
A). Check out how communes usually end up going... B). Good luck growing that commune to > 200 people functionally.
@pickledparsleyparty
@pickledparsleyparty Жыл бұрын
I'm not sure I follow the opinion that Bill's sexuality was hidden in the game unnecessarily. Right before that part, the video points out that even Joel's and Tess's sexualities were so unspoken that it was hard to know for sure that they were even in a sexual relationship together. The game's story commonly relied on subtext, because the player is one character (Joel) and it would be silly to write a story in which the character explicitly knows all interesting things about all other characters. The whole game's perspective is mostly cynical--people are shit, and the collapse of civilization would do nothing but remove the pretense. Bill's falling out with Frank reflects that in the game. Outside of Bill greeting Ellie with "Hi, my name's Gay Bill," I'm not sure how the game could have made that more explicit. Bill's reaction to Frank's hanging corpse was a beautiful way to expose that, I think. In fact, the first time I played it, I thought the note was even a little on-the-nose in a patronizing way. The venom in it made it super interesting, though. Bill wouldn't let Frank open his boutique and wouldn't start trusting outsiders, and that made Frank hate him. Show and game are cool alternate realities where that subplot is concerned.
@TheAmazingHow
@TheAmazingHow Жыл бұрын
Agreed. Appreciate you because I was not typing all of that
@Shimmerlight
@Shimmerlight Жыл бұрын
Totally understand this perspective, but my best guess is that Bill (and Frank) in the game aren’t deemed satisfactory queer representation because the only way players know the two of them is through a lens of misery and suffering. Bill is a jaded asshole, Frank’s note full of hatred for his partner… Nothing conveyed that the two of them held love for each other at any point in their history. Yes, anyone in a romantic relationship, of any sexuality, can experience relationship issues, and that can give characters “depth” from a storytelling perspective, but the disproportionate amount of suffering that LGBTQ+ characters go through across media (the “bury your gays” trope comes to mind, especially with Frank’s death here) is a way to include queer characters without offering them the three dimensionality afforded to straight characters (their death and suffering define their character as much as their identity does). And it’s so easy to read into a gay character’s sexuality being “responsible” for their suffering-anyone with prejudices can latch onto this as justification for continuing their own queer-phobias, and anyone coming to terms with their own queerness can see this suffering as a personal inevitability for embracing their identity. That’s why it was so refreshing to see how the show handled Bill and Frank, who were not perfect and not always happy, but they got to be happy sometimes. They are gay but their problems are not caused by the fact that they are gay. They bicker and struggle but they love each other (often the arguments were about how to show love). Also agree with the video’s point that the show really went off on a tangent with showcasing their storyline, but I’m glad the showrunners put in the effort to fix the poor judgment (even if there were good intentions) behind the original portrayal.
@JB-xw1zq
@JB-xw1zq Жыл бұрын
​@@Shimmerlight 10/10
@simonr1chter
@simonr1chter Жыл бұрын
Well, I'm glad they made a TV show out of it; so now my mom can watch it. She's not so much into video games but watches a lot of television - also I think I would be just too much for her to play the game. So she never had a chance to catch up with this great story until now.
@Armadill0h
@Armadill0h Жыл бұрын
Exactly what I thought too. It expands the audience quite broadly.
@benpodborski5972
@benpodborski5972 Жыл бұрын
I was genuinely surprised S1 ended at the end of the game; there was an implied break in the game that I thought the show would capitalize upon for longer seasons of production. And, a perfect cliff hangar! You know which I mean… Leave Joel on the rebar, as the game does, and close the episode with Ellie alone, in the snow … and end of S1. However, I’m glad they didn’t!
@Carabas72
@Carabas72 Жыл бұрын
They would either have to be really short seasons or add a ton of filler material if you do it over two seasons. I wouldn't have minded one or two extra episodes, but two seasons is too much. It's not that long a story.
@warrenharshaw7677
@warrenharshaw7677 Жыл бұрын
​@Carabas72 The Last of Us game is a very long game. They could have easily made it into 2 seasons. The reason why it seemed so short was because they took most of the action, infected and human, and the detours out of the show. Their path in the game was never straight. They kept running into problems and destroyed environments that they had to traverse and get around. They could of also expanded on the stories that we got in the various notes across the game. They were not as imaginative as the Walking Dead was in the medium of television. It seemed like they were rushing to get to the story in part 2. Since that is going to get 2 seasons.
@BluePieNinjaTV
@BluePieNinjaTV Жыл бұрын
@@warrenharshaw7677 The second game is much longer than the first, but I do agree they could have definitely made the first season longer by expanding on the fireflies, FEDRA or another faction and split the game over 2 TV seasons.
@georgeagathangelou5303
@georgeagathangelou5303 Жыл бұрын
Good video, thanks. I think for me the biggest reason for this show to exist is the gameplay of the original wasn't for everyone. I really liked the story but quit the game because the gameplay itself was frustrating to me, so will look forward to what sounds like a pretty faithful adaptation. A lot of people don't play games at all, so I guess it brings a cool story to them for the first time too.
@mafiacat88
@mafiacat88 Жыл бұрын
Aside from everything else; I think it's worthwhile because it reaches an audience that it otherwise wouldn't-people that can't or won't interact with it on the terms of "video game" are a lot more lenient when it comes to TV. Just personally, there are at least 5 people off the top of my head who both watched and loved the TV show AND completely refused to play the game over the last decade no matter how much I tried convincing them it's worth it (two of them are now playing the game). For the "crossover audience" I think the value is...significantly lessened, but TV is just so much more accessible for people. Also on "does the subtext need to be text", I mean...it's better when it's not, but sometimes, kind of? Like, I love it when shows don't just spell things out. But it's incredibly frustrating when there are situations like people going on about how Abby's actions are completely unwarranted in the second game. There's definitely conversations to be had about if Joel did the right thing or not in the end of the first game, or if what Abby did was the *right* thing to do, or if a 'sacrifice the few for the many' approach is valid or not. But not accepting that Joel's actions would be seen as bad guy moves from the other side is just...like, fuck right off. Does the game need to shout "ACTIONS SOMETIMES CAN LEAD TO CONSEQUENCES"?
@trewhite7903
@trewhite7903 Жыл бұрын
The bill and frank ep felt like a note you would discover looting houses in the games. It did such a great job of crafting another perspective away from the main story that I honestly hope we get more in the second season. Give me an hour long ep about a couple joining the seraphites, etc
@JayneNicoletti
@JayneNicoletti Жыл бұрын
If you watch the creators speak after the episodes, you can see it's more than just about money. Aside from the endless hours and lives they give up for it, they seem very PASSIONATE about their work and story.
@evanransom
@evanransom Жыл бұрын
Word. TLoU is Naughty Dog’s baby. It’s like Toy Story for Pixar. No one gets to touch it just because there’s money to be made. (Merchandising alone fills the investors’ greed.) It’s because there’s something they bring to the IP’s table. Namely, people who watch watch TV but don’t play video games now get to experience the story in their chosen medium.
@kylenewberry9792
@kylenewberry9792 Жыл бұрын
This is just straight up denial and lies, when the people involved barely played the damn game, and some involved were actively encouraged not to play it. I don’t give a shit that grandma got to experience a watered down version of the story. There are plenty of other better works in the genre already in the first place.
@slightlyem
@slightlyem Жыл бұрын
Definitely agree the show provides text to a lot of subtext in the game, but I dont think it actually leaves the HBO show with less subtext or questions to linger on. I think Joel and Tess’s relationship in the show still leaves us with many questions, I think a lot of things do, and in some cases new questions now that the ones from the game have been answered.
@nicole_1747
@nicole_1747 Жыл бұрын
Joel and Tess’ relationship was a weird example in the video, because I still do not know if they are fuckin’.
@fajaradi1223
@fajaradi1223 Жыл бұрын
​@@nicole_1747 Yeah, we need to see them on screen.
@kaptenteo
@kaptenteo Жыл бұрын
I really loved the TV version. I strongly dislike the gameplay of the games, which meant I never bothered playing them. But I had obviously heard that the story was great, meaning I was missing out on something worthwhile. That's why it was perfect for people like me when they announced they were making a TV series about it. Luckily, they made a *really good* TV series at that, so I'm happy. That said, I get it if people who play and love the games won't get much out of it, or at least feel like it's unnecessary.
@santiagorojaspiaggio
@santiagorojaspiaggio Жыл бұрын
Hahaha that "freak... like me" was great. Amazing video. I think it's very precise, or at least i felt the same way, and well explained. (A little critique: the volume of the music at the end killed me.)
@MetalGear0987
@MetalGear0987 9 ай бұрын
11:40 Are u joking? This is the most realistic way. Not everyone goes around and says im so gay i shoot rainbows, I respect the first game so much because this is not pandering for wokeness for wokeness sake.
@bornontotrouble
@bornontotrouble Жыл бұрын
As someone who played the game and enjoyed the story but not the gameplay, it was great to revisit this story through a different format.
@KristianKoivistoKokko
@KristianKoivistoKokko Жыл бұрын
I'm glad it exists, because i didn't want to play a spoopy stress game with monsters, but i like watching shows about them.
@umbrastar
@umbrastar Жыл бұрын
I never heard of The Last of Us until I saw the trailer for the tv show. I never would have played the game version so this would be the only way I could have seen this story told.
@smuu1996
@smuu1996 Жыл бұрын
I am really glad they made this, even if my reason is a bit dumb. I find Zombies super scary, and games immerse me so much that I was genuinely incapable of properly playing the game. With the show, that issue isn't really there that much. Accessability and bringing the story to a larger audience is probably the best thing this adaptation has done.
@BlackfangDragon
@BlackfangDragon Жыл бұрын
“Blue for Boring, Red for Psychopath” SMT has been doing that choice for decades. Only both solutions involve a lot of murdering the innocents if you pick the blue or red routes.
@R3TR0J4N
@R3TR0J4N Жыл бұрын
It was a big brain move for HBO adapting an already film like game for being a story driven title great enouh that cutting the gameplay would make it into an interactive film.
@Wraithfighter
@Wraithfighter Жыл бұрын
I mean, one of the big reasons to do a TV adaptation of a video game with a strong story focus is that it makes the story accessible to everyone that isn’t a gamer, which is a lot of people. Figure that part should be pretty damn obvious even to the gamer fanboys…
@TheGoddon
@TheGoddon Жыл бұрын
You can't separate "story" from suspense, adventure and the world of the story itself. They all combined together, become the story. So, us "gamer fanboys" have experienced a much richer and heavily emotional story than any of you mere-passive-audience can ever imagine. That's just the fact of the matter, and that is the only reason we hate or dislike this tasteless adaptation.
@YourBlackLocal
@YourBlackLocal Жыл бұрын
Clearly he’s talking about reason to make a show from a creator’s stand point. You’re describing a reason from an audience standpoint. A creator is not sitting there going I want more people to interact with this story that already exists in a pretty accessible medium. unless their reasoning is more people = more money.
@rmsgrey
@rmsgrey Жыл бұрын
@@YourBlackLocal I disagree - if you have a story you believe is worth telling, then it's not unreasonable for you to want to share it more widely. Yes, gamers will already have access to the story, but non-gamers, or people who don't like the gameplay style for whatever reason, don't. If the new version spreads access to an entirely new audience, that's a good argument for it. Also, "I want to tell this in a new medium to reach more people" is a more acceptable excuse than "I want to retell this so I can fix the flaws I see in my storytelling".
@TheGoddon
@TheGoddon Жыл бұрын
@@rmsgrey If i wanted a non gamer to have access to The Last of Us i would recommend them to watch a game movie edit on KZbin, where they would'nt have to go through gameplay but also enjoy it's storytelling to the fullest. The show on the other hand is just some disabled piece of dog poop.
@rmsgrey
@rmsgrey Жыл бұрын
@@TheGoddon So what you're saying is that you'd recommend an ad-hoc compilation of cutscenes divorced from the context and personal agency provided by the gameplay over putting together a new version of the story that's made from the beginning to be consumed passively? In specific instances, that may be the better option, but as a general rule it's not going to be - and the compilation is going to appeal more to an audience familiar with gaming who can intuit what's in the gaps anyway. I haven't watched the show myself, so only have second-hand opinions on its quality, but it's going to be much easier to get my parents to watch the show than to get them to watch a KZbin video with awkward transitions between one cutscene and the next where there's supposed to be gameplay.
@violetlavi2207
@violetlavi2207 Жыл бұрын
As someone who doesn’t play a lot of video games, I’m glad this was made! It let me experience the story and meet these characters, and I loved it 💞
@shounen17
@shounen17 Жыл бұрын
Implying that the main reason for this adaptation to exist is just money is kind of gatekeeping. Adaptation is always about reaching a wider audience, and yes, it needs to be adapted properly to its new medium and yeah it does involve making more money (so what though, in this current industry, it's no longer enough for an IP to be successful in just one form - it is horribly expensive to create entertainment these days). But my SO would for sure never ever be able to experience the story world of TLOU if it didn't exist, and I wouldnt want to deprive any potential fans of that, as long as the spirit of the original story is kept.
@louisvictor3473
@louisvictor3473 Жыл бұрын
I keep telling people. The question of whehter we "need" an adaptation, remake, reimaging, whatever the fuck that is telling a story again is itself not just nonsense, it is idiotic. The art of storytelling is older than writting, and as far as we can tell retelling a story has always been part of the tradition. Stories have been refined and improved and made relevant and talked about again due to it. And reteling is always transformative, specially after the invention of writing where you're not depending on people to pass on the work itself word by word through spoken repetition - it is literally written down, sometimes in stone even, if you want any specific telling of a story, it is still there as it always has been, it goes nowhere because someone else decided to take their spin on it and make their take publicly available in some manner. But even the act of reading/playing/watching/whatever the fucking the original again is itself transformative, because the text or "text" might still be the same, but you the audience aren't. You already changed to some degree since the last time, and you will fill the gaps in a different way this time, whether a bit or a lot, but different anyway. It is a great thing that this adaptation was really good, but that doesn't justify its existence, because it never needed to really to justify existing. It is just another telling and if one doesn't like a telling, one can just seek another teller and telling they like, such as the original - it still exists and is available for purchase, rent or borrow from some libraries, last I checked.
@rottensquid
@rottensquid Жыл бұрын
A very elegant assessment, with a deep understanding of the nature of storytelling, and how our relationship to stories changes through time. Though I think it could do without calling people idiotic for not understanding that.
@louisvictor3473
@louisvictor3473 Жыл бұрын
@@rottensquid Thanks for the compliments, but that final bit does disturb me. I called a question idiotic, not people.
@rottensquid
@rottensquid Жыл бұрын
@@louisvictor3473 Fair enough. It still comes off a little hostile. I'm just saying this because I liked what you were saying, I thought it was really smart and perceptive. But starting it off that way made me reluctant to engage.
@louisvictor3473
@louisvictor3473 Жыл бұрын
@@rottensquid That is because it was hostile. I repudiate that position, and (specially) the elitist attitudes that often come with it, I think they're quite harmful and irrational. I am not usually keen on mincing words solely for the sake of "politeness" when talking about something like that.
@rottensquid
@rottensquid Жыл бұрын
@@louisvictor3473 Okay, if that's your idea of a good time. I don't see what you're going to get out of being impolite. You're certainly not going to change anyone's minds that way, or have a positive engagement. But you do you.
@jennrodriguezdaluz
@jennrodriguezdaluz Жыл бұрын
do we need this? maybe not, but i'm glad they did. as a lot of other people in the comments said, it made the story accessible to a wider audience, some who do not play video games, maybe some who didn't like the style of gameplay, maybe some that will now try the game now that they've seen this. if the show was lousy i'd definitely be in the camp of why is this even a thing. but they did a really good job imo. it's obvious a story worth telling again.
@NamelessDemonkitten
@NamelessDemonkitten Жыл бұрын
Honestly i think the show is in many ways a refinement and perfection of the game. The gameplay was never a particularly strong aspect of the game and the show, by cutting it out, essentially dropped a weight holding back the narrative pacing. Then the show tightened up the narrative. It merged some stuff, cut out others, expanded in a few places, and outright changed a couple things. It took a story that, while told brilliantly in a game, was always better suited for a medium like television, changed it around to properly fit the new medium and fixed some of the problems with the original, and created what is, in many was, a better, tighter, more effectively told and refined version of the original story. That said i dont think the same will hold true for Season 2/Part 2. Part 2 very much relies on its interactivity and its nonlinear storytelling to hit as hard as it does. That final brutal hopeless brawl between Ellie and Abby is so *perfect* because youre holding the controller, because youre pressing the buttons, because youre forced to engage with and partake in such a deeply deeply uncomfortable and depressing and horrible moment. I dont think that moment would have been anywhere near as impactful if it were just a cutscene, and that is something that i feel holds true for a LOT of Part 2 and I cant see it translating as well to 8-10 hours of a non-interactive medium.
@itcouldbelupus2842
@itcouldbelupus2842 Жыл бұрын
💯
@Bruno-cb5gk
@Bruno-cb5gk Жыл бұрын
yep, the show really fills out the character motivations like Joel wanting to find Tommy and gives character's more depth like the changes to Sam. The removal of gameplay allows the story to be told without constant interruptions and it can make the violence feel more impactful.
@KristinaZakhozhai
@KristinaZakhozhai Жыл бұрын
To be honest, for me the answer is simple - I am not a gamer. This way I can finally experience the story.
@lman318
@lman318 Жыл бұрын
Sure, but I think the point is also “why did we need this when people that don’t play games can watch a let’s play?”
@KristinaZakhozhai
@KristinaZakhozhai Жыл бұрын
@@lman318 I think autocorrect messed smth up in you message. I guess you meant “why make a live action peace when people who don’t play games can just watch play through”? In that case it is valid, I could watch it. But it is just does not look good. It is still lower res gam-y rendering. Not high end cg animation like let’s say Arcane or even supporting movie for FFXV (“Kingsglave”)that I did watch and enjoyed. It does not sound fun to me (personally!!) to watch smth meh (in my opinion) just for the story. I work in VFX, so gam-y look is just not doing it for me (sorry!!!). And in the end the story is just still classic (tho very well executed) zombi story, where humans are the real monsters and you become family with strangers you meat alongside.
@VictoriaClutton
@VictoriaClutton Жыл бұрын
I appreciate this is a very niche perspective but here is the perspective from my little niche. I will never play the game (horror is not my genre and even now with more effort going into accessibility options, games like this are very difficult), but many of my friends have played this game and talked about it over the years. We don't *need* this but I'm so grateful it was made. Friends who have played the game and I finally got to share one of the best stories to come out of games as an artistic and storytelling genre. I'm not great at horror but the acting was so compelling and the world building so great that I couldn't stop watching. Obviously, it's all about the money but I do also appreciate that I get to enjoy a fantastic piece of story telling in a format that is accessible to me. Due to the limited range of games I can play, story fomo is something I experience fairly often when looking at games.
@Tacom4ster
@Tacom4ster Жыл бұрын
Cool essay, but kinda disappointed this is not an April First prank
@Epwnaz
@Epwnaz Жыл бұрын
I'm not so sure it's not a prank video tbh... it is a pretty big joke for a writing channel of this caliber to say there was basically no subtext in the HBO series
@jadewolf22
@jadewolf22 Жыл бұрын
I normally am not a big advocate of adaptations/prequels/sequels/remakes but I do think game adaptations should be discussed differently than any other adaptations because the reality is the original format is quite literally inaccessible to many audiences. First off, almost all iconic and well known games need some kind of expensive device to run them to experience them how they were originally made- a PC, a PlayStation, an Xbox, etc. Movies and tv require just a screen and sometimes a streaming subscription but you could just do a free trial or watch all at once then cancel. Second, they usually require some kind of skill in dexterity to play successfully and many people not experienced in gaming would never make it through to the end. Even if you can game, horror games can be particularly tough to get through. I can manage a lot of games but I would never make it through 8+ hours of a first person shooter character being constantly attacked by zombies. But I love zombie and sci-fi movies and shows so I was really excited when I heard about this adaptation! Sure, I could watch the cut scenes compiled on KZbin but that’s not how it was designed to be experienced. So yeah, I’ve seen a lot of “was this necessary” videos (many of which like this one saying yes, mostly because of how well made the show is) but it’s asking the question from a gamers perspective, which is very different from a more general perspective when looking at other adaptations or remakes like the awful Fantastic Beasts series or Disney live action remakes. Definitely not necessary. Great video though, just had this thought as I’ve seen quite a few videos titled like this lately!
@thegoodmayo
@thegoodmayo Жыл бұрын
Great video. I agree wholeheartedly about the lack of subtext. However, I don't think the semi-central question of this video "do we need this" was answered properly outside of a repeated cynical joke about the TV show being a cash-grab. I think I saw a video of the creators Craig and Neil either before the show was released or in the first episode's podcast/commentary with Troy Baker and they answered it pretty definitively - adapting The Last of Us to TV allows the creator Neil and fan Craig to "bring this story to a new audience". I'd like to believe that was one of the main driving factors, outside of Sony likely pressuring Naughty Dog to make an adaption because there is obvious money to be made and they would commission it to be made regardless, so Neil thought it better if he had creative control over the adaption. We saw what happened to Uncharted when a heart is set on making money and loosely adapting the source material for brownie points. Having to include Mark Wahlberg just because he was tied to a decade-old contract for an Uncharted movie that would have starred him as Nate. The film ultimately came back to life because Tom Holland tried to generate more work for himself, by coming up with a franchise he could star in, with the director or producer, that would be written to accommodate the simple pitch of can Tom be young James Bond? Turns out the answer is no, but Sony will let them do that to Uncharted instead. About the Last of Us show... It was 2021 and my dad was off work for a long time due to sickness. I suggested he could fill his time by playing The Last of Us and he immediately rejected that idea because he hates the idea of playing games. Recently, he told me he heard about the HBO show and was very interested in watching it. This brought me joy. Simple as that. That is why the TV show adaption matters. Now I can talk to so many people about a 10 year old game who have never experienced it before. Secondly, I speculate that Neil sees this HBO adaption as an opportunity to attempt to unite the fan-base as best he can, over the controversial decisions he made creatively within The Last of Us Part 2. Not everyone is going to like it regardless, due to the handling of certain characters, but there is a chance to retell Part 2 in a different order to how it was presented in the game. Due to the fact that Bella is actually 19 but looks 14, she can't just magically age to look as old as Part 2 Ellie looks (despite also being 19) overnight, ( maybe she could with production make-up). The Last of Us show can benefit from telling Part 2 in chronological order, which is personally how I hoped the game would tell the story too. [SPOILERS] Pre-release, I'd hoped I would get to play through the second game and watch as Ellie gradually grows more distant from Joel, leading to a climax near the end of the game, of her learning the truth about what happened with the Fireflies and the cure and then Joel getting his inevitable and deserved comeuppance, by Ellie leaving him anyway and him getting killed by Fireflies and Ellie ultimately having regret over that... etc. Or something like that. I believe the structure of the game was probably the best they could do, because they needed a central objective from early on to drive gameplay into infected zones for fun (find and get revenge on Abby). Also, the game took a long time to come out, so having Ellie age with the audience instead of being 15 for most of Part 2 was also smart. The show has the chance to let us have more time with Joel and Ellie before that inevitability. I hope that such a structure to the story will be more satisfying for me to consume, compared to the game where I got trauma at the golf section, and had to put the game aside for a day or so, to mull over the heavy stuff I had to witness, to sort of morn for Ellie since she wasn't spending long doing that, before I came back ready to go on a revenge mission for the rest of that long game. Thanks for coming along to my Ted Talk.
@DeftPol
@DeftPol Жыл бұрын
As someone who had stopped playing video games and never regained the inclination to take them up again by the time the first game came out (yeah, that’s making me feel old - but the professional world will do that to you), the answer to “do we need this” is a resounding YES for me. What I think you’re missing is that it’s not just the subtext to text, but the medium itself that is the point. By bringing it to TV it massively broadens the audience of the game and, frankly, makes it a more enjoyable piece of art to experience beyond the solitary experience of playing a video game. I can sure as heck assure you that my wife would have had zero interest in sitting down and watching me play a video game for hours, but we were both able to enjoy this series together immensely. The fact that you don’t see this is a bit odd to me.
@ling0380
@ling0380 Жыл бұрын
the first TLOU was the first (and possibly last) horror game I've ever played, I was so stressed the whole time, especially during Bill's level, I completely missed all of the queer subtext, which I usually pick up on very fast, it REALLY was blink-and-you'll-miss-it
@archeryguy1701
@archeryguy1701 Жыл бұрын
So, I actually commented as the show was going on about one point of taking subtext to text that wasn't mentioned in this video.... Joel's reasoning for trying to dump Ellie onto Tommy. In the game, it's never REALLY delved into why he's trying to do it. Joel has that moment that he emphatically says that he, "NEEDS," Tommy to do this, but never explains why. And then after the raider fight, when Joel is fretting over Ellie and making sure she's OK, that's when Tommy changes his mind and it can be read/assumed that he realizes that Joel is starting to care for her and see her as a daughter figure and won't survive if anything happens to her in his care. Meanwhile, the show gives us that excellent scene in the leather shop where Joel confesses that he's terrified that he's just going to get her killed. And I honestly can't say what's better. I think it's good to leave some things more subtle and let the audience draw their own conclusions or interpretations, but some of the textualization that the show did delivered us some really great moments or episodes. I don't know that we needed the show, but I thoroughly enjoyed it and cannot wait for S2.
@ponyfrk
@ponyfrk Жыл бұрын
I am happy they made the show because I am not a gamer. I only vaguely knew of it because of fandom friends who love it and they suggested I watch the show. I watched it with my dad, whose almost 70, who also never would have played the game and we both enjoyed it immensely so I am very happy they made it into a show to reach people like me who would have not known the story otherwise.
@iche9373
@iche9373 Жыл бұрын
You could actually watch the whole gameplay on KZbin to get the immersive experience. Just saying.
@gl0bal7474
@gl0bal7474 Жыл бұрын
excellent game. excellent adaptation.
@avah3643
@avah3643 Жыл бұрын
As someone who has played the game and loved it for many years, I actually liked the show's versions of the characters more. I liked that Ellie, from the beginning, was a character who was not just 'spunky' but capable of violence on her own. I liked that Joel dealt with his trauma in a more tangible way. At times in the games, the Joel and Ellie relationship felt one sided. Joel benefits from it at a much greater rate than Ellie does. She lets him be human again, lets him connect and love in a way he hasn't for two decades. In return he lies to her, he shapes her in his own image, he corrupts her to be more like him: a jaded, reckless, and brutal character. This happens in the show too, but I feel the difference is that Ellie always had that in her. She doesn't exist just to be changed by Joel. From the moment that she sees Joel kill someone-kill for her, she likes it. She likes that there's a person to protect her, she likes that someone would do that for her. These characters are a good match in that their relationship gives them a lot of joy, but also that it enables them to do great acts of violence. This comes across much stronger in the show, and like you said, it makes subtext into text. But I don't think that's a bad thing. Not if it makes the characters more interesting. Lastly, I feel like it's a bit in bad faith to ask why a story should exist. Humans are stories, We have been telling and retelling them for as long as we have existed. This adaptation was made with love from Mazin, and Neil Druckmann, who played a huge part in making the game. If they wanted to take another spin on a familiar tale they loved, I see no problem with that. Yes some stories, like the rings of power, exist primarily for money and accolades, but I don't think we should discredit stories just on that fact. I don't like the rings of power, but that's because it relies on nostalgia, shock factor, and an insane production budget to tell a story that doesn't actually say anything. What TLOU tells us, in both show and game, is just how much love can change you, for the best and the worst. Plus, I liked the show because I got to look at Pedro Pascal for hours. Who could say no to that. All this is just my opinion ! Everyone is allowed to have their own.
@davec1
@davec1 Жыл бұрын
I think it’s valid to examine the differences between the game and the show, the original and the adaptation, and what can potentially be gained by adapting source material. At the same time, I can’t help but think the question “did we need this?” often comes with the rather silly premise or insinuation that only things we need should exist. It’s often the wrong question to ask, imho.
@malachorfives
@malachorfives Жыл бұрын
exactly. we don't "need" any tv show or video game. that's not what art is about
@courtneystewart8006
@courtneystewart8006 7 ай бұрын
I really appreciated this show coming out because it gave me an opportunity to share a story with my husband without the barrier of me needing to play the game period I've gotten slowly into game playing while being married. But I still cannot do the level of jump scares and disturbing images in this game. However I was able to stomach the show and I really enjoyed benefiting from the storytelling that I wouldn't otherwise have gotten to see. I knew this story was incredible, and I had seen parts of it while my husband played the game but I certainly didn't get to connect to the story or be aware of the complexity of the story.Because I didn't play the game. I really love this show and also your analysis. New subscriber and really enjoying your content!
@danif4546
@danif4546 Жыл бұрын
We needed it so my mum and other non gamers could experience it. That's it. That's the only true reason lol.
@SmartAlec1
@SmartAlec1 Жыл бұрын
A series that turned out to be good in spite of the last of us's fandom having a hateboner for the thing they are a fan of.
@Arvigeus
@Arvigeus Жыл бұрын
People are allowed to discuss things they are passionate about. "Haters" is just a general rejection of any criticism. Say you don't like Abby and your opinion is been dismissed "just because she ". Yes, the player was supposed to hate her, but the player was also supposed to like her in the end. If people dislike her at the end, it's a writing problem, not a hating problem. GoT for example gave us a lot of characters to first hate then love.
@SmartAlec1
@SmartAlec1 Жыл бұрын
@@Arvigeus You made like an entire essay about stuff I didn't even say or imply. I am straight up seeing a movement of Last of Us fans on twitter say the original was actually bad or overrated in hindsight.
@Fangtorn
@Fangtorn Жыл бұрын
​@@Arvigeus No one said people _aren't_ allowed to discuss things they're passionate about, but not everyone passionately hating TLOU2 or this show have genuine, nuanced critiques as to why. There is a chunk of the TLOU fandom that hates Part 2, and particularly characters like Abby, not because they have genuine criticisms of the writing but for irrational and/or reactionary reasons. Also, I'd argue you don't have to like Abby at the end, but why is it a writing problem if players don't as opposed to a matter of subjective opinion? If I don't like Jaime Lannister, is that a writing problem or just my own take?
@Arvigeus
@Arvigeus Жыл бұрын
@@Fangtorn if you don't like Jaime Lannister,, would you watch an entire spinoff series about him? TLoU2 promised we'll play as Ellie, it turned out to be only half-truth. People were right to be upset and feel cheated.
@Fangtorn
@Fangtorn Жыл бұрын
@@Arvigeus No, I probably wouldn't, but I wouldn't call the show badly written either. When were people promised they would only play as Ellie? I can understand being disappointed having to play for a long time with a character you don't like, but no one promised you'd like the story. No one was cheated.
@Sticks_of_Truth
@Sticks_of_Truth Жыл бұрын
The obvious answer is that there is a larger majority of people who wouldn't ever play the game and therefore this would be their only way of experiencing this story. Your question should be, do they need this.
@kemerydunn9532
@kemerydunn9532 Жыл бұрын
One thing to consider though is accessibility. The game could only be played on 1 console which is a lot steeper of a buy-in than 2 months of HBO, and not everyone can play video games
@Call-me-Al
@Call-me-Al Жыл бұрын
No PC releases? Welp, then I absolutely no way in hell would ever have been able to play the game in the past: You gotta be rich enough to buy a dedicated gaming device, not just use the equipment you use for everything else in your life from spreadsheets to tv watching to games. I watched this tv show with friends, so I wasn't the one who footed the bill for HBO.
@bellamaz1972
@bellamaz1972 Жыл бұрын
Joel’s puppy dog eyes as subtext. Got it
@Lolipopiop123
@Lolipopiop123 Жыл бұрын
Even as a gamer I struggle to play games like the Last of Us, I'm just not really good with zombie/horror-type games. I knew it was great but couldn't get through it.. this show allowed me to experience the story and the characters. I think that's a good reason to make a TV show, to reach new audiences. Was surprised you didn't really touch on that much
@andyv8624
@andyv8624 Жыл бұрын
I think part of why this was needed was accessibility. I could go over to the library and rent a book, to play TLoU prior to the Steam release I would have had to drop hundreds of dollars on a specific game system that is no longer current-gen. It’s a good enough story that people beyond a subset of gamers should be able to enjoy it.
@ziloe
@ziloe Жыл бұрын
Because my parents don't play videogames, and this way, I can get them to watch, and tell them this is the story I played through, finally having them understand why I love gaming so much.
@KapitanTambay
@KapitanTambay Жыл бұрын
This show is not about the money, it's a collaboration of two writers wanting to tell a story (a good one) to a wider audience and move videogame and adaptations storytelling forward. This has set a major standard going forward, and people who aren't gamers will now take videogame storytelling more seriously as a medium. I mean, as a writer you should have known this. Takes like "they did this for the money" is why people tend to not take videogame adaptations more seriously.
@ImaginationUpgraded
@ImaginationUpgraded Жыл бұрын
Great video! But question why did you see the the relationship subtext in the game between Joel and Tess different from Bill and Frank. Neither situation ever really confirmed relationship status. As you stated, we were left asking “Are they f**king?” Good job with this! Keep killing it. 😊
@gcmprints2060
@gcmprints2060 Жыл бұрын
Can I also add a motivation to the adaptation of almost any piece of work, especially into tv or movies: disseminating it to a wider audience. Moving Last of Us into a hit tv show means MANY people who have not heard this story will now know it. Just as how many people who haven't read a book but see the movie will now know that story. Each week, I have been so excited to discuss the details of this story with my friends who haven't played the game. Seeing and hearing about their reactions to Ellie and Joel's story has been so great. I definitely can't wait to see how they all react to season 2 and the bombshells that are sure to come with it!
@Waikanaetanga
@Waikanaetanga Жыл бұрын
That's what I was thinking as well. I had heard of the game, but was never going to play it, I'm glad they made a show of it as it was really good.
@uanime1
@uanime1 Жыл бұрын
Well anyone who likes Joel won't like season 2.
@Call-me-Al
@Call-me-Al Жыл бұрын
​@@uanime1 as someone who has gotten too many spoilers and likes joel: nah. It will be great. It's like the early game of thrones seasons! Natural consequences of his actions! Liking the character doesn't mean you agree with him 100% nor that you would have done things the way he did, nor that his death can't be really meaningful to the story.
@uanime1
@uanime1 Жыл бұрын
@@Call-me-Al "as someone who has gotten too many spoilers and likes joel: nah. It will be great." Even though nearly everyone who played the game hated this part. "It's like the early game of thrones seasons! Natural consequences of his actions!" Except it wasn't, it was completely contrived. "nor that his death can't be really meaningful to the story." It wasn't since the story tries to make you side with his killer.
@Call-me-Al
@Call-me-Al Жыл бұрын
@@uanime1 my impression was that the game merely put you in the killer's shoes as much as it had earlier put you in Joel's and Ellie's shoes.
@adryanmonk
@adryanmonk Жыл бұрын
I needed this!
@Bacbi
@Bacbi Жыл бұрын
Druckmann said it best years ago. I mean yes the paycheck doesn't hurt but there simply are a lot of people that would enjoy the story but would never pick up a controller or watch someone play through the game.
@jtierney89
@jtierney89 2 ай бұрын
12:47 idk i felt themes of the narrative during the whole bill and frank episode and i think it helps establish the type of person joel needs to become. to learn from bill and frank
@curiousworld7912
@curiousworld7912 Жыл бұрын
I've been watching the series, after having heard so much about it, and am delighted by what I've seen so far. I've never played a video game in my life, so if nothing else; this series is for those of us who haven't.
@onesuchasi
@onesuchasi Жыл бұрын
Jackson, Wyoming is very different than the rest of the State - Like how Austin, Texas is very different than most of Texas.
@ankejl3830
@ankejl3830 Жыл бұрын
As someone who doesn't play (a lot of) videogames, the answer to the question "do we need this?" is obvious. I wouldn't have gotten to experience this story if it wasn't for the adaptation.
@alkahesthbih7334
@alkahesthbih7334 Жыл бұрын
Yes, we need it actually. I was finally able to share this amazing story with folks like my parents who just weren't going to play the game, and definitely not watch KZbin videos of gameplay.
@teetree6661
@teetree6661 Жыл бұрын
As a guy that likes guys I always thought Bill was one of the best depictions of gay men in media, especially games. The fact his sexuality wasn't explicitly stated added to his character as a reserved, antisocial, and mistrustful loner. You can tell Bill kinda struggles to say who Frank is when Joel asks. When you give him the note he crumbles it up and throws it away after he reads it before looking away from Joel, mumbling to himself in such an upset and broken tone. He's obviously not used to being open about his feelings, or even the fact he's attracted to men. There's a particular trope in media where queer characters are so often young, attractive, and have more approachable personalities. Bill of course is none of these; he's likely in his 50's, he's balding, and is incredibly not fun to be around much less talk to. This works well both to hit people used to the aforementioned trope like a 10-ton truck and as a juxtaposition to Joel as a character; Bill's demeanor and personality mirroring the angry and resentful old man Joel would've turned into had Ellie not entered his life; similarly you can use Joel's life of loss and regret to understand why Bill is the broken and unapproachable man he is.
@meteorplum
@meteorplum Жыл бұрын
Don't know if you listened to the official podcast, where Druckmann and Mazin explicitly stated that one of the things they wanted to explore in the show is how love can make things bad. I suppose that can be a kind of subtext made text, but from all the gameplay comparisons, I don't think that was consistently or even consciously incorporated into the first game. (Haven't played the games, knew about their broad strokes from videos on them at the height of the "are video games art" debate.) Tess's final words to Joel at the state capitol included the idea that he did not reciprocate the affection she felt for him. The whole Bill and Frank story. Aging down Sam, making him deaf, giving him leukemia, giving the limited supply of drugs to KC FEDRA, making Henry choose family over Michael. Kathleen's relentless hunt for Henry, at the expense of securing themselves from the infected which are still active underground. We get examples of love causing people to lose sight of the morality of their actions. This all of course ends in the season 1 climax, which pretty exactly reproduces the ending of the first game. As stated on The Infinity Podcast, The Last of Us is the trolley problem for nerds.
@andrewfollette5342
@andrewfollette5342 Жыл бұрын
Like many other comments have so far, I have to reiterate how annoying the “do we really need this?” question is with adaptations and especially this one. Yes, we did. And the only reason you may think the contrary is if you played the original game. Despite the gaming industry being among the most profitable, most people don’t play games, and those that do don’t always play narratively driven ones. Everyone who’s never played the game or just doesn’t engage in that medium benefits from seeing this story in television. I get to enjoy this story, and the great changes the show has, with so many more people in my life now. Young and old. I predict the future seasons will have more changes, since the second game’s story structure was very much locked into that medium. Maybe then will we stop wondering if this show is “necessary.”
@DanicaShardae201
@DanicaShardae201 Жыл бұрын
I've seen several similar comments below, but I'd say that one of the reasons to make this is because it brings the story to a new audience. I love games, but I don't have the time for 15-22 hours of gameplay (especially with combat), so I've never actually played it. The story being turned into a show means I may actually be able to sit down and appreciate it.
@ccreams7850
@ccreams7850 Жыл бұрын
Interesting essay. I think where I instantly disagree is the main reason of shifting a story from one medium to another is done because 'one thinks' in can be explored differently. This is not true. Academically, it might be important and useful in translating it effectively from one medium to another, but the much more likely reason is that they just want to retell it for the pure joy, as we retell most stories. In tv shows and film particularly it is about bringing it to a much widder audience to appreciate. I think the obvious answer to your essay is yes, we do need it. Especially those who have not and never will play the game, which is many. A fault of the show is it probably went too hard on deviating from the central story line to finds its individuality in exploring other characters. Maybe.
@gabrielruge7506
@gabrielruge7506 Жыл бұрын
There is also something to be said about the much more grounded portrayel of violence in the show. Fights in the show were short, intense, believably even and always had consequences, be it the loss of a character (tess and sam) or reframing character dynamics and seriously contributing to character development (entering Kansas city, fight with David). Often both at the same time. To me these infrequent, high stakes fights felt like a breath of fresh air. It was great having our characters feel on par with the rest of the world. It made them mortal in our eyes, allowing every fight to feel like a serious struggle, and the show got as much milage out of each fight scene as it possibly could have. The only real exception to the grounded part was Joel's suicide run to save Ellie, which was a bit much, but it is explicitly framed as a reckless last ditch attempt with no regard for his own safety. This runs counter to the game, where fight scenes are prolific. David's small holdout is more of an all male settlement of 500 people and all groups of raiders think you solve problems by throwing bodies on them. Of course the game had gameplay limitations in this respect, but none the less it really affects the framing of violence in the story being told, and on this front I found the HBO show far more compelling. Considering the prominent role of violence and the theme of senseless revenge for the sake of revenge in The Last Of Us Part 2, I doubt Naughty Dog would have taken this infrequent, grounded violence approach even if they could.
@Abdulq
@Abdulq Жыл бұрын
As someone who was never going to play the game, yes I needed this.
@BoraHorzaGobuchul
@BoraHorzaGobuchul Жыл бұрын
I loved the show. Mainly for two reasons: first, I don't have time to play the game, but the story was kinda interesting; secondly, because the characters behave (mostly) logically, unlike most other post-apocalyptic shows.
@danielshults5243
@danielshults5243 Жыл бұрын
I feel the biggest subtextual departure the show makes from the game is that it displays a lot more functional, happy people living normal fulfilling lives after the apocalypse. Bill and Frank are the clearest example of this. In the game, the world is a cruel place where you might be murdered in the street on the off chance that your boots fit your killer. Any attempt at something resembling "love" is either a bitter, grudging partnership of convenience, like Joel and Tess, or a growing resentment that ends in suicide, like Bill and Frank. This is a world that a man like Joel could legitimately believe is _not worth saving_ - not if it means sacrificing the one relationship (and the one person) he has experienced in 20 years that he knows is genuinely good. We as audience members understand his decision in this light, and we are challenged to wonder if we would have done any different. However, in the show, Bill and Frank live out a long, happy, beautiful life together, with Joel periodically watching from the sidelines. With this sterling example of how good life can still be right in front of him, it recontextualizes his decision to save Ellie at the end. How many Bills and Franks is he sacrificing in order to save Ellie? Saving Ellie becomes a decision that is more solely motivated by his personal journey of trauma and healing, rather than one which also includes a cruel and indifferent world into the equation. I think it is easier to condemn Joel as a monster in this light, which makes the ending a bit inferior to that of the game, imo.
@BurningHydrant
@BurningHydrant Жыл бұрын
I like the Escapist's Frost's point on this: The show didn't add anything that let The Last of Us benefit from the new medium, it just removed things that it didn't benefit from in the old medium. If the tables were turned, we'd all be asking whether The Last of Us really needed to be a game instead of a tv drama.
@Bruno-cb5gk
@Bruno-cb5gk Жыл бұрын
Yeah, Frost's video on the topic was so good. Also the show does add something: the ability to change perspective away from just the player character.
@KenLord
@KenLord Жыл бұрын
I needed it. I was aware of the game but never played it. Really enjoyed the series.
@silkozmic9619
@silkozmic9619 Жыл бұрын
It is needed because most people don't play video games and the people who do and don't want an adaptation could simply not watch it. It's a different media and a good opportunity to tell a good story. The casting is great and it is well done. I could say that maybe it wasn't needed because there are a lot of media about the apocalyptic world, a lot with zombie-like creatures but this story is better and the infected are more an excuse than a motive, so, in my opinion, yes again.
@dennisrydgren
@dennisrydgren Жыл бұрын
Great video by the way. Thx.
@andrewabraham7455
@andrewabraham7455 Жыл бұрын
While I don’t disagree explicitly with either argument made in the video, you have to realize the contradiction between complaining that Franks gay relationship is relegated to subtext vs complaining that the show fleshes things out so there is no longer subtext…
@krupkake1
@krupkake1 Жыл бұрын
Hey since we’re on the topic of adaptations, how about looking at The Legend Vox Machina? It’s an animated series based on an original pen and paper DND campaign. Has that ever been done before?
@CorporalHicks8
@CorporalHicks8 Жыл бұрын
I'd say yes we do need this. I played the game when it came out and fell in love like so many people but my sister or my parents etc., they're not gamers. Without the show, they never ever would have gotten to experience this story and these characters. Usually I vibe with all of your videos but this one I feel like kinda missed the obvious answer.
@-Unplugged
@-Unplugged Жыл бұрын
even in the shot-by-shot scenes, i think HBO's version is better. henry and sam's death, for example, or joel asking tommy to take ellie to the fireflies
@simonmacomber7466
@simonmacomber7466 Жыл бұрын
You keep asking, "Did we need this?" The answer is "Yes, we needed this." Far too many people played the game and _didn't get the subtext_ in the game. In fact, some seemed to have interpreted the subtext as saying the complete opposite of what was intended. So bringing the game's narrative to more people (not everyone plays games, but almost everyone watches TV), and turning the subtext into text, has made sure that the messages intended, is the message received.
@DarkJustice223
@DarkJustice223 Жыл бұрын
Imo thats the mark of a good story.
@Filmaacharya
@Filmaacharya Жыл бұрын
Apart from giving us the backstory of the apocalypse, the talk show scene of the first episode does another important job. It takes a game that was released 10 years and makes it relevant to today's audience. We just experienced a viral pandemic. We know that global warming is happening. So, when you combine these two points, and further add the fact that it will lead to a fungal pandemic that is incurable? It scared the hell out of me and made me want to watch the series more as a subconscious way of dealing with that fear.
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