When Great Games Have Terrible Beginnings

  Рет қаралды 1,094,607

Adam Millard - The Architect of Games

Adam Millard - The Architect of Games

Күн бұрын

Support the channel on patreon!: / architectofgames
Follow me on twitter!: / thefearalcarrot
"It gets good... Eventually" it's an observation that you've no doubt heard before about the latest TV show, book, game or whatever. By this point, it's all but expected that any game over a particular length won't actually be fun for several play sessions until you've got it all figured out. But does this need to be the case? The Architect doesn't think so.
By re-examining the job of introductions in games, we can fix this problem of boring tutorials AND make them more effective in the long run. How? Well The Architect is on their way back from their third trip to Alrest so just hold on a second, things will get more interesting in a bit....
Check out the Jingle Jam: www.jinglejam....
You Saw:
The Witcher 2 (2011)
Metal Gear Solid 5 (2015)
Dota 2 (2013)
The Legend fo Zelda: Twilight Princess (2006)
Undertale (2015)
No Man's Sky (2016)
Xenoblade Chronicles 2 (2017)
Doom Eternal (2020)
Far Cry 5 (2018)
Minecraft (2009)
Sunless Skies (2019)
The Pathless (2020)
Horizon Zero Dawn (2017)
Hollow Knight (2017)
Bugsnax (2020)
Xenoblade Chronicles: Definitive Edition (2020)
Megamax X (1993)
THe Stanley Parable (2011)
Dark Souls (2012)
Bayonetta 2 (2014)
Sid Meir's Civilisation 6 (2016)
Heaven's Vault (2019)
Bioshock (2007)
XCOM: Enemy Unknown (2012)
The Legend of Zelda: Breath of the Wild (2017)
Warframe (2013)
Dark Souls 3 (2016)
Citizen Kane (1942)
Fire Emblem 3 Houses (2019)
Dark Souls 2 (2014)
Lord of The Rings: The Fellowship of the Ring (2001)
The Mandalorian (2019)
Ring of Pain (2020)
Final Fantasy 7 (1997)
Metroid Prime (2002)
A Hat In Time (2017)
DOOM (2016)
Wandersong (2018)
There is No Game: Wrong Dimension (2020)
Mass Effect 2:(2012)
Mirror's Edge (2008)
Hearthstone (2014)
Super Mario Bros (1985)
For The King (2017)
Transistor (2014)
Sunless Seas (2015)

Пікірлер: 3 500
@ArchitectofGames
@ArchitectofGames 3 жыл бұрын
Just you wait my twitter account is going to get really good any day now, I promise!: twitter.com/Thefearalcarrot Want to check out something that's good RIGHT NOW??? Then support the channel on patreon, dummy: www.patreon.com/ArchitectofGames
@rafalb692
@rafalb692 3 жыл бұрын
Why you caled Xenoblade Chronicles 1 at 10:04 way more sucesfull then Xenoblade Chronicles 2?When Xenoblade Chronicles 2 has sold 2 million copies as of November 2020, becoming the best-selling title in the Xeno series, and Monolith Soft's most commercially successful game.
@WhenDoesTheVideoActuallyStart
@WhenDoesTheVideoActuallyStart 3 жыл бұрын
You forgot the link to your OF :P
@Epomanclassics
@Epomanclassics 3 жыл бұрын
Another awesome video!
@ponspectorstillwedie4579
@ponspectorstillwedie4579 3 жыл бұрын
@@rafalb692 I think he just meant it was more effective at getting the player invested from the get go, not that the game itself was more successful.
@StopCopCity1312
@StopCopCity1312 3 жыл бұрын
+
@-42-47
@-42-47 3 жыл бұрын
Loved the intro in Portal 2 "Press spacebar to talk" Within seconds the player learns how to jump and that they may suffer from brain damage, but more importantly that the game will trick them and that humor plays a big role.
@julianxamo7835
@julianxamo7835 3 жыл бұрын
The portal games are great at starts
@genericname2747
@genericname2747 3 жыл бұрын
Honestly, Portal is a masterpiece of comedy.
@WhalesLoveSmash
@WhalesLoveSmash 3 жыл бұрын
@@julianxamo7835 Portal 1 start is pretty boring imo.
@icarue993
@icarue993 3 жыл бұрын
@@WhalesLoveSmash Agreed. Those first 10 minutes of being trapped are not the best... dunno if tehy tell any good jokes or not
@sugoha_2548
@sugoha_2548 3 жыл бұрын
@@icarue993 10 minutes? You know you only stay one minute in the relaxation chamber, and although yeah it is pretty boring it's definitely not as bad as you make it sound like
@someguy4544
@someguy4544 3 жыл бұрын
This video gets good about 5 minutes in just stick with it.
@spartanwar1185
@spartanwar1185 3 жыл бұрын
Damn that's savage lmao
@turu3498
@turu3498 3 жыл бұрын
Comment of the decade!
@electricant55
@electricant55 3 жыл бұрын
Actually it got good after 19 minutes
@cadekachelmeier7251
@cadekachelmeier7251 3 жыл бұрын
I stopped after the first 0.1 nanosecond. If he can't captivate me by then, it's his fault.
@noooname2568
@noooname2568 3 жыл бұрын
I mean, you’re not wrong
@miguedady
@miguedady 3 жыл бұрын
dark souls: so this is how you move... also dark souls: anyway, here’s your first boss fight.
@Stratelier
@Stratelier 3 жыл бұрын
also dark souls: don't worry, you'll figure it out yourself.
@kaneda7368
@kaneda7368 3 жыл бұрын
_THAT'S_ how you start a game!
@Micolashcage1
@Micolashcage1 3 жыл бұрын
@@Stratelier Dark Souls first boss fight IS the tutorial
@jmdefault
@jmdefault 3 жыл бұрын
Well, it is a good introduction for the game, Dark Souls 3 in particular. The game tells you upfront: "If you can't muster the patience to learn the moves of this boss and eventually beat him, you're not gonna enjoy the rest." This way it doesn't waste the player's time if they don't go into it with the right mindset.
@competent5761
@competent5761 3 жыл бұрын
@@jmdefault Except Darks Souls III has its first boss be too easy. I beat it first try, even though I'm shit at Dark Souls III lmao.
@Stuntmachine14
@Stuntmachine14 3 жыл бұрын
"Here's kind of a golden rule of level design: finish the first level last," - John Romero of Doom
@dominykasc8634
@dominykasc8634 3 жыл бұрын
That makes sense. Recently, I finished making my game mechanics and now I am working on levels. I played around with using different character's abilities to make levels. Right now I have made lots of hard levels only I can beat as I am the only one who knows the mechanics perfectly. I will now have to start making first levels which would introduce players to these mechanics.
@TaggedByTim
@TaggedByTim 3 жыл бұрын
I'm pretty sure the dude that made Mario said the same thing.
@606hunter1
@606hunter1 3 жыл бұрын
Yes but that can make the rest of the game pale in comparison. God of war had that philosophy and the third one especially gets worse the longer it goes (imo)
@BigDBrian
@BigDBrian 3 жыл бұрын
@@606hunter1 you don't have to start at the final level and work your way back, it's just SO important to get the introduction right that you should leave that for last.
@606hunter1
@606hunter1 3 жыл бұрын
mrBorkD I think you misunderstood my comment so I'll try to explain better. I don't want the devs to showcase their best in the beginning cause then the rest of the game falls flat for me. God of war 3 was this way for me cause nothing in the rest of the game came close to its opening. Personally, I think flash forwards are a very effective way to circumvent it. You can show part of a great moment from late in the game and draw people in. Uncharted 2, nier Automata, trails of cold steel, etc do a great job of this imo Totally agree that the beginning is important tho
@cattysplat
@cattysplat 3 жыл бұрын
MMORPG players: "Just level to max level, that's when the game starts" New players: " Are you serious?"
@Elc22
@Elc22 3 жыл бұрын
Ex: FF 14 pulls you in at the beginning of Heavenward and never lets you go, but you have to grind through the generic and mediocre 20-40 hours of ARR.
@FractalPrism.
@FractalPrism. 3 жыл бұрын
well yes, but actually ....no you're gonna need raid gear.....attunements........an entire guild. and no life.
@fartloudYT
@fartloudYT 3 жыл бұрын
tbh that just always sounded like the mmorpg failure. mmorpgs do manage to do well. first example is obvious - old wow. raiding at max level was good and all, but battling for resources, questing spots etc in stranglethorn vale was a game of it's own. you know... the whole alliance vs horde thing actually mattering. another example - guild wars 1, you learn about game mechanics through the story. opening new main hub areas at certain moments. once you are all done with that - you can go to pvp or just use that character to unlock pvp things for creating pvp-only characters (prefered option) oooor you can make pvp-only character immediatelly and unlock things that way. the choice... is yours. third entirely different example is a bit questionable - swtor. plot for something like imperial agent is pretty damn good and it could have been a singleplayer game the entire time. game being multiplayer didnt add much for me. however, the plot is interesting from start to finish so technically you dont have to be 'max level'.
@Drake00000010
@Drake00000010 3 жыл бұрын
@Irfan Spirtovic its worth it if u enjoy the game. people buy for movies and other foods every month for much higher.
@Sammysapphira
@Sammysapphira 3 жыл бұрын
God forbid you have to put effort and time into a game. Aren't you the people that complain games are too short?
@ArmoredChocoboLPs
@ArmoredChocoboLPs 3 жыл бұрын
Oh so many times I heard this, now I've taken "it gets better later" as code for "this game has pacing problems".
@LimeyLassen
@LimeyLassen 3 жыл бұрын
"It gets better" is only a good excuse if something was a 1-man project, like an indie game.
@thesnatcher3616
@thesnatcher3616 3 жыл бұрын
@@LimeyLassen Hollow Knight is a good example. The pacing for the first three areas could have been better. But they're not total slogs.
@Softlol
@Softlol 3 жыл бұрын
I mean it’s debatable. If the combat gets better/deeper it might be that way not to scare away casual players. Developers want as many players to enjoy their game. And hardcore gamers are probably more likely to stick to a game than casuals.
@legrandliseurtri7495
@legrandliseurtri7495 3 жыл бұрын
@@thesnatcher3616 Apparently I'm the only person on the planet who thinks that, but I already absolutely loved the game even this early on. It's a tiny bit annoying on replays only, but since you know where you're going, it takes like 40 minutes anyway.
@thesnatcher3616
@thesnatcher3616 3 жыл бұрын
@@legrandliseurtri7495 Yeah it's not bad at all. It's quite great actually once you realize what it's trying to do. Fungal Wastes and Greenpath are really well designed but people might get stuck due to how big Fungal Wastes and Forgotten Crossroads are, especially for the people who aren't used to metroidvanias.
@stefanolozardo9711
@stefanolozardo9711 3 жыл бұрын
The skyrim opening after the 999 time playing it.
@fz000ghost8
@fz000ghost8 3 жыл бұрын
Hey you, you're finally awake.
@notajalapeno4442
@notajalapeno4442 3 жыл бұрын
@@fz000ghost8 you were trying to cross the border right
@fz000ghost8
@fz000ghost8 3 жыл бұрын
@@notajalapeno4442 Walked right into that Imperial ambush same as us and that thief over there.
@voldlifilm
@voldlifilm 3 жыл бұрын
Yeah, that opening had absolutely no business being in Skyrim.
@nordicfatcheese
@nordicfatcheese 3 жыл бұрын
@@fz000ghost8 Damn you Stormcloaks. Skyrim was fine until you came along. Empire was nice and lazy.
@DonLasagna
@DonLasagna 3 жыл бұрын
It gets good later is another way of saying the pacing needs to be better
@villecor8765
@villecor8765 3 жыл бұрын
Dem rly?
@Ashamedofmypast
@Ashamedofmypast 3 жыл бұрын
Exactly. And if something good isn't delivered we'll you can't really claim its all that good haha
@bugjams
@bugjams 3 жыл бұрын
Its also saying it lacks a hook. I don't care how great a game or book is later, any masterpiece of fiction should have a good hook to catch the viewer.
@leviangel97
@leviangel97 3 жыл бұрын
Fair! Though the pacing in the rest of the game might be fine... still, I agree
@Ashamedofmypast
@Ashamedofmypast 3 жыл бұрын
@@leviangel97 interesting take. For some reason I can't pallet that unless a game is heavily segmented bit by chapters or eps.
@WonderAsh_
@WonderAsh_ 3 жыл бұрын
Yea, for as much as I love Xenoblade 2, the only reason why I kept playing was because I refused to waste the 60 bucks I'd spent on buying it on a whim. But when I finally got hooked, I was absolutely addicted.
@niconico2004-whoop
@niconico2004-whoop 2 жыл бұрын
This! I spent 90 bucks to buy the game and dlc, and didn’t want to put that money to waste, so powered through the first few hours. I though I had wasted my money until I stepped out onto gormott proper, and then I was completely hooked. I ended up spending 260+ hours with NG+ and S ranking everything
@marginalhero4783
@marginalhero4783 2 жыл бұрын
@@niconico2004-whoop Same thing happened with me. I absolutely love xenoblade 2 now but did actually quit it for month after the boring first 2 hours. Now I think it an absolutely brilliant game and was sad to put it away after completely literally everything the game had to offer, 350 hours later.
@jakilla23
@jakilla23 2 жыл бұрын
I gave up on it 15 hours in. Too much tutorial. But these comments and video are making me want to try again
@marginalhero4783
@marginalhero4783 2 жыл бұрын
@@jakilla23 I can't promise you'll like it, but for me that game was one of my favourites in years. When I was finally done with it, I didn't want it to end but I had literally completed everything the game had to offer. The tutorials do last a long time and the full combat isn't explained until probably more than 15 hours. The game itself doesn't explain it well, which is my biggest criticism. I had to use a youtube tutorial to explain it and then it all clicked and was awesome. There's a huge range of how to approach combat and which blades to use, they are not just pallet changes, once you get an understanding. The game just sucks at providing that understanding. I recommend you giving it another try. Between the likable characters, the story, the gameplay, it's easily my favourite xeno game since Xenogears on the PS1. That game was a frikkin masterpiece
@toooydoeur
@toooydoeur 2 жыл бұрын
@@jakilla23 just drop it, it sucks
@SleepyMatt-zzz
@SleepyMatt-zzz 3 жыл бұрын
The worst thing about this is that all that hard work completely kills a game's replayability. There are so many game's I want to play again, but am completely put off by the grind you had to go through in the begining.
@spookyscarylamppost3431
@spookyscarylamppost3431 3 жыл бұрын
A tragedy personally for me is going through the grind and stop playing for ages then wanting come back and only then realized you have no cloud save and have to start over. Happen to me with Yu-Gi-Oh Duel Links, only had 2 deck that properly functions, but enjoyed using, stop for 3 years, came back, realize all my progress is gone, and boy is it painful.
@trustypatches669
@trustypatches669 3 жыл бұрын
Agreed.
@JoseDorda
@JoseDorda 3 жыл бұрын
Ironically, this is when the "gacha" aspect comes into play when talking about XC2, I have play that games 4 times from the start and getting different blades each time kept the game fresh for me. The reason why gacha is consider to be bad thing is because when real money is involved, it is essentially gambling, xeno 2 doesn't ask the player to buy microtransactions.
@Spartan-sz7km
@Spartan-sz7km 3 жыл бұрын
@@JoseDorda Isn't that just RNG (like borderlands loot)
@JoseDorda
@JoseDorda 3 жыл бұрын
@@Spartan-sz7km what do you mean? That the problem with blades in xenoblade is RNG?
@Stuntmachine14
@Stuntmachine14 3 жыл бұрын
Here's an interesting one: Bad games with Good beginnings.
@fuzzyblurrydotcom
@fuzzyblurrydotcom 3 жыл бұрын
Final Fantasy 15
@K.Gthealmighty
@K.Gthealmighty 3 жыл бұрын
@@fuzzyblurrydotcom THIS THIS THIS!!!
@zacharyblack8623
@zacharyblack8623 3 жыл бұрын
I’d say Fable 3
@Kingdom850
@Kingdom850 3 жыл бұрын
@@fuzzyblurrydotcom The "beginning" of FFXV is in a CGI movie and anime series though.
@pabloinz382
@pabloinz382 3 жыл бұрын
The first case in Apollo Justice: Ace Attorney is the best case in the game, so you have pretty high standards for the rest of the cases, which end up being either slow-paced, boring, obvious (you can tell who's the real killer from the beginning), or really confusing (the last case is really weird and is unlike anything else in the game).
@CHR1SZ7
@CHR1SZ7 3 жыл бұрын
imo the loss of instruction books forcing games to teach you everything inside the game has caused huge problems for game intros. The old system of “here’s the game, if you’re confused then maybe you might want to read this” gives much more freedom for players to learn, and for designers to introduce their creation.
@Deathbrecht
@Deathbrecht 3 жыл бұрын
Couldn't agree more. But sometimes, on a rare occasion, a game comes with an digital instruction book. But such "new" games might actually be "super rare" these days.
@simpson6700
@simpson6700 3 жыл бұрын
i've never even thought of this, but you're right back then we didn't have tutorials in every game and i just believed it was because controllers were simpler back then and you could just figure it out. i believe having a little digital booklet in the settings menu or something instead of these long tutorials wouldn't be a terrible idea, but i'm probably in the minority.
@finmueller7827
@finmueller7827 2 жыл бұрын
Carrier command 2 and VTOL VR have these, CC2 has the guide in game, but doesn't mean you have to read it, you can jump into it right away, or spend a bit reading it Vtol is somewhat the same
@DorkN313
@DorkN313 2 жыл бұрын
considering those booklets were sometimes inaccurate, used to save space for the game and saying "if you don't understand how to play the game, then go read our instruction that may not be clear and you won't be able to immediately try out everything you've read about" is awful. games are much more complex nowadays and having actual tutorials helps a lot. and most games still have help windows that do the same thing booklets did, but better
@WusterWasti
@WusterWasti 2 жыл бұрын
@@DorkN313 Agreed. Manuals, are a thing of the past and thats good. Given some of the manuals had charme and were really well made, its just such a pace breaker when you want to play a game you have to read instructions first. Thats an indicator for bad or lazy game design. Great games teach you all the mechanics along the way.
@Noperare
@Noperare 3 жыл бұрын
Other FPS´s tutorial: Use WASD to walk, move mouse to look around, use left click to shoot, use... DOOM 2016 tutorial: You already know how this works, you been doing this for 20 years.
@Ryzen776
@Ryzen776 3 жыл бұрын
Polygon: Left stick control aiming, right? Damn, why doesn't this game have a tutorial? We aren't all professional gamer!
@sopota6469
@sopota6469 3 жыл бұрын
@@Ryzen776 the sad part is that someone at ID listened, the boss fight spoilers in Doom Eternal is the stupidest design choice ever. Turned that crap off instantly.
@nathanaelcaballero217
@nathanaelcaballero217 3 жыл бұрын
@@sopota6469 at least it can be turned off
@sydorovich2532
@sydorovich2532 3 жыл бұрын
@@ko-ZHI12345 you are not, 2016 is better in almost every aspect.
@Softlol
@Softlol 3 жыл бұрын
To be fair. There are probably kids playing shooters and they need the tutorials. Don’t know why you would even bother with caring about a tutorial lol.
@mrkisukes
@mrkisukes 3 жыл бұрын
The best tutorials are the ones that trick you into not realize they're a tutorial.
@askyourmama5862
@askyourmama5862 3 жыл бұрын
Nintendo ones and Valve ones
@alosnocallereal1734
@alosnocallereal1734 3 жыл бұрын
Good tutorials, the ones that last less than 30 minutes.
@askyourmama5862
@askyourmama5862 3 жыл бұрын
@@alosnocallereal1734 you just don't have patience dude
@davidrosenberg9615
@davidrosenberg9615 3 жыл бұрын
I don't think all games can do this, depending on what it's trying to teach. The more complicated the concept, the harder it is to do organically.
@askyourmama5862
@askyourmama5862 3 жыл бұрын
@Nero The Backwards Oren you just play some simple games maybe more 3 mechanics may be incomprehensible for you Enjoy your button-mashing brainlessly
@michaelfryers1914
@michaelfryers1914 3 жыл бұрын
Breath of the wild has my favourite opening of any game ever. I love the great plateau is a tutorial that doesn't really teach you anything. Everything you learn in the great plateau is because you've looked for it, or have tried it. The old man might tell you something, but you don't have to talk to him unless he's asking you to find the shrines. What makes the platuea so special, is that you're thrown into a petty large area where its up to you to figure out what to do. It's like a miniature version of the actual map
@Kdkjdjewerdnxa
@Kdkjdjewerdnxa 2 жыл бұрын
For real. One of the best open world introductions ever.
@bimgus5808
@bimgus5808 Жыл бұрын
Magnesis shrine points to Gorons. Bomb shrine points to sea (could have had Divine Beast there at some point in conception). Stasis trial points to Gerudo. Cryonis points to Rito. Great Plateau Tower points to Kakariko, Hateno, and the Zoras. Shrine of Resurrection is in the center of Great Plateau, like how Hyrule Castle is in the center of the map.
@estekel2
@estekel2 3 жыл бұрын
*Apparent important character dying in the first hours of the game* Ace Attorney fans: first time?
@jacobh2147
@jacobh2147 3 жыл бұрын
Danganronpa fans: not really
@lanceran8964
@lanceran8964 3 жыл бұрын
Mega Spoilers For Xenoblade 1 Below Ironically both Mia and Fiora come back later and are both still important characters for their respective game's plot.
@brambl3014
@brambl3014 3 жыл бұрын
FGO Fans: we know that feeling (Olga dies in the end of "tutorial")
@jacobh2147
@jacobh2147 3 жыл бұрын
@@brambl3014 nice snafu pfp
@jorgenitales412
@jorgenitales412 3 жыл бұрын
Megaman Fans: hello there~
@noodlegeist7004
@noodlegeist7004 3 жыл бұрын
Y'know, with Xenoblade 2, I had one save file where I got to Uraya, stopped playing one day and didn't pick it back up until about a year later. When I did finally pick it up though, I restarted and forced my way past where I was before. Slowly, the game started to grow on me, where eventually, I played it for hours on end because it was so good. So yeah, I completely agree with the "it gets good" mentality here.
@joule400
@joule400 3 жыл бұрын
I also stopped there, 3 separate times And so did 2 of my friends I think uraya is just a bad zone
@Softlol
@Softlol 3 жыл бұрын
I played the game back in 2017 (got to the very boss fight before my Switch got stolen, didn’t see the ending cutscene). I liked it, didn’t really understand the whole story/lore so was a little confused. Overall I enjoyed my time 8/10. Two years later or so I wanted to see the ending, and I also wanted to complete my save on the new Switch so I rushed through the game having custom settings just to see the story/ending. Still a 8/10 Then I XC:DE (Loved it first time 10/10) was the next, and after finishing that I wanted to play more Xenogames. Luckily I never played Torna DLC so I played that also loved it 10/10. It gave a lot of backstory to Mythra, so I wanted to play XC2 yet another time on New Game Plus. I finished it recently (trying to 100% it now) And it’s easily a 10/10 for me. Now I fully understand the combat and story and its amazing tbh.
@luke3810
@luke3810 3 жыл бұрын
@@Softlol I completely agree lmao. Xenoblade 2 was my first game in the series and I thought it was pretty good on its own. However, after playing XCDE and Torna I grew a new appreciation for XC2. I think XC2 does have some things that it could improve on but it's still one of my favorite switch games.
@cincinnatixdxd5055
@cincinnatixdxd5055 3 жыл бұрын
Yeah I've stopped twice now playing Xenoblade 2 and its like do the fact of the slow 5 hour beginning making me hate the combat story and exploration. I still own it and might try to make it to where everyone says it gets good but I have many good games that start fun so ill have to come back later.
@Softlol
@Softlol 3 жыл бұрын
@@cincinnatixdxd5055 The game just not might be for you. But the fun part of combat (and story) is in the later half and especially end game.
@iliakatster
@iliakatster 3 жыл бұрын
One game with a really good intro was the force unleashed, the first thing you get to do is play as darth vader, who doesn't have any movement options but is pretty much unkillable and all of his abilities are really powerful and simple to use, so you feel like a god blasting through grunts and throwing entire bridges around with little chance of losing control. It then introduces the story when you kill a jedi and find starkiller and make him your apprentace because he has even more force promise than vader. So when you start the game proper as starkiller who's far less powerful you're enticed by the promise of becoming even more powerful than vader and want to push through to get there.
@Yoshiyosh
@Yoshiyosh 3 жыл бұрын
I must thank super mario bros. for teaching me how to jump in real life. the thrill of doing it for the first time made me feel like all of the practice inside super mario bros. paid off for real life. I must thank it for its incredible design in allowing me to achieve one of my wildest dreams.
@frankgimmiiii9128
@frankgimmiiii9128 3 жыл бұрын
since when did they make jumping into a real thing? ive gotta try this out
@Nick-nh4nf
@Nick-nh4nf 3 жыл бұрын
lmao
@Max_G4
@Max_G4 3 жыл бұрын
Jokes aside, I've probably played Super Mario 64 before I learned how to jump IRL.
@Pizza7478
@Pizza7478 3 жыл бұрын
Not gonna lie, I was really disappointed when he did nothing with that and went on to his normal way to long and unnecessary outro
@Yoshiyosh
@Yoshiyosh 3 жыл бұрын
@@Pizza7478 probably because there's already tens of hundreds of 1-1 analysis videos on youtube
@ldeming
@ldeming 3 жыл бұрын
The pressure to create games with “lots of content” goes hand-in-hand with this issue. There is unfortunately a vocal subset of gamers out there that insist that the number of hours a game takes to complete directly translates into its value, and so developers are pressured to pad out their games. We end up with a lot of games that have 10 or so hours of engaging gameplay and good ideas stretched out over a 50-80 hour play time. The majority of the experience is dreadfully boring, and because gameplay systems are parceled out gradually along with the narrative, the game often doesn’t even feel like a complete experience mechanically until the very end.
@momsaccount4033
@momsaccount4033 3 жыл бұрын
^ This
@cameronphenix2096
@cameronphenix2096 3 жыл бұрын
I think a series that does this masterfully is Yakuza. There are so many side-quests and mini-games that have absolutely no bearing on the larger story, but are each engaging and fleshed out enough that you don't feel as though you are wasting your time. In fact, they're so well crafted that you can sometimes find yourself preferring to complete them over the main story. Also, the leveling system is beautifully crafted to allow you to always be at least on par with enemies regardless of your time spent grinding.
@Softlol
@Softlol 3 жыл бұрын
This is one of the main problem with XC2, it takes 10-15 hours before the combat gets good, and 30-40 before it gets amazing. You are only halfway through the game at that point though (and I think newer players would be very overwhelmed if the game gave you every tool from the start)
@Hickabooboo
@Hickabooboo 3 жыл бұрын
I qould argue that if games were cheaper the general populace, who can perhaps only afford a few big name games a year could be pickier about what kind of experience they want. I dont want to sell developers short of course, but if my main method of relaxing is on a game and I can only blow £50 on a game every few months then that game does kind of need to stretch those few months. Even with high replayability there are few games that can match that that arent grindy colectathons.
@Myuunium
@Myuunium 3 жыл бұрын
@@cameronphenix2096 Yakuza is the only series with a ton of content that hasn't managed to bore me in the same ways that, for example, Ubisoft games do. if you're gonna make a game with a ton of content, don't just have it be a rehashed gameplay mechanic that makes you go through the motions, make it /interesting/.
@TaggedByTim
@TaggedByTim 3 жыл бұрын
I'm not going to lie. The only reason I kept playing xenoblade 2 was because I was flying a lot one year and it was the only single player game I had that I hadn't played to hell yet. And then the game finally took off and I was addicted
@charlesdickens3214
@charlesdickens3214 3 жыл бұрын
How far in? I played xenoblade 2 for 30 hours and it never “got good”. I can’t tell if I still didn’t play long enough, or if it’s just not for me
@TaggedByTim
@TaggedByTim 3 жыл бұрын
@@charlesdickens3214 I can't remember off of the top of my head. But around the third titan is where I really fell in love with the game. When roaming through the wastes came on the first time, I was hooked.
@vivid8979
@vivid8979 3 жыл бұрын
@@charlesdickens3214 It's fine.. Every game is not every one's cup of tea. Most people says Hollowknight is a Masterpiece but I get pretty bored by it also.. I'm not into platforming but I loved the whole classic metroid and old school castlevania games. It's just not the game for me..
@kirbinato5201
@kirbinato5201 3 жыл бұрын
@@charlesdickens3214 then it's probably not for you
@Softlol
@Softlol 3 жыл бұрын
@@charlesdickens3214 I started getting hooked on the third titan as well. If the story didn’t seem interesting to you then I guess its not for you. If you didn’t like the combat I suggest watching a tutorial on youtube as the in game ones are trash.
@bombadilo4276
@bombadilo4276 3 жыл бұрын
"Spoilers: They die" - Shakespeare in a nutshell.
@genericname2747
@genericname2747 3 жыл бұрын
Spoilers: they get pursued by a bear
@grandsome1
@grandsome1 3 жыл бұрын
*Life in a nutshell
@contrabardus
@contrabardus 3 жыл бұрын
Not actually true. Shakespeare actually wrote more comedies than tragedies. Taming of the shrew, A Midsummer Night's Dream, As You Like It, The Merchant of Venice, The Tempest, The Winter's Tale, A Comedy of Errors, etc... He's most famous for his tragedies, but they are actually the smaller portion of his work.
@hippotripo6145
@hippotripo6145 3 жыл бұрын
@@contrabardus I think he means that some Shakespeare plays like Romeo and Juliet begin with a prologue that mentions that certain characters will die.
@Altair584
@Altair584 3 жыл бұрын
@@contrabardus Twelfth Night, nobody dies at all
@Not_An_EV
@Not_An_EV 3 жыл бұрын
Honestly the intro the Spider-Man 2018 game was a gem for me. It put you straight into the game while teaching you the controls so you could get straight into it but didn't feel like it was disconnected from the main game or feel too shoehorned in.
@optidalfprime3904
@optidalfprime3904 3 жыл бұрын
Plus what really sold it was he location it started in. It looked really nice and set the atmosphere
@NinjaSlayer_
@NinjaSlayer_ 3 жыл бұрын
exactly all games should have intros like both the spiderman games did.
@helplmchoking
@helplmchoking Жыл бұрын
Meanwhile rdr2 sticks you on a horse plodding slowly through some featureless snow for a few years while gravelly voices mumble away. It literally took me a few minutes to figure out which character I was controlling and even longer to figure out which slight variant on "growly tough man" was meant to be my voice. I'm told it "gets good later" but that's just code for "yeah it's shit for a while before it figures itself out" and I feel like that's not my fault when other games do it so well
@Lyubimov89
@Lyubimov89 3 жыл бұрын
“Is that REALLY XCOM?” *shows character missing a 96% to hit attack* “So it is XCOM!”
@Madhattersinjeans
@Madhattersinjeans 3 жыл бұрын
flashbacks intensify.
@tuff2baunicorn
@tuff2baunicorn 3 жыл бұрын
That’s XCOM baby!
@datboiashy2957
@datboiashy2957 3 жыл бұрын
God do I love Xcom, one game where your whole team can overwatch, miss a 99% shot and then get wiped by one andromedon grenade. That's just Xcom baby
@ramirezthale
@ramirezthale 3 жыл бұрын
Gotta admit it's been so long since I played the first that I didn't remember that about the intro
@abderianagelast7868
@abderianagelast7868 2 жыл бұрын
I want to love XCOM (only played the second one), but having played a lot of Fire Emblem before it my strategy is always "load the last save if somebody dies," which is fundamentally antithetical to what XCOM wants to accomplish. But like...I also REALLY don't like having units die, so I end up treating every level like a puzzle instead of a tense combat encounter.
@ichamsakkar4249
@ichamsakkar4249 3 жыл бұрын
4:34 "stop playing entirely" Me, who caught every single Bugsnax: _haha yeah_
@besquareorbethere2680
@besquareorbethere2680 3 жыл бұрын
"stop playing entirely" Me trying to shiny hunt: *N0* ok maby
@cg5380
@cg5380 3 жыл бұрын
Was bugsnax good
@besquareorbethere2680
@besquareorbethere2680 3 жыл бұрын
@@cg5380 *Licks fingers* "Yeah mhmmh, great game, lot's of tasty bugs"
@FakeFailsafe
@FakeFailsafe 3 жыл бұрын
Dude, they kinda bug, kinda snack.
@redfiend1670
@redfiend1670 3 жыл бұрын
@@cg5380 Bugsnax is the spiritual successor to "Juice World"
@ddamianforeman8803
@ddamianforeman8803 3 жыл бұрын
"You bought a Doom game. You already want to shoot demons." You know, I never really thought about it that way, but yeah. That's all Doom is, and it's great. You distilled a pretty darn good franchise into eleven words.
@draugnaustaunikunhymnphoo6978
@draugnaustaunikunhymnphoo6978 3 жыл бұрын
No wonder the Doom series have fallen in popularity over the decades. They add nothing new. Mindlessly pressing the trigger. Did you see that Pinky I just killed? Neither did I. I don't think I need to see it.
@emblemblade9245
@emblemblade9245 3 жыл бұрын
Fallen in popularity? Are you kidding me? Doom 2016 and Eternal are beloved!
@TheXtrategaxd
@TheXtrategaxd 3 жыл бұрын
@@draugnaustaunikunhymnphoo6978 XD
@draugnaustaunikunhymnphoo6978
@draugnaustaunikunhymnphoo6978 3 жыл бұрын
@@emblemblade9245 No, those are kids who never played the old ones. Any Doom veteran gets bored playing the new shitty ones.
@FBI-sr2eg
@FBI-sr2eg 6 ай бұрын
@@draugnaustaunikunhymnphoo6978 dude youre fully allowed to not like the new games but saying that they’re just holding the trigger and moving is straight wrong. It’s just as much about picking enemies, choosing where to move, choosing what gun to use, when to glorykill/chainsaw/grenade/burn/blood punch etc.
@nicelyplayed9517
@nicelyplayed9517 3 жыл бұрын
I recently played XC2, you’re right on the gaming mechanics part, the tutorials and limitations at early chapters are pretty rough. But story wise, I have to disagree, because there are so many little details that kept me hooked since the beginning. Pyra said “we” were created in the Elysium, Malos asks her about her appearance, she acknowledges she does not draw power from fire, Gramps seems more shocked to see Malos than Jin even though Jin is clearly the leader… Since the beginning I just felt something does not add up, so I kept going until it made total sense.
@emblemblade9245
@emblemblade9245 3 жыл бұрын
Those are good points! I think the slower nature of chapter 2 is what loses people despite those intrigues which is a shame because it still has a lot going on in it despite the lighthearted and animey stuff
@andr0zzsenpai
@andr0zzsenpai 2 жыл бұрын
@@emblemblade9245 I don't know what's the problem with early chapter, which are the chapter of world building, people just want some action I think lol or they got turned off by the japanese humor
@r.c.c.10
@r.c.c.10 2 жыл бұрын
Xenoblade Chronicles 2's story is easily in my opinion gaming's best story.
@nebula5737
@nebula5737 2 жыл бұрын
@@andr0zzsenpai I tried so hard to get into xc2 but the writing is really bad and basic, I expected way more. And the "humor" is just cringeworthy in that game, I played through P4G and found the interactions in that game bearable since the characters were nice,(eventually found them enjoyable) but in xc2? Lmao, only good thing was the combat. (Sorry for the rant I was just very disappointed lmao)
@linkalot7415
@linkalot7415 2 жыл бұрын
@@r.c.c.10 idk if it’s the best period but it’s certainly one of the best I’ve played. To be honest I think I might prefer the story to xenoblade 1, although I do think that story is better structured and overall better written.
@The4stro
@The4stro 3 жыл бұрын
me: *buys DOOM 2016* id software: "you bought DOOM? aight, here's DOOM"
@raycom201
@raycom201 3 жыл бұрын
I played the demo of the game. It was kinda boring to be honest. Is the game actually good? I just want to know.
@Rogue2316
@Rogue2316 3 жыл бұрын
@@raycom201 Yes, it is very good. DOOM manages to capture the spirit of the original Doom (running around blasting demons in the face with your shotgun) and adds some fun twists. Highly reccomended if you enjoy a good fast paced FPS.
@scorpixel1866
@scorpixel1866 3 жыл бұрын
@@raycom201 It's excellent and the combat is fast-paced without being nauseating. It's only boring if you are playing below hard (normal is for people that aren't familiar with fps, easy is for game journalists but those still fail horribly somehow). Eternal is the direct sequel in that the starting complexity is much higher from the start, the ancient gods DLC being yet another step above.
@SgtPowerWeiner
@SgtPowerWeiner 3 жыл бұрын
@@raycom201 DOOM, and especially its sequel, feels like a fighting game fps. Master chaining together weapon combos and you'll feel like a beast. 2016 made the super shotgun pretty OP, try and avoid sticking to one gun and you'll have a blast. And do not stop moving.
@The4stro
@The4stro 3 жыл бұрын
@@raycom201 while the premise of doom 2016 is pretty simple, it's extremely well executed. the combat is filled with so many interesting decisions. like what weapon should i choose for this enemy? should i keep attacking this enemy to get a glory kill or should i retreat? which enemy should i focus on? the combat is so thick with decisions like these that i can't play the game for more than an hour without getting decision fatigue (look it up if you need to).
@DoctorPhilGud
@DoctorPhilGud 2 жыл бұрын
My favorite part about mgs5 opening is that, while it's a slog, it IMMEDIATELY throws you into learning the stealth mechanics. I particularly love the part where your laying on the ground pretending to be part of the pile of bodies, and a guy flips you over and you're CLEARLY alive, but because you're technically prone, he doesn't really notice. The game shows you in a funny weird way that you are hard to see while prone. Amongst other clever things in that opening
@luizzeroxis
@luizzeroxis 3 жыл бұрын
"XENOBLADE SPOILERS GUYS!!!" *spoils Final Fantasy 7*
@cooperbarham2465
@cooperbarham2465 3 жыл бұрын
The video game equivalent of "Luke, I am your father." That game is almost 25 years old, and we have no guarantee the Remake will follow the same course. It's hardly a spoiler at this point.
@zblurth855
@zblurth855 3 жыл бұрын
@@cooperbarham2465 i mean i know this because i was spoiled before i did get the hardware to play FF7 soooo this excuse is kinda lame, not every body was here when the game was out
@arielcerecer142
@arielcerecer142 3 жыл бұрын
@@cooperbarham2465 I dont really agree. It depends. Comparing FF7s popularity with Star Wars is insane. And it depends on where you live even. For example. Im mexican and FF games here are not popular. Even 7. I mean, people know it exists and that it supposedly good but thats it. I myself played FF7 for the first time ever a year and a half ago and I literally didnt know anything. Not even HER death. For the record, I was born in 2001. So I could not experience FF7 on its launch and I've only had nintendo consoles until 2 or 3 years ago. Also, used to dislike JRPGs so thats why FF7 was uninteresting for me. And as I said, I just recently gave it a chance and loved it. I imagine there are lots of people with situations like mine (Of all the people that I know that play videogames only 3 have played an FF game, let alone FF7, so... ) So a small disclaimer saying Spoilers isnt too much to ask imo.
@Vokoca
@Vokoca 3 жыл бұрын
Saying FF7 spoilers are fine because the game is old is a pretty shitty take considering FF7R is a thing.
@MILDMONSTER1234
@MILDMONSTER1234 3 жыл бұрын
@@arielcerecer142 FF used to be huge and the spoilers were common knowledge in gaming....nowadays no one other then old school fans seems to care
@disholdumbrella8541
@disholdumbrella8541 3 жыл бұрын
Fun fact: Kirby's epic yarn is the only kirby game that teaches you how to walk.
@LimeyLassen
@LimeyLassen 3 жыл бұрын
epic
@Ruby_Coast
@Ruby_Coast 3 жыл бұрын
I would also argue that the introduction cutscene of a game usually does a lot of heavy lifting in the story intro department. For me, what got me hooked with Xenoblade immediately was the story about the two humanoid titans being the world at which we traverse. To me, that's so evocative and enticing compared to an ocean of clouds with animal-style titans populating it.
@slipknotsoad86
@slipknotsoad86 3 жыл бұрын
"Think you can take me?", "Don't forget me!", "YOUR DONE!"
@thekiss2083
@thekiss2083 3 жыл бұрын
BEHAIVE
@lonestarr1490
@lonestarr1490 3 жыл бұрын
My what?
@conorneligan7694
@conorneligan7694 3 жыл бұрын
they patched that out and I'm sad
@Softlol
@Softlol 3 жыл бұрын
@@lonestarr1490 Just google it
@morganpayette6489
@morganpayette6489 3 жыл бұрын
When you stay because Adam only promised Xenoblade spoilers, but then get hit with a Final Fantasy bomb shell. I'm not crying... it's just raining in here.
@gummyleeches
@gummyleeches 3 жыл бұрын
@@zegreatpumpkinani9161 Yeah tbf aerith has barely any dialogue outside of midgar
@Envy_Dragon
@Envy_Dragon 3 жыл бұрын
@@zegreatpumpkinani9161 My girlfriend somehow made it this far without knowing Aerith dies. All she has played is FF7R and Aerith is her favorite character. I'm not sure whether to recommend she play the original, considering FF7R2 is probably going to go in a bit of a new direction...
@philippepresseau8406
@philippepresseau8406 3 жыл бұрын
Damm ninja cutting onion
@mehmeh3894
@mehmeh3894 3 жыл бұрын
@@Envy_Dragon Make her play it, then tell her she'll gets to see that scene in HD soon
@vantuz8264
@vantuz8264 3 жыл бұрын
@@zegreatpumpkinani9161 does she have boobs? Yes? Then she's eligible to be a waifu.
@alaeriia01
@alaeriia01 3 жыл бұрын
Twilight Princess's beginning is much like the first act of Wall-E: it works all right on its own, but is really appreciated on your second or third time through. It also teaches you a bunch of mechanics that aren't really used much anywhere else in the game for some reason. Actually, now that I think about it, quite a few ideas were left on the cutting room floor: for example, you were originally intended to sumo-wrestle each of the Gordon elders in the Mines in order to get their key pieces.
@alexanderackerman3807
@alexanderackerman3807 2 жыл бұрын
I love Twilight Princess's opening I like how it gives you genuine reason to care for the people you are supposed to save. And how the world slowly opening up makes each area interesting to explore.
@aliasmp4
@aliasmp4 3 жыл бұрын
I feel like someone needs to talk about the amazing way that World 1-1 teaches you how to play the game. It's really underappreciated for such an iconic game, and I've never ever watched forty different videos take ten minutes to explain that jumping over a goomba teaches you how to play.
@General12th
@General12th 3 жыл бұрын
...no, I think 1-1's beginning has been analyzed to death and is exactly as appreciated as it deserves to be.
@user-sl6gn1ss8p
@user-sl6gn1ss8p 3 жыл бұрын
@@General12th really? Do you have any examples you can point me to? It sounds really interesting and I've absolutely never seem anything on it.
@dynamendo7418
@dynamendo7418 3 жыл бұрын
@@user-sl6gn1ss8p Here's the most recent one I've watched kzbin.info/www/bejne/kHmVqHqmer-Jnac
@Ashamedofmypast
@Ashamedofmypast 3 жыл бұрын
Hahahaha classic!
@General12th
@General12th 3 жыл бұрын
@@user-sl6gn1ss8p Also, kzbin.info/www/bejne/sIOqg32IiryUnLs and kzbin.info/www/bejne/kILUgqefi7qEj5Y
@aquaticengineer
@aquaticengineer 3 жыл бұрын
Architect you beautiful monster from the video game dimention,that's just a tutorial!!!!11!!!!
@Spiney09
@Spiney09 2 жыл бұрын
As much as it gets memed, my first time going through the Skyrim I toro was what hooked me on the rest of the game. I think they nailed the intro there.
@xxxxxrandom
@xxxxxrandom 3 жыл бұрын
There was an editing error, the mario bros section is missing!
@eggyolk6735
@eggyolk6735 3 жыл бұрын
Hey guys have you heard about how the the first goomba in world 1-1 teaches you to jump under the blocks? I bet that's the first time you're hearing this!
@Loyde06
@Loyde06 3 жыл бұрын
Actually no. I already heard about it here : kzbin.info/www/bejne/kHmVqHqmer-Jnac
@benedict6962
@benedict6962 3 жыл бұрын
You joke, but I think I've actually had to explain it one or two times in person. It was kinda surreal.
@CrazyCircles1
@CrazyCircles1 3 жыл бұрын
XBC2 hooked me immediately. Because I look for different things in RPGs I guess. Mostly: Is the world interesting enough, Is the Soundtrack good enough, and does the game convey a good atmosphere. Sure gameplay and interesting mechanics are important too. But those usually become more important in the middle of the game. Those 3 things are the ones that are crucial at the beginning for me.
@thatdanjamesguy.330
@thatdanjamesguy.330 3 жыл бұрын
Awwww, you didn’t pass the QTE! No happy ending of Citizen Kane for you
@Ramsey276one
@Ramsey276one 3 жыл бұрын
8:15 when i scrolled by! XD
@MaakaSakuranbo
@MaakaSakuranbo 3 жыл бұрын
I really don't like this trend of "Here, have all the powers, then we take them away!". It's oookaayyy at best at first and just gets annoying once I've seen the 10th game doing it. I rather the game tease abilities and then introduce them, giving me a nice moment of "oooh, thats so cool". Rather than already knowing it from the intro and just waiting to get it back.
@yehndor
@yehndor 3 жыл бұрын
The only time this is ever okay is for a sequel where you have to get your powers back and even then it still sucks
@ezzymedina8794
@ezzymedina8794 3 жыл бұрын
Castlevania: Symphony of the Night. Only time this was okay.
@theprocrastinator6813
@theprocrastinator6813 3 жыл бұрын
It's better doing like a tutorial where you are taken fast forward into the future play as an experienced character who is really skilled and strong, then you the player get taken back into the past where you experience the beginning of the person's journey. You basically get a taste of what you can become in the future but the game makes it fun as you learn different skills bit by bit . A second alternative is you play the tutorial as this really strong character ,who you don't actually know is the main antagonist until later on in the game . Its an interesting twist since after the tutorial you play as the actual main character and then you proceed in your own journey.
@coryzilligen790
@coryzilligen790 3 жыл бұрын
@@theprocrastinator6813 "A second alternative is you play the tutorial as this really strong character ,who you don't actually know is the main antagonist until later on in the game." But, if you're going to do this, it's best to make sure that 1) It's not for an excessively long portion of the game, and 2) the antagonist isn't considerably more likeable than the protagonist. Assassin's Creed 3 was _really_ off-putting in this regard.
@theprocrastinator6813
@theprocrastinator6813 3 жыл бұрын
@@coryzilligen790 true, I really liked Haytham as a character but when I played Connor it didn't feel as exciting.
@mr_pants278
@mr_pants278 3 жыл бұрын
I have to say, despite Xenoblade 2's opening being painfully slow, there was a point in the Ardainian ship, just after you rescue Nia and combat slowly begins to become more complex now that you have more than one other active party member alongside Tora. That was when it clicked for me. That was the part when I realised this game was going to be really _really_ cool. I adored the setting and the little bit of character interaction I was able to observe in the opening hours and, if nothing else, the soundtrack was wonderful, so I'm really glad I decided to come back to it after taking a break from finishing the first chapter, because it turned out to be among my favourite video games of all time.
@emblemblade9245
@emblemblade9245 3 жыл бұрын
So glad!
@CreepyBlackDude
@CreepyBlackDude 2 жыл бұрын
It took a long time for me. Gormott felt really derivative of Gaur Plains (complete with Rotbart), and I was into it and all but it didn't really hit me as special until I got to Uraya. First off, the stomach is absolutely gorgeous. More importantly, we get that party member and the events of Fonsa Myma happen...THAT's when the game finally kicked into high gear for me. Really took off after that, and never let go. I couldn't put it down.
@temparalflux914
@temparalflux914 3 жыл бұрын
The amount of times i skipped through text in tutorials when i was younger was pretty high. Id be like "I''ll work it out myself"..only to get completly stumped on how to do something...this was before the rise of the internet and my house didnt even have a PC.
@noahgordon1367
@noahgordon1367 3 жыл бұрын
Outer Wilds' opening is so good because it's simultaneously engaging *and* a bait and switch. I spent so much time talking to every character on Timber Hearth, mastering the flight controls and zero gravity controls, because I didn't want to die in space. When the time loop is revealed, it's not like the intro feels like a waste of time, but it does make you feel kind of stupid in a good way.
@Icagel0
@Icagel0 3 жыл бұрын
I decided to start it up one day but was a bit tired, felt like playing for half an hour or so. It was like 40 minutes and I realize I haven't saved. I don't know how to save. I was progressing at a fairly slow pace so I decide to rush through and get to a save point, like 20 more minutes pass. I get to the observatory and it's even more time, I'm notoriously just rushing through motions and stressed by now. So, when the loop revealed happened I was just baffled and felt all my stress had been for nothing and I couldn't appreciate it really, so at least for me it was definitely not "in a good way". This was like a month ago and haven't touched it since xD maybe I'll finish it eventually
@callum6224
@callum6224 2 жыл бұрын
@@Icagel0 that’s incredibly unfortunate, the tutorial literally just shows you the tools you absolutely need to learn to use, and then when the statue looks at you, it’s both the start of the actual game and also the even that kicks the story off, after that the game really doesn’t hold your hand in any way, after it’s successfully tutorialized you enough that you just know you’re going to go explore in space. It’s about half an hour long or faster if you want, and then after that there is literally no filler, whatsoever. (Not saying the intro is filler, but it’s the only part of the game that’s beholden to traditional game mechanics like a ‘tutorial’, but luckily it’s also done really well and the village you start in, the characters, art design, and how you learn each of the tools is expertly designed and it’s relaxing and satisfying to practice using them). You should reconsider your expectations and just play it, I’m sure you know how acclaimed the game is, and I really can’t emphasize how much it truly deserves all of that acclaim.
@arthurdurham
@arthurdurham 3 жыл бұрын
I really became aware of how slow some games are to start when I became a pc gamer and needed to tweak settings and test compatibility/optimization, so I needed the main game play and environments as soon as possible. So many games take forever to get you into the game play and environments you spent the majority of the game in. And it's a slog often, especially if there are unskippable cut scenes, but mostly when there's slow narrative walking game play. My favorite game openings were the PS2/PSP God of War Games and Uncharted 2. All of these games start with a quick cinematic intro to establish the scenario and then you go straight into high stakes but simplified game play. At that point they could slow down after the intro a bit or have more cinematic because you're already invested or not. To me personally it was extremely disappointing when GOW Ps4 had the opposite with a slow push to move foward intro and then slower tutorializing. That's not to say I think slow and narrative intros are bad. Silent Hill 2 and Bioshock start off without "game play" but are immediately interesting due to the unsettling atmosphere and the intriguing set up. Or something like Undertale that is a direct subversion of tutorials while also being an actual tutorial. Oh, and of Dark Souls that just basically wrecks you immediately and engages your inner masochist.
@SupaDanteX
@SupaDanteX 3 жыл бұрын
"A hook" *Shows fishing* Hmm I think there's some subliminal message going on here.
@sorawild33
@sorawild33 3 жыл бұрын
I feel slow beginnings tend to be more of an issue in JRPG's than in any other genre since most of them directly follow the Hero's Journey template which means a very slow call to action. Xenoblade Chronicles 2 is up there but the most egregious example to me personally has always been Persona 4. The first 6-8 hours of that game are walking and talking with 1 tutorial fight thrown in there.
@yieschu
@yieschu 3 жыл бұрын
Holy shit, the first 8 hours of Persona 4 are dreadful and boring as all hell
@maximeteppe7627
@maximeteppe7627 3 жыл бұрын
I have never finished a JRPG...not that I started many. The hero's journey sounds like a good reason, until you consider the many ways to get around the issue. You can start with a flash forward sequence that teases an pivotal moment later on. You can start with another character more directly involved in the central conflict (for a movie example, the droids from star wars) before meeting your wide eyed farmboy.
@Ramsey276one
@Ramsey276one 3 жыл бұрын
SIX HOURS??? Good thing I am nerd that likes to read... XD
@sorawild33
@sorawild33 3 жыл бұрын
@@maximeteppe7627 oh for sure. A good example is actually Xenoblade Chronicles 1. Instead of starting as the main character Shulk, you start as another major character Dunban in a big "Final" battle against the mechons. While overall I think XBC1 is weaker than XBC2, it does a much better job of gripping you in its opening moments.
@ianp5367
@ianp5367 3 жыл бұрын
Couldn't disagree more about Persona 4, people really don't appreciate proper setup and tonal introductions.
@VijoPlays
@VijoPlays 3 жыл бұрын
"And introduces things people are familiar with" *shows a girl* I think you forgot that this is a game for a few seconds there
@TheDiazDarkness
@TheDiazDarkness 3 жыл бұрын
Fictional girls, not real ones.
@DustoVonSusto
@DustoVonSusto 3 жыл бұрын
I don't think he mentioned it, but he actually mentioned xenoblade 2 in the intro as a way to keep you interested and see why it's relevant. Clever stuff!
@aquamarinerose5405
@aquamarinerose5405 3 жыл бұрын
The main issue with Xenoblade 2 is... Tutorials.
@mathunit1
@mathunit1 3 жыл бұрын
@@aquamarinerose5405 More like lack of revisiting tutorials. :P
@thesilverblueman
@thesilverblueman 3 жыл бұрын
@@aquamarinerose5405 i'd say the main issue is the beginning and end parts of the game the beginning for the reasons stated in the video and the end because it threw away the interesting bits for a "bad man wants to destroy the world stop him" story
@dereban5654
@dereban5654 3 жыл бұрын
@@thesilverblueman Which interesting bits did you feel the game threw away? I definitely think that the ending could've been done better, but I feel like it was handled reasonably well for what it was though. I also think that the type of ending is inevitable given how the introduction panned out, but it certainly could've used more original plot points.
@thesilverblueman
@thesilverblueman 3 жыл бұрын
@@dereban5654 mainly the whole war thing they were building up was left on the floor to make way for the new antagonist and many of the first act antagonists motives became a mess when the whole ending the world thing was introduced
@nommindymple6241
@nommindymple6241 3 жыл бұрын
I finally got my wife to try out Skyrim. But, the introductory phase (riding that wagon and listening to people talk) just drove her away. By the time she actually gained control of the game, she was so fed up with it that she turned it off and uninstalled it.
@DanielSYT
@DanielSYT 3 жыл бұрын
I managed to get through the whole tutorial in about hour and half, and then ended that session right after that, it surely felt so exhausting that I didn't have any more desire to actually go explore the world. And that was couple months ago, now I'd have to find the motivation to play it for the second time...
@antongrahn1499
@antongrahn1499 3 жыл бұрын
But thats less than 5 min?
@Icagel0
@Icagel0 3 жыл бұрын
@@antongrahn1499 Honestly it can take a while, if you examine everything somewhat carefully (as a new player could) and consider character creation and the cave, maybe getting to the first town as part of the introduction [since it's all a guided sequence I would]. Also it's a pretty tedious sequence where there's both a fake feel of risk that you figure out fairly early on taking you out of the experience and extremely railroad-y.
@antongrahn1499
@antongrahn1499 3 жыл бұрын
@@Icagel0 Its a valid experience to have for sure. Your wifes, i mean.
@TheIcarusEffect
@TheIcarusEffect 3 жыл бұрын
I was instantly grabbed by XC2 from the first cutscene, the world concept really hooked me
@JohnxYiu
@JohnxYiu 3 жыл бұрын
yeah same for me
@Edgeperor
@Edgeperor 3 жыл бұрын
It feels like they spent half of the budget on the underwater scenes that you barely ever see again. And the fact that it’s a “cloud sea” never really matters because it acts exactly like a regular sea.
@yeezet4592
@yeezet4592 3 жыл бұрын
Ditto
@Blue-fg8vt
@Blue-fg8vt 2 жыл бұрын
@@Edgeperor it matters story-wise
@azophi
@azophi 3 жыл бұрын
Breath of the Wild with that CLEAN tutorial introduction
@3ftninja132
@3ftninja132 3 жыл бұрын
Leave cave, do dungeons, go to temple, you're ready.
@ChrisStoneinator
@ChrisStoneinator 3 жыл бұрын
Shame about the rest of the game
@Softlol
@Softlol 3 жыл бұрын
Good thing Monolith Soft only did the open world design. As the tutorials in XC2 are some of the worst I have ever seen.
@ChrisStoneinator
@ChrisStoneinator 3 жыл бұрын
@@Softlol Yeah, pretty awful. It's a double shame because the tutorials gloss over the importance of Breaking and Fusion Combos even though that's the way you get the vast majority of damage done once you know what you're doing, and it's immensely satisfying. It's why I advise everyone starting the game to watch some Enel videos instead of using the tutorials.
@philatio1744
@philatio1744 3 жыл бұрын
@@ChrisStoneinator huh?
@Ironpecker
@Ironpecker 3 жыл бұрын
What's the problem with twilight princess? I guess it has a somewhat long "tutorial", but still it made me care more about the world and helped me immerse in it. When I played it a second time I realized how far link had come, from a farmer boy he became connected with both realms trying to pacify them and helping both their princesses achieve peace. All the while getting better and more tools for combat and exploration
@Goddot
@Goddot 3 жыл бұрын
it's a bit slow to start compared to the 2d Zeldas especially, I think the trouble is the mindset you go into it. If you go into it expecting immediate sword combat and adventure you'll get impatient, go in it with a relaxed mind and it's lovely. The game that truly traumatized me was Kingdom Hearts 2, the introduction is pure distilled boredom. Of course, this was before Final Fantasy XIII and the fanboys going "oh but it opens up after twenty hours" I CAN PLAY THE FULL PAPER MARIO ON N64 IN THAT TIME.
@legrandliseurtri7495
@legrandliseurtri7495 3 жыл бұрын
Frankly, when I first played the game, finishing the tutorial was harder than the first dungeon, so not only is it slow, it's also really confusing.
@corrinflakes9659
@corrinflakes9659 2 жыл бұрын
It’s really weird how Xenoblade 1 had fantastic introductory hours. There’s a good reason fans avoid spoiling the first chapter’s ending.
@MigattenoBlakae
@MigattenoBlakae 10 ай бұрын
Oh my goooooddddd, the opening to the original Xenoblade was SO damn good. I should replay that game some day. It was great!
@Superabound2
@Superabound2 3 жыл бұрын
Me during the first two hours of any JRPG: "STOP TALKING STOP TALKING STOP TALKING STOP TALKING"
@aRBy125
@aRBy125 3 жыл бұрын
This is why it's hard for me to stick with most jRPGs or Visual Novel styled story modes these days. They are just so full of long-winded dialogue...
@green6676
@green6676 3 жыл бұрын
I know dude, I tried playing pokemon sun and moon like 5 times but I still I never got through the 2 hours of unskippable intro exposition
@Ethan-xo1yc
@Ethan-xo1yc 3 жыл бұрын
Any rpg with a bad story at least
@M.F.Hafizhan
@M.F.Hafizhan 3 жыл бұрын
Me playing a Trails game: KEEP TALKING KEEP TALKING KEEP TALKING
@garfreeek
@garfreeek 3 жыл бұрын
With Pokémon sun: I've reached the second island AND IT'S STILL GOING!
@jaymarksman
@jaymarksman 3 жыл бұрын
I really don't get how the "real game" doesn't get started in Hollow Knight before beating Hornet. The game is all about exploration, and that starts as soon as you enter the Forgotten Crossroads. The only way the game limits you is that you can't progress past certain places before you acquire certain abilities (or if you're not good enough with the combat, I guess). You know, just like the rest of the game.
@evanseifert8858
@evanseifert8858 3 жыл бұрын
Yeah, that was pretty much nonsense. You could say the "real game" starts at the crossroads, or when you get the wall jump. But after Hornet? What?
@legrandliseurtri7495
@legrandliseurtri7495 3 жыл бұрын
@@evanseifert8858 If anything, it should be after the mantis claw, because that's the point where the game goes from a typical metroidvania to almost an open-world. Even before that, there is a lot of things you can do early. There is nothing different before and after the Hornet fight of all things.
@evanseifert8858
@evanseifert8858 3 жыл бұрын
@@legrandliseurtri7495 Yup. Wall jump = mantis claw.
@conorneligan7694
@conorneligan7694 3 жыл бұрын
idk, a lot of people find it boring up until that. Personally I was hooked from the Crossroads though.
@legrandliseurtri7495
@legrandliseurtri7495 3 жыл бұрын
@@conorneligan7694 Same.
@j.r.1704
@j.r.1704 2 жыл бұрын
Also some of Xenoblade 2’s tutorials activity lie to you. A good portion of them give you incorrect information about important and not easily comprehensible systems like blade combos, pouch items, and gem crafting. Heck, even in the first fight with Malos they talk about chain attacks, which you don’t even get access to until halfway through chapter 3 which is like 10-15 hours away. It’s also ridiculous that they hide the chain attack mechanic for that long, but they give you a fully customizable party member that can have effects they never tell you about. It’s crazy how insanely good the Xenoblade 1 tutorials are, heck I’d go as far as saying they’re some of the best in the industry, yet Xenoblade 2’s fumbles hard, and what’s worse unlike the first game you can’t even re-read them. To make matters worse there are more mechanics than the first game and hidden systems never touched on like the pity blade system always guaranteeing rare blades after a certain amount of core crystals, or how female drivers focus on blade combos more than driver combos and male drivers do the inverse. Neither of these mechanics are ever explained in a tutorial, people had to datamine to find it. It’s crazy. Xenoblade 2 is actually soooo good, but wow is it hard to recommend, thanks to the awful gameplay of the opening hours. Also new players don’t get to experience the bliss that is the Ardainian Guard’s voice line frequency since it was patched out. So now the opening hours of the game are even worse.
@hazzahawk3718
@hazzahawk3718 2 жыл бұрын
I agree wholeheartedly especially the last part lmao
@narukami6364
@narukami6364 3 жыл бұрын
I really adored XC2 back then. It was a great experience for me back in 2018, now it’s nostalgic remembering coming home and sitting on the floor as I played it on my TV.
@jamestoney9338
@jamestoney9338 3 жыл бұрын
Spiderman PS4 has a fantastic intro. One establishing shot telling you where spiderman is in his life and straight into the swinging
@sirernest546
@sirernest546 3 жыл бұрын
Yeah but the segments where you play as Miles or MJ are still complete pace breakers, making replaying the game a lot less enjoyable
@prabeshgurung1067
@prabeshgurung1067 3 жыл бұрын
@@sirernest546 when i replayed those levels, the're actually super quick if you play risky.
@sirernest546
@sirernest546 3 жыл бұрын
@@prabeshgurung1067 I guess I was unlucky then, every time I tried to rush these passages I was caught and I had to start over lol
@Softlol
@Softlol 3 жыл бұрын
I played the game for 1 hour and got bored lol. This just show how subjective this topic really is.
@cesar5210
@cesar5210 3 жыл бұрын
@@Softlol I agree. I'm the type of player that needs games to "take long to get good." If a game gives me everything I want within the first hour, I'll lose interest. It's the reason that I love gacha games and it was one of my favorite features in Xenoblade Chronicles 2. Unlocking abilities is what keeps me interested as well, so I kind of disagree with that part of this video as well. It really is a subjective thing so I don't think there are that many "wrong" ways to make a game like this even if it is a sequel.
@officialiamkhaos2769
@officialiamkhaos2769 3 жыл бұрын
Yakuza 7 just starts with a 40 minute cutscene, but the story is so good that I was already hooked before I had seen any gameplay
@bconSound
@bconSound 3 жыл бұрын
This really reminded me of my first experience with S.T.A.L.K.E.R. Shadow of Chernobyl. I got it at a garage sale with Far Cry 2, F.E.A.R. , and a bunch of random mmo games that I weren't really interested in but were bundled in all for 20$ which was a steal to me. I had never heard of the stalker franchise and I really was in it for FC2 and fear. Eventually it was the last game I had any interest in playing, so I looked up how it was and what exactly it was. A lot of people said the start was very slow and grueling and kind of just threw you into this hostile and foreign world. It really peaked my interest so I decided to play. I am so glad I did, because the stalker franchise is now my favorite of all time. I've poured thousands of hours into the 3 games and just about every mod I could find. I felt in that game the hostile feel was totally warranted, hell it was required for the world they were making the game in. A dark and gloomy place filled with mutants and unexplainable anomalies that can take your life in an instant. While the beginning did lack a sure sense of direction, at least in comparison to games now where the objective is just a marker on your screen or on your compass which I don't like at all, I thought that lack of direction made the game a lot more fun to experience. It was up to you to decide what to do, maybe go hunting mutants to sell their parts, or maybe you go artifact hunting, bigger risk for a much bigger reward. This video really made me miss those days, to experience that game again for the first time would be great. Don't really know where I'm going with this, tbh I just needed an excuse to gush about the stalker franchise.
@tornekotaloon9732
@tornekotaloon9732 3 жыл бұрын
I enjoyed XBC2 from the very beginning! Its interesting seeing all these people dislike the start.
@callmecharlie4250
@callmecharlie4250 3 жыл бұрын
I've had the game for quite a while now and still haven't gotten past the very beginning.
@thekiss2083
@thekiss2083 3 жыл бұрын
I loved the start, if only ironically. So many iconic line readings and awkward story beats. "Put your hand on my chest"; "DON'T FERGET ME"; and the immortal "Take thiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiis!"
@ammonha
@ammonha 3 жыл бұрын
It's a massive slog and doesn't value the players time AT ALL.
@shadowstar2194
@shadowstar2194 3 жыл бұрын
I've had the game for 2 years and am only halfway through the game. The beginning took me forever to finally get through. I would play for like an hour or two a day for a week, then just not play for several months. The last time I played the game this year was in March... I'm finally getting to the good stuff but now I'm just stuck in story cutscenes, every 5 steps I take, 5-10 minutes of cutscenes (I think I'm in Chapter 6 if I remember right). The beginning is too slow and basic imo. I had never really touched JRPGs so the slow start should've been good, but I just wanted to get through the tutorial, the tutorial was abysmal, I've had to look up so many mechanics just because the tutorial didn't explain them well. I feel like it's good for people that have never touched or seen JRPGs before, I had a background knowledge of how they worked at least so it just felt way too slow.
@Gamer-zg2wb
@Gamer-zg2wb 3 жыл бұрын
@@thekiss2083 Don't forget "AAAAIYAH!" and "Think you can take me?!" Also, RIP "Don't forget me!"
@Lexyvil
@Lexyvil 3 жыл бұрын
For some reason, I love slow burns that promotes any pay off that would be 10 times better than I would initially expect.
@lv100Alice
@lv100Alice 3 жыл бұрын
ok imagine a game with a different intro depending on the difficulty of the game
@lugbzurg8987
@lugbzurg8987 3 жыл бұрын
Halo: Combat Evolved is the first thing that comes to mind. A drill sergeant's monologue as he drills new recruits is upped in intensity the higher you raise the difficulty level. For a few years, I've had thoughts on something like what you're describing. There was always this game in my head where a different prologue would play depending on the difficulty you selected. Selecting "Beginner" gives a prologue that delivers something of an exposition dump from the perspective of the main character's people. Selecting "Intermediate" gives a prologue that shows the military's reaction to the events that kick off the game. Selecting "Expert" gives a prologue from the perspective of the villain. Selecting "Deathwish" gives an In Medias Reis scene where the protagonist is about to fight the final boss, and then the rest of the game is just one giant flashback of him recalling how he got to this point.
@DeidaraAmped
@DeidaraAmped 3 жыл бұрын
Does Quake counts?
@Jacob_G9
@Jacob_G9 3 жыл бұрын
@@lugbzurg8987 That sounds amazing.
@MinhLe-cf5nt
@MinhLe-cf5nt 3 жыл бұрын
Ultrakill intro is straight to the point. You got a short tutorial which you can skip. You got a couple lines of fluff. You got a gun. Then you shoot the shit out of everything that moves.
@Dharengo
@Dharengo 3 жыл бұрын
What I don't get is why my own experience with Xenoblade 2 is so much different. I get that it takes a little bit for the game to really open up. Chain Attack in particular becomes available very late. But like... I was narratively hooked by Xenoblade 2 from the beginning. And it's not the boobs. I genuinely was interested in these people who apparently were alive 100 years ago. And why this seemingly kind girl was hanging out with these seemingly villainous individuals.
@fel_7264
@fel_7264 3 жыл бұрын
To each their own but you unlock chain attack in chapter 3/10
@Dharengo
@Dharengo 3 жыл бұрын
@@fel_7264 Still like 5 to 10 hours in.
@DavidHosey1
@DavidHosey1 2 жыл бұрын
For sure. I feel like people who don’t get hooked by the story or concepts within the first couple of hours might not have been paying enough attention honestly. It sets up an interesting and unique world, and definitely puts some foreshadowing there too. I can’t blame everyone for not paying close attention, but to anyone who does they always seem to love the story through and through
@lloydaran
@lloydaran 2 жыл бұрын
I still can't get around the fact that, if you think about it, it's also a harem game where you collect weapon-girls and every single one of them is a sexy bombshell and, most likely, has a crush on you. It's so... I don't know... Gross?
@Dharengo
@Dharengo 2 жыл бұрын
@@lloydaran ....Harem? There's two love interests... Who are the same person.
@michimatsch5862
@michimatsch5862 3 жыл бұрын
Yeah, Dandelion knew what was up in that intro. Why didn't Witcher 2 show that Kingkiller trailer in the game? Shows way more about the game and it's also cool.
@nenadmilovanovic5271
@nenadmilovanovic5271 3 жыл бұрын
Witcher 2 has an amazing opening. Geralt being framed for murder in one of the most cinematic sequences in gaming is bad? Because there is exposition? You buy a fantasy RPG and expect no exposition? What?
@TheDarkChaplain
@TheDarkChaplain 3 жыл бұрын
Because, as I remember, the specific cinematic trailer you're referring to didn't exist until the Enhanced Edition came around.
@zrixie7695
@zrixie7695 3 жыл бұрын
I played the enhanced edition and the trailer was the opening. Was it not originally?
@zrixie7695
@zrixie7695 3 жыл бұрын
@@nenadmilovanovic5271 I completely agree! There are also great cameos for people who have read the book in it!
@TheDarkChaplain
@TheDarkChaplain 3 жыл бұрын
@@zrixie7695 Nope, they changed that with the Enhanced Edition patch. A lot of the extras, like the animated intro videos about Witchers, were added then, too.
@jackc5142
@jackc5142 3 жыл бұрын
I feel like this perfectly explains why Mass Effect 3 has such a strong opening, something I always felt but never knew why. Within the first hour you're shooting the shit out of aliens with cool futuristic guns (for new players its just cool straight off the bat, and for returning players it doesn't waste time by hiding the villain/Reapers). Additionally, you get to have paragon/renegade moments from the very start of the game. These both help give a great hook to the game (aliens are destroying Earth, you the ultimate badass get to save the universe) and also set the precedent for the rest of the game (shooting shit with meaningful conversations and important dialogue choices in-between).
@lipsontajgordongrunk4328
@lipsontajgordongrunk4328 3 жыл бұрын
I’ve heard this exactly for FF XIII lol “The game’s mostly just linear hallways” “Yeah but after like 20 hours it opens up a bit more”
@twelvesevven4678
@twelvesevven4678 3 жыл бұрын
It gets better. Not good, but better. Like stepping in dog piss instead of dog shit.
@JuanLeon-oe6xe
@JuanLeon-oe6xe 3 жыл бұрын
Don't worry, we've got over a decade worth of Open Worlds (that had no business being Open Worlds) with nothing but flatlands un terms of content. In all seriousness, Chrono Trigger is far worse, presenting false choices to the player, seriously? With THAT "art" style I'm already having problems taking that one title seriously...
@DGneoseeker1
@DGneoseeker1 3 жыл бұрын
How to introduce a game well: Far Cry Blood Dragon. You start flying in a helicopter annihilating everything in site with a minigun. Then you get a comedy tutorial and a bunch of one liners. THEN you start unlocking the ridiculous things like anti-vehicle explosive sniper rifles and quad barrelled incendiary automatic shotguns.
@elianas1121
@elianas1121 3 жыл бұрын
This is precisely why, when introducing my mother to Undertale, I insisted on getting as far as the first Sans/Papyrus interaction before leaving off for the night. Everything about Undertale is good except for the gameplay, but the Ruins are still the weakest section.
@maricon_carne
@maricon_carne 3 жыл бұрын
"About 90 minutes into the game" or 4 hours for me. Since i kept just walking around the environments and loving the art style
@thing4826
@thing4826 3 жыл бұрын
Dear God I don't want to imagine how long it would take to 100% the game. It might just take a year... Well it is better than me at least. I am still playing breath of the wild to this day...
@Thinepickles
@Thinepickles 2 жыл бұрын
@@thing4826 *laughs in chuggaconroy*
@questionmarkquestionmarkques
@questionmarkquestionmarkques 2 жыл бұрын
@@Thinepickles even he said he probably didnt get every single treasure chest
@pedrobeckup456
@pedrobeckup456 6 ай бұрын
I was so amazed with Argentum, that I didn't know if I wanted to progress in the game
@backcornerofyoutube8556
@backcornerofyoutube8556 3 жыл бұрын
It's like what good old Reggie used to say. "If it's not fun, why bother?" A game should really make you feel like your body is ready. Okay maybe he didn't say that last bit but you get my point.
@Softlol
@Softlol 3 жыл бұрын
I miss Reggie
@whydoiexist2180
@whydoiexist2180 3 жыл бұрын
I thought you were talking about reggigas and slows start
@UNOriginalDraw
@UNOriginalDraw 3 жыл бұрын
I would argue the intro of MGS5 is very enticing of the whole “soldier want to kill you but you are a sloppy mess” thing. It work the first time for me because I didnt know what would happen next
@candy-ass4915
@candy-ass4915 3 жыл бұрын
Totally. Just because the gameplay isn't the standard you'll be playing and it's very scripted doesn't mean it's a bad beginning, it can be quite effective.
@ethanhaynes7406
@ethanhaynes7406 3 жыл бұрын
Same. If it was a straight hour of cutscenes I would think differently, but you slowly gain more and more movement until you reach the end where you go against the man on fire and special forces. Also the hook of the story is fantastic, with you trying to escape a hospital completely defenseless. However I do have to admit that the once you get to the actual open world I found the opening didn't help me much. It took me a good couple hours to get an understanding on the game systems and how to do missions. I didn't even develop anything or extract soldiers until maybe hour 8-10
@CoffeeKitty.
@CoffeeKitty. 3 жыл бұрын
i loved it. i think too many people went into mgs5 expecting mgs3, and ground zeroes did nothing to help dispel that expectations, as ground zeroes opened very similarly to mgs3 and had far more singularly narrow focused gameplay segments with few QTE type scripted design. (after all it was essentially a tech demo to demonstrate the freedom inherent to the systems of MGS5, it wouldnt be right to make it a glorified QTE demo) MGS5's opening felt extremely well crafted tonally and got me invested in the story in a way i probably wouldn't have otherwise been, i generally play games with a detached gameplay and aesthetic focused perspective, but mgs5s opening captured me in a strong way. Sure they did their "disempowerment" in the same boring ass annoying slow moving lame hamfisted way as other games do and could have been better, but it was more than good enough to slow things down so i could enter a more thoughtful/reflective state of mind, i actually started listening to tapes and trying to follow the story and connect events far more than i've done with previous MGS games. maybe it's just me but i really liked the intro, and while mechancially it was more scripted than most other parts of the game, it shoved you into the feel and mindset of sneeki breeki way more than other games do. mgs5 is still one of my alll time top games and i think the intro complemented it, even if it was not entirely indicative of the game.
@danyosuna7276
@danyosuna7276 3 жыл бұрын
Metal Gear solid V first mission is amazing. It is cinematic, makes you feel powerless and introduces you to the world in one 45-long staged cinematic scene, it is by no means "bad"
@alexanderackerman3807
@alexanderackerman3807 Жыл бұрын
I agree. It was my favorite part of the game. When the game opened up into the big empty desert was when I got bored and tired of it.
@ningunoningunos3044
@ningunoningunos3044 3 жыл бұрын
Okami: My favorite PS2 game but my most hated introduction to ANY videogame ever
@LumaZuria
@LumaZuria 3 жыл бұрын
What?! but its a very entertaining introduction, you only have to wait for the 2D scene... And the scene where the evil scapes... Aaand the scene where you appear... ... It keeps going with dialog about bad things happening right now and issun... Aaaaaand the tutorial that tells you what to do, where and how... And another scene... And a tutorial about how to make circles... And its almost done!
@MaxKusari
@MaxKusari 3 жыл бұрын
yes I feel you. The first hours felt reaaaaally slow and I thought the game would be all like that...but boy was I wrong and I am glad that I endured the start. xD
@TheFranciscoFm
@TheFranciscoFm 3 жыл бұрын
What are you talking about??? It wasn't bad, the initial "cinematics" were fine (a lot of games have those) and the tutorial, which i would say ends when you get the sword technique, is pretty short. After that, the game already is what it is supposed to be until the end, exploration, combats, puzzles, funny dialogues etc.
@ningunoningunos3044
@ningunoningunos3044 3 жыл бұрын
@@TheFranciscoFm Indeed, my friend, many games have cutscenes, but Okami takes it to another level. It feels likes you are watching a movie at one point, due to the long cutscene at the beggining
@TheFranciscoFm
@TheFranciscoFm 3 жыл бұрын
@@ningunoningunos3044 You can criticize those first cutscenes by their own (but i think thats another topic). We can say that the game havent started yet before the cutscenes. If we are talking about the WHOLE introduction of this game (at least from the perspective of this video) then we should focus in the tutorial until (as i said) when you get the sword technique, or even the first "bloom" or the scond "bloom" (thats when the world really opens up to you). The prologue story is secondary (if we are talking about what this video is analyzing) And people can skip or rush those cutscenes anyway.
@grafphal5103
@grafphal5103 3 жыл бұрын
Makes a spoiler warning for Xenoblade Chronicles, spoils Final Fantasy.
@Ramsey276one
@Ramsey276one 3 жыл бұрын
Which one is older?
@Atlessa
@Atlessa 3 жыл бұрын
Not gonna lie, I almost wanna get a copy of XC now. I love games that have the balls to do that sort of thing, especially when it's fairly early in the story. But of course it's been spoiled now.
@lamptrent
@lamptrent 3 жыл бұрын
@@Atlessa If a spoiler for a game makes you interested in a game when you weren't before, is it a net gain or a net loss? Like, you wouldn't have looked at it had you not been spoiled on the interesting spoiler. It's a tradeoff, I guess.
@Atlessa
@Atlessa 3 жыл бұрын
@@lamptrent I actually played Doki Doki Literature Club only after I was HEAVILY spoiled about... a certain character's fate and what the game does immediately after. (If you've played it, you'll know what I mean, if not go play it!) So I'd say it's a net gain, probably. In the case of the Xenogears games... I'm kinda no longer interested in such long RPGs any more. The last one I tried was Octopath Traveler, and I got bored of the mechanics after about 3/4th of the game or so and never finished it... And that was probably the game with the most interesting mechanics and most amazing music in that genre that I've seen in a LONG time. These days I really prefer quality (for gameplay AND story) over raw playtime. Absolutely HATED Breath of the Wild for those exact reasons...
@Cainleer
@Cainleer 3 жыл бұрын
​@@Atlessa As far a long JRPGs go Octopath gets boring fast alright. You might want to give another JRPG a go before retiring from the genre because you shafted yourself with that one.
@flarpo11
@flarpo11 2 жыл бұрын
I think Horizon Zero Dawn's opening act is a really smart way to tutorialize the player without undermining the protagonist's abilities narratively. By playing the tutorial as the younger, mid-training Aloy, it's able to teach us new things without making us ask questions like "How does a young adult in this setting not already know all of this?" and then when we reach present-day Aloy, both she and the player are fully in sync regarding what we know about the world and what we know how to do. I think more games should approach tutorials like that. Instead of having a supposedly fully trained soldier re-learn the absolute basics of their friggin job as though they haven't been doing it for a living for half a decade already, have the tutorial be part of their actual training prior to starting the job. Really cuts down on the ludonarrative dissonance of "Shouldn't this guy already know how to do this?" present in so many tutorial levels. TL;DR: Player and player-character should learn new things at the same time whenever possible to avoid conspicuous player/player-character disconnect.
@Senumunu
@Senumunu 3 жыл бұрын
Dragons Dogma just looks so bland at the start but if you stick with it, it rewards you a lot. some of the best rpg combat animations, interesting characters, the pawn system and a DLC that has realized DnD into 3d action rpg better than anyone before and ever since.
@lanceknightmare
@lanceknightmare 3 жыл бұрын
If you like that game you should own Divinity 2 The Dragon Knight Saga.
@VoilaTadaOfficial
@VoilaTadaOfficial 3 жыл бұрын
idk about interesting characters, but it was definitely very fun to play.
@Senumunu
@Senumunu 3 жыл бұрын
@@VoilaTadaOfficial silence she goat ! the pawn guild was interesting, the daughter of the king has a nice little arc, Madeleines quest is good, the witch in the woods is memorable, Reynard has a nice quest that only 5% of the people will complete bcs of how hidden it is, Julien is kind of an arrogant archetypical knight and the jester is memorable as well. the problem is the presentation. you can fuck around and do whatever so you miss a bunch of stuff.
@VoilaTadaOfficial
@VoilaTadaOfficial 3 жыл бұрын
@@Senumunu Oh yeah, there are quests here and there with interesting tales, but the characters aren't what I remember. I always remember the tasks, the characters have to do more than tell a story to be a memorable character, or else they're more like Monster Hunter characters, remembered for what they do, not for who they are. Memorable characters show growth, or are funny, or endearing. The characters in Dragon's Dogma are flat in these regards with only one or two exceptions. Don't get me wrong, I freakin' love Dragon's Dogma, but characters are not it's strong suit, but rather adventures. It is full of great adventures. I might even say, "They're masterworks all, you can't go wrong!"
@Senumunu
@Senumunu 3 жыл бұрын
@@VoilaTadaOfficial yea its a presentation issue. they are just kind of standing there. you should be locked into a portrait view when you talk to them and interaction animations shouldnt be limited to cutscenes.
@Turbotont
@Turbotont 3 жыл бұрын
Wait, I thought this was just an introduction! How does 1-1 teach you how to jump with Mario? Damn your teasing, AoG!
@curupa66
@curupa66 3 жыл бұрын
XCOM had the completely opposite effect to me. I've never felt this bad when dying in a game. The fact that dying isn't a game-over or a restarting point is terrifying.
@spspspspspspspspspsp
@spspspspspspspspspsp 3 жыл бұрын
same 💀 I was so excited to play it but uhhghg ugh
@Eldorado1239
@Eldorado1239 3 жыл бұрын
I love the original two games, but somehow kept saving these new ones for later. Recently saw that there are time limits forcing you to play quickly and risk often by design, which is just... and now this thing. Scripted death of all team members except for one that is then scripted to be a badass...? I am so glad I have skipped on those games.
@firockfinion3326
@firockfinion3326 3 жыл бұрын
"It gets good after like 20 hours." People with full time jobs that can only spend like 2 hours a day or even less to play games: =| Edit: Actually I only work part time myself, but I know people who do work full time and feel this way about games. Sorry, I didn't mean to mislead anyone for upvotes.
@TaggedByTim
@TaggedByTim 3 жыл бұрын
Exactly. Like dude, I have a job, a life and friends, and you want me to give you twenty hours to find out if your games good or not?
@kakyointhemilfhunter4273
@kakyointhemilfhunter4273 3 жыл бұрын
I can't even play on work days. I just spend almost the entirety of my two days off playing
@Zed-Corps
@Zed-Corps 3 жыл бұрын
Same but I completed Xenoblade chronicles 2 in 4 weeks, playing no more than you; 2 hours a day.
@dentdedragon
@dentdedragon 3 жыл бұрын
ONLY 2 hours a day!? I get like 3 hours a month, when I’m lucky. I choose the games I play very carefully.
@k3l0gg24
@k3l0gg24 3 жыл бұрын
pretty much. I like boobs as much as the next person, but damn XB2 was so slow and cringe, that I didn't get more than 6 hours into the game. I was excited too. I don't want to pick it back up, and I don't want to pick it back up to grind.
@ccdabud1396
@ccdabud1396 3 жыл бұрын
Ill agree that the COMBAT takes a while to get good in xenoblade 2, but not the story overall. I think the introduction did a very good job setting the stage for the story.
@damndanielcruz6754
@damndanielcruz6754 3 жыл бұрын
To me I think the start of Xenoblade 1 is worse from the gameplay perspective.
@ccdabud1396
@ccdabud1396 3 жыл бұрын
@@damndanielcruz6754 I 100 percent agree. I could only get about 10 hours into xenoblade 1 after having played XC2 and the combat is just so basic and boring compared to its sequel. I dont know if I should get back into it, what do you think?
@damndanielcruz6754
@damndanielcruz6754 3 жыл бұрын
@@ccdabud1396 I think that it's worth it for the story but if the gameplay just ain't it it's fine if you don't want to continue
@yeezet4592
@yeezet4592 3 жыл бұрын
@@damndanielcruz6754 100 percent agree
@despeinado340
@despeinado340 3 жыл бұрын
Damn, it's interesting that you mention Horizon Zero Dawn as having a good introduction. I started the game a few months back and haven't touched it since because the introduction of Aloy as a child was so long and boring. I'm sure it's a good game, I just think it makes a terrible first impression hehe.
@subprogram32
@subprogram32 3 жыл бұрын
This was a cool vid! I've not thought super much about the design of game intros before, but the combined Education/Enticement factors do seem like the golden combo for this sorta thing, especially for long games that do take a long time to fully develop otherwise. Good work! :D
@gfaDiaspa
@gfaDiaspa 3 жыл бұрын
The Agents of S.H.I.E.L.D. disc right there at the beggining! I mean, you're right but still, cold .
@aliceisntleaving
@aliceisntleaving 3 жыл бұрын
Such a great show
@fuckedfromabove1969
@fuckedfromabove1969 3 жыл бұрын
When does it get good?
@mdsking7117
@mdsking7117 3 жыл бұрын
It's weird to have X2 be said to have a bad/slow beginning because I didn't think it had one. It set up everything it needed and what genuinely made me curious about the game was both the story and gameplay, setting up the surface level lore and mythology of the world through a tale Rex tells us at the beginning after introducing us to a world covered in clouds that covers a sea that holds treasures/salvage, as shown through Rex, and shows us a creature that he seemingly lives with a hut while calling him "Gramps" when he speaks to him. Where as gameplay, it makes sense due to, unlike X1, we only start with Rex and we see what kind of mechanics this game will be using unlike its predecessors. Remember, X1 and XX use similar gameplay styles, so using a single character against a relatively weak enemy while instructing you the surface level stuff like how to initiate and charge Arts in battle, even if it isn't the best. I think X2 tried to have players have both instruct and throw you into the action but did a less than stellar job by expecting you to figure shit out on the spot from a poor intro of the mechanics. Especially from those who are beginners or just simply didn't pay that much attention, but that's mostly for the later additions if I'm being honest. To me, X2 has good beginning with the right pacing.
@BladeMasterIcarus
@BladeMasterIcarus Жыл бұрын
if anything the game provides a fairly weak hook for incentivizing the player to keep playing. Some players can get through beginning just fine like your self, but other players could easily feel like they are just meandering their way through until they hit certain story beats.
@SpartanXVII
@SpartanXVII 3 жыл бұрын
Did you know it starts you on the left side of the screen, so the right feels open and appealing, so you instinctively move right? I knew that. Did you know that? You probably didn't know that. Most people don't know that.
@Zed-Corps
@Zed-Corps 3 жыл бұрын
That's because it's how most Latin base languages work for thousands of years and most languages in general; the scientific explanation why most people instinctively look from left to right.
@SpartanXVII
@SpartanXVII 3 жыл бұрын
@@Zed-Corps Mario is Japanese
@Zed-Corps
@Zed-Corps 3 жыл бұрын
@@SpartanXVII irrelevant since it plays in many languages and romaji is Latinized Japanese symbols.
@Ikcatcher
@Ikcatcher 3 жыл бұрын
Some people really need to understand that first impressions are the most important parts of any game
@ShallBePurified
@ShallBePurified 3 жыл бұрын
I think it's the second. The most important is how people feel at the end of the game once it's all done.
@bigsmall2842
@bigsmall2842 3 жыл бұрын
@@ShallBePurified eh idk. I feel like that applies to tv shows and movies more. Replay ability matters a lot in games and if it has a terrible beginning it just kills it imo
@ShallBePurified
@ShallBePurified 3 жыл бұрын
@@bigsmall2842 Some of my favorite games have no replayability. Like the Ace Attorney games. They have good first impressions though.
@matthewflemming3561
@matthewflemming3561 3 жыл бұрын
Doom 2016 intro- i don't know who i am, i don't know where i am. All i know is that i must kill
@jimijenkins2548
@jimijenkins2548 3 жыл бұрын
I am doomguy, I am right where I need to be, and I must kill.
@draugnaustaunikunhymnphoo6978
@draugnaustaunikunhymnphoo6978 3 жыл бұрын
Honestly, that kinda rots.
@Shakzor1
@Shakzor1 3 жыл бұрын
For a good intro, Metal Gear Rising does a dammn good job. Bit story, few cannon fodder to learn controls, then "RULES OF NATURE!!!!" time and you're likely hooked
@matman000000
@matman000000 3 жыл бұрын
The real test of a good opening is the second playthrough. The first time I'm willing to cut the game some slack, but the second time I get annoyed by every pointless tutorial hint and notice bad pacing much more, especially when it's linear with very little interactivity. RDR2, MGS5 and all Uncharted games are prime examples.
@Lumberjack_king
@Lumberjack_king 2 жыл бұрын
9:15 oh so thats the origin of the "i bet your wondering how i got in this situation" trope
@TheCdetonados
@TheCdetonados 3 жыл бұрын
But... All your soldiers CAN survive the tutorial in XCOM: Enemy Unknown. And it's not that hard to accomplish. Even on higher difficulties.
@General12th
@General12th 3 жыл бұрын
Pete Complete (someone who's currently playing through XCOM: Enemy Within right now) managed exactly that on impossible difficulty. In fact, he hasn't had a single death so far!
@TheCdetonados
@TheCdetonados 3 жыл бұрын
@@General12th I know, that's why I was so confused. XCOM 2, however, does have scripted deaths during the tutorial.
@Fami_Salami
@Fami_Salami 3 жыл бұрын
Wait what? I thought it wasn't letting you do anything except what central says??? Isn't the first guy gets destroyed by the mind controlled german soldier?
@TheCdetonados
@TheCdetonados 3 жыл бұрын
@@Fami_Salami first mission in XCOM EU and EW both allow you to survive the first encounter. Only XCOM 2 forbids you from doing anything but what Central says. But on those first two, you can seek cover wherever you want, aim at whatever alien you want and actually play decently.
@cristianvelasquez5335
@cristianvelasquez5335 3 жыл бұрын
"If it's not fun, why bother" -Reggie
@magnuscritikaleak5045
@magnuscritikaleak5045 3 жыл бұрын
Very subjective.
@cristianvelasquez5335
@cristianvelasquez5335 3 жыл бұрын
@@magnuscritikaleak5045 how so?
@thesnatcher3616
@thesnatcher3616 3 жыл бұрын
@@cristianvelasquez5335 Because the perception of fun varies immensely from person to person. For example, I think Dark Souls and Cuphead are fun games but a lot of people don't think so.
@cristianvelasquez5335
@cristianvelasquez5335 3 жыл бұрын
@@thesnatcher3616 the quote means if you don't like a game when playing, than why continuing playing it, simply because it may get a bit better later. It doesn't really tackle different preferences between gamers
@DrZaius3141
@DrZaius3141 3 жыл бұрын
Games I fell in love with because of their intro level: Divinity: Original Sin - In the first 15min you get a bit of combat, environmental puzzles and a quest that requires you to cast "Rain" in order to safe a burning ship, all with pretty much no guidance. Dragon Age: Origins - All the origin stories are interesting in tie you towards the same plot point. It was so interesting to me that I immediately played all of them before even moving out of Ostagar on my "main" save.
@TheBlueDeath123
@TheBlueDeath123 3 жыл бұрын
Ghost of Tsushima and Mass Effect 2 had great openings that draw you in from the start
@utisti4976
@utisti4976 3 жыл бұрын
I would like to mention Sekiro, Dark Souls III, and Doom 2016.
@NavyMonk89
@NavyMonk89 3 жыл бұрын
I preferred ME1 over 2. Here is Saren. He is a collosal D-bag. Go kill him. The reapers were icing on the revenge cake for me that hooked me into the series and not just a single title.
@bigsmall2842
@bigsmall2842 3 жыл бұрын
@@utisti4976 bloodborne sekiro and god of war have really good intros. You learn from experience and not mind numbing sections that a 3 year old can get through without thought
What Does "Immersion" Actually Mean?
21:19
Adam Millard - The Architect of Games
Рет қаралды 335 М.
How Nostalgia Is Holding Games Back
22:57
Adam Millard - The Architect of Games
Рет қаралды 259 М.
大家都拉出了什么#小丑 #shorts
00:35
好人小丑
Рет қаралды 101 МЛН
Cute
00:16
Oyuncak Avı
Рет қаралды 12 МЛН
LIFEHACK😳 Rate our backpacks 1-10 😜🔥🎒
00:13
Diana Belitskay
Рет қаралды 3,9 МЛН
Why The Best Open World Is A (slightly) Closed World
21:01
Adam Millard - The Architect of Games
Рет қаралды 1,3 МЛН
The Best Genre Still Has No Name
16:04
Tin Sensei
Рет қаралды 218 М.
RPGs Were Never About Roleplaying
26:31
Adam Millard - The Architect of Games
Рет қаралды 337 М.
Bad Games from Great Companies
29:44
Game Sack
Рет қаралды 119 М.
UFO 50
11:40
videogamedunkey
Рет қаралды 92 М.
The Games That Designed Themselves
12:15
Game Maker's Toolkit
Рет қаралды 1,1 МЛН
The state of wizard games...
9:19
TheStellarJay
Рет қаралды 1,1 МЛН
Why The Hell Are There So Many Fishing Minigames?
21:41
Adam Millard - The Architect of Games
Рет қаралды 315 М.
Why Videogames Want You To Fail
23:24
Adam Millard - The Architect of Games
Рет қаралды 281 М.
How Game Designers Protect Players From Themselves
11:52
Game Maker's Toolkit
Рет қаралды 6 МЛН
大家都拉出了什么#小丑 #shorts
00:35
好人小丑
Рет қаралды 101 МЛН