Which Skill do YOU want in Old School RuneScape?

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Old School RuneScape

Old School RuneScape

Күн бұрын

Пікірлер: 2 500
@qwerty_and_azerty
@qwerty_and_azerty Жыл бұрын
For sailing, I think it’s key that there are permanent islands that unlock at various levels. Maybe the level 10 island has an amazing fishing activity. Maybe the level 20 island unlocks a slayer dungeon. Maybe level 70 has a new boss island and so on. If, in contrast, all the content is temporary (you explore a procedurally-generated island once and then never have access to it again), then this would end up feeling like a minigame more than a skill.
@lucidjosh766
@lucidjosh766 Жыл бұрын
It should be both imo
@kailashbtw9103
@kailashbtw9103 Жыл бұрын
That skill pitch is literally just The Ark from rs3
@OfficerThumbs
@OfficerThumbs Жыл бұрын
So dungeoneering in sailing form? 🤨
@lucidjosh766
@lucidjosh766 Жыл бұрын
@@OfficerThumbs should be a small part of it, yes sir that’s right
@qwerty_and_azerty
@qwerty_and_azerty Жыл бұрын
@@kailashbtw9103 Exactly my point. The Arc in RS3 is a minigame, not a skill.
@RhysOSRS
@RhysOSRS Жыл бұрын
Can't wait to tame Corporeal Beast
@Hieb
@Hieb Жыл бұрын
Taming corporeal beast with 2b plats in my inventory while skulled in high risk
@marcellkovacs2093
@marcellkovacs2093 Жыл бұрын
Best comment 😂
@NocturnalPyro
@NocturnalPyro Жыл бұрын
@@Hieb only 2b plats? Not max stack? And a max cash stack.
@FactsK876
@FactsK876 Жыл бұрын
I tame my corporal beast everyday
@lennxeath3293
@lennxeath3293 Жыл бұрын
Fk summing
@TUCK2SHARP
@TUCK2SHARP Жыл бұрын
As far as “clues at sea”, just call them “treasure maps” and they either lead you to another map or a treasure chest
@spiffywellington3500
@spiffywellington3500 Жыл бұрын
Shamanism has so much potential, I saw someone mention that they should call it druidism because of their relation to nature, to add to that idea perhaps you could tie the skill more directly to guthix, the spirit realm could be manifestations of Guthix's dreams while he slumbers which explains why you can access them through ingredients in nature, due to his ties with Geilenor. You can first hear of this skill from the snake in tears of guthix which explains why no one has participated in this skill prior, the snake tells the story of Guthix falling asleep and some details in the story allow us to enter a dream accidentally, the player can then go to the druids who figure out it has something to do with nature, quests could expand to relate to the karamjan natives and their totems are actually a form of shamanism that they had accidentally discovered, as the player levels he can better understand and relate to Guthix which explains why they can access higher level realms. Decisions and actions made in the realm could affect the natural world, you can establish a Dwarven ghost in power in one realm which could lead to an increased chance for an additional ore when mining. Or in the same realm choose to establish a gnome ghost to be able to have access to taming animals later, which could make a way of introducing taming at a later date, another cool idea could be making totem poles which have aoe buffs that takes multiple inventory spaces like the multi cannon, the benefits could range from passive prayer restore similar to the scarab in toa but slower to skilling buffs like decreased chance for a fishing spot to move, it can even create a portal to a specific hub location in the spirit realm that all players share and has a bank allowing access to a bank from certain locations, the downside could be a resource that the totem needs to stay functional, multiple people could contribute, to keep one totem running
@mc1Caboose
@mc1Caboose Жыл бұрын
this is so good!
@startsomewhere5467
@startsomewhere5467 Жыл бұрын
Jagex get his man a job
@sleepytheboy6005
@sleepytheboy6005 Жыл бұрын
You are magnificent
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
What a great idea Spiffy - I hope shamanism wins too and has a lot to offer with adding to the existing art style instead of changing it by offering changes like glowing buffs to items or the character as a whole depending on the buff and have effects like smoke/heat/fire/wet to help or interact with different environments or tasks. They could do something like leaving a trail of wet foot prints behind your last 6-8 steps you took on the map or a burnt trail/frozen trail/smoky trail/mystic trail or add an effect like sparks or bubbles when interacting with a tree for wcing or rocks as a buff when mining to add to the art style with out tainting it because we all know how the OSRS feels about ruining the nostalgia and classic feeling of the existing game lol
@straight2thepoint790
@straight2thepoint790 Жыл бұрын
shamanism is shit gathering. how is that gonna be fun? its not.
@johnbarnes6368
@johnbarnes6368 Жыл бұрын
Taming feels like a good way to get me back into areas that I don't often go. There are broad stretches of the world that I haven't visited since a quest was completed. So taming would essentially make the world feel bigger just by making currently uneventful or uninteresting areas have a reason to visit again.
@Shyverin
@Shyverin Жыл бұрын
I don’t play rs very often these days, but I hope the community feels blessed to have the devs pumping out a ton of cool ideas. Passion is clear. I could see all 3 skills being cool, and worth coming back to the game for.
@JaxShrimp88
@JaxShrimp88 Жыл бұрын
you should. its better than ever.
@BELLEVERIC
@BELLEVERIC Жыл бұрын
I'm in that optic too
@Grimy_Aaronarr
@Grimy_Aaronarr Жыл бұрын
These are dog shit ideas
@killler240
@killler240 Жыл бұрын
The passion in the OSRS team is so clear, while us in RS3 gets nothing. I am so jealous 😩
@Shyverin
@Shyverin Жыл бұрын
@@killler240 I am probably under informed when saying this, but from what I've seen as an outsider, OSRS will go ballistic if something happens that isnt up to their standards of quality and fairness. On the other hand, RS3 has lootboxes and people are still playing. I think the quality delivered relates to the quality demanded. Obviously, this makes stuff come to OSRS very slowly, but I don't think its all that bad for this style of game.
@kelbekgaming4052
@kelbekgaming4052 Жыл бұрын
Sailing allows for the team to turn the sea of the map into landmarks and locations, thereby expanding the world and map without having to add a whole continent
@andrewprahst2529
@andrewprahst2529 Жыл бұрын
That's exactly my thought process
@maxsam99
@maxsam99 Жыл бұрын
Great work from the jagex team, can tell their putting everything they’ve got in them to this game ❤
@ryanomalley1776
@ryanomalley1776 Жыл бұрын
Suck up
@connorneal7137
@connorneal7137 Жыл бұрын
Alright Jagex bot, need to fix your script
@pile_of_kyle
@pile_of_kyle Жыл бұрын
*they're
@Immortal_coil4
@Immortal_coil4 Жыл бұрын
They're trying more than they were during the wu flu era, that's for sure... they dropped the ball then.
@Grimy_Aaronarr
@Grimy_Aaronarr Жыл бұрын
Plagued with bots. Servers are crap. Players lose items the equivalent to hundreds of irl cash and just say nothing. Then they present these 3 crap "skills" that aren't skills but rather extensions to existing skills apart from summoning reworked
@Tosfoy
@Tosfoy Жыл бұрын
0:41 Taming 4:55 Sailing 8:53 Shamanism
@imdeexpert5828
@imdeexpert5828 Жыл бұрын
TAMING WINS.
@Grimy_Aaronarr
@Grimy_Aaronarr Жыл бұрын
0:41 summoning 4:55 construction on water 8:53 dog shit bs that will full on ruin combat
@Nick-zp8wk
@Nick-zp8wk Жыл бұрын
All they gotta do is promise us Sea Shanty 3 and sailing will demolish the others in the poll
@CeaserMadrazo
@CeaserMadrazo Жыл бұрын
Sailing gets my vote.
@devilsolution9781
@devilsolution9781 Жыл бұрын
​@@CeaserMadrazo sailing is such a meme at this point
@Osponis
@Osponis Жыл бұрын
I'm curious why Guthix wasn't mentioned at all in the Shamanism pitch. I get that having a Guthix-themed skill would make red and blue teams jealous. But If you're going to have a skill centered around nature, you got to at least mention him. Maybe you could visit the Druids, the Seers, and maybe even the lizardmen shamans to get a sort of amalgamation of mysticism. It would be nice to have an excuse to visit Kaqemeex and check in on that alter of theirs anyway.
@fake28rss
@fake28rss Жыл бұрын
guthix is the god of balance . shamanism is more about relationship with the dead
@Mogruith
@Mogruith Жыл бұрын
100% What is was going to say. I also believe the Druids of Taverley would be all over that as well. Getting the blood of a hill giant. A quil from a Grenwall. May Guthix be with you friends. 💚
@tomasgonzales
@tomasgonzales Жыл бұрын
@@fake28rss God of balance and nature. Creator god and most powerful (maybe rivaled by prime Zaros iirc). "When Guthix saw what the God Wars had done to his world, he wept. And so great was his sorrow, that the rocks where he sat wept with him, and were infused with his power." Giving us Tears of Guthix. Pretty cool lore. Shamanism would bring some good lore/quests
@fake28rss
@fake28rss Жыл бұрын
@LUS HEDS ??? a true shaman knows why they are getting high all the time
@InTheMindOfficial
@InTheMindOfficial Жыл бұрын
Lol why? Guthix is the God of balance, not the God of nature
@Bhaalist
@Bhaalist Жыл бұрын
I gotta go with sailing here. Being able to have Slayer islands/sea caves could be really fun. Sea raids would be super fun. Most of all for me being able to build and customize a ship would be great. If there were trophies to add to the ship to show off certain achievements (like for killing a sea raid boss) that would be a fun way to show off what content you've completed. Not sure how pirating aspect would work best personally not a fan of PVP so I hope it wouldnt be something like the wilderness where if you get caught by a player that just has a better ship/gear then you're just dead.
@devoideagle
@devoideagle Жыл бұрын
I think Shamanism is cool, but it feels a bit out of left field. I feel like Druidism would have been a more appropriate direction, considering the large presence of druids in Gielinor and the lingering influence of Guthix.
@anbuspecial
@anbuspecial Жыл бұрын
Tomato tomahto right? Flavor is the exact same. Shamans are essentially druids no? I see your point though. Druidism feels like a better name.
@itsmisterV
@itsmisterV Жыл бұрын
Completely agree
@CodingWithUnity
@CodingWithUnity Жыл бұрын
agreed.
@d-scarnavy8558
@d-scarnavy8558 Жыл бұрын
Shamanism is old schools take on invention with a twist
@Thewoodsbob
@Thewoodsbob Жыл бұрын
Shamanism feels like a warding reskin so Jagex can reuse all the effort they put into building that before polling it.
@claranet22
@claranet22 Жыл бұрын
I could honestly see all 3 in osrs... great job jagex! we got a tough one
@OldSchoolRuneScape
@OldSchoolRuneScape Жыл бұрын
Aww great! The great news is when we poll it you can actually tell us you liked all 3!
@captainhook155
@captainhook155 Жыл бұрын
Sailing its a no brainer baby sailing ALL DAY ⛵️
@yourmothersfavouriteone
@yourmothersfavouriteone Жыл бұрын
​@@captainhook155 ofc captain hook would say sailing
@william9922
@william9922 Жыл бұрын
@@OldSchoolRuneScape where do I get to see the poll?
@shanks8192
@shanks8192 Жыл бұрын
@@OldSchoolRuneScape naah.. quit playin with us!!! We can vote for ALL 3?!?!
@galux7346
@galux7346 Жыл бұрын
All three skill pitches sounds like great features/additions to the game! I personally feel like Shamanism makes the most sense as a new skill you level up. And Sailing, even if not added as a skill sounds like a very neat idea for the game in general.
@jurybalikov7063
@jurybalikov7063 Жыл бұрын
I think rs3 has sailing integrated really well. The port and The Arc together are basically what sailing could've been like, but it never became a whole separate skill, which it doesn't need to.
@Superalffa
@Superalffa Жыл бұрын
Shamanism is satanic!!! Are you insane or what?
@AgentTer
@AgentTer Жыл бұрын
For some inspiration on how naval battles and charting could work in Runescape, check out another classic Java-based game called Puzzle Pirates. I think a turn-based strategic ship battle on a grid would fit very well within Runescape while using hitsplats & RnG for cannonfire and other weapons, etc. Also the bigger the boat, the more crew members can fit onto it which would encourage co-op play. Some players would bilge water, repair the hull, fire the canons, adjust the sails, while the captain navigates the boat (Think fishing trawler but more involvement/more engaging). There could be minigames for each crew member role and the better you perform, the faster you can reload the cannon, increase the ships speed or movement capability (with sails), etc.. Canonball ammo would be purchasable/craftable. Higher tiers of ammo & weapons become unlocked with leveling. You could hook onto an enemy boat after defeating them at sea and engage into classic Runescape PvP once aboard. If in a "wilderness" type area, the winner of the battle could plunder another team's ship.
@davidtait71
@davidtait71 Жыл бұрын
Jagex really are great to their community, this is incredible
@william9922
@william9922 Жыл бұрын
Ubisoft should take notes
@ieatylosnoandsnobord
@ieatylosnoandsnobord Жыл бұрын
Lmfao hahahahaha
@ieatylosnoandsnobord
@ieatylosnoandsnobord Жыл бұрын
Tell me you dont play RuneScape, without telling me you dont play RuneScape.
@william9922
@william9922 Жыл бұрын
@@ieatylosnoandsnobord You liked your own comments, insecure much?
@derek3482
@derek3482 Жыл бұрын
@@ieatylosnoandsnobord For real. None of these sound like improvements to the game. Taming especially sounded dreadful. If I wanted to play fetch with my pet, I would get a dog irl.
@KairuuuTV
@KairuuuTV Жыл бұрын
Regarding Sailing, I’d like to be able to customise and decorate my ship much like a POH. Being able to hire crewmates would be a cool idea too.
@RisingInTheFlesh
@RisingInTheFlesh Жыл бұрын
I agree with this, would be a new flex
@KairuuuTV
@KairuuuTV Жыл бұрын
@@RisingInTheFlesh Yeah, I think it would be cool. I’m not saying it should be POH 2.0 where we just fill our ship with teleports and such, but allowing players to customise their own ships rather than owning a generic one would be awesome!
@ATROFlAR
@ATROFlAR Жыл бұрын
that's like ports in rs3
@mokimoki9404
@mokimoki9404 Жыл бұрын
@@ATROFlAR It's literally ports in rs3 lmfao
@andrewprahst2529
@andrewprahst2529 Жыл бұрын
I agree with the POH comparison. I made a sailing pitch that included shipmates. Among them were barbarian rowers and seers that can predict weather while you're out. It would also be nice if we could park our boat at various places so that the utilities could be accessed on land.
@omnacky
@omnacky Жыл бұрын
Shamanism sounds like a magic/herblore combination update
@Misterjuzz
@Misterjuzz Жыл бұрын
i think that too, plus Prayer. when i saw the buffing/blessing items or armor, i instantly thought "what if my character could tap into the beyond/dimension for extra power" and i instantly thought Prayer kinda does this too if it's planned for Shamanism
@Vienna.
@Vienna. Жыл бұрын
it’s witchcraft!
@SCRAM-AZ5
@SCRAM-AZ5 Жыл бұрын
druidism sounds alot better
@babyballa991
@babyballa991 Жыл бұрын
Feels like invention from rs3
@thunderbirds9001
@thunderbirds9001 Жыл бұрын
definitely has elements of invention from RS3, which is probably the best thing to happen to that game
@everettzarnick2323
@everettzarnick2323 Жыл бұрын
What a suprise! Thanks to the osrs team for the vid, I cant wait to see how this shapes up.
@HolyRaincloud
@HolyRaincloud Жыл бұрын
Sailing has infinite potential, if it passes, it adds an extra layer of complexity to the game entirely, you can now explore the ocean, the endless amounts of ideas that can be implemented with the help of the community would be amazing, it would hands down be the most fun skill in the game
@Scorsch
@Scorsch Жыл бұрын
hello parrot
@Casperious32
@Casperious32 Жыл бұрын
Shamanism sounds (utility wise) like invention and (training wise) like archaeology. Don't take this comment the wrong way, I absolutely love those skills and seeing something vaguely similar really excites me! Sailing and taming both really interest me as well, all these pitches have a lot of potential. Excited to see what comes next!
@Cat_vs_Jad
@Cat_vs_Jad Жыл бұрын
Archaeology is the worst to train, and invention was forced content but at least it had cool perks
@omnacky
@omnacky Жыл бұрын
Sailing would be cool as hell if there was a ocean wilderness where PvPers could be pirates
@115UndeadAnarchy115
@115UndeadAnarchy115 Жыл бұрын
Imagine if it was like an extraction kind of thing, keep your loot if you escape the PvP sailing zone
@Raumes513
@Raumes513 Жыл бұрын
Bro I was against sailing until this. Isn’t there a castle with pirates in it or close by? I don’t even pvp but id pirate it up lol
@captainhook155
@captainhook155 Жыл бұрын
Great idea
@Sirliam95
@Sirliam95 Жыл бұрын
@@Frontfightaverage r/2007scape poster
@apolloniusbeitsman5444
@apolloniusbeitsman5444 Жыл бұрын
I don't like pirates
@tyL3GO
@tyL3GO Жыл бұрын
I’m worried Taming might take away from pets…right now all following companions are pets which are like trophies from our adventures. I am a fan of Shamanism (Rather it be named Druidism). I like the idea of more scavenger hunts for a skill and to do something that makes me more powerful. I think it could even be tied with prayer in some way, how we could imbue powers from the gods in some way into our gear.
@quackerz9937
@quackerz9937 Жыл бұрын
what if you could tame your current pets from your pvming adventures and finally have them fight along side you so they actually have a use have you ever thought of that?
@MiissMandii
@MiissMandii Жыл бұрын
facts bro. this is not animal crossing. i don't want to catch a fox and feed it redberries and have it follow me around and scratch bosses i'm fighting. why don't they just make the pets that already exist more interactive and give them some abilities and benefits... make bandos pet do damage to an NPC you're fighting kind of like a thrall... not hard. i don't think it would be cool to have every low-level moron running around with a pet they have tamed. pets are supposed to show that you've attempted to grind some content in the game - a skill or a boss (unless you got spooned on 20kc). taming is a cop-out for working hard for a pet. taming is for players that are impatient with pet grind and just want something cute to follow them around. again, this is not fucking animal crossing.
@breach8813
@breach8813 Жыл бұрын
I agree fully, only sidekicks you should ever have is pets you were lucky enough to obtain.
@noahbriske839
@noahbriske839 Жыл бұрын
Both the cat and Skotos i would say are extremely obtainable pets, and everyone is aware of that. I feel like anyone familiar with the skill would understand that those are skill aquired compared to an actual achievement
@calebmeadows2260
@calebmeadows2260 Жыл бұрын
Im going to have to slam the table on sailing.... the fever dream we all had when we were like 8-13yrs old.
@adampackard7953
@adampackard7953 Жыл бұрын
Sailing all the way. I'm always for more adventure content and more quests
@yulemaster499
@yulemaster499 Жыл бұрын
Wow outstanding, idk if I can pick if only one. They all sound so fun. I could see all 3 in game. Maybe it should be a vote on witch one we want to see first lol
@towheebird
@towheebird Жыл бұрын
I am really quite excited for a new skill being added to our game. Thanks to all the developers for their passionate work and enthusiasm :D
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
I agree, I think the key is to care about the addition, more of a labor of love opposed to a cash grab or desperate attempt at more players being interested in the game
@stormeagle
@stormeagle Жыл бұрын
i remembered playing this game when i was in grade school absolutely happy that it is still thriving. KEEP IT UP!
@pepponi
@pepponi Жыл бұрын
Shamanism sounds very risky. Modifying current armor and equipment in general can be a game changer and not necessarily for the better. I know you said Taming would not be like summoning, but the companions would still ”aid” you in your adventures. This gave me too much Yak vibes. Sailing, on the other hand, could have a lot of low-risk potential with access to new areas with bosses, raids and other activities. This is, in my experience and opinion, the best option.
@da_roachdogjr
@da_roachdogjr Жыл бұрын
Sailing is coming lads, you know what to do April 4th!
@casterjoe
@casterjoe Жыл бұрын
They've done so well with these 3 new skill pitches cause now I want them all
@meektheshy
@meektheshy Жыл бұрын
Why not all 3? 😅
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
Anything BUT sailing lol
@tommior9553
@tommior9553 Жыл бұрын
@@crackedwindow4821 sailing feels same as Dungeoneering. it feels more like a minigame than a skill lol , no please
@w00tyd00d
@w00tyd00d Жыл бұрын
We've already seen how instancing a skill will depopulate the main world in Dungeoneering and we've already seen how grindy it is to get/maintain pets just because they have abilities that makes other activities trivial in Summoning, so my vote is with Shamanism. It seems a bit on the grindy side as well but grind is okay when it's consistent and not relying on pure drop rate, plus the hybrid gathering/producing aspect of it appeals to me more.
@lorefort
@lorefort Жыл бұрын
Very good points, but what if sailing, or the spirit realm, wasn't instanced? o.0
@ProphetTLK
@ProphetTLK Жыл бұрын
+1
@andrewbrock3675
@andrewbrock3675 Жыл бұрын
Nothing wont be grindy. This is osrs, that should not be a consideration, lol.
@w00tyd00d
@w00tyd00d Жыл бұрын
​@@andrewbrock3675 There's different kinds of grinds tho, like I mentioned I'd much rather a skill be consistent in its grind rather than rely on pure drop chance of items. Drop chance will almost always be a part of the grind as well, I understand, but it doesn't have to be _solely_ reliant on that like charms were with summoning.
@Fondables
@Fondables Жыл бұрын
But we might be able to finally give the dog in varrock a home :(
@Vengiebee
@Vengiebee Жыл бұрын
Finally, the expansion to the Rat Pits minigame, Taming
@flufftapes
@flufftapes Жыл бұрын
All there are incredibly explained and well thought out! Insanely good job Jagex!
@Dablo97
@Dablo97 Жыл бұрын
it would be a cool idea to integrate taming with existing pets, where you could level them up, and give the players a reason to grind for pets, instead of them only being a cosmetic/flex.
@rickysmith6041
@rickysmith6041 Жыл бұрын
I like there being no benefit other than cosmetics
@TheFalxY
@TheFalxY Жыл бұрын
​@@rickysmith6041 agree
@BeaverDeleter
@BeaverDeleter Жыл бұрын
Bro it's gotta be sailing, imagine all the new content and things you could do at sea. So much more to explore, I love the idea of gaining exp by discovering location's. Super great ideas, shame to see any lose.
@brandonc2829
@brandonc2829 Жыл бұрын
why does sailing even need to be a skill. doesnt sound fun at all. Just make it like your poh you can tele to and dock it at diff areas.
@BeaverDeleter
@BeaverDeleter Жыл бұрын
@@brandonc2829 I think it could be great, my second choice would be Taming.
@GuttormTheOne
@GuttormTheOne Жыл бұрын
This is amazing - Great job to the team!! I am so excited to see which skill will be chosen, cause I kind of want them all!
@brandonmelling771
@brandonmelling771 Жыл бұрын
Same. My pick right now would be Shamanism, but I'd love to see all three added in the long term. These all have a ton of potential and seem like they were really well thought-out to incorporate and utilize other skills in ways that make sense instead of just being another side activity that feels tacked-on. Kudos to the Old School team!
@itsgunzima
@itsgunzima Жыл бұрын
if sailing comes into osrs should create sea implings we can hunt also, or if shamanism comes make spirit imps lol would be cool... excited tosee what ppl vote for
@ZenEnergyTV
@ZenEnergyTV Жыл бұрын
and dont name it sailing so lame name it like privateer or buccaneer not sailing
@thedrumist1784
@thedrumist1784 Жыл бұрын
sea implings would be dope. jus wonder how the loot would be sea themed tho
@devoideagle
@devoideagle Жыл бұрын
@TheDrumist The pirate implings on RS3 drop pirate apparel
@thedrumist1784
@thedrumist1784 Жыл бұрын
@@devoideagle ah i see makes sense. Sea impling could have a chance to drop a trident for ironman who don't want train slayer fir kraken, that would be cool. Or the merfolk trident too
@tylertawater4817
@tylertawater4817 Жыл бұрын
Dude it’s not a hunter expansion implings aren’t coming
@surfingbilly9654
@surfingbilly9654 Жыл бұрын
I really like the idea of the "spirit realm" in the Shamanism skill. Just imagining super hard/mechanically challenging versions of all currently existing bosses in the spirit realm. Lots of cool ideas like that, that can be implemented with this idea, beyonds just the gathering/production aspect of shamanism.
@SMIKKELSON
@SMIKKELSON Жыл бұрын
Sailing: crazy potentional and options for new content, but i can only figure that training it efficiently would be boring. Taming: seems really interesting as its come from summoning but less 2 dimensional but too little information so far. Shamanizm: again crazy potentional but i believe this could break the game with too much power creep. my vote for now would be Sailing as i think its the safest option with the information at hand. either way i think the team will nail whatever option comes through! awsome work Jagex.
@Nick_Goblin
@Nick_Goblin Жыл бұрын
Shamanism really does make the most sense and sounds like it would combine best with the rest of the game as it is.
@CeaserMadrazo
@CeaserMadrazo Жыл бұрын
I disagree... It sounds like when Everquest 2 added transmutation... It pretty much ruined the game.
@FSAPOJake
@FSAPOJake Жыл бұрын
Frankly I wouldn't mind seeing all 3 of these added eventually, but for this first poll I'm really torn between Shamanism and Taming. Taming sounds a little more useful, but Shamanism sounds way cooler, and interfacing with the spirit realm has kinda sold me a bit. I may end up having to flip a coin to decide.
@OldSchoolRuneScape
@OldSchoolRuneScape Жыл бұрын
The way we're setting up the polls will allow you to let us know which skill pitches you like, with the option to then tell us your favourite pitch in a follow-up question. So it's absolutely okay to like the idea of both Shamanism AND Sailing. You can vote YES to both in our first poll question, and then vote Shamanism as your favourite in Q2 :)
@CabbageGod
@CabbageGod Жыл бұрын
I think being in the boat would be a lot cooler and "OSRS Feeling." That way during your travels you will have to multitask between steering the ship, fixing damages, maybe firing canons occasionally. And only after successfully doing that will you arrive at your destination where you can engage with whatever that activity may be.
@chuckie14469
@chuckie14469 Жыл бұрын
Sailing! I'm a pirate at heart. Although taming sounds fun too.
@slashosrs
@slashosrs Жыл бұрын
If sailing happens, It would be cool to have slayer task bosses you can fight from the ship. Like Ds2 etc Higher sailing level you can make bigger ships which is a requirement for said slayer bosses
@WiggyRS
@WiggyRS Жыл бұрын
Shamanism sounds cool. I just really want something that makes you stack up different tiers of clues to a certain amount depending on your level. Something like the Inscription skill that was showcased earlier.
@Graves3
@Graves3 Жыл бұрын
de høres alle dårlige ut
@WiggyRS
@WiggyRS Жыл бұрын
@@Graves3 er fortsatt i startfasen, så blir spennende å høre mer.
@onejuan9574
@onejuan9574 Жыл бұрын
They all sound bad but I will say I like the idea of sailing only in the sense of opening possibilities and new lands and what not. The skill itself eh we could do better. I think if people want a new skill they could read a book
@simplykody7248
@simplykody7248 Жыл бұрын
Sailing just seems to have everything in it! Exploration at its finest with content to fill in the gaps. Really hoping sailing passes but if not, then taming.
@kevinsmit96
@kevinsmit96 Жыл бұрын
I'll vote for Taming if I can Tame an Impala at level 99 All joking aside.... If taming can capture the feeling of a Nintendo Pokemon game then I am all up for it. I got really tickled by the 'taming them all' line! Sailing reminds me of an old Pirates of the Caribbean game I used to play from bethesda in which you played in first person mode. but whenever you were sailing the seas, you would enter a cartoony map view. In which you needed to avoid pirates and storms, but were also able to interact with friendly ships. Once you entered an encounter with these, the game would bring you into sailing mode in which you could shoot the other ships with your cannons, and once you started boarding these ships you were back in 1st person mode. This was one of my favorite games as a child and I remember collecting the biggest warships as i could very fondly. If the game manages to capture this vibe i am all up for sailing as well. The only thing I worry about is how the sailing skill would coexist next to already existing sailing methods like bone voyage, fishing trawler and the regular charter ships. Otherwise, the skill feels like it could be a very organic part of the game and the lore, driven by the incentive to explore the world of rs. Shamanism however, feels like a skill that we've already seen. It reminds me a lot of summoning, (with its untradable items), enchanting items with magic, and herblore. I feel like the solutions that shamanism provides could also be fulfilled through already existing skills. The skill to me feels like divination in RS3, a skill released for the sake of being a new skill and it does not solve a problem that is already in the game, rather it creates a problem to be solved through this skill.
@007kingifrit
@007kingifrit Жыл бұрын
yea i can't wait to tame boss pets and use them in duels against other people's pets
@Nurofaen
@Nurofaen Жыл бұрын
My 2 cents. Taming - DOA Sailing - Could be good, lots of room for expansions and having it behave like Construction where you grind away to X level and that level unlocks something (ie A farming island, a slayer dungeon etc) allows endgame items to be 'locked' behind it. Shamanism - Similar to Sailing I can see it being a 'grind to X' an unlocked certain things for use elsewhere in game. I like the huge options that Totems, Incenses etc add to the game which could be used to bring buffs to existing skills. I'd be happy with either Sailing or Shamanism provided they have both enjoyable and rewarding levelling, and good end game applications.
@barzaization
@barzaization Жыл бұрын
I think shamanism but with a taminging component included as a same skill, would flesh out a total skill and really lean into the forest person fantasy and allow content to more easily tie into the world
@Saint-hamudi
@Saint-hamudi Жыл бұрын
they could probably make one mega skill
@Troglolo
@Troglolo Жыл бұрын
Honestly such a good suggestion
@guillaumechoquette9969
@guillaumechoquette9969 Жыл бұрын
Love the new skills idea!Taming could also be an expension to hunting if its not the new skill.
@william9922
@william9922 Жыл бұрын
Would make better sense that way I’d say
@guillaumechoquette9969
@guillaumechoquette9969 Жыл бұрын
@MzSmurf40 What I was saying is It could be added to the hunter skill and not be a new skill.
@Snor947g
@Snor947g Жыл бұрын
this my thoughts it doesnt feel enough to be a whole skill but as an expansion i could see it bein cool
@PerfectlyFunctioningAI
@PerfectlyFunctioningAI Жыл бұрын
Taming just sounds like pets with random super mid perks. And we already have enclosures for pets at POH.
@sempybandz
@sempybandz Жыл бұрын
HEAR ME OUT: I love the ideas, but I think we should maybe get 2-3 more pitches before we bring it to a vote. Like stated, while more skills/ideas could be added in the future, its about right now and I think people want to see a couple more options. While 3 is great, there is sort of a limit and the extra 2-3 pitches could be a great way to see other ideas or potential ones. Taming sounds great, but could it be a hunter expansion? Shamanism is awesome. I personally love sailing, but wonder what else is out there......anyone else agree?
@kal7285
@kal7285 Жыл бұрын
Don’t matter jagex doesn’t care what we think.
@sempybandz
@sempybandz Жыл бұрын
@@kal7285 yall mfs are sad humans tbh
@benjaminstafford1496
@benjaminstafford1496 Жыл бұрын
I disagree. Because if given to many options, the vote will be split to much. Thus making it difficult to determine which skills attract the most interest. I would suggest this though. After deciding which skill to go with, have a second vote to either pick one of the other 2 skills, or have a third option that would vote for "new ideas". This would allow the team to see if there was strong interest in the 2 skills that got beat by the first skill
@Powerfulmax3
@Powerfulmax3 Жыл бұрын
Mod light just seems like a very nice person
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
1)Shamanism 2)Taming -nty Sailing lol Most interested in Shamanism, could have some permeant and some timed bonuses/buffs, why limit to just one or the other and should be displayed with different effects like glowing/smoke/frozen/icy/wet water dripping effects leaving a trail or water or foot prints and have effect for interaction like bubbles/flash when you interact with things like a tree when wcing or rocks when mining to protect the original art form we all love with existing items. This would add effects and cool alterations to existing things with out ruining the nostalgia or classic feeling. I think additions like that go over much smoother than drastic changes with the OSRS community. Taming comes in at a close second for me. I love the idea of different creature having different personalities and attributes for specific environments and skill/combat assisting … I was always upset you could get cats and hell cats as a pet but never dogs I always wanted a hell hound … now that would be cool to do a slayer task with the help of a hell hound instead of my cannon. Sailing doesn’t appeal too much to me, why would I sail when I can T E L E P O R T and afk fishing sharks with the occasional fishing boss is perfect for me I don’t see any real be fit besides hunting a cracken or something and that’s not enough to fill a full skill… also sailing sounds like a bunch of boring quests I’ll never want to do definitely a hard pass for me
@dantefilms3170
@dantefilms3170 Жыл бұрын
Can we have an option to vote for all of them? All 3 of these new skills would breathe so much life into this game. Not to mention it’ll attract new players too!
@harrisk5488
@harrisk5488 Жыл бұрын
Im concerned that shamanism could turn into passive scape where it just provides flat buffs to currently already BIS gear or methods. I think it has potential but this skill (and taming to a smaller degree) have a lot of potential to great serious long term game health issues. Because of this I vote for sailing.
@crazykhespar8487
@crazykhespar8487 Жыл бұрын
Exactly. I think Sailing is the only one that wont result in player loss, partly due to how long its been talked about. Should it be a skill? No. Make fletching a skill first.
@ramencakes5196
@ramencakes5196 Жыл бұрын
​@@crazykhespar8487 I will literally quit rs if magic 2.0 wins...
@jeremyowen1
@jeremyowen1 Жыл бұрын
I got excited when you pitched sailing. New continents only accessible by boat, underwater areas to explore with scuba gear that already exists. There's so much potential to add new content without any negative effect on current.
@ignasdaugela1780
@ignasdaugela1780 Жыл бұрын
I mean it's the only skill that DO ADD NEGATIVE effect. New islannds, new arias, new monsters, new bosses, new gathering locations? You know what all that adds? Alot more new ways to farm new or existing items. Thats just adds to gp inflitaion and item inflation which is all bad, unlike other skills that would take away items from the game.
@externalboss9404
@externalboss9404 Жыл бұрын
​@@ignasdaugela1780 No way bro cares about a clicking games economy 💀
@kjj_photos
@kjj_photos Жыл бұрын
Sailing sounds like a fun minigame but I am having a hard time imaging it being it's own skill. The closest thing I can think of is Dungeoneering which felt more like a minigame to me, from what I could remember. I love the idea of taming animals. Taming pets as a Hunter in WoW was one of my favorite things to do there. I was also a fan of Pokemon and Digimon when I was a kid so the battling and leveling aspect of it sounds cool. I'm not a fan of Summoning in RS3. I want a pet I can name, train, and build a relationship with. When I first heard of the three pitched skills this is the one I fell in love with. However, after watching this video I think I might be Team Shamanism now. It sounds like there's so much potential for that skill and I think it would fit in OSRS better. The spirit realm aspect of this skill is intriguing and I think it would be cool to explore. Especially if it ties into other skills (special ores in the spirit realm? special trees? Bosses?). I would love to see all three of these get implemented into the game. I was able to play on release day for Farming, Construction, and Hunter and it was always a ton of fun exploring new content and learning how it fit into the game. I know a lot of players don't like change (which is why we're still playing a game from 2007) but I think change can be good for a game like this. As long as core mechanics and graphics style stays the same, I'd love to see new stuff get added. (I hated EoC, the removal of free trade, and the Wilderness changes back in the day and never want to see such drastic changes in OSRS but I think new skills would be great.)
@andrewprahst2529
@andrewprahst2529 Жыл бұрын
You have no idea how happy I was to hear sailing. I honestly want sailing more than I want a new skill. The oceans of runescape are just begging to be explored I'm also pleased to hear about dwarven steamships. I hope there is some sort of wind mechanic that the steamship bypasses. A few months ago I spent a week on a presentation suggesting mechanics. It will feel so good if I see some of the ideas come to fruition.
@ramencakes5196
@ramencakes5196 Жыл бұрын
Sailing won't win all the new kids think shamanism is better they have no idea how long og players have been waiting for sailing...
@andrewprahst2529
@andrewprahst2529 Жыл бұрын
@@ramencakes5196 Yeah I don't know what the deal with that is
@ameerkherbawi8466
@ameerkherbawi8466 Жыл бұрын
I wanna know you thoughts now after they explained the mechanics of sailing in their latest vids:)
@andrewprahst2529
@andrewprahst2529 Жыл бұрын
@@ameerkherbawi8466 Well for one thing, being able to walk around your ship and control it at the same time wasn't even on my radar as a possibility. I was a little uneasy at first, not sure if they could pull it off well, but I think it is the best way to go. I mean otherwise, if you got boarded and had to fight the enemies off, would your ship now be a sitting duck now that you're no longer controlling it? Or would it be invincible/invisible? So I think the way they're doing it does make the most sense. But I still need to see a lot more to have any strong opinions. For example, how exactly do you operate a big ship with crewmates? Will you be able to see very far ahead with the camera zoomed into the ship? How will wind mechanics be handled? In my post, wind had a pretty role (sails are meant to catch wind afterall). For example, I thought you might want to change your route or even destination based on changing wind direction to make training dynamic and interesting. I thought you could zigzag for optimal head-wind sailing, use run energy to row and ignore wind altogether, or hire a seer to predict wind changes before they happen. All we've really seen so far is that you click the sail to trim it, so a lot is to be announced. I just hope they do something to make basic navigation a little interesting. A more minor thing is weapons. In my post I talked about having ballistas to give use to low level javelins, and a firethrower to make use of salamanders. So far we have three kinds of cannons, one of which is dragonfire. I hope to see weapons I mentioned, maybe the salamander fire as a more close range option.
@connor6504
@connor6504 Жыл бұрын
OSRS Devs, I really like Shamanism thematically, and love the idea of gathering untradeables and exploring new mystical territory. That being said, I have some concerns about adding augmentation to the game, especially as the skill's primary reward system as pitched. While I can't see the poll results about augmentation, this aspect of the skill feels polarizing. Can you reassure us that the skill could be useful but not game-breaking? Are you open to the community exploring different reward systems entirely from augmentation or buffing? When I think of Shamanism, augmentation and buffing don't immediately come to mind.
@killler240
@killler240 Жыл бұрын
Bro new items has been breaking the game slowly overtime anyway. If something is too OP they will make changes to the skill. This is a live service game after all.
@JedCapitan
@JedCapitan Жыл бұрын
I love how all 3 suggestions make use of existing skills and seem to integrate well into the existing world. I'll take any of these three skills imo, they all sound reallly awesome :D
@appsenence9244
@appsenence9244 Жыл бұрын
I've never played RuneScape before but this sounds like a good game. I'd go for sailing tho if I had to choose
@malkarththebear
@malkarththebear Жыл бұрын
I'm going all in on Taming. A significantly improved version of Summoning to me is a dream come true.
@janminator232
@janminator232 Жыл бұрын
We got pets allready
@Justinian43
@Justinian43 Жыл бұрын
hell yeah
@Justinian43
@Justinian43 Жыл бұрын
@@janminator232 pets just follow you around, now imagine a pet that you can take to battle or can help you
@vukcurovic2770
@vukcurovic2770 Жыл бұрын
I feel like sailing can work really great as a long asked-for "slayer for skilling". The main problem with the proposal of a skilling slayer is that it would be inefficient training - most skills, such as mining or woodcutting, have straightforward better xp options as you get bigger levels, and getting a task for an ore or tree in the middle of nowhere for poor xp is bad design. Sailing could work great in this regard - offer scaleable skilling activites, that give passive sailing xp, just like killing a monster on a task gives slayer xp. This would give even more incentive to train sailing, as larger levels would maybe unlock better xp methods? Honestly, out of the three skills mentioned Shamanism seems the most interesting, but if Sailing passes I'd like to see something like what I've mentioned be integrated.
@Jonny911c
@Jonny911c Жыл бұрын
I love all of these ngl. Very well done everyone, looking forward to seeing which one wins! (If I can't have all of them, I'm choosing the wildcard sharmanism!)
@SinOfWrath6
@SinOfWrath6 Жыл бұрын
If sailing comes out, singing sea shanties better be a way to train.
@vlim5601
@vlim5601 Жыл бұрын
but sea shanty 2 doesnt have lyrics
@BowserMilk
@BowserMilk Жыл бұрын
The Taming skill seems super fun and interesting! I've been playing Runescape since RS2 days and was there when Summoning was released. This seems like a nice twist and sounds a lot more in depth and actually a skill rather than spamming charms to level up. Actual useful pet with perks! I'm excited for it >w
@TUCK2SHARP
@TUCK2SHARP Жыл бұрын
You should really find a way to combine Taming & Shamanism. That would be some content!
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
I like both of those concepts too they have so much to offer to add to the existing game and art style with out devaluing the time and gp we put into other skills/drops … that’s something I’m worried sailing would do besides being the new worst skill to train. How long can a new version of fishing or walking be, we can already teleport lol
@AR-yr5ov
@AR-yr5ov Жыл бұрын
Right. Taming just doesn't seem like it could be equally as deep as sailing or shamanism.
@TUCK2SHARP
@TUCK2SHARP Жыл бұрын
@@AR-yr5ov they could make it so we create certain types of lures with shamanism that aid you in the taming process. Using different totems on your tamed follower will grant certain buffs for activities
@Troglolo
@Troglolo Жыл бұрын
All 3 are such incredible suggestions, cant wait for sailing and hopefully shamanism and taming next!!
@ItsBigdawgStudios
@ItsBigdawgStudios Жыл бұрын
I'm 100% voting Shamanism. That sounds awesome , we can always throw sailing in the future. Shamanism sounds dope af.
@Chewbu
@Chewbu Жыл бұрын
Shamanism seems to be the one that connects with other content the most and feels like it's something that belongs rather than an addition. Plus I feel like sailing would just be a huge buggy mess and take massively more amount of time to fine-tune. Taming like 7asty says would just make every content in the game outdated right away since no boss as of right now was intended for u to bring a companion. Thralls already give us an insane dps increase what would it look like having a dragon and thrall. Maybe if they took thralls away and gave us pets? So that dps increase wouldn't feel so free to attain?
@brettcarmel605
@brettcarmel605 Жыл бұрын
Taming doesn't have to include combat applications. It's not summoning. Both of these things were said in the video.
@115UndeadAnarchy115
@115UndeadAnarchy115 Жыл бұрын
tbh I think they should avoid making them too much like Summoning combat. Maybe have the option to receive a skill boost from different animals at a 30 minutes interval. Like different animals give boosts to different skills, like a blessing, and affected by Preserve. More combat oriented animals could give boosts to combat stats I guess. Shouldn't affect endgame too much I wouldn't think.
@Chewbu
@Chewbu Жыл бұрын
@@115UndeadAnarchy115 So would u say what u just said is something we should spend time skilling? Seems like it could be a humble upgrade to hunter (or a skill just to ignore) while Shaman sounds like something u would want to train or add to your game plan to reach certain goals. But then again it's something that has to be fleshed out still!
@CodingWithUnity
@CodingWithUnity Жыл бұрын
I agree with this, but at the same time it feels like crafting and herbalore should have an update as well to support shamanism instead of just shoving the crafting and herbalism parts into shamanism as well.
@Chewbu
@Chewbu Жыл бұрын
@@CodingWithUnity Unsure what u mean by that however I think that's gonna happen naturally if not it can still happen
@07Stefan
@07Stefan Жыл бұрын
Team Shamanism.
@K9_Lenny
@K9_Lenny Жыл бұрын
All 3 were great ideas! Whichever 1 gets voted for im ok with, could we maybe poll the other 2 in like a year or 2 to get either of them into the game as well? And then the last of the 3 we can get in a year or 2 after that 2nd one. I just think all 3 would fit the game well!
@Naxstral
@Naxstral Жыл бұрын
the thought about sailoring awakens the kid in me again that played this game even 20 years ago. Its always been a thing in the community and you even tried fooling us with that aprils fool. Do it for real this time :D so many possibilities and still keeping the game as it is, which we love.
@garyoaks8749
@garyoaks8749 Жыл бұрын
I remember the rumor of sailing before RS3 even existed lol, However all of these sound very interesting. I've been playing RuneScape off and on for the past 20 years now and I've ALWAYS wanted sailing as a skill
@Mogruith
@Mogruith Жыл бұрын
Make Shamanism be somewhat related to the Druids of Taverly/Seers. I believe it would be a great addition to the game. May Guthix be with you friends. May the legends of the game not able to see the advancement of the game, receive my blessing. May Balance be with you all.
@Mandarinas5553
@Mandarinas5553 Жыл бұрын
So they will pull only 3 skills to vote???
@ajlasmajlagic7884
@ajlasmajlagic7884 Жыл бұрын
Sailing would be cool if you got to team up with other players and have a pirate crew and fight other pirates like a pvp arena type deal !
@sytorias7143
@sytorias7143 Жыл бұрын
So in other words Sea of Thieves in OSRS :'D
@LordWout
@LordWout Жыл бұрын
deal !
@lize8204
@lize8204 Жыл бұрын
Each mod did a very nice job presenting the possible new skills ! ! !
@Rooku_Spooku
@Rooku_Spooku Жыл бұрын
I would do anything for sailing to be added, with a very in depth RPG style exploration maybe like dungeoneering but with islands and all-skills orientated, especially a customizable ship!
@c_1ay
@c_1ay Жыл бұрын
Having actually listened to tamings pitch, I'm convinced it's a really cute idea- but I sort of wish it was more like a global minigame/subsystem to Hunter
@jamesn3122
@jamesn3122 Жыл бұрын
Kind of agree that a hunter/farming skill expansion fits better, along the lines of the forestry expansion
@ceciliamusic
@ceciliamusic Жыл бұрын
considering the history of sailing as a meme in the community i think it's the top contender right now. would really complete a whole story arc for us players. LOL
@Grimy_Aaronarr
@Grimy_Aaronarr Жыл бұрын
Only one that doesn't ruin the way the game is played but it's literally a construction extension
@TrippyTimesTwo
@TrippyTimesTwo Жыл бұрын
Taming feels like Summoning with extra steps, for not that much reward without seeing more. Sailing I think would just turn into a minigame. Shamanism is the best of the 3, but I want more information on the enhancements you can do with it. The effort and work gone into these ideas is exciting though.
@SirArty3
@SirArty3 Жыл бұрын
exactly my thoughts. If the rewards/perks of shamanism are just right this could be really good
@SubToJinx
@SubToJinx Жыл бұрын
Agreed, shamanism could actually be decent if done right.
@andrewprahst2529
@andrewprahst2529 Жыл бұрын
I think sailing could be handled lots of different ways, but it depends what you consider to be a videogame
@TrevorATX
@TrevorATX Жыл бұрын
Bro taming, yes!!! Finally a skill I really enjoy! I maxed my iron back in 2017 and haven't really played much after a year or so after that. But if taming comes out, ill be back :)
@007kingifrit
@007kingifrit Жыл бұрын
same here but the problem is the people who want it the most aren't gana be voting as we aren't there
@lucascooper1020
@lucascooper1020 Жыл бұрын
If taming were to pass, i would love to see an interaction with our pets. It would give them a purpose even if it was just a transmog option system. For sailing, maybe it would be cool to make this an OS version of a culmination skill (e.g., Invention), where other stats aren’t necessarily required to train sailing, but higher construction, crafting, thieving, and/or fishing for example benefit the skill and sailing activities also train those other skills by a small amount. Finally, I think I like the shamanism idea of enhancing equipment, but it’s not something I would want to upkeep all the time. Maybe enchanting an item with shamanism with a small stat boost or minor additional effect is permanent, but you can replace the effect with a different one whenever you want by performing another ritual. Also, i think it would be fair to make the item permanently untradable in order to create a sink. Or, you can pay a large amount of gold to an NPC to revert the item back to it’s original state to make it tradeable again.
@007kingifrit
@007kingifrit Жыл бұрын
i can't wait to tame my chaos elemental
@PastaMage
@PastaMage Жыл бұрын
I think sailing could be a great addition as a skill. It pairs so well with so many other skills, wood cutting, crafting, construction, fishing, and then getting you to new locations for other skills. Taming could easily be a hunter expansion rather than a whole new skill. It feels really niche to me too. Shamanism is a really cool concept to me, but seems better suited as a new spellbook than a whole new skill. Would be cool to have stackable components like mushrooms and herbs and such to cast shamanistic spells rather than runes.
@TangerineMusic
@TangerineMusic Жыл бұрын
If You combine Something like Sea of thieves for Sailing with ''Mystery'' element Where let's say you can find various mystery islands with new mobs, resources, dungeons etc By exploring that would be crazy! But the thing is, we need like random generated islands or something like that, not to get bored after week or so and always find something new.
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
Why would I sail there if I could teleport? What next, speed walking or magic carpet riding as a skill lol
@admiralbananas
@admiralbananas Жыл бұрын
SAILING - dungeoneering at sea TAMING - summoning but without charms SHAMANISM - invention but for hippies and without divination
@dcshupp
@dcshupp Жыл бұрын
All great ideas. I cannot wait!
@LavaStormPlays
@LavaStormPlays Жыл бұрын
I got some pet examples Squirrel pet from Agility, while the squirrel pet is out, gain a passive 10% bonus agility experience, or a 20% boost in mark drops Zulrah pet, passive Immune to all venom (except in wild/pvp situations). Blood Hound pet, 1 extra roll in all clue scroll caskets. These pet bonuses seem Over Powered, but remember they are hard to get.
@PooPooPawChew
@PooPooPawChew Жыл бұрын
I think they all sound cool, unique, and fun. This is gonna be a difficult, but exciting choice.
@Yuri1rina
@Yuri1rina Жыл бұрын
I think sailing can be HUGE, and we should do a lot about it, I feel a lot of people are going to talk about the island. But I wish sailing could have something like raids, go on a big boat in a group or solo and have to fight with sea monsters, manage the boat and fix it. This could be unlocked like on level 70 as Hallowed Sepulchre is with Agility and as you get levels you go to more dangerous places in the sea and fight others monsters.
@xPK7oSPEEDx
@xPK7oSPEEDx Жыл бұрын
Shamanism sounds like the best of the three to me
@jensedvinsson311
@jensedvinsson311 Жыл бұрын
Jagex the best gaming company to communicate to the users! Great job Jagex!
@Dara-up1pt
@Dara-up1pt Жыл бұрын
I'm a pessimist about skill updates bc most people hate change and live in 2007, but hopefully one gets in. I'll definitely get back into the game with a new skill
@007kingifrit
@007kingifrit Жыл бұрын
i tink we are getting a new one no matter what, honestly F the runescape amish who hate new things
@Dara-up1pt
@Dara-up1pt Жыл бұрын
@@007kingifrit they should go to private servers instead of petty petty voting each others shit into getting denied lol
@janwillemzwolschen2337
@janwillemzwolschen2337 Жыл бұрын
I really like taming, I feel like sailing will make the game more soloscape, as it will likely be instanced. I will be voting taming! Although it does kind of devalue pets as a chasable drop. Maybe make some tamable creatures transmogabble by a pet drop?
@lustsadist368
@lustsadist368 Жыл бұрын
I think Taming would work amazingly with the pets themselves as it could give you the option to actually train up that said pet rather than having a pet purely for flexing
@incorporeality-channel7817
@incorporeality-channel7817 Жыл бұрын
I highly doubt sailing will be solo, as they originally planned to have entire crews. It'd be nice if you could hire npcs as crew for ironmans but have them be less effective than teaming up with players. The original blog years ago included pvp in the wilderness waters, having multiple player crew ships to blast more cannons at enemy boats to loot.
@genghisdingus
@genghisdingus Жыл бұрын
I feel like sailing should be like an incredibly advanced version of temple trekking. It could even have pvp encounters where you try to sink other player's ships.
@RDB33
@RDB33 Жыл бұрын
Sailing has insane possibilities for future content releases. Not only is it a new skill but its like a whole open sea game expansion. They could add clue scroll things, deep sea bosses, treasure hunting, PvP, skilling locations, even a new raid Also hyped to see some new water graphics, the current ones look so bad lol
@liamcroft1843
@liamcroft1843 Жыл бұрын
How ABOUT DUNGEONEERING - That was lit when it came out in RS2.
@timothyhopper2913
@timothyhopper2913 Жыл бұрын
Taming ruins pet hunting, sailing sounds cool, shamanism makes combat more complicated.
@007kingifrit
@007kingifrit Жыл бұрын
taming gives pet hunting new meaning, you will use those pets as high level tamed beasts
@thepiedish903
@thepiedish903 Жыл бұрын
I really like the ideas so far on taming. That's a cool twist to Summoning. I just don't want it to take away from our other pets. And I feel that would be kind of hard. But I really like that.
@crackedwindow4821
@crackedwindow4821 Жыл бұрын
I agree! They could protect the “prestige” of bossing/skilling pets with their insane drop rates by giving them their own attributes/buffs that tie into Taming as a skill but still acquire them the same way osrs players always have to avoid upsetting anyone who spent way too many hours rolling their fire cape for a jad pet while not letting the fact that they already exist in the game diluting the usefulness or point of the new skill. A win win if you will.
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