www.squarespace.com/whitelight with code "whitelight" for 10% off your first purchase of a website or domain. Full credits list for footage used is in the description. So this was my first full scale docu/state of the game/pre-release thing on KZbin. I learned a lot from the process, and I very much hope you got something out of it. The Far Cry 4 video is sill progressing nicely in the meantime.
@Mystikus22 жыл бұрын
"Sunk Cost Galaxy" is a great small video series of a major backer talking about his experience and opinion on the game over the years
@captain_context99912 жыл бұрын
They call it ALPHA. Alpha gets thrown around a lot. Im a game designer, and... An "Alpha" build is essentially just a set of developer tools and a half-finished game engine. As soon as you have an actual game people can play, its a BETA. People lable things "alpha" because they think its a great way to get away with having loads of game-breaking bugs and missing content. But this game.... Is definitely in Beta stage. NOT Alpha.
@kaisersolo762 жыл бұрын
Great Video. Pretty Fair, But you spent 30 secs talking about the community - that needs more input from regular players, it should be longer.
@uncannyvalley23502 жыл бұрын
Typical hack job is it? Because active development for SC began in 2015, so 6 years, vs 9 for RDR2 and CyberPunk, which had ten times the staff and as much as three times the budget Let me know when you can provide empirical data and comparative examples, as opposed to pious subjectivity and arbitrary declarations. Opinions are not facts, and I've noticed all SC critics lack a basic understanding of the project and its history. The start of the kickstarter for 500k by 13 staff on October 18 2012, (which is 9 years ago) is not the start of active development of a $200 million dollar MMO, the technology for which had not yet been invented, and wouldn't become available until 2014, when CIG had still only raised a mere 40 million. RDR2 spent more on advertising than the entire SC budget to date. Halo Infinity, Anthem, and Destiny all cost upward of 500 million. Problem is we don't know the exact numbers because no one releases them, so your claim the SC is slow, or any relative term is based on a case study of a single project, based on feelings you have, based on opinions you received. But it doesn't matter you believe, it's irrelevant what you think. It only matters what you can prove, and can you point to a better game, made quicker, for less? Or is your whole spiel a bunch of edglord opining and conjecture?
@uncannyvalley23502 жыл бұрын
@@Mystikus2 yeah, one sour loser who got cold feet only a couple years in, vs the 100 million they'll raise from over 3 million backers this year, sound argument bruv. Can you show me any other MMO that I can play for the rest of my life for a one time payment of 45 dollars? Sunk cost fallacy my arse, nothing offers better value for investment, except maybe sniffing glue, which I'm sure you'll be on board with, based on your sunk cost fallacy
@MRwho352 жыл бұрын
At this rate they'll have to make a memorial hall for all the backers who will never see SC getting done because they've died of old age.
@jackofnotrades43502 жыл бұрын
this is so genius tbh
@Leispada2 жыл бұрын
lol! this is indeed worthy
@mimipeahes58482 жыл бұрын
Kinda sad honestly.
@McHox2 жыл бұрын
they already named one of the spaceports after a backer that died iirc
@vamperic2 жыл бұрын
That's the dream
@endlesswaffles6504 Жыл бұрын
When this game started it was Sci-Fi, when it launches it will be historical fiction.
@RyanJennHendrickson Жыл бұрын
Bold of you to assume it will ever actually release!
@pikadragon2783 Жыл бұрын
@@RyanJennHendrickson 100 years after being scrapped some Post-Human Programmer with an interest in history finishes in a year as a hobby.
@the_dark_soul_of_man Жыл бұрын
You deserve more likes, here have mine.
@thegreygoblin5165 Жыл бұрын
God damn, that is harsh!
@levicarpenter5509 Жыл бұрын
By the time it gets released we will have a Dyson sphere built
@VerySeriousMediaYT2 жыл бұрын
You either die a hero or you live long enough to see Star Citizen released in full.
@operator98582 жыл бұрын
more like you die the hero or become the villian who never gets to play the game, but keeps leading everyone else on.
@LyaksandraB2 жыл бұрын
Nothing can live long enough to see this fraud end. Note I said nothing.
@Shishomuru2 жыл бұрын
Another 10 years and we might finally be in Beta
@D00000T2 жыл бұрын
I swear to god it’s a competition between this game and dwarf fortress to see who will take an eternity to develop
@ImTakingYouToFlavorTown2 жыл бұрын
@@D00000T ah, but dwarf fortress has its base game out already far as I know.
@rpcheesman Жыл бұрын
"The only way to see a planet in Cyberpunk was to glitch through the map. In Star Citizen that's just one of the ways." Delivered so dry, so perfectly it made me spit my drink.
@Dervraka2 жыл бұрын
Funny thing was when I bought into the Star Citizen crowd funding in 2012, I said, with everything Chris Roberts was promising, I was buying something to play in retirement (I was only 39 at the time). Now I'm nearly 50 and eligible for retirement in less than five years. Which appears to be about the time Star Citizen....might....be ready.
@RobinTheBot2 жыл бұрын
Jokes don't stay jokes if you're joking on age lol stay healthy
@cdanielh1282 жыл бұрын
I do no know anyone who retires at 55. Nice life.
@Natedawgontheright2 жыл бұрын
on a smaller scale.I took off work for cyberpunk last year and it delayed. I hope this game doesn't disappoint but there's so much hype and time.
@Dervraka2 жыл бұрын
@@cdanielh128 Well to be fair, although I'm eligible to retire at 55, I'll likely go to at least my early 60's. as the job is pretty much a cakewalk (at least when you've been doing it for 20+ years). And yeah, it is a pretty cushy job, I'm an Staff Accountant for a city government, so all those nice public employee benefits and a union job to boot
@Freeze-WJ2 жыл бұрын
@@Dervraka what country ?
@HarmonicGray2 жыл бұрын
I always see people treat the [ALPHA] tag on many early access games as armor against any criticism, but imo the moment you start selling microtransactions in your (unreleased) game, people have the right to criticize the game as if it were released. Brand loyalty and consumer identity have people literally defending the companies that are fleecing them and they will vehemently defend them against any criticism.
@therelaxedrealist90662 жыл бұрын
I also think it does depend on the company in there case already getting an assload of money from backers yea there should be no more spending money until it's a full game but a really small studio that needs some extra money and communicates that with the fans in a ethical way. Where they actually pull through on what they say and don't charge disgusting amounts like Activision/blizzard
@saleseng2 жыл бұрын
Yeah the alpha label is played out no game that’s been in development this long can hide behind that anymore at this point I don’t even believe their excuses about limits in technology or manpower, it is him it is Mr. Roberts himself that is holding back his project, he may need to do like Braben and maybe take a different role in the company and bring in somebody with mad productivity skills
@KaiserMattTygore9272 жыл бұрын
THIS. the second you start charging money in any way, your "early access, alpha/beta etc" tag is utterly meaningless. You are not free from criticism.
@arstulex2 жыл бұрын
Agreed. This is a trend I have personally seen too many times now and it's honestly irritating. The justification of shitty business practices and poor management via lame excuses. "But it's only an alpha!" "But it's only an X person team!" "But it's their first time making a game!" "But it's only a hobby/passion project! They work a full time job too!" None of the above is a valid defence against criticism. Those are factors that the _developer_ needs to consider *before* they start asking for people's money, NOT factors that can be conveniently pulled out as a shield *after* customers have already parted with their money for the promises you've sold them. The very moment you take somebody's money, you are conducting a business and should be held to the standards of such. It's not your customers' fault that you didn't properly consider your ability to actually deliver on your promises before taking their money. That's _your_ mistake and you should either take proper steps to 'make good' on that mistake or refund the money you took under false/mistaken pretences. As a backer myself, I don't mind that Star Citizen is taking so long to complete. It's a game with a massive scope that is dealing with a lot of unprecedented features/technologies, it's naturally going to take time to complete. I do care, however, that they are more than happy to keep marketing new virtual ships for ridiculous sums of money while the game itself is still far from complete. The sums they charge for those ships are arbitrary, by their own admission. They aren't based on in game value or features. They merely price them high for the sake of artificial scarcity, which is pretty scummy in my opinion. I also certainly care that there are people who actually spend ridiculous sums of their money on these ships, and as such then have a vested interest in defending the company as much as possible and against all logic (sunk cost fallacy much?). Just take a look at the Star Citizen subreddit to see the cult-like behaviour in action. Any and all criticism is deflected with such cultish remarks as "this is Chris Roberts' vision". Sure, every now and then the devs will do something that ticks the community off, sparking masses of complaints... until a new shiny ship is revealed and the cult suddenly switches to spamming "GIB NEW SHIP" and foaming at the mouth for the opportunity to throw another few hundred dollars at them. What incentive is there for CIG to actually complete the game if they can keep making insane amounts of revenue by promising new features and releasing half-functioning ships that will absolutely definitely have those new features in the future? Maybe this is just cynicism on my part, but it definitely feels like progress is being slowed on purpose. Dripfeeding the community just enough to keep them from thinking development is dead and to maintain their interest, but still slow enough to stretch it out as much as possible (since they will apparently be ceasing real money ship sales after release).
@luchts45472 жыл бұрын
Are these insanely expensive ships just cosmetic or actually powerful for pvp or getting resources from pve? Is it pay to win on top of never coming out?
@PantsuMann2 жыл бұрын
7 years ago I was in a gaming community and our oldest member was 81. As Im not in the community anymore I cant be sure, but I'm pretty sure he's gone now. He was a very dedicated supporter of the game, spending lots of money backing the game. Kinda sad really.
@uberfu2 жыл бұрын
Maybe go check on your friend if you can - are you certain they dided by 91? I mean the queen made it 96 ... my own granmother lived longer than that.
@vice2versa2 жыл бұрын
was the gaming community you were in Star Citizen??? how can you be sure he's gone now???? he would be around 88 today and there are a lot of people that have lived pass that.
@PantsuMann2 жыл бұрын
@@vice2versa among other things, yes.
@REXae86 Жыл бұрын
@@uberfu factor in Covid. I doubt he made it past 90.
@consumablecorner150 Жыл бұрын
So what you're saying.. is CIG is like a group of tax collectors or a Mortgage company.
@stevenk81892 жыл бұрын
"I can't wait to play SC." Abraham Lincoln, 1864
@cy-one Жыл бұрын
But... you can play it? Sometimes even for free if they have that particular event.
@TheN9nth Жыл бұрын
@@cy-one He means playing a fully released and content-rich game, not a glorified tech demo. Most people don't want to play a game in Alpha release, they want the final product.
@Thanatos2k2 жыл бұрын
Ah the immersion of having to wait on the train while slowly taking a long and arduous trip to the airport, forced to wait in customs, finally being granted access to your own ship, and promptly accelerating into the ceiling of the hanger and dying in a fiery explosion.
@irahum10092 жыл бұрын
Agreed.
@OfficialTygo2 жыл бұрын
This was also my first experience and I loved every second. My friend picked me up in his expensive ship with turrets and we went and did mercenary contracts, which gave us a bounty. Then other players started hunting us down, eventually landing us in prison when we died out inevitable death. Then seeing i had to wait 5 real time hours before i could leave the prison, I felt so many different things about the game at that moment. You could do prison work to reduce your sentence and in some way i sort of fell in love.
@theopaijmans65212 жыл бұрын
@@OfficialTygo Prison, doing lousy jobs. Not my kind of adventure.
@davevd99442 жыл бұрын
@@theopaijmans6521 Hey some people enjoy farming simulator as well. Personally to me it's so boring I'd rather get punched in the dick we each have our own preferences.
@SchmokinJoe2 жыл бұрын
@@davevd9944 Yeah. I guess some people like getting punched in the dick.
@glassworktrophic84652 жыл бұрын
With infinite time, and infinite resources, you could make the greatest game never made... or the world's most expensive tech demo.
@benjaminparent41152 жыл бұрын
Correction Dwarf fortress and unreal you just need times to make great games, Bloody fuck in development since 1992 and still kicking, chris roberts could learn a thing or two from the dev of unreal world.
@raylone132 жыл бұрын
@@benjaminparent4115 you sure you know what your talking? about both those released they may have a e changed qnd improved but they were released....
@benjaminparent41152 жыл бұрын
@@raylone13 They changed tremendously, I don't really follow Unreal World development. But Dwarf fortress is still considered in alpha, and still receiving major update. And the dev is planning and continuing development for at least another 20 years. The game will only be finished once it reached 1.00, and by that it is planned to be a full fledge procefurally genrated roleplaying games for adventure mode, and an in depth colony sim with many interaction with the rest of the world for fortress mode.
@MFKR6962 жыл бұрын
@@raylone13 "You sure you know what you're talking (about?)" He really doesn't....
@ronnieo95712 жыл бұрын
The absolute best comment I have ever read, in the fewest words possible, that completely explains the situation.
@markeedragon2 жыл бұрын
I'm going to be a Star Senior Citizen by the time the game is the MMO promised.
@PRiMETECHAU2 жыл бұрын
Yeah I've already lost my razor-sharp young-whipper-snapper reflexes. Old man going to be food for the universe to consume :(
@yagsipcc2872 жыл бұрын
You are still being very optimistic
@NTJedi2 жыл бұрын
Your great great great grandchild will barely be alive when the official first release finally arrives and her granddaughter will be barely alive to see the first patch.
@retrowrath93742 жыл бұрын
Come on man, look what eve online has turned into, that thing has the same PVE missions from 10 years ago, it chockes on a few fireworks going off and can't do big space battle without time dialation playing at 5fps and lets not talk about the fake space travel and fake planets that just look nice, it took them so long to implement walking in your station with a door that never opens
@KoeSeer2 жыл бұрын
senior citizen? your great great grandson will play this game on their space ship to jupiter during school study tour.
@GreedC2 жыл бұрын
My uncle passed away recently, sadly he backed this game back in 2012 and never got to play it when he was alive and healthy but he told me he gave up on this game anyway, it still sucks though.
@mattsterh77402 жыл бұрын
Damn that sucks
@freemansaquatics53262 жыл бұрын
Sorry bud and dam someone even made a joke about all the backers dying before it's completion
@Uouttooo Жыл бұрын
You really should write an email/letter to Chris Roberts to ask for his comments and thought. Or better write an open letter to force him a response.
@elguitarTom Жыл бұрын
the game sucks, and will never be released. He didn't miss out. Too bad he fell for this scam as so many others do as well
@B.D.E. Жыл бұрын
@@elguitarTomf it hasn't been released how do you know it sucks? I prefer facts to uninformed and emotional opinions, so here are some facts for you: The active player base gets bigger every year. The vast majority of the funding comes from new players buying starter packs (basically early access for 45usd), and not long term 'sharks'. CIG is confident enough in their game to do free fly events every quarter, and the conversion rate between players trying the game for free, and buying the game to play long-term, is 70%, which is massive, far higher than any other I've heard of. If the game wasn't good, it wouldn't be growing so quickly with 0 marketing from the developers. Tech and systems wise, it's in a league of its own, nothing comes close in terms of scope and detail.
@PeterSedesse2 жыл бұрын
The real problem with long-development games is that tech leaves you behind and you are constantly having to go back and redo stuff in your own development that became outdated, or else you release an outdated game. For example, do a test on the best graphics cards that were available 8 years ago compared to the ones available today. Back then you were told to mostly keep your player character under 8k tris. in the game I am making now, we are over 50k for the main characters and stuff like squirrels have 8k.
@Snipurss2 жыл бұрын
That's nothing compared to squirrel stapler
@modest_spice60832 жыл бұрын
@@Snipurss Rob Schneider is.. The Stapler.
@StoutProper2 жыл бұрын
This is the reason why it will never be released
@GB37702 жыл бұрын
100% id say 5 years should be longest time to make a game as 10 years is roughly the time needed to move to the next tech. When sc releases in 2027 it will look worse than unreal 5 games starting dev now....maybe.
@DrZoidbergV12 жыл бұрын
I agree and I’ve also seen that with Escape From Tarkov and I always ask why on earth did they use Unity. It’s mainly used for indie or mobile.
@raywilson6412 жыл бұрын
This reminds me of the story of Icarus. But instead of having their wings burn away they just keep ascending into the sky and through space forever.
@hansmatheson59762 жыл бұрын
A joke that is endless setup for a punchline that never comes.
@uncannyvalley23502 жыл бұрын
Already an amazing gaming experience for an incredibly low investment*
@bazylitaroni53122 жыл бұрын
@@uncannyvalley2350 wouldn't say incredibly low, but it's alright
@deltaone28372 жыл бұрын
@@uncannyvalley2350 This tho, is a real fair point. The game as it is is a very cool experience. Doesn't really excuse some of the things that were said and done but really, it's still one hell of an experience even as it is.
@goldengolem46702 жыл бұрын
While more and more of their bodies catch fire
@stevedasbru2 жыл бұрын
A good game is temporary; Star Citizen development is eternal.
@tilfofficial17802 жыл бұрын
It can’t be a bad game if never releases
@JDReC1002 жыл бұрын
@@tilfofficial1780 .... Oof
@Rspence_862 жыл бұрын
@@michaelmano7261 i dont mind bugs for them to be ironed out. But for an update to happen, then something that worked absolutely fine now doesn't work. Why? Spent nearly 2 hours trying to buy a ship from that lame ass cloud city before i gave up and alt f4'd
@StevenTheGeek2 жыл бұрын
@@michaelmano7261 the cryengine devs were available for one, they knew that was crumbling. So now they have a lot of core engine devs. Doesn't really matter what cryengine was originally designed for, they have the devs to rip the engine apart, they wrote it after all.
@charlespancamo97712 жыл бұрын
given their objectives, why the hell wouldn't it be?
@Scroolewse Жыл бұрын
I love Star Citizen because I've paid exactly zero dollars and I get to watch it develop same as everyone else. Thank you, rich schmucks, for funding this highly interesting project.
@jthompson6189 Жыл бұрын
Yup, I yearly look for new videos on this things progress and it's always entertaining. Seeya next year!
@gottagowork Жыл бұрын
Don't worry, it's gonna be released any day now. Just as Betelgeuse is gonna go supernova any day now. But yeah, agree, watching how this has played out has been great fun.
@josetomascamposrobledano4618 Жыл бұрын
Highly interesting* as in watching a train crash in slow mode. I haven’t been expecting a full release since forever, I’m just waiting for a complete breakdown by the backers and it’s ramifications.
@quinnmarchese6313 Жыл бұрын
i eventually went and got it, its cheaper than a full price game, unless you get a really expensive ship bundle. its still not finished but goddamn does it impress me sometimes
@CozyToby Жыл бұрын
i've paid exactly 70$ to get a package, only one up from basic, and every so often I'll go into the game and get blown away, playing is different than watching, but still to this day I'll download it plaaay it for a month or two,then put it down for aa year or two, playing is definitely different than reading or watching the updates but, BUT now is not the time for most people to buy the way in to experience it.
@SgtDucky2 жыл бұрын
I gave the game a go recently because of what it was right now. No future promises brought me in, no seduction of what things will be like in a year, all I knew was what it was like in it's current state and to me that sounded great! having played it for a few hours I can say it went above and beyond my expectations, an incredible and very immersive experience that arguably has no equal! BUT...it's a buggy mess that slaps you in the face unavoidable instant death glitches when it sees you enjoying yourself too much. Unfortunately that's why I stopped playing.
@skycap30812 жыл бұрын
Do you think you give it another chance anytime soon? Are you happy with your purchase?
@SgtDucky2 жыл бұрын
@@skycap3081 I won't say I'm happy with my purchase, If I could go back and do it again I'd hold off and wait for it to be in a more stable state. I went in knowing the game was in alpha so I very much prepared to encounter bugs, But when you die because your cargo door glitches opens and crushes you, ship randomly explodes when you touch town at 0.002mph or all you ship controls just become non responsive and your only 3 missions in it's hard to justify all the future frustration you will have to encounter to get the most out of it. Especially how slow moving the game is and how much real world time and in game money it takes just to get back to where you were before the bug.
@skycap30812 жыл бұрын
I have played a little, a went from the mustang ship did a few bounties and rented a cutlas black and roc, and did a little mining. Like you said it's okay but yeah the bugs really do kill the fun. I would play more if things like money did not reset with patches. Kinda hard to feel invested when it resets every 6 months.
@captainkingpin68362 жыл бұрын
@@skycap3081 money doesnt reset with patches and hasnt for years. the only thing you lose with patches are Food Ammo and Meds everything else stays until the do a wipe which doesnt happen often. we have had 2 wipes in the since 2019 .
@captainkingpin68362 жыл бұрын
@@Fireclaws10 elite dangerous has been trash since 2018. And became a tire fire when odyssey launched.
@craicshotgaming2 жыл бұрын
Got to fly in Star Citizen for the first time last night. After the train from Area 18 failed to load in, and with no fewer than 8 game restarts, I finally got to my ship. Which is an Avenger Titan I pledged for 78 Euro. The ship itself amazed me, more so because I have played E:D for years. Fairly handy to get used to, itwas actually incredible taking off from the space port and drifting up between skyscrapers and out into the atmosphere, all done seamlessly. Set my waypoint for a nearby station, then hit the wrong button in my cockpit, and watching in horror as my guy opened the ships canopy, climbed down the ladder, and just let go, and my ship carried on its course at 500 metres per second. There I was, floating around in space like bleedin Sandra Bullock, looking at the dot that was my ship increase in distance from me. What a fuckin game. 👏
@Polyyboy132 жыл бұрын
The servers had some serious back end issues last night, it normally runs smoother in my opinion. Enjoy mate!
@skylergardner27922 жыл бұрын
I 100% suggest you find a buddy to tag along with. The games learning curb is steep and you'll need a guide tbh.
@craicshotgaming2 жыл бұрын
Thanks for your comments guys. The community in SC seems genuinely great. Only my second time logging in last night and some random guy dropped a helmet and undersuit for me while waiting for the train, felt good!
@craicshotgaming2 жыл бұрын
Also I've been reading about the server issues this week, I was worried it was my system. Glad to hear this isn't the norm 👍
@CymBan2 жыл бұрын
Heh hitting that eject button is a rite of passage for all of us. BTW.. it's best to start SC with a Player Guide : makes life a LOT easier since they teach u the basics of getting around, flight, doing missions etc and how to avoid or get around the latest bugs etc. Check the guide system under spectrum. I haven't been back to E:D since summer last year.
@sie11pervan2 жыл бұрын
I'm extremely happy for all the programmers that have had 10 years of solid employment with a decent salary thanks to the never-ending development of Star Citizen.
@zetzal57472 жыл бұрын
@@nuclearsimian3281 awfully maidenless of you to say that man. In reality if this project gets abandoned any programmer worth their salt will be fine.
@wolfumz2 жыл бұрын
dream job! Collect a salary, no deadlines.
@Apav1x2 жыл бұрын
@@nuclearsimian3281 How to say you don't work in the game dev industry without saying you don't work in the game dev industry. Or really any industry for that matter. Employers care about skills and character, not the reputation of the previous employer you worked for. Unless you were an executive where the decisions you made shaped the reputation of the company, but that is a very niche example.
@ztcajun2 жыл бұрын
@@nuclearsimian3281 if CIG collapses? Bruh look at the game it's not dying. Now look at the new battlefield that's a failing game.
@StoutProper2 жыл бұрын
I don’t think they’re getting a decent salary tbh. They’re not very good either judging by the amount of bugs
@scav31672 жыл бұрын
I love how you're talking about how immersive and realistic everything is with having you do everything manually and then your ship vanishes out of thin air because it was impounded like any other game.
@drek9k2 Жыл бұрын
Yeah, I noticed that lol. I was more confused than anything for a split second and I just assumed it was some bug. I was surprised his ship disappeared for being impounded. Like, not that hard to do, there's plenty of games that actually do that, hell even Satellite Reign which was I think a 2012 era reimagining of Syndicate has the cops manually escort you off premises and deliver a boot to the head which drains some HP on your way out of a restricted area.
@fIayff Жыл бұрын
Yep another one of these "oh the feature where the ship is actually getting transported away will come" (yep.. it is in the pipeline)
@monosophy691 Жыл бұрын
@@fIayff God, is that a feature they actually plan to implement? That improperly parked ships will only be removed if NPC actors are able to reach them? That sounds dangerous.
@AdityaWaghmare10 ай бұрын
@@monosophy691 No there is no such feature planned or ever talked about. Though, it will be good to have a less immersion breaking but practical ship impounding feature.
@christopherrobin79842 жыл бұрын
26:50 "The only way to see a planet in Cyberpunk is to glitch through one of the walls. In Star Citizen, that's just one of the ways" Lmao, the delivery is perfect
@MikePhilbin19662 жыл бұрын
00:35:25 the Tinder comment was also BATTERY ACID-good.
@cagneybillingsley21652 жыл бұрын
this guy's a great writer
@KSignalEingang2 жыл бұрын
I was like "oh Christ another SC video, why would I bother", but that line absolutely sold me.
@deanchur2 жыл бұрын
"One of the rewards for spending huge sums of money is the ability to spend even more money" Star Citizen truly is the Ferrari of video games.
@ΘοδωρήςΜπελεγρής-β6υ2 жыл бұрын
Ferrari is a perfectly working machine. Star citizen is not.
@Sorrelhas2 жыл бұрын
Is this a maintenance costs joke
@deanchur2 жыл бұрын
@@Sorrelhas It's a snipe at Ferrari's Marketing, where they produce models that you can only purchase if you're loyal to the brand (eg you have to have owned x amount of Ferrari's and attended x amount of Ferrari events to get an invite to purchase a car).
@BRBMrSoul2 жыл бұрын
Lol Ferrari has nearly century of making fine, high performance automobiles many of which have become legit collectible investments due to their history and popularity. CiG either incompetent or scam artists lol
@gld10102 жыл бұрын
@@BRBMrSoul Incompetent project managers, flaky (we don't need to change the flight model 5x times - bad), and micromanaging from the executive level (bad)
@ColdHawk2 жыл бұрын
I hear that the company is offering a cryogenic preservation “companion package” available for purchase by top tier backers. It’s brilliant!
@ralf7162 жыл бұрын
😄
@ChrisRollason2 жыл бұрын
Don't give them ideas please..... I have recently finished the three body problem Trilogy. I was surprised that a thousand years in the future, there was no mention of them waiting for Star Citizen to release. Only two more years.
@eddiev392 жыл бұрын
@@ChrisRollason What an amazing book! Genuinely gave me goosebumps. The part with the numbers in the photograph creeped me out.
@razorreaper84402 жыл бұрын
Thats a hefty dose of good sarcasm 😉
@AliRadicali2 жыл бұрын
The named the convention "CitizenCon" and the backers still don't realise they're being conned. A-mazin'.
@sesanti2 жыл бұрын
Derek Smart was right. The same thing happened to Freelancer, but because Microsoft had more weight than any SC individual backer, they fired CR, and "completed" the game by removing all the scope creep CR had promised - delivering a shell of what the was had been hyped to be. As for SC, there's no big publisher behind it - each individual backer has no weight whatsoever to "fire" CR, so CR can do whatever he wants with no accountability.
@dinoblacklane16402 жыл бұрын
Pretty much this, as much as its easy to hate big publishers, they also keep a lot of devolopers in check
@uberfu2 жыл бұрын
This isn't entirely true. While there is no "publisher" directly involved; CIG has in fact gone out and brought in partner investment groups beyond the backers - who will in time expcet some ROI from the money they fronted CIG. And unless CIG releases soemthing; anything soon - even the long promised Single Player Game Squadron 42 to generate some actual revenue - if the investors ever come calling - Chris Roberts might end up at the top of a pyramid scheme he can't pay back.
@benfrese35732 жыл бұрын
It's easy to say something will fail that is ambitious. I have no sympathy for Derek Smart. That said SC is the biggest scam in the history of gaming.
@MisterFoxton2 жыл бұрын
Important to note that even scale back and delivered late Freelancer was a good game and very much the foundation of modern space games today. Could it have been better? Its easy to think of ways it could have been technically, but within the time frame it had and the mismanagement it went through? Probably not. Could Star Citizen be better than it is? Easily. Yes. A hundred times yes. The wretched performance, the terrible engine hackjob, the criminal marketing and bloated macrotransactions. All this is not the only path CIG could have taken. They could have focused on the single player element years ago, pumped out a chapter, focused on optimisation, made a game. Instead they sold promises of more ships and features for a MMO they knew the engine could never handle.
@123Andersonev2 жыл бұрын
@@dinoblacklane1640 only if you want the developer kept in check...😏
@medea272 жыл бұрын
For me, Star Citizen comes down to the absence of two key things that _EVERY_ project requires, regardless of whether it's a crowd-funded multimillion dollar game, Apple's latest product release, or the renovation of your house... someone to _set & manage deadlines/budgets,_ and just as important, someone to _hold you to them._ The buck has to stop with someone or any project will go on _ad infinitum,_ and Star Citizen is a _perfect_ example of what happens when there is no-one in leadership making the hard choices & accepting the necessary compromises... because every piece of scope-creep, every unmet release date, every monetisation option, etc can be traced back to the absence of strong leadership & the type of organisation that they have fostered.
@chunkycornbread4773 Жыл бұрын
Couldn’t agree more. Every large project like star citizen has developers feature creep. Most studios don’t get paid until the game is released so someone is holding their feet to the fire.
@marcar9marcar972 Жыл бұрын
That is definitely what has happened here though I don’t think every project requires someone to set deadlines and budgets. Just for important stuff typically.
@andrijagrgic23578 ай бұрын
It's on purpose like that. They roll out a patch with miniscule improvement or just some random crap. They do the least amount possible just to keep money coming in. People pledging are stupid as fuck.
@Uyuzefe2 жыл бұрын
As someone who invested 0$ in this, its fun to come every 3-4 years to see how fans are still waiting for a game after paying thousands of dollars. Maybe I'll consider paying 30$ after release and it goes on sale in 20 years or so
@justinjustice55252 жыл бұрын
youre missing out, if you have a capable pc Id recommend this unreleased game over anything
@oneshortgamer25402 жыл бұрын
@@justinjustice5525 it always amazes me how Sc fanbase loves being scamed and they still praise broken game above everything 🤣
@justinjustice55252 жыл бұрын
@@oneshortgamer2540 lmao no I promise, I have fun playing this to be released in 100 years Alpha mode of Star citizen. The thing is only squadron has a full release, the PU is something that will get updated throughout time bc the vision is just too big to put a deadline date on it. Right now there's 1 star system, second one to be added end year/new year.. that will be 2 of the promised 100 star systems. When you're in 1 star system you'll immediately understand the time it takes to make these things
@Uyuzefe2 жыл бұрын
@@justinjustice5525 I don't know, I played Eve online and Elite Dangerous for some time. Watching the clips online just shows me a game with identity issues
@oneshortgamer25402 жыл бұрын
@@justinjustice5525 well I will try it when get get my next gen GPU hopefully it will be enough. But I have my doubts if starfield will not already consume me.
@elfensky2 жыл бұрын
I used to be really engaged with it, but as the years went by, so did my excitement. I sold off everything except a basic package that included a ship and access to the game, and am now just content waiting on the single player release, which is what got me interested in the first place.
@k3stea4512 жыл бұрын
did you have fun with the hours you've put into the game?
@executor312 жыл бұрын
@@k3stea451 Its hard to say with buyers bias. People that put money down need to validate their purchase....
@SaberRiryi2 жыл бұрын
@@executor31 I feel like any bias like that is going to diminish with time though. Enough that they can give an unbiased review. Because otherwise we could dismiss anyone who has ever said they liked a game as "just trying to validate their purchase".
@r.daneel.902 жыл бұрын
@@executor31 It is also relevant to note that there is also a marked bias where people who hate Star Citizen will never accept that someone else can actually have fun with it.
@amiththomas38842 жыл бұрын
@@executor31 this is one really silly excuse at this point lol. Someone paid for a game, can't trust their opinion ? Vast majority of backers are not whales. Some people just like it, this should be obvious by now. The video even points out one good reason (see the section on immersion and fantasy). It's possible to acknowledge this but also point out the numerous glaring issues with the poject.
@dbensdrawinvids83902 жыл бұрын
Star Citizen's problems can be summed up in three words: no exit strategy.
@TheMADmk Жыл бұрын
@@liquidKiI'd say was a dreamer, now a scammer. The expensive watches, wine, offices and trophy wife. He saw the money he could make with no come back, and went all in on that lifestyle. I can't blame him for enjoying that lifestyle, I can for flaunting it in the dev log and being a lying douche.
@addex1236 Жыл бұрын
@@TheMADmk yah but at this point the people who fall for his shit get what they deserve
@Patriotic_Eagle1995 Жыл бұрын
No problem for them, they keep getting fat paychecks! The problem if for people dumb enough to keep giving them cash 😂
@tgs7515 Жыл бұрын
@@liquidKi Chris Roberts is the answer. He’s Elon Musk’s incompetence mixed with George Luca’s incoherence, with a healthy dose of undeservedly confident ego from both. The only way to save SC at this point is to put Roberts in an advisory role and bring in an actual lead dev that can give the project focus.
@joshuabacker2363 Жыл бұрын
@@tgs7515 You can't really 'save' SC at this point because it doesn't need saving. It's doing well at its duty, whether that's to be a scam or to fulfill a fantasy for people who like spaceships way too much. Roberts, in the marketing and targeted audience appeal aspects, has actually done a pretty commendable job imo.
@andrewtaylor9402 жыл бұрын
Chris Roberts hit the Jackpot. he figured out the Secret of Selling Millions of Dollars of DLC without ever having to finish the game it is meant for. The whales just keep throwing money at him. He made more money from crowdfunding that he could ever hope to make actually producing and selling a game. At some point it becomes Mel Brooks "The Producers" but with Video Games instead of Broadway.
@Apav1x2 жыл бұрын
How much of it does he actually pocket though?
@CanIHasThisName2 жыл бұрын
The thing about making money is that there's income and there's profit. Star Citizen is still in development and will be for years. It is making money, but it is not making profit and the game costs more yearly than what a lot of games cost in total. They will have to keep on pouring money into the game and even when they stop, they will then have to pay off the investors. Yes, that's right, Star Citizen didn't make all of that money just from crowdfunding, there are also private investors who are expecting a return. The biggest win for them is not how much money they've made, it's that they've been able adjust development based on demand and have a massive studio now. But that's also a bit of a curse because they are currently using all of the game's income on development. So how profitable will the project turn out to be after it's finished is uncertain. And once the project is done, hell probably even before that, they'll need to figure out what to do with all the people they have. They'll need another project but they'll need funding for it and all that. The alternative is to start firing people.
@blahblah77202 жыл бұрын
@@CanIHasThisName typical trolling the typical “defense by lying by omission, feigning invincible ignorance, abusing lack of knoweldge and lying” they are getting paycheck[the individual peoples that work there], they don't care. You write exactly like the peoples that play satan advocate for politicians. Also, your username. You admit it, the peoples get paid, and it's not an issue it's the software industry and the peoples that work there are experienced, so no real issue to find new work[ especially modelers and particle effect artists ]. You are feigning to not understand he is talking about the peoples working there and not the business, you know very well the money is separated[business got his own accounts of course, see you are feigning invincible ignorance you pretend to not know anything even thought it's it the most basic] and using your business money for personal affair can lead you to jail [at least in france] only politicians and such high-end rapist can do that and be jail free.
@inthefade2 жыл бұрын
@@Apav1x I'm pretty sure he has a big MFer house and cars coming out of his a** now.
@MCshadr2172 жыл бұрын
@@CanIHasThisName 452 million towards a game is a ridiculous amount of money, that sort of funding goes towards new technology. That's 45 million per year, and I can guarantee you, the game doesn't cost that much to upkeep. Tell me, what actual game has that sort of funding? Another perspective: The largest ever MMORPG has grossed 9.23 billion. WoW. And that has been around for 20 years now with multiple expacs, updates, new content, and much more, with millions upon millions of players across multiple servers. And yet, Star Citizen has been succeeded by multiple games. Space engineers, No Man's Sky, and other similar games, have been far more successful with a similar genre, and yet didn't require 452 million in crowd funding just for the base game to be developed and launched.
@jetara30822 жыл бұрын
I think CR is the biggest Genius to ever walk this earthround....selling DLC for a Game that doesn't even exist is beyond einstein.
@kwisatzhaderach14582 жыл бұрын
Musk sold cybertrucks to idiots with money.
@danford6678 Жыл бұрын
The sold a modding manual for a game that doesn't support modding and Land Claims for a game that doesn't support land ownership or base building lmfao.
@mytwosense9135 Жыл бұрын
@@danford6678😂😂😂😂
@JeremyStratton Жыл бұрын
@@danford6678 I hope you never play star citizen. please for all that is godly and holy and for the love of anything. never play star citizen. please.
@drunk6133 Жыл бұрын
@@JeremyStratton Why?
@DagothDaddy2 жыл бұрын
My prediction: in about 5 year Chris sells the IP to a publisher they launch it. It's good but missing many promised features. About a year later he launches a kickstarter for a new game he describes ad "What star citizen could have been with no publisher interference." And start the whole cycle over again.
@NerfsDJ2 жыл бұрын
Thats so fucking depressing lol
@GameoftheYear-fx4mq2 жыл бұрын
You forgot the part where theres no announcement of the publisher aquirement ahead of time and then the radio silence right after for 3 months.
@kylio952 жыл бұрын
There's no way he will get away with that again. Star Citizen will destroy his reputation in the video games industry. I know he did a similar thing with Freelancer, but given how good Freelancer was as a game he got a lot of credit for it still. Star Citizen, this is all on him.
@TheCocomunges2 жыл бұрын
Reminds me of Obsidian marketing Outer Worlds as the "Real fallout devs" for the easy brownie points following Fallout 76 launch. Yet it was mediocre, honestly I think Fallout 4 was better than Outer Worlds.
@ForgeofAule2 жыл бұрын
That won't happen. Chris knows he's getting old and that Star Citizen is his last chance to realize his dream. He won't sell it a publisher ever, this is his last chance and he is going to use it
@booker49842 жыл бұрын
So many developers get wrapped up in size and scope. When it’s really about density and depth, give 3 star systems and fill that with as much cool and entertaining stuff as you can. That is so much more important than million start systems
@ChrisSmith-mi2zo Жыл бұрын
I watched a stream recently where the streamer suggested that Red Faction Guerrilla is an overall mediocre game, but has a legendary reputation because it did destruction better in 2009 than any game before or since. Virtually nobody remembers the details of RFG. The story doesn't matter, the characters and environments don't matter. But the core gameplay function of wanton destruction was so developed and refined that no one's topped it. You don't make incredible games by making a load of half-baked features. Nobody remembers GTA IV for its darts minigame. Depthful core gameplay is what keeps people playing and talking about your game for years or decades.
@MaticTheProto11 ай бұрын
Which is why they need and are developing server meshing
@vtubersubs38037 ай бұрын
@@MaticTheProtoServer meshing is a fancy buzzword to explain away their lack of development. What you're seeing now IS the finished product. The business model is to sell pledges until the money stops coming in. They have a massive financial incentive to just keep stringing people along for another decade
@MaticTheProto7 ай бұрын
@@vtubersubs3803 nah, it really isn’t. Sometimes the world is a lot simpler than you conspiracy clowns think. Plus there‘s other things they have to implement afterwards anyway, so your bs comment makes no sense
@Hello-lf1xs19 күн бұрын
Yeah, Starfield is a good example of a game that failed to grasp that - even just one small star system that’s the same level of detail as FO4 or Skyrim would’ve been much better than what was actually gotten, which was a full universe of randomly generated empty worlds
@gallakailancer36922 жыл бұрын
Chris has spent more than 20% of his life on this project and I have been waiting almost 40% of my life for it to release...
@alistairbolden63402 жыл бұрын
Whats crazy is EVE online was a better game when it released over a decade ago than SC will ever be. I never understood why anyone backed a game that is clearly going to be much worse than what its attempting to copy.
@SimianSupreme2 жыл бұрын
@@alistairbolden6340 Tell me you know nothing about the gameplay in Star Citizen without telling me you know nothing about the gameplay in Star Citizen. Your comment is willfully ignorant. Both the scope and gameplay mechanics of these games are almost completely dissimilar. They both take place in space and have spaceships... so there is that I guess.
@maitreyoda74042 жыл бұрын
@@alistairbolden6340 Eve Online … LMAO That’s literally two different type of games … The closest games to SC are No Man’s Sky and Elite Dangerous … Listen SC is a particular project, will it be released one day ? Who knows ? But if it will oh man it’s gonna be THE sci fi game kids will want to play, believe it .
@alistairbolden63402 жыл бұрын
@@maitreyoda7404 Neither Elite dangerous nor No Mans Sky are real MMORPGS, saying that SC is not either but it wishes it was. SC wishes it had a massive player driven economy and massive fleets of player owned ships fighting each over thousands of systems. No one on the SC dev team would be happy with you saying it was more like Elite Dangerous than EVE. The goal is a better mmorpg than EVE not just a basic flight sim with an npc economy.
@hardy94292 жыл бұрын
Well im 54, i could be dead before its finished
@chrisolson842 жыл бұрын
I bought into No Man's Sky and Star Citizen around the same time and was about equally disappointed in both. I haven't even tried to play Star Citizen in years. No Man's Sky on the other hand I picked up and started playing again after half a decade because I recently found out that they had been putting in 6 years worth of free updates and turned the game completely around. Its everything I wished for and more back when I originally bought it. I'm glad I found out and gave it a try before stumbling into this video... otherwise I might've been left with the wrong impression that the game had just ended a failure.
@SixaraTM2 жыл бұрын
Yes, NMS did a complete turnaround and is now a lot of fun to play. Maybe Star Citizen should hire the NMS team to finish their game?!
@silvarace2 жыл бұрын
oh yeah its great now. its still kinda glitchy but there isnt anything else like it. the first time you take off in your ship is just an amazing feeling. just going out and being in the universe is a blast
@silvarace2 жыл бұрын
@tiggy wiggo honestly probably the model star citizen should have adopted, release what you have and keep working on it continously improving it
@zack61922 жыл бұрын
I tried out NMS. Got up to the point of getting a space ship. Then I stopped playing. It was a cool game.
@elkaki1232 жыл бұрын
@@silvarace dude are you trolling? Thats literally what they've done the game has been playeable for years, albeit extremely buggy and crashes somewhat often. You buy the lowest ship pack available and you are ready to go, all other ships are unlockable with on game currency although some will be imposible to use alone and will take ages of grind (they are geared more for large groups) Say what you want about the game, they miss impossible deadlines frequently, its buggy, its difficult to run on pc's with less than a 1070 at 30 fps, but the "unreleased" argument is exasperating. Its unreleased as in the way that it hasnt reached 1.0, its an alpha, early access, whatever you want to call it, but its playable for those that buy it like you would a normal game. Sorry for the rant, got exasperated reading comments, you can try the game for yourself on free weekends that they sometimes offer or just watch a youtube video to judge its current state.
@mrarchidamus92392 жыл бұрын
There is a reason publishers exist. The number of backer projects that turn into money holes with little to show is now a common story in the video game industry.
@orzorzelski11422 жыл бұрын
Ah, yes, the space game that's not finished, despite costing almost as much as an actual, successful space program.
@doubledekercouch Жыл бұрын
We probably could’ve invented actual warp travel with the money that’s went into it lol
@notjimpickens7928 Жыл бұрын
@@doubledekercouch i couldve made a car run on fart fumes for the amount of money they got for this scam lmao
@doubledekercouch Жыл бұрын
@@notjimpickens7928 Probably, would be alot of beans though
@CatWithAOpinion Жыл бұрын
@@doubledekercouch how many do you reckon can make you go a mile or two?
@gman7497 Жыл бұрын
I don't even know why they keep going with this narrative of 'yeah its gonna be done on x/x/xx' it's clear to me that it's gonna be a permanent WIP and people should just accept it. As soon as one piece nears completion they have to update another, or add even more stuff to keep backers happy etc. It's a never ending cycle..
@stormthrush372 жыл бұрын
It seems to me that a huge part of the problem with this whole situation is the unfinished game has repeatedly proven to be worth far more than the finished project. Unfinished, the game is a source of hope and ongoing revenue over how amazing it might one day be. Finished, people have to start judging it based on what it currently is rather than what it might one day be, and hard realities over failed promises and massive amounts of wasted money start to come to the forefront. I mean this is essentially the same situation as Theranos. Both have somewhere along the line become busier selling false promises and false hope rather than any tangible product. Kinda like how the real people that reported got rich in the California gold rush weren't the gold prospectors and miners, but the ones selling the pickaxes to them.
@thathandsomedevil08282 жыл бұрын
What ever, it's been 10 years already, it is vapourware and that's fact.
@billywashere69652 жыл бұрын
You were almost onto something until you said "any tangible product", at which point your argument falls apart. You CAN play Star Citizen right now. They just had a free play so you could download and install it for $0. What's available in Star Citizen right now -- as explained in the video above -- is far above anything available in any AAA game on the market right now. It's mind blowing really. You can't name a game that even comes remotely close in terms of immersion, attention to detail, and mechanical versatility. I originally bought in at around $60 after watching a Jack Frags video. I've spent considerably more AFTER I actually played the game, because not only did I enjoy what I played but it made literally impossible to go back to a lot of other games after playing it. So I'm not paying into on the hope of what it would become, but more-so paying into based on what I'm enjoying right now. What's come is just a bonus.
@therelaxedrealist90662 жыл бұрын
@@billywashere6965 I'm looking to get into the game now and I went to the website but I'm kinda confused. If you don't mind helping me out do I have to pay to play somewhere or do I have to watch the video to get a key that on the how to play page?
@0PsychosisMedia02 жыл бұрын
Don't do it!! I been involved with this disaster from almost the beginning. Sever disconnects during events is assured. Older ships being shelved and not completed to make room for the shiny new ship that will sucker people to buy in. Only 30 people in one server. This makes it a empty game for the amount of space and locations it has. Server meshing promise that had been proven it cannot work the way CR has promised. Garbage code, weak servers and CR/RSI calling thos who even question and point out obvious flaws "white noise" that is causing the development last longer...yeah that was the excuse. This is coming from a white-ish knight. It's a scam. I would wait for full release...but don't hold your breath for that.
@arstulex2 жыл бұрын
@@billywashere6965 _"I originally bought in at around $60 after watching a Jack Frags video. _*_I've spent considerably more_*_ AFTER I actually played the game,"_ No offense, but this is why I find it hard to treat your comment with credibility. It could be very easily argued that you are naturally biased in favour of the game because you have already sunk a 'considerable amount' of money into it. It's financially in your own interest to support the game that you've sunk so much money into because that financial investment is reliant on the success of the game. I say this as somebody who also backed the game (I only have a Titan, however). As much as I enjoy the game for what it is, I am also aware of its glaring flaws as a project. Aware enough that I know better than to keep throwing money at it.
@bailbondsga2 жыл бұрын
imagine having a kid when the kickstarter was launched. By the time the game comes out, if it comes out, then that kid will likely be in college. Maybe even graduated college. Legitimately. "You still waiting for that game to come out dad? Why don't you come over and see your new grandson? Cindy is making lasagna tonight. We'd love to have you."
@tacticalmanatee Жыл бұрын
When I was in high school all my friends were excited for this. I had saved up some dog-sitting money to put towards a nice starter ship but was waiting for the single-player campaign to come out first. Now I've graduated high school, finished college, gotten married, bought a house, and work in a management position. The game is still not released, nor can I just walk around and explore cool ships unless I pay hundreds of actual dollars per explorable ship.
@mytwosense9135 Жыл бұрын
@@tacticalmanateeYikes
@zacharycoleman1117 Жыл бұрын
I was in middle school when this was on kickstarter and I’m now a college graduate. Is that close enough?
@hiddenshadow2105 Жыл бұрын
@@zacharycoleman1117 Yes, it is a close enough example.
@gozzythebat Жыл бұрын
Sounds like missing lyrics to the song Cats in the Cradle 🎶”When are you playing Star Citizen, I don’t know when, We’ll get together then!”🎶
@jaffarebellion2922 жыл бұрын
Unchecked creative freedom can be just as damning to a project as zero creative freedom. I genuinely believe CIG genuinely want to make the game Chris Roberts promised, but I also think it's hard to deny that there's a lot of "That sounds cool, let's ignore any realistic limitations and do it! Oh, it's not working? Throw more money at it!" going on behind the scenes.
@jesperburns2 жыл бұрын
Very true. Just look at Ken Levine's newest project. Or everything Peter Molyneux tried to do
@found63932 жыл бұрын
An in all things, moderation. We have plenty of examples of too much publisher interference. Now Star Citizen gives us a glaring example of not enough publisher interference.
@jaffarebellion2922 жыл бұрын
@@found6393 It doesn't necessarily have to be a publisher. Plenty of indie games have been fine without it. What Star Citizen needs is healthy internal management inside the company. Someone who can take that raw, childlike enthusiasm (which isn't a bad thing, by the way) and say "Hey, that's a great idea. Let's work out a way to do it on schedule and on budget". Not a publisher, but a good manager.
@Jezza_One2 жыл бұрын
I have worked on IT projects where the delivery date slips a week every week. Eventually the plug has to be pulled.
@joseanl2 жыл бұрын
I agree! you have to have a laser focus in order to not lose yourself in the promise of infinite freedom and possibilities
@AnAngelineer7 ай бұрын
5$ Microtransactions in a normal game => "Fellow gamers! Get your torches and pitchforks!" 500$ ship in Star Citizen => "Yeah, but, Chris Roberts needs the money to make our dream game, man"
@countphil17 ай бұрын
The utter hypocrisy always gets me. All ship purchases are optional so are mircotranactions but they refuse to see the connection and harm these purchases do.
@TheGerudan2 жыл бұрын
Their business model is literally "not releasing a game". Why would they kill that by releasing the game(s)? Also the Stellaris Soundtrack is just great.
@Top3Unveiled2 жыл бұрын
Don't worry. CR is a master conartist, he will find a way to keep milking gullible space nerds after release.
@christiantaylor14952 жыл бұрын
GT V has been released for years and is making over 1 billion dollars a year with new content
@carlost8562 жыл бұрын
As per the trial they went through, they technically have legally released the game already.
@DylanCar2 жыл бұрын
@@christiantaylor1495 YES! I was just thinking the same thing. ( IF ) this game ever releases it will be GTA 5 online in Space LOL Pay to Win to the Max!
@christiantaylor14952 жыл бұрын
@@DylanCar I didn't mean it as a bad thing and GTA isn't pay to win. My girlfriend has everything in the game without paying real money and still has 144 million left over and is over level 1000 legitimately. I meant there isn't a reason to never finish the game to make money 💰, because they can make money after like GTA online.
@Arassar2 жыл бұрын
I bought in at the minimum price way back when it first started, then spent the next decade working overnights so most of the Star Citizen news (or lack thereof) kind of flew right by me. If it comes out someday I will be happy. If it doesn't, it will just be another game that I preordered before I should have. I've stopped preordering games since then, by the way, and not only because of Star Citizen.
@stevieboymkii2 жыл бұрын
If you've never downloaded it, it's worth doing so and giving what's there a go. You could end up coming back to it every couple of years that way, as with those sorts of timeframes, there will be fairly major changes.
@HydratedBeans2 жыл бұрын
Same. I kickstarted it for like $35 so I have access to the game, but if it never comes out then I guess I’m just out $35 on a game that I haven’t paid attention to since 2014
@mizzoumade75082 жыл бұрын
Should play now it bro
@illusionray80482 жыл бұрын
if only every one could think like that we would be living in a way better world atm. i like the project i put 1500$ in it and i dont care what happen next in the worst case i helped 400+ ppl to have a job they like and no im not a whale im just a mid class guy that work at 20$/h.
@Gakusangi2 жыл бұрын
Cyberpunk 2077 got me, it was the one time I'd broken that rule since Final Fantasy XII in 2006.
@Varkorax2 жыл бұрын
If anything (or perhaps nothing else) Star Citizen is the life-service game big publishers have been dreaming about for a decade now. 10+ years of new content, indeed.
@GiblixStudio2 жыл бұрын
not to mention the amount of money people keep throwing at it for some stupid reason or another
@Varkorax2 жыл бұрын
@@GiblixStudio (Mega Space) Whales. All of it. You saw that repulsive concierge club or whatever it was called.
@Ancor_Vantian2 жыл бұрын
@@GiblixStudio Over 400 _millions_ in a 10 year span and the still haven't released the game. It's crazy.
@noble70652 жыл бұрын
@@Ancor_Vantian People look at the money but don't take the time to realize the effort that needs to be out in to make it work. Red Dead Redemption 2 took 7 years to make for a big and already established studio like Rockstar with all of their tech already created and all of their people already trained, star citizen is a game made from scratch with five time the scope, of course it's going to take at least double the time RDR 2 took. There's going to be a free fly event for a week starting the 20th, download it and go try it for yourself, star citizen feels different from every other game out there.
@Dermetsu2 жыл бұрын
@@spencer6822 $900 bucks on a single game? White whale, holy grail.
@Drizzit572 жыл бұрын
For how much this game costs so far they could have just built a real space ship
@JeremyStratton Жыл бұрын
this is h ow everyone in chat knows you are a moron
@zephyrback50932 жыл бұрын
So glad I bought this as a beta so that my great grandkids can play Star Citizen when it finally releases.
@WhyGodby2 жыл бұрын
If you've bought the beta I recommend trying the latest update I think you'd be surprised how much game is already implemented What is implemented is damn good
@fort8092 жыл бұрын
@@WhyGodby can’t wait for the rest of the game to come out in 2072! Such a great game!
@superbadisfunny2 жыл бұрын
@@WhyGodby exactly and there will be 75 more updates before its complete
@uncannyvalley23502 жыл бұрын
*AHAHAHAHAHAHAHAHAHAHAHAHAHHHHAHAHAHAHAHAHA YOU SO FUNNY* Show me a better game experience or stfu
@lesliescottw2 жыл бұрын
i would find this funny if i had not read it 7000000000000 time's lol
@MajorSquiggles Жыл бұрын
We have gone far beyond what can be excused as incompetence. Any reasonable person would've looked at this project years ago and realized that their strategy isn't working. And yet they keep trying to make the square peg fit in the round hole. It's fine if SC isn't the greatest game of all time. But after 10 years there's still performance issues, and they think their game is worth thousands to play. That's insulting.
@doomsday979010 ай бұрын
Servers can't support more then 100 players, since years they are babbling about server meshing. Still it isn't anywhere in the alpha to be found. But for sure you can purchase overpriced jpegs on their storefront while the basics of this game are not functional at all. For years now SQ42 is always 2 years away and it's always right around the corner ( now it's feature complete, what ever that means for the status of the game lol)
@antoyal2 жыл бұрын
15:52 "Today they're outdone by Ubisoft." Truly the unkindest cut.
@maxwellsterling Жыл бұрын
Ubisoft never built a reputation for delivering bad graphics and bad character faces, so it's not really like this was an "ooh, what a burn" moment; they're one of the most consistently competent developers in regards to visuals, even if some of their recent releases copycat the "quirky rebel" style like Watch Dogs 2 and Far Cry New Dawn.
@spacebassist Жыл бұрын
@@maxwellsterling I think most people associate ubisoft with cookie cutter "eh whatever" games that you just play and forget, so the studio that puts barely any effort into things outdoing another studio that once prided itself on this thing is still a cut
@christianhaase1181 Жыл бұрын
This was the game that taught young me to not just spend money on hopes and dreams promised by other people. If nothing else, this game was worth that lesson. I kick it up every once in a while to see where the games at and 8 years of doing that it’s really a whole bunch of nothing dressed up as impressive. I feel bad for the people who spend the money on ships not realizing they’re the sucker. I look forward to the company that actually tries these ideas and wants to actually make it. But, having learned the lesson, I’ll wait for the release first
@timebrain31882 жыл бұрын
As a backer, I've gotta say it's nice seeing a balanced look at what's been going on. Been a fan of your vids since forever, but never thought you'd look at Star Citizen at all.
@SETHthegodofchaos2 жыл бұрын
yeah, its definitely way better researched than most videos and articles. very articulate in his points as well. I liked it. Some small details were missed tho, like the actual crowdfunding starting on their website after announcing the game at GDC on Oct 10th, while kickstarter was only set in place backup plan. The polls are also somewhat misinterpreted (not just him, but fans and critics alike). They were just about if the funding counter should be removed or not, and if new and added features should be continued to be quantified as stretchgoals which CIG shared was more and more difficult to do (it was never a question about not adding more features, just how they were going to be communicated). Although I dont quite like how the engine work was portrayed here. I know he sometimes played devils advocate here, but their engine isnt that frankestein spaghetti monster people love to make it out to be. I can recommend having a look at the "Unofficial Road to Dynamic Server Meshing" presentation a community member put together. Its essentially a interactive wiki going into the CryEngine rework (2015-2017) and subsequent engine additions such as Object Container Streaming, Persistence and Server Meshing (2017 till today). I think their engine is on par with most other AAA engines out there, its just that it is still not fully complete and lacking that polish and bug fixing that makes it seems like a mess a lot of times and makes people questions the intentions and progress of this project. But, under the hood, it is definitely getting there.
@fmartingorb2 жыл бұрын
I think he falls short tbh, but another tone deaf hit piece before a major event. Usual business
@sk8ermGs2 жыл бұрын
@@fmartingorb lol you clown
@thedarkestlotus2 жыл бұрын
@@fmartingorb huh?
@fmartingorb2 жыл бұрын
@@thedarkestlotus If you knew about SC you would know
@kyle89712 жыл бұрын
Star Citizen has the potential to be the greatest space sim ever created. It's main problem is that by the time it is released, the people who were originally hyped about it might not be playing games anymore, might not be alive or might have to convince their grown children to join them in something that first got announced 20, 30 or even 40 years prior. The other problem is that the longer the development time, the more tech will advance and the core system WILL eventually need to be rewritten to work in an entirely new codebase. 10 years ago we were running Win XP/7. Now we're running Win 10/11. Compatibility patches are a thing, but they aren't foolproof so writing code to work properly from the ground up is a necessity in a game that is literally simulating the Universe. I wish them the best of luck, but my hype for the game has long since fled my body. If it comes out during my lifetime, I'll check it out but I am hardly holding my breath.
@radscorpion82 жыл бұрын
Me too...I remember being excited about this game, 10 years ago. I pledged, I even upgraded to an $80 package. But now...I just don't care anymore. Every year I will type it in on youtube to see what the latest drama is. But whether it comes out or not just doesn't matter to me anymore. I'm looking forward to different games, like Diablo 4 or the next Elder Scrolls. What I am thankful for is that I am not one of those "whales" who spent tens of thousands on the game and had the sense to know when to stop. I've seen so many posts from people who went way over what they should have, and its just sad
@DrSmugface2 жыл бұрын
@@radscorpion8 well server meshing testing basically starts next month which is the last big tech we need so that the game actually functions like imagined
@papercamera29892 жыл бұрын
@@notme42069 Not only that but I feel it's weird how they didn't just try to cut their losses and move from the engine their on if its so difficult for the game to work with it. Correct me if I'm wrong but it would be logical to assume that the more coding you do the harder to would be to move engines
@kyle89712 жыл бұрын
@@papercamera2989 Unreal has always been an incredible engine to use from a technical standpoint. It has been very versatile and just keeps getting better with each version. The problem with writing your own engine is that it takes a SHITLOAD of time and money to develop something from the ground up that includes real time physics and lighting models. Star Citizen is already behind schedule. If they had to write their own engine and the redo all the assets in that engine, well...Star Citizen would have a new CEO by the time that game is ready.
@papercamera29892 жыл бұрын
@@kyle8971 I though from the video that they were using cryo something which was why they were trying to server mesh as they could use more than 50 ppl a server
@0uttaS1TE2 жыл бұрын
No Man's Sky was announced, launched, derided, fixed and praised in the time it took for Star Citizen to come out.
@TheMilhouseExperience2 жыл бұрын
Pretty much what I thought when star citizen popped onto my recommendations.
@spurs_77982 жыл бұрын
No Man's Sky.. or in other words.. a guy shits on your plate on release day.. and years later it dried, stopped smelling and he poured some chocolate sauce over it. Thats what you're eating... thats your "fixed game".
@SpoopySquid2 жыл бұрын
@@spurs_7798 that's being overly critical imo. The original release was certainly not as ambitious as Sean and Sony wanted us to believe it would be, but the core concept was still solid enough to work. Even the bugs weren't as bad as some so-called AAA releases (Arkham Knight, Cyberpunk 2077 etc). The devs could have released a few stability patches and called it a day but instead they stuck around and by now have added features that were originally promised to the point that NMS is almost a whole new game from when it started. Sure in an ideal world they would have released the game completely finished but again, they've treated NMS better than other bigger studios have treated their botched launches
@spurs_77982 жыл бұрын
@@SpoopySquid "that's being overly critical imo. The original release was certainly not as ambitious as Sean and Sony wanted us to believe it would be" These two sentences make it so hard not to throw insults at you. I want you to read them, think and maybe try again. Didnt read the rest.
@ChucksSEADnDEAD2 жыл бұрын
@@spurs_7798 That's a nice retelling of the events but it's wrong.
@bresevic7418 Жыл бұрын
This "game" is a new kind of cult. It provides just enough to convince people who are willing to believe, and than exploits their faith in something that is not real for ridiculous amounts of money. The "concierge" system makes this blatantly obvious. Whether they meant to or not, this is what they've created.
@tomfoolery1967 Жыл бұрын
@@yugnok Just like the cultists who refuse to hear anything good about the game because their cult won't allow it.
@den-ver7333 Жыл бұрын
@@tomfoolery1967 Your comment is classic cult defense/coping mechanism. "No, THEY are the cults for calling out our weird behavior!"
@leviticusprime490411 ай бұрын
@@tomfoolery1967congrats on proving the guy right numbskull
@tomfoolery196711 ай бұрын
@@leviticusprime4904 Proving him right by saying he's also part of a cult? By saying that people don't have balanced perspectives but only fanboying for or against? Yeah...you got me. LOL
@Elca_Gaming2 жыл бұрын
Been pretty much No-lifeing SC the past week and you can definitely see how this can turn out absolutely amazing but currently holding it back are just the Bugs and Performance. It will screw you over the Money that takes ages to come by in the Game. You respawn need to wait for your ship for minutes, get new Weapons, ammo, food just because you ran too fast at a Door and died. It's super immersive and alot of fun when it works but super frustrating when it doesn't. I have my hopes up for it beeing eventually good. My fear is just that they run out of money before it can become good.
@Wonderlikechild2 жыл бұрын
They have stated quite a few times that they have enough money to finish the SQ42 and for a really solid PU. They also have been getting more and more funding every year.. so, not really a fear at this point :)
@BRBMrSoul2 жыл бұрын
My main prob trying get into it is lack of persistence due to bizarre bed logging. Unlike something like elite can’t just log out where you are…gotta use a bed…and quickly became like ground hog day for me. For game with barely any game design implemented yet they sure as hell as deving it to be a time vampire of a game from ground up, that was enough for me to refund. Even if comes out, like your saying, this is another no lifer game like WoW and I ain’t got patience for that. Like how design casinos, not about enriching experience designed to keep you “in” as long as possible. Sure suckered me in with the dream tho.
@plmokm332 жыл бұрын
They have made hundreds of millions of dollars off the pledges so far, if you look up a list this is literally the highest budget game of all time. They probably have enough funds to work on this game for multiple generations lmao
@thomas65912 жыл бұрын
CIG's own incompetence is also holding them back. I'm pretty sure there's a job title at RSI called "Chris Wrangler" since his word has become meaningless. This is all said as a backer, too.
@jakolken71312 жыл бұрын
The game has literal millions of dollars in backing, funding is no issue. depending on who you ask, personell or incompetance is to blame, though I personally believe it will be completed, though likely in 2040 or so
@zaragachizanparo4948 Жыл бұрын
"A delayed game is eventually good. A rushed game is forever bad." And for every rule, there exists an exception.
@bigbearlovestacos7450 Жыл бұрын
Did you play Duke Nukem Forever when it finally came out?
@Johnnyupside Жыл бұрын
@@bigbearlovestacos7450 No but hey the fans are working on the 2006 version that got leaked might check that one
@Helperbot-2000 Жыл бұрын
@@bigbearlovestacos7450 ok fine, TWO exceptions
@aquariuskudo Жыл бұрын
This may not be the exception lol
@zetetick395 Жыл бұрын
Thank goodness for the whales, who will kindly pay for the game that I will pick up in a Steam sale in 2029. - Can't wait to see what kind of freaky mods get made for this, if it EVER releases, that is...
@arkanaloth26172 жыл бұрын
I bought a ship in star citizen back when you could get a ship for 20$, that should tell you just how long ago that was, and I thought to myself: "Show me more, I need to see more before I invest more" To date, I've invested 20$ into star citizen.. I've yet to see more that says... spend money. I played Wing Commander 1, 2, and 3.. I played Privateer, and I'm quite familiar with Chris Roberts and his tendency to go ham. In the past he had publishers and parent companies to keep his vision in line but now... well.. yeah. Honestly I hope they get it together and put out an amazing space mmo / game / rpg / thing but I'm not going to hold my breath here. I've seen this happen before, anyone remember Daikatana? Duke Nukem Forever? Yeah, seen this all before.
@alessiobenvenuto51592 жыл бұрын
You forgot the most recent case, Cyberpunk. The game ran so poorly, that people forgot everything that was missing that was promised. I mean, it was barely an rpg, choices were minimal, and world interaction was comparable to Gta1.
@rivit76152 жыл бұрын
@@alessiobenvenuto5159 yep Cyberpunk flopped. SC will not because it will take as long as it takes.
@rivit76152 жыл бұрын
I am guessing its been some years since you last played SC.
@alessiobenvenuto51592 жыл бұрын
@@rivit7615 i never played SC, so i can't judge it. But i did see it lag a lot on a 3080rtx.
@InvictusByz2 жыл бұрын
@@alessiobenvenuto5159 Its a CPU/GPU game, not 90%GPU like most modern games. Lag very likely had nothing to do with the 3080. Also, performance has increased massively on the latest patch. 60fps on a laptop with a 1080.
@Yshtola. Жыл бұрын
imagine what an actual good game developer would make with a 600$ million budget
@Birmanncat Жыл бұрын
More like 60 good games.
@hakijin Жыл бұрын
Allegedly gta 6 has a funding of 6 billion dollars and rockstar is known for making good games. If they dont deliver with gta 6 ill lose hope in the gaming industry.
@meh.7640 Жыл бұрын
well good luck finding a "good" developer in 2023 xD
@ANTIStraussian Жыл бұрын
GTA 6 has a 2 billion dollar budget
@bhee1076 Жыл бұрын
Its not like its any worse than any other game on the market
@joesterling42992 жыл бұрын
The problem I see is that Star Citizen development has become a way of life, and a highly lucrative one at that. The motivation for the donkey rider to continue dangling the carrot on the end of a stick in front of the donkey must be overwhelming. Why would they ever want it to end, as long as the donkey doesn't get tired of chasing what it will never reach? "Follow the money" is an effective investigation tool, and it doesn't paint a pretty picture of CIG. Thank you for filling in so many details, but they don't really change the strange dynamic that has allowed this project to proceed with ample funding for a decade, without any end in sight. The donkey just keeps on carrying the burden, and CIG keeps riding comfortably while dangling that carrot ahead of the dumb beast.
@BrokenSymetry2 жыл бұрын
I agree and let's just be frank: Chris Roberts is promising things he knows he can't deliver, because he wants your money. At this point there's a very real danger Star citizen is gaming industries biggest scam.
@JamesEdwards7802 жыл бұрын
ummm , reminder to NEVER PRE-ORDER
@FlynLatif2 жыл бұрын
Yeah preordering deincentives the release of a game. They're making more money than they could possibly ever make by releasing the game, even at this point, and that will probably still be true 10 years from now. So to play devils advocate, maybe never releasing the game ever is the best thing for both the "game" and the fans at this point. Most games keep you involved by the carrot&donkey method, it's just that they do that by creating mystique/fantasy/imagination from within the game as to what could be elsewhere in the game as you progress... whereas CIG accomplish the same thing with their "early access, fake promises, we're in this together" culture. Without the lies there would be no fantasy, without at least a pitiful excuse for the prospect of a future, people wouldn't have fun dreaming, which is what the entire game & culture is about. The fans are clearly complicit in the lie and have been since like 3+ years into development. They want to be lied to, they want the mutual fantasy to persist... and I'm not even saying that makes them due criticism. A female wants the mutual fantasy of "let's go inside for coffee" and "our relationship just happened because magic, not because he hunted me". So, in a roundabout way... Chris isn't lying for himself and his greed... he's lying out of consideration and empathy for what the fans want and he's taking the stick of being called a goblin/biggest scammer of the century out of his kind heart to give the people what they want. Again, I'm just playing devils advocate but there's always 2 ways to see something. I mean how much money could Chris possibly imagine what to do with for himself without intending to be the next Bill Gates / Putin. I have a feeling he spent all the money on hiring script writers to write more lies.
@DKarkarov2 жыл бұрын
@@BrokenSymetry What do you mean "real danger" it IS the biggest gaming scam in history. It is never going to be anything other than a crappy lack luster and hollow demo.
@FazeParticles2 жыл бұрын
@@DKarkarov that’s true but you have to admit it’s the best demo in the industry by far. And probably the most fun and game changing demo.
@Valshiirs2 жыл бұрын
But can Squarespace make Star Citizen 1.0 possible? Didn't think so.
@HenryTownsmyth2 жыл бұрын
What a foolish comment lol. What square space promises, delivers.
@Valshiirs2 жыл бұрын
@@HenryTownsmyth Alright, alright. 1 star system done, 99 to go.
@BoleDaPole2 жыл бұрын
Square Space, great for youtubers, terrible for creators.
@ageoflove19802 жыл бұрын
If you use it through a Nord VPN connection, obviously yes.
@NieR.Amanda2 жыл бұрын
It doesn't have "Star" in the name, although that has long since been abandoned as a metric of audience approval.
@thepatriotsfan71276 ай бұрын
We gonna be living in the reality that GTA 6 came out before Star Citizen, let that sink in
@MesaLoveYou6 ай бұрын
I think so , star citizen is probably 10 years away at this rate
@UncommonCommander2 жыл бұрын
I'm torn between believing that Roberts is trying to create a legitimate, living, full-scale universe inside a computer; or just collecting a paycheck. Either way, this is vaporware, and I'd never put a dollar into it.
@precariousworlds3029 Жыл бұрын
And I don't know why but I find this concept depressing. I know it's a meme, but seriously, touch grass. If you want the most immersive, feature filled open world, look outside. Yes, the real world can suck. Yes, you can't be a space pirate, yes, you can't live out your life in a luxury space yacht. But I find it rather sad that so much time, energy, and money is spent on Star Citizen just to bring it up to some sort of par to the openness of real life. Perhaps the best thing is to try and build that exciting future in real life, and let games be games. Maybe I'm just an idiot though.
@arishkhan-jw6qu Жыл бұрын
@@precariousworlds3029 you're not an idiot for saying that. But exploring the real world is dangerous. My country is a third world country for example and many people are being shot by the police in the streets. Besides, I want to have pet monsters and kill monsters with over the size swords or have super powers. To explore the real world, it would either have to seem more interesting (I know it's very interesting,) or be as convenient as the video games people play because people don't want to suffer inconvenience
@chazdomingo475 Жыл бұрын
I've played it this month. He's collecting a paycheck. His wife must be doing a good job too. Because for just how unplayable piece of jank it is, you can find tons of positive press here on youtube from people who have to be getting paid to shill it like they do. It's a terrible, frustrating game and all the immersion just becomes tedious almost immediately once you take 2 steps and run into your first of many worldbreaking bugs. If you wanna fly around in space play Elite Dangerous and get mad at FDev for trying to reverse engineer that game into Star Citizen.
@expressrobkill Жыл бұрын
@@arishkhan-jw6quut star citizen is full of the inconveniences of the real world and games. If you want a monster fighting space adventure their are games that actually deliver no mans sky elite, horizon, monster hunter, fallout, yea they don’t all do both at the same time but does that matter when its fun and delivers on the concept, also star-field will be out soon.
@jonathanalexander9881 Жыл бұрын
I gave it a try during one of the more recent free weekends. It is not...ehm...what the backers want you to believe at all xD Just a stupid garage simulator and every single system in the game is completely broken. But hey...you can move a bottle of water around!
@MadamLava0942 жыл бұрын
It is slightly amusing that in the immersion section regarding the parking ticket it immediately demonstrates an immersion break with your ship teleporting away to the pound.
@early90smf902 жыл бұрын
Thats just the tech of the future baby
@yugen2 жыл бұрын
And what other game has the level of immersion comparable to what you're describing in a persistent online world that hosts 50+ players?
@TCO_4042 жыл бұрын
@@yugen none that I can think of, but that includes SC because it can't properly either.
@yugen2 жыл бұрын
@@TCO_404 Going to assume you've never played SC, there's nothing that compares to it.
@TCO_4042 жыл бұрын
@@yugen it has very immersive design which I love, but it can't hold on to any immersion with all the bugs. Same way it can't hold a proper instance with too many players. The fact that they're working on doing things in theory means very little until they've actually done it.
@Tassanamm2 жыл бұрын
As much as I distrust and doubt everything I've heard about the game, I still want this game to succeed the vision it sets, but I've not quite pinpoint why. Your ending put it really accurately.
@r.daneel.902 жыл бұрын
I want it to work, not only because it would be the biggest game ever, which in itself is interesting and worth seeing. But also because it could spur a new trend of AAA games funded by people, without having to go through the rigid and conservative demands of the big publishers. Yeah, there would be many failures, but I'm sure that masterpieces would also emergs. Games that would push the innovation that is so lacking today and that would amaze us.
@valletas2 жыл бұрын
@@r.daneel.90 i would agree with you exept a lot of the money comes from pay to win micro transactions and for me the precedent this will set is MANY times worse then any positive impact this could have
@r.daneel.902 жыл бұрын
@@valletas 1st: mtx are already common thing and an unfortunate standard, and p2w games are also a thing. With or without SC, it doesn't matter at this point. Also, i talking about AAA single player games, like Squadron 42. Not only highly "monetizable" games. And not all crowdfunded methods are the same as Star Citizen. 2nd: by its nature and design, SC can't be a P2W game. On one side, almost everything, specially ships, can be purchased, obtained or just be available to any player without paying extra real money. On the other, PvP in SC can be easily avoided and most players avoid it, and with time it will be easier. And then, when it happens, having the more "expensive" ship don't give you necessarily an advantage in combat. PvP and ships are a somewhat deep topic, but to just summarize, your experience as a player never gets worsen just because you encounter another guy that paid more than you.
@valletas2 жыл бұрын
@@r.daneel.90 you can literally pay thousands to own everything in thr game and you are really trying to say that this isnt pay to win? And the game isnt even out yet BTW crowfunding is also a thing with or without SC Remenber shemue 3? Streets of rage 4? Shadowrun? These were all games that existed before but were discontinued only to come back decades later thanks to crowdfunding All SC would do is make it ok to make a pay to win system out of a game that has not even released
@orangeoffline2 жыл бұрын
@@valletas You don't understand why people buy ships, it's to have a starting point that they like, literally, It's not P2W if there is no goal or "winning".
@Jerler912 жыл бұрын
"Why is Star Citizen not out yet. Is the gravity of their cash-stacks dilating time?" 👌👏
@greedyyawgoo5635 Жыл бұрын
What happens here is that if they ever finalize the game, the funding will certainly stop. So why stop now, if the faucet is still pouring money... As long as the money still pouring in, the game will be forever as it is. I still remember Angryjoe so happily encouraging his subscribers to fund this game back in 2012.
@slopedarmor7 ай бұрын
Did gta5 and rdr2 funding stop when it got released? Well no, the opposite. Still printing billions of dollars
@robinmattheussen23952 жыл бұрын
After discussing this topic for over a decade with people, I've managed to boil down my primary issues with Star Citizen to three bullet point: 1 ) Star Citizen's development model should be the absolute opposite of what we want as video game consumers. Yes, you can argue that it has enabled it to become the most ambitious video game to ever have been in development. But while I like developer ambition, I always like it when they balance that against the ability to deliver on a clear vision as well, and SC simply has no interest in the latter. 2 ) Over the years, I've come to realize that Roberts and his cohorts dream is not to make the game of their dreams. Instead, what they want is to continue to be at the head of a studio that develops their dream game, forever, if need be. They're more interested in the state their company is in now than the state they will be in when they have "delivered" something, if that makes sense. I think it's fair to say that SC will be in development for as long as there is funding. 3 ) While RSI touts a transparent development cycle, I've come to realize it's everything but. They pour tons of money into flashy development videos and all sorts of other presentations, but most of the info they provide is inaccurate, misleading and simply cannot be trusted. The project's roadmap is a disaster and completely worthless. This is to be expected from a game of this scope and technical ambition, but when your game is funded by consumers, you need to do better. All in all, the simple one liner is: I do not want games that I care about to follow the same development model as SC, regardless of SC's current or eventual quality. Video game consumers stand to benefit the most from games that come with clear development goals and a clear deliverable 1.0 target, for which we then pay a one-time cost in other to play that game. We're already losing that development model in the entire industry, with broken and incomplete 1.0 releases being the norm today. Star Citizen takes that dire status-quo to new extremes, and I find that very concerning for the future of our medium. The model that CIG follows is more in line what a continuous development models that enterprise business engage in (which work very well in that space), but it's not a good fit for non-corporate end-user consumers like you and me. Just my two cents.
@inthefade2 жыл бұрын
My take: Never buy a game that isn't finished. Find reliable reviewers and only buy games that they at least say is *finished*.
@stephenlyon13582 жыл бұрын
The people who made this "demo" for prospective buys should face prison. How is this different than someone selling you fake goods? If i said I had magic beans for sale and that you could have some - would you be interested? If i said they are PURPLE, HAIRY and GROW a beanstalk to cloud city - would you still be interested? If you give me some money now, I will send you purple, hairy beans that will be able to GROW to cloud city ANY DAY NOW. People will mock you for being an idiot - but you are a genius, you can say, "look, they are purple, they are hairy just like he said"
@StoutProper2 жыл бұрын
Quality standards in everything are falling rapidly
@yugen2 жыл бұрын
" Star Citizen's development model should be the absolute opposite of what we want as video game consumers." I have the exact opposite stance. Most of the games I like are ambitious early access games with custom engines, typically online simulation style games - DayZ, Bannerlord, Arma Reforger, and Star Citizen for example. I have little interest in games that don't take big risks to advance their respective genres. Studios that rehash the same games on the same engines over and over but with different assets. Making a new engine is a massive endeavor and I whole heartedly support all studios that take that gigantic risk. "All in all, the simple one liner is: I do not want games that I care about to follow the same development model as SC, regardless of SC's current or eventual quality. " That's basically to say you aren't the type of gamer who is interested in early access games and... I totally support that! I think way too many gamers get into early access games only to realize it's not for them. The fact is MOST gamers shouldn't get into early access projects because despite the countless warnings and disclaimers they simply don't understand what goes into making a game, particularly when it is a persistent online game with a custom engine. Gamers will say "well x y or z game was only in early access for 2 years" or whatever and of course the game they are referencing was a game released on an existing platform such as Unreal 4 or Unity and is most often at best a small scale online game without persistence.
@QuotidianStupidity2 жыл бұрын
"1 ) Star Citizen's development model should be the absolute opposite of what we want as video game consumers. Yes, you can argue that it has enabled it to become the most ambitious video game to ever have been in development. But while I like developer ambition, I always like it when they balance that against the ability to deliver on a clear vision as well, and SC simply has no interest in the latter." - This is so far removed from the norm for big budget games that the idea of "the sky is the limit" is what makes it so appealing! There has never been a game developed in this way, with these resources, without someone saying "reign it in, we don't have time for that". Limiting ways in which games can be made, "should be the absolute opposite of what we want as video game consumers". "2 ) They're more interested in the state their company is in now than the state they will be in when they have "delivered" something, if that makes sense. I think it's fair to say that SC will be in development for as long as there is funding." - This is a very odd point that you are trying to make here imo Of course they are interested in the state of their company, it is a vehicle to deliver their dream, but also they have 100's of employees around the world to support. There is no parent company to bail them out, however their is also no company imposing "crunch", abusing the good will of their employees, and rushing a game to make a financial quarter. Secondly, it's a live service game, with an almost limitless aspiration - so yes, it will be in development for as long as there is funding, as the development is what is bringing the funding. If it stops, people will not be buying ships. "3 ) While RSI touts a transparent development cycle, I've come to realize it's everything but. They pour tons of money into flashy development videos and all sorts of other presentations, but most of the info they provide is inaccurate, misleading and simply cannot be trusted. The project's roadmap is a disaster and completely worthless. This is to be expected from a game of this scope and technical ambition, but when your game is funded by consumers, you need to do better." - this is very much a case of damned if they do, and damned if they don't - they tell you a timeline and miss it, they get a negative response - they don't tell you, and they are keeping secrets. Projects hit delays and issues all the time, but you can get a picture of where they are at if you take the time to review the timelines. Looking at the Quarterly patch section is a recipe for disappointment. However, all games are ultimately funded by consumers, this is not new it is just more direct - CIG has taken the route of being more open and transparent than any other game I've ever seen, however they don't "have to", and they don't "have to do better". They might be able to, but assuming that they should, or need to based on the fact people have pledged is very entitled.
@nate_d3762 жыл бұрын
Can't wait to watch your 20 year update on SC in ten years....
@fluidwolf2 жыл бұрын
My honest opinion as someone who has been on the outside of this the whole time is that while potential is nice, it means nothing if it isn't reached. It doesn't matter how much potential it has if it never actually gets to that point. I also would be furious if the smallest minority of the backers all threw craploads of money at them to have them add more and more against the rest of the backers whims which caused it to go into what seems to be an infinite dev cycle where it is also taking even more exorbitant amounts of money from the same people introducing that creep in the first place. It feels like the grand majority get crapped on and told to wait infinitely to get the thing they were initially promised while the richest people just throw more and more money at them while seemingly not caring about the game itself past having a super expensive space ship where you can walk around at 5 FPS to look at all the details inside
@vorpalrobot2 жыл бұрын
Its just starting to edge out NMS/Elite in certain ways, and its only like 10% complete. Their timelines should be laughed at, and people should be pissed about it, but the actual game they're making is what was promised.
@fakename2872 жыл бұрын
@@vorpalrobot massive cope
@yugen2 жыл бұрын
" while potential is nice, it means nothing if it isn't reached." It's already leagues beyond anything else in the genre. Even as the game is, it's great. It has POTENTIAL to be something beyond great which is just a nice bonus.
@aurelian26682 жыл бұрын
@@yugen So? If it doesn't become complete and goal is not reached that still means nothing. 5 years from now you'll still be looking at it in alpha and wondering when it will be complete.
@yugen2 жыл бұрын
@@aurelian2668 I won't be wondering if it's complete, it will likely be in flux for many years, even decades. The only real question is when the ENGINE will be complete or stable enough for an official launch. But this isn't something they should rush. Looking at DayZ, they initially wanted to develop the Enfusion engine in tandem with DayZ. They soon realized that it would delay the release of the full version of DayZ too long (it launched at the end of 2018 and the full Enfusion engine is just now entering it's trial state in Arma Reforger). Although 2022 has been DayZ's most successful year by far, the decision to split the engine causes some serious limitations with the game, for example vehicles don't behave properly. With a game like Star Citizen that's so broad in scope and scale, it's essentially a once in a lifetime game that cannot nor should not be rushed.
@youtube_moderator2 жыл бұрын
No Man's Sky is everything Star Citizen is not - scalable.
@MetalsirenIXI2 жыл бұрын
Im proud to know my childrens children children will get to play the pre beta release of this masterpiece.
@sarfaraz.hosseini2 жыл бұрын
Your optimism is inspiring.
@robrick93612 жыл бұрын
I'm going into cryo sleep so I can catch the first release trailer in 2238AD.
@tobymacdonald58932 жыл бұрын
pre beta is alpha which it’s in right now so good one! you should try it, it’s really good!
@cheezandtoast2 жыл бұрын
Really glad too that I purchased this for future generations! Our children's children will be so impressed!
@sorvex92 жыл бұрын
It's gonna go bankrupt before that, better games at lower budget are already emerging.
@Walawalacookie2 жыл бұрын
They key difference between Star Citizen and No Man's Sky is that No Man's Sky eventually delivered their promise and much much more.
@dirpyturtle692 жыл бұрын
Star citizen is significantly more ambitious then no man’s sky is. No man’s sky is also arguably still not what was promised. Sure there’s a lot of different things to do, but none of it is connected. The whole game is as a wide as an ocean but as deep as a puddle. Every update just makes that ocean wider, never any deeper. If someone enjoys no man’s sky or star citizen then that’s fantastic, let people enjoy what they want to enjoy. Don’t yuck someone else’s yum as they say
@Walawalacookie2 жыл бұрын
@@dirpyturtle69 Ok, well you let me know in another 10 years when Star Citizen is finally in Beta which game you think is better.
@taaviplaysstuff2 жыл бұрын
@@Walawalacookie I wouldn't be so sure of this. if root engineering is on the platform which is missing core functionalities and the whole process is blended with a sweet kitchen sink syndrome...this thing will never be ready
@patchouliknowledge4455 Жыл бұрын
@@Walawalacookie You really are overestimating em. Give it another 200 years and it'll finally be in beta, trust me
@nbewarwe Жыл бұрын
The difference is No Man's Sky released to break all their promises instead of making more. Before anyone says it, I actually have a lot of respect toward Hello Games for updating the game to eventually make it what they promised. I'm just saying they actually released a game that could be played and criticized where Star Citizen has yet to even do even that.
@Joshua-xs4or2 жыл бұрын
From my many years of couch commentary, I conclude that the developers have created a system where they could stay in development hell indefinitely and still make a living. They will continue this model until some giant lawsuit comes into play and they're forced to release a game which could be great but incomplete from what was promised.
@tr1p1ea2 жыл бұрын
Make a living? It's made hundreds of millions. It's all a scam.
@Exilum2 жыл бұрын
"Forced to release a game". There is only SQ42 that can be forced to release, SC is literally accessible to the backers, so there can be no lawsuit to force any release. All the developed content & features go into the updates, it's not like there isn't anything out there.
@Iceykitsune2 жыл бұрын
@@tr1p1ea Then why spend money actually making a game?
@mizzoumade75082 жыл бұрын
@@tr1p1ea with that thought process every game is a scam. Just think of the ones that rush and release early then stop further development 😅 EA, Rockstar, cdpr, Bethesda, etc..👀 CIG are pouring money into star citizen, they have a huge team. Can complain about how long it's taking for sure but can't its a scam and not being built. It's already playable and incredibly fun in its current alpha state. Majority of their teams have been focusing on the single player campaign. It should release in a year or two and the persistent universe will take main stage and hopefully come out of alpha in like 3-5 years 😅. Still worth the 45$ the game is sick. Best space sim available rn if only cause it's the only one lol should try it the next free fly event
@pawepakura54042 жыл бұрын
I think the issue is way simpler - they simply can't make the game work. Creating billions of 3d assets isn't rocket science and in the game which is super unstable and glitchy, which even lacks gameplay loops they waste majority of resources to create huge ass cities on huge ass planets witch complex transportation systems and all that stuff that doesn't actually matter when the game is broken? I guess it's all cover up for the fact that either they have chosen wrong technology, or they can't modify / develop the technology, or such technology wasn't even invented yet (dunno I'm not game dev expert) - one is sure for me - this game won't work. Finally someone will made another space game, where at least the basic stuff like flying spaceships works (like E:D) and gameplay is actually fun (unlike E:D) and world will move on
@ferventwoe88567 ай бұрын
Even a hundred dollars for an in game, digital fucking ship is delusional let alone thousands. God damn.
@TheForever2067 ай бұрын
"A fool and his money are soon parted"
@jacoporegini88412 жыл бұрын
By the time we will get this cathedral of a game I might have to play it on an actual spaceship.
@marsmotion2 жыл бұрын
and it will be hopelessly vintage 21st c silly kitch by then...
@davidstinger11342 жыл бұрын
Not that far from the truth, remember how when Star Citizen began development almost no one knew what SpaceX was and now they have overtaken NASA?
@exen86502 жыл бұрын
@@davidstinger1134 spaceX will not take you to space lol
@davidstinger11342 жыл бұрын
@@exen8650 No, I think it's Blue Origin the one that you can actually pay for them to take you to space.
@uberfu2 жыл бұрын
Have you been following the SLS project development - you give NASA too much credit. And Elon might go insane before they get anything viable.
@Deinbeck2 жыл бұрын
I'm a supporter of the game. Currently I would need to see the server meshing and other stability measures taken before I commit any more cash to it. The problem as I see it being that there are no real completed game loops, and what is there is horribly unstable. I feel like they need to nail the foundations then start fleshing out the loops at this point.
@BRBMrSoul2 жыл бұрын
As someone who recently became owner of a 3 month insured mustang alpha, I couldn’t agree with you more Hell one star system(especially for an alpha build) more than enough…if base game works for most part and is meaningful to play…nightmare right now lol tried for 3 days to do that one trial cargo mission. Got over not having real cargo bay, over glitch where just can’t click place with cargo box by getting the tractor multi tool, looked past frequent disconnects, even got it in the stang and flew to my destination finally…then cried as the multi tool could no longer target it and there’s no way to actually climb up into the stang’…yup…keep an eye on updates but good for me for now lol
@Jianju692 жыл бұрын
I bought in years (*YEARS*) ago, and gave up almost immediately due to it's startlingly broken state. Sad to hear it's still very broken after all this time.
@EarlHare2 жыл бұрын
I've been hearing the same "im waiting for server meshing" for 7 years now.
@bigbangrafa84352 жыл бұрын
The thing is, in just a few years what they have will be so outdated that they would need to start from scratch to make something impressive. It's like Cyberpunk, they got lost dreaming about what they WANTED to build that they forgot that they should be thinking what they COULD deliver at the end. The result is two games that are made of multiple smaller games that hardly communicate with one another, tied together with silvertape. And the wort part is that each one of those individual parts aren't even internally complete or totally functional on themselves at all.
@kendallking57642 жыл бұрын
You sound like a battered housewife.
@Shadowcam002 жыл бұрын
*_"Would this project have survived a decade if it did not always seem only two years away?"_* The answer is no. We've been one or two years away from "the big updates" for the last several years. Making it seem like the game is unrealistically close to major paradigm shifts is how CIG keeps people spending money in the short term. They routinely get new small-dollar backers who at worst spend their money and leave to check back later; and ideally they get new whales from the player turnover; meanwhile, existing whales are stuck between sunk costs and FOMO whenever the hottest new powercrept ship gets put on sale.
@kyleadelaide2 жыл бұрын
Nuclear fusion: The game!
@Secret_Takodachi Жыл бұрын
Calling Star Citizen a "metaverse" really sums up what it wants to be
@Sephsekla2 жыл бұрын
No Man's Sky has put in 6 years of extra work and become one of the best games I've ever played, all without asking for any more money. Star Citizen has taken thousands of dollars over 10 years and delivered a buddy alpha and more ways to spend money. Truly polar opposites.
@Kazuhira2249 Жыл бұрын
hello games is also a much much smaller team plus the game has no micro transactions scam citizen on the other hand...
@tavo97162 жыл бұрын
Let's take a moment to appreciate how fucking great the Stellaris score is.
@yume53382 жыл бұрын
Literally one of the best video game and sci-fi soundtracks I've ever heard.
@jont25762 жыл бұрын
Is stellaris a Star citizen expansion pack?
@asdf72192 жыл бұрын
@@jont2576 Its a strategy based empire game based in space that features naval, economic and diplomatic gameplay. Comparable to the civilizations game series but it's got its own distinctive spin on it.
@FerreusNRG2 жыл бұрын
nothing compared to crusader kings 2 though.
@gingerbill1282 жыл бұрын
Paradox games have a lot of great music , i love when by coincidence you decide to do something and the music changes to fit . I remember thinking " right that's it time for the ottomans to meet their maker " and an inspiring war song started . Great music.
@christianayalacruz10952 жыл бұрын
This has to be the best take on everything plaguing SC that I have seen! As an added bonus, it made me want to play Stellaris (that beautiful soundtrack)!
@YiYaEmperor2 жыл бұрын
i was more concerned how this music is not credited... 40:03 also Mass Effect Andromeda
@christianayalacruz10952 жыл бұрын
@@YiYaEmperor True
@brisonCAD2 жыл бұрын
thank you! I was trying to find out where the track that plays at around the 15:00 mark was. Stellaris, had forgotten about it.
@domonator5000 Жыл бұрын
My theory when it comes to games like this is that for many there is a psychological element involved. I’m referring to addiction to the wait, the hype that builds up the fantasy of playing this amazing game and seeing the amazing trailers and waiting eagerly for the promise to come true the hype and anticipation building and building, not knowing what reality holds. The fantasies that humans construct will always outcompete any reality we live, but the possibility of a fantasy becoming a reality makes that even more addictive. So inevitably when a game of this scope gets released expectations will always be let down, and the game even if it delivers on 90% of what was promised, could still be seen as a let down by consumers because without realizing it, we may be comparing the end product to the fantasies we created, and not necessarily strictly comparing it to what was promised.
@ivanlagrossemoule Жыл бұрын
It's exactly the same things that keep people giving money to Nigerian scammers. You're just so close to hitting the jackpot, just give a bit more money and you'll get there. And the more sunk cost, the more you're ready to give in the hopes you finally hit that jackpot.
@Krenny2 жыл бұрын
There's a great youtube channel called 'blinky atx' that has a pretty long series about what happened with SC. I think it's finished or on hiatus now. But it's very informative and shows the missuse of funding that they committed over the years.
@janniknielsen92922 жыл бұрын
Thanks, mate. This was exactly the kind of thing I was looking for. Great series.
@ThirdCydonian2 жыл бұрын
The spaceship Tetris bit he does in one of the episodes is brilliant, it really illustrates the absurdity of selling so many space ship jpegs.
@mariobadia45532 жыл бұрын
@@ThirdCydonian he was selling nfts before they even became a thing
@K3end02 жыл бұрын
To be perfectly honest, I am quite surprised they didnt try to sell all of their overpriced ships as NFT's
@lekoro12 жыл бұрын
probably because they are not actually stupid? (like whoever the fuck is in charge over in square enix)
@MrRBX2 жыл бұрын
Would've been too on the nose
@KillahMate2 жыл бұрын
Why would they need to? They're already benefiting from whales giving them all the money. Why bother to implement some kind of additional tech on top of that?
@seantaylor63392 жыл бұрын
Maybe the NFT market crashed too fast for them to do so?
@spurs_77982 жыл бұрын
This will never happen.. am I right guys? Guys???
@Amfibios2 жыл бұрын
If EA finds out how they managed to do this, they'll open up a "Hopes and Dreams" microtransactions store and they'll stop making games 🤣
@SHDW-nf2ki Жыл бұрын
"Everything relevant to the fantasy of being a star citizen IS REAL" 'Cept player counts, consistent servers, a wide adoption base, multiple trillions of dollars to keep development going forever, a magical golden throne to keep Chris Robberts alive for another 40 thousand years of dev time.
@bendy2666 Жыл бұрын
Better to die for Chris Roberts then to live for yourself
@GhostOfSnuffles Жыл бұрын
@@bendy2666 To think anything less is heresy.
@mortarion981311 ай бұрын
Pray to your Corpse-Developer. He will not release a patch to nerf this faction and save you.
@OriaxHeloth10 ай бұрын
Donate to Chris today, for tomorrow you may be dead.
@mikedoe5252 жыл бұрын
The biggest mistake of these guys is trying to release the "infinite" game on day 1.They should release an stable build with enough content to name it a game and then, keep getting things into it with time, Re-imaging this game as a GaaS and they would be ok. Infinite ambition is just that....an ambition.....and a deep grave.
@bignaaasty50962 жыл бұрын
Like tarkov
@luckylanno2 жыл бұрын
Yeah, I really thought they were going to focus on the single player campaign, and then so the PU. At this rate the VAs will have passed by the time SQ42 comes out
@EvanCWaters2 жыл бұрын
In theory that's what SQ42 is, and they're saying they're focusing on that to try and get that out the door- but they still have to work on the PU and realistically it doesn't seem like one is gonna get released without the other. They're still at the stage of physics problems, enemy pathfinding/AI, how the ships move, etc.
@cibinomin65402 жыл бұрын
already edited yet it still says "an stable build"
@mikedoe5252 жыл бұрын
@@cibinomin6540 yeah, english is not my native language..... Jerk
@matodragonespor50002 жыл бұрын
When Star Citizen is released it won't be a fantasy sci-fi game, but an slice of life simulator
@cmdrHeliaxx2 жыл бұрын
Well I think at this point, thats their goal isnt it? Not a space sim, but a life sim.
@Rocksteady72a2 жыл бұрын
No Man's Sky feels like the only game of "the big 3" that has actually accomplished (& surpassed) its pitch.
@jaffarebellion2922 жыл бұрын
Is it weird that when you say "The Big 3", I know EXACTLY which games you're talking about? Does that make me an incurable geek?
@Rocksteady72a2 жыл бұрын
@@jaffarebellion292 Is it weird that a single glance at your profile has me looking for the nearest Stargate? 🧐
@jaffarebellion2922 жыл бұрын
@@Rocksteady72a Not at all. I've actually been rewatching SG-1 myself recently.
@Rocksteady72a2 жыл бұрын
@@jaffarebellion292 I made a tribute (like, a *half decade* ago now, wow) for the channel 😅. I meant to rewatch again at some point since then, but getting through Battlestar Galactica has been taking ages lol.
@jaffarebellion2922 жыл бұрын
@@Rocksteady72a Wait, that was you?! Your Stargate trailer was fucking awesome, dude!
@missk16972 жыл бұрын
2010: "Next year!" 2020: "Next year!" 2030: "Just convert to Buddhism and play the game in your next life!" 🤣
@joshiderniemalslacht8398 Жыл бұрын
No one seriously made the promise that the game is going to release any day now. This project is just so ambitious that it won't be finished any time soon. Thats the point. It's a really long term project. Anyone who plays the game should be aware of this.
@cherpsy3770 Жыл бұрын
nobody was saying next year in 2020.
@drek9k2 Жыл бұрын
Society will have fully collapsed by my next life. It will have fully collapsed by time I'm elderly. I fully expect Republicans to have looted our social security fund by then, so I can't rely on my SS checks to pay for it either.
@chintoki Жыл бұрын
@@joshiderniemalslacht8398 You got scammed.
@joshiderniemalslacht8398 Жыл бұрын
@@chintoki No, because I got it as a gift.
@Gatekeeper2012 жыл бұрын
I don’t remember when I first heard of Star Citizen, but I did watch a KZbin video on it a few years back describing many of these same issues. Watching this, it doesn’t really seem much has changed since then.
@yugen2 жыл бұрын
I mean if you look at the changelog you'd see a list of thousands and thousands of changes. In terms of the narrative from some folks, no that hasn't changed because in their mind progress doesn't mean anything, it all comes down to the ultimate "full release"
@TCO_4042 жыл бұрын
@@yugen not a full release, but any substantial new gameplay systems. Not even deep ones, but just something to sink your teeth in. No Man's Sky chugs out new gameplay systems with 5-10 developers every 3 months. Yet, in SC the range of what you can do has remained stagnant for such an isane amount of time now.
@TCO_4042 жыл бұрын
@@yugen now NMS does not have the same ambition of immersion, but it is a similar type project. At least in the sense of scope, an ever-expanding game, and universe where the player could do nearly anything. Except, the devs are actually adding new things to all the time.
@yugen2 жыл бұрын
@@TCO_404 Difference is the large multiplayer scale. Much, much more difficult to develop such a game. NMS is great (so i've heard) but it's not comparable in terms of technical challenge.
@billywashere69652 жыл бұрын
@@TCO_404 There are a ton of substantial new gameplay systems added with every new patch. The next two patches introduce new exploration loops and cargo refactoring, this comes after ship-to-ship refueling, and new planetary biomes. I don't see how you can say that isn't substantial when those features were just added within the last two patches.
@marca99552 жыл бұрын
Time to accept it. The business model is pay themselves a handsome salary until retirement, not finish a game. In return all they need to do is casually work on improving it, make videos and demos that prove they did something and keep that gravy flowing.
@lennyztrobos86782 жыл бұрын
I'll add one bit; that most of these people seem to genuinely enjoy working on the dream, the idea of the perfect universe simulator. Why kill the project by calling it complete, when you can continue to carve your one perfect statue over 20 years? The flaws in your work become real only when and if you put the tools down.
@kendallking57642 жыл бұрын
They turned the promise of one game into generational business.
@FazeParticles2 жыл бұрын
True but they should eventually release it before their retirement.
@Watcher400002 жыл бұрын
100% facts.
@mizzoumade75082 жыл бұрын
When compared to the rest of the market and typical AAA titles. This game in its current state is worth the 45$. If youve the cpu/gpu power should try it the next free fly event! Best space sim currently available maybe the only but still lol. I enjoy it
@goglux22 жыл бұрын
The way things are going, No man's sky has is becoming more and more like what SC wants to be. A couple more years and NMS will have everything SC promised and more. Talk about a weird turnabout.
@bigdaz72722 жыл бұрын
Gotta give the NMS devs huge huge props though from releasing a very buggy game that delivered very little of what it promised upto today frankly being far more than what it originally promised, with continued huge and regular updates over the past 6 Years and never asking for a single extra payment for any of it. I can't think of another game (there probably is i just cannot think of one) where the dev stuck with the game after release through pretty legendary abuse from pretty much everyone with a keyboard and 100's of Death threats to what it is today.
@ctdaniels70492 жыл бұрын
NMS went through a whole shonen training arc.
@bmbrowns17782 жыл бұрын
And Starfield is coming out in less than a year. I know a space rpg is a bit different than pure space simulation, but the core game looks like what star citizen is except better gameplay and graphics. I'll always be wary of Bethesda games after the last two fallout games tho, but it has potential
@goglux22 жыл бұрын
@@bmbrowns1778 Yeah potential is the keyword here, but knowing Behesda, they'll fuck it up and rely on modder to make the game playable. I no longer believe in them since Fallout 4, which was basically a lazy fallout 3 DLC. But everyone is allowed to believe in them if they wish, i just can't anymore when there are better dev and indies out there that actually care about being fun.
@Veeooom2 жыл бұрын
@@goglux2 to be fair Starfield is releasing under Microsoft ownership which should give Bethesda the kick up the ass it needs
@headlightbandit86187 ай бұрын
Chris Roberts motto... "Fake it til you make it"
@bailbondsga2 жыл бұрын
we know of a gentleman, retired auronautical engineer, who was 65 at the time he discovered star citizen, he pledged large amounts of money in hopes to play the full game one day. he passed away this year at age 72. way to go chris roberts.
@mozambique9113 Жыл бұрын
we all will die off before the game finally release
@VitalMusic217 Жыл бұрын
That's what you get for paying for something that doesn't exist.
@snaaaake59 Жыл бұрын
@@VitalMusic217"would you like to buy one acre of land on the moon? That'll be 10,000 dollars, non refundable"
@MaticTheProto11 ай бұрын
@@VitalMusic217that‘s the concept of crowdfunding
@MaticTheProto11 ай бұрын
Any project takes time. Most games nowadays if not all have such unfortunate cases. But surely you are equally mad at GTA 6 which is taking equally long, right?
@JasonOfArgo2 жыл бұрын
The funding methodology for this project alone is morally indefensible, it's all the exact same tactics used by companies we deride as practically evil like Activision and EA. Even if it's literally everything it promises at the end of all this, a perfect dream game, it won't get my money. They certainly won't need it by then thanks to the whales.
@mrm85282 жыл бұрын
I think the problem most people have with EA and others is that you cannot buy things directly. You can only buy "chances" to get what you want. Which is essentially gambling for virtual goods.
@AngryPCTech2 жыл бұрын
cool one less trolling asshat in the game im perfectly happy with this outcome
@marioprawirosudiro73012 жыл бұрын
@@mrm8528 No. The problem gamers have with companies like EA and Activision goes way further back before the concept of mobile pay2win games even become widespread, and certainly before gacha and loot crates are mainstream. It has to do with how they release their DLCs and several anti-consumer practices. Many gamers felt that they're milking their game franchises to the bone. DLCs with too little content but with the price tag of a full game (the Assassin's Creed series were lambasted for this, AFAIK), or things like requiring you to be online to play a singleplayer game.
@0PsychosisMedia02 жыл бұрын
To be honest, EA in the 90s was making the best games you could buy! The Sports games they put out could not be touched by anyone. Also those games had a very large replayability aspect!
@hundvd_72 жыл бұрын
"Has the gravity of their cash-stacks dilated time?" I love this channel so much
@realdomdom2 жыл бұрын
Jokes are based on truth they say, maybe the best joke is honesty.
@johnwilliamson72352 жыл бұрын
I was 11 when I first saw this game. I was super stoked and super excited. These were the “top gaming computers of 2012” and the “rate my gaming setup” KZbin days. I always thought when I get a job I’d build a super cool pc and play all the games with my friends. GTA 4 LCPDFR, CoD WaW custom zombies, captain sparklez and his Minecraft videos. Now I’m working a lousy job and have so many bills I have more priorities than buying a gaming PC that can run this game. Not to mention all of my friends I planned on playing with moved away and we kinda all grew apart. On the flip side I’m super stoked and super excited for GTA 6 considering the recent leaks 😀
@Opnn8d12 жыл бұрын
One thing I noticed in your introduction was how you failed to mention what ultimately happened with No Man's Sky. Personally, I think that Hello Games' biggest mistake was accepting the publisher deal with Sony. If they had not, it would have remained in development for at least two more years before releasing. But any corporate publisher is going to want to push products out the door before they are ready. They don't care about anything but how many units they can sell as quickly as possible, starting as soon as possible. If it crashes and burns, then it's the developers' fault, not theirs. They'll throw the developer under the bus and just move on. One of NMS's major launch failures was its lack of multiplayer. And there is a reason for this which actually involves Sean Murray keeping a promise. From the beginning he said that people would be able to purchase the core game and play it without having to spend additional money on subscriptions. He also said that any additional monetization would be associated with optional expansions. Because of SONY, the multiplayer component would require a subscription. In order to keep Murray's promise that the core game would have no subscriptions associated with it, Hello Games did not launch with Multiplayer. That came with the first optional added component, which cost nothing to get, but required the subscription. The second major launch failure was the missing content. Which in two years after launch has been added along with a lot of things that went beyond the original vision. Hello Games could have just taken the money and ran with it. And because of their protracted silence after the failed launch, that's what a lot of people thought they had done. But then, out of the blue, multiplayer became an option. Players only saw each other as glowing balls of light, but they were able to share the same world space together. It wasn't long after that when the first big update came which allowed players to actually see themselves as characters, along with added gameplay content, including things that were planned but not ready at launch. And since then, they've been releasing big additions with new mechanics. It has gone far beyond its miserable state at launch and has become every bit what it was promised to be. All while costing its players nothing beyond the initial purchase price, unless they wish to opt in for the multiplayer aspect. Unlike the other examples of failed projects you gave, NMS actually achieved its promise while retaining the same developers. Durring the heads-down phase after launch, Hello Games did not argue with the horrible reviews and backlash from the community. They simply went radio silent while doing everything in their power to make things right. And they succeeded. That is a very important detail which you conveniently omitted, because leaving it at its launch failure fit your narrative. Sure there are some who have never forgiven Hello Games for Sony's mandated launch date and insistence on requiring the subscription for multiplayer that resulted in all the missing stuff. Sure, Sean could have broken silence to give the players WORDS that they were working on it. But at that point, the community was a screaming mob carrying torches and pitchforks. Words would not have solved a thing. So they chose to deliver results, and then start talking about what was in the pipeline. Oh, and the sticker on the packaging that covered up the mention of multiplayer? That suggests to me that Hello Gamers did not back down on their promise that the game would launch with no subscription fees, and Sony was counting on them backing down so the blame could be placed on Hello Games. Sony forced their hand.
@aro28662 жыл бұрын
How about starting with "...here's a fun fact about..." or something, instead of "...you failed to mention...". Why insist on being so condescending and calling other people's work a failure when you could just not? The script writer was just trying to stay on topic without tangents about Sony.
@Opnn8d12 жыл бұрын
@@aro2866 I was not trying to be insulting or anything. "A failure to mention" something simply is saying that they left something out. It usually applies when what gets eft out is su negating of the narrative in question that even though it is FACT, it's better for the narrator to simply ignore it. I followed NMS's development. When Sony became the publisher, I KNEW that what ultimately happened was going to happen. So when it did happen, I wasn't in the least bit surprised. I was among those who had feared that Hello Games had just been thrown under the bus by Sony, and that the project was dead. Sean Murray wisely did not try to placate the masses with more promises. Instead, he and his team threw themselves into delivering tangible results. And now we have a game that achieves and surpasses its original vision. And Hello Games are on record as having said that they are working on their next game that will be even more ambitious than NMS. But they won't say how it will be so. I would trust Hello Games to deliver on their promise, and would consider backing the new project, if I find myself in a position to do so. Because I lay NMS's initial filure at SONY's feet due to them mandating the release of the game in spite of it not being ready. Here's hoping that Hello Games does not take a corporate publisher's deal so as to avoid the risk of history repeating itself. Back to the topic at hand. The failure to mention the facts about No Man's Sky actually achieving its vision was clearly deliberate so the example provided would fit the narrative that no space sim with a grand vision of scope has successfully delivered. Now, perhaps Whitelight was one of those who simply hasn't given NMS a second look after its initial failure. I suppose it is possible under that circumstance that ignorance of its post-launch achievement of vision could exist, though one would have to bury their head in the sand very deeply to not be aware. I stand by my original wording.
@aro28662 жыл бұрын
@@Opnn8d1 I think your definition for "space sim with a grand vision" just happens to be looser than mine or the script writer's. If you don't mind, you can help me understand your viewpoint by telling me what part of NMS is making you call it as a "sim". To me, NMS's success as a scifi survival sandbox doesn't disprove "the narrative that no space sim with a grand vision of scope has successfully delivered", so cutting it out isn't a failure. It was used to demonstrate how the idea of a space sim creates hype.
@JohnFromAccounting2 жыл бұрын
@@aro2866 Don't simp for youtube people.
@aro28662 жыл бұрын
@@JohnFromAccounting Don't worry. The only one simping for anyone here is the person who thinks every reply needs a recap of Hello Games' entire history.
@suyangsong Жыл бұрын
I can never forget that one guy who like, was aimless in life in 2012, went on to join the military, served multiple deployments, came back and reintegrated into society, and _star citizen still was not out._ That was fucking funny.
@ahuras2382 жыл бұрын
I remember years ago, watching Chris boot up the game on a livestream and be unable to play it.