Skyrim NPCs not only slow, but they can get lost on a straight road.
@roadhouse69996 жыл бұрын
Click the NPC with the command console open and use "setav speedmult 200". It'll make them go twice as fast. Unless you bought Skyrim on console for whatever reason (it'll run great on pretty much any computer made after 2011).
@codeninja18326 жыл бұрын
roadhouse699 I always hated that they got rid of speed. Acrobatics as well. and spell making. And all the other attributes. Spears were fun too. And separate clothing pieces (chest, pants, boots, etc). Levitation was fun as well. Here's hoping they don't replace all skills with perks in TES 6.
@TemptationsEnd6 жыл бұрын
I hate NPC's that you can't recruit in Skyrim, though I love followers, as a lot of them after you get x distance away from them. They teleport to you
@niceemployee6 жыл бұрын
You guys answer the questions I would not think I needed answers for.
@619Datninja6 жыл бұрын
Benjamin Lopez Pretty much! I'm usually like YEAH! WHY IS THAT!?
@JOHLumLums6 жыл бұрын
Benjamin Lopez ikr? I would like the guys from gameranx to be my professors
@Smokez3606 жыл бұрын
619Datninja hahaha that's my reaction every time one of these goes up
@Blank556006 жыл бұрын
Need to put a video out
@Desdemona-XI6 жыл бұрын
Benjamin Lopez I was just thinking the same thing
@ron81626 жыл бұрын
When you have to wait 1 hour for your companion to catch up in skyrim
@TheReZisTLust6 жыл бұрын
Ron Yuma i rest
@justiceforjoggers28976 жыл бұрын
irritates the living hell out of me when followers just randomly run off, never to be seen until many, many hours later
@graveborn69756 жыл бұрын
Ron Yuma lol I just try to make a game out of ditching em
@nashdiy85706 жыл бұрын
That was a companion? All this time I thought I had a stalker.
@mariesummers.6 жыл бұрын
Graveborn 91 - Haha. If only the game had a higher difficulty setting.
@blazbohinc57356 жыл бұрын
AC Origins NPCs have a predetermined path, but WAIT. There's more to it. They have a whole day scheduled ahead of them. Each NPC has a routine, a function. A sleep cycle, a job. You can follow them around and see for yourself. That game demands CPU cores like no other. W3 has dynamic character, but they just walk around endlessly. I've played both games, and AC Origins NPCs seem better in the long run. Idk. Both games do it great nevertheless.
@hispanicbaljeet40766 жыл бұрын
Blaž Bohinc but they still are annoying to walk with. That mission where you trail the merchants is painful because they take like 5 to get somewhere you would in 30 seconds.
@Desdemona-XI6 жыл бұрын
Not just resource intensive. Regardless of your cpu it simply takes npcs longer to "think" whenever they have to course correct. This can also slow them down. Also you cant really be surprised. Merchants arent exactly on assassin level fitness
@triangularfish64876 жыл бұрын
AI That has a schedule for the entire day is not that intensive. Fucking legend of Zelda: Majora’s mask on the NINTENDO 64 did it!
@sirjoey31376 жыл бұрын
Kingdom Come Deliverance has that same exact thing too and that's from an indie game studio I think.
@thehasbullaofalltime6 жыл бұрын
TriangularFish this is different on legend of Zelda they just walk around a bit then go to sleep AC origins on the other hand well they have a specific path to take first go to the market then gather water for the household and get some food too and they can also break this path if something happens for example if the player sets something on fire then they will gather water to put the fire out
@kazumakiryu06 жыл бұрын
Bless the Witcher 3
@王子乌龟6 жыл бұрын
Sseccanya Bricknell I safe some elf in the forest... Took it forever to get him to his friends to earn rewards...
@shiehjohan78816 жыл бұрын
The goat escort is super annoying
@H.E.M.6 жыл бұрын
shieh Johan I remember that lol
@weeabootrash3296 жыл бұрын
Shieh Johan - A bit but still Neck Snappingly easy.
@DexLuther6 жыл бұрын
@gameranx, I'm a game tester and have to deal with this all the time. Problem is you're making it sound a lot harder than it actually is. Various navmeshing makes NPC movement and actions through AI nodes a lot easier. Basically you draw an invisible box around an area and tell your NPC characters that they can walk anywhere in this box. Then you place invisible nodes around the area where you want NPCs to perform certain actions. The NPC will sometimes wander around the navmesh area, and sometimes target a node and walk to it to perform an action. You could spawn thousands of NPCs programmed to be allowed on that Navmesh and they should all wander around it. If you program the NPCs to also use nodes every once in a while, most will wander around and some will walk to nodes that aren't being used and perform whatever actions those nodes instruct and then go back to wandering around while others walk up to the nodes. For example you might have a chair and a table with food on it. You'd place a Node on the chair, and when an NPC walks to that node, it plays the animation to sit making it sit on the chair. You could get a little more complicated by putting more than one animation in a node, so when an NPC walks to it a random animation is played for the list (ex: Sit, sit and eat, etc). One NPC might walk up to the node and sit and eat and then get up and walk away, and then moments later another NPC walks up to the same node and just sits. You even could also have a bunch nodes that only certain types of NPCs can use such as only guard NPCs can use the node in the Guard tower, which might have animations to use weapons or be on lookout for hostiles. The speed an NPC takes during follow or escort missions often changes a lot while the game is being QA tested. Sometimes the NPC is too fast, which could cause the player to lose track of it or get to a certain point before they've finished their bit of dialogue, and of course for atmospheric reasons or because the story calls for it (the NPC is injured and can't move very fast).
@muizzkhan24266 жыл бұрын
Skyrim....the npc just vanishes for a while.....damn faendal.....
@GothiQhaQer6 жыл бұрын
Wait. But when you have to chase someone in Assassin's Creed they're running fast af. You either have to cut them off or wait until they think they've lost you and stop running.
@birdiemcchicken14716 жыл бұрын
Yup! Now imagine that happening when it's an NPC you're supposed to be escorting, rather than trying to kill. That's why they go slower than you.
@Desdemona-XI6 жыл бұрын
Birdie McChicken yeah exactly. You need an npc to move slower so you can catch up to them or navigate around them covering them. Ofcourse when your escort section is basically cinematic and nothing happens during the entire walk the "faster than a walk but slower then a run" is highly irritating.
@Libertee1096 жыл бұрын
Lol, for some reason comment section answers the video’s question better than the video itself, thank you
@birdiemcchicken14716 жыл бұрын
I hate escort segments that are just people walking and talking down a street or corridor. They only do it because they don't want the autistic neckbeard kiddies to complain about the game "Taking control away from them" during cut-scenes. I would rather it just be an actual cinematic.
@Bestgameplayer106 жыл бұрын
I hate tailing missions in games. Especially GTA games. It’s so tedious to have to move slowly through a nearly absolutely static environment. It’s nice though when games make you tail someone and you have to traverse obstacles quickly like in Assassin’s Creed games, that makes it fun.
@jayfrmbrklyn45436 жыл бұрын
Then explain ants in Skyrim.
@ricobreadwinner54016 жыл бұрын
He did. Sorta. He says developers send tons of hours on one single thing p
@Desdemona-XI6 жыл бұрын
Ants in skyrim are basically just a flat texture loop spinning on the few tree stumps that have them. They arent even individual entities
@elablackcat35676 жыл бұрын
I play Skyrim but WHERE THE HELL ARE ANTS IN THIS GAME ?? Is my resolution too bad to find them or what is going on ??
@graveborn69756 жыл бұрын
Ela BlackCat I agree I have never seen them on the ps3 version
@Desdemona-XI6 жыл бұрын
Ela BlackCat there are only like a handful of tree stumps in skyrim that have ants. The easiest to find is right by the door to half moon mill in falkreath
@thereddeath25346 жыл бұрын
Witcher 3 actually did it right the NPCs u follow, go at your speed so if u sprint they go faster than you still, most of the time: always found it soo much refreshing, its one of the greatest aspects of the game lol sad but true
@CptVein6 жыл бұрын
One of the most underrated features of the game.
@Laserkitten6 жыл бұрын
Akeldema Archon I would always forget about that feature and jog behind them instead of sprint.
@H.E.M.6 жыл бұрын
Hey, I'm your life I'm the one who takes you there Hey, I'm your life I'm the one who cares They, they betray I'm your only true friend now They, they'll betray I'm forever there [Chorus: James Hetfield] I'm your dream, make you real I'm your eyes when you must steal I'm your pain when you can't feel Sad but true I'm your dream, mind astray I'm your eyes while you're away I'm your pain while you repay You know it's sad but true Sad but true [Verse 2: James Hetfield] You, you're my mask You're my cover my shelter You, you're my mask You're the one who's blamed Do, do my work Do my dirty work scapegoat Do, do my deeds For you're the one who's shamed [Chorus: James Hetfield] I'm your dream, make you real I'm your eyes when you must steal I'm your pain when you can't feel Sad but true I'm your dream, mind astray I'm your eyes while you're away I'm your pain while you repay You know it's sad but true Sad but true [Guitar Solo: Kirk Hammett] [Bridge: James Hetfield] I'm your dream I'm your eyes I'm your pain I'm your dream I'm your eyes I'm your pain You know it's sad but true [Guitar Solo: Kirk Hammett] [Verse 3: James Hetfield] Hate, I'm your hate I'm your hate when you want love Pay, pay the price Pay for nothing's fair Hey, I'm your life I'm the one who took you there Hey, I'm your life And I no longer care [Chorus: James Hetfield] I'm your dream, make you real I'm your eyes when you must steal I'm your pain when you can't feel Sad but true I'm your truth, telling lies I'm your recent alibis I'm inside, open your eyes I'm you Sad but true
@4skintim9624 жыл бұрын
H. E. M. What
@javenminella-farley73956 жыл бұрын
Not in the Witcher 3
@shiehjohan78816 жыл бұрын
You're the one that actually follows them
@fantanaut6 жыл бұрын
Exactly my thought
@XenoflareBahamut6 жыл бұрын
searching for this comment
@Metalprofile6 жыл бұрын
if you walk, they walk and if you run they run... it's beautiful
@RaylaEclipse6 жыл бұрын
What about that goat?
@habitsrabbit6 жыл бұрын
I just got Vietnam flashbacks of escorting Natalya on GoldenEye 64....
@boonehamilton67206 жыл бұрын
Every single WoW escort mission used to drive me insane.
@cattibingo6 жыл бұрын
I’m having RE 4 flashbacks. That horrible sound. *”LEEOOOONN!”*
@highswagaming6 жыл бұрын
Cattitbingo omg noooooo
@HKVITA-wo2td6 жыл бұрын
Cattitbingo no *"HELLLLLLLENNNNNAAAA"*
@dhillon71676 жыл бұрын
Cattitbingo hahahah
@Kono_Dio-Da6 жыл бұрын
*FRAAAAAAANK!*
@TemptationsEnd6 жыл бұрын
Whenever someone mentions bad NPC AI or slow pathing on escort missions I inwardly cringe at those parts of it, thank god the escort parts weren't that long and didn't pop up often.
@Aymannnnnnnn6 жыл бұрын
Two words that haunt me till this day : *LEON* *HELP*
Nothing is worse than wow quests that have you protect the npc for like 20 mins
@shauryalall6 жыл бұрын
deadline assassin creed always does that
@CanadianBlaze1376 жыл бұрын
Especially if the ai is so bad they deliberately put themselves in harms way >:(
@ameiru16 жыл бұрын
Re 4 is worse
@Gleobrew6 жыл бұрын
Exactly, they just keep on walking not giving 2 fucks
@spencerhon44306 жыл бұрын
Literally every NPC that makes you follow them in any Elder Scrolls/Fallout (3 and newer) game has this problem.
@valiroime6 жыл бұрын
My experience in Elder Scrolls or Fallout 3 + games are that the NPCs are faster than the player. I end up doing a walk walk walk jog walk walk walk jog kind of thing.
@Ibarakify6 жыл бұрын
It's fixable by changing a single variable, too. Plenty of mods that do it. It has nothing to do with NPC pathing, and everything to do with the fact that companies neglect these basic design elements.
@roadhouse69996 жыл бұрын
Click the NPC with the command console open and use "setav speedmult 200". It'll make them go twice as fast. Unless you bought Skyrim on console for whatever reason (it'll run great on pretty much any computer made after 2011).
@nicklol82696 жыл бұрын
As a teen i got into a little game called Warcraft 3 and a magical addition that made dreams come true called World Editor. With the trigger editor and enough time you could create anything you wanted, i never got into real coding but i'v never played a game without trying to imagine how it's coded to work. Observe and take advantage of npc pathing and paying attention to what Event triggers what Action with what Condition.
@Goldensphinx6 жыл бұрын
I hate this so much, but there are games that don’t have this problem, but whenever it is a problem, it’s so annoying
@Ali1076 жыл бұрын
When I make an NPC, I make the npc move to a random location. Then if the NPC saw the player then it tries to chase us down.
@justinda10126 жыл бұрын
The mission in Skyrim right after you exit the cave at the very beginning of the game...
@gambello11956 жыл бұрын
JustinDA101 I never followed him, just went my own way
@Libertee1096 жыл бұрын
Gambello lol, same, if I’m not mistaken he doesn’t even say to follow him, he says where the village is and who you should talk to
@nashdiy85706 жыл бұрын
Yes but I'm always over encumbered at this point. Because if it's worth money I am NOT leaving it behind.
@wiggy0096 жыл бұрын
Gambello I used to
@CanadianBlaze1376 жыл бұрын
@@nashdiy8570 i used to do that until i just minmaxed. Only carrying stuff that was worth the most knowing it would sell for 10% of its value unless you put perks into speech
@mashaelalanzi96076 жыл бұрын
I was thinking about this the other day, I love the questions that u guys ask as well as the presentation. Very unique and informative. Keep on tearing down these mirrors Falcon!
@BARTMAN86036 жыл бұрын
Don't know if I missed the answer to that question or not, but still why can't a developer match the walking speed of a NPC with the walking speed of my character. I mean literally walking, not sprinting or running, just normal walking. In so many games immersion is kinda destroyed, because a NPC is talking to me and I just want to wander alongside of him, but no my charakter is signifikant slower when walking than the freaking NPC and so I have to do little sprints to catch up to him. This is far more annoying than a NPC walking or running slower than me.
@milowolfface93926 жыл бұрын
BARTMAN GER I always figured it was because they had so much info to get out, thus they make them move slower to hide the info dump. Seriously, next time you play a game with somthing like you just described. Try to notice the conversation ends right before you get there or a handfull of seconds after you arrive.
@Bestgameplayer106 жыл бұрын
Milo WolfFace - I’ve noticed that too. Kinda silly in my opinion.
@DobieMeltfire6 жыл бұрын
Maybe this could apply ever more so for racing games. Some AI in racing games have cars following their own unique driving lines (So the AI drive more human like) while other games have AI follow a lock path. (like when you see a "conga line" of AI cars while racing)
@samventurer3756 жыл бұрын
*cough* Skyrim *cough*
@roadhouse69996 жыл бұрын
Click the NPC with the command console open and use "setav speedmult 200". It'll make them go twice as fast. Unless you bought Skyrim on console for whatever reason (it'll run great on pretty much any computer made after 2011).
@charleschaney87306 жыл бұрын
Itll run on an old system but look like complete shit. Even in 4k at 60fps skyrim still looks terrible. It hasn't aged well at all. Guess that happens when they're still using the same engine from morrowind...
@fanjestic42946 жыл бұрын
Or anything made by Bethesda ever ;P
@joew.40736 жыл бұрын
I think some of the best NPC centric missions are when you have to escort an injured person, maybe you're dragging them and they're shooting enemies, or they are hobbling around from cover to cover as you protect them from enemies, but that kinda stuff where there's a very good reason for them to be slow, and that's a big part of the situation you're in.
@iaa14556 жыл бұрын
falcon doing product placement for gameranx videos hhh
@JoystickStereo6 жыл бұрын
I did NOT expect you to give as in-depth of an answer as you did
@danshiba14986 жыл бұрын
Witcher 3 and god of war ps4 have npcs that speed up to compensate for your speed Both games are world widely loved Coincidence..i think *NOT!*
@Xeno_Bardock6 жыл бұрын
NPC AI need NPU (Neural Processing Unit) chip on motherboard to improve tremendously...and then skynet happens.
@andrewn80026 жыл бұрын
Skyrim suffers from this. Badly. 😧
@InvictvsNox6 жыл бұрын
I'm impressed you guys were able to get 9 minutes out of this subject after editing. Well done! Lots of points to consider lol
@realcatinside64996 жыл бұрын
no,in my oblivion,npc walk faster than me
@AHappyCub6 жыл бұрын
RealCat Inside let me guess, overburdened ?
@realcatinside64996 жыл бұрын
no,i have feather spell
@mehashevra48046 жыл бұрын
Heavy Armor?
@dailyoverdose2776 жыл бұрын
I wear heavy and out run deer what you mean
@mehashevra48046 жыл бұрын
trenton mathers he could have a low heavy armor skill level slowing him down when he's in heavy armor and it'd be worsened if he used a TwoHanded Weapon
@SeeASquaRE6 жыл бұрын
More intimidating is when you're doing a story mode and you have walk along with an NPC. They always seem to either walk faster than you or walk slower than you when you're at max walking speed.
@jobanh7ify6 жыл бұрын
Escort missions in every GTA
@Bestgameplayer106 жыл бұрын
You never escort anyone in GTA games. Unless you meant tailing missions.
@jobanh7ify6 жыл бұрын
I remembered misión with some in game character and they get kill a lot...GTA 3,Vice City to name a few...
@nattymodding6 жыл бұрын
IT IS WORSE WHEN YOU CAN'T EVEN MATCH THEIR SPEED... EITHER TO FAST OR TO SLOW.
@Consumstra6 жыл бұрын
I wish gameranx was with me instead of the NPC
@ChrisKramer_6 жыл бұрын
your channel is pure gold
@carlos3216986 жыл бұрын
Because that's how it was programmed.
@TheGetreal4live6 жыл бұрын
Great topics and not clickbait. You get that answer with the explanation, love all the videos you all upload. Keep it going!
@SkinInfection6 жыл бұрын
God dammed jess in far cry 5 runs slower than you can freaking walk
@flamerom58452 жыл бұрын
Me: walks Npc: slow Me: stops Me again: walks again And thus this repeats
@JOHLumLums6 жыл бұрын
Oh bad Resident Evil 4 flasbacks...
@andy101101vids6 жыл бұрын
I feel theres one exception to this rule haha. In Dying Light the npcs actually keep up with you
@henrytibbetts-zesbaugh82906 жыл бұрын
Star wars republic commando remastered by blackout studios Could you mention this please?
@marky36096 жыл бұрын
Is this happening?
@henrytibbetts-zesbaugh82906 жыл бұрын
Marky 360 Yeah, the team has been working for a while amd are planning to add more content and more multiplauer modes. They want to keep it free because it is made by fans for fans.
@Steampunkzter6 жыл бұрын
Hmmmm did you say fan made Star Wars welp better go inform Disney so they can shut that shit down just like the Star Wars mod for arma and also battlefront 3 ......... feels bad man
@marky36096 жыл бұрын
Henry Tibbetts-Zesbaugh Oh shit that sounds awesome never played the original but always wanted to.
@henrytibbetts-zesbaugh82906 жыл бұрын
That could happen but I'm pretty sure they are using their own assets and making the game different enough, but I don't know a ton about how this all works so we'll see and hope!
@nashdiy85706 жыл бұрын
That was a companion? All this time I thought I had a stalker.
@logicalfundy6 жыл бұрын
Was the question actually answered somewhere? Look, there is no *technical* reason why NPCs can't move faster. No, they don't use up more resources by moving faster, they just change coordinates faster, which is the same amount of math. Let's say I'm currently moving a character 4 pixels every frame, but later want to move the character 6 pixels. Adding 6 to a coordinate takes the same amount of CPU power as adding 4. In 3D, you do a vector transform which is a bit more math, but still the same result: Moving faster doesn't use more RAM or CPU. The only technical reason I can actually think of for slowing down an NPC is if you're using a pathfinding algorithm that can't keep up if you move AI characters too fast. But I think that point got lost in the middle of everything else, if it was even mentioned, and to be honest I'm not even sure that is true in most games as pathfinding is a well-studied problem and developers have a good grasp on how to make it fast enough to keep up with a running player. I'm pretty certain the decision to make NPCs generally slower than the character tends to be a game design decision rather than a technical limitation - the designers are just trying to set a slower pacing because yes players will just rush through the level not caring about things like the NPC's health, whether the NPC got lost, how much enemy attention the NPC has attracted, or the story driven reason for the escort. But I kinda think that got lost in the discussion of resources like RAM, which seemed way off topic.
@milowolfface93926 жыл бұрын
logicalfundy I personally view as, in a story heavy game at least, hey we need to get some info out. So we'll put in this time where you have to walk to make it less boring, that and to hide the fact that we're terrible writers who can't find a better way to present the required information to the player in an organinc way. Also it helps pad out the time. Thus info dump, alot of it, thus slower walk to get it all out. You ever notice how the conversation always ends right before or a few seconds after you get to your objectives. And I dont mean where they cut the dialogue off and force some new dialogue or even a cutscene.
@jjassiem6 жыл бұрын
Im surprised youre the only person who's said this
@Korn1holio6 жыл бұрын
Yeah, the whole video seems very misleading. Like, WTF? NPC walk slowly because of limited resources? This is some serious bullshit.
@KeanuOR6 жыл бұрын
When walking speed is 50 and running is 70 and the in-between slightly tilt the analog to match the character is 60 and the npc is walking 62.74829i4672838272ud I'm going to be un-immersed.
@InMaTeofDeath6 жыл бұрын
I know why I'm just here to give the view. :) I like how valve solved this with Alyx by making her faster than the Gordon's walk speed but slower than his run speed.
@happyrat52306 жыл бұрын
I love playing skyrim and all but whenever I'm on the first mission walking to riverwood, I just sprint there cause I'm so tired of the NPC.
@Corazelli6 жыл бұрын
I’m getting a gaming pc soon and I have no idea about anything to do with pc gaming. My questions: What the hell is gtx 1080? What does a cpu actually do? What cpu cooler should I get? How much ram should I get? What is liquid cooling? That’s all.
@AceInDaHand6 жыл бұрын
same question building a pc is a nightmare for new people
@minime31326 жыл бұрын
What's the budget?
@AHappyCub6 жыл бұрын
Nvidia GTX 1080 is the GPU (Graphics Processing Unit) CPU is the PC's Brain Get RAM as much as you need Liquid Cooling is the type of Cooling used to cool your CPU and/or GPU
@cavemann_6 жыл бұрын
GTX 1080 is a graphics card CPU makes your pc go broom broom Quiet CPU cooler is a good CPU cooler 8-16GB why even bother
@Steampunkzter6 жыл бұрын
Nigerian Scammer I mean I own a pc and I don’t understand a lick of a pc for instance why does my d key not pop back into the keyboard and stay there it’s like it’s threaded but I can’t find this answer and pc gaming is still great
@anneyoder11576 жыл бұрын
Top 10 questions scientists STILL can't answer
@Myas6626 жыл бұрын
I miss jak and daxter😓😓
@Fly0High6 жыл бұрын
In Mafia, City of Lost Heaven when you have to protect Paulie in the garage but he keeps running into the line of fire... "Damn you Paulie, get back here!!"
@sooup13876 жыл бұрын
Why not?
@calsouth036 жыл бұрын
In Fallout 4, dogmeat usually walks at the same speed as me...
@diego73996 жыл бұрын
Not in the witcher lel
@jfs58736 жыл бұрын
That moment when your NPC walks too slow for you to run and to fast for you to run
@kyrieeleison95996 жыл бұрын
everytime they're soooooooooo *slowww*
@helloitsnicko6 жыл бұрын
Love these info vids. They’re always super interesting. Even the April fools one from last year(?) that was about detail in rocks. Hahaha. 😬
@GothiQhaQer6 жыл бұрын
NPC's do what they're told. Likely they're told to walk at a constant pace
@alberik6666 жыл бұрын
That's so annoying having to stop all the time or wait for the npc. I don't thin this is something hard to fix.
@dark0nightz6 жыл бұрын
world of war craft npc
@ispiritkami6 жыл бұрын
0:13 “Mr. Falcon um I don’t feel so good” also half the time I walk beside someone is because the npc will just stop and wait for me to comeback
@tariqo166 жыл бұрын
reall easy it's because i play better :)
@Leubast6 жыл бұрын
We just want NPCs that move at the same pace as the PC and can perform the same movements as the PC. Jump over a fence, NPC spends 10mins running around it.
@mickyuzi16226 жыл бұрын
1 minute and 23 people saying they're first. thirsty blokes, should be ashamed of yourself lol.
@alexsmith29106 жыл бұрын
Naw, Never be ashamed to be early to game ranks video. :)
@joebarbaro15456 жыл бұрын
Are you English M Yuzi?
@mickyuzi16226 жыл бұрын
Joe Barbaro Naw I'm Canadian. A close second ✌
@joebarbaro15456 жыл бұрын
M Yuzi It's just the way you used "blokes" there... It was kinda disgusting, made yourself look french mate
@mickyuzi16226 жыл бұрын
i'm not even the french kind of Canadian either, sorry I offended ya lol
@Azuris1906 жыл бұрын
It could be so easy = If Player runs = Companian runs If Player walks = Companian walks If Player stops = Companian stops ... and argues
@Flowtactics6 жыл бұрын
I'm having PTSD flashbacks of the Sherlock Holmes game *NotLikeThis*
@DefyyourGravity1036 жыл бұрын
"a complex virtual machine running on a complex physical machine" excellent way to put it thanks!
@volo76 жыл бұрын
gameranx always asks the questions i have about the games i play... you nailed it again.
@DoctorDex6 жыл бұрын
Metro 2033 had me escort an NPC on the brink of death through a tunnel full of exploding enemies. I never finished the game because he kept dying on me. Escort quests can be a real pain in the ass.
@reilandeubank6 жыл бұрын
For some reason, a part in COD Advanced Warfare sticks out to me after all these years. You were simply walking from one side of a building to another, AND THE NPC TAKING YOU THERE SEEMED TO BE EXACTLY BETWEEN THE SPEED OF WALKING AND RUNNING
@Patrick_Engels6 жыл бұрын
as someone who is studying game design while also working on small scale games on the side and learning about the industry I can assure you that most of the "NPC fails" stem from either lazyness or deadlines ( npc's seem to be low priotity while complex to build properly).
@47Mortuus6 жыл бұрын
*BEING* *OUT* *OF* *IDEAS* *INTENSIFIES*
@fishfingers45486 жыл бұрын
I was always fond of NPCs that push you off stuff, or the ones that carefully gaze down your gun barrel whilst you're firing. Remember kids, friendly fire isn't...
@caden3ds5 жыл бұрын
1:15 What game is this? I have been looking for this game for a while.
@TheWhiteMamba30006 жыл бұрын
I hate some of the npcs in dead rising 2 (optional) that won't follow your path and you have to massacre zombies just to get them to the destination.
@OmegaJazz6 жыл бұрын
best part in this video is when falcon pops out from the bottom of the screen.
@bobo1million6 жыл бұрын
LOVE the Falcon "explaining things about stuff" videos!
@red_vibe99846 жыл бұрын
It's annoying when in LEGO Marvel when doing the escort missions for gold bricks and the characters get lost, forget about you, or stuck on something or even go back to where they started. Especially when I don't realize that they aren't following me and I am already on the other side of New York.
@ArchHippy6 жыл бұрын
Here's a tip: Try pushing the NPC in the direction they're supposed to go. It doesn't always work, but it can make those sections slightly faster.
@glaciemdraco6 жыл бұрын
That's why I like how Trails of Cold Steel does it. Only one playable character on the screen at the time (in the map/overworld (?) not in battle) and any guest characters just move with the group (like with the group, but not on the screen? It's hard to explain...)
@SuperBeardWill6 жыл бұрын
I wonder if she's still stood there in Riverrun sweeping the dirt?
@murplesman6 жыл бұрын
I remember there was one game where the npc wasn't slower and I was actually surprised.
@jose22266 жыл бұрын
NPC's in The Witcher 3 weren't, which was one of my favorite features of the game 😂
@Guitarfollower226 жыл бұрын
Trying to follow those type of NPCs is even more agonizing on PC because of WASD. There should be a key bind that let’s you match the speed of an NPC.
@RhadMusic6 жыл бұрын
If the npc was moving at your max speed, you could never catch up to him.
@DeerestAshe6 жыл бұрын
Botw korok forest babysitting that damn little korok without being seen or heard
@elibeachill6 жыл бұрын
òr just when u r walkin with them when they r explaining a mission and you have to stop and start, it takes away from immersion
@deenanthekemoni98216 жыл бұрын
Another good question: *Why dont NPC enemies ever actually get mutilated in games?* (limbs come off, decapitation, like actual gore). The NPCs in everygame I know of die and their bodies invincible in a ragdoll state, no REAL damage ever occurs.
@lisahenton20206 жыл бұрын
Mine was that part in AW where he looked like he was running but he wasn't and it made it stick out
@iamshow64776 жыл бұрын
During the first playthrough of Nier Automata and you're being led to Pascal's village for the first time, I tried to run past him at first and was pleasantly surprised that for the first time I didn't have to slow down for an NPC leading me somewhere. Thanks Yoko Taro.
@kaslogan55976 жыл бұрын
This is why i loved red dead redemption. You always stayed at the same speed as your NPC in the story
@spazman86753096 жыл бұрын
I've also heard that in follow missions, the npc being slower than your sprint is so if you get side tracked/get in a fight/ explore a bit, you can easily catch back up and wont get stuck out of range
@lonerider59336 жыл бұрын
Protecting Natalya in Goldeneye 007 was the worst escort mission I've played.
@charmedrools16 жыл бұрын
there's an escort quest in oblivion's fighters guild, you've gotta take some lass through a cave to a daedric shrine. she walks at about the same speed as a normal low level npc and if you've got a high speed/athletics stat/skill you'll probably outrun her since out of combat npcs almost always walk and by default you always run. and even if you push the joystick lightly to walk, because of your higher stats, your walking speed is likely the same as her running speed, so you've gotta tiptoe to keep close to her, but say you spo a chest and you go over to open it, guess what?! if she detects a deadra during that time off she'll run to fight a giant humanoid alligator with no armour and just an iron dagger. or a cannifear which will injure you if you stupidly try to use a melee weapon on it you share the injuries. i normally just cast a paralisis spell on her in the first fight so she thinks it's an accident, clear the cave out so she doesn't get herself killed and then double back to her where she's waiting because she wasn't in combat and i was too far away. it's so frustrating, this quest, along with a couple of glitchy ones, let down the best game in the elder scrolls game (pre summerset in case someone's here after the fifth core elder scrolls game comes out my opinion could change. and also no i didn't make a mistake, skyrim is an insult to elder scolls lore and continuity thus is undeserving of the ranks of the elder scrolls and eso isn't a core elder scrolls game)
@fakebobbyhill2966 жыл бұрын
I like how Atreus teleports to you whenever necessary.
@benjaminnelson54556 жыл бұрын
Worst to date for me is an old one now, but it was that vehicle escort mission in Mech Warrior. I enjoyed the game as a whole, but that car seemed to have negative health points at the start of the level, if anything so much as brushed it it exploded. Since that meant you had to stay practically on top of it to have any chance of protecting it, you'd often end up failing the mission because you bumped into it or because it bumped into you.
@Sortella6 жыл бұрын
On witcher 3 when you are tasked with following a NPC, they usually go the exact same speed as you and tend to stay in front of you even when in full sprint. (sometimes)