No car brand wants to see their car's broken in pieces, hence why BeamNG has fictional cars
@flowstudios_mko4 ай бұрын
wow, you can listen! that's pretty impressive ngl
@diablow14114 ай бұрын
I mean, NFS High Stakes (on PC) had a rather detailed damage model for its time, and they used licensed cars. They went a step further with Porsche Unleashed the next year as well. Also, its just virtual world; no one is going to really go wreck a car just because they have fun with crash physics. But given how video games development has been devolved as an "industry" (which is very unfortunate, but that's Capitalism 101 for ya), not only developers feel demotivated to do anything, but how they are treated as well. This makes them believe that such detailed work won't be worth of their time or energy.
@FirssenSimracing4 ай бұрын
it's big misconception for loooong time... Look at Codemasters games (Grid, Dirt 2, 3, Rally), NFS Shift 2 or Project CARS 2
@bruhd10144 ай бұрын
@@FirssenSimracingwell still applies Back then manufacturers didn't really give too many s**ts nowadays tho.. Well there is nfs which is close but car parts don't fall off
@Steve17664 ай бұрын
but there are mods with real cars
@Maximum_7774 ай бұрын
This is precisely why BeamNG right now has incredible modded multiplayer sim racing communities. The game gets away with damage because it has fictional cars, and a game engine capable of handling the physics at hand. The game's customization going all the way down to the level of letting you drive a bare chassis with no body whatsoever, allows for sufficiently more types of motor racing than any other game period, and on top of this, while we used to lack tire thermals, tire wear, and drafting, this is no longer the case, as all of these missing features have been modded in by the community, and this includes to some extent track limits, hot lap leader boards, and various other racing focused modded multiplayer servers that achieve real competitive racing within BeamNG. Alongside the game engine optimizations of BeamNG's new Vulkan renderer, which has become stable enough in recent updates to easily handle a 6 hour multiplayer session, the experience BeamNG now offers is absolutely unbeatable when you meet the right people and get into these niche communities of like minded BeamNG sim racers. BeamNG is slowly but surly becoming the best Racing game imaginable, but it's number one flaw remains it's image issue and how that results in people just not taking it seriously, because it's the crashing game. BeamNG stopped being just a crashing game the moment BeamMP got good enough for close racing.
@nerfgodbigguy14054 ай бұрын
Indeed, the devs and fans of beam now understand the potential of beam, it literaly could be whatever you can. Whether truck sim, a racing sim, a car career simulator, a explorative freeroam game and more. Its unfortunate that people doat on not having a sim that can do anything and having the best crash model and not knowing about beam, as its not very known but its still growing for sure.👌👍
@8alakai83 ай бұрын
i love taking a basic car stripping it down so it go faster
@idk-uj3jg1hm6u3 ай бұрын
even if beamng didnt have realistic crash damage, vulkan or anything else, it would still be the best car game for one simple reason. the pigeon
@Ali3D73 ай бұрын
Wow that's a lot of words to bad im not reading them
@meekondastreets2 ай бұрын
wait till east coast is a choice for career
@matisse_amant4 ай бұрын
BeamNG enter's the chat
@badgedbadger0164 ай бұрын
Did you watch the video?
@matisse_amant4 ай бұрын
@@badgedbadger016 Yes, I now he said that beamNG is an exception. I commented before that.
@joaquingonzalez8344 ай бұрын
@@matisse_amantBeamNG is a driving simulator more than anything
@maahingupta24244 ай бұрын
nfs prostreet, nfs shift and nfs shift 2:allow us to introduce ourselves
@Joobral4 ай бұрын
@@maahingupta2424 I love the fact that I had the discs of these games and never played none of them...
@V1SKosity3 ай бұрын
ferrari: "we dont want our cars being damaged in your game because then, that will completely ruin the chances of people buying our 300k+ cars!" rolls royce: "we don't want our 500k+ cars being dirty because then that will make us look cheap and no one will buy our cars!"
@carlosdasilva24093 ай бұрын
Meanwhile most people playing videogames: I will never be able to fully own my home, let alone even RENT any of these cars! :D
@Incognito-eg911 күн бұрын
@@carlosdasilva2409 yep,car companies just don't understand that most of us don't buy their cars because we don't have enough money
@carlosdasilva24099 күн бұрын
@@Incognito-eg9 Exactly. Besides, anyone absolutely IDIOTIC enough to see a car get trashed in a game or a movie and think "Oh, ick! I don't wanna buy that!" Shouldn't be driving because someone like that can't distinguish reality from fiction. We know: any car can and will get destroyed by negligence or stupidity 🤷♂️
@santinosalamanca43785 күн бұрын
fun fact: apparently rolls royce cars do not get crash tests so they can either be the safest vehicle in the world or a death trap that is probably why they complain about dirt instead of damage
@wanabevideographer16134 ай бұрын
Project Cars 2 had a pretty good damage model, suspension breaks, bumpers fall off, engine knocks/lose power, overheats, or even blows up
@ShadowRacing3 ай бұрын
Yeah PC2 was a very underrated game imo.
@andrededecraf2 ай бұрын
EA seems to have some exclusive contract with the car brands, NFS still has a "cool" destruction system
@TheEmolano16 күн бұрын
@andrededecraf Shift and ProStreet have some cool damage models. Shift even have pain modeled.
@FellianTheDragon3 ай бұрын
The Rolls Royce one is hilarious, "We don't want to see our cars obey the laws of physics in games" This is why I want more games with unlicensed cars. Bring back Burnout etc
@higohd87032 ай бұрын
Burnout paradise is a very good game
@MiG-25IsGOAT4 ай бұрын
And when you have insane crash physics like BeamNG or Burnout Paradise, you have fictional cars
@Nitrox_9093 ай бұрын
are u stupid on purpose?
@higohd87032 ай бұрын
I like burnout paradise
@MiG-25IsGOAT2 ай бұрын
@@higohd8703 same its super cool
@KnightAsterАй бұрын
Peak racis racing
@FastCarsNoRules2203 ай бұрын
Games with licenced cars over a decade ago actually had good damage like Need for Speed Hot Pursuit and Driver San Francisco. It's just unfortunate we don't really see that anymore.
@santinosalamanca43782 ай бұрын
another example is forza horizon the change of damage models from fh1 to fh2 is ironically atrocious
@Damian-cilr22 ай бұрын
So i guess car manufacturers are pussies and think that damage makes people not want to buy their cars anymore
@J.PC.Designs3 ай бұрын
This is why Burnout is my favorite racing game series. When you crash, your car ACTUALLY gets destroyed, with not just panel deformation, but the chassis bends, and the cabin crunches and collapes. Even wheels come off.
@saturnv19704 ай бұрын
It very hard to do crash physics. beamng is 10 years old and is still in early access. Some other rasons include: -lag -physics interferring with the arcade aspects of the game -multiplayer races turning into demolition derbys
@ShadowRacing3 ай бұрын
That's all very true.
@sirtristan013 ай бұрын
Would be cool to have BeamNG style physics and crappy graphics
@ian_lewono3 ай бұрын
@@sirtristan01it's actually quite good now, I've had friends ask me where I took that photo but it was a screenshot from in game
@arandomsupraАй бұрын
Thats the thing, it would be cool to see realistic damage in Forza horizon but then races would feel like wreckfest
@rusgum4 ай бұрын
Okay, I understand Ferrari, they appreciate the work of their designers, but Rolls Royce doesn't want to see dirt and dust on their cars? Very logical and realistic.
@DesterCalibra3 ай бұрын
Rolls Royce even sue you if you open the hood of your RR car in a public place, such as you move aside and you want to show the engine to your friend. The reason is that it carries the message that your car is broken and damages their reputation as a Rolls Royce doesn't get broken down.
@romie-7774 ай бұрын
a very compelling intro. you should start more of your videos like that
@ShadowRacing4 ай бұрын
Cheers mate, I'll try my best.
@WSPonPlayStationandXbox4 ай бұрын
Funny thing, because Need for Speed Unbound has the 1984 Ferrari Testarossa, and when you deal so much damage to it, its hood falls out and you can literally see its engine. Really impressive considering it's a Ferrari model.
@Andrew9565-AD4 ай бұрын
It’s definitely hard for them to extra model the Crash physics of every car
@ShadowRacing4 ай бұрын
Yeah, it's probably not easy. But must be achievable.
@Andrew9565-AD4 ай бұрын
@@ShadowRacing would it be profitable if they look at the money?
@Skibidigokyllyourself4 ай бұрын
@@Andrew9565-ADimagine wreckfest with licensed cars
@Andrew9565-AD4 ай бұрын
@@Skibidigokyllyourself FR
@alieffauzanrizky72024 ай бұрын
And it's a whole separate physics from the driving too. Iracing has one of the greatest crash models in the simulator genre and i remember they took a very long time to finally nail how the car would react to a crash as close to real life. This still proves that devs can do it, but it still won't be an easy task
@evenfunnierguy3 ай бұрын
The irony is: game studios actually have to pay the manufacturers for licensing real cars. So essentially they pay the brands to be allowed to advertise for them. But even despite that, the OEMs still reserve the right to object to the cars being damaged.
@idriveastationwagon15344 ай бұрын
Driver San Francisco probably one of the last few driving games to use licensed cars and show heavy damage.
@ShadowRacing3 ай бұрын
Yeah, that's from a legendary era
@PurXion_7774 ай бұрын
"Crash physics suck in racing games" *_999 missed calls from Grid Autosport_*
@ShadowRacing3 ай бұрын
Isn't Grid only race cars though?
@FellianTheDragon3 ай бұрын
@@ShadowRacing Grid 2 had production cars
@nightstorm59144 ай бұрын
well NFS Shift& SHift 2 were good with the damage
@mikblues_1464 ай бұрын
Those games were from before brands prevented developers from showing car damage afaik
@idriveastationwagon15344 ай бұрын
I remember driver San Francisco had heavy damage too. We will never get pro street levels of damage again 😔
@supercrash1314 ай бұрын
the grid series too
@nightstorm59143 ай бұрын
@@idriveastationwagon1534 Wii version has no dmg btw
@bjornna77674 ай бұрын
Masepin's pop sent donations to all racing game developers.
@ShadowRacing4 ай бұрын
@@bjornna7767 Haha 🤣
@spyglass91884 ай бұрын
What about games like Grid 2 tho? they don't feature many different car brands but all of them suffer more damage than your average game
@PurXion_7774 ай бұрын
Facts. Grid Autosport too has quite a good damage model. But i feel like that game has unfair damaging compared to the AI. One little love tap from the AI and your steering is damaged. Not always but y'know.
@Aimmmers3 ай бұрын
One day some child is going to think this is what physics are like irl
@ShadowRacing3 ай бұрын
Probably 😂😂
@lajenehuen2603 ай бұрын
Hopefully they learn what real crashes are like before they get their hands behind a real wheel and try damage simulation IRL
@Johnnyynf4 ай бұрын
I think if a game is anywhere close to a fun driving game it shouldn't have too realistic crash damage. (baring crashing game such as burnout and wreckfest) I'm a racing game/sim fan and I like crashing physics as much as the next guy, but one time I have my friend that isn't that into racing game and try even just with assetto corsa crash mechanic seems to annoy them a lot because the consequence of crashing meaning a non-fully functional car.
@Roblocksgaming4 ай бұрын
BeamNG is probably the only game that makes crashing fun
@yongling98253 ай бұрын
I've been playing Forza Horizon 4 lately and when I'm just roaming around collecting collectibles, sometimes I'd jump so high my car takes damage (I set it on Simulation) with every hard landing or crash taken, so I had to switch cars whenever it's too damaged to be driven, so I currently set it to Cosmetic.
@FoxtrotStudi0s4 ай бұрын
Car damage being so poor really comes down to 2 things. 1. Most car manufactures do not like to see their cars being destroyed, wrecked, and mangled. Hence why games like BeamNG use fictional cars and all IRL cars are specialized mods. 2. the Physics, time, effort, money, and GPU/CPU power it takes to accurately simulate soft body physics and realistic crash damage is enormously high. Which is why BeamNGs graphics arent Forza, GT, or ACC level. As BeamNG to be as accurate as possible EVERY COMPONENT of the car is modeled and functions, even the ones you cant see like parts inside doors, seats, dashboard, engine, transmission, suspension, etc. Making having realistic crash physics unoptimized for large scale racing games and also way too expensive.
@TheSilverShadow174 ай бұрын
And yet crash testing is absolutely essential for testing the true strength and durability of every car. Because everything crashes and inevitably gets wrecked at some point or another.
@FoxtrotStudi0s3 ай бұрын
@@TheSilverShadow17 car games are a form of advertisement for vehicle companies. They dont willingly and proudly display ramming their cars into walls for tests my guy.
@TheSilverShadow173 ай бұрын
@@FoxtrotStudi0s No, but crash tests are and have been a thing, regardless if car brands want their cars destroyed or not. You can't expect cars to never experience any crashes when they happen all the time. What's next, are they gonna come after you and tell you off for simulating a wreck in a video game?
@TheSilverShadow173 ай бұрын
@@FoxtrotStudi0s And I mainly pointed that out beyond the context of gaming. You can search up videos of official real life crash tests and you don't see car brands wanting those videos taken down just because.
@J.PC.Designs3 ай бұрын
And then you have the extra irritating case of GTA, where the cars are not licences, yet suffer from minimal deformation (or in even more egregious cases like the Toreador, literally no deformation at all. Not even the doors coming off). The thing I hate most about GTA's crash physics isn't even the low deformation multiplier. It's the fact that only the front and rear ends crumple, while the cabin stays perfectly firm even if you drop a tank on it. And also the fact that in 5's single player, when you crashed, the car's driving characteristics do get worse, but they REMOVED THAT FROM MULTIPLAYER WHY TF ???
@CyborgNoob1323 ай бұрын
As a racer irl crashing is probably the thing to ruin an entire weekend 1: due to having to fix it, and 2: having to deal with the fact this one thing is prob gonna cost a grand or 2 to fix.
@ShadowRacing2 ай бұрын
It's cool that you race IRL, what sort of racing do you do?
@CyborgNoob1322 ай бұрын
@@ShadowRacing Offroad
@marcinrogowski66384 ай бұрын
BeamNGdrive And Wreckfest HAVE BEST DAMAGE SYSTEM.
@Shaden00404 ай бұрын
Since when do parents listen to age restriction I know so many parents they're like letting their five and 10 year olds play games that I don't even find interesting and I'm 60 so you know not because they're not good games but because they're just horror based or you know killing games I mean all these kids in Call of Duty Modern Warfare are like 10 years old you can tell when the voice chat when they sound like you know girls when they're boys that's how you can tell they're young and they're swearing up a storm. the parents don't care the parents are like OK there's a game kids are playing it they're out of my hair for like 5 hours it's the new babysitter who needs TV when you get interactive games. parents don't care parents don't even know what the games are they're just like Call of Duty modern warfare well that sounds like a fun game let's get him for the kids because different types of war games do different things like Pub G is very one-on-one attacking same with Call of Duty. but there's other games that are just just as bad they're horror games where you go around murdering people on purpose and gruesome ways and these kids are playing it and have a good time I mean I'm not saying they should be playing it but the graphics of the games is a little bit much for kids that age I mean I didn't have anything like that when I was a kid it was like pong and maybe Mario brothers or something like that son of the Hedgehog that kind of stuff good old-fashioned Nintendo and whatnot that's what we had as kids we had fun games which were tough to do you had to be agile for the games now it's like kill kill kill kill kill even if you're the good guy you have to kill kill kill kill kill.
@ShadowRacing4 ай бұрын
Very good point. It's a shame that that's all most kids play nowadays.
@riceenjoyer264 ай бұрын
wrong video
@idk-uj3jg1hm6u3 ай бұрын
most games i play that have multiplayer are filled with kids below 7 who just ruin the experience
@aaaoooosoveryeepy_あい4 ай бұрын
i want my screen to jump to my face and break my nose whenever i hit a barrier head on
@ShadowRacing3 ай бұрын
What about the fire? I want my room to burst into flames too!
@aaaoooosoveryeepy_あい3 ай бұрын
@@ShadowRacing 4D gaming is the future 😎🙏
@Makron53 ай бұрын
We had damage models capable of deformation and such in the 2000s from games like 1nsane. They could have done actual damage a long time ago but didn't.
@Makron53 ай бұрын
We could go back to Carmageddon in 97-98 Or Terep 2 in 96' [but that was really just a tech demo]
@tylern64203 ай бұрын
3:25 so we can just throw up a random swear word in a movie and remain E but its extremely forbidden to see a 0 safety star car crumble?
@ShadowRacing2 ай бұрын
Yep.
@kingechatronii73792 ай бұрын
I still want an Open World racing game from Bugbear, specifically with a boost and damage system like Flatout 2...that would be my dream racing game! They already use fictional names for all their cars, so this wouldn't be a problem. Flatout 2's damage system isn't realistic either, but for arcade racing it's perfect!
@knopuc9192 ай бұрын
I think it also has something to do that the devs want people to keep driving after a crash to not make it too frustrating for younger / newer people
@Michael-S.4 ай бұрын
This question is not related to cars or video games but its a general question As you may know Microsoft is known to buy Companies such as developers and publishers Which Publisher do you think they will buy next
@ShadowRacing4 ай бұрын
Perhaps they'll go big, and go for 2K or EA? 😂
@Michael-S.4 ай бұрын
@ShadowRacing I do see that possibility Allthough if they want to buy 2K they will need to buy Take Two if they do that then they own Grand Theft Auto aswell I think they should also buy Square Enix if they do that then they have permanent access for the Regalia Take Two also owns Zynga so Microsoft would have more mobile games including a mobile racing game called CSR2 I think they will buy Take Two first before they buy EA because of Grand Theft Auto and after they buy EA they should buy Tencent then Ubisoft and then Epic Games and who knows they will probably buy more than that since regulators failed to stop them
@ThatOneAviationEnthuiast4 ай бұрын
@@Michael-S. i aint reading all'at
@Michael-S.4 ай бұрын
@@ThatOneAviationEnthuiast Lazy
@19popo87Ай бұрын
I remember how much I loved the Carmageddon series, in the first one the car deformed grossly but it could be deformed ALL OVER. in the second chapter the car could break both longitudinally and latitudinally. for the time it was something incredible. At the time, another video game that gave me the WOW effect was Toca 3 (the one for Ps1, not Toca Race Driver) and the first Grid. I've always had a passion for games like destruction derby, destroyed cars (I destroyed all the models I had) and there are very few games that have made me really happy from that point of view.
@SerShWolf4 ай бұрын
These indestructible physics remind me of the Fast and Furious crash physics lol
@99ZondaS3 ай бұрын
Manufacturers not wanting to see a digital car in a video game that can be repaired instantly get damaged is such a lame excuse tbh
@PendolinIO3 ай бұрын
Imagine if all racing games had the beamng physics
@ShadowRacing3 ай бұрын
Yeah, it'd be a different world for sure.
@hazeyblu4 ай бұрын
May I introduce to you, Burnout Paradise
@McNab198616 күн бұрын
For gameplay purposes, if you wrote cars off properly after every crash people would just rewind if that's a feature or get frustrated constantly having to restart and turn damage off
@kissgergo52023 ай бұрын
So the solution is to not use licensed cars, which brings up a question I've had for a long time. Instead of going into a licensing agreement, can you get in trouble for using a fairly accurate model of a car just without the badge? I see plenty of car games doing this nowadays and I'm just wondering how they get away with it.
@ShadowRacing3 ай бұрын
As long as it's not a perfect replica, I believe it's allowed.
@govinlock85683 ай бұрын
At least it needed to replaced some panels, headlights, taillights and of course without logo. Some examples from Burnout 3, since I had extensively play it are: -Modified Sport that use NSX body with different headlights and taillights. -Modified Super that use Bentley Speed 8 body with Pagani Zonda rear end. -Modified Muscle that use Viper body with 930-964 Porsche 911 headlights and different taillights.
@umi30174 ай бұрын
The best damage model I see in a proper racing game is RBR, visually it's not outstanding (consider it's age), but it's very easy to knock you out of the race with engine or gearbox damage, or at least very hard to run with suspension on, and it takes tones of time to fix, time that you won't always have. It really add a layer of complex and mindset to the game.
@damanchur6044 ай бұрын
oh the amount of races i didn't finish because of crashing into a tree at 40 kph
@BWB_Cubing4 ай бұрын
even in raceroom ive found the damage system to be really bad at times, even in cars that arent licensed (as far as i know) like the formula raceroom cars.
@reeceboy563 ай бұрын
That’s why the old NASCAR games are awesome
@GingerZero3 ай бұрын
Age restriction actually preventing kids from playing? I guess I was on a different planet when I played GTA 3 on PS2 at age 8
@zat-1-fury4 ай бұрын
if a developer made a game that had physics for the wheels and the body instead of just one unit they could make a game that can compete with beam-ng in terms of handling and irl feel 😅
@idk-uj3jg1hm6u3 ай бұрын
i dont think any game could really compete with beamng at this point, every update it becomes even more realistic, plus when the devs complete the official multiplayer, most other car games are dead
@astronomo-hw6ww2 ай бұрын
100% agreed@@idk-uj3jg1hm6u
@Nightmareof943 ай бұрын
Remember the damage model in grid that used to be amazing until grid 2019 and legends basically removed it
@isaac80745Ай бұрын
I think it’s because a lot of companies didn’t want to put out the physics effects. It would be better though some games I’ve seen implemented it well
@NeedForMadnessAuto4 ай бұрын
2:59 Trail Out is the next on the list
@elalbert942.04 ай бұрын
That game is an underrated masterpice!!!
@isaacmodimokwane17284 ай бұрын
Burnout Paradise crashing💪💪
@ShadowRacing4 ай бұрын
The older games had actually decent crash physics. We've gone backwards.
@TheSilverShadow173 ай бұрын
@@ShadowRacing Burnout Paradise has some of the most impressive crash physics of any game that came out in the past 10 or more years for sure
@J.PC.Designs3 ай бұрын
@@TheSilverShadow17 It's the most impressive crash physics of any game that isn't BeamNG or Wreckfest. And that says a lot for a game from 16 YEARS AGO. I wish GTA 6 would have at least semi decent crash physics
@TheSilverShadow173 ай бұрын
@@J.PC.Designs I agree with you there most certainly. I know that Wreckfest is up there and GTA5 is god awful in terms of crash physics, and obviously BeamNG reigns supreme as the prine example of soft body crash physics.
@marcinrogowski66384 ай бұрын
Great Video!!⭐⭐
@SavionWright-qm4et4 ай бұрын
To be honest wreckfest has the best damage model if you take out beam ng drive.
@Totone562 ай бұрын
Let's just collectively remeber the original GRID, or Driver : San Francisco.
@mrsp4ghett4 ай бұрын
Check out IRacing
@ShadowRacing3 ай бұрын
That would fall into the same boat as ACC, in that it only has race cars, so it's a bit different from the licensing perspective.
@alphamaledriveshard2 ай бұрын
NFS shift 1 and 2 and Forza Motorsport 4 had somewhat better damage. Back in those days we were so optimistic thinking that the next gen console games would finally implement realistic damage. The same way interior views became a default standard around that time.
@SoloWEll3 ай бұрын
Pretty much the same with flight simulators, no plane company wants to see their planes smashed into a million pieces when players crash
@fiteeek3 ай бұрын
mate you have great videos shame that you dont have more subs cuz you deserve them
@ShadowRacing3 ай бұрын
Thanks man! I appreciate it!
@netron662 ай бұрын
well yes, deformable object is really difficult to be modelled properly, so the "cars" are still rigid hit box system.
@Grow_tf_up3 ай бұрын
Grid, grid autosport, nfs shift 2 are the ones that had cars where if you crash, the only thing that will left in your car is the frame
@TheGamingGalaxy_Real4 ай бұрын
1:32 which game are you playing
@312TINOO4 ай бұрын
Forza Motorsport 2023
@ShadowRacing3 ай бұрын
Forza Motorsport
@Thereal_Car_Guy3 ай бұрын
Forza horizon 2 has very good and realistic damage and this game is from 2014 and has licensed cars
@johnredfield071Ай бұрын
Try race driver grid/grid 2, driver san Francisco, dirt 2,3,showdown. Then we're gonna talk how officially licensed damage physics has entered the chat.
@NegativeProcess3 ай бұрын
As a kid i played the first grid religiously for its amazing crashes.
@TChapman500Gaming3 ай бұрын
And 2 decades ago, racing games had realistic damage.
@sirtristan013 ай бұрын
NFS Shift was a real one for this
@AzureTwilight3 күн бұрын
One of the biggest reasons is that the vast majority of players would be out of the race before they finished a quarter of the first lap. Real races aren't like demolition derby and a lot of players in racing games play like it is.
@SimulationAviatorАй бұрын
I guess it makes sense. As an owner of a billion dollar company I probably wouldn't wan't my car represented in that way either 😂I guess we still have games like Beamng, which lck graphics, but are tremendously realistic. The case is also the same with flight simulation and aircraft manufacturers like Airbus not wanting people to destroy their aircraft... Great video mate, awesome explanation!
@DinoEarthZ4 ай бұрын
Man, there is no issue in all this, just play damn Beamng Drive with some mods and you'll have the best sim racing experience
@ShadowRacing3 ай бұрын
...what about xbox users??
@karolkorzela3 ай бұрын
One very important thing is the fact that realistic car damage is very resource intensive. That;s why beamng looks considertably worse compare to forza on the same pc.
@smb8p3 ай бұрын
Wrekfest having a Porsche 911: 😈
@koenigsegg_vader3 ай бұрын
beamng does have very good irl car mods
@itapple533 ай бұрын
FlatOut not mentioned :(
@AlanFormula120224 ай бұрын
PS1 racing games like Destruction Derby and Formula 1 97 even have better damage models than PS5 games.
@Heavy_weapons073 ай бұрын
If we did have realistic crash physics in racing game Most cars wont make it pass the first lap without some griefer wrecking everyone
@marcinrogowski66384 ай бұрын
DO "Why Playing Forzas ON Keyboard IS Better Than Wheel".
@Δημητρησ123Ай бұрын
3:23 doesn't matter most people under 18 will put their age to 99 or something
@ShadowRacingАй бұрын
Fair point lol
@TheEmolano16 күн бұрын
Fun fact: Burnout 3 had to lower the amount the cars deformed to get a lower age rating before getting released.
@OlSlickDaddy3 ай бұрын
This is sad, but true. I remember hearing this years ago
@doink53 ай бұрын
this had too be why rockstar added battle-eye to gtaV
@Norinot13 ай бұрын
Now that I rewatched this video, 2:02 if the whole point for cars manufacturer cars to be in racing games is that they advertise their own brand, why is it that they get paid for it?Xd
@ShadowRacing2 ай бұрын
Some of them are like Rolls Royce and don't want to be in the games, so the money from Forza is what convinces them.
@manthey91254 ай бұрын
Rennsport which is a very good has a very nice damage simulation eventhouge is in the beta stage and it is also free to play
@ShadowRacing3 ай бұрын
I'd guess that's because Rennsport is a bit like ACC in that it only features race cars, and depicting damage on race cars is easier to get licensing for.
@Sethsimracing4 ай бұрын
Bruh didn't even touch on iRacing. If that's not a harsh damage model, IDK what is! (Except BeamNG of course).
@ShadowRacing3 ай бұрын
I think iRacing falls into the same boat as ACC, because it only features Race Cars from what I've heard.
@Sethsimracing3 ай бұрын
@@ShadowRacing Well yeah it's a racing simulator, like ACC. But their crash physics are quite good still.
@carlosrieum15263 ай бұрын
But the other thing is that You can download, lets a 911 Turbo it still gets destroyed
@imvivalamilo3 ай бұрын
DiRT5 won’t allow you to paint a BMW pink or purple
@Norinot14 ай бұрын
Me when I play iRacing I "Slightly" hit the wall with my open wheel f4 car, wheel flies off, then after towing me for 4 minutes, I get told that "Thats it, we are cooked" because the damage is unrepairable. Goofy aa game. (Or when I crash in an endurance race and I get repaired for like an hour, funzies.)
@iThoughtiWasfunny14 ай бұрын
dude i love your channel and have been watching for a while but i have to say this: i cant stop thinking of the 🤓 emoji when you talk PLEASE DONT TAKE THIS SERIOUSLY I JUST HAD TO SAY IT
@ShadowRacing3 ай бұрын
Haha, thanks man, I appreciate the support!
@macwt4 ай бұрын
What about IRacing?
@ShadowRacing3 ай бұрын
It's in the same boat as ACC, in that it only features race cars.
@Reaper-lr8pq4 ай бұрын
BeamNG DRIVE: Hold my soft physics
@georgestavinski917020 күн бұрын
I like how car manufacturers view having their car featured in a racing game as a form of advertising, but at the same time think that it should be the game developer who should be paying to feature their can in a game. Like, what? Why is it like this? If you think about it, car manufacturers should be paying devs to put their cars in games.
@MCPunk55Ай бұрын
The most realistic crash physics I've seen were in Burnout Paradise, oddly enough.
@Liamalyoussef4 ай бұрын
If I did it would go like this Manufacture: do this Me: no
@NASCAR_Junk3 ай бұрын
But iRacing has damage models
@ShadowRacing2 ай бұрын
iRacing only has race cars though, so it's like Assetto Corsa Competizione in that regard, where race car licensing is a bit different.
@darkemperor78454 ай бұрын
I can understand that, but why cars cant react realistic to colissions, or atleast in satisfying way like in need for speed underground for example when you crash with other car head on
@ShadowRacing3 ай бұрын
Yeah, they kind of both just come to an instant stop, without causing the other car to flip or something.
@federovsquared5646Ай бұрын
the cars in Project CARS 1 literally fell apart honestly.
@marcinrogowski66384 ай бұрын
Your TOP 5 Games To Play On The Wheel??
@ShadowRacing3 ай бұрын
Assetto Corsa Assetto Corsa Competizione F1 games EA WRC Dirt Rally 2.0
@marcinrogowski66383 ай бұрын
@@ShadowRacingOK. Interesting List.
@pencilduster2938Ай бұрын
If racing games allowed for destructable cars like beamng, more people would avoid bumping into others in fear of crashing
@ShadowRacingАй бұрын
Exactly.
@racingraffiegames17293 ай бұрын
Maby it is the type of game. All games exept gt are arcade style racing games. Look at grid, hit a wall slightly and steering's ducked. Beam and wreckfest are littarly soft body damage simulators. And then, a lot of the newer games (eg. the crew and horizon) can't even get their on track physics right so I guess we shouldn't burden them with even more physics on cars
@Tiag_902 күн бұрын
the first grid was top notch at this
@randomizedpancake94634 ай бұрын
Burnout Paradise sitting in the back:
@Eelco20093 ай бұрын
Performance is a huge factor too, having very good crashing physics requires a device with powerful components
@tietieno48903 ай бұрын
Yeah true. I can perfectly play BeamNG but if i'd try to get as many cars as in normal racing games my pc would explode
@ShnarkNarc42 ай бұрын
If I made a game where the cars of the brands that don't want to break don't break and the ones that do, do.. I'd change the names of the ones that don't want to as "dumb car" and make it low poly so nobody wants to drive it😊
@ShadowRacingАй бұрын
I'm sure the car brands would love you! 😂😂
@nduvhomagada34211 күн бұрын
A game has crashing physics but I forgot what it’s called