I feel like what Voldex was trying to achieve was a dungeon that was less bullet hell-like than the past dungeons before YP. because of this the dungeon felt like a breeze to complete, compared to the past dungeons where the bosses had attacks that virtually covered the entire room (VC-GS aka the dungeons that depended on EIR/EIF). The mobs aren't any different either, as they were sometimes a challenge for players too. Yokai on the other hand, was easier because the mobs attacked slower, and the bosses had relatively low tick dmg where it couldnt one-shot players. Some part of me believes that Voldex intentionally made the dungeon more forgiving than the past ones because of how hard they were, since players complained about their difficulty as well, but at the same time it made the gameplay itself more enjoying, especially if you beat the dungeon for the first time (its a great feeling!). So when the players saw a huge difficulty transition from GS to YP, they began to hate on YP for being too easy, which sounds ironic because a lot of players complain about dungeons like NL and GS being ridiculously hard for the most part. TDLR: I think voldex just wanted to make a dungeon that was more forgiving and less bullet-hell like to the players rather than being another hellhole all over again. Instead it backfired and the community flamed them for making it too easy.
@VioletBuilds32211 ай бұрын
I very much get what you mean with it. I've had teammates/carriers say they hate a certain boss like Lord Varosh, Deity of the Volcano, or Lava King because of how difficult they are (I personally like the challenge despite there being rage). And then you have people say that they hate Yokai Peak because it's too easy? I know the examples I've just provided are completely different people, but make up your flipping minds!
@ggez81179 ай бұрын
The community is stupid as hell, first they complain about difficulty and it not being solo friendly, not to mention the legendary spells meta, OF COURSE the solution was to make mobs SLOWER, because if they're trying to get rid of the LEG SPELLS meta, then it makes no sense to make a mob that is IMPOSSIBLE to dodge unless you have the speed boost from the legendary spells, once again, gaming communities only know one thing, and that is complain complain complain
@WongYiXunWestinKranjiss9 ай бұрын
man ngl i heavily agree with you on this note, i too feel that voldex just wanted to give players a break from all the genuine torture for the bosses and mobs and grinding whatsoever. and all voldex wanted to do was to make a good dungeon but i still cant believe people are mad at yokai peak being too 'easy'. like really, would you rather continue suffering for eternity in dungeon quest or actually be able to progress by yourself with ease without having to ask or negotiate for carries? man i swear 90% of the dungeon quest community just blindly follow others into hating yokai peak. Not like they own the game or anything, and i bet of that 90% about 70% of them never even developed a actual game yet. Cmon now dq community, give voldex another chance to cook up something good, will ya?
@googolplusone8 ай бұрын
How to balance: Literally add a higher difficulty mode, like 'Catastrophic', or something. And also add 'Hard' back for the later dungeons. Then the 5-year-olds on their android tablets won't complain about difficulty, and the sweats so sweaty they drown in their own sweat will have something to do.
@sdas15488 ай бұрын
It gotta be easy for the 9 year olds
@MahiruuShiina11 ай бұрын
honestly my biggest complaint / disappointment was the massive exp nerf
@sprookie_meow11 ай бұрын
mine too! it was the reason i stopped playing altogether
@sahandahmad123611 ай бұрын
@@sprookie_meowbro I was so happy at the beginning because the xp was so good and I was levelling up left and right, but now after every dungeon I can barely see a change of the xp which is a sad sight
@thekingofangel77711 ай бұрын
@@sprookie_meowme personnaly ima just playing yokai peaks for the stuff then going back to northern and gilded skies
@Ricardoxtil7.5K6 ай бұрын
Ikr, some people were even complaining bc they were getting too much exp like, bro, not only voldex is stupid, some of the people are so dumb too, the exp nerf was super demotivating to grind
@AB-zr8kz4 ай бұрын
Same. Especially because me and my guild mates basically spam bought exp boost right before the exp nerf was implemented, no warning or refund or anything. Lots of us quit after that. Even if they wanted to nerf exp they didn't have to do it so heavily that people were actually debating whether GS would be a faster exp grind at the time.
@astrolisgd11 ай бұрын
Honestly, I don’t really blame Voldex on making an easy dungeon. It’s honestly one of the best decisions in the long run. Think about it, if they decided to make dungeons get harder and harder, then eventually they’ll reach a point where the dungeon would be too difficult for players to beat. This in turn would cause a similar balance changes to the one you shown in the video with them trying desperately to not lose long term players of the game. Eventually this could end up with the team just nerfing the dungeon all together. On the other hand, if they don’t go this route but still try their best on making hard dungeons, this would cause a phenomenon where the dungeons would virtually be the same level of difficulty over and over again. When this happens, the dungeons become less enjoyable which would lead to a massive decline in players. No matter how well detailed the map or the armors, weapons, and spells are, it’s overall the replay ability that matters the most in my opinion. People just don’t understand the mental toll developers can have when they’re actively trying to warp to the player’s standards, rather than the other way around. Developing a game is not an easy tasks as people may think. Disclaimer that I’m not saying they don’t have a fault in this scenario, (I would definitely say that the timer for this dungeon is a bit too long myself) however I feel like putting most, if not all the blame on them is dehumanizing to say the least. What I would say that’s majority a problem is the player base or the community itself, which to an extent makes sense. Humans in general were always demanding for more, complaining about this thing and that. It’s all because they want something to go their way for them, and wanting that sense of dopamine that kicks in when you beat a very challenging obstacle. If you don’t believe me, then just take a look at how players are spamming out messages about them trading out “godpot” items for something of similar value. It really does seem like the community seems more like business transactions than anything else. It’s not all about the decision developers make to their game that kills it, but rather it could also be the community themselves. TLDR: I don’t blame Voldex entirely for the changes, but rather Dungeon Quest’s infamous, demanding community.
@Estrateduck315610 ай бұрын
Underrated
@tuandeplao9 ай бұрын
i tried GS dungeon on my friend's account , i really dont know what is going on , the first boss is hard af , mobs op too
@Not_a_Femboy._.5 ай бұрын
The community is so annoying. They just complain and complain for no reason it's so cancer.
@astrolisgd5 ай бұрын
@@Not_a_Femboy._. I completely forgot about this KZbin equivalent to a twit longer I made u til you respond to it. So thank you for reminded me about this. The community can be very annoying yes. Being one of the OGs of Dungeon Quest, back when there were only three dungeons, I’ve seen how the community aged. Albeit, almost every community out there has the same thing.
@ampropro76435 ай бұрын
I ain’t reading allat
@ZayTh3God10 ай бұрын
I stopped playing after GS but it’s honestly crazy how you mentioned that the dungeon was easy I remember it taking hours and hours off getting equipment for new dungeons until daily rewards which was crazy
@useong830411 ай бұрын
i'm still missing old dq
@ggez81179 ай бұрын
trust me you're not
@useong83049 ай бұрын
@@ggez8117 I started dq on pi ._.
@ionlyloudbro307211 ай бұрын
3:37 - 3:39 omg there it is. The pog yellow circle spell
@TugBoatGames11 ай бұрын
nice video this was actually a big reason why i didnt really play dungeon quest new update in general
@sprookie_meow11 ай бұрын
yeah i couldnt last more than a week. after the exp nerf i was gone
@y3tihoper11 ай бұрын
yea, Voldex wanted to make gameplay like ez but long to grind while trying to change meta but they obviously failed, i know this is their 1st dungeon, but i can definetly see they improving with adding desert temple remaster which seems good tho they made it even easier tbh.
@ggez81179 ай бұрын
the FIRST DUNGEON the player plays is SUPPOSED TO BE EASY
@y3tihoper9 ай бұрын
@@ggez8117i meant Yokai Peak (it's voldex 1st dungeon) NOT DESERT TEMPLE, read 1st when idiot
@y3tihoper8 ай бұрын
@@ggez8117 bro forgot desert temple WASNT 1st dungeon they added, it was yokai peak and it's top dungeon it is supposed to be CHALENGING
@ggez81178 ай бұрын
@@y3tihoper it is CHALLENGING without speed spells, because they hoped to end the EIR/EIF meta, now, tell me, if you're trying to get rid of a spell that has been meta for well over 4 years due to its SPEED boost and damage, does it make sense to make the mobs HARD to dodge without the speed spells? and not to mention, the AMOUNT of people that cried because gilded skies and northen lands were too difficult, does it make sense to make it EVEN harder??
@blinkoncebuddiesreveluv696111 ай бұрын
I just feel like voldex has made dq not feel like dq anymore and it's a really sad sight to see cause DQ has been one of my favorite games for a long time FL feels more like DQ than DQ does at this point which is upsetting
@Sugaradabaga11 ай бұрын
fr like (im pretty sure they made the new desert temple) looks so ugly and just doesnt feel right
@sahandahmad123611 ай бұрын
@@Sugaradabagaokay, look at a picture of the starting area at the legacy version of DT. And now look at the remake. Which one would you think is more appealing to the starter players
@Sugaradabaga11 ай бұрын
legacy@@sahandahmad1236
@zongogames798311 ай бұрын
I hope they do better next dungeon hopefully we will see you when they fix such silly mistakes thx for posting bro as a lvl 230 player I understand
@chronodis11 ай бұрын
Not every shot can hit the target. Wait for a map fix or the next zone. Don't say it's dying from 1 fail
@sahandahmad123611 ай бұрын
True
@tac_isaac5 ай бұрын
As a level 216 player thats been playing sense 2020 i really enjoyed the difficulty on dungeons from GH-NL but gs felt like a pain with the first 2 bosses and it was extremely hard to get past them with my conditions (250+ ping and old ahh phone) but i agree yp is just so easy and extremely long which makes it so boring that i spend my time carrying low levels and leveling up alts
@jacksonfagan421211 ай бұрын
As a Dungeon quest player who is now level 217, I absolutely agree with everything you said. For one, mages have been super overrated, and warrior gets very little attention. 2, All the nerfs, and buffs for the spells have been really annoying as they were changing the difficulty of Yokai peaks. 3, they nerfed the XP by 68% made the population of the players playing the game go down a whole lot for people who was above level 200. I am a warrior, and it is just annoying to see everyone else play as a mage and hate on warriors. Let's just hope and pray people will see all of our complaints, they pay more attention to the warriors as there is only 3 dungeons warrior is better in and finally hope they actually make the game and dungeons a bit more exciting and enjoyable.
@RockBlaster719 ай бұрын
3 dungeons? I thought it was 2. Ss and ef
@GummySkull2526 ай бұрын
Saying this as a mildly/fairly skill-issued level 201 mage, I don’t hate on warriors. Honestly, people can go their own way. I already hate the xp nerf. Also, I honestly do see an attempt of the creators trying to draw attention to warriors because they added the first craftable weapons to be warrior weapons. I do agree that this dungeon is quite easy. Fresh out of gs with an epic glidenscale helmet, uncommon glidenscale robes with a rare oathsworn staff and tome and a few rings, I made it to the final boss before running out of time. Edit: They should make this dungeon a bit harder, not to the difficulty of nl/gs, but just a bit harder. Xp should also be buffed back.
@pogies11 ай бұрын
They removed Dungeon Quest Remastered, and copied their idea, Then on top of that, they made a desert temple remake which was honestly a joke.
@b1ueyt90511 ай бұрын
Yeah I was wondering were that game was it was such a good game plus hit boxes were fixed
@kingworldadventures11 ай бұрын
The remake was fire
@saberreverb405611 ай бұрын
Dungeon Quest Remake was removed due to Voldex. Initially, Vcaffy aka Vinny found out about the game and decided to let it stay, the condition: No seeling gamepasses, which the owner of DQR did obey. Then they remade all the maps from DT to GS, and added much more secrets to the game. Just 2 months before the game closed due to Voldex, they were adding hard modes to each dungeon. (Not self promoting but I did make a video on one of them). And Voldex saw the Rise of DQR when the hard modes got implemented in the game and was about to reach 1M visits (it reached 990.5k visits), they decided, without warning, send a copyright strike to the owner, who was forced to take the game down
@saberreverb405611 ай бұрын
That's the story
@MiningPro4111 ай бұрын
@@saberreverb4056 DQR existed before Voldex took over the game. copyright is not a valid reason. at least in theory, it isn't a valid reason.
@malcolmxcj11 ай бұрын
I tanked YP insane without xp booster and let me tell you, oh boi, i was grinding all the entire last day of 2023, from 10 AM to 11:40 PM, just to level up from half 204 to 205. I was so motivated to complete the game before the end of the year that i didnt care about grinding for so long just to get 1 and half levels.
@beastofgevidan36025 ай бұрын
For me i like YP being easy because i never had a group to grind with
@AlphaSquirel9795 ай бұрын
Then find one
@AlphaSquirel9795 ай бұрын
Its a social game
@beastofgevidan36025 ай бұрын
@@AlphaSquirel979 i know all groups have requirements i dont reach
@AlphaSquirel9795 ай бұрын
@@beastofgevidan3602 RIP what ur lvl and dmg ?
@AlphaSquirel9795 ай бұрын
@@beastofgevidan3602 then grind stuff and level, this dungeon is too easy, soloing hardcore the hardest dungeon at the hardest difficulty isn't normal
@poweringdom.15525 ай бұрын
I am actually glad they tone down the difficulty of Youkai Peak. Ever since around Ghastly Harbour, the bosses just gets more and more unfair. Either stacking enough attack so it is even not possible to dodge, or being unlucky and just die outright if there is enough circle spawning under you. Most dungeon bosses does not account for solo players, especially in Northern Land and Gilded Sky. Which is why I glad YP is actually tone down, and more thought are put into the bosses design and moveset. The EXP nerf is however, unforgivable.
@LeviLevi29106 ай бұрын
I dont play YP anymore i wont get any exp and i am now carrying for legends or playing on second accounts
@daice447711 ай бұрын
i love yoi peaks
@TugBoatGames11 ай бұрын
! I0n3 -/0l q3@ /
@RockBlaster719 ай бұрын
Sure, learning the mechanics of old dungeons was difficult, but when you figured it out and won that sense of accomplishment is so high it was worth every ounce it took.
@sprookie_meow9 ай бұрын
yes exactly!! challenge is good for the game
@ggez81179 ай бұрын
@@sprookie_meowTo some, but its CLEAR the MAJORITY of the community does NOT enjoy the extreme challenge, GS is easily the MOST disliked dungeon in the game, for its SHEER difficulty and boring theme
@RockBlaster719 ай бұрын
@ggez8117 gs update was hella easy compared previous ones
@ggez81179 ай бұрын
@@RockBlaster71 Gilded skies is regarded as the hardest dungeon in the community, NL was a breeze compared to it, same with aquatic temple
@deltise8 ай бұрын
@@RockBlaster71fr people beat it so fast on release
@aisho55046 ай бұрын
Really my only problem about this dungeon is the difficulty, it isn't hard, the graphics are good, details and map but the difficulty just became way too easy compared to the GS and NL, sure the players were complaining about the difficulty but I honestly think that's one of the fun parts within dungeon quest, the difficulty which makes it completing it feel so rewarding.
@sprookie_meow6 ай бұрын
i totally agree! the difficulty of dungeon quest is what made it stand out to other dungeon crawlers, but now that trend will completely fall off if the following dungeons continue the same pattern of easy difficulty
@AlphaSquirel9795 ай бұрын
Finally Someone criticizes the game with good argument, first i personally like and agree with a lot of voldex team update voldex team are doing, but i agree with a lot of points you mentioned in this video, first the dungeon is wa too easy, finishing YP NM with GS stuff isn't normal Second, the mage/war diff is insane and like you said have a war in ur team is bad, but instead of rebalancing classes correctly, they just added OP 400M Weapon that are only available for War, which makes that having a mage in ur raid is bad and a lot of "war only" raid pop up And third the XP issues is Terrible i think personally a nerf was needed, but not a 69% nerf like that too much and keeping XP in lines with previous dungeon, is just making leaderboard grind even and even slower. I don't think making long dungeon long is a bad thing (exept if ur making drop compilation👀) and YP still really fun, it has cool bosses, incredible Graphism and fun gameplay They did good thing and bad thing (But more good, its my opinion) Anyway thanks for this video and i hope the best for you (Btw i got 214-230 in YP so i think i can gives my opinion)
@AlphaSquirel9795 ай бұрын
Oh and Mb if you don't understand, my English suck lol
@sprookie_meow5 ай бұрын
i appreciate your feedback! glad you agree with a lot of it :)
@Justme-ht5zj11 ай бұрын
I feel like they can make up for it with remasters. I absolutely loved the remaster on desert temple and cant wait for future remasters.
@fram3ww11 ай бұрын
pls not cause then imma fully quit and only commit on fabled legacy
@ArnieOCElol11 ай бұрын
@@fram3wwfabled legacy is so badd
@sahandahmad123611 ай бұрын
So u dont like better dungeons? You think new players are going to commit to playing dungeon quest after playing desert temple on the old map?? @@fram3ww
@fram3ww11 ай бұрын
@@sahandahmad1236 ye ok but I don’t like em in ways I rather have a dungeon after yokai peak
@zakielsfm11 ай бұрын
@@sahandahmad1236 I think new players won't even be aware of the difference and most likely pick the new one since its the first on top
@romanmajchrzyk365511 ай бұрын
the most entertaining video ive seen and the best edited video in a long time about dq. This games youtube content is kinda stale. W vid.
@lnfinity350111 ай бұрын
After the EXP nerf. I just didn’t play it at all. Such little exp to get from 1 run. It used to be like 1.2T and insanely went down. That was the reason I didn’t get any more levels, it just got harder.
@Anosplay11 ай бұрын
hi bro i agree this dungeon were super ez and that was pretty sad i hoped this dungeon could be more happy and fun and also the music is bad hear the true one and then you see the music is good but how they used that is bad
@AlphaSquirel9795 ай бұрын
Plus they didn't makes dungeon for 8 months and making regular updates, like if they want to make us waiting and preparing for a great thing👀
@jzhang698710 ай бұрын
Mage and War class are nowhere near balanced. Rift Beam can easily do 70q+ damage whilst war spells are still doing less than 60q. The only way you can reach 60q+ as a warrior is with a full 31+ purple akuma set and with a bunch of extra leveling points. Honestly, terrible balancing
@SLIVER-MACE6 ай бұрын
Mage got better range but ritg bema is kinda hard to aim i use void dragon instead of rift beam
@TypeOfJar5 ай бұрын
i get it, warrior is kind of worse than mage, but i dont think bros ever used rift beam :skull: it has an 8 second cooldown
@UnlistedHyper11 ай бұрын
when YP came out everyone was hyped, but a couple weeks later it just got boring because its repetitive and in the end its just doing the dungeon over and over again
@shoobzy343111 ай бұрын
That's not a problem with yokai peak that's the whole game issue lmao. Map made by voldex or vcaffy is the same you play for a few weeks on launch to try and get a legend and decent gear then stop and forget the game for a year. What do you want voldex to do make another boss raid mode and kill the game like vcaffy did back then like i don't get it this has always been the game.
@KingCinn11 ай бұрын
Aint no way this kid said repetitive the whole dungeon quest game is like that
@ggez81179 ай бұрын
Dungeon crawler games ARE REPETITIVE BY NATURE, thats how it goes
@davideo545111 ай бұрын
they did us dirty with the exp nerf
@JOJOGAMER75706 ай бұрын
Honestly gs is more valuable to grind lvl 206 then yp ins
@s.sinster9 ай бұрын
took me a day and 3 hours for my first yokai completion cause gilded was so cancerous i didnt wanna grind anymore of it so i was too low level to get in a group but in reality had a decent gs set
@GrapeMuncher559 ай бұрын
well atleast the bosses are some of the best we have ever gotten
@redhotface24967 ай бұрын
I disagree i like yp because compared to the outher dungeons to a certin extent it is way more fair but i do feel like they should buff the damage of some attcks from bosses mainly from the 1st and 2nd boss
@m2kball11 ай бұрын
aight
@sprookie_meow11 ай бұрын
sure thing!
@m2kball11 ай бұрын
you've got it!
@babylauncher258 ай бұрын
in my opinion every dungeon up to VC is fun in my opinion because the levels werent too difficult, werent to challenging for people, but ever since VC, you would rely on this speed spell to get through the dungeons normally, due to the attacks being to large and to quick to react to and dodge. I disagree that they made a move that is to be forcefully used to make every dungeon possible. I miss the old days where you would use 2 moves at once instead of just using 1 move and a support move
@Bogdan7969811 ай бұрын
Slowly,dungeon quest will end like rumble quest,forgotten in a void...
@sahandahmad123611 ай бұрын
Why though? Its their first dungeon and it's more appealing than most of the dungeons, also they are adding way more unique mobs than the previous dungeon like gs, nl, ef, at, vc, oo, ss, gh, tc, sp, uw, Kc, pi, wo, and the old desert temple. And the bosses of the dungeon actually move instead sitting there looking ugly with no idle animation.
@Bogdan7969810 ай бұрын
Yokai peak is the longest dungeon in the game with 15mins making it very boring to grind Yokai peak is too easy,more than 80% of people soloing it first attempt Mobs looking goofy (especially the tide ones and shadow ones) 3rd boss moves weirdly
@sahandahmad123610 ай бұрын
@@Bogdan79698 so you basically want a fast and boring dungeon and the mobs are all the same which gets repetitive. Vcaffy was just gonna add a forth optional boss for gs and go to sleep. Is that what we want
@ggez81179 ай бұрын
@@Bogdan79698bro gilded skies mobs look absolutely terrible, every single one, also, have you seen the animations in GS? there are BARELY ANY, and you're complaining about YP which actually has decent animations put into it? Lmao. also, people were complaining about NL and GS being TOO HARD, but the moment we get a solo firendly dungeon, oh oh the horrors!! YP is too easy oh no!!!
@ReddsNoIdea9 ай бұрын
@@Bogdan79698 YP revived the game, now we have devs who care and have already done more than the old developer in years, before YP appeared the game didn't even have 1500 daily players, now even after months the game continues with its 3k to 4k players , with the event reaching 7k.
@mysticshibes63519 ай бұрын
Yeah, I had entire discussions about how much DQ sucks now with voldex they literally banned me and everyone else just for sharing our opinions.
@adreamdarkly8 ай бұрын
This whole video was spot on, I was going to continue playing the game before they nerfed the XP INTO THE GROUND, Completely ignoring, and silencing the community uproar in the discord... Since then i haven't touched the game... And they keep rumoring of more controversial updates... This is no longer the DQ i fell in love with
@sprookie_meow8 ай бұрын
it's funny how voldex claims they listen to the community. but then they add a battlepass to the game when the community was heavily against that
@adreamdarkly7 ай бұрын
@@sprookie_meow Litterally i said this in the discord the other day
@ReddsNoIdea9 ай бұрын
Challenges are good when you have a good ping, most players like me have a hell of a time dodging 300 skills in 1 second, even dodging we still take damage because of the extremely high ping, YP is wonderful, it's not that easy nor as difficult as dungeons should be, anyone who wants bullet hell should play Touhou.
@babylauncher258 ай бұрын
What also doesn’t make sense to me is why they decided to add pay to win to have the early game gear to solo a dungeon, back then the P2W aspect was so little, the best pass being an extra item every win. To make the game so much better they should make everything like how it was old dungeons, because on my alt im having so much fun watching and playing older dungeons then playing new ones, mainly because they made it too detailed and way too difficult to progress compared to newer levels, where you can grind it out alot and get alot of levels without of being burnt out, without any visual progress too see.
@RandomGuy-vw2he11 ай бұрын
I'm sorry for putting a hate cmment, but I felt that I had to point this out. you claim that the dungeon was too easy, and you said that your team died several times, which makes me think that you would never complete it in hardcore mode. And then you said it was easy again and then quickly said it took you really long all the time. The logic just doesn't make sense
@MiningPro4111 ай бұрын
I agree, but it's a level 200 dungeon; It felt "easy" for the levels required to play it, despite him claiming to have died several times and taking a lil bit of time. The dungeon is easy, and annoying, but certainly not 'hard'
@sprookie_meow11 ай бұрын
i only showed the clips from my team's first completion, which was non-hardcore. the transition to hardcore wasnt that challenging at all, way faster than previous dungeons. a player experiencing a new dungeon for the first time should not be able to complete it first try. that was the point i was trying to make
@ggez81179 ай бұрын
@@MiningPro41 it felt too easy because the mobs were slower? guess why? becuase they're trying to GET RID OF EIR/EIF, if they make the mobs IMPOSSIBLE TO DODGE without the speedboost (like GS or NL) THEN WHATS THE POINT! EIR/EIF WOULD STILL BE meta
@MiningPro419 ай бұрын
@@ggez8117 true true
@Cookiedemon36811 ай бұрын
I completely agree with your statement Sprookie! I have quit the game after about 1 week of playing. The game to me has fallen apart like you have mentioned in your video. It is really sad that voldex had the whole community hyped up, but we all soon began to notice how bad these changes were. Most of all, it made me pretty upset how terrible they have made the Halloween event, and voldex shutting down Dungeon Quest Remastered (which in my opinion is a better game than normal dq), even though Vinny and Joey approved the game to be up. Thank you for making this video. It makes me glad to see that it wasn't just my opinion of this, but you who my favorite dungeon crawler content creator is coming from the same reasons I have noticed. I can't wait to see brand new content of Fallen Paradise ;)
@leraklab266111 ай бұрын
if only voldex could make dq look like dqr, like legit copy it.
@Cookiedemon36811 ай бұрын
Agreed!
@mr.howard87711 ай бұрын
no context from this comment
@Molecents11 ай бұрын
I agree, they took down dqr to steal idea’s secretly even thoigh they had approval from Vinny.
@yoki558711 ай бұрын
surely voldex will make good use of all this feedback... one day
@Molecents11 ай бұрын
maybeee
@-7_7-5 ай бұрын
3:08 it doesnt suck now 😈
@sprookie_meow5 ай бұрын
you're right! its used in boss raids now
@Not_Dawn8 ай бұрын
before today, i had no problem with them adding like the cosmetics and stuff (the overpriced trash ones) and gifting, but today it needs to end. they made it so on desert, winter, pirate, and kings where you can p2w (buy armor and a full set that would normally take like 2-3 levels to get) just for robux, which is so stupid and is the last thread, they are going to send this game to the grave. if only vcaffy didnt sell this good game to the company that got roblox sued by multiple car brands. whoops
@sprookie_meow8 ай бұрын
i do agree, they are implementing a lot of questionable microtransactions
@AshleyNograhm11 ай бұрын
Bro I literally stopped bc it was so hard. DUDE LITERALLY, IT FORCED U TO MAKE SQYADS JUST TO BEAT A SQUAD
@spicyyyy8984 ай бұрын
will you still play the new dungeon when it releases?
@sprookie_meow4 ай бұрын
yes for sure!
@aposter111 ай бұрын
I hope it won't fall on deaf ears
@dominicluna535311 ай бұрын
YOU GIVE ME FOR MAGE LEG SKILL :
@blank35317 ай бұрын
5:12 y’all complain then vex when they listen “its to easy to level up” oh ok nerf exp thats why vcaffy barely listen to y’all cause u make dumb augments and complain about everything then vex when ur giving what u want. What do u expect when u say its to easy to level up?
@MoreGDD2 ай бұрын
We complained that the dungeon gave like 1.5T, which was completely unreasonable, so in response they nerf the xp by 67%, which was way more than necessary
@ashen98111 ай бұрын
tbh the only thing im down bad sad is bc of the first dungeon i know its ez but its too ez unlike before they atleast could have not changed the attack patterns and aoe and change the mobs only
@alooqualufgh11 ай бұрын
Well sprookie im glad ur not playing as often cause my goal is to pass you on the leaderboard anyway. No beef i kinda just wanna get on the leaderboard
@shoobzy343111 ай бұрын
Highly disagree with the first point. Yeah of course no offence but super try hard people like you would complain about it being too easy but for the rest of us it is painful every new map not being able to progress without having to wait days for others to grind and pray they carry or hand out freebies or just straight up wait for the daily to be updated. I've had to do that many times since I don't no life the game anymore and have long since left these servers and groups. Other than the small minority of people who will grind the map for months even when they already have maxed sets most of us have a life that doesn't include grinding this annoying game hours a day for weeks on end just for high pot legs and purple t3. With me even my most favourite maps on release at most I'd play for like 3 weeks then forget the game The rest though i definitely agree with like how the dungeon length is horrible , no part to adding a 4th boss which makes it even longer. Them being garbage with making spells, balancing classes and xp as well.
@sprookie_meow11 ай бұрын
i see where you are coming from, but DQ is sort of known as one of the harder dungeon crawlers out there. the transition between northern lands, to gilded skies, then to yokai peak, its like playing a different game altogether. the difficulty increase is what makes DQ different from all other dungeon crawlers out there. and now that belief will be challenged with the addition of yokai peak
@shoobzy343111 ай бұрын
@@sprookie_meow Yeah true. The only dungeon game I've played that was way harder than dq was one called crawl but that made up for it by giving you way more loot for beating the dungeon instead of dq's just one. The last 3 maps definitely feel like a new game in terms of difficulty which yp dialed back a bit from which I'm happy about but yeah it makes sense that dq being known for its difficulty being easy is something people don't like especially when GS took hours before people beat it once
@spacetess4311 ай бұрын
Was it fabled legacy or elemental dunguens since that game is more easier tbh and updated regularly compared to dunguen quest in which takes a year for a new map@@shoobzy3431
@ggez81179 ай бұрын
@@sprookie_meow So first people complain about the difficulty of NL and GS, and according to you, the solution was to add an even HARDER dungeon? alright man 😂
@bored111158 ай бұрын
@@ggez8117bro wants the dungeons to be kings castle difficulty
@snow-jj9co8 ай бұрын
I started really hardcore grinding dungeon quest at the release of enchanted forest, brainlessly grinding 14 hours a day. However as the game kept releasing the same cut and paste dungeons i started slowly losing will to play the game. Still I was getting full purple tier 3 sets and legendaries within a month of the release of the dungeons before Yokai. Yokai peak was so different, the overall feel and animation of the game just felt off and different from VCaffy's style. I seriously disliked the fact that the dungeon was longer and added an extra boss, you thought going from 2 minute raids to 4 minute raids was bad. I was grinding dungeon quest with 2 alt accounts, doing solo damage by myself on hc for extra loot (i hated raids because my pc wasn't fast enough to load in at the time). So it just took even longer to get loot. I think I was already going to be burned out of the game even if it was VCaffy making and releasing the dungeon, but the new development team definitely killed my drive to play the game quicker. My friend recently showed me what new dungeon quest looks like because I hadn't played since a month after Yokai's release, and the game just looks like a terrible cash grab. Furthermore the new winter outpost dungeon remaster does not seem very beginner friendly either. game just sucks
@snow-jj9co8 ай бұрын
also one more thing, i had an iconless frostcone that was obtainable at the first day of NL's release and it was a pretty rare item, I come back and i see it has an icon on it. man let me keep my stuff
@sprookie_meow8 ай бұрын
i feel your pain. voldex has completely transformed the game for the worst where i cant convince myself to even play it. every update they produce pushes me away more and more
@TheReal_GigaChad8 ай бұрын
Able to be beat without 3 max gear players minimum = "it's too easy" The older dungeons warped your sense of difficulty. In any other game, if it couldn't be beat solo it would be called overly difficult. I mean even cuphead got called "too difficult" by game reviewers, even though it's very beatable alone. To sum it up; dungeon quest's overly hard difficulty warped everyone's sense of difficulty and yokai peaks is the first balanced dungeon
@sprookie_meow8 ай бұрын
i see your argument, but the difficulty of vcaffy's dungeons is what made the game fun imo. its not exciting to beat the dungeon first try, and even with max sets and high levels we would still struggle on his dungeons.
@TheReal_GigaChad8 ай бұрын
@@sprookie_meow yea it's not very enjoyable having to wait for carries or getting daily rewards just to stand a chance in your dungeon. Yokai peaks can be beat with bad yokai gear which is a first for dungeon quest and makes the game way more playable. I had to get carried from 180 to 200 before I could start actually grinding because I have garbage luck
@NitroDungeons11 ай бұрын
Sprookie voice
@GalladeXander11 ай бұрын
I do like the dungeon, however, most of time i have a big dislike on the spell they made. compare to gilded sky, this dungeon have a very terrible spell effect. And tbh the dungeon was fun at first, then later it become more and more boring due to the amount of time given to just complete the dungeon, only to get 1 item per run(no extra drop). Even so i quit playing dungeon quest, even after christmas update to it
@axolotlhoolio39511 ай бұрын
Hi sprookie
@sprookie_meow11 ай бұрын
helo
@axolotlhoolio39511 ай бұрын
Sprookie tugboat says hi
@JohnnyMcFliper-g5w8 ай бұрын
YOUR LEVEL 240 of course you beat it really fast
@sprookie_meow8 ай бұрын
the same can't be said for every previous dungeon before Voldex took over. level and set didnt play a significant factor in beating the dungeons made by vCaffy since they required a large amount of skill to complete. that's what made previous dungeons fun was the level of difficulty imo
@RockBlaster7111 ай бұрын
can we get vinny back?
@huss792811 ай бұрын
Vinny is still there he just isnt the main one working on the game anymore
@sahandahmad123611 ай бұрын
Nah he won't try to fix the meta of 1 tick spells or eir, eif. He will also not try to change the one shot moves of bosses that instant kill u like cragg
@RockBlaster7111 ай бұрын
@sahandahmad1236 before he handed ownership over to voldex. It was planned for voidsbane (bonus boss for gs) would have a fix for leg spells
@sahandahmad123611 ай бұрын
@@RockBlaster71 so we would been stuck on gs for another 8 months if he was still here? Also 1 boss isn't as much as the many unique mobs in yp and the 4 bosses
@ggez81179 ай бұрын
hell naw do you want ANNUAL updates again???
@crisjhonlukeespanola543911 ай бұрын
This dungeon quest so many bugs😢
@2bkll11 ай бұрын
meow can i have leg that make me move faster , no one in server help , or how could i have one my lvl is 87 i really need it 😔
@louisjohnson6288 ай бұрын
30 minmutes to an hour to beat doesn't sound easy
@sprookie_meow8 ай бұрын
for a new dungeon release, 30 minutes is nothing. several dungeons before yokai peak took hours for the first team to beat insane mode, especially dungeons like aquatic temple and northern lands.
@MudkipBot8 ай бұрын
At first I disagreed with this video I thought voldex was doing really good I really enjoyed Yokai peak because honestly gilded skies was way too hard in my opinion but it didn't make sense that yokai peak was way easier than gilded.I originally thought everything was going good for this game with the dungeon revamps.But now if you look at the shop it looks something straight out of a mobile game.Voldex is going down the wrong path now and I fear the next dungeon will be easier than yp and the strongest players will be the ones who dump the most money.
@sprookie_meow8 ай бұрын
voldex is clearly tailoring towards a different playerbase with the new ui changes. its not the same game it was and its going downhill from here :(
@randomicygaming343911 ай бұрын
Bro, everything about the dungeon was atleast play worthy because the exp made up for that. once they did that it was actually the most boring map ive ever played.
@randomicygaming343911 ай бұрын
quit literally the day after they did this change and im level 234 in dq
@ionlyloudbro307211 ай бұрын
Yokai Downfall Poggies
@sprookie_meow11 ай бұрын
weeee
@zongogames798311 ай бұрын
I see
@minecraftmaster167811 ай бұрын
While I agree with a lot of the points here, I don't exactly agree with the statements made about difficulty. The old way difficulty was done was to make the dungeons challenging for groups but they were never nerfed when the new dungeons came out, leaving players behind to struggle with the dungeons. YP's difficulty should be like this once the new dungeon comes out so newer players can actually beat it without a group, the other dungeons should follow the same thing. Steampunk Sewers is probably the last dungeon I was able to solo with the previous dungeon's gear but after that, I had to rely on daily gift to even stand a chance. In my opinion, the difficulty should be higher for the new dungeon but should be nerfed to around this difficulty when the level 210 dungeon comes out. Also why is it so long holy hell.
@canthold.nickkk8 ай бұрын
I agree on every aspect. Yokai Peak is too long and easy. I have played other games owned by Voldex in the past and the lack of consideration for the community is beyond crazy. I’m not surprised that Dungeon Quest players are also extremely frustrated. You’d think a big company like Voldex would know what they’re doing. In my opinion, Voldex is ruining Dungeon Quest as a whole. It seems they are making the game more cartoonish and appealing to a younger audience. A lot of us day one players are upset because we miss our old game.
@sprookie_meow8 ай бұрын
im so glad you agree!! and to add insult to injury, voldex plans on adding several variations of boosts to the game that include damage, health, luck, and cooldown reduction just to name a few. i might be inspired to make a separate video on just these boosts!
@rnfKyng8 ай бұрын
@@sprookie_meow no way... and vCaffy said he would make sure the game wouldn't be p2w, guess that promise was broken the second the game got sold
@sprookie_meow8 ай бұрын
@@rnfKyng exactly, but it's out of vcaffy's control at this point. i guarantee if he saw the changes that voldex was making he would be shocked
@rnfKyng8 ай бұрын
@@sprookie_meow point taken, but i think vCaffy probably should’ve looked at the games voldex bought beforehand to see how they manage games and what they do to them
@sprookie_meow8 ай бұрын
@@rnfKyng it was pretty obviously initially that vcaffy was burnt out of updating dq. i think in the moment he was just looking for a way out. not sure why he chose voldex specifically but it was clear he had lost his passion
@SubZer0-Gaming10245 ай бұрын
By any chance... could I get an eif? 😂
@-7_7-5 ай бұрын
Get a job
@Rappuned8 ай бұрын
I know this I’m lvl 218 and this dungeon is way to easy but it gives such shitty exp and get garbage loot. 90% of the time
@Aliveflares5 ай бұрын
yea you may never come back in the game after seeing the ui changes 💀
@sprookie_meow5 ай бұрын
ive already seen them, and you might be right about not returning to the game😭
@malikalissaei552811 ай бұрын
It’s safe to say: they killed the game Even the new cosmetics not worth the grind + they start to make TOO MANY updates that makes me less interested to play the game bc u sometime need to rest from grinding for like 2 weeks, Vinny was having trouble making new dungeons that’s take more than 6 months, but Voldemort makes update every week, even tho it’s not NEW dungeon but still u should LOG into the game and grind, and sometimes u wanna go on vocation and you miss so many stuff, what is this?
@Supl3xcity11 ай бұрын
dungeon quest community is a joke. You complain about not enough updates, but when yall get updates you complain? and you literally answered your own problem. Most of the updates are qol or revamps until a big dungeon upd.
@malikalissaei552811 ай бұрын
Bro you literally gold digger seeing all those stuff, or ur just someone who don’t touch the grass to know what we mean, ur too blind to see the truth, I’ve been playing other games than dungeons quest, they updated too much that they don’t have any good ideas, this game just dead u just don’t know it. (Example for a games that died is islands)
@MiningPro4111 ай бұрын
@@Supl3xcity Sometimes there's just people that can never be pleased or happy. It's not just dq this can go for literally any game can even spread beyond it.
@sahandahmad123611 ай бұрын
@@Supl3xcityyou are totally right. Every time I look at the comments for a new update in DQ. The community is never pleased. For example, even though the new desert temple is way better they still complain. And I for sure remember a lot of people saying the devs need to remake the desert temple. And they immediately switch back to hating.
@StealtheonGuy11 ай бұрын
Late comment, but I like to say that all of the things you described is very true since ever since the ownership of Voldex I was suspicious of Voldex’s intention due to their reputation owning games like Driving Empire, Zo, and some other games I forgot, died out due to the amount P2W aspects, cosmetics, and bugs that Voldex didn’t try to fix. But when the release of Yokai Peak was here, it was downright terrible, mob moves are predictable, bosses have predictable attacks, and worst of all the drops and abilities we are given. The update was just rushed since the abilities were out of tuned, Chain Storm dealt less damage than Jade Rain, Warrior still dealing the same amount of damage as a mage but has bad range, and not to mention Voldex just bringing another heal ability for Guardian which is just down right slandering the class. For what I know of, the only ability that made Warrior a viable class was Old Kunai Knives. Old Kunai Knives had a good concept since it requires the player to be close to an enemy to deal high damage since each line deals a tick of normal damage, not split damage, but full damage per line (3 x 3 = 9 Ticks of normal damage per use) which made warrior a fun class since it was challenging and useful. Mage however just got a buff since it dealt even more damage than Warrior due to RiftBeam scaling. And then, there is Guardian which has the 4th heal in a row and no good support abilities. It’s safe to say that this dungeon is an easy dungeon (which was obvious) and people complained it being “Too Easy.” It’s funny that in Northern Lands and Gilded Skies, people complained the dungeon to be “Too Hard,” so do we want an easy dungeon or a hard dungeon? It’s such a disappointment to the community that they don’t know that a dungeon is supposed to be harder and harder as we pass through dungeon which is the entire purpose of AN RPG GAME. The pre-exp for Yokai Peak was fine, it’s just the mob attacks and bosses that made the dungeon easy. I don’t really care if the Exp was nerfed by a little, but the way they handle was down right stupid. Not to mention that there was a bug that had affected the loot drops. That dungeon was Steampunk Sewers. When you play the dungeon on Nightmare mode, if you beat it, it will only grant the loot to one player only, and it had took this 5 days after the release of Yokai Peak. I can understand that they are humans and all, but if there’s a bug that can kill a dungeon in one update, then you should probably fix that bug immediately after it has been discovered. For a Brief Summary aka Tldr: Terrible balancing, terrible scaling, unprofessional work, lack of communication from the community, and terrible reason to keep the Eir and Eif meta.
@ggez81179 ай бұрын
First of all, wrong, chain storm DEALS more damage than jade rain, people cry all day about one tick spells being too boring, but the moment a multiple tick spell gets added DESPITE it being stronger they don't use it because they want the damage instantly second, OF COURSE THEY'LL MAKE YP easier, if you see THE ENTIRE COMMUNITY complaining about the difficulty of NL and GS, then the most LOGICAL Solution is to make the next dungeon EASIER, and this is not the first time it has happened, Canals is SEVERELY easier than all the previous dungeons, its outright a given Third, all dodging in this game (for mobs) eventually just ends with you circling the group, same happened in GS, NL and so on, the only reason people say this dungeon is "too easy" is because of the slower mobs, can you guess why the mobs are slower? OF COURSE, if you're trying to get rid of EIF and EIR meta, there is NO REASON to make mobs impossible to dodge without the speedbost of EIF and EIR like in gilded skies or northen lands The EIF and EIR meta has being going on FOR YEARS, of course a SINGLE DUNGEON is not going to fix it, its their first attempt, they have seen and evaluated it, EIR/EIF will probably be DEAD FOR GOOD next dungeon
@andyraikou11 ай бұрын
I agree! Its a bad dungeon
@sprookie_meow11 ай бұрын
ty andy for your understanding
@aircdutchef6 ай бұрын
Plus its a cultural themed
@finntoon52846 ай бұрын
The exp is so bad and it takes rlly long
@quallejellyfish741310 ай бұрын
📠
@dominicluna535311 ай бұрын
hi subscribed you i have leg skill 123luna321
@newventure778111 ай бұрын
Bro really said guilded skies was fun 💀
@sprookie_meow11 ай бұрын
more fun than yokai downfall
@ZayTh3God10 ай бұрын
It is
@ggez81179 ай бұрын
@@ZayTh3Godthat piece of crap is not fun at all
@ggez81179 ай бұрын
the boss mechanics are boring aside from the first boss, first, the dungeon is also one of THE LONGEST in the game, second, the mobs are the most annoying thing in the game, third, the theme and decorations are close to none, its safe to say that piece of crap of a dungeon wasn't fun at all and THIS can be reflected in the # of player when GS was the last dungeon, YP REVIVED THE GAME, complain all you want, under vinny, this game would have less than 1k players today, as compared to the over 6k+ under voldex
@IdkMyAccountName11 ай бұрын
Seriously tho despite the game have so much of a new update what make it bad for it is beacause of the lame update after the yokai Literally snowflakes grind and yokai sould grind then they just added robux spin ? Like seriously nothing really impressed at all
@aircdutchef6 ай бұрын
I don't see any of these valid dungeon quest has a massive fan base and community just because you think its bad doesn't mean its the end of the game find real and sturdy proof and evidence to support your dayum answers
@elijahdael412111 ай бұрын
i am the 69th like
@kiss-shotacerola-orionhear14746 ай бұрын
GS is the worst map in the game skksksks
@ItsNolanz11 ай бұрын
Fabled Legacy is better, who else agrees? 👇
@YuhhhitsDopey11 ай бұрын
Nobody. Lmao!
@MiningPro4111 ай бұрын
Debatable
@ItsNolanz11 ай бұрын
dungeon quest you got to grind for like 3 weeks straight AT LEAST (WITH ALT) before you can get max level and with fabled legacy I can grind my alt for like 12-15 hours and be in the highest dungeon and difficulty. And it's actually fun unlike a straight up grind like dungeon quest
@TotallyaGM1235 ай бұрын
@@ItsNolanzso you are telling me that you can get to the highest dungeon in less than a day? How is that fun? You don't get to wake up in the morning and be excited to play because you are already at the highest dungeon?? With dungeon quest you can actually be excited to play the game and grind, but if it only takes you 12-15 hours to get to the highest dungeon in fabled legacy, that isn't fun, it's ridiculous.
@ItsNolanz5 ай бұрын
@@TotallyaGM123 Let's say you're in the highest dungeon in both games. Dungeon Quest gets so much less updates, took 10 months for yokai peak to come out after gilded skies. Only giving a Yokai Peak event, dungeon, and a few cosmetics. Compared to fabled legacy, gets like 3 dungeons a year, tons of updates easily a few in a month. The quality and feel in the graphics, giving the option of rings, stats on rings, rotatable gem cosmetics and frequent codes, (like do I have to say more) and I've tried getting into dungeon quest but I seem to only play the updates in dungeon quest then just leave the game until a new update arrives when they aren't even that good anyway. Dungeon Quest made their drops way too difficult to get, on top of no updates, on top of having every dungeon take like 10 hours straight to complete on your own like you needed the carry. Which is what Fabled legacy took advantage of. Me myself in Dungeon Quest or Fabled Legacy never had a carry when I first started the game and even tried playing Yokai Peak but it was absolute cheeks man but yet i still grinded through it and considering I was rank 12 on the leaderboard in Volcanic Chambers I should have a pretty darn good opinion don't you think?
@ggez81179 ай бұрын
your complain about the length in my opinion makes no sense at all, in your example, you're given 11 minutes to complete GS, ending at 5:19, those are NOT 2 minutes, those are those are 5:14, roughly the same as YP assuming using gear for that level, and the sole reason the community uses GS spells is because they're stupid, thats it, Chain storm does far far more damage than jade rain, but the same community that complained about 1 tick spells being "too boring" is now using one tick spells because DESPITE multilple tick spells being stronger they want the damage INSTANTLY
@bored111158 ай бұрын
gs was on nhc so they reset 4 times. also we use jade rain on mobs before stairs cuz more range chain storm is better for everythng else