What do you see as the biggest problems in Throne and Liberty at the moment? I'd love to hear your thoughts! :)
@PheeliyaАй бұрын
biggest issue is the players being mean to new players, ive played for 3 weeks now., im loving the game.. but the community is mostly just toxic try hard people. and i think it makes a lot of new people quit. i myself have a think skin and i know others dont and they just find another game where players are nicer
@shaelee4294Ай бұрын
The game is extremely grindy, drop rates are trash, best gear is held by the top guild, or bought. Just not worth the time nor effort
@douglasocando2429Ай бұрын
Alliances for sure, they kill world pvp completely. When there is too strong an alliance, no one goes to guild pvp events, conflict boses, etc.
@motng1585Ай бұрын
They need to bring high end items to the masses quickly. Like the rune system. They need to do it faster. Like the first week is for the top players, i'm ok with that, they are top and they deserve it , and the next week they need to bring It comes down to accessible activities to keep mid-level power players engaged. I am currently 3700 and tier 3 of any kind is not acceptable given I can't practice and have experience. All requests are from 4k onwards. It will probably take me about 1-2 weeks to get to 3900 so I will be behind.
@CorlaxCoryАй бұрын
I just wanna know if they watch this video or not because Tico sure needs to.
@markivoygoogyАй бұрын
this mmo in the long run feels like a job than a game.
@David-kp9neАй бұрын
yeah i love it but i cant play it... game is supposed to be fun and not feel like a job
@jeddi20929 күн бұрын
Yep, you said it right. It feels like a job than a game. I dropped this game as soon as POE2 came out. Never turned back. It's not worth my time to play that game.
@David-kp9ne29 күн бұрын
@@jeddi209 How does POE2 compare? I am considering buying it.
@songoku606728 күн бұрын
Thats pretty much every korean mmo
@johncrislack385428 күн бұрын
Its funny, when i see the game the first thing i thought was "Lost Ark" and your sentence. Not playing of course.
@CorlaxCoryАй бұрын
My burnout is trying to hang in a serious guild and the insane requirements they make for you to log consistently. Makes burnout
@realraw7830Ай бұрын
Agreed I think serious guilds we like to fight and obtain a reward. Pretty much they like to dominate every boss conflict it burns you out showing up to conflicts, open dungeons, rift stones it gets tiring
@realraw7830Ай бұрын
Plus the trials on top of that ? I think that’s what messed things up to be honest they should’ve just added runes to field bosses even chaos runes it would be fun again
@vanja7589Ай бұрын
touch gras. ask your self how important are these "guild ppl" ? xD
@CorlaxCoryАй бұрын
@@vanja7589 I’ve had many reflections in the mirror haha 😆
@realraw7830Ай бұрын
@@vanja7589 what makes you think I don’t touch grass? lol everything I said is facts bozo. The system whether your hard core or casual doesn’t make things easier. With the rune stuff the ppl that touch grass are going fall even more behind with gear. It’s not pay to win how it was with gear.
@AmarahrossАй бұрын
Main problem is all highest content of this game is that you need to be in the top guild. There is not much room for solo players.
@yayderenegade3806Ай бұрын
its fine, that there so not much room for solo players but they should also be room for smaller and casual guilds and ppls that just hop in for some evenings.
@v443.vАй бұрын
Agree, they dont have to remove that but instead add stuff that solo or casual guilds can do/compete at.
@v443.vАй бұрын
@@yayderenegade3806 Well said👏🏽
@BillyLndnАй бұрын
why do you need a guild? it offers nothing. just get 5-10 ppl and do all content with them.
@mohamedatta3586Ай бұрын
The best solution for this PvP problem is to make a grind pve content to farm the shards for T2 weapons
@Jim12ARАй бұрын
The game still peaks at 62k players , is normal for any mmo to lose players steadily until it reaches a point where the true playerbase will remain . For me Throne is actually a good MMO with devs that are listening and making changes based on feedback and they do that fast .
@aldodzbАй бұрын
I was expecting less than 30k the first month lol, so quite good actually
@robna1168Ай бұрын
62k is terrible for a mmo tbh and won't sustain the books, it's at swotor numbers within months of release
@KarmiiikАй бұрын
@@robna1168and SWTOR has been going for 12 years to this day haha that’s a good sign
@CorlaxCoryАй бұрын
Excellent point
@MrBalrogosАй бұрын
Listening sure right, bots, meele sucks since launch, fixing meele when?, charged skill still geting often stuck in animation. Game was more bugged than NW.
@scoops2Ай бұрын
I quit today after being in a top guild on a top server since the start, got first legion and never lost a rift or boonstone, we were really still flying high and having fun. Despite that, the schedule required to keep numbers at these pvp events + all the daily chores just got to be too much, so that's that.
@GodHexeАй бұрын
yup
@merrilllee4878Ай бұрын
Well that's the point, this allows for other guilds to come in. If they spread it out, there would be no end to the reign of the top guilds.
@Indpendent01Ай бұрын
Same problem but from the position of trying to challenge top guild but always not enough people
@LesminsterАй бұрын
Luckily you don't have to be in the top guild to have fun in the game :D
@copyc4t64Ай бұрын
This game offered more stress than fun for me. lol
@lipowka3356Ай бұрын
Main issues for me (I have over 800h and left the game): Overall - everything feels like a job instead of fun, Do the co-op 1star 2star, whoops, you reached max limit of abyss contract tokens, gotta go there NOW. And for the people who play 24/7 it's bad also, when they finish every contract token, what are their options? Open world? 0 loot / Fishing? 0 loot / PvP? 0 loot / Quitting the game? yes please Updates: The game isn't even translated properly, lot of times you see Korean texts. Last patch I played, there was 9H downtime, that's insane. Every new patch brings 3-5 bugs, like the "Confidential-DO NOT SHARE" text over everyone's screen or when the guilds disappeared. Also the crashes for few patches after the launch of the game, when I caught a fish, my game would crash, when I was fighting my game would crash, when I was standing still my game .. would crash 3 times every day. Overall the company just seems very incompetent, even after just COPYING the game from Korea, they are incapable of releasing solid smooth running patches. Co-Op Dungeons - random dungeons ruined this system, worst idea ever. It takes just 3 votes in vote-kick to kick a member from a FULL party. Took them like 2months to fix the Q leaving. Loot drops could be better, like the 50 mobs you have to clear before main boss, they drop 0,0 nothing. + Same thing as you said - half of the playerbase knows mechanics before the patch. Guilds - Item destribution is SO random. Guild bosses are inconsistent and doesn't feel good to kill them (besides the first kill), make them harder and limit them to 1 kill per week, but make them drop EVERY single item they have. PvP - too much cc. 0 rewards for killing people, it feels horrible when I know I didn't get killed for loot/reward, I got killed just because ... World bosses - Too much peace bosses, Too little PvP bosses, so the few PvP bosses ALWAYS gets taken by top alliance (similar for boonstones - TOO LITTLE OF THEM) Alliances - Just remove them, the game isn't designed well for 280 people alliances. + There is no clear way to see who is friends with who, unless they willingly equip the same banner. Tax delivery and Castle siege - worst PvP experience in my life. From a POV of regular player you see 500 hostile players, who ALL want to kill you (for 0 reward) and you have like 5 FPS. Arena - This is just mine issue apparently, but my game crashes every time I try to join arena.
@paolof2906Ай бұрын
the problem for a 24/7 person is playing 24/7. Touch the grass.
@lipowka3356Ай бұрын
@@paolof2906 Im just saying the major issue involves both casual players and sweats. Hence the reason why people are quitting.
@doughnuttoo7658Ай бұрын
@@lipowka3356Definitely not the problem of this casual or my casual guildies. Then again, we don’t expect the world to hand us everything today. We grew up, through early adult hood too, playing mmo’s that gave us nothing. You earn it.
@TWOxCRUSADERАй бұрын
Upgrade your PC
@lipowka3356Ай бұрын
@@TWOxCRUSADER Oh, yes the "Get gud" reasoning. I don't have issues with any games, they aren't running smoothly, but the only games that crash for me are either 20years old or Throne and Liberty :)
@DarrenHalesingАй бұрын
If this game is losing players it's the players fault for kicking each other out of raids , the worst part of this game is the toxic player base , the ability to kick people for seemingly no reason at all
@jeddi20929 күн бұрын
I went into a few dungeons where the Chinese player tells the group, if you die you will kick out. I see there's another person with chinese characters too. That person was the first one to die. Then I die and then the rest dies. I got booted for being the 3rd to die after his friend. I'm not sure who else got booted. I just ALT+F4 and watched youtube videos.
@DarrenHalesing28 күн бұрын
@@jeddi209 it's really like that too , I got booted for not having maxed out my weapon traits
@higguma13 күн бұрын
You have to be extremely stupid to blame player behavior on the player and not game design. It is the devs' and designers' job to limit the areas for toxicity. The kicking is because there is no limit placed on serial kickers.
@blacklord3212Ай бұрын
whether current players base agrees or not , archboss weapons really destroyed alot of the fun in pvp , they are just game breaking weapons and honestly if someone disagress either they have this weapon or they are delusional
@jeff2209Ай бұрын
I don't have them and a lot of them are overrated some are super good like the xbow. It's an MMO it's okay for there to be super powerful hard to get weapons.
@blacklord3212Ай бұрын
@@jeff2209 overrated ? lol , my brain already gave error after seeing this xD , u havent seen bellandir who can burst 40 people , u haven't seen tevent bows and how it one shots ppl , u haven't seen tevent dagger with bombers spears now where they one shot ppl and keep resetting invisibility , u haven't seen greatsword which is originally made to be powerful single target weapon but with archboss it can one shot whole group easily
@realtrax1586Ай бұрын
Archboss weapons should have decay timers or durability and break after usage
@REALmillsАй бұрын
@@blacklord3212he literally said except the xbow brother. Did you even read his comment? The staff is OP too, but I have only seen 1 player using it on my current server, but we have like 8 x bows. They suck to fight but not all arch weapons are that op. Some just give really good utility like bellandir s&s and spear. Tevent greatsword just gives gs users a chance to do some AOE damage like all the other classes already do.
@madstork91Ай бұрын
1) grapple and f to interact is bugged and they insist on making it a part of everything 2) perma cc - they haven't fixed the problem 3) Some things just need a nerf, and instead of nerfing they are buffing... The power creep is real.
@RioKotoАй бұрын
1. play with vpn bro 2. increase your evasion ma guy. theres no such like perma CC 3. it means you not exploring why they buff. means you play worst with combination
@dennisgalatas8823Ай бұрын
@@RioKotobro, I am healer 4200. 22k HP. 80STR. Full melee and magic evasion set. Max as it possible to make. I thought it will help me to survive fucking CC from GS. Even tough I swiped my card a lot, one fucking root, and I’m done, no way I can save my ass. Even with Bow and Excavator. I’m just getting destryying. EVASION DOESNT WORK AT ALL! IT WORKS ONKY FOR REGULAR HIT BUT NIT FOR FUCKING SKILLS… How I supposed to know about it? I made one more build, with endurance, same shit, can’t survive one CC.
@dennisgalatas8823Ай бұрын
So I can’t even imagine what is non hard core healers feelings are.
@bread8882Ай бұрын
@@RioKoto 1.play xbow/dagger 2.fought 3 gs user at the sametime 3. lets found out you're feedback
@RioKotoАй бұрын
@@dennisgalatas8823 your build is something that we called a mess, and all of the things that you give it to me doesnt suit the topic at all. you need to see why i say that, do more research.
@ricardomorillo7922Ай бұрын
they same reason as in TL KR and Lineage 2, alliances dominating servers, for some reason they dont understand that will end up killing the game, actually it already is
@KMF1203Ай бұрын
TL challenge dungeons is the worst content i've ever seen and i'm not even a casual player, this content is bad and unfun even for hardcore players and i'm an example. 1- doing pugs is a pain even at tier 3... 2- it doesn't make sense the amount of new mechs we get at tier 3-5... it should escalate more gradually and tier5 shouldn't be hard because everyone need to do countless runs of t5 to grind blue runes 3- "do with your friends with everyone using voice chat" yes i know it'll be better and more productive, but i just wanna chill and grind my blue 60 runes, let me have the option to grind for it easily and when i want i do some giga challenge tier 30 dungeon, that doesn't even make sense as well because the end season reward is trash or non existent, also, not everyone have 5 friends active all the time to do this shit 4- also, it's the first time i see an mmorpg mix a challenge content with daily grind, like???? i feel i'm having to play lost ark legion raid hell mode but everyday and if i don't do it i don't progress in the game. what are devs even doing? stop mixing daily grind with challenge content lol this content is 100% killing the game
@jeff2209Ай бұрын
You get runes from doing everything now you want easy runes go farm open world or world bosses. People crying because they want to be at the top but don't want to put the effort in is more damaging to the game.
@byeden5148Ай бұрын
One thing about the stats is that, you don't even have an efficient way to test out what the formula is in the game. Eg. For a healer, how skill damage boost, bonus damage, skill heal increase, critical chance, magic critical chance, heavy attack, magic heavy attack (just thought of these) calculated up together? It's almost impossible to test out because of the constant RNG rolling between the two base damage numbers on your weapon.
@DeepUnknown3281Ай бұрын
They giving us a personal Dps Meter apparently but will probs be just on dummy too. I want to see Dps meter introduced during encounters in REAL fights where you can see how gear/rotations are effected in real content.
@ArmstroggАй бұрын
@@DeepUnknown3281 They cant do it because of that RNG. Your damage jumping from 5% to 100% of your actual critical hit chance / heavy attack chance(doubles critical). Sometimes I hit the same boss with 40 k dmg multiple 2 and sometimes with 5 k without multiplying. I am talking about beloved GS guilotine skill .... Not mention PvP.... I have killed best killer on the server today 1vs1 because I rolled better crits then him it was all nothing else...
@jiayuliu971620 күн бұрын
@@DeepUnknown3281as a dps, I wish I can check my dmg distribution anytime I like in dungeons, so I can see how my build is reflected in terms of dmg, better yet, classification of dmg u are doing (crit, magic, physical, healing etc), so far literally the ONLY way is to hit the 1mil hp dummy and see how fast I can obliterate it 😂
@lloydrasmussen554Ай бұрын
I stopped doing co op dungeons altogether, other players get mad if you don't know the mechanics and my brain is already full, I don't have room to memorize 20 boss fights.
@Bankai90Ай бұрын
sorry but if you can't manage 1 mechanic per dungeon which is the case for 2star dungeons then maybe it's time to take a look in the mirror lol, you have like 4months to learn 5-6mechanics which can be explained within 20seconds each for all 1and 2star dungeons
@lloydrasmussen554Ай бұрын
@@Bankai90 Just don't care. I don't do co ops.
@drogАй бұрын
play tank, leave mechs to others, haha
@Luke-nv1hmАй бұрын
@@lloydrasmussen554 How can you not manage to understand mechs? They are all pretty simple... LMAO. Just a bad player
@lloydrasmussen554Ай бұрын
@@Luke-nv1hm Thanks for proving my point.
@ShaXCwalkАй бұрын
As someone who left the game after being in the #1 Alliance and Guild on the server: - The game does not reward good mechanical skills. PvP is awful - CC is still too long and new stones don't do shit - Dimensional Trial is annoying af - Dailies are boring but not doing them feels bad so I still had to do them - Being in top guild and working full-time led to burn-out from the game. We had to go to sauro every night and make sure we get or keep the rain skill. There is so much more unfortunately. I did like the game and it had potential
@maxapo5503Ай бұрын
You have a full time job as you said. So the question is, why are you in a top guild? Your iq has to be low for sure.
@jeff2209Ай бұрын
You ruined the game for yourself congratulations.
@OxizeeАй бұрын
More love to dagger/gs players, instead all these tornado and flashwave spamm which killes 10 person instant. An dagger/GS cant do that. Ye we stun alot, but dont have such high dmg out which flashwaves do. You cant run nowhere in battles. Only flashwave spamm everywhere, and seeing 13 -20K kills from archers in Ranking. Pathetic.
@EricPorter-d4r25 күн бұрын
@@jeff2209 the game is just bad regardless
@abdelkarimmohamedmahmoud741119 күн бұрын
I left beause that there are too many systems that add absolutely no fun to the game but add more grind
@stratosferi2457Ай бұрын
The unexplained stats for me are the most frustrating thing, e.g. I raised the "Mana regen" a lot and when I'm in Stonegard castle I read 1700 but when I enter any Open dungeon, 1 star, 2 Stars or Dimensional trials content the stat is lowered to 1062. The reason for this change is not explained in the game... Then I read yesterday on reddit that if you have the "Skill Heal" at 60% do a tot. of care, but if you have it like me at 101% you don't do 41% more but only 6% which makes no sense!
@joushiro401921 күн бұрын
I know this reply is a bit late but have you heard about the "Safe Zone" buff? pretty sure that answer one of your questions
@demianpelosАй бұрын
Because the amount of effort vs reward is horrible!
@Sutex0sofarАй бұрын
We need training dungeons that explain each mechanic in detail, either in a group or solo.
@fullonpsyАй бұрын
u have youtube dude, just watch a video before u go to the dungeon with unknown mech
@Sutex0sofarАй бұрын
@@fullonpsy It's not a question of watching a video I do; it's the practice of doing without getting in the way of others gameplay.
@Justin.Willem.ErasmusАй бұрын
So here's my thoughts if they made small-scale servers that would bring life to the game, most gamer groups are only like 6 or six people anyway so server's scaled for solo and small groups would boom the life while the big servers would give people who want mass something to do
@r3n20Ай бұрын
Be best to have pk zones tbf or make the map a full pvp zone with a flagging system and make main towns a safe zone.
@generationxpvpАй бұрын
I think the game is great for people who don’t give a rats ass about PvP. For those of us who do enjoy PvP it can get annoying for the issues you highlighted.
@BradForDaysАй бұрын
honestly its about time pve players get a MMO
@justinserrano4506Ай бұрын
@@BradForDays lmao theirs MMO's out the ass for PvE players. a majority of them ARE PVE.
@BradForDaysАй бұрын
@@justinserrano4506 all mmos are heavily updated with pvp content and heavily focus'd pvp late game wtf are you smoking lol
@BradForDaysАй бұрын
@@justinserrano4506 then why do all of those mmo's only have pvp players playing atm ? go on there they are dead i mean the fact your being oblivious to it just shows there is no point in even continuing the convo lol you can see their play times dip super hard after each pvp update until the game is at its current state
@justinserrano4506Ай бұрын
@@BradForDays yea? Didn’t realize ffxiv only has PvP players. Oh ffxi? That one too only PvP players? 20 years old and only PvP that’s non-existent? I can name plenty more if you like. A majority of pve MMOs have pve players more so the PvP players 85% of TnL is pve. I love the pve in game so idk why you sound so damn hostile with me. What I don’t like is the community and talking to you I can see why even the pve players are damn hostile and here I thought that was only the PvP players who wanted to bum rush pve content and get back to arena
@Lun337Ай бұрын
I think people get toxic in dungeons because they get in with very different expectations. Some want to learn it, some are still perfecting it but need more practice and some have the dungeon on farm and they want to zoom through it. The random matchmaking system group all those type of players together and noone gets what they want out of the run.
@maxapo5503Ай бұрын
Agree
@afuuuu21 күн бұрын
I agree
@iamironskin18 күн бұрын
My issues on this game are: - Targeting - Large scale pvp (there is no fun on this kind of PVP) - Amount of cc's - Toxic players that think they own your life - Bad alliance system - Dimensional trials. The issue that you can do them until lvl 3 with randoms, but after that you need kinda static party and is not always posibile - Lack of activities on pve, there are no evergreen activities on this game. -Everything is limited, by some kind of tokens, of some kind of stone or currency. - The tirany of the guilds and how they can control the drops and many good players were scamed because this system makes it possible. - Lack of trade system. I am playing with friends and we just cant help each other but trading some traits, or items, etc. We lost so much lucent by trying to help each other selling those items for 10 lucent, with the hope they can get it, but because of the market bots, we realize we losing to much. Just waiting for other games (like Aion2) and I will quit too.
@TheTobiasKunАй бұрын
TLDR: every server has a dominant alliance that destroys everybody's feelings.
@GodHexeАй бұрын
yup. at least add some fun pve stuff
@camiarmandav3ng3r-40Ай бұрын
ye for sure but the pojnt when even trash streamers do 8 gild alliances or mroe to defend castle in siege makes no f sense and after they say o why game is dying they forgot most of coz of their part other see it and do themslef and so on server die then the game
@thec9424Ай бұрын
@camiarmandav3ng3r-40 Yep. There is nothing more moronic than saying, "we want a challenge," while forming the biggest alliance of no-lifers you possibly can.
@jeff2209Ай бұрын
One of the actual big problems they need to make alliance not matter for world bosses or do a dominion world boss.
@Ecool27Ай бұрын
They need to drop the amount of people you can have in a guild to 30-40 and only have 1 alliance
@yuto18thАй бұрын
The target in this game is the worst ive ever seen
@redxivmodsАй бұрын
All CC needs a nerf, me as a bow/staff, tornado is my Cc for large scale PvP, dagger can lock you in place with the chains and if it’s a dagger xbow lock and spin, done dead, GS can lock you in place and kill you with 1 combo. Bow can CC multiple players but CANNOT kill players with 1-2 buttons.
@gingasvrАй бұрын
I get the hate against bow and tornado.. but if they get rid of that, can they nerf the 1 hit gs knockdown? Because that’s also extremely annoying and gs players aren’t showing skill by tapping 1 button
@bigdumbtruckАй бұрын
that was fixed when they added fortitude. 30 fortitude cuts prone time by 70% gs dagger is now a dead class because of it. unfortunately you have to build a little bit of resistance and lower down the insane damage bows output in pvp
@dukesagami9974Ай бұрын
skill issue
@gingasvrАй бұрын
@ there’s no skill though
@dukesagami9974Ай бұрын
@@gingasvr stat check bro. the game is all about stats
@gingasvrАй бұрын
@@dukesagami9974 there’s still no skill with any gs player lmfao. You press 1 button maybe 2 if your gs/dagger. Then type in chat how you’re so good when you perma stun lock players. Don’t forget to type profanities in chat if you go against a healer and tank and they heal themselves to full after you try doing the stunlock 💀 They’re also useless AF in any GvG battle. Stupid class. Honestly they should get rid of GS completely Skill issue when I tornado and flash wave you in GvG then right? It’s just stats, you shouldn’t mind getting perma tornadoed over and over
@Markgov26 күн бұрын
Great video! I completely agree when it comes to dungeons. It sucks that you can't just enter a dungeon and experience it for the first time and instead feel forced to have to look up a guide and have the entire dungeon spoiled as a result. Targeting and lag are also super frustrating in this game.
@Teejey_Ай бұрын
Biggest problems...Flash wave still broken heals broken, unobtainable BiS weapons for vast majority on any servers, servers run by huge alliances and unofficial alliances, respawn times too short for kills so even when a smaller guild might make huge outplay enemy guilds just run right back in within 15 seconds, community is toxic to the point people dont even try to teach mechanics for trails or something as simple as t2, guild leaders hold sole power of highjacking item, Daily chore list grows with each new aspect of game (T1 > T2 > Rune trials > Token burn) requirement for daily play in guilds because vast number of events, the list seems endless at this point lol
@gundarvarr1024Ай бұрын
-Too many server -Hard Boss, no clue what to do -Boring Daily Routine -
@traviswheeler8885Ай бұрын
if u ever say “hard boss, no clue what to do” then you are getting skill diffed out ur mind
@channman201Ай бұрын
The bosses are easy
@gundarvarr1024Ай бұрын
@@traviswheeler8885Tell that to thousand player who quit. ignorance kid.
@rio-dq9scАй бұрын
@@gundarvarr1024well that's part of the problem in actual games communities. Tell a p2f(p2w you skip hrs with a fraction of money) or p2w players that is p2w who are ruining the game. And the problem is you for can't spend 100/300 dollars x month. Tell a pvp player that you only want to explore and they problem if you because he only wants to hunt life players. Say something about they balance and they gonna call you bad player. Say something about they grind time, and they guy without family or relationship will criticize you about he spending 10k hrs without problems. The actual problems in the industry are the players. For some reason they like be tested.
@jt65814 күн бұрын
@@gundarvarr1024 lol ignorance is bliss kid? Says the guy who won't look up boss guides? 😅 The PVE content in this game is easy as fuck.
@VSTwistedАй бұрын
Using generative AI to program for you without adequate QA leaves a situation on consoles where one patch the part chat breaks, then global chat, then the party system breaks together, and no one fixes it. And the controls and targeting system are still clunky. And the console players are locked into matchmaking with their oen declining servers so the wait times are terrible. It is frustrating.
@tayalt2406Ай бұрын
console players should go back to play their casual games, we dont want you around anyways
@blitzendeАй бұрын
Just to note some of the most frustrating issues with TNL as someone who's played 1k hours and has done most of the content, both from a big guild player perspective and a small guild player perspective. PVP: - The biggest issue is the guild alliances and the 'zerging', the way people inside these alliances are allowed to play the game is ridiculous, it just sucks all of the fun out of the PVP and honestly I don't know how NCSOFT can fix the issue, because even removing alliances would not fix the issue, although that would be a good start. Guild alliances should ONLY exist in castle siege or the tax event and the total players per guild should be lowered to 50. The community are contributing to the toxic aspects of the game, things such as: There's guilds that aren't even alliance that work together on some servers, that don't start hitting or fighting each other until the small guilds leave. I don't really see what purpose having 300+ people at a conflict boss all from the same alliance benefits the gameplay at all aside from those players. - Because of the above, it's a numbers game in almost any and all PVP content. This removes ALL player skill expression from the game and you feel helpless when you want to engage in any PVP content as everything is monopolized, it's a really toxic system. - Bow tornado and flash arrow need to be removed completely, this is absolutely the most absurdly broken skills I've seen in ANY PVP game, not even league of legends has shit like this. - Game is heavily CC based, time being stunned needs to be lowered and reworked. PVE: - 1 star dungeons are a walk in the park, which is great for casual people. Not everything needs to be difficult. - 2 star dungeons bosses are damage sponges and just take way too long to kill, it's not that the mechanics per say are 'hard' it's that you must consistently complete them in quick succession because of the damage sponge, someone will make a mistake (whether it be from ping, or repetitiveness) I'm sure this will get alleviated by having 2star weapons, but if this continues to 3 star dungeons I don't see the game lasting longer then a year or 2 with the current playerbase and will definitely diminish to just the hardcore players or whales. Trials: This content is just not fun or rewarding, the damage sponge issue carries over here. Locking the vast majority of rune gains behind this content is bad, sure you could technically stack contract tokens and get the runes from events and open world dungeons, but you will eventually be out scaled by those hardcore players who are trying to be the best; most of the top guilds are already requiring high level runes now. Ultimately TNL had a lot of potential, but some design decisions if not addressed will kill this game, I suspect a lower playerbase then BDO in a year or 2 because of this. Hopefully NCSOFT and amazon can make changes to these aspects.
@nickwillems850229 күн бұрын
Great post. Totaal agree with most. Especially describing the feeling of the 2star dungeon. After three times proven to be able to beat the mechanic the boss still is on half life. Making a little mistake is killing, gives the others a harder and longer time and you stand at the start praying. And finally you get you blue item wich is way under the level of the dungeon. So i need gear to complete this dungeon and in reward return i get gear that wouldnt qualify to beat that same dungeon. Thats just silly. And last week i had 0 purples in 2 star dungeon. Zero. Well thats after 15 games kinda frustrating, im getting nowhere just keep my coins meter not at the max.
@HornCub27 күн бұрын
I stopped running T2 dungeons for two reasons: 1. I master only 4 boss out of all the T2 2. I always receive rare gear after completing T2, which is awful. The reward to effort ratio isnt balance.
@afuuuu21 күн бұрын
More like skill issues to me
@HornCub20 күн бұрын
@@afuuuu So far I have tried all the T2 dungeon and the reward is still awful.
@jiayuliu971620 күн бұрын
Bro u don’t do those for drops, u do those for tokens 😅 abyssal and dimensional tokens, so u can buy the chest at sundries. I think I’ve only gotten the drop I want like 1 time, however the 2 star chest are a huge source of lucent gain for me 😂, some of the traits on those rings go up to 500-700
@HornCub20 күн бұрын
@@jiayuliu9716 I feel yah bro.,
@psddesignernet26 күн бұрын
biggest problem imo is the pvp system. No balance, and there is no endgame content only if you are inside the top hc guilds with the top alliances... smaller guild or most of the guilds are locked out from endgame content
@NastyKugogoАй бұрын
the problem with cc is not the duration nor the type, its that you can chain it without any restriction or diminishing returns. chained cc should have cc immunity added or duration reduced the more time you are cc'd so in paper only one combo should kill you, but if they fuck up the combo they are doomed as you will be immune or cc will just act as cast silence/cancelling.(like 0.1 per cc applied past the treshold). this will make the cc heavier classes far more healthy and countereable.
@KelioBeBopАй бұрын
This has been introduced already.
@NastyKugogoАй бұрын
@ what they added is trash, i play as a gladiator right now, i usually get 0’d to death when there is a ravager and templar as enemies. Or when there are 2 bow players i can barely move because of snaring arrow. Thats why im calling that, the cc barrier is trash in most scenarios.
@KelioBeBopАй бұрын
@@NastyKugogo then your build isn't designed well. I can easily survive in a fight. Though the bind CC immunity buildup is frustrating...
@NastyKugogoАй бұрын
@ i dont think my build is bad at all, this is not a build problem its about chain cc. I can dodge straffings and a lot of ranged attack as im built around ranged evasion(not as strong as using daggers of course) the thing is, cc duration and the fact that they still can be chained eternally is the bad thing. Even if the barrier gives you cc immunity(which dont last shit) if you get out of combat the build up resets. As i said before, effectiveness should be reduced by each cc applied, this change wont affect as much for GS players as prone duration is extended by heavy attacks, but any subsequent application will do.
@NastyKugogoАй бұрын
Ravagers can still full combo squishies by locking ‘em down for a year, i say this because i used to main Ravager.
@REALmillsАй бұрын
Targeting and balance are killing my desire to play this game. Its come abvery long way from where it started. I expected to only play this game for a month ir two if i played it at all, but i was inpressed with the combat changes and how they changed development course to give us what we have today. There are just too many broken skills in the game that other mmo's already hit themselves with for t&l to make the same mistakes. Everyone hates flashwave, but its not even the problem with bow kit. Its the tornado. Everyone hates guillotine, but again thats not even the issue with gs kit. Its his reliance on getting cc's to even be allowed to do damage to his enemies. Tanks are horrendously over tuned. They can kill most players while most players can not kill them. Healing for templars and bow/wand users is too powerful. In a game where you can go invis, you would think that would be the greatest issue with balancing, but its not even close. To top it all off, even when you do get a good fight, your targeting (especially on console) has a mind of its own. Even after you hand select every single option to tailor it to behave how you want it to, it doesnt. Large scale fights like arch bosses runs like shit, and targeting bombers in your ball is just not happening fast enough. The game gets some kind of laggy ass delay that makes it take 5 to 8 seconds to target that one person who has likely already finished his bombing rotation. Then you have all of the ui issues like your quick slot items not popping or showing cd, etc and you just arent having a good time. If they fix these things i will be very happy with ncsoft and once again be able to recommend this game to mmo enjoyers.
@itsZ3rgАй бұрын
I think the main problems with dungeons are the bosses have too much hp and players are constantly pressed for time. This was only amplified by the dimensional trials. Running 1st and 2nd tier dungeons to then turn around again and basically run 2nd tier again for runes gets really repetitive. Nobody has an hour to spend teaching people since the hours are spread thin to begin with. The system is set up to be unforgiving and maximize efficiency.
@issamelarmi22 күн бұрын
Great video as always, great points. On top of what you listed, here's what made me quit the game as a pvp player: - The lack of regular medium scale pvp content (no battlegrounds) - The current boonstone / riftstone pvp (it's plain lazy and uninspired / not fun imo) - The lack of guild wars (like in Bdo or even Tera) - The absence of open world pvp / pk - The lack of pvp based progression - The pve rune grind
@evilteddy07Ай бұрын
For Dungeons: it would be good to have a Ready Check.
@ripleyhrgiger4669Ай бұрын
You're aging yourself. And no one does ready checks outside of raid encounters in organized raiding.
@DeniNurwahidАй бұрын
Don't play random if you want ready check
@furyan4467Ай бұрын
I agree. But only while at final boss. I've seen people who are lagging behind missout on thr boss as someone has started it beofre they're there. Some people are arse holes and don't restart. I was once on the recieveng end of that myself.
@scottmcclellan5322Ай бұрын
I'd say they need to fix controller support. IDK if it's the same way with console players, but If I want to type, I have to hit a button first on keyboard so the game can lag to UI change to controller deactivated mode, then I can type, and wait again for the UI to switch back to controller activated mode. No game I have ever played has done this and it's a major problem. Communicating in content with a group, leaves me unable to do anything as I type, and wait... Also due to this lag input I will find sometimes it didn't even open the chat window, while the whole time I was typing away.
@KanonXOАй бұрын
great video!
@PlacingRed23 күн бұрын
There may only be 60k on Steam, but how many are on console? That said i don't care for the game myself because i feel like i'm playing a mobile game. Which is really no surprise giving it comes from Korea and over there mobile games are insanely popular.
@raymondnedelcu5719Ай бұрын
With 1000 colli resistance you still get knocked up...
@theScary92Ай бұрын
with 1700ranged evasion I cant remember last time being Tornadoed :)
@AdmiringBlue26 күн бұрын
Yeah, Tornado is an issue, but I hate the fact that only it is brough up all the time. CC in this game has a general rule of just being too fucking long. Tornado airtime is just to high the very same way gs stun is applied for too long. Reduce this garbazo alltogether. Yeah remove tornado for all I care, but then also tune gs stuns so that players have a very short time in which they have to pull off their combo and if they can't, that's a fail. Give the weapon some skillceiling. Yeah tornado is killing the melee fun and in the same way GS kills the range fun. There's nothing fun about laying on the floor for what seems an eternity, when the guy can kill you in 2 seconds to begin with. It's just too foolproof to work, it requires no brain capacity. So yeah, nerf CC. But then nerf all of it.
@SharrockerАй бұрын
As a father of 2 kids under 4 and working a job full time I actually appreciate all the content I can participate in, even avoiding PvP for now while I try to grind some decent gear, I’m currently just below 2700cp but it’s enough to be able to grind 1 star dungeons and farm ore to try and trait and level up my purple weapons…. I felt I wanted a break from grinding and no problem, I can work on fishing, cooking and exploration codex. Overall I think TL is a great looking game with lots to keep people interested, the main people who I hear complaining there’s too much to do are the ones who want to be on top. Fair enough but if you want to be the best at anything you have to work hard at it
@doughnuttoo7658Ай бұрын
@@Sharrocker 💯!! “The main people who I hear complaining there’s too much to do are the ones who want to be on top, but are too lazy to grind for the gear. Go play CoD.” ~ Fixed it for you
@gigagoonАй бұрын
2700 gs is WAY behind.. but as long as you’re having fun!
@BartynАй бұрын
Not having in game voice chat for dungeons is a pain too. It’s hard to get on the same page and do challenging content without my group online.
@PurifyWithLightАй бұрын
They need to fix the ledge glue. That pisses me off more than anything.
@ZyxTubeАй бұрын
You can turn that off at least on ps5 you can
@Iv3y_LamarАй бұрын
@@ZyxTubewhere
@ZyxTubeАй бұрын
@@Iv3y_Lamar it's called prevent falling kzbin.info/www/bejne/bKmmlmOna8mDoLcsi=P-1VQV3-Iobdbvgm
@PurifyWithLightАй бұрын
@@ZyxTube Even off you stick to ledges trying to jump off of them. On PC you have to jump about 3 feet from the ledge and barely clear it
@ZyxTubeАй бұрын
@PurifyWithLight oh sorry to hear that, on ps5 I tried that on went to climb up/down a cliff and turned that sucker back off right away. Maybe need to lower graphics unless its network lag, not necessarily yours but server's. Like when standing in the circle and then still die from that boss...
@brysonburns362722 күн бұрын
Ok, I haven't watched the whole thing yet, but in regards to the toxicity in dungeons, I have a 2 things to say 1. There are a lot of players jumping into the 2 star dungeons as soon as they hit the CP minimum and though it is technically achievable its much harder to accomplish players need to progress and play and learn the 1 stars before worrying about running 2 stars or if they are a lower CP they need to do them with friends who know what they are doing so that they can help! 2. I personally think having some sort of revive skill for the healers would actually help with a lot of the toxicity you can make them only available in co-op dungeons to make sure its not too op in pvp or find some way to balance it to be usable in pvp but that would help the newer players in the dungeons to stay alive longer and have more chances to learn the dungeons mechanics! (Edit) with your solution I think the game should drop a tip after you are killed by a mechanic giving you an idea of what to do next time that way you can learn from the mistake you made and get a better idea of how to avoid it the next time. Make it a learning process getting better each time you play the boss!
@Andre-ye6mbАй бұрын
They need to make Battlegrounds like Alterac Valley from World of Warcraft or something in that direction. They need to have some rewards for it also and maybe even some strictly PvP gear.
@danielmisz7262Ай бұрын
Absolutely. BGs and better Raids like blackrock or MC. There is nothing to grind for.
@FreedeeismАй бұрын
Aye!
@lolwateva5317 күн бұрын
Honestly - big reason why I will take a long pause/ quit the game for now is mostly the fact that I got to the point where the only content I engage with is dungeons, something I loved in the beginning became sth I rly don't want to engage with anymore. Less because of the community - I got kicked maybe once or twice and otherwise had somewhat fun groups. More because dungeons and their mechanic just become unfun as f. You get punished way too hard for tiny mistakes you or another member of your group is makin. It gets incredibly unfun and frustrating and I seriously don't need that shit in an MMO. If endgame wasn't... well... 90% of the game, then I might've not had an issue with that. But you get into the endgame after bout 6-10 hours. And the content is incredibly boring after 200-300 hours. Currently, all people I know grind the shit out of rune dungeons - that just is a big no thx for me. This world had so much to offer but they went for this slop of an endgame. All my current endgame as a pve player boils down to is - grind 2 specific dungeons each week, do a tiny bit of OW dungeon grinds for random shit and contracts, do a few contracts for weekly mission (tho with the addition of cooking contracts, I can speedrun that shit with ease). There is nothing to explore, no more interesting quests, no new fun pve content to engage. Fishing and cookin got a nice small update but that ain't enough. This game has a great start and ends horribly. I got 200 hours out of it and quit. and maybe 30-40 hours out of that where me discovering new quests, areas and new content. That is incredibly low for an MMO imo.
@Luxflux77728 күн бұрын
Game is trash, i quit a week before first siege, never miss it.
@TheOndrayTVАй бұрын
I have collision resistance 900++ and still get knocked up a lot, it's annoying, I feel like collision resistance doesn't work and all those time invested farming to get the collision resistance build had just gone to waste, hence I'm quitting the game.
@feight_28Ай бұрын
Thats a lie lol. i got hal that and don't get collided.
@TheOndrayTV28 күн бұрын
@@feight_28 Knocked up with tornado. And yes I do have 900 coll resistance unbuffed
@feight_2827 күн бұрын
@@TheOndrayTV knock up is a collision in this game. But people don't run with 900 collision chance so how do you get knocked? ?
@TheOndrayTV27 күн бұрын
@@feight_28 The purpose of getting coll res to over 800 is so tornadoes doesn't knock you up when you dive the enemy backliners. Tornadoes gives tick damages, each ticks has a chance of collision, multiple tornadoes will definitely have a chance of knocking you up, unless you block it. Tested in arena even with a single tornado and it still knocks you up. Do your own research before flaming others, at the moment tornado is bugged
@sxato79829 күн бұрын
This Game is Hard Pay 2 win ! im not surprised that so many are leaving
@Catto217Ай бұрын
The biggest problem for me is the autochange mode that caused annoying delay when I just want to fkn type a CHAT while using controller, and the targetting system using crosshair is stupid 🙄
@BattlebornReapersАй бұрын
They literally deleted their potential console fanbase, so I am far from surprised.
@douziomar2453Ай бұрын
the target system is trash,combat too, cant even attack without trarget wtf ? and boring auto attack
@kaym7704Ай бұрын
I still play it, but its the constant rubberbanding and lag. I’m probably going to quit soon.
@dakarbrown5474Ай бұрын
I have never had lag in this game
@SledovatelGSАй бұрын
Lol tornado? Realy?!?! Phahahha I think more problem GS 1 shot mechs, tons of exploits - passive bafs stack, mechs abuse, auto Q cheats, and more! really bad class balance! Not meny hi end grind! Non of problem in this video I meet! Don’t want go pvp guild? - go pve crab! Ally??? Come or make a good guild and make a good ally! Wanna do nothing? - take nothing! Fare 4 me
@GatoTravieso37Ай бұрын
From what i keep hearing, the new rune system was the last nail on the coffin for a lot of people
@fullonpsyАй бұрын
true
@nyxs1s26626 күн бұрын
Something they could do to help reduce the penalty of not understanding stats would be to treat traits the same as runes. Once you have a trait to the max teir it could unlock the trait which you could toggle between. This would also allow for build diversity especially if it is a stat that can be assigned to a saved build.
@_Kaurus21 күн бұрын
Problems with this game, 1) you can buy top level gear with cash and spend the next 3 months on top of the world, slaughtering everyone in sight. 2) nearly half of the population buys top level gear, just so they can "have fun" because the game isn't fun unless you're winning. 3) Targeting. 4) etc.
@billkrussick6477Ай бұрын
as someone who considered taking up this game it seems like an impossible task to even become competitive unless you're willing to spend days/weeks/months grinding your way up to obtain the necessary gear and skills while getting wrecked at every turn along the way. not really my idea of fun, so i think i'll give it a pass. ymmv, ofc.
@yoruookami3374Ай бұрын
main problem is the balancing and that strength is to strong compared to other stats
@OnigucciАй бұрын
Lol thats not the main problem, and not even really true either. If that was the case people wouldn't stop at 50 points and maxing dex/perception.
@xbon125 күн бұрын
the biggest problem is clearly that it's made by nobodies. Real mmos (only 4 exist: wow, ffxiv, eso, guild wars 2) are backed by companies with billions of dollars to throw around & experiment with and who can make months worth of content in months, just look at eso's infinite archive & how they went back and updated it to make it even more replayable not too long after, they never forget their old content & keep expanding on it just like tales of tribute as well.
@OnlyDoubleP25 күн бұрын
The Four Juggernauts of MMORPGS I agree and I went back to GW2 after 600 hours of playing Throne and Liberty. Throne and Liberty has a lot of time gated events from Riftstone to Arch Boss and that’s for No Lifers! This game is for people who have no lives!!!!!! It feels like a 2nd Job and this will be the downfall of this game and I CANT WAIT FOR THE NOSE DIVE!
@realtrax1586Ай бұрын
You touched on it a little bit in your "Stats" bullet point, but I think the most important thing to remember about "people leaving" is that most players who play the game never make it to end game, never engage in GvG large scale PvP or timed trials. Tab-targeting being shit is absolutely a huge one because it feels like shit in PvE. The other big issue, which is related to stats, is gearing complexity in general. Having to feed greens into blues into purples, figuring out how to unlock traits, and having it all be tied to a RMT system is very very daunting for people. By the time they've figured out how to actually manage the system, they've already fucked up their character. And even though it only takes like 6-8 hours for a skilled player to level a character, the thought of rerolling is daunting for the average player. So anybody who manages to look past tab-targeting, gets to level 50 and realizes they fucked up their character, they drop. They're still being gated behind growthstones. So they upgrade their stuff incorrectly, into the wrong piece, are stuck with gear, and feel like the only way to fix it is with lucent. So they feel hustled, and they drop. Also, lol'd @ "you think you do but you don't"
@tayalt2406Ай бұрын
I keep playing and having lots of fun everyday, my server has tons of ppl still, so it's all fine. Players nowadays does not stick to one MMO anymore like back then...
@sempiterno3243Ай бұрын
NA-E?, if so, what server?
@allthatishereАй бұрын
We have way more options than back in the day, tho.
@faultline3936Ай бұрын
How to stick to MMO when a lot of MMO suck?
@rinslittlesheepling1652Ай бұрын
Because mmorpgs are boring as hell. Ironically, WoW success ruined mmorpg genre, leaving behind some of the most innovative ideas we got: trio of characters from Granada Espada, separate battle fields and whole squad battle system from Atlantika Online, action combo gameplay from Blade and Soul, world events instead of quests from Guild Wars 2, story heavy progression from SWTOR, etc. WoW success ruined chances for genre evolution because many investors and FOMO players as well got too overfocused on formula introduced by Everquest, which means that any new idea only has one chance to take off before being considered unsuccessful and not worth investing economically and "entertainengly".
@feight_28Ай бұрын
@@rinslittlesheepling1652 Guildwars world event were boring, and all you do is fighting for cosmetics... graphics are trash too. people Trsh this MMO but cant name a better one.
@Ilnko_10123 күн бұрын
I got a idea mid video where you was saying people don’t know when there stunned, simple fix. When stunned gray out the hot bar, just make it see through so you can see but make it gray as like it’s disabled or something to do with it. I dunno if it’s viable or not but I think it would be a good indicator, in the other hand any player who takes PvP seriously will know when there stunned or binded.
@distill5581Ай бұрын
Ok if you want tornado to be deleted then take away 3 stuns from GS to make it fair :). The solution to fix something you dont like isnt to just delete it. YOU only hate tornado specifically because thats the only AOE CC a bow player has. Meanwhile GS can stun me, silence me, prone me, then slam their sword on my head for 30k damage. Im pretty sure its ok bow users have a tornado :)
@capten_pickles4869Ай бұрын
100
@AngeloMercado1127Ай бұрын
I couldnt agree more. and melees have tons dashes too while devs to bow players "the best we can do is mobility while casting spell."
@goldenss1056Ай бұрын
You know without cc GS is useless, right? Game would be only rangeds.
@CRELL663Ай бұрын
Genuinely tornado needs to go entirely. Or it's a single target skill. GS for sure needs to have their cc nerfed hard. Or the burst dmg nerfed hard. One or the other.
@bushafАй бұрын
The solution to fakin tornado is make it mark player and only be able get tornadoed once every like 10 seconds... I can make this game the best in a month. The problem is not 1 tornado, its a party that tornadoes all the time
@attisthecatАй бұрын
My guild is mostly PVE. I have noticed a clear skill gap being shown with Trials. 3+ trails are making people be more selective in groups. Leaving a lot of folks feeling left out.
@SehpirohtАй бұрын
I love to grind abyss dungeons for runes, i get ~1.5 runes per minute. Way faster then trials since i need ~60 minutes for one trial dungeon tier 4. I gave up on higher levels of trials, i just do 7 low level trials each week for the weekly reward.
@motng1585Ай бұрын
@@SehpirohtI like too. They need to make updates like the rune system just went through soon. Get it out to everyone in a timely manner. For the first 2 weeks I was about to quit because I didn't know how to get the blue runes since I didn't have any.G raid and trials time. They need to do it faster, just 1 week when I'm between decisions to continue or quit. And now I can get lv 30-40 of runes coming from Abyss and dynamic events. Compared to the top players who are level 50, I'm not bad since I have Abyss runes.
@jeff2209Ай бұрын
Sounds like you figured it out higher tiers are for people who want that challenge. Far smarter to spam out 7 t1s and get the weekly chest than burn out trying to compete with the .01%
@charleswood3575Ай бұрын
The problem with tornado is not that it exists it's that it hits 4 times so even if you have. 25% chance to resist it. The other 3 ticks are going to hit you. Just make it only hit one time DONE
@DarkSilverRikuАй бұрын
i started this game a week ago, and really enjoy it... sad to see more and more players are leaving now. but i hope it will all go well =)
@v443.vАй бұрын
I mean you’ll just keep hearing it, but you wont really notice it unless you do participate on those sieges and hardcore guilds. One guild/zerg dominating a server causing problems for PVP players resulting into either changing servers or quitting. Am a pure PVE player, we good, but we do need more PVE content or any content in general, rune farming ain’t it. These are the main 2 reasons players are quitting from what I’ve noticed.
@pedzod1761Ай бұрын
they just playing poe2 rn might comeback after T2 weapon/armour came or maybe not MHW is coming soon too lol.
@cali4806Ай бұрын
You missed the hype man, pray people come back after the holidays but doesnt make sense right? This should be the time for people to peak but there is just no content anymore. Even being in the top alliance there no more enjoyment coz no one fights us anymore.
@azeon562Ай бұрын
We are still in launch number drop territory. This is how every MMO launch goes, it's far too early to tell if the game is dying. Check any other MMO on steam charts around release. Launch month has biggest numbers, then they lose around 50% on month 2, between another 50-30% around month 3, and then month 4 they hit a baseline that starts going up or down depending on in-game content drops and community sentiment. We are just over the month 2 line and player numbers are still very healthy for an MMO.
@Wotanson56Ай бұрын
I'm surprised it took that long for players to leave, the combat is sooo baaaad.
@killaclutch4208Ай бұрын
Almost 1k hours since launch and ive not once gotten a world boss drop idk if not being in a guild and being solo is why but I've not even gotten a pitty chest or if it's the build I'm running staff dagger I'm not able to heal anyone and I'm solo so idk what they could do to fix it but I keep attending boss fights peace or conflict no luck yet maybe one day lol
@MillionXBLАй бұрын
I got a world boss drop every drop since i been in a guild,never got one when i wasnt in a guild and i did like 20 world bosses ,now i get drops everytime cause im in a guild and ive only did like 6 worldbosses got a drop everytime
@PapaRabiiАй бұрын
@@MillionXBLsure buddy
@MillionXBLАй бұрын
@PapaRabii im so serious but its always gear only got world boss weapon once
@BradForDaysАй бұрын
stick to low player world bosses youll get drops often the packed bosses is nearly impossible without guilds
@SilentChaosАй бұрын
The only world boss drop i got was Cornelius' sword and I think the only reason I got it was because it was literally only 6 of us against him 😂
@TwoSpiritPenguinАй бұрын
For an MMO released in 2024, it actually did pretty great keeping a steam player base above 20k for a few months.
@The_DoughnutАй бұрын
First, this is not a complete solo game. Most content you can do alone, join random parties or Co-op Dungeons. PVP, you need to be in a guild. It's that simple and was DESIGNED to be played in a guild and or alliance. Second, the game does not require you to log in every single day. I have played numerous MMO's and I love that tokens and contracts stack. Yes eventually they reach max cap, but you can do what you want when you want. 3800 gear score and I don't play every day. Choose your path, make a plan, and play. Third, rune system does not require you to do Trial dungeons for more runes. It's your choice. Get your run synergies and just play, it's literally just extra stats. Min/Max runes is for end game PVPer's. Fourth, Co-Op or OW dungeon drops with valuable traits just extract and sell. Full traiting your gear isn't supposed to be done in a month. No life the game, and yes you can. Fifth, you speak of stats. I'm not understanding how stats are confusing. It's a rock/paper/scissor system. Go play BDO if you want one attack power stat and one defensive power stat. The rest of the stats in that game are crap and have been crap since launch. They're irrelevant. Literally a game that hid gear stats from players for a number of years with zero explanation. The game is being adjusted and addressed. It's nice having developers who listen to feedback and make changes. The primary problem is the current generation of players. Too many people want everything now, not have to work to acquire BiS gear, and easy mode. I don't know what game to direct these people to, because I don't play those games. It seems every game out is either: "too hard", "feels like a job", "too much grind", "too many people", "too much content", "I just want to PVP", "I want to play by myself".
@thec9424Ай бұрын
"Don't want to work for..." I feel sorry for people like you. Society has you so brainwashed that you can't differentiate between work and a hobby.
@The_DoughnutАй бұрын
@@thec9424 Unfortunately I feel sorry for people like you, who want everything in a video game handed to you with a participation trophy to boot. Then again, your comment is a direct representation of the current generational issue. This is definitely not a hobby, this is a leisure activity. Hence why I said I don't even play every day. You might want to GET a hobby. Maybe even touch grass?
@thec9424Ай бұрын
@The_Doughnut You like to "work" in your video games because you have psychological issues. You think you must "earn" fun through hardship. This is true in life, not in a game. When you accept that you have issues and embrace this simple truth about work/play, you will be a much more content person.
@The_DoughnutАй бұрын
@@thec9424 I don't think "content" means what you think it means. I don't have issues, I play a game for what it is. I don't cry about it needs to change to suit my needs/desires. Play or don't play. I couldn't care less. Try being less emotional about "your hobby" and then you'll be a much more content person.
@thec9424Ай бұрын
@The_Doughnut You believing people are crying is just your mind trying to find meaning and purpose to justify your own issues. The religious often do this to justify their beliefs. Positive change is something healthy people strive for. Things can always get better. But in this case, people are leaving, so the devs are addressing the reasons why. They understand that almost no one will complain if runes or gear are offered through more content. Almost no one will complain if weekly dungeon tasks are lowered. Afterall, this is a game designed for the most grind friendly country, and even they thought it was too much. BTW, I used the word "content" appropriately. I stated life, not the game. Break out of your brainwashed ideology. You really will be more content in life and not lash out at people who want rational changes to a system that is not working.
@ΖαχαρίαςΔημητρουλάκης9 күн бұрын
There are so many things they can fix. 3 things they need to fix TODAY! 1. Cheating. Blocks in particular. 2. Tornados. There are NO FUN. 3. The grind. The grind is an integral part of the mmos but once you have done 3 hours to achieve a goal and those hours were not fun, you start asking yourself whats the point in all this. If someone wants to put 12 hours a day to gear up first or to own x amount of lucent or anything else he wants, this does not mean the game should be build around him. Content should aim for and cater to a HEALTHY community. Any updates and add ons should calculate for a playing time of 4 hours a day maximum. Emphasis on maximum. Excessive grind can: 1. Cause fatigue making plrs give up altogether. 2. Turn new plrs away, from thinking they cant catch up. 3. Make even plrs who endure the process antisocial. P.S. forbid bans of plrs on the last boss. Finally, ADD PERCENTAGE CONTRIBUTION to RAIDS clear for plrs and forbid bans for ppl with fair distribution. If not, the primadonas will always find fault in our play. TY.
@nicholasramos5272Ай бұрын
I don’t blame the game for the toxicity, I blame people in general. There to impatient. Don’t want to learn the mechanics or take the time to explain to successes in a dungeon.
@nicholasramos5272Ай бұрын
They think that this game will be a one percent only player to complete everything because of arch boss weapons. Those weapons limited in quantity is the only part of toxic.
@father-sonflightsimulator3838Ай бұрын
No one wants nor should want to do “research” just to be able to play a video game. If the mechanics are that complicated then there should be a briefing guide of some sort for the player to consult IN the game that is accessible.
@mrfish229Ай бұрын
@@father-sonflightsimulator3838 that doesn't work either tbh. Tarisland had an in-game guide for every boss with cues of what to do for each class, boss skills, effect, everything. People still didn't read it and wipes happened left and right even if you begged them to open the tab and read the guide. People just likes to go blind ig and that's when others get frustrated because it's time wasted when they could be partying with people who knows what to do and get it done with to progress
@Reaper1ReapsАй бұрын
Thats because this game imo dosen't respect your time invested low drop chance in dungeons, gated dungeon runs, no IMO helpful in game tool tips. this game would have been better if it was 10-15$ a month and was designed like the devs actually gave a shit instead of trying to always rely on fomo cash shop shit.
@GodHexeАй бұрын
nahh a bunch of rage babies in this game
@dungta6627Ай бұрын
Biggest issue for me is pvp world boss. Top guild high the area. Casual f2p since launch and didn't get a chance to play world boss. This mass pvp only event will drive casual players away.
@jimjones4976Ай бұрын
The community is the biggest problem. My solution is add bounty hunters and bounty targets. To become a bounty hunter get x amount of kills. When you kick to many people from a dungeon or get reported for toxicity you become a bounty target for 48 hours. When your a bounty target bounty hunters can attack you in open dungeons regardless of time of day. PvP players get more PvP content. Toxic players get punished
@-ranjo-7958Ай бұрын
Sound funny
@Reaper1ReapsАй бұрын
Thats dumb pepole can just mass report ppl to be flagged then
@DeepUnknown3281Ай бұрын
Thats actually quite a smart idea
@SamuKhan-e9wАй бұрын
the bounty will be given to his toxic friend and make it stronger vice versa😂😂😂
@maxapo5503Ай бұрын
Yeah, so TL will convert to a report simulator game.
@CorlaxCoryАй бұрын
I referenced your evasion endur video a ton in my own guides. Great breakdown if issues. I sure hope the game is able to keep longevity
@toplanetxt158Ай бұрын
most people leave the game because either the Bow being unbalanced in GvG or GS being unbalanced in Arena pick your poison
@stopthecap26447 күн бұрын
The issue with dimensional trials is that it’s become a dance… so many mechanics to the point where it’s tiring af… it’s not the mechanics themselves, it’s the frequency.
@figuresixАй бұрын
I left because once you get to a certain point and have to do dungeons to get good gear, and most people kick you out of groups if you dont have good gear. I dont play a game that I have to watch videos on how to play, I just wanna play..... So your stuck. Playing POE2 now, its much better.
@joebandillaАй бұрын
I’ve never been kicked because of my gear? And this is my first mmo I’ve ever played besides runescape
@nikolapantelic641Ай бұрын
People can't view your gear dude,get the real facts,they can only view the weapons..and you can disable that option..i guess you weren't good skill wise
@2buiАй бұрын
Sorry you had to learn how to do mechanics? Let’s hope poe2 doesn’t have any of those
@figuresixАй бұрын
@@nikolapantelic641 Kinda hard to show if your any good if your kicked as soon as you go in.. Bet your one of those toxic AH that kick from your comment..
@mohamedhennaoui7087Ай бұрын
Yes 100% skill issue, the videos are 3 min long. No excuse
@KazperianАй бұрын
Its crazy that games like fortnite do everything perfectly balanced and this game does not know what that word means or fairness.
@emwinytАй бұрын
Single biggest issue is the CC for me.. It is just IDIOTIC. You give daggers a "bind with a silence" which is basically a stun. And you give 4 stuns to greatswords, and all kinds of other sleep petrify etc. etc. etc. list goes on. You get stunlocked for 10 seconds straight. I am a staff main and even with purification stone and Talus staff I cant move or use my spells 90% of the time . Like at least let me use some spells, every goddamn CC locks your skillbar. There has to be a difference between kinds of CCs, but every CC in this game is a hard CC like a stun, there is almost no soft CC like slow, every CC literally prevents you from playing which is 100% frustrating. There is literally no counterplay, most of these CCs cant be dodged or avoided, at least make the skills require "skill" by making them a "skil"shot, but NO every CC is click-target. There is no counterplay . And there is the Evasion - hit chance equation which is a problem in on itself. Tanks can build 1000000 evasion but you are only allowed to have a couple 100 hit chance if that. They want people with 10 iq to be able to play this game, ones with no skill, ones that can press 1 button and lock you for 10 seconds , or move around like a meatbag for 60 seconds and tank 30 people. Thats why the combat feels clunky in addition to the already hard targeting. PvP sucks because it favors braindead CC I have played 100s of online games, especially MMOs and MOBAs never in my life I have seen such LONG and STACKING and HARD CC put all together. They have to be adjusted, duration decrease, make them skillshots instead of click target, give some counterplay for it. I am not even exaggerating, I can literally send you videos of me being stunlocked for 15-20 seconds straight.
@danikmoroz2328Ай бұрын
Yup, hard to believe a 2024 game has such CC design having so many mmos out there with experience over decades 🤦♂️
@goldenss1056Ай бұрын
Tanks on your server play sns/dagger? Every one of them?
@barrelsgamingАй бұрын
tornado is a big issue, when you try to siege the castle everyone just spams tornado so you can not even progress 1 step
@SGSAMIIАй бұрын
The player base was always going to stabilise at around 30-40k the fact it still at 60-70k is a huge accomplishment the truth of the matter is that it is a niche game
@Reaper1ReapsАй бұрын
idk i'd say 1/3 of the player base are bots
@feight_28Ай бұрын
@@Reaper1Reaps coming up with random ratios is smart !
@BoredAndBrowsingАй бұрын
@@feight_28ok, while it's not accurate, he's obviously saying there are a shit ton of bots. Don't be stupid, stupid.
@SantiagoMarzano25 күн бұрын
The greatest ally on SA region was POISON, leaders left the game like 2 weeks ago and proyect is closed, they bored because of domination and no competition at all, also no server merges, half map still locked and no real ranked pvp, they had nothing to fight for, thats what they told me. Game is not that good as it should be, at least on global region.
@rakennavarro2557Ай бұрын
Daggers Camouflage its annoying as hell... its like having an extra CC purification stone, very unfair. Shadow Strike can target people even if they are 10m above or below from you... for a 10s cooldown skill while Death From Adove for example (which its an minute long cooldown skill) if the target its 3m adove or below you cant use the skill. Daggers needs a nerf, its just too good of an utility weapon and main reason of why 90% of the playerbase uses it, Devs should nerf and buff weapons based on how % they are used by the playerbase like in other many games. Building CC resistances on this game its pointless, doesnt matter if you have 1000 of Colission Resistance that you are still gonna get lift up by Tornados, they should remove the diminishing returns on CC resistances and instead of giving 4% per 10 points, giving 1% per 10 points, so having 1000 of resistance to Colission vs 300 Colission chance from your target means you will have 70% of resistance.
@danikmoroz2328Ай бұрын
Yeah, dagger is too OP. Camouflage is just insane indeed and literally 90% is dag. Cc is busted tho by design. Same fo GS. As for cc resistances - it’s just a shit system, as every cc skill has its base chance and stats for chance/resist come into play only after that chance. Thus we have plenty of skills with “has 80% chance to CC target” and ur personal chance stat will only fill up extra 20% as well as target’s resistance can also counter those 20% but not basic 80%. I dunno how dumb should be a person to design such a system
@Blackbird-ey4heАй бұрын
For me as a tank spec; - Constant CC chain stunning. - Poorly explained dungeon mechanics, same with the stats mentioned in the video. - Clunky combat, a known bug is you run slower when trying to auto attack as melee. - Targeting hard as heck both dungeons and PVP. - Feels like a 24-7 job just to see some sense of progression having to defend your boonstone / riftstone, grind materials for guild skills etc etc. - Top guilds not giving others chance to grow, sure I love competition but if that 4k GS player goes up and up and you are 1k behind you are not catching them.
@TreebullАй бұрын
Release 12v12 random que battlegrounds where the winning side gets random blue rune chest.
@Krystalchan200927 күн бұрын
6:24 I think the real issue is that a lot of the mechanics can't be sight read. And this is even more so when we start looking at the jank Trails added. Voidwastes and to a lesser extend TCoS can be sight read the easiest. Voidwastes clearly states on the debuff to not let the count hit 30, and TCoS just has the ordering mechanic which isn't too hard when you figure out how to shuffle players properly. Carmine and IoT are the two most difficult to sight read for 2 star runs and all of these get harder when trails add more mechs.
@lf3man05Ай бұрын
Runes made me leaving this game.
@nikolapantelic641Ай бұрын
Lol...I bet you can't do things that are to overwhelming or you don't want to learn about new things...People are being like snowflake these days...You can get runes easily,and you can get them for special bonuses
@v443.vАй бұрын
I mean why? Me personally, a pure pve player, I’ve only done the rune farm 3 times am not farming that shit so am just ignoring it. As long as I got my rune synergies am fine. But we do need more ways to obtain them. They did kinda help in that way in the last update but no where near enough.
@v443.vАй бұрын
@@nikolapantelic641 I think everyone complaining about the leveling process not the obtain of rune synergy.
@BudaツАй бұрын
This is lack of skill
@-ranjo-7958Ай бұрын
@@nikolapantelic641bruh this System is by far bullshit haha
@ashurashura5733Ай бұрын
because of the new rune you need to do dimension trial to get lvl rune faster which most player dont have team/friends and play alone and i might quit too because of that.. they need to change the rune to drop rare more often too on open world dungeon and party board players are too picky the best solution to this is they should also make party with random people like other dungeons 1/2 star
@Cogent1972Ай бұрын
Bro, chill with the bow nerfs... that would make 4 times nerfed. Good luck finding someone to play healer.
@gentle4817Ай бұрын
Omg fr, it’s so hard to find real healers these days. I see so many people with wand hybrid builds que as the healer just to have the team constantly on self sustain.
@KelioBeBopАй бұрын
Not the whole build, just ONE PvP focused skill.
@cali4806Ай бұрын
Lol he only focused on that didnt he. But to be fair tornado should be blockable or dodgeable like other ccs but yeah game is fked
@mrfish229Ай бұрын
@@gentle4817 found the player that stays still on red and expect to be constantly healed. Self sustain should be expected for everyone just to make it easier for your healer instead of all 4 dps taking damage without thinking
@FukUrUsernameRulesАй бұрын
I'm a Bow player and I HATE flash wave... it's a stupid skill and it makes bow BORING. Don't NERF bow, REWORK it into a more fun, more skill-based weapon.
@glovebox421Ай бұрын
cus there is no DPS meter in a MMORPG game. there is no threat meter either. there is no database or official statement about loot % and how things really work. its always so cryptic and no one really knows. but id ignore all of it for a DPS meter. im the strongest in the group. i think or i dont know maybe, atleast im doing better than i did last week. i think. or i dont know maybe....
@jiayuliu971620 күн бұрын
@@glovebox421 this is absolutely true, sometimes tier 2 bosses for me take sub 1 minute and sometimes it’s a SLOG, I am never the one finger pointing, I just check ppl’s wep, if it’s 4 hidden I just leave quietly and use that 5 min to chill 🤩
@RadoslavRobertАй бұрын
I call toxic someone asking for the 4th bow nerf.
@DeepUnknown3281Ай бұрын
In a game designed specifically to promote/enable multiple viable weapon choices the Meta is still Bow by a long way, this kinda susgests that it is still overtuned when put in comparrison to other weapons. People just get mad at the suggestion of a nerf for their weapon of choice becuase they know they loose their advantage theve become accustomed too.
@OnigucciАй бұрын
@@DeepUnknown3281 Bow isn't weapon of choice "by a long way" anymore. I'm running into more tank/melee heavy alliances with lots of xbow divers.
@alessandricedric199527 күн бұрын
The "only the best guild gets rewards" is what killed it for me