To sum it up: Overwatch 2 is watered down and made far easier for new players to pick up, but as a result the characters lost most of their identity and uniqueness. No off tank also makes the fights more one dimensional and allows for less variety, playmaking, and coordination in teamfights.
@bookies24k811 ай бұрын
while i agree mostly, i must redirect you to double shield meta, when 12 people would sit poking eachother for 10 mins and nobody would die. very 1 dimensional, no variety at all, not much playmaking to be had, but hey, at least there was team coordination cause you all had to ult dump together at the right moment or nothing would happen
@secondmoto38111 ай бұрын
@bookies24k8 allow me to redirect you to a lack of patching for 2 yrs and the evolution of double bubble doom comps against double shield
@WorldKeepsSpinnin11 ай бұрын
@@bookies24k8double shield wasnt a problem after oct 17 2020 patch stop parroting old news when you didnt even play the game. 6v6 was better. End of story. There hasnt been a single season of 5v5 that has been good and its season 8 already. Overwatch has had many great 6v6 seasons and eras that we have proof of. Not the same for 5v5. Its very clear 5v5 is inferior.
@jrodd1311 ай бұрын
@@bookies24k8 Double shield wasn't the problem, it was the defensive abilities Sig and Orisa had ON TOP of the double shield that made it oppressive. It was the cycling, not the shields itself after they were health nerfed. That on top of Bap and Brigs AoE and group burst healing with Baps Immo Field obviously Also strangely double shield started falling off at the end of OW1 and lazy poke became soft meta with mostly Brig, Zen, Ball, Echo, DPS Hitscan, (etc). I'm not saying that 6v6 was strictly better I'm just saying we never even needed 5v5 to begin with. They amputated an arm because there was a small cut on it basically.
@doublelizard76711 ай бұрын
@@bookies24k8that was not the low elo experience in OW1. Nobody knew how to play double shield down there
@XxLeafCatxX11 ай бұрын
and i warmed to the idea of 5v5 at first, but overtime i just miss tank duos more and more.
@lukenerdy11 ай бұрын
I just want rein and zarya back and I was also the same. I thought at first when tank was more powerful at the start 5v5 was great then support keep getting buffed.
@XxLeafCatxX11 ай бұрын
@@lukenerdy and all the scrambling to fix all the classes is being caused by having just one tank. I miss zarya duos too. I wish we could get 6v6 back. Some of the changes they made to heroes would have to revert or get nerfed but still. Never gunna happen though.
@lukenerdy11 ай бұрын
@@XxLeafCatxX Yeah, I also miss dps doom. He works fine as a tank but like him going back to a dps or you know being an off tank with like winstons would be nice. Or you know Zarya and Doom was great.
@Warrior_Meta11 ай бұрын
Anyone else have the feeling that the game is just empty? Like there is a lack of engagement from more players
@lukenerdy11 ай бұрын
@Warrior_Meta tbh yeah I can see what you mean buy like this season has been kind of slow anyway since we're getting comp rework next season. I can still enjoy parts of the game but eh wish more people talked in Comp
@SaruTanku11 ай бұрын
As a JQ main, she was MADE for the off-tank role, to light mfers up from behind a Rein or a Sig shield, then shout to give him the speed he needs to back out while pumping lead. It sucks to have to play her like a main tank, I uninstalled last week and have no intention of going back until they bring back the 2nd tank. That's the ONLY thing that'll fix this game, and Blizzard knows it.
@JSTRlol199611 ай бұрын
I uninstalled almost a year ago. Totally agree
@LazerDisk11 ай бұрын
she was fun to sustain herself with her abilities and contest the payload too but they ruined that in the most recent patch lol.
@XxLeafCatxX11 ай бұрын
i removed the game today. game isnt fun anymore with sombra in it 80% of my matches.
@its_lucky252611 ай бұрын
most repetitive character to play against ong
@greenpig117511 ай бұрын
Main?
@GaaraFPS11 ай бұрын
Sounds like a skill difference
@GaaraFPS11 ай бұрын
Sounds like a skill issue
@Forkner_SW11 ай бұрын
Nobody can call out a hero without idiots spouting "sKIlL isSUe". He's right Sombra is everywhere and it's not a case of not being able to deal with her. Even if you do so successfully it's just not in the slightest bit fun to deal with constantly. Especially with only 1 tank you can't ALWAYS be on alert for her when you have other responsibilities. Whereas with 2 tanks the off tank can balance focus between frontline and peeling more freely.
@Gigahertzzz11 ай бұрын
I mean half the reason they baby proofed the tanks was due to 5v5. I feel like the off tank could help mitigate some of the mistakes of the main tank (Zarya bubble, Defense matrix, etc) now that all that’s gone, devs had to baby proof.
@Bluemansonic11 ай бұрын
Yup
@stevenunger225311 ай бұрын
Nobody did this in OW1 anyway.
@xRichieeex11 ай бұрын
but if you miss used a CD in OW1 from the main tank making a mistake you had to give up space, you couldn't just cancel out of it. OW1 had punishment, If i say you misused zar bubble cause the MT made a positioning error, You was getting punished for it, that shit wasn't free lol
@cl47098 ай бұрын
They baby proofed Hog before OW2 because ppl in low ranks complained about him. The solution was to just punish the hog but Blizz caved and got rid of his one shot.
@sinksinksink11 ай бұрын
I miss overwatch 1 so much. I watched GetQuakedOn's DPS doom montage yesterday and it literally made my stomach feel sick. The fact that I will never be able to experience it again... And 6v6 too... I loved Rein + Zarya. So much. Also: I can not get over the fact that they removed SO MANY features. The levelling system (I had a frickin diamond portrait that was just ripped away from me for good after grinding thousands of of hours for it), the LFG feature that was removed for new reason, the ability to unlock stuff without paying real money for it, 2CP (yeah it sucked but the maps were kinda cool)... If I could go back to just playing overwatch 1... I wouldn't hesitate one minute. But hey at least we have a fully fledged story campaign now... oh wait
@xRichieeex11 ай бұрын
doomfist movement was so smooth in OW1, in OW2 he feels a bit more clunky imo and less free. Man a combo i liked to do was have doomfist uppercut a rein shield so I could shatter his team behind, You could do the same thing with a dva bomb too. The big combos were amazing
@FinSliparen7 ай бұрын
removing the level portrait borders and rank displaying in-game is criminal
@drought401111 ай бұрын
Supports overtuned to compensate the missing tank. Along with tanks needing to be on roids just to stay alive.
@cl47098 ай бұрын
Supports are overtuned because the ppl that play support are the least skilled players. They also buy the most skins.
@drought40118 ай бұрын
@@cl4709 agreed, the game design philosophy makes no sense when it comes to support. A role that gets higher impact then all others while simultaneously being the easiest to land correctly. shits wild
@ChoiceOW11 ай бұрын
I miss 6v6. I wish they just fixed double shield instead of taking a tank out of the game
@LordXalad11 ай бұрын
At first, I was excited to try 5v5 with how open the game was and how fresh everything felt. As time has gone on, I’ve begun to miss 6v6 more and more despite wanting to hold out hope that 5v5 was the right direction. Having all of these character designed in a 6v6 environment means that they have to be stretched and contorted to fit 5v5. It’s resulted in the loss of tactical counter play and heroes’ identities. Love your Reaper content by the way mate, keep up the good work and good vibes :)
@ChoiceOW11 ай бұрын
@@LordXalad yep, I just miss rein and zarya. Made the game really fun. I hope Blizzard add like a 6v6 arcade mode or something. Would be fun.
@Sunhill99111 ай бұрын
Don't have a source for this, but I'm pretty sure the developers said that they are intentionally making heroes more homogenous so that they are all equally viable at all times. This is why all new supports can 1v1 dps and all new tanks are more brawlers than about controlling space
@YourBlackLocal11 ай бұрын
They said that before 2 came out. But you've completely changed the wording. They said they weren't going to make it about counters so that players can play the hero they want, because that's how most people played. They then went back on that, saying that removing counters took away too much of certain character's identities.
@Griff_Is_RealАй бұрын
@@YourBlackLocalHilarious. My character identity is whichever one counters my opponent.
@Pheminon111 ай бұрын
3:35 I played TF2 for about 10 years before I moved over to OW1 What's great about the Engineer is that he has 2 separate play styles. The defensive lvl 3 sentry or the offensive/aggressive mini sentry What's even funnier is that he hit the nail on the head. Most people don't use the shotgun. They use the Rescue Ranger for their level 3 sentries instead of the shotgun cause it prioritizes the sentry and does less damage to people than any other shotgun.
@OleAasheim11 ай бұрын
It took a few years, but I finally agree with ChipSa. Agreed with everything more or less.
@zyphxrAE8611 ай бұрын
old doom was peak overwatch
@PastorOW11 ай бұрын
It is obvious that they want every hero to be viable in every situation, every new support is required to have one broken ability because otherwise they can't compete
@654789qwe11 ай бұрын
People forget that the community wanted "niche" heroes to be more viable outside of their niche. That why those niche heroes were reworked in the first place.
@cl47098 ай бұрын
@@654789qweppl wanted that because they would get 1tricks in their games. The solution to this was more avoid slots but instead Blizzard got rid of niche heroes which were a core aspect of Overwatch
@hammbaby11 ай бұрын
why does everyone on /competitiveoverwatch stand so agaisnt going back to 6v6
@shazzy8411 ай бұрын
Chipsa is spouting pure wisdom. Much of what Overwatch lost is to be able to punish those with bad cooldown usage, bad positioning, etc.
@Kardilat7 ай бұрын
Every hero feels the same.
@SasquatchPJs11 ай бұрын
It's not just babyproofing. People who 1-tricked niche heroes would complain about their win rate so Blizzard made them better in more situations at the cost of what made them unique.
@boylwo417511 ай бұрын
I feel like tank synergy was the most complex and fun part of ow1. Your comp and playstyle was defined by the tank duo. Its kinda understandable why they would remove it, after all loading in with a comp like zarya/dva was pretty much a guaranteed loss back in the day, but I think it's undeniable that no other roles could complement each other as well as 2 tanks. Removing a tank just makes the game far more simple, all for the purpose of making kills easier to get and healing easier to do One less tank also arguably encourages counter swapping more. Back in the day, you could force something like rein/dva and have a pretty decent matchup against anything including annoying fliers like pharah, whereas nowadays you could far more easily counter rein in a way where he cant really do anything but swap
@craigboure760711 ай бұрын
Well said man. So many heroes are so similar. I've been trying to ignore that part in an attempt to keep the blinders on , They all blend now, almost even between roles now 😢
@nick335online11 ай бұрын
I always say this when my friends want me to hope back onto OW2, there's no uniqueness and nothings really special anymore
@CHOPPERFAN3411 ай бұрын
they made every hero strong in every situation because one tricks cry abt not being able to play the most boring hero of all time in every situation and win
@jozsefesze125611 ай бұрын
We need OW Classic
@dmitriylevy786511 ай бұрын
100% - i wish we can play whatever version of the game we want
@Ahkziel11 ай бұрын
that genji shutdown was pretty cool 3:47
@Staymare11 ай бұрын
To me the craziest set of design decisions is the combo of making everything less vulnerable to interruption while also removing most ways to interrupt. Like I get stun spam was bad, but why then if we've already removed like half of the stuns in the game do we ALSO need whole hog to persist through stuns, or Moira fade mid coal, or give Mauga's movement/stun ability a cc immunity as well? Suzu is stronger as a purple cleanse and damage negation than it is as a stun remover, which just blends its identity with Bap's lamp. No way that would be true in OW1
@Farmerwithnofarm11 ай бұрын
Love these videos man! Chispa has my vote!
@craigboure760711 ай бұрын
Overwatch 1 I played for years. Barely got diamond one time one tricking hog. Now ow 2 I'm masters on EVERY role. I can't get over how much easier it is to track cool downs, and take advantage of out of position enemies with no off tank. I'm basically boosted LMAO
@JohnIvoryMusic11 ай бұрын
It’s not “easier” you just got better at the game lol
@lucaexdee11 ай бұрын
i really wish theyd just give us a classic overwatch server, something thats still on like ow1 patch 1.0 with none of the dlc heroes/maps, i started playing in 2018 and never got to experience that era and i cant stand to play the game in its current state
@greenpig117511 ай бұрын
This has actually been the design philosophy since day one, it was always meant to be a hard game that would be dumbed down over time.
@Dalesdeadbug9011 ай бұрын
Torb really needs to be able to have a variety of turret configurations. Slow long range higher damage rounds , fast medium damage anti personal, and perhaps a high damage flamethrower.
@mechamojureg216611 ай бұрын
One thing that i miss ever since they introduced 2/2/2 is composition variety, not in the sense that i want to pick how many roles i want, but being able to switch role with somebody was one of the coolest things to do. I remember a match that my cousin and i were being destroyed, then we both switched to dps and healer, and the rest of the team adapted to it. we won a match that was probably my highest kill match ever, all because something wasn't working and we fixed it. If im doing bad as tank, i wish the game had the option to ask someone to switch roles so that i can be useful some other way and have that person be a better tank than me.
@cl47098 ай бұрын
Role queue was the beginning of the downfall. Overwatch at it’s peak was about trying wacky compositions and queuing up with that exciting feeling of not knowing which of the 25 super-unique heroes you were going to play.
@Real_MisterSir11 ай бұрын
The way they keep shifting balance towards easy-bail options to compensate for objectively bad plays and bad game knowledge, is crazy. They think they make the game more approachable and easy, when in fact they just make it more abusable and tedious and bland. I'm a long-time Pharah main, and the last thing I'd want for that hero is to have her ultimate being cancellable. If they ever make it cancellable, that's my clear sign the game has gone off the cliff. Yes most Pharah players die while using it, and that's a damn good thing because it's both a skill check and a risk check relative to its value potential. High risk high reward is what creates nuance and counterplay. The more you lower risk, the more mellowed out everything becomes, the more hero overlap you get, because what sets apart heroes isn't just their strengths - in reality it's their weaknesses that make them unique. How can other players interact with you? That's what makes your character unique, because it means you have to play around this weakness and develop hero-centric playstyles that don't just easily transfer to any other hero. And if they straight up can't interact with you, if nobody can interact with each other due to bs immos and low-risk abilities everywhere, then whats even the bloody point. Haven't seen a multiplayer fps dev team fumble as hard and as consistently, as the OW Team 4 does.
@RyuNoZero11 ай бұрын
let alone the UI Downgrade and the general lack of rewards^^;
@theredguy9211 ай бұрын
Devs have a pipedream that if they turn the game into candyland then mobs of nonexistent “casuals” are gonna show up and throw money at them. Turn based gameplay coming season 12 😂
@Irn-BruMan7 ай бұрын
Never thought i'd be listening to Chipsa's thoughts on game balance and Agreeing with him. And i've mained Doom for years.
@KonoschABC6 ай бұрын
theres a reason for the tanks synergy
@umberto151011 ай бұрын
DPS Doom > Tank Doom
@vraden_vones11 ай бұрын
for me the thing that sucks the most about this game right now is the competitive system. i go 5-1 on a card and i go up 1 rank division. sometimes it takes hours to complete a card and get a rank update because you win then lose then win then lose, etc, its so tedious and boring lol. ranked system in the first game was leagues better than this system and hopefully they can atleast fix that with season 9 coming up because if not i might be quitting. i peaked master 2 and then i get streaks of losses with my teammates going 007 mode every match so it feels impossible to hit GM which is all i want to do.. the ranked reset should fix this PLEASE.
@axell913011 ай бұрын
Chipsa BASED
@freddyvalentine11 ай бұрын
Unranked is fun. For me, the problem with Overwatch was always the ranking system. Getting an individual rank in a team game is silly...it became so frustrating having to play a wild amount of games just to try and beat the 50/50. Overwatch is and always has been a roll of the dice.
@itsjustJex11 ай бұрын
I'd like to amend the reason people fell in love with Overwatch 1, specifically late 2016 OW1, around after Ana released. It's because it felt a lot more like an arena shooter, rather than the MOBA-spam and heal simulator that it is today. Consider that in open queue you almost never saw more that 2 tanks and healers on your team, the most amount of healing you had was mercy + ana at about 140 hp/s. That's less that Illiari could do by herself when she released, and it was also all single target. The only thing that made things like triple tank viable back then was the ridiculous amount of extra healing that nade provided. Not to mention Ana only had 10 shots in her rifle and a longer reload, and it really made the game feel like every 1v1 in the match was high stakes, even when fighting a tank. There were few if any get out of jail free cards, and those that existed were usually support ults. Heroes that were easier to play were generally not as viable as those with a higher skill floor and ceiling. For example Junkrat used to damage himself with his explosions and he only had one concussion mine. Hell, even nano boost didn't used to heal back then.
@skyler701711 ай бұрын
Everything you said was spot on, I’ll be referencing this video for the next few months
@aimwell708911 ай бұрын
Nice rant as always
@liltoejam66611 ай бұрын
2:46 that parry was disgusting
@blinkachu527511 ай бұрын
Exactly what I've been saying Balance is all about risk/reward. That's key to making characters that are fair. Tracer hasn't changed much luckily in that respect and is the perfect example of a high risk, high reward hero. She can get one shot by like 70% of the crew but with her mobility and damage she can be exceptional in the right hands. Overwatch has forgotten about risk/reward. Every hero needs an escape, every hero needs "sustain", every hero needs a button press ability that does tons of damage with minimal effort. It feels so much less interesting to play now. The changes to Reaper and Genji are very good examples like you mentioned. Canceling deflect/teleport is such a dumb thing. It's a high reward ability if used right, why remove the risk of using it? Same with Hog's vape, Reinhardt's charge like you said. Same with Sombra's invis that just auto-enables now, you don't even need to press a button for it and it automatically starts after teleporting as well. I genuinely hope new management by Microsoft brings some new blood to the team that have better ideas. A lot of people are like "don't blame the devs, it was Kotick" but the devs still are the ones that decide the balance. And they've ruined Overwatch slowly but surely.
@neritantan11 ай бұрын
Most DPS heroes now are similar to each other when it comes to ability design and while the all differences between them matter in high-level play, to the average player half the DPS cast is all just what kind of gun you want to shoot. Heroes used to be much more exciting than that. Like compare the old builder heroes, old Doom and pre-rework Sombra, all so vastly different from each other. Tank and support roles have more uniqueness to them though imo (Winston vs. Doom comparison fair tho)
@Nightstalker31411 ай бұрын
Welcome to the classic WoW arc for Overwatch. Give it a couple of years and almost anyone endulging in this will become incredibly insufferable to the rest.
@metal100k11 ай бұрын
I think the rein charge change was fine. Charge was far too easy to punish for only the chance of getting one person and most of the time your team gets left behind. Hog example is perfect, everything about him has been changed to be made easier to fit the meta and the 5v5 format.
@jozsefesze125611 ай бұрын
That’s thanks to the player base like mercy players …rather than understanding one character will never be the best in every situation everyone complains how nothing is balanced at all (some hero’s were geniality broken) or roles like support where it was way hated in OW1 to get value . Now everything feels almost the same and not unique at all
@nox852111 ай бұрын
Niche heroes isn’t good thing for one tricks like you chippi , if tank doom was niche character you will complain as you always has been , i like the fact that heroes are “playable” on all map but they will over perform in some maps and points like hog on illios well map or something like that
@deoxxys11 ай бұрын
Naw, OW2: -one less hero to damage -one less to heal -one less ultimate -less abilty spam -less getting deleted from the game -easier to group
@FabioMafuАй бұрын
AKA: more fun to play than ow1, where you would get stunned for weeks and one shot across the map, ppl are delusional when it comes to OW1, the game was terrible back them lol
@Tatsu424211 ай бұрын
Have not watched yet, but I’m very cautious as this guy mained Doomfist.
@michaelanthony765111 ай бұрын
Lifeweaver is just another baptiste
@Sizzyl11 ай бұрын
Good take per the usual
@MooshPaw11 ай бұрын
I will say that CC made the game more unique and requiered more skill to play around, stuff like McCree tracer was such an interesting fight, of baiting the CC to win easily, or delaying it to bait recall, now however dodging flash is nearly impossible because it just follows you, so even though you "dodge" it the game says no and you either cleanse it or you're doomed Now i 1 billion % understand it was not fun for tanks, they were too easy to CC, and was very stressful as you wouldnt take 1 CC and die, instead you took like 5, CC needed tune down against tanks, and maybe balance so that 5 heroes with CC wouldn't synergize well with each other, but the lack of CC did make the game just too simple IMO The value no longer comes from plays, stopping someone temporarily, wasting cooldowns, instead you either kill or you don't, nothing really provides as much value as kill, specially if you get the other tank down
@meta1ow11 ай бұрын
100% agree
@ZiNzoRGaming11 ай бұрын
I didn't really think I'd say this but I agree with Chipsa on this.
@pinback397711 ай бұрын
It's the blizzard way. Did the same thing to wow.
@BulletsToBrainRatio11 ай бұрын
Probably the best analysis of what is going wrong with overwatch. Opened my eyes about balancing vs gameplay design.
@mrethantheb11 ай бұрын
Meh I disagree about heroes that were incredibly situational like Torb or Sym. That sucked. They're more frequently viable now.
@indianahall677211 ай бұрын
Very bland and boring tho, it’s like the playing the same hero’s over and over again
@YourBlackLocal11 ай бұрын
@@indianahall6772 But let's not act like these characters weren't boring back then as well... Torb has always sucked, because building a kit around a turret is a stupid idea.
@indianahall677211 ай бұрын
@@YourBlackLocal I like gimmick characters and find them interesting
@cl47098 ай бұрын
@@indianahall6772yea, gimmick characters were interesting. It’s like Blizzard made game of the year and then started changing shit because a loud minority complained. Most people were too busy enjoying the game to complain in the forums.
@cranovo901111 ай бұрын
they are just copying and pasting the core gameplay of league of legends. Every champion in the league is basically sitting in a specific role but performs different functions(higher or less dmg/More or less cc, etc.). Basically every season the designers are setting some OP champions as anchors and buff ops counter pick or nerf the OP's item. It makes every single champion within the same role are basically the same.
@chaoticzombie634511 ай бұрын
TL;DV My character was broken in ow1 and i was relevant..now game is bad cause new players shit on me. I seen other relevant ow1 streamers say the same and they are also non relevant since ow2 launch. You people who cope to ow1 are the same who think going back to your ex might work.
@MrFlan172311 ай бұрын
Tell me you didn't watch the video without telling you watch the video. This is just rude for no reason. He brought Doom once, and he only did because Doom is Winston 2.0, he never brought up his relevancy(probably because he doesn't care), and the only "cope" is comparing the game to tf2 but even than that is a fair comparison. One has good gameplay, and it didn't have to change its entire format just to be considered "better," and every character is unique to each other. The only one coping here is you.
@huckmart201711 ай бұрын
The homogenization of the heroes is one of the biggest complaints ive had about overwatch for years now. The changes they made to torb and sym was enough already, but it became impossible to ignore when they turned bastion into a soldier 76 clone with ow2. The game isn't about strategy anymore. Its just death match with extra steps. Most heroes dont have identifiable strengths and weaknesses anymore. You can approach pretty much any map, game mode, and team fight the same way. Just be better at aiming and positioning than the enemy team and you win.
@BlackChanal11 ай бұрын
Yo ChipsA, sweet potatoe fries or regular?
@wm840111 ай бұрын
I blame free to play more than 5v5. Flattening the learning curve and magic buttons allow brainless shitters to frag easily. The dopamine hits them and ideally they head into the shop. A high skill game with harsh punishments and a steep learning curve is a no go in the free to play landscape.
@enrinick11 ай бұрын
i was doom otp in ow 1 and when they changed for ow 2 i was happy because i can play doom in tank and any other easy hero(hit scan) in dps but the game as been released and doom is boring, non insta kill headshots are useless because good main sup are the diff all game (in diamond), so i got on a spot where i need to play hanzo when they have no phara and widow when they have so i leave the game for valorant
@willie1genesis71411 ай бұрын
Dude I have been a torb main for years.... and I use to play it for 2cp maps and would enjoy trying to make it work in others. When I needed a close ranged assassin Id reaper, and if I needed ranged hitscan Id go cree. OW2 made torb both...but in doing so I lost all 3 as a pick and honestly I go torb for most stuff... and soldier cause of the consistancy.... and its bored me to no end.
@Gupatik200011 ай бұрын
it's the sad truth 😞
@heiko225511 ай бұрын
I want 6v6 back More Teamplay, Synergy and it allows for more Tanks to be played because they can somewhat cover each others weaknesses. Also less Counterswaps, Supports could be nerfed down because youd have another Tank again and when the Supports are nerfed and would (hopefully) have less invuls or dumb AoE heals it would feel much better. 2x Shield wouldnt even be a problem with Orisa reworked and with the overall shield nerfs, and they reduced lots of CC (Sombras Hack from 5s -> 1.5s, Mei freeze from fully frozen to just a slow, etc.) which would have improved 6v6 aswell. Idk, 6v6 just had more depth and a more fun skill curve, OW2 is so watered down you can win by counterswapping or pressing 1 Cooldown on Support, its just so boring.
@LetsTakeWalk11 ай бұрын
The devs got pretty much their narrative team and cosmetic team fired, but the incompetent balance and matchmaking team remain, along with their incompetent lead dev. I have no hope for Overwatch. Season 9 needs to be fantastic, or it collapses the game, because my trust in the devs is non existent.
@Apocalypse75411 ай бұрын
AGREED
@spectre835611 ай бұрын
Chipsa based for once, what a time
@AquaMusica30511 ай бұрын
i just wanted to point out i had watched this thru samito but i came here to like the video and comment, but not only ow2 but even games like ff14 they are simplifying and making similar the jobs design and having like a 2 min meta. like idk if all video games are going thru this but it might be to cater in thier mind the the majority who suck at the game and arnt will to understand the nuiances of characters and what they should and shouldt do. I.E. zen glass cannon before the kick at 200 hp. like overall this is going to be pretty much the thing that makes a video game not as ground breaking as old games but playable so more people get into it. everyone has an escape and op ability like chipsa said basically
@elpapisaint11 ай бұрын
If they never abandoned the game for a failed pve then maybe game balance would be ok. Then again after 25 nerfs Brig still has about a 55% wr at all ranks lol
@sergethegrim11 ай бұрын
What a sexy gentleman
@Harrison_Rs11 ай бұрын
I always wonder why you still play this game and I think its because this is your peak in gaming.
@s.s.z.396911 ай бұрын
Ov1 was better because there was a dps doomfist in the game .
@phil-l11 ай бұрын
BRING BACK 6v6 REMOVE SHIELDS
@wish561511 ай бұрын
Illari kiri bap lw don’t play the same, however you can argue 3 of those character provide the same type of value, battle supports, their utility is too similar and simple. You’re not cooking shit on lw, he’s a healbot, plays nothing like the other 3
@CROSSFADE6911 ай бұрын
Overwatch 1 will always be better it won game of the year. Overwatch 2 will never come close.
@JohnIvoryMusic11 ай бұрын
Yall complained about Overwatch 1, wanted Overwatch 2. Complaining about Overwatch 2, now want Overwatch 1 back. The Overwatch community is just full of a bunch of people who want it "easy". You can't be mad because you actually have to use your brain to play lol it's a competitive game
@NewesSkiller4 ай бұрын
Don’t remember anyone asking for overwatch 2, people wanted things from overwatch 1 fixed. Instead of fixing it, they doubled down. You now do not have to use your brain, they have baby proofed it like chipsa said.
@interceptor404911 ай бұрын
I definitely agree with the first half of the vid
@m4rkovv43211 ай бұрын
NORMIEBOWSER
@阿骨打-m1j11 ай бұрын
agree
@anpoxdragomir11 ай бұрын
Take 6vs6 back Please!!!!
@Senarak11 ай бұрын
Completely agree. Counter play is a thing of the past. Now the only way to win is to completely outclass your opponent in skill, choice of meta hero or a mix of both.
@Exknight211 ай бұрын
Nothing to do with skill, only skill involved was ow1 pre double shield and pre-goats then they changed the game from Fps to "super smash meele" then released ow2 and made everything broken to compensate for it and now it's an abomination, every new character they release is 2 times stronger than the previous (it only doesn't stand for wifeleaver) it's the same reason we step into the double shield meta, Sigma was just too strong with his peels on release then people figured out you stick an Orisa next to him and you have endless shields/flux/orisa golden on repeat.
@Senarak11 ай бұрын
@Exknight2 What I meant was, if you're good enough at a hero you can make it work in most situations. For example, I main Genji, and there are times I've made Pharahs swap to non-aerial from how many times I'd killed them or their Mercy.
@Exknight211 ай бұрын
@@Senarak I mean that stands since ow1, you can pulsebomb a pharah midair for example but now the difference is you have supports that do more dmg than dps while healing at the same time, a good example is kiriko, kiriko can carry a fight easier than any other character, cause it's easy to dink and you only need 2 shots for a kill, you can tp and climb walls you have suzu as well plus hitbox wise shes the most annoying character to deal with (A/D dodging etc) kinda like ana A/D which makes weird movement to the eye but kiri's is even better.
@Senarak11 ай бұрын
@Exknight2 Well yeah thats just meta creep. Every OW2 hero released so far has been busted in comparison to the rest of the roster except for JQ and Illari who were giga-nerfed out of meta. It's annoying, but that's probably the reason for the sweeping changes they're doing in Season 9 if the leaks are to be believed
@denjii911 ай бұрын
people dont even talk to comm anymore they completely destroyed any structure and competitiveness the game had now you just turn your brain off
@YourBlackLocal11 ай бұрын
The problem is... These "Unique" kits from OW1 were also incredibly boring to play against. Basing a character around a secondary turret was always a bad idea.
@Quacksnice12411 ай бұрын
Dps doom was a thing that’s enough to make ow 1 better also nerf genji
@TiZzy47_11 ай бұрын
6v6 was so much better
@StriderYGO11 ай бұрын
cry
@ozman546611 ай бұрын
Chipsa speaking facts again. OW1 is better. OW2 is trash.
@atxmu11 ай бұрын
chippy
@RD-um9dy11 ай бұрын
First minute in and this video is already braindead.
@Bununci11 ай бұрын
OW2 is ass, bring back OW1 and DPS Doomfist.
@t1s86811 ай бұрын
bazed
@AntivenomOW11 ай бұрын
A yes, ball, winston & doom are basically the same, because they can quickly take highround and dive. 🤓 And ana, kiri and lifeweaver have all totally the same playstyle. 🤓 I only played OW1 beta, but 6v6 really couldn’t be that good to come up with this BS 😂
@Warrior_Meta11 ай бұрын
You’re insane, you only played ow1 beta and you coming up with these opinions? ??
@AntivenomOW11 ай бұрын
@@Warrior_Meta OW1 beta and OBVIOUSLY OW2 (no 6v6), but these are not opinions. Can you explain how kiri and LW play the same? Thought so…
@Warrior_Meta11 ай бұрын
@@AntivenomOW I didn’t even go there but ok, and how can you come up with an opinion I. Something you have no experience on. You maybe could’ve enjoyed 6v6 ow1 in no limits or open queue or role lock.
@Warrior_Meta11 ай бұрын
@@AntivenomOW Also, you’re putting words in my mouth. I never said they played the same. They might have overlap in the denial of death abilities but I think that is what the person is saying
@AntivenomOW11 ай бұрын
@@Warrior_Meta 6v6 simps brains are actually fried. He and everyone in the comments are whining about 5v5, but how does 5v5 make Kiri & LW and Doom & Winston play the same? I‘m master in open queue and 2 tanks doesn’t feel right to me. He‘s just saying random BS to rant and no one calls him out on it?
@freshamero38348 ай бұрын
The game feels so shit
@joshdinnin792811 ай бұрын
chipsa the professional complainer
@SWINGOBAARD11 ай бұрын
imagine claiming any relevance in gamedesign when u enjoy tf2 engineer.